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2024-03-29T11:13:28Z
User contributions
MediaWiki 1.35.7
https://www.pcgamingwiki.com/w/index.php?title=RAGE&diff=1050656
RAGE
2021-05-19T03:37:21Z
<p>99.56.95.122: /* Availability */</p>
<hr />
<div>{{distinguish|The Rage}}<br />
{{Infobox game<br />
|cover = Rage cover.jpg<br />
|developers = <br />
{{Infobox game/row/developer|id Software}}<br />
{{Infobox game/row/developer|Escalation Studios|Multiplayer}}<br />
{{Infobox game/row/porter|Aspyr Media|OS X}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Bethesda Softworks}}<br />
{{Infobox game/row/publisher|Aspyr Media|OS X}}<br />
|engines = <br />
{{Infobox game/row/engine|id Tech 5}}<br />
|release dates= <br />
{{Infobox game/row/date|Windows|October 4, 2011}}<br />
{{Infobox game/row/date|OS X|February 2, 2012}}<br />
|reception = <br />
{{Infobox game/row/reception|Metacritic|rage|79}}<br />
{{Infobox game/row/reception|IGDB|rage|81}}<br />
|steam appid = 9200<br />
|gogcom id = <br />
|strategywiki = <br />
|hltb = 7526<br />
|mobygames = rage_<br />
|wikipedia = Rage (video game)<br />
|winehq = 13542<br />
|license = commercial<br />
}}<br />
{{Series|RAGE}}<br />
<br />
'''Key points'''<br />
{{ii}} Use [https://community.pcgamingwiki.com/files/file/849-id5-tweaker/ id5 Tweaker] to change advanced settings and optimize performance.<br />
{{--}} Achievements are disabled in the 64-bit version<br />
{{--}} Texture streaming is an issue even on new systems.{{CN|Tested 64 bit version with AMD cards without problems. Could it have been solved? Anybody who still experience issues?}}<br />
{{++}} Rage runs from [[Glossary:RAM Disk|RAM Disk]] without problems.<br />
<br />
'''General information'''<br />
{{mm}} [http://bethsoft.com/en-us/games/RAGE# Official game site]<br />
{{mm}} [http://rage.wikia.com/wiki/RAGE_Wiki Unofficial RAGE Wiki]<br />
{{mm}} [https://steamcommunity.com/app/9200/discussions/ Steam Community Discussions]<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | Steam | | | Windows }}<br />
{{Availability/row| Amazon | B00GXHJACI | Steam | | | Windows | unavailable }}<br />
{{Availability/row| Amazon | B0073VCB8I | DRM-free | RAGE: Campaign Edition | | OS X }}<br />
{{Availability/row| Bethesda.net | RA1CSTPCDENA | Bethesda.net | | | Windows }}<br />
{{Availability/row| GamersGate | DD-RAGE | Steam | | | Windows }}<br />
{{Availability/row| GamersGate | DD-RAGECEM | unknown | RAGE: Campaign Edition | | OS X | unavailable }}<br />
{{Availability/row| Gamesplanet | 1056-1 | Steam | | | Windows }}<br />
{{Availability/row| GMG | rage | Steam | | | Windows }}<br />
{{Availability/row| Humble | rage | Steam | | | Windows }}<br />
{{Availability/row| Mac App Store | id468808410 | MacApp | RAGE: Campaign Edition | | OS X }}<br />
{{Availability/row| Steam | 9200 | Steam | | | Windows }}<br />
}}<br />
<br />
{{DLC|<br />
{{DLC/row| Anarchy Edition | Available only as a pre-order bonus or as part of the Campaign Edition, but can be unlocked. See [[#Unlock Anarchy Edition DLC|Unlock Anarchy Edition DLC]]. | Windows, OS X }}<br />
{{DLC/row| Wasteland Sewer Missions | Available only as a pre-order bonus or as part of the Campaign Edition, but can be unlocked. See [[#Unlock Anarchy Edition DLC|Unlock Anarchy Edition DLC]]. | Windows, OS X }}<br />
{{DLC/row| The Scorchers | | Windows }}<br />
}}<br />
<br />
===Version differences===<br />
{{ii}} RAGE: Campaign Edition is OS X release of the game, it includes the Anarchy Edition and Wasteland Sewer Missions DLC. Multiplayer is not included.<br />
<br />
==Essential improvements==<br />
===Skip intro videos===<br />
{{Fixbox|description=Use <code>+com_skipIntroVideo 1</code> [[Glossary:Command line arguments|command line argument]]|ref={{cn|date=July 2016}}}}<br />
<br />
===Enable developer console===<br />
{{Fixbox|description=Enable console in shortcut|ref={{cn|date=July 2016}}|fix=<br />
# Set {{code|+set com_allowConsole 1}} [[Glossary:Command line arguments|command line argument]]<br />
# Now you can access the developer console in-game with {{key|~}}.<br />
<br />
'''Notes'''<br />
{{--}} The console has less options than it did at release.{{cn|date=May 2016}}<br />
{{--}} The console won't work if you do not have {{key|~}} on your keyboard. Switching to another keyboard layout in the Windows language settings solves this. <br />
}}<br />
<br />
===Unlock Anarchy Edition DLC===<br />
{{ii}} Available as a pre-order bonus or as part of the Campaign Edition, it can also be unlocked manually<br />
{{Fixbox|description=Create files|ref=<ref name="Anarchy"/>|fix=<br />
# Go to {{code|{{P|game}}\dlc\}}<br />
# Create '''dlc1''' folder<br />
# Copy {{file|info.txt}} from '''dlc2''' folder to '''dlc1'''<br />
# Open {{file|info.txt}} in '''dlc1''' folder<br />
# Change {{code|"dlcID" "2"}} to {{code|"dlcID" "1"}}<br />
# Save the file<br />
{{ii}} If this doesn't work for you, then try the method below<br />
}}<br />
<br />
{{Fixbox|description=Use in-game console commands|ref=<ref name="Anarchy">{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=198229043|title=Steam Community :: Guide :: How to get the Anarchy pre-order DLC.|date=2016-5-17}}</ref>|fix=<br />
# [[#Enable developer console|Enable the developer console]].<br />
# To unlock all the content, enter the following into the in-game console:<br />
#* <code>give inventory/spdatacollection/dlc_day1</code><br />
#* The command also unlocks the Wasteland Sewer Missions DLC<br />
# (Alternate) To unlock specific content, enter in any of the following into the in-game console:<br />
#* <code>give inventory/keys/ratrod</code> (Rat Rod Buggy)<br />
#* <code>give weaponupgrades/brassknuckles</code> (Fists of RAGE)<br />
#* <code>give weapon/doublebarrelshotgun</code> (Double Barrel Shotgun)<br />
#* <code>give playerarmor/adventurer</code> (Crimson Elite Armor)<br />
<br />
'''Notes'''<br />
{{++}} If done correctly, achievements will not be disabled<br />
{{ii}} The weapons can only be acquired after starting the '''Quell the Bandit Threat''' quest<br />
{{ii}} The Crimson Elite Armor can only be acquired after completing the '''Changing Clothes''' quest. Use the console command afterwards to replace the currently equipped armor<br />
}}<br />
<br />
===CUDA Transcode Improved Performance===<br />
Rage uses very highly compressed texture data as part of its MegaTexture technology engine.<ref>[http://www.shacknews.com/chatty?id=26824104#item_26824104 Nvidia developer relations employee's opinion @Shacknews.com]</ref> Users with a fast Nvidia video card can benefit from CUDA transcoding which will offload the decompressing task to the video card rather than the CPU. Users with 4 or more processor cores instead can benefit from extra CPU transcoding by disabling this feature and thus giving all available video card time to rendering the game.<br />
<br />
==Game data==<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{p|game}}\SAVES\base\}}<br />
{{Game data/config|OS X|}}<br />
}}<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{p|userprofile}}\Saved Games\id Software\Rage\base\savegame\}}<br />
{{Game data/saves|OS X|}}<br />
}}<br />
{{ii}} Saves for the 64-bit executable are stored in <code>{{p|game}}\SAVES\base\savegame\</code><br />
{{ii}} Save game data location can be changed via <code>+fs_savepath</code> launch option<br />
{{ii}} The texture cache (<code>fs_cachepath</code>) is stored in <code>{{p|localappdata}}\id Software\Rage\</code><br />
{{ii}} Game has 14 manual save slots + 1 autosave slot.<br />
<br />
===Switch 32 and 64 bit savegames===<br />
{{Fixbox|description=Play 64bit saves into 32 bit version and viceversa|ref=<ref>[https://web.archive.org/web/20170520111430/http://forums.steampowered.com/forums/showthread.php?t=3108594#post34407661 64-bit save files? - Steam Users' Forums] (retrieved)</ref>|fix=<br />
# Make sure you have an auto-save made with the version of your source savegame<br />
# Go to the folder where that version creates the savegames (see above)<br />
# Copy <code>GAMES-AUTOSAVE</code> from there, to the other version's save files folder<br />
# Start this last version and load the autosave (don't use continue campaign button, for safety)<br />
}}<br />
<br />
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===<br />
{{Save game cloud syncing<br />
|discord = <br />
|discord notes = <br />
|epic games store = <br />
|epic games store notes = <br />
|gog galaxy = <br />
|gog galaxy notes = <br />
|origin = <br />
|origin notes = <br />
|steam cloud = true<br />
|steam cloud notes = Configuration file only.<ref>[https://www.reddit.com/r/id_RAGE/comments/l9nxr/rage_save_game/c2r7vcs Rage save game - reddit]</ref><br />
|uplay = <br />
|uplay notes = <br />
|xbox cloud = <br />
|xbox cloud notes = <br />
}}<br />
<br />
==Video==<br />
{{Image|RAGE Video.png|In-game video settings.}}<br />
{{Video<br />
|wsgf link = https://www.wsgf.org/dr/rage/en<br />
|widescreen wsgf award = gold<br />
|multimonitor wsgf award = silver<br />
|ultrawidescreen wsgf award = incomplete<br />
|4k ultra hd wsgf award = incomplete<br />
|widescreen resolution = true<br />
|widescreen resolution notes= <br />
|multimonitor = true<br />
|multimonitor notes = [https://www.flawlesswidescreen.org Flawless Widescreen] could solve HUD issues. <br />64-bit version has native support for hands stretching fix<ref>[https://www.wsgf.org/phpBB3/viewtopic.php?p=150062#p150062 Detailed Widescreen Reports: RAGE - WSGF forums]</ref><br />
|ultrawidescreen = true<br />
|ultrawidescreen notes = Native support.<ref>https://imgur.com/a/1xYBu</ref><br />
|4k ultra hd = true<br />
|4k ultra hd notes = <br />
|fov = hackable<br />
|fov notes = See [[#Field of view (FOV)|Field of view (FOV)]].<br />
|windowed = true<br />
|windowed notes = <br />
|borderless windowed = false<br />
|borderless windowed notes = <br />
|anisotropic = true<br />
|anisotropic notes = Only options are High and Low<br />
|antialiasing = true<br />
|antialiasing notes = <br />
|vsync = true<br />
|vsync notes = Option may cause stuttering on some systems. [[Glossary:Vertical sync (Vsync)#Force Vsync|Externally force]] it if this occurs.<br />
|60 fps = true<br />
|60 fps notes = <br />
|120 fps = hackable<br />
|120 fps notes = Frame rate is capped at 60 FPS. Use [https://community.pcgamingwiki.com/files/file/849-id5-tweaker/ id5 Tweaker].<br />
