3 out of 10
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Developers | |
---|---|
Terrible Posture Games | |
Engines | |
Unreal Engine 4[1] | |
Release dates | |
Windows | August 6, 2020 |
Taxonomy | |
Monetization | Freeware |
Modes | Singleplayer |
Perspectives | Cinematic camera |
Controls | Direct control |
Genres | Adventure, Mini-games |
Art styles | Cartoon, Cel-shaded |
Themes | Comedy, Contemporary |
Series | 3 out of 10 |
3 out of 10 | |
---|---|
3 out of 10 | 2020 |
3 out of 10: Season Two | 2021 |
3 out of 10 is a singleplayer cinematic camera adventure and mini-games game in the 3 out of 10 series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Episode 1: "Welcome To Shovelworks" | |||
Epic Games Store | Episode 2: "Foundation 101" | |||
Epic Games Store | Episode 3: "Pivot Like A Champion" | |||
Epic Games Store | Episode 4: "Thank You For Being An Asset" | |||
Epic Games Store | Episode 5: "The Rig Is Up!" |
- All episodes are DRM-free when launched directly from executables.[2]
DLC and expansion packs
Name | Notes | |
---|---|---|
Original Soundtrack |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\ThreeTen\Saved\Config\WindowsNoEditor\ |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\ThreeTen\Saved\SaveGames\ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 16:10 is Vert+ compared to 16:9. Cutscenes are 16:9 anamorphic.[3] | ||
Multi-monitor | Gameplay is Hor+. Cutscenes are 16:9 anamorphic.[4] | ||
Ultra-widescreen | Gameplay is Hor+. Cutscenes are 16:9 anamorphic.[5] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Scales with Texture Quality setting.[6] | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Color blind mode | Deuteranopia, Protanopia, or Tritanopia. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Dialog, Music, Sound Effects, User Interface | |
Surround sound | 7.1[7] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Brazilian Portuguese | Translation. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 10 | |
Processor (CPU) | Intel Core i5 3.0 GHz AMD FX 3.0 GHz |
Intel Core i5 3.5 GHz AMD FX 3.5 GHz |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon HD 7870 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 960 AMD Radeon HD 7990 4 GB of VRAM |
- A 64-bit operating system is required.
References
- ↑ Verified by User:Baronsmoki on 2020-08-07
- ↑ Verified by User:Baronsmoki on 2020-09-03
- ↑ Verified by User:Baronsmoki on 2020-08-16
- Tested at 2560x1600, 2560x1440.
- ↑ Verified by User:Baronsmoki on 2020-08-16
- Tested at 2560x480 custom resolution.
- ↑ Verified by User:Baronsmoki on 2020-08-16
- Tested at 2560x1080 custom resolution.
- ↑ Verified by User:Baronsmoki on 2020-08-16
- r.maxanisotropy is set from 0 to 8 depending on the setting, as seen in the console.
- ↑ Verified by User:Baronsmoki on 2020-08-15
- Tested with Special K.