.kkrieger
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Developers | |
---|---|
.theprodukkt | |
Engines | |
werkkzeug3 | |
Release dates | |
Windows | April 10, 2004 |
Taxonomy | |
Monetization | Freeware |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, Shooter |
.kkrieger is a first-person action and shooter game.
The engine's source code is available on GitHub.[1]
General information
- Official site - with Wayback Machine from August 10, 2011.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website |
Game data
- No configuration files and no save data is used.
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 1024x768 only (letterboxed 16:9). | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | No speech. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues Resolved
Compatibility issues on modern system (game refuses to launch, etc.)
Run the game with Windows XP Service Pack 2 compatibility flag.[2]
|
---|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | Intel Pentium 3 - 1.5 GHz AMD Athlon - 1.5 GHz |
|
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 96 KB | |
Video card (GPU) | Nvidia GeForce4 Ti ATI Radeon 8500 128 MB of VRAM DirectX 9.0b compatible Shader model 1.3 support |
References
- ↑ .werkkzeug3 engine's GitHub page - last accessed on 2012-04-11
- ↑ Verified by User:Fudgesiclesxd on 2023-03-19