|hdr = unknown<br />
|hdr notes = <br />
|color blind = unknown<br />
|color blind notes = <br />
}}<br />
<br />
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===<br />
{{ii}} Single player and multiplayer FOV settings must be set separately.<br />
<br />
{{Fixbox|description=Add launch options (single player mode)|ref={{cn|date=July 2016}}|fix=<br />
# In your Steam Library right click on game and select <code>Properties</code><br />
# Choose Set launch options.<br />
# Add <code>+g_fov xx</code> where <code>xx</code> is your desired FOV.<br />
}}<br />
<br />
{{Fixbox|description=Set FOV in default.cfg (multiplayer mode)|ref={{cn|date=July 2016}}|fix=<br />
# Go to <code>{{p|game}}\mp\base\</code><br />
# Edit <code>default.cfg</code> in a text editor.<br />
# At the top of this file, add the line <code>g_fov xx</code> where xx is your desired FOV.<br />
}}<br />
<br />
{{Fixbox|description=Adjust weapon FOV|ref=<ref>[https://www.wsgf.org/phpBB3/viewtopic.php?p=150032#p150032 View topic - RAGE | WSGF]</ref>|fix=<br />
* Use [https://community.pcgamingwiki.com/files/file/849-id5-tweaker/ id5 Tweaker].<br />
* Use {{code|hands_fovscale xx}} in the console.<br />
}}<br />
<br />
==Input==<br />
{{Image|RAGE Remapping.png|In-game key map settings.}}<br />
{{Image|RAGE Mouse.png|In-game mouse settings.}}<br />
{{Image|RAGE General Gamepad.png|In-game general gamepad settings.}}<br />
{{Image|RAGE Gamepad Layout Player.png|In-game gamepad layout settings for the player.}}<br />
{{Image|RAGE Gamepad Layout Vehicle.png|In-game gamepad layout settings for vehicles.}}<br />
{{Input<br />
|key remap = true<br />
|key remap notes = {{key|Enter}} cannot be bound to commands. Inventory command cannot be rebound from {{key|Tab}}.<br />
|acceleration option = false<br />
|acceleration option notes = Acceleration is off by default.<br />
|mouse sensitivity = true<br />
|mouse sensitivity notes = Has sensitivity slider but breaks menu sensitivity if set to 0 (for high dpi mice). Set m_menu_sensitivity to 1 in the console or add to <code>[[#Game data|rageConfig.cfg]]</code><br />
|mouse menu = true<br />
|mouse menu notes = <br />
|invert mouse y-axis = true<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = true<br />
|controller support notes = <br />
|full controller = true<br />
|full controller notes = <br />
|controller remap = hackable<br />
|controller remap notes = Only presets available. However you can always customize your <code>[[#Game data|rageConfig.cfg]]</code> <br />
|controller sensitivity = true<br />
|controller sensitivity notes= Separate for X and Y axes.<br />
|invert controller y-axis = true<br />
|invert controller y-axis notes= <br />
|xinput controllers = true<br />
|xinput controllers notes = <br />
|xbox prompts = true<br />
|xbox prompts notes = <br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = unknown<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= hackable<br />
|tracked motion controllers notes = [[Controller:Razer Hydra|Razer Hydra]] works with [http://sixense.com/motioncreator Sixense MotionCreator] bundled profile.<ref>[http://sixense.com/rage Razer Hydra Control Profile - Rage]</ref><br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = unknown<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|controller hotplug = true<br />
|controller hotplug notes = <br />
|haptic feedback = true<br />
|haptic feedback notes = <br />
|simultaneous input = true<br />
|simultaneous input notes = <br />
|steam input api = unknown<br />
|steam input api notes = <br />
|steam hook input = unknown<br />
|steam hook input notes = <br />
|steam input presets = unknown<br />
|steam input presets notes = <br />
|steam controller prompts = unknown<br />
|steam controller prompts notes = <br />
|steam cursor detection = unknown<br />
|steam cursor detection notes = <br />
}}<br />
<br />
==Audio==<br />
{{Image|RAGE Audio.png|In-game audio settings.}}<br />
{{Audio<br />
|separate volume = true<br />
|separate volume notes = Music, Voice, Effects.<br />
|surround sound = true<br />
|surround sound notes = Auto configures up to 7.1 output<ref>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref><br />
|subtitles = true<br />
|subtitles notes = <br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = true<br />
|mute on focus lost notes = <br />
|eax support = <br />
|eax support notes = <br />
}}<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Czech<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = French<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Italian<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Japanese<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Polish<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Russian<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Spanish<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
}}<br />
<br />
==Network==<br />
{{Network/Multiplayer<br />
|local play = hackable<br />
|local play players = 4<br />
|local play modes = Versus, Co-op<br />
|local play notes = Use [https://github.com/lucasassislar/nucleuscoop/releases Nucleus Coop] & [https://github.com/ZeroFox5866/nucleuscoop/releases Unofficial mod].<br />
|lan play = false<br />
|lan play players = <br />
|lan play modes = <br />
|lan play notes = <br />
|online play = true<br />
|online play players = 4<br />
|online play modes = Versus, Co-op<br />
|online play notes = 2-player co-op.<br />
|asynchronous = <br />
|asynchronous notes = <br />
}}<br />
<br />
{{Network/Connections<br />
|matchmaking = true<br />
|matchmaking notes = <br />
|p2p = true<br />
|p2p notes = <br />
|dedicated = false<br />
|dedicated notes = <br />
|self-hosting = true<br />
|self-hosting notes = <br />
|direct ip = false<br />
|direct ip notes = <br />
}}{{Network/Ports<br />
|tcp = <br />
|udp = <br />
|upnp = <br />
}}<br />
<br />
==VR support==<br />
{{VR support<br />
|gg3d name = <br />
|native 3d gg3d award = <br />
|nvidia 3d vision gg3d award = <br />
|tridef 3d gg3d award = <br />
|iz3d gg3d award = <br />
|native 3d = unknown<br />
|native 3d notes = <br />
|nvidia 3d vision = hackable<br />
|nvidia 3d vision notes = Use [http://3dsurroundgaming.com/OpenGL3DVisionGames.html#rage 3D Surround Gaming].<br />
|tridef 3d = unknown<br />
|tridef 3d notes = <br />
|iz3d = unknown<br />
|iz3d notes = <br />
|htc vive = <br />
|htc vive notes = <br />
|oculus rift = <br />
|oculus rift notes = <br />
|osvr = <br />
|osvr notes = <br />
|keyboard-mouse = <br />
|keyboard-mouse notes = <br />
|3rd space gaming vest = true<br />
|3rd space gaming vest notes = <br />
|novint falcon = <br />
|novint falcon notes = <br />
|trackir = <br />
|trackir notes = <br />
|tobii eye tracking = <br />
|tobii eye tracking notes = <br />
|play area seated = <br />
|play area seated notes = <br />
|play area standing = <br />
|play area standing notes = <br />
|play area room-scale = <br />
|play area room-scale notes = <br />
}}<br />
<br />
==Issues unresolved==<br />
===Audio Issue===<br />
{{--}}An unsolved audio issue causes audio to cut out, or not play at all. Dialogue will be cut short, footsteps will not be in sync, or even cut out complete, and vehicle sounds will fail to play correctly. No fix has been found yet.<br />
<br />
Fix: Reduce resolution to 720p disable texture detail and lower AA until the issue is resolved.<br />
<br />
Edit: I was able to bump up the resolution to 1440p after deleting the cache folder in %localappdata% keeping texture detail disabled and AA at 4x. Test run is first ride with Dan, he will skip dialogue if the audio is bugged. Second test is to brap around on the wheeler, if settings are too high the wheeler sounds will cut out.<br />
<br />
===Regular crashes with ATI/AMD desktop and mobile graphics===<br />
{{--}} Running RAGE on some systems will cause regular crashes, and this issue remains unfixed.<ref>[http://forums.lenovo.com/t5/ThinkPad-Edge/E420s-switchable-graphics-with-opengl/m-p/571183#M5867 E420s switchable graphics with opengl - Lenovo Community]</ref><br />
{{--}} Using third-party drivers does not fix the issue.<ref>Tested by [[User:Andytizer|Andytizer]]</ref><br />
<br />
{{Fixbox|description=Force RAGE to use older version of AMD OpenGL driver (atioglxx.dll)|ref={{CN|This information is more than 2 years old. fresh tests would be appreciated|date=August 2016}}|fix=<br />
{{++}} Fortunately, the game does not require installation of older drivers in the system. Placing correct version of <code>atioglxx.dll</code> in game directory will do the job - the game will use it instead of using the one installed in the system. This solution is 'trial and error method' friendly.<br />
<br />
{{ii}} This solution was confirmed while testing on Windows 7 x64 with the use of following GPUs: Radeon HD6650M, Radeon HD7850, Radeon HD7870, Radeon R9 290x. May be compatible with other GPUs and OS versions as well. Further testing required.<br />
<br />
# Download <code>atioglxx.dll</code> file version '6.14.10.12002' directly from [https://community.pcgamingwiki.com/files/file/226-atioglxxdll-catalyst-131/ pcgamingwiki] or extract it manually from official driver package that can be downloaded from [http://support.amd.com/en-us/download/desktop/previous/detail?os=Windows%207%20-%2032&rev=13.1 AMD drivers page].<br />
# Copy <code>atioglxx.dll</code> to the installation folder.<br />
# Start the game.<br />
<br />
'''Notes'''<br />
{{ii}} <code>atioglxx.dll</code> version recommended in this solution is '6.14.10.12002' and is a part of AMD Catalyst 13.1 WHQL package. Although, it is not inconceivable that you will need to find a different version for your system or GPU. Both, 32 and 64-bit Catalyst 13.1 package versions contain the same atioglxx.dll file. Byte-to-byte comparison showed no differences between the files.<br />
}}<br />
<br />
==Issues fixed==<br />
===32 bit version low frame rate even in menus===<br />
{{Fixbox|description=Disable GVR in AMD Gaming Evolved|ref={{cn|date=July 2016}}|fix=<br />
# Close the application or disable GVR in-game by clicking {{key|Page Up|F11}}<br />
}}<br />
<br />
===64 bit version takes forever to load===<br />
{{Fixbox|description=Use <code>+logfile 0</code> [[Glossary:Command line arguments|command line argument]]|ref={{cn|date=May 2016}}|fix=<br />
