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Difference between revisions of "A Boy and His Blob"

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m (→‎Input settings: updated template usage)
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|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|WayForward Technologies}}
 
{{Infobox game/row/developer|WayForward Technologies}}
{{Infobox game/row/winporter|Abstraction Games}}
+
{{Infobox game/row/porter|Abstraction Games|Windows}}
{{Infobox game/row/osxporter|Abstraction Games}}
+
{{Infobox game/row/porter|Abstraction Games|OS X}}
{{Infobox game/row/linporter|Abstraction Games}}
+
{{Infobox game/row/porter|Abstraction Games|Linux}}
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Midnight City}}
 
{{Infobox game/row/publisher|Midnight City}}
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{{Infobox game/row/date|OS X|January 19, 2016}}
 
{{Infobox game/row/date|OS X|January 19, 2016}}
 
{{Infobox game/row/date|Linux|January 19, 2016}}
 
{{Infobox game/row/date|Linux|January 19, 2016}}
 +
|reception    =
 +
{{Infobox game/row/reception|OpenCritic|2150/a-boy-and-his-blob|63}}
 +
{{Infobox game/row/reception|IGDB|a-boy-and-his-blob--1|53}}
 
|steam appid  = 281200
 
|steam appid  = 281200
|gogcom page  = a_boy_and_his_blob
+
|gogcom id    = 1446645514
 +
|hltb        = 119
 
|strategywiki = A Boy and His Blob
 
|strategywiki = A Boy and His Blob
 +
|mobygames    = a-boy-and-his-blob
 
|wikipedia    = A Boy and His Blob
 
|wikipedia    = A Boy and His Blob
 
|winehq      =  
 
|winehq      =  
 +
|license      = commercial
 
}}
 
}}
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://www.aboyandhisblob.com/ Official Website]
 
 
{{GOG.com links|1446645514|a_boy_and_his_blob}}
 
{{GOG.com links|1446645514|a_boy_and_his_blob}}
{{mm}} [http://steamcommunity.com/app/281200/discussions/ Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/281200/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
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{{Availability/row| Humble | a-boy-and-his-blob | Steam |  |  | Windows, OS X, Linux }}
 
{{Availability/row| Humble | a-boy-and-his-blob | Steam |  |  | Windows, OS X, Linux }}
 
{{Availability/row| Steam | 281200 | Steam |  |  | Windows, OS X, Linux }}
 
{{Availability/row| Steam | 281200 | Steam |  |  | Windows, OS X, Linux }}
 +
{{Availability/row| ZOOM | a-boy-and-his-blob | DRM-free |  | | Windows, OS X, Linux }}
 
}}
 
}}
  
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===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|{{P|userprofile}}\Documents\My Games\ABAHB\}}
+
{{Game data/config|Windows|{{P|userprofile\Documents}}\My Games\ABAHB\}}
 
{{Game data/config|OS X|~/Library/Application Support/ABAHB/}}
 
{{Game data/config|OS X|~/Library/Application Support/ABAHB/}}
 
{{Game data/config|Linux|{{P|xdgdatahome}}/ABAHB/}}
 
{{Game data/config|Linux|{{P|xdgdatahome}}/ABAHB/}}
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===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|{{P|userprofile}}\Documents\My Games\ABAHB\savedata.vfs}}
+
{{Game data/saves|Windows|{{P|userprofile\Documents}}\My Games\ABAHB\savedata.vfs}}
 
