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Difference between revisions of "102 Dalmatians: Puppies to the Rescue"

From PCGamingWiki, the wiki about fixing PC games
(Add widescreen hack)
Line 44: Line 44:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = false
+
|widescreen resolution      = hackable
|widescreen resolution notes= Aspect ratio is locked to 4:3.
+
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
 
|multimonitor              = false
 
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = false
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = See [[#Widescreen resolution|Widescreen resolution]].
 
|4k ultra hd                = hackable
 
|4k ultra hd                = hackable
 
|4k ultra hd notes          = Resolution is locked to 640x480. Higher resolutions can be forced with [[DgVoodoo 2|dgVoodoo 2]].
 
|4k ultra hd notes          = Resolution is locked to 640x480. Higher resolutions can be forced with [[DgVoodoo 2|dgVoodoo 2]].
Line 72: Line 72:
 
|color blind                = false
 
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
===Widescreen resolution===
 +
{{Fixbox|description=Modify the executable to change the aspect ratio|fix=
 +
# Open '''Pcdogs.exe''' with a hex editor (e.g. [https://mh-nexus.de/en/hxd/ HxD]).
 +
# Go to hex offset ({{key|Ctrl|G}}) '''52F58''' for the French/German/Italian/Spanish/Dutch version of the game, or '''50F60''' for the English one.
 +
# The next 4 bytes after the cursor should be '''00 10 00 00'''. If not, find the correct offset manually:
 +
## Search ({{key|Ctrl|F}}) for the string '''Emulated'''.
 +
## In the hex view, look for the next '''FF''' byte before the string.
 +
## Find the first '''00 10 00 00''' byte sequence after that.
 +
## Click the first '''00'''.
 +
# In the data inspector, change the Int32 value from '''4096''' to:
 +
## '''3067''' for '''16:9'''
 +
## '''3412''' for '''16:10'''
 +
## '''2340''' for '''21:9'''
 +
{{ii}} For other aspect ratio values, calculate '''4096'''*'''1.333'''/'''ratio''' (e.g. '''4096'''*'''1.333'''/'''1.78'''='''3067'' for '''16:9''').
 +
# Save the file and close the hex editor.
 +
# Use [[DgVoodoo 2|dgVoodoo 2]] to force a widescreen resolution and make sure '''Scaling mode''' is set to '''Stretched'''.
 
}}
 
}}
  

Revision as of 03:01, 29 April 2020

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
102 Dalmatians: Puppies to the Rescue
102 Dalmatians: Puppies to the Rescue cover
Developers
Crystal Dynamics
Publishers
Eidos Interactive
Disney Interactive Studios
Release dates
Windows November 9, 2000
102 Dalmatians: Puppies to the Rescue guide on StrategyWiki
102 Dalmatians: Puppies to the Rescue on MobyGames
102 Dalmatians: Puppies to the Rescue on Wikipedia
101 Dalmatians
Subseries of Disney
Disney's Animated Storybook: 101 Dalmatians 1997
101 Dalmatians: Escape from DeVil Manor 1997
102 Dalmatians: Puppies to the Rescue 2000

Availability

Source DRM Notes Keys OS
Retail
DRM-free
Windows

Game data

Configuration file(s) location

System Location
Windows

Save game data location

System Location
Windows <path-to-game>\savegame.dat[Note 1]

Video settings

Options menu.
Options menu.

Template:Video settings

Widescreen resolution

Modify the executable to change the aspect ratio
  1. Open Pcdogs.exe with a hex editor (e.g. HxD).
  2. Go to hex offset (Ctrl+G) 52F58 for the French/German/Italian/Spanish/Dutch version of the game, or 50F60 for the English one.
  3. The next 4 bytes after the cursor should be 00 10 00 00. If not, find the correct offset manually:
    1. Search (Ctrl+F) for the string Emulated.
    2. In the hex view, look for the next FF byte before the string.
    3. Find the first 00 10 00 00 byte sequence after that.
    4. Click the first 00.
  4. In the data inspector, change the Int32 value from 4096 to:
    1. 3067 for 16:9
    2. 3412 for 16:10
    3. 2340 for 21:9
For other aspect ratio values, calculate 4096'*1.333/ratio (e.g. 4096*1.333/1.78=3067 for 16:9).
  1. Save the file and close the hex editor.
  2. Use dgVoodoo 2 to force a widescreen resolution and make sure Scaling mode is set to Stretched.

Input settings

Input configuration menu.
Input configuration menu.

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish
Dutch

Other information

API

Technical specs Supported Notes
Direct3D 7
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 95, 98
Processor (CPU) Intel Pentium MMX 233 MHz
System memory (RAM) 32 MB
Hard disk drive (HDD) 50 MB uncompressed
Video card (GPU) 4 MB of VRAM
DirectX 7.0a compatible

Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References