{{ii}} This disables developer logging<br />
}}<br />
<br />
===Corrupted, black, jagged or dotted textures===<br />
Disable any sort of override or enhancing function (like anisotropic filter, antialiasing or Catalyst A.I.) from any utility which could control the graphics card. <br /><br />
These include but are not limited to program such as the Catalyst Control Center, the Nvidia Control panel, RadeonPro, Ati Tray tools, RivaTuner. <br />
<br />
===Stutter, textures pop-in, freezes===<br />
{{Fixbox|description=Create textures cache folder|ref=<ref>[https://web.archive.org/web/20111010182949/http://forums.steampowered.com:80/forums/showthread.php?t=2154053&page=9#post25497361 &#91;SUPPORT&#93;Rage Issues, Bugs And Fixes Thread - Page 9 - Steam Users' Forums] (retrieved)</ref>|fix=<br />
:*Just create the [[#Game data|textures cache folder]]. The game then will be able to use it to improve disk streaming performance<br />
}}<br />
{{Fixbox|description=Increase texture buffer|ref=<ref>[http://rage.wikia.com/wiki/Tweaks#A_few_useful_examples RAGE Wiki - Tweaks]</ref>|fix=<br />
# Set {{code|+fc maxcachememoryMB 1024 +vt_maxPPF "16" +vt_pageimagesizevmtr 16384 +vt_pageImageSizeUnique 16384 +vt_pageImageSizeUniqueDiffuseOnly 16384 +vt_pageImageSizeUniqueDiffuseOnly2 16384}} [[Glossary:Command line arguments|command line argument]].<br />
<br />
'''Notes'''<br />
{{ii}} This works '''''only''''' if you have 3 GB VRAM and should fix pop in even when you do a 180° turn.<br />
}}<br />
{{Fixbox|description=Minifreezes|ref={{CN|date=August 2015}}|fix=<br />
* If the game freezes for about 1 two 2 seconds in regularly intervalls, add <code>+jobs_numThreads 0</code> to the launch options.<br />
}}<br />
<br />
===Choppy mouse movement in menu===<br />
{{Fixbox|description=Add launch option to adjust mouse sensitivity|fix=<br />
* Add {{code|+cvaradd m_menu_sensitivity 0.20}} as [[Glossary:Command line arguments|command line argument]].<br />
}}<br />
<br />
===No mouse support at all===<br />
{{Fixbox|description=Launch the 64-bit with mods version instead of 32-bit|ref=<ref>https://steamcommunity.com/app/9200/discussions/0/864975249448477861/</ref>|fix=<br />
}}<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = <br />
|direct3d notes = <br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = 3.3<br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = <br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = true<br />
|windows exe notes = Adds support for mods, but disables achievements.<br />
|macos intel 32-bit app = true<br />
|macos intel 64-bit app = false<br />
|macos app notes = 32-bit only.<ref>[https://support.aspyr.com/hc/en-us/articles/360000214186 MacOS Catalina, 64-bit, 32-bit, and related Questions – Aspyr Support]</ref><br />
|linux 32-bit executable= unknown<br />
|linux 64-bit executable= unknown<br />
|linux executable notes = <br />
}}<br />
<br />
===Middleware===<br />
{{Middleware<br />
|physics = <br />
|physics notes = <br />
|audio = <br />
|audio notes = <br />
|interface = <br />
|interface notes = <br />
|cutscenes = Bink Video<br />
|cutscenes notes = <br />
|multiplayer = Steamworks<br />
|multiplayer notes= <br />
}}<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = XP SP3<br />
|minCPU = Intel Core 2 Duo E6700 2.4 GHz<br />
|minCPU2 = AMD Athlon 64 X2 6000+<br />
|minRAM = 2 GB<br />
|minHD = 25 GB<br />
|minGPU = Nvidia GeForce 8800<br />
|minGPU2 = ATI Radeon HD 4200<br />
|minOGL = 3.3<br />
<br />
|recOS = Vista, 7<br />
|recCPU = Intel Core 2 Quad Q9550 2.8 GHz<br />
|recCPU2 = AMD Phenom II X4 945 3.0 GHz<br />
|recRAM = 4 GB<br />
|recHD = <br />
|recGPU = Nvidia GeForce 9800 GTX<br />
|recGPU2 = ATI Radeon HD 5550<br />
}}<br />
<br />
{{System requirements<br />
|OSfamily = OS X<br />
<br />
|minOS = 10.7.2<br />
|minCPU = Intel Core 2 Duo 2.4 GHz<br />
|minRAM = 4 GB<br />
|minHD = 25 GB<br />
|minGPU = Nvidia GeForce 8800<br />
|minGPU2 = ATI Radeon HD 3870<br />
|minVRAM = 256 MB<br />
<br />
|recOS = <br />
|recCPU = <br />
|recRAM = <br />
|recHD = <br />
|recGPU = <br />
|notes = {{--}} The game cannot be installed on volumes formatted as Mac OS Extended (Case Sensitive)<br />
}}<br />
{{ii}} Supported Nvidia chipsets: GeForce 8800, 9600, GT 120, 330M<br />
{{ii}} Supported ATI/AMD chipsets: Radeon HD 3870, 4670, 4850, 5670, 5750, 5770, 5870, 6630M, 6750M, 6970M<br />
{{ii}} Supported Intel chipsets: HD Graphics 3000<br />
{{--}} Integrated video chipsets are not supported (GMA 950 Mac Mini (2006, 2007), iMac (2006), MacBook (2006, 2007), GMA X3100 MacBook (2007, 2008), MacBook Air (2008–2011))<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Sonic_Heroes&diff=1049847
Sonic Heroes
2021-05-15T03:19:48Z
<p>99.56.95.122: /* Availability */</p>
<hr />
<div>{{Infobox game<br />
|cover = Sonic Heroes Coverart.jpg<br />
|developers = <br />
{{Infobox game/row/developer|Sonic Team USA}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Sega}}<br />
|engines = <br />
{{Infobox game/row/engine|RenderWare|ref=<ref>{{Refurl|url=https://web.archive.org/web/20070128135748/http://www.renderware.com/sonic_titles.asp|title=renderware - clients & titles|date=2007-01-28}}</ref>}}<br />
|release dates= <br />
{{Infobox game/row/date|Windows|November 17, 2004}}<br />
|reception = <br />
{{Infobox game/row/reception|Metacritic|sonic-heroes|66}}<br />
{{Infobox game/row/reception|IGDB|sonic-heroes|rating}}<br />
|taxonomy =<br />
{{Infobox game/row/taxonomy/monetization | }}<br />
{{Infobox game/row/taxonomy/microtransactions | }}<br />
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }}<br />
{{Infobox game/row/taxonomy/pacing | Real-time }}<br />
{{Infobox game/row/taxonomy/perspectives | Third-person }}<br />
{{Infobox game/row/taxonomy/controls | Direct control }}<br />
{{Infobox game/row/taxonomy/genres | Action, Platform }}<br />
{{Infobox game/row/taxonomy/sports | }}<br />
{{Infobox game/row/taxonomy/vehicles | }}<br />
{{Infobox game/row/taxonomy/art styles | Cartoon }}<br />
{{Infobox game/row/taxonomy/themes | Contemporary }}<br />
{{Infobox game/row/taxonomy/series | Sonic the Hedgehog }}<br />
|steam appid = <br />
|gogcom id = <br />
|hltb = 8764<br />
|strategywiki = Sonic Heroes<br />
|mobygames = sonic-heroes<br />
|igdb = sonic-heroes<br />
|wikipedia = Sonic Heroes<br />
|winehq = 3892<br />
|license = commercial<br />
}}<br />
<br />
'''Key points'''<br />
{{ii}} Most of the fixes documented in this article target the DRM-free executable and will not work with other versions.<br />
{{--}} Keyboard controls cannot be remapped, and some controllers (particularly XInput ones) may not work properly with this game. See [[#Controller support|here]] for a workaround for XInput-based controllers.<br />
<br />
'''General information'''<br />
{{mm}} [http://www.sonicretro.org/ Sonic Retro] - A huge fan site for everything Sonic the Hedgehog. Mods for all the games can be found here.<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | disc | {{DRM|SafeDisc|v4}}.<br />Korean releases has simple disc check. | | Windows }}<br />
{{Availability/row| Retail | | DRM-free | Available in the "Sonic PC Collection" bundle.<ref>{{Refcheck|user=Sewer56lol|date=2019-08-03|comment=CRC32: 821662F7. SEGA officially shipped crack by Warez group "Reloaded".}}</ref> | | Windows }}<br />
}}<br />
{{ii}} This game is not available digitally.<br />
{{ii}} Released on 2 CD's.<br />
<br />
==Game data==<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{p|appdata}}\Sega\SONICHEROES\sonic_h.ini}}<br />
}}<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{p|appdata}}\Sega\SONICHEROES\SONICHEROES_##}}<br />
}}<br />
<br />
==Video==<br />
{{Image|Sonic Heroes - Video settings.png|Video settings from external configuration launcher.}}<br />
{{Video<br />
|wsgf link = https://www.wsgf.org/dr/sonic-heroes/en<br />
|widescreen wsgf award = limited<br />
|multimonitor wsgf award = limited<br />
|ultrawidescreen wsgf award = limited<br />
|4k ultra hd wsgf award = limited<br />
|widescreen resolution = hackable<br />
|widescreen resolution notes= Supports 4:3 resolutions only. See [[#Widescreen resolution|Widescreen resolution]].<br />
|multimonitor = hackable<br />
|multimonitor notes = See [[#Widescreen resolution|Widescreen resolution]].<br />
|ultrawidescreen = hackable<br />
|ultrawidescreen notes = See [[#Widescreen resolution|Widescreen resolution]].<br />
|4k ultra hd = hackable<br />
|4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]].<br />
|fov = hackable<br />
|fov notes = See [[#Field of view (FOV)|Field of view (FOV)]].<br />
|windowed = true<br />
|windowed notes = See [[#Windowed|Windowed]].<br />
|borderless windowed = hackable<br />
|borderless windowed notes = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]].<br />
|anisotropic = true<br />
|anisotropic notes = Amount unknown.<br />
|antialiasing = hackable<br />
|antialiasing notes = Can be hacked through GPU control panel.<ref name="GPU hacks">{{Refcheck|user=AmethystViper|date=2020-09-25|comment=Comment (optional)}}</ref><br />
|vsync = hackable<br />
|vsync notes = Can be hacked through GPU control panel.<ref name="GPU hacks" /><br />
|60 fps = true<br />
|60 fps notes = Single-player modes runs at 60 FPS, however, split-screen multiplayer is rendered at 30 FPS (frameskip). See [[#Frame rate (FPS)|Frame rate (FPS)]].<br />
|120 fps = false<br />
|120 fps notes = Capped at 60 FPS.<br />
|hdr = false<br />
|hdr notes = <br />
|color blind = false<br />
|color blind notes = <br />
}}<br />
<br />
===[[Glossary:Widescreen resolution|Widescreen resolution]]===<br />
{{Fixbox|description=Download and install [[#Mods|Reloaded II]] along with Heroes Graphics Essentials and Widescreen Revamp or the [https://community.pcgamingwiki.com/files/file/2030-sonic-heroes-fws-script/ Flawless Widescreen script].|ref=<ref name="Fixed by Sewer56">{{Refcheck|user=Sewer56lol|date=2019-11-03|comment=Author of the solution.}}</ref><ref>{{Refcheck|user=AmethystViper|date=2020-09-25|comment=}}</ref>|fix=<br />
}}<br />
<br />
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===<br />
{{Fixbox|description=Change with Widescreen Fix|ref={{cn|September 2020}}|fix=<br />