{{Game data/saves|OS X|~/Library/Application Support/ABAHB/savedata.vfs}}
 
{{Game data/saves|OS X|~/Library/Application Support/ABAHB/savedata.vfs}}
 
{{Game data/saves|Linux|{{P|xdgdatahome}}/ABAHB/savedata.vfs}}
 
{{Game data/saves|Linux|{{P|xdgdatahome}}/ABAHB/savedata.vfs}}
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|gog galaxy           = false
+
|discord                =
|gog galaxy notes     =  
+
|discord notes          =
|origin               =  
+
|epic games store      =
|origin notes         =  
+
|epic games store notes =
|steam cloud           = true
+
|gog galaxy             = false
|steam cloud notes     =  
+
|gog galaxy notes       =  
|uplay                 =  
+
|origin                 =  
|uplay notes           =  
+
|origin notes           =  
|xbox cloud           =  
+
|steam cloud           = true
|xbox cloud notes     =  
+
|steam cloud notes     =  
 +
|uplay                 =  
 +
|uplay notes           =  
 +
|xbox cloud             =  
 +
|xbox cloud notes       =  
 
}}
 
}}
  
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|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
 
|4k ultra hd                = true
 
|4k ultra hd                = true
|4k ultra hd notes          = Assets are done for 480p resolution, resulting really noticeable upscaling.<ref>{{Refurl|url=http://steamcommunity.com/app/281200/discussions/0/451850849202020207/|title=Is the game suppose to look this blurry even at 1080p? :: A Boy and His Blob General Discussion|date=May 12, 2016}}</ref>
+
|4k ultra hd notes          = Assets are done for 480p resolution, resulting really noticeable upscaling.<ref>{{Refurl|url=https://steamcommunity.com/app/281200/discussions/0/451850849202020207/|title=Is the game suppose to look this blurry even at 1080p? :: A Boy and His Blob General Discussion|date=May 12, 2016}}</ref>
 
|fov                        = n/a
 
|fov                        = n/a
 
|fov notes                  =  
 
|fov notes                  =  
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|invert controller y-axis  = n/a
 
|invert controller y-axis  = n/a
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
 +
|xinput controllers        = true
 +
|xinput controllers notes  =
 +
|xbox prompts              = true
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4              = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = false
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=
 
|button prompts            = Xbox, DualShock
 
|button prompts            = Xbox, DualShock
 
|button prompts notes      = Hackable for DualShock, see [[#DualShock prompts|DualShock prompts]].
 
|button prompts notes      = Hackable for DualShock, see [[#DualShock prompts|DualShock prompts]].
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|steam input api          = unknown
 
|steam input api          = unknown
 
|steam input api notes    =  
 
|steam input api notes    =  
|light bar support        = false
+
|steam hook input          = unknown
|light bar support notes   =  
+
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
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# Select merge patch option or press {{key|Ctrl|M}} to open merge window.  
 
# Select merge patch option or press {{key|Ctrl|M}} to open merge window.  
 
# Select original {{code|*.wad}} and saved {{code|*.patchwad}} files and select merge.
 
# Select original {{code|*.wad}} and saved {{code|*.patchwad}} files and select merge.
#* Program will prompt about backing up, which is adviceable at this point if you haven't done so manually before this step.  
+
#* Program will prompt about backing up, which is advisable at this point if you haven't done so manually before this step.  
 
# Close the program and start up the game.  
 
# Close the program and start up the game.  
  
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{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
  |interface = yes
+
  |interface = true
  |audio    = yes
+
  |audio    = true
 
  |subtitles = n/a
 
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = French
 
  |language  = French
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
 
  |subtitles = n/a
 
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = German
 
  |language  = German
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
 
  |subtitles = n/a
 
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Polish
 
  |language  = Polish
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
 
  |subtitles = n/a
 
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Brazilian Portuguese
 
  |language  = Brazilian Portuguese
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
 
  |subtitles = n/a
 
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Russian
 
  |language  = Russian
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
 
  |subtitles = n/a
 
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Spanish
 
  |language  = Spanish
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
 
  |subtitles = n/a
 
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
}}
 
}}
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|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = true
+
|windows 32-bit exe    = true
|64-bit executable notes= OS X and Linux only.
+
|windows 64-bit exe    = false
 +
|windows exe notes     =
 +
|mac os x powerpc app  =
 +
|macos intel 32-bit app = unknown
 +
|macos intel 64-bit app = true
 +
|macos app notes        =
 +
|linux 32-bit executable= unknown
 +
|linux 64-bit executable= true
 +
|linux executable notes =  
 
}}
 
}}
  
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==System requirements==
 
==System requirements==
{{ii}} With Windows, 64-bit is recommended.
 
