Abiotic Factor
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| Developers | |
|---|---|
| Deep Field Games | |
| Publishers | |
| Playstack | |
| Engines | |
| Unreal Engine 5 | |
| Release dates | |
| Windows | July 22, 2025 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Modes | Singleplayer, Multiplayer |
| Pacing | Real-time |
| Perspectives | First-person |
| Controls | Direct control |
| Genres | Action, FPS, Survival |
| Themes | Contemporary, Sci-fi |
Abiotic Factor is a singleplayer and multiplayer first-person action, FPS and survival game.
The game entered early access on May 2, 2024. The full version was released on July 22, 2025.
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Microsoft Store | Included with Xbox Game Pass for PC. Xbox Play Anywhere. | |||
| Steam |
Monetization
| Type | Notes |
|---|---|
| One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
| Type | Notes |
|---|---|
| No microtransactions | None |
DLC and expansion packs
| Name | Notes | |
|---|---|---|
| Supporter's Pack | ||
| Early Access Pack | This DLC is only available to those who bought the game before the 1.0 release. | |
| Temple of Stone |
Essential improvements
Skip intro videos
| Delete or rename video files[1] |
|---|
|
Skip shaders precompiling every launch
Modify Engine.ini
|
|---|
[SystemSettings] r.ShaderPipelineCache.Enabled=0
|
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%\AbioticFactor\Saved\Config\Windows |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/427410/pfx/[Note 1] |
Save game data location
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%\AbioticFactor\Saved\SaveGames |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/427410/pfx/[Note 1] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Steam Cloud | Approx. 472 MB available. | |
| Xbox Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | |||
| Ultra-widescreen | FOV uses Hor+ scaling. UI scales correctly. Viewmodel (Hands/items/weapons) are stretched. | ||
| 4K Ultra HD | |||
| Field of view (FOV) | Adjustable from 60° to 115° | ||
| Windowed | |||
| Borderless fullscreen windowed | |||
| Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
| Anti-aliasing (AA) | FXAA, TAA, MSAA, TSR | ||
| High-fidelity upscaling | See the glossary page for potential workarounds. | ||
| Vertical sync (Vsync) | |||
| 60 FPS and 120+ FPS | Can be set to Off (uncapped), 30, 60, 120, or 144 | ||
| High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
| Ray tracing (RT) | Ray traced reflections, shadows, and global illumination accomplished using Lumen. Can be disabled by lowering the Global Illumination setting.[2] | ||
| Color blind mode | See the glossary page for potential workarounds. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 5 page for more details.
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse acceleration | Mouse smoothing can be toggled on/off. | |
| Mouse sensitivity | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | ||
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger vibration |
| PlayStation controllers |
|---|
| Generic/other controllers |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | SFX, Footsteps, Ambient, Music, Player Dialog, NPC Dialog, VOIP, Volume While Minimized | |
| Surround sound | 5.0[3] | |
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | Can be set by changing Volume While Minimized to 0%. | |
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Simplified Chinese | ||||
| Traditional Chinese | ||||
| French | ||||
| German | ||||
| Japanese | ||||
| Brazilian Portuguese | ||||
| Polish | AI Translation [1] | |||
| Russian |
Network
Multiplayer types
| Type | Native | Players | Notes | |
|---|---|---|---|---|
| Local play | ||||
| LAN play | 6 | Co-op Maximum of 24 players on dedicated servers.[4] |
||
| Online play | 6 | Co-op Maximum of 24 players on dedicated servers. |
||
Connection types
| Type | Native | Notes |
|---|---|---|
| Matchmaking | ||
| Peer-to-peer | ||
| Dedicated | ||
| Self-hosting | ||
| Direct IP |
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 11, 12 | [5] |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
| Middleware | Notes | |
|---|---|---|
| Cutscenes | Bink Video 2 |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 10 | 11 | ||
| Processor (CPU) | Intel Core i5 9th Gen | Intel Core i5 11th Gen | ||
| System memory (RAM) | 8 GB | 16 GB | ||
| Storage drive (HDD/SSD) | 10 GB | |||
| Video card (GPU) | Nvidia GeForce GTX 1660 AMD Radeon RX 5600 XT DirectX 11 compatible | Nvidia GeForce RTX 3070 AMD Radeon RX 6700 XT DirectX 12 compatible |
||
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/427410/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (427410) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Litbeep on 2024-05-03
- ↑ (FULL GAME TALK) Ray Traced Lighting? - last accessed on 2024-05-03
- ↑ Verified by User:DiaBomb on 2024-06-07
- Tested using a 5.1 setup and an audio channel monitor. The game did not use the sub woofer channel
- ↑ Technical ‐ Launch Parameters - last accessed on 2024-05-03
- ↑ Direct3D 12 files are present in the binaries folder.