# Download [https://thirteenag.github.io/wfp#sonicheroes ThirteenAG's Widescreen Fix] (developer build).<br />
# Open <code>SonicHeroes.WidescreenFix.ini</code>.<br />
# Change <code>FOV_Zoom_Factor = 1</code> as needed.<br />
}}<br />
<br />
===[[Glossary:Windowed|Windowed]]===<br />
{{Fixbox|description=Enable Windowed mode through configuration launcher|ref=<ref name="Windowed mode">{{Refcheck|user=AmethystViper|date=2020-09-25|comment=}}</ref>|fix=<br />
}}<br />
{{Fixbox|description=Set <code>Screen_Full</code> to {{code|0}} in {{file|sonic_h.ini}}|ref=<ref name="Windowed mode">{{Refcheck|user=AmethystViper|date=2020-09-25|comment=}}</ref>|fix=<br />
}}<br />
<br />
===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]===<br />
{{Fixbox|description=Install Heroes Graphics Essentials through [[#Mods|Reloaded II]]|ref=<ref name="Fixed by Sewer56" /><ref name="Borderless fullscreen">{{Refcheck|user=AmethystViper|date=2020-09-25|comment=}}</ref>|fix=<br />
* Enable {{code|Borderless Windowed}} in Heroes Graphics Essentials' configuration menu in Reloaded II.<br />
}}<br />
<br />
===[[Glossary:Frame rate (FPS)|Frame rate (FPS)]]===<br />
{{--}} Split-screen multiplayer is capped at 30 FPS by default.<br />
{{Fixbox|description=Disable 2P frame skip|ref=<ref name="Fixed by Sewer56" />|fix=<br />
# Install [https://github.com/Sewer56/Heroes.Graphics.Essentials.ReloadedII/releases Heroes Graphics Essentials] (requires [https://github.com/Reloaded-Project/Reloaded-II Reloaded II]).<br />
# Make sure <code>"Disable2PFrameskip": true</code> is set in <code>Graphics.json</code>.<br />
}}<br />
<br />
===[[Glossary:FMV|FMV (Full Motion Video)]]===<br />
{{ii}} The PC version uses the FMV movies from the GameCube version, while the Xbox port's FMVs are much better in terms of video and audio quality.<br />
{{Fixbox|description=Download and install Xbox FMVs|ref=<ref>{{Refcheck|user=AmethystViper|date=2020-09-24|comment=Tested my own Japanese FMVs pack and Brandondorf9999's English FMVs pack, both of which are higher quality than the stock PC FMV files.}}</ref>|fix=<br />
# Download the Xbox version's FMVs of your desired language from the following links: [https://community.pcgamingwiki.com/files/file/766-sonic-heroes-fmv-movies-xbox-quality/ English], [https://mega.nz/file/HsciDRZD#ZzQ1Rjk47KHy2ZWhQgvJA5cL1Jb-twgTDOGgg44lt6I Japanese].<br />
# Extract the files from this archive.<br />
# Copy them from the folder and replace the .sfd files with these ones in the <code>{{p|game}}/dvdroot/movie</code>.<br />
}}<br />
<br />
==Input==<br />
{{Image|Sonic Heroes - Mouse remapping.png|Mouse remapping from external configuration launcher.}}<br />
{{Image|Sonic Heroes - External controller remapping.png|Controller remapping from external configuration launcher.}}<br />
{{Image|Sonic Heroes - In-game controller remapping.png|Controller remapping from in-game Pause menu.}}<br />
{{Input<br />
|key remap = limited<br />
|key remap notes = Mouse remapping only. Refer to Strategy Wiki for keyboard controls [https://strategywiki.org/wiki/Sonic_Heroes/Controls here].<br />
|acceleration option = false<br />
|acceleration option notes = <br />
|mouse sensitivity = false<br />
|mouse sensitivity notes = <br />
|mouse menu = false<br />
|mouse menu notes = <br />
|invert mouse y-axis = true<br />
|invert mouse y-axis notes = <br />
|touchscreen = false<br />
|touchscreen notes = <br />
|controller support = true<br />
|controller support notes = Uses DirectInput. See [[#Controller support|Controller support]].<br />
|full controller = false<br />
|full controller notes = <br />
|controller remap = true<br />
|controller remap notes = Basic button remapping available in external launcher and in-game options. PC version lacks camera rotation when using the right analog stick without a workaround.<ref name="Camera controls">{{Refcheck|user=AmethystViper|date=2020-09-25|comment=No such option for right stick camera looking exists in the PC version from what I can tell without mods.}}</ref> See [[#Controller support|Controller support]].<br />
|controller sensitivity = false<br />
|controller sensitivity notes= <br />
|invert controller y-axis = false<br />
|invert controller y-axis notes= <br />
|xinput controllers = limited<br />
|xinput controllers notes = XInput-compatible controllers work at a basic level correctly via the DirectInput interface.<ref>{{Refcheck|user=Sewer56lol|date=2019-11-03|comment=Tested with Xbox One controller.}}</ref> See [[#Controller support|Controller support]] for improved XInput support.<br />
|xbox prompts = false<br />
|xbox prompts notes = <br />
|impulse triggers = false<br />
|impulse triggers notes = <br />
|dualshock 4 = true<br />
|dualshock 4 notes = Supported via DirectInput.<ref name="DualShock 4 support">{{Refcheck|user=AmethystViper|date=2020-09-25|comment=}}</ref><br />
|dualshock prompts = false<br />
|dualshock prompts notes = <br />
|light bar support = false<br />
|light bar support notes = <br />
|dualshock 4 modes = Wired, Bluetooth<br />
|dualshock 4 modes notes = V2 controller tested.<ref name="DualShock 4 support" /><br />
|tracked motion controllers= false<br />
|tracked motion controllers notes = <br />
|tracked motion prompts = false<br />
|tracked motion prompts notes = <br />
|other controllers = true<br />
|other controllers notes = May cause spinning camera on some controllers due to wrong axis being interpreted as the right analog stick.<br />
|other button prompts = Generic<br />
|other button prompts notes= <br />
|controller hotplug = hackable<br />
|controller hotplug notes = Not supported by default. See [[#Controller support|Controller support]] for hotplugging.<br />
|haptic feedback = true<br />
|haptic feedback notes = Off by default in the Options menu. Supported on some DirectInput controllers. See [[#Controller support|Controller support]] to restore haptic feedback for XInput controllers.<br />
|simultaneous input = true<br />
|simultaneous input notes = <br />
}}<br />
<br />
===Controller support===<br />
{{ii}} The PC version of Sonic Heroes does not read trigger information from DirectInput controllers. The game still supports pressure sensitive rotation using the trigger buttons.<ref>{{Refcheck|user=Sewer56lol|date=2019-11-03|comment=Reverse Engineering of input handling code.}}</ref> The following solution can restore trigger rotation functionality, providing pressure sensitive trigger rotation.<br />
{{++}} Also restores camera controls with the right analog stick and hotplugging support in the PC version.<br />
{{Fixbox|description=Install Controller Hook and Custom Mapping for Controller Hook through [[#Mods|Reloaded II]]|ref=<ref name="Controller support">{{Refcheck|user=AmethystViper|date=2020-09-26|comment=Tested this fix with an Xbox One controller.}}</ref>|fix=<br />
# Install the following mods through Reloaded II:<br />
#* SH Essentials: Controller Hook (sonicheroes.controller.hook)<br />
#* Custom Mapping for Controller Hook (sonicheroes.controller.hook.custom)<br />
# Select Sonic Heroes' executable from Reloaded II, click SH Essentials: Controller Hook from the list of enabled mods and click Configure Mod, then check {{code|UseOriginalInput}} to retain keyboard support.<br />
# Next select Custom Mapping for Controller Hook click Configure Mod and click Configure Mod, then remap the controls of the game from the Input Configurator window.<br />
# Launch the game, then reconfigure your controls from the in-game based on the controls of the console version. Refer to Strategy Wiki for the console version's controls [https://strategywiki.org/wiki/Sonic_Heroes/Controls here].<br />
}}<br />
<br />
==Audio==<br />
{{Image|Sonic Heroes - Audio settings.png|Audio settings from external configuration tool.}}<br />
{{Image|Sonic Heroes - Language settings.png|Language settings from the Options menu.}}<br />
{{Audio<br />
|separate volume = true<br />
|separate volume notes = Sliders for SE/Voice and BGM in external configuration launcher, both of which can also be muted.<br />
|surround sound = true<br />
|surround sound notes = Up to 7.0 output with [[Glossary:Sound card#DirectSound hardware path|DirectSound3D restoration software]].<br />
|subtitles = true<br />
|subtitles notes = <br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = true<br />
|mute on focus lost notes = <br />
|eax support = true<br />
|eax support notes = DirectSound3D.<ref>[https://www.youtube.com/watch?v=p_09gjAz_1c Sonic Heroes with 3D spatial sound 🎧 (OpenAL Soft HRTF audio)]</ref><br />
}}<br />
<br />
{{L10n|content=<br />
{{ii}} The non-Japanese versions only includes the English voice-over tracks, and lip-synching during {{Term|FMV}} sequences are synched up to the English dub.<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = [https://en.wiktionary.org/wiki/dubtitle Dubtitles].<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = French<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Italian<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Japanese<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = Lacks dual-audio support in non-Japanese releases (i.e. cannot select Japanese voices with English subtitles).<br />Japanese voice mod, [https://community.pcgamingwiki.com/files/file/1215-sonic-heroes-japanese-voices/ download]. See [[#FMV (Full Motion Video)|FMV (Full Motion Video)]] for the Xbox-quality Japanese FMV files.<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Korean<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|notes =<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Spanish<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|notes = Castilian. Contains some translation errors.<br />
|fan = <br />
}}<br />
}}<br />
<br />
===Disable voices===<br />
{{ii}} This setting will disable most in-game voice-overs without muting sound effects altogether, however, voice-clips that also have subtitles will still play out as normal.<br />
{{Fixbox|description=Add {{code|Charmy_Shutup}} to {{file|sonic_h.ini}}|ref=<ref>[https://tcrf.net/Sonic_Heroes#Hidden_Setting Sonic Heroes Hidden Setting - The Cutting Room Floor]</ref>|fix=<br />
# Open {{file|sonic_h.ini}} with a text editor. See [[#Configuration file(s) location|Configuration file(s) location]].<br />
# Add the line {{code|Charmy_Shutup 1}} to the end of the file.<br />
# Save the file.<br />
}}<br />
<br />
==Network==<br />
