AI War 2
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Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Arcen Games | |
Engines | |
Former | Unity 2019[Note 1] |
Former | Unity 2020[Note 2] |
Release dates | |
Windows | October 22, 2019 |
macOS (OS X) | October 22, 2019 |
Linux | October 22, 2019 |
Taxonomy | |
Monetization | One-time game purchase, DLC |
Microtransactions | None |
Modes | Multiplayer |
Pacing | Continuous turn-based |
Perspectives | Bird's-eye view |
Controls | Multiple select |
Genres | 4X, RTS |
Art styles | Realistic |
Themes | Sci-fi, Space |
Series | AI War |
AI War | |
---|---|
AI War: Fleet Command | 2009 |
AI War 2 | 2019 |
General information
- Official forums
- Developer Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Monetization
Type | Notes |
---|---|
DLC | Adds additional factions, planet types, and mechanics. |
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
DLC and expansion packs
Name | Notes | |
---|---|---|
The Spire Rises | ||
Zenith Onslaught | ||
The Neinzul Abyss |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\PlayerData[Note 3] |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\PlayerData\*.dat[Note 3] <path-to-game>\PlayerData\*.bak[Note 3] <path-to-game>\PlayerData\*.graphics[Note 3] <path-to-game>\PlayerData\Profiles\*.aiwprof[Note 3] <path-to-game>\PlayerData\Save\[Note 3] |
macOS (OS X) | |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Listed as Fullscreen | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | FXAA | ||
Vertical sync (Vsync) | Included as one of the game's framerate limit settings. | ||
60 FPS and 120+ FPS | Framerate can be set to uncapped. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | Offers control over general keyboard and mouse movements as well as movements on the in-game Galaxy Map. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Can only invert camera zoom. | |
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Extremely granular, allowing for volume adjustment and muting of specific sounds. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
- Multiplayer is in open development.[3]
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8.1, 10 |
Processor (CPU) | 2.2 GHz Dual-core | Quad-core 3.0 GHz Dual-core |
System memory (RAM) | 4 GB | 6 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Intel HD 4000 Nvidia GTX 510 AMD Radeon HD 5900 DirectX 11 compatible | Nvidia GeForce GTX 660 AMD Radeon HD 7870 2 GB of VRAM |
- A 64-bit operating system is required.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.9 | |
Processor (CPU) | 2.2 GHz Dual-core | Quad-core 3.0 GHz Dual-core |
System memory (RAM) | 4 GB | 6 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Intel HD 4000 Nvidia GTX 510 AMD Radeon HD 5900 | Nvidia GeForce GTX 660 AMD Radeon HD 7870 2 GB of VRAM |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 12.04 | SteamOS |
Processor (CPU) | Dual Core 64bit CPU (2.2+ GHz Dual Core CPU or better) | Quad-core 3.0 GHz Dual-core |
System memory (RAM) | 4 GB | 6 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Intel HD 4000 Nvidia GTX 510 AMD Radeon HD 5900 | Nvidia GeForce GTX 660 AMD Radeon HD 7870 2 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2019.1.7f1[1]
- ↑ Unity engine build: 2020.3.34f1[2]
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Baronsmoki on 2020-03-06
- ↑ Verified by User:Macgovern on 2022-07-01
- ↑ Arcen Wiki - AI War 2:Multiplayer Alpha And Beta - last accessed on 2020-10-02