 
{{System requirements
 
{{System requirements
 
|OSfamily = Windows
 
|OSfamily = Windows
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|recHD    =  
 
|recHD    =  
 
|recGPU  =  
 
|recGPU  =  
 +
|notes    = {{ii}} 64-bit is recommended.
 
}}
 
}}
  

Revision as of 08:20, 26 March 2021

A Boy and His Blob
A Boy and His Blob cover
Developers
WayForward Technologies
Windows Abstraction Games
macOS (OS X) Abstraction Games
Linux Abstraction Games
Publishers
Midnight City
Majesco
Engines
SilverWare
Release dates
Windows January 19, 2016
macOS (OS X) January 19, 2016
Linux January 19, 2016
Reception
OpenCritic 63
IGDB 53
A Boy and His Blob on HowLongToBeat
A Boy and His Blob on IGDB
A Boy and His Blob guide on StrategyWiki
A Boy and His Blob on MobyGames
A Boy and His Blob on Wikipedia

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
ZOOM Platform
DRM-free
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\ABAHB\
macOS (OS X) ~/Library/Application Support/ABAHB/
Linux $XDG_DATA_HOME/ABAHB/

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\ABAHB\savedata.vfs
macOS (OS X) ~/Library/Application Support/ABAHB/savedata.vfs
Linux $XDG_DATA_HOME/ABAHB/savedata.vfs
This game follows the XDG Base Directory Specification on Linux.

Save game cloud syncing

System Native Notes
GOG Galaxy
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video settings

Graphics settings.
Graphics settings.

Template:Video settings

Input settings

Input settings
Input settings

Template:Input settings

DualShock prompts

Game does already feature button graphics for PS4 and PS Vita, but never uses them on PC.
All the games assets are inside single .wad file, making it harder to replace the file.
Replace button graphics[1]
  1. Download latest version of Hotline Miami WAD Explorer.
  2. Open <path-to-game>\content\blob_data_desktop.wad.
  3. From list, search for buttonsps4.anb and extract it either from top menu or with Ctrl+E.
  4. Right above it on list should be buttons.anb. Highlight it, replace (top menu or Ctrl+R and select extracted buttonsps4.anb.
  5. Save the file and you should have *.patchwad file.
  6. Select merge patch option or press Ctrl+M to open merge window.
  7. Select original *.wad and saved *.patchwad files and select merge.
    • Program will prompt about backing up, which is advisable at this point if you haven't done so manually before this step.
  8. Close the program and start up the game.

Notes

To get Vita prompts (grayscale) use file buttonspsv.anb.

Audio settings

Audio settings
Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Polish
Brazilian Portuguese
Russian
Spanish

Other information

API

Technical specs Supported Notes
OpenGL 3.2
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Audio FMOD Ex
Input SDL2

System requirements

Windows
Minimum Recommended
Operating system (OS) 7, 8
Processor (CPU) AMD Athlon 64 X2 4600+ 2.4 GHz
Intel Pentium D 805 2.66 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) Nvidia GeForce 9600 GT
ATI Radeon HD 4650
512 MB of VRAM
Shader model 3.0 support
64-bit is recommended.
macOS (OS X)
Minimum
Operating system (OS) 10.10.2
Processor (CPU) Intel Core 2 Duo 2.26 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) Intel HD Graphics 4000
768 MB of VRAM
Linux
Minimum
Operating system (OS) Ubuntu 14.04, Linux Mint 17
Processor (CPU) AMD Athlon 64 X2 4600+ 2.4 GHz
Intel Pentium D 805 2.66 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) Nvidia GeForce 9600 GT
ATI Radeon HD 4650
512 MB of VRAM
Shader model 3.0 support

References