{{Network/Multiplayer<br />
|local play = true<br />
|local play players = 2<br />
|local play modes = <br />
|local play notes = Hold A Button + Y Button after you select a level to turn your team into "Metal Heroes"<br />
|lan play = false<br />
|lan play players = <br />
|lan play modes = <br />
|lan play notes = <br />
|online play = false<br />
|online play players = <br />
|online play modes = <br />
|online play notes = <br />
|asynchronous = <br />
|asynchronous notes = <br />
}}<br />
<br />
==Issues fixed==<br />
===Game refuses to start===<br />
{{Fixbox|description=Fix Data Execution Prevention setting|ref={{cn|date=September 2020; Was able to launch the game from just the DRM-free executable without this workaround. —AmethystViper}}|fix=<br />
Ensure Data Execution Prevention (DEP) setting is set to ''Turn on DEP for essential Windows programs and services only'' or add a DEP Exception for Tsonic_win.exe, and reboot.<ref>{{Refcheck|user=Cheatfreak47|date=2018-12-12}}</ref><br />
}}<br />
<br />
===Slow or choppy motion===<br />
{{Fixbox|description=Force GPU scaling|ref={{cn|date=September 2020}}|fix=<br />
{{ii}} Graphics problem.<br />
# Open Catalyst Control Center or Nvidia Control Panel.<br />
# Force GPU scaling on.<br />
}}<br />
<br />
===Missing voice effects===<br />
{{ii}} Certain voice effects are missing in some releases of the PC port.<br />
{{Fixbox|description=Use [https://community.pcgamingwiki.com/files/file/777-sonic-heroes-missing-audio-clip-fixes/ Sonic Heroes Missing Audio clip fixes]|ref=<ref>{{Refcheck|user=AmethystViper|date=2020-09-26|comment=Stock PC voice effects files is smaller than this fix.}}</ref>}}<br />
<br />
===Missing explosion effects from Espio's shurikens===<br />
{{Fixbox|description=Re-import the blue crescent effects into the PC port|ref=<ref>{{Refcheck|user=AmethystViper|date=2020-09-26|comment=This fixed the mission shuriken effects with a vanilla copy of the game.}}</ref>|fix=<br />
{{ii}} The blue crescent particle textures are not included in the PC port of the game.<br />
# Download the texture dictionary file from [https://community.pcgamingwiki.com/files/file/853-missing-shuriken-particle-effect/ here]<br />
# Extract the file from this archive.<br />
# Copy the <code>cmn_effect.txd</code> and replace the original file with this one in the directory "/dvdroot/textures".<br />
}}<br />
<br />
===Egg UFO sign light not animating===<br />
{{Fixbox|description=Arrow Light fade animation fix|ref={{cn|date=May 2021}}|fix=<br />
{{ii}} Arrow lights don't animate fade.<br />
# Open <code>Tsonic_win.exe</code> with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD].<br />
# Paste write the following offsets:<br />
<br />
<code>123C10</code>:<br><br />
<code><br />
83 EC 08 A1 64 34 AA 00 56 8B F1 8B 4E 2C 89 44 24 04 8B 41 18 F6 C4 04 75 29 0F B6 51 2B 42 89 54 24 08 51 DB 44 24 0C D8 0D 28 A0 78 00 D9 C0 D8 C9 D9 1C 24 DD D8 E8 64 A5 F1 FF 83 C4 04 85 C0 75 76 8B 56 2C F6 42 18 04 75 6D A1 E4 77 A7 00 8A 48 1F 84 C9 74 08 8D 46 30 8D 4A 0C EB 50 81 C6 B8 00 00 00 D9 06 D8 05 DC A0 78 00 D8 54 24 04 DF E0 F6 C4 01 75 04 D8 64 24 04 D9 1E 8B 0E 57 8B 7E 04 51 E8 85 E2 FE FF A1 48 86 A7 00 83 C4 04 85 C0 5F 74 09 50 8B 46 08 E8 21 00 00 00 81 EE B8 00 00 00 8B 56 2C 8D 46 30 8D 4A 0C 5E 83 C4 08 E9 47 55 F3 FF 80 4E 08 01 5E 83 C4 08 C3 6A 00 68 41 3F 52 00 50 E8 61 78 14 00 FF 74 24 10 E8 48 03 00 00 83 C4 0C C2 04 00<br />
</code><br />
<br />
<code>123F41</code>:<br><br />
<code><br />
8B 40 18 6A 08 50 E8 04 AD 14 00 83 C4 08 C3<br />
</code><br />
}}<br />
<br />
===Fire UV problem on grind===<br />
{{Fixbox|description=Flame UV border fix|ref={{cn|date=March 2021}}|fix=<br />
{{ii}} White borders appear when grinding on splines.<br />
# Open <code>Tsonic_win.exe</code> with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD].<br />
# Hex edit the following offsets:<br />
<pre><br />
F9A4D<br />
<br />
0A --> 02<br />
<br />
F9A6C<br />
<br />
02 --> 03<br />
<br />
F9A6E<br />
<br />
0A --> 02<br />
<br />
F9AA4<br />
<br />
0A --> 02<br />
</pre><br />
}}<br />
<br />
===Frog feet z-buffering===<br />
{{Fixbox|description=Transparent feet fix|ref={{cn|date=March 2021}}|fix=<br />
{{ii}} See through frog feet.<br />
# Open <code>Tsonic_win.exe</code> with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD].<br />
# Hex edit the following offsets:<br />
<pre><br />
EE3ED<br />
<br />
C7 05 E4 AB 7B 00 70 2E 40 00<br />
<br />
468A20<br />
<br />
04 --> 12<br />
<br />
468A44<br />
<br />
04 --> 12<br />
</pre><br />
}}<br />
<br />
===Grand Metropolis Energy pipe not using indirect===<br />
{{Fixbox|description=Restore indirect archive check from console versions|ref={{cn|date=May 2021}}|fix=<br />
{{ii}} Doesn't scan for high quality object archive for lava indirect.<br />
# Open <code>Tsonic_win.exe</code> with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD].<br />
# Go to offset <code>0x4DB12C</code>.<br />
# Paste write the bytes to <code>B0 3B 57 00 AD 3C 57 00 62 3B 57 00</code>.<br />
# Then paste write these bytes to <code>0x173B62</code> to put it in effect:<br />
<code>6A FF 68 EB 7E 71 00 64 A1 00 00 00 00 50 64 89 25 00 00 00 00 51 8B 15 00 EE 9D 00 B9 C0 00 00 00 E8 F8 46 EB FF 31 C9 89 04 24 85 C0 89 4C 24 0C 74 0C 8B 0D B4 78 A7 00 50 E8 34 01 00 00 8B 4C 24 04 64 89 0D 00 00 00 00 83 C4 10 C3 83 EC 20 A1 18 67 8D 00 85 C0 74 02 8B 00 50 68 F4 E6 76 00 8D 44 24 08 50 E8 A5 67 10 00 68 28 3D A2 00 E8 0D 00 00 00 58 E8 BF FE FF FF 83 C4 0C 83 C4 20 C3 A1 B0 D8 9D 00 8B 80 1C 8C 00 00 83 EC 20 85 C0 0F 84 AE 00 00 00 53 55 56 57 50 E8 2B A8 0D 00 5B E8 F5 D8 0C 00 8B 15 4C 78 A7 00 8B 82 50 0A 00 00 8B 6C 24 34 55 E8 DF B4 EB FF BF D4 42 8B 00 31 ED 83 C5 06 8B 47 04 50 8D 4C 24 14 68 70 E1 76 00 51 E8 35 67 10 00 8B 15 4C 78 A7 00 8B B2 50 0A 00 00 83 C4 0C 8D 4C 24 10 8B C6 E8 28 B6 EB FF 8B D8 8B 44 24 34 50 8B C6 E8 9A B4 EB FF 85 C0 74 21 8B 4E 40 56 8B C3 E8 CB B7 EB FF 85 C0 74 12 89 07 6A 00 68 D0 15 64 00 50 E8 B8 78 0F 00 83 C4 0C 83 C7 0C 4D 75 9A A1 B0 D8 9D 00 8B 88 1C 8C 00 00 51 E8 9E D8 0C 00 83 C4 04 5F 5E 5D 5B 83 C4 20 C3 56 57 BE D4 42 8B 00 31 FF 83 C7 06 8B 06 85 C0 74 0D 50 E8 9B 7F 0F 00 31 C0 83 C4 04 89 06 83 C6 0C 4F 75 E7 5F 5E C3 64 A1 00 00 00 00 6A FF 68 7E 8C 71 00 50 64 89 25 00 00 00 00 53 55 56 57 8B 7C 24 20 8B C7 E8 67 F5 EC FF 31 DB 8D 47 28 89 5C 24 18 E8 19 A3 EC FF 8D 77 30 31 C9 41 89 5E 10 66 89 5E 08 66 89 5E 02 66 89 5E 0A 66 89 4E 04 66 89 4E 06 89 5E 78 C6 44 24 18 02 8B 0D 60 43 8B 00 BD 60 D8 77 00 89 28 83 C5 04 8B 47 2C 89 2F 8B 68 2C 89 4F 04 66 C7 47 1E C0 00 8A 45 00 38 D8 7C 04 3C 04 7C 03 88 5D 00 8B DF E8 4E 03 00 00 E8 29 02 00 00 8B 15 4C 0A 8E 00 6A 30 FF 92 34 01 00 00 8B D8 83 C4 04 85 DB 74 30 6A 30 68 30 43 8B 00 53 E8 45 66 10 00 80 4E 09 80 83 C4 0C 8B CE 89 5E 10 66 C7 06 04 00 66 C7 46 0A 01 00 E8 99 37 E9 FF 8B DE E8 72 09 EA FF 8B 47 40 85 C0 74 22 D9 45 04 8B DE D8 48 14 D9 58 14 D9 45 08 D8 48 18 D9 58 18 D9 45 0C D8 48 1C D9 58 1C E8 49 09 EA FF 8B 4C 24 10 8B C7 5F 5E 5D 64 89 0D 00 00 00 00 5B 83 C4 0C C2 04 00 CC CC</code><br />
# Also paste write for the checking with the enabler at <code>0x173A60</code>:<br />
<code>8B 48 40 8B 91 E0 00 00 00 39 C2 75 0B 8B 50 3C 89 91 E0 00 00 00 EB 1B 8D 4A 3C 56 39 01 74 0C 8B 11 8B 72 3C 39 C6 8D 4A 3C 75 F4 8B 48 3C 89 4A 3C 5E 31 D2 C7 40 3C 00 00 00 00 C3 66 81 3D 2C 51 AA 00 01 01 72 F4 E9 38 01 00 00</code><br />
</code><br />
}}<br />
<br />
===Grand Metropolis Energy pipe glass see through walls===<br />
{{Fixbox|description=Remove obvious Z-buffering from the model|ref={{cn|date=September 2020}}|fix=<br />
{{ii}} Incorrect material flag.<br />
# Open <code>Tsonic_win.exe</code> with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD].<br />
# Go to offset <code>0x174130</code>.<br />
# Change the byte from <code>64</code> to <code>A4</code> (additive alpha, double sided) or <code>B0</code> (regular alpha).<br />
}}<br />
<br />
===Laser indirect effect===<br />
{{Fixbox|description=Enable indirect flag for Final Fortress laser effects|ref={{cn|date=March 2021}}|fix=<br />
{{ii}} Laser indirect disabled.<br />
# Open <code>Tsonic_win.exe</code> with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD].<br />
# Hex edit the following offsets:<br />
<pre><br />
31A800<br />
<br />
40 --> 50<br />
<br />
31A950<br />
<br />
40 --> 50<br />
<br />
31AAA0<br />
<br />
40 --> 50<br />
<br />
31AB79<br />
<br />
40 --> 50<br />
</pre><br />
}}<br />
<br />
===Multiplayer Play All mode stops at the 2nd stage===<br />
{{Fixbox|description=Multiplayer Play all stage mode correction|ref={{cn|date=September 2020}}|fix=<br />
{{ii}} Multiplayer ends at 2nd stage instead of the last one.<br />
# Open <code>Tsonic_win.exe</code> with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD].<br />
# Go to offsets <code>0x1A9534</code> and <code>0x1A9586</code> and replace the bytes from 02 to 03.<br />
# Replace the hex string in offset <code>0x23FC0</code> from <code>F8 02 7E 05 B8 02 00 00 00 83 F8 FF 7D 0A 83 C8 FF 88 81 BC D6 9D 00 C3 83 F8 02 7E 05 B8 02 00</code> to <code>F8 03 7E 05 B8 03 00 00 00 83 F8 FF 7D 0A 83 C8 FF 88 81 BC D6 9D 00 C3 83 F8 03 7E 05 B8 03 00</code><br />
# In offset <code>0x74AAD</code>, replace the hex string from <code>F8 02 7E 05 B8 02 00 00 00 83 F8 FF 7D 05 83 C8 FF EB 0A 83 F8 02 7E 05 B8 02 00</code> to <code>F8 03 7E 05 B8 03 00 00 00 83 F8 FF 7D 05 83 C8 FF EB 0A 83 F8 03 7E 05 B8 03 00</code><br />
# Replace the hex string at offset <code>0x13F2F8</code> from <code>F8 02 7E 05 B8 02 00 00 00 83 F8 FF 7D 05 83 C8 FF EB 0A 83 F8 02 7E 05 B8 02 00</code> to <code>F8 03 7E 05 B8 03 00 00 00 83 F8 FF 7D 05 83 C8 FF EB 0A 83 F8 03 7E 05 B8 03 00</code><br />
# Replace the hex string in offset <code>0x1A975F</code> to <code>F8 03 7E 05 B8 03 00 00 00 83 F8 FF 7D 05 83 C8 FF EB 0A 83 F8 03 7E 05 B8 03 00</code><br />
# Replace the hex string in offset <code>0x1A9842</code> to <code>F8 03 7E 05 B8 03 00 00 00 83 F8 FF 7D 0B 83 C8 FF 88 86 BC D6 9D 00 5E C3 83 F8 03 7E 05 B8 03 00</code><br />
# Last, Paste write the hex string in offset <code>0x1B2956</code> to <code>F8 03 7E 05 B8 03 00 00 00 83 F8 FF 7D 18 83 C8 FF 5F 88 86 BC D6 9D 00 80 8D 07 02 00 00 40 5E 5D 5B 83 C4 34 C3 83 F8 03 7E 05 B8 03 00</code><br />
}}<br />
<br />
===Shadow's tornado effect is single sided===<br />
