428: Shibuya Scramble
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Developers | |
---|---|
Spike Chunsoft | |
Windows | Abstraction Games[1] |
Publishers | |
Spike Chunsoft | |
Engines | |
SilverWare | |
Release dates | |
Windows | September 4, 2018 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Perspectives | Text-based |
Genres | Adventure, Visual novel |
Art styles | Live action, Realistic |
Themes | Detective/mystery, Japan |
428: Shibuya Scramble is a singleplayer text-based adventure and visual novel game.
Key points
- With keyboard, main menu button is F1 and not Esc.
General information
Availability
Essential improvements
Text Speed Patch
- Speeds up the rate at which text appears, either at double speed or instantly.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\428 Shibuya Scramble\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/648580/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam | <Steam-folder>\userdata\<user-id>\648580\remote\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/648580/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Change of any video setting requires restart of the game. | ||
Multi-monitor | |||
Ultra-widescreen | Fills the screen, breaking the aspect ratio of the images and videos | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Always uses desktop resolution, in-game resolution setting does nothing. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Frame rate is capped at 59 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | All movement is digital. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Xbox One variation. | |
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | , Wired V2, Wireless adapter and Bluetooth untested. |
Generic/other controllers | Through SDL2. | |
---|---|---|
Button prompts | Can be selected from settings. To get keyboard prompts, unplug controllers. |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | At least XInput. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Majority of speech is text only. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Not available in Japan version. | |||
Japanese | UI and Sub only available in Japan version. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | |
Input | SDL2 |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i5-3470 | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | 1 GB of VRAM OpenGL 3.2 compatible DirectX 9.0c compatible |
|
Sound (audio device) | DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/648580/
in addition to or instead of this directory. The app ID (648580) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Spike Chunsoft (Eng) on Twitter: "Brought to you by the fine folks who handled the Danganronpa 1+2 PC/PS4 ports - last accessed on 2017-03-09
- ↑ Verified by User:Itsumi1117 on 2020-11-30