{{Fixbox|description=Disable culling for Shadow the Hedgehog's tornado effect|ref={{cn|date=September 2020}}|fix=<br />
{{ii}} Incorrect culling materials applied to the model.<br />
# Open <code>Tsonic_win.exe</code> with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD].<br />
# Then, Go to offset <code>0x23FEC7</code> and change the material bytes to <code>14 E8 E3 CA</code> for double sided tornado effect.<br />
}}<br />
<br />
===Signal Monitor flickering===<br />
{{Fixbox|description=Re-add flickering signal flicker|ref={{cn|date=December 2020}}|fix=<br />
{{ii}} Flickering animation removed from signals from console releases.<br />
# Open <code>Tsonic_win.exe</code> with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD].<br />
# Next, Go to offset <code>0x86C30</code> and paste <code>A1 E4 77 A7 00 83 EC 10 57 8B F9 8A 48 20 84 C9 0F 85 F4 00 00 00 55 8B 68 30 8D 87 BC 00 00 00 8B 08 8B 50 04 8B 40 08 89 4C 24 08 8B 0D 4C 0A 8E 00 89 54 24 0C 8D 54 24 08 89 44 24 10 8B 01 52 50 C7 44 24 1C 00 00 70 41 E8 C1 3E 1C 00 83 C4 08 85 C0 0F 84 AF 00 00 00 8B 47 2C 8B 40 18 C1 E8 12 24 07 04 04 78 09 3C 13 7D 05 A2 76 DD 9D 00 53 8A 1D 76 DD 9D 00 56 BE B8 D8 9D 00 E8 EC FB F9 FF 0F BE 87 B8 00 00 00 B9 20 7D A7 00 5E 5B 8B 44 81 0C 8B 09 50 51 E8 70 00 00 00 C1 E5 0B 83 C4 08 81 E5 FF FF 00 80 79 08 4D 81 CD 00 00 FF FF 45 81 E5 FF FF 00 00 D9 04 AD 08 EE 9D 00 D8 05 74 9F 78 00 D8 0D 54 60 74 00 E8 CD 0A 29 00 D1 E8 0F B6 80 78 6F 48 00 BA 24 7D A7 00 8B 44 82 20 8B 12 50 52 E8 F2 68 1E 00 8B 87 E0 00 00 00 6A 00 68 F0 C0 42 00 50 E8 0F 48 1E 00 E8 BA 47 1E 00 83 C4 14 5D 5F 83 C4 10 C3 FF 74 24 08 FF 74 24 08 E8 C4 68 1E 00 8B 04 24 03 05 7C 18 8E 00 8B 00 85 C0 89 04 24 74 22 A1 E4 77 A7 00 8B 40 30 83 E0 03 0F B6 80 78 6F 48 00 8B 04 85 90 7C A7 00 89 44 24 04 E8 90 68 1E 00 83 C4 08 C3 A1 E4 77 A7 00 83 EC 1C 57 8B F9 8A 48 20 84 C9 0F 85 D9 01 00 00 81 BF E8 00 00 00 00 24 74 C9 0F 84 C9 01 00 00 55 8D AF E4 00 00 00 68 00 40 1C 47 68 00 00 70 41 8B CD E8 0E 11 1A 00 83 C4 08 85 C0 0F 84 A5 01 00 00 56 8D 4C 24 18 51 6A 0E E8 26 5C 1C 00 6A 00 6A 0E E8 CD 5B 1C 00 D9 87 C0 00 00 00 D8 A7 E8 00 00 00 83 C4 10 C7 44 24 1C 00 00 C8 41 C7 44 24 20 00 00 80 3F D8 0D 04 5C 74 00 C7 44 24 24 00 00 88 41 D8 2D 74 9F 78 00 D9 54 24 0C D8 1D 00 62 74 00 DF E0 F6 C4 41 75 26 31 F6 46 E8 91 48 1B 00 8B 54 24 0C 52 8D 44 24 20 50 8D 87 F0 00 00 00 55 E8 6B 49 1B 00 83 C4 0C E8 83 4C 1B 00 53 B3 10 BE B8 D8 9D 00 88 1D 76 DD 9D 00 E8 40 FA F9 FF A1 1C 7D A7 00 85 C0 5B 0F 84 F4 00 00 00 8D 4C 24 10 51 6A 0A E8 86 5B 1C 00 8D 54 24 1C 52 6A 0B E8 7A 5B 1C 00 8D 44 24 1C 50 6A 14 E8 6E 5B 1C 00 6A 05 6A 0A E8 15 5B 1C 00 6A 02 6A 0B E8 0C 5B 1C 00 6A 01 6A 14 E8 03 5B 1C 00 8B 0D 1C 7D A7 00 8B 71 04 6A 00 68 28 2C 75 00 56 E8 5D 57 1C 00 8B 97 F4 00 00 00 6A 02 52 68 C8 2E 74 00 56 E8 29 59 1C 00 8B 87 F0 00 00 00 83 C4 4C 6A 02 50 68 BC 2E 74 00 56 E8 12 59 1C 00 8B 8F F8 00 00 00 6A 02 51 68 D4 2E 74 00 56 E8 FE 58 1C 00 6A 02 55 56 E8 15 57 1C 00 8B 0D 28 7D A7 00 83 C4 2C 85 C9 74 18 0F BE 87 B8 00 00 00 83 F8 03 77 0C 8D 04 85 F4 D1 8D 00 8B 10 89 51 04 A1 1C 7D A7 00 50 E8 B5 45 1E 00 8B 4C 24 10 51 6A 14 E8 69 5A 1C 00 8B 54 24 1C 52 6A 0A E8 5D 5A 1C 00 8B 44 24 28 50 6A 0B E8 51 5A 1C 00 83 C4 1C 8B 4C 24 18 51 6A 0E E8 42 5A 1C 00 83 C4 08 5E 5D 5F 83 C4 1C C3 00 02 01 02 CC CC CC CC</code>.<br />
# Go to the offsets and replace the bytes in these addresses:<br />
## <code>0x64E8F</code> - <code>E8 AB 1E 02 00</code><br />
## <code>0x7348E</code> - <code>E8 AC 38 01 00</code><br />
## <code>0x793D9</code> - <code>E8 61 D9 00 00</code><br />
## <code>0x352C0C</code> - <code>84 6D 48 00</code><br />
# Download the modified <code>[https://community.pcgamingwiki.com/files/file/2076-signal-monitor-flickering/ comobj.one]</code> and replace it in the dvdroot folder.<br />
}}<br />
<br />
===Tree branch crack not punch alpha===<br />
{{Fixbox|description=Tree leaf crash effect alpha fix|ref={{cn|date=March 2021}}|fix=<br />
{{ii}} Z-buffered tree leaves on crash effect.<br />
# Open <code>Tsonic_win.exe</code> with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD].<br />
# Hex edit the following offsets:<br />
<pre><br />
233A84<br />
<br />
83 79 40 04 75 22 EB 0A<br />
<br />
233A94<br />
<br />
74 --> 7D<br />
<br />
387C34<br />
<br />
84 3A 63<br />
<br />
F5F81<br />
<br />
E8 5A CA 13 00 E8 6A 01 00 00 E9 F1 00 00 00<br />
<br />
F607C<br />
<br />
E9 00 FF FF FF<br />
<br />
F60F5<br />
<br />
8B 46 18 31 C9 B1 04 89 48 40 C3<br />
</pre><br />
}}<br />
<br />
===Odd Vertex Paint rendering for the root ball in Frog Forest===<br />
{{Fixbox|description=Correctly render the floating root ball|ref={{cn|date=September 2020}}|fix=<br />
{{ii}} The vertex paint disappears from the model at some positions.<br />
# Open <code>Tsonic_win.exe</code> with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD].<br />
# Go to offset <code>0xDDC4B</code>, change the material flag pointer byte from 60 to 78 to remove the bug and then save. The vertex paint will remain on the model at all costs.<br />
}}<br />
<br />
===Transparency bugs for certain game objects===<br />
{{ii}} Fixes various alpha blending issues by (mostly) tweaking individual object blend modes.<br />
{{Fixbox|description=Use [https://community.pcgamingwiki.com/files/file/729-sonic-heroes-transparency-blending-fixes/ Sonic Heroes Transparency Blending Fixes]|ref=<ref>{{Refcheck|user=AmethystViper|date=2020-09-27|comment=Tried this fix with a vanilla installation of the game and these fixes solved the issue.}}</ref>|fix=<br />
}}<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = 8<br />
|direct3d notes = Minimal required DirectX version listed is 9.0b, however the game uses D3D8 for rendering. For D3D9 support use external wrapper such as [https://github.com/crosire/d3d8to9 D3D8To9]<ref>{{Refcheck|user=Sewer56lol|date=2019-11-03|comment=}}</ref><br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = <br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|metal support = <br />
|metal support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = <br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = false<br />
|windows exe notes = <br />
|macos 32-bit app = <br />
|macos 64-bit app = <br />
|macos app notes = <br />
|linux 32-bit executable= <br />
|linux 64-bit executable= <br />
|linux executable notes = <br />
}}<br />
<br />
===Middleware===<br />
{{Middleware<br />
|physics = <br />
|physics notes = <br />
|audio = Criware<br />
|audio notes = ADX format music files.<br />
|interface = <br />
|interface notes = <br />
|input = <br />
|input notes = <br />
|cutscenes = Criware<br />
|cutscenes notes = Sofdec format {{Term|FMV}} files.<br />
|multiplayer = <br />
|multiplayer notes= <br />
|anticheat = <br />
|anticheat notes = <br />
}}<br />
<br />
===Mods===<br />
====Modding essentials====<br />
{{Fixbox|description=How to install Reloaded II|ref=<ref>{{Refcheck|user=AmethystViper|date=2020-09-26|comment=}}</ref>|fix=<br />
# Download and install the required dependencies for Reloaded II from the following links:<br />
#* [https://dotnet.microsoft.com/download/dotnet/thank-you/runtime-desktop-5.0.1-windows-x86-installer .NET 5 Desktop Runtime (x86)]<br />
#* [https://dotnet.microsoft.com/download/dotnet/thank-you/runtime-desktop-5.0.1-windows-x64-installer .NET 5 Desktop Runtime (x64)]<br />
#* [https://support.microsoft.com/en-us/help/2977003/the-latest-supported-visual-c-downloads Visual C++ Redist 2015, 2017 and 2019 (x86 and x64 versions)]<br />
# Download the latest stable release of Reloaded [https://github.com/Reloaded-Project/Reloaded-II/releases here].<br />
# Extract the contents of the {{file|Release.zip}} file to its own folder in a convenient location on your computer.<br />
# Launch {{file|Reloaded-II.exe}}, then click the '''Add Application''' button (represented by a single + symbol) → '''New''', then add {{file|Tsonic_win.exe}} to the loader. Click the '''Advanced Tools & Options''' drop-down menu and click Deploy ASI Loader and check Auto-Inject to load mods automatically.<br />
# Click the '''Download Mods''' (represented by a gear with a + symbol) and install the following mods through Reloaded II and/or these links:<br />
#* [https://github.com/Sewer56/TONERR.ReloadedII TONERR] (sonicheroes.utils.toner)<br />
#* [https://github.com/Sewer56/CriFsHook.ReloadedII CRI FileSystem Hook] (criware.filesystem.hook)<br />
#* [https://github.com/Reloaded-Project/reloaded.universal.redirector Universal File Redirector] (reloaded.universal.redirector)<br />
#* [https://github.com/Sewer56/Heroes.Graphics.Essentials.ReloadedII/releases Heroes Graphics Essentials] (sonicheroes.essentials.graphics)<br />
# Click '''Manage Mods''' (represented by three gears) and ensure the mods you have downloaded are enabled for Sonic Heroes' mod manager. '''Note:''' Reloaded II Sharp Lib mods are not required to appear in the game's mod manager and will work in the background.<br />
# Click the game's executable icon in Reloaded II, and re-arrange the dependencies for mods to be on top. Recommended mod order example:<br />
## TONNER<br />
## CRI FileSystem Hook<br />
## Reloaded File Redirector<br />
## SH Essentials: Graphics<br />
# Go to '''SH Essentials: Graphics''' → '''Configure Mod''' and adjust video settings of the mod as desired, and click Save to save the changes.<br />
# After configuring and arranging your mods, now click '''Launch Application''' to launch the game. The game should be able to launch with the mods installed.<br />
}}<br />
<br />
====Featured mods====<br />
'''Bug fixes/Improvements'''<br />
* [https://gamebanana.com/guis/35818 Widescreen Revamp] - Updated GUI assets remade from official art for 16:9 and 21:9 resolutions. Should be loaded ''under'' any mods that replaces GUI assets.<br />
* [https://gamebanana.com/gamefiles/11647 Extended Draw Distance] - Increases the rendering draw distance of levels.<br />
* [https://gamebanana.com/skins/180572 Amy's Hammer Fix] - Corrects the inverted color scheme of Amy's hammer.<br />
* [https://gamebanana.com/skins/169900 Final Boss Fix] - Fixes colors and env maps on the final boss (work-in-progress).<br />
<br />
'''Audio/Visual enhancements'''<br />
* [https://gamebanana.com/gamefiles/12087 Definitive Character Visual Overhaul] - A collection of enhanced yet faithful character models and removes the "shininess" (specular highlights) from the character models.<br />
* [https://gamebanana.com/wips/49828 Sonic Heroes AI Enhanced HD Textures] - Enhanced HD-quality texture pack with upscaled Gigapixel AI using neural networks (work-in-progress).<br />
* [https://gamebanana.com/sounds/47904 Dialogue Volume Fix] - Rebalances the sound mixing of the in-game dialogue voices. Only applies to the English dub.<br />
<br />
'''Miscellaneous'''<br />
* [https://gamebanana.com/guis/35753 E3 Title Screen] - A recreation of the game's title screen from the E3 prototype (which are left in the final version's files) and supports up to 18:9 aspect-ratios. Should be loaded ''under'' Widescreen Revamp to take effect.<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = 98SE<br />
|minCPU = Intel Pentium III 866 MHz<br />
|minCPU2 = AMD Athlon 850 MHz<br />
|minRAM = 128 MB<br />
|minHD = 800 MB<br />
|minVRAM = 16 MB<br />
|minGPU = Nvidia GeForce 256<br />
|minGPU2 = ATI Radeon SDR<br />
|minDX = 9.0b<br />
<br />
|recOS = ME, 2000, XP<br />
|recCPU = Intel Pentium 4 1.4 GHz<br />
|recCPU2 = AMD Athlon XP 1800+<br />
|recRAM = 256 MB<br />
|recHD = 1.5 GB<br />
|recGPU = Nvidia GeForce 3<br />
|recGPU2 = ATI Radeon 9000<br />
|recVRAM = 64 MB<br />
}}<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Sonic_Riders&diff=1049846
Sonic Riders
2021-05-15T03:12:59Z
<p>99.56.95.122: /* Availability */</p>
<hr />
<div>{{Infobox game<br />
|cover = Sonic Riders Coverart.png<br />
|developers = <br />
{{Infobox game/row/developer|Sonic Team}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Sega}}<br />
|engines = <br />
{{Infobox game/row/engine|Sega NN Graphics Library|ref=<ref>{{Refcheck|user=Sewer56lol|date=2019-11-03|comment=Confirmed via checking file formats and embedded strings in executable: <code>nn Ver 1.18.43 Build:Sep 14 2006 15:08:29</code>, <code>SEGA NN Library for Direct G1.1</code>}}</ref>}}<br />
|release dates= <br />
{{Infobox game/row/date|Windows|November 17, 2006}}<br />
|reception = <br />
{{Infobox game/row/reception|IGDB|sonic-riders|rating}}<br />
|taxonomy =<br />
{{Infobox game/row/taxonomy/monetization | }}<br />
{{Infobox game/row/taxonomy/microtransactions | }}<br />
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }}<br />
{{Infobox game/row/taxonomy/pacing | Real-time }}<br />
{{Infobox game/row/taxonomy/perspectives | Third-person }}<br />
{{Infobox game/row/taxonomy/controls | Direct control }}<br />
{{Infobox game/row/taxonomy/genres | Racing }}<br />
{{Infobox game/row/taxonomy/sports | }}<br />
{{Infobox game/row/taxonomy/vehicles | Hovercraft, Motorcycle }}<br />
{{Infobox game/row/taxonomy/art styles | Anime, Cartoon }}<br />
{{Infobox game/row/taxonomy/themes | Fantasy }}<br />
{{Infobox game/row/taxonomy/series | Sonic the Hedgehog }}<br />
|steam appid = <br />
|gogcom id = <br />
|hltb = 8773<br />
|strategywiki = Sonic Riders<br />
|mobygames = sonic-riders<br />
|igdb = sonic-riders<br />
|wikipedia = Sonic Riders<br />
|winehq = 4839<br />
|license = commercial<br />
}}<br />
<br />
'''Key points'''<br />
{{--}} No in-game quit option. Must use {{Key|Alt|F4}} to quit.<br />
{{--}} 3-4 player modes from the console versions are absent on the PC version and can only be played with up to 2 players.<br />
{{--}} Unfavorable to the console versions in many ways, including missing graphical elements (such as the heat wave effect in Egg Factory), characters' pupils being stationary in Story Mode cutscenes, {{term|FMV}} playback occasionally being choppy, and several in-game lines being excluded.<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | disc | {{DRM|SafeDisc|v4}}. 3 CD's | | Windows }}<br />
{{Availability/row| Retail | | DRM-free | Available in the "Sonic PC Collection" bundle. 1 DVD. | | Windows }}<br />
}}<br />
{{ii}} This game is not available digitally.<br />
<br />
==Game data==<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{p|game}}\Save\Config.ini}}<br />
}}<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{p|game}}\Save\Game Data##\save.dat}}<br />
}}<br />
<br />
==Video==<br />
{{Image|Sonic Riders Graphics and Sound Settings.png|External graphics and sound settings}}<br />
{{Video<br />
|wsgf link = https://www.wsgf.org/dr/sonic-riders<br />
|widescreen wsgf award = limited<br />
|multimonitor wsgf award = unsupported<br />
|ultrawidescreen wsgf award = limited<br />
|4k ultra hd wsgf award = incomplete<br />
|widescreen resolution = hackable<br />
|widescreen resolution notes= Use [http://www.mediafire.com/file/51om17w7btwk6hz/Sonic_Riders_HD_Resolution_Patch.7z/file Sonic Riders HD Resolution Patch] or [https://www.wsgf.org/dr/sonic-riders WSGF Widescreen Patch (has aspect ratio adjustments)]<br />
|multimonitor = false<br />
|multimonitor notes = <br />
|ultrawidescreen = hackable<br />
|ultrawidescreen notes = Use [http://www.mediafire.com/file/51om17w7btwk6hz/Sonic_Riders_HD_Resolution_Patch.7z/file Sonic Riders HD Resolution Patch] or [https://www.wsgf.org/dr/sonic-riders WSGF 21:9 Patch (has aspect ratio adjustments)]<br />
|4k ultra hd = hackable<br />
|4k ultra hd notes = Use [http://www.mediafire.com/file/51om17w7btwk6hz/Sonic_Riders_HD_Resolution_Patch.7z/file Sonic Riders HD Resolution Patch] or [https://www.wsgf.org/dr/sonic-riders WSGF Widescreen Patch (has aspect ratio adjustments)]<br />
|fov = hackable<br />
|fov notes = See [[#Field of view (FOV)|Field of view (FOV)]].<br />
|windowed = true<br />
|windowed notes = <br />
|borderless windowed = false<br />
|borderless windowed notes = <br />
|anisotropic = false<br />
|anisotropic notes = <br />
|antialiasing = limited<br />
|antialiasing notes = Toggleable on/off.<br />
|vsync = false<br />
|vsync notes = <br />
|60 fps = true<br />
|60 fps notes = Optional 30, 15, and 10 FPS caps available.<br />
|120 fps = false<br />
|120 fps notes = Capped at 60 FPS.<br />
|hdr = unknown<br />
|hdr notes = <br />
|color blind = unknown<br />
|color blind notes = <br />
}}<br />
<br />
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===<br />
{{Fixbox|description=Change FOV with Cheat Engine|ref={{CN|Add better instructions|date=October 2016}}|fix=<br />
# Download and install [http://cheatengine.org/downloads.php Cheat Engine].<br />
# Download the [https://www.wsgf.org/dr/sonic-riders/en WSGF attachment].<br />
# Use the included Cheat Table file to adjust the FOV values.<br />
}}<br />
<br />
{{Fixbox|description=Change FOV with hex edit|ref={{cn|date=May 2017}}|fix=<br />
# Open <code>d3dx9_25.dll</code> with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD].<br />
# Go to offset <code>0x3F9A9</code>.<br />
# Replace bytes <code>00 00 80 BF</code> with bytes representing your float value multiplier at a negative value (default multiplier is -1.0). Remember to invert the byte order to Little Endian.<br />
<br />
'''Notes'''<br />
{{ii}} Use this online [http://gregstoll.dyndns.org/~gregstoll/floattohex/ float to hex converter].<br />
{{ii}} If the code is replaced with the command to jump to allow the extending of vertical fov at <code>0x3F9A9</code>, replace bytes <code>00 00 80 3F</code> at <code>0x1F8F3A</code> with bytes representing your float value multiplier in a positive value (default multiplier here is 1.0).<br />
{{--}} FOV multiplier values lower than -0.75 or 0.75 will also cause blue clipping on geometry.<br />
}}<br />
<br />
==Input==<br />
{{Image|Sonic Riders Gamepad Settings.png|External gamepad settings}}<br />
{{Input<br />
|key remap = true<br />
|key remap notes = <br />
|acceleration option = n/a<br />
|acceleration option notes = <br />
|mouse sensitivity = n/a<br />
|mouse sensitivity notes = <br />
|mouse menu = false<br />
|mouse menu notes = <br />
|invert mouse y-axis = n/a<br />
|invert mouse y-axis notes = <br />
|touchscreen = false<br />
|touchscreen notes = <br />
|controller support = true<br />
|controller support notes = <br />
|full controller = false<br />
|full controller notes = Launcher only works with Keyboard & Mouse.<br />
|controller remap = true<br />
|controller remap notes = <br />
|controller sensitivity = n/a<br />
|controller sensitivity notes= <br />
|invert controller y-axis = n/a<br />
|invert controller y-axis notes= <br />
|xinput controllers = true<br />
|xinput controllers notes = <br />
|xbox prompts = false<br />
|xbox prompts notes = <br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = hackable<br />
|dualshock 4 notes = Lacks native support. Use [[Controller:DualShock 4#DS4Windows|DS4Windows]] as a workaround.<br />
|dualshock prompts = false<br />
|dualshock prompts notes = <br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= unknown<br />
|tracked motion controllers notes = <br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = unknown<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|controller hotplug = false<br />
|controller hotplug notes = <br />
|haptic feedback = false<br />
|haptic feedback notes = Despite a vibration option being available in the Options menu, it does not seem to work when enabled.<br />
|simultaneous input = false<br />
|simultaneous input notes = <br />
|steam input api = unknown<br />
|steam input api notes = <br />
|steam hook input = unknown<br />
|steam hook input notes = <br />
|steam input presets = unknown<br />
|steam input presets notes = <br />
|steam controller prompts = unknown<br />
|steam controller prompts notes = <br />
|steam cursor detection = unknown<br />
|steam cursor detection notes = <br />
}}<br />
<br />
<gallery><br />
Sonic Riders Keyboard Bindings.png|External keyboard rebinding<br />
</gallery><br />
<br />
==Audio==<br />
{{Audio<br />
|separate volume = true<br />
|separate volume notes = Sliders for BGM and SE/VOICE available in the external launcher.<br />
|surround sound = true<br />
|surround sound notes = Supports up to 7.1.<ref>{{Refcheck|user=MasterBlaster|date=2020-05-09|comment=Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.}}</ref><br />
|subtitles = always on<br />
|subtitles notes = Limited to cutscenes in Story Mode only; cannot be disabled. Voiced dialogue during races, such as pre and post-race lines and play-by-play commentary, are ''not'' subtitled.<br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = always on<br />
|mute on focus lost notes = <br />
|eax support = <br />
|eax support notes = <br />
}}<br />
<br />
{{L10n|content=<br />
{{Image|Sonic Riders In-Game Text Language Settings.png|In-game text language settings}}<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Japanese<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Spanish<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|notes = Castilian.<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = French<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Italian<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
}}<br />
<br />
==Network==<br />
{{Network/Multiplayer<br />
|local play = true<br />
|local play players = 2<br />
|local play modes = Versus<br />
|local play notes = The PC version supports 4 player gameplay like the console versions without issues. However, the developers decided to disallow 4 players in the game's menu code and did not implement reading of inputs for players 3 and 4 (their input data is still stored). Through hacking, playing 4 players is possible.<ref>{{Refcheck|user=Sewer56lol|date=2019-11-03|comment=I will make a patch for this someday. [https://forums.sonicretro.org/index.php?threads/sonic-riders-pc-hacking-info.28359/#post-919475 Relevant forum post.)}}</ref><br />
|lan play = false<br />
|lan play players = <br />
|lan play modes = <br />
|lan play notes = <br />
|online play = false<br />
|online play players = <br />
|online play modes = <br />
|online play notes = <br />
|asynchronous = false<br />
|asynchronous notes = <br />
}}<br />
<br />
==Issues fixed==<br />
===Game Lags when Rendering Lots of Particles (e.g. End of Red Canyon)===<br />
{{Fixbox|description=Set CPU Affinity to single core.</code>|ref=<ref>{{Refcheck|user=Sewer56lol|date=2021-01-05|comment=This fix will be part of a future modification I'm working on.}}</ref>|fix=<br />
# Open Task Manager.<br />
# Go to the Details tab.<br />
# Right Click SonicRiders.exe<br />
# Press Set Affinity<br />
# Check CPU 0, Uncheck all other boxes.<br />
<br />
Note: The real fix is to hijack the Direct3D device creation; disable the D3DCREATE_MULTITHREADED flag (unused) and enable the D3DCREATE_DISABLE_PSGP_THREADING flag.<br />
}}<br />
<br />
===Infinite Loading Screen When Loading Race===<br />
{{Fixbox|description=Use decompressed game files.</code>|ref=<ref>{{Refcheck|user=Sewer56lol|date=2021-01-05|comment=This seems to be an issue caused by bad threading/lock mechanism between a thread that does decompression and a thread which reads file data from disk. It occurs when a lot of files are submitted to be decompressed at once and is more prominent on fast single-threaded CPUs. While I have not wrote a Reloaded-II mod that fixes the issue yet, I have decompressed the game files which should prevent this issue.}}</ref>|fix=<br />
# Download [https://community.pcgamingwiki.com/files/file/2087-uncompressed-sonic-riders-assets/ Uncompressed Sonic Riders Assets].<br />
# Extract to the <code>Data</code> directory of the game.<br />
}}<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = 9.0c<br />
|direct3d notes = <br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = <br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = <br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = false<br />
|windows exe notes = <br />
|macos 32-bit app = <br />
|macos 64-bit app = <br />
|macos app notes = <br />
|linux 32-bit executable= <br />
|linux 64-bit executable= <br />
|linux executable notes = <br />
}}<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = 2000, XP<br />
|minCPU = Intel Pentium III 1.0 GHz or AMD equivalent<br />
|minCPU2 = <br />
|minRAM = 128 MB<br />
|minHD = 3 GB<br />
|minGPU = Direct3D compatible video card<br />
|minVRAM = 64 MB<br />
|minGPU2 = <br />
|minDX = 9.0c<br />
|minother = Windows compatible keyboard and mouse<br />
|minaudio = DirectSound compatible<br />
<br />
|recOS = <br />
|recCPU = Intel Pentium 4 1.4 GHz<br />
|recCPU2 = <br />
|recRAM = 256 MB<br />
|recHD = <br />
|recGPU = <br />
|recGPU2 = <br />
|recVRAM = <br />
|recDX = <br />
}}<br />
{{ii}} Windows 98SE and ME also launch the game fine, but are not officially supported.<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Gears_of_War_4&diff=1047295
Gears of War 4
2021-05-06T01:08:31Z
<p>99.56.95.122: /* Availability */</p>
<hr />
<div>{{Infobox game<br />
|cover = Gears of War 4 cover.jpg<br />
|developers = <br />
{{Infobox game/row/developer|The Coalition}}<br />
{{Infobox game/row/developer|Splash Damage}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Microsoft Studios}}<br />
|engines = <br />
{{Infobox game/row/engine|Unreal Engine 4|ref=<ref name="Tech Interview">[http://www.eurogamer.net/articles/digitalfoundry-2016-gears-of-war-4-tech-interview Tech Interview: Gears of War 4 • Eurogamer.net]</ref>}}<br />
|release dates= <br />
{{Infobox game/row/date|Windows|October 11, 2016}}<br />
|reception = <br />
{{Infobox game/row/reception|Metacritic|gears-of-war-4|86}}<br />
{{Infobox game/row/reception|OpenCritic|2570/gears-of-war-4|83}}<br />
{{Infobox game/row/reception|IGDB|gears-of-war-4|83}}<br />
|taxonomy =<br />
{{Infobox game/row/taxonomy/modes|Singleplayer, Multiplayer}}<br />
{{Infobox game/row/taxonomy/pacing|Real-time}}<br />
{{Infobox game/row/taxonomy/perspectives|Third-person}}<br />
{{Infobox game/row/taxonomy/controls|Direct control}}<br />
{{Infobox game/row/taxonomy/genres|Shooter}}<br />
{{Infobox game/row/taxonomy/art styles|Realistic}}<br />
{{Infobox game/row/taxonomy/themes|Post-apocalyptic, Sci-fi}}<br />
{{Infobox game/row/taxonomy/series|Gears of War}}<br />
|steam appid = <br />
|steam appid side = <br />
|gogcom id = <br />
|official site= https://gearsofwar.com/games/gears-of-war-4/<br />
|hltb = 26788<br />
|strategywiki = <br />
|mobygames = gears-of-war-4<br />
|wikipedia = Gears of War 4<br />
|winehq = <br />
|license = commercial<br />
}}<br />
<br />
'''Key points'''<br />
{{++}} Xbox Cross Play title - Play multiplayer with Xbox One and PC players. However Core and Competitive playlists are not cross-platform.<ref>https://www.polygon.com/2017/1/27/14420068/gears-of-war-4-xbox-one-pc-cross-platform-multiplayer</ref><br />
<br />
'''General information'''<br />
{{mm}} [https://gearsofwar.com/ Official Gears of War series site]<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Amazon | B01EZB92QM | Microsoft Store | | | Windows }}<br />
{{Availability/row| Microsoft Store | 9nblggh4pbbm | Microsoft Store | {{Store feature|Xbox Play Anywhere}}, {{Store feature|Xbox Game Pass|[[#Gears of War 4 Standard Edition|Standard Edition]]}} | | Windows }}<br />
}}<br />
{{ii}} All versions require {{DRM|Microsoft Store||Arxan}}.<br />
<br />
{{DLC|<br />
{{DLC/row| Season Pass | Includes 19 Gears Packs, Horde Expert Gears Pack, Access to Developer Playlists and ownership of 24 post launch multiplayer maps. | Windows }}<br />
{{DLC/row| “Brothers to the End” Elite Gear Pack | | Windows }}<br />
{{DLC/row| Vintage Del Pack | | Windows }}<br />
}}<br />
<br />
===Version differences===<br />
====Gears of War 4 Standard Edition====<br />
{{ii}} The base game.<br />
<br />
====Gears of War 4 Ultimate Edition====<br />
{{ii}} Includes the base game and season pass.<br />
{{--}} No longer available for purchase.<br />
<br />
===Free trial===<br />
{{ii}} A [https://www.microsoft.com/en-us/p/gears-of-war-4/9nblggh4pbbm?activetab=pivot:overviewtab free trial] is available (10 hours of gameplay).<br />
{{ii}} Full access to multiplayer Versus, Escape and Horde. Access to first chapter of Campaign.<br />
{{ii}} All progress carriers over upon full game purchase.<br />
<br />
==Game data==<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{P|localappdata}}\Packages\Microsoft.SpartaUWP_8wekyb3d8bbwe\LocalState\GearGame\Saved\Config\UWP\}}<br />
}}<br />
{{ii}} {{file|GameUserSettings.ini}} contains video settings.<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{P|localappdata}}\Packages\Microsoft.SpartaUWP_8wekyb3d8bbwe}}<br />
}}<br />
<br />
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===<br />
{{Save game cloud syncing<br />
|discord = <br />
|discord notes = <br />
|epic games store = <br />
|epic games store notes = <br />
|gog galaxy = <br />
|gog galaxy notes = <br />
|origin = <br />
|origin notes = <br />
|steam cloud = <br />
|steam cloud notes = <br />
|uplay = <br />
|uplay notes = <br />
|xbox cloud = true<br />
|xbox cloud notes = Synced with Xbox One<br />
}}<br />
<br />
==Video==<br />
{{Image|Gears of War 4 video settings.png|Video settings.}}<br />
{{Video<br />
|wsgf link = <br />
|widescreen wsgf award = <br />
|multimonitor wsgf award = <br />
|ultrawidescreen wsgf award = <br />
|4k ultra hd wsgf award = <br />
|widescreen resolution = true<br />
|widescreen resolution notes= <br />
|multimonitor = true<br />
|multimonitor notes = <ref>[https://www.reddit.com/r/GearsOfWar/comments/56ikvv/gow4_supports_multimonitor_setups_and_runs_them/ GoW4 supports multi-monitor setups, and runs them pretty well. : GearsOfWar]</ref><br />
|ultrawidescreen = true<br />
|ultrawidescreen notes = Native support.<ref name="Tech Interview"/> Cutscenes are at 16:9.<br />
|4k ultra hd = true<br />
|4k ultra hd notes = <ref name="Tech Interview"/><br />
|fov = true<br />
|fov notes = Up to 100°.<ref>[http://www.pcworld.com/article/3128346 Gears of War 4 PC benchmark performance tested]</ref> Split-screen players can set FOV separately.<ref name="Title Update 2">[https://gearsofwar.com/en-us/forums/e9b54fc61eb74ad783d533ca502b0132/threads/gears-of-war-4-title-update-2-december-6th-2016/366859c8-f9ca-4475-90b3-0976acff9676/posts Gears of War 4 Title Update 2: December 6th 2016 | Gears of War 4 | Forums | Gears of War - Official Site]</ref><br />
|windowed = true<br />
|windowed notes = <br />
|borderless windowed = true<br />
|borderless windowed notes = Always borderless in Fullscreen mode.<br />
|anisotropic = true<br />
|anisotropic notes = x2/x4/x8/x16<br />
|antialiasing = true<br />
|antialiasing notes = [[TAA]]. [[SSAA]] available via resolution scaling.<br />
|vsync = true<br />
|vsync notes = <ref name="Tech Interview"/><br />
|60 fps = true<br />
|60 fps notes = <ref name="Tech Interview"/><br />
|120 fps = true<br />
|120 fps notes = <br />
|hdr = false<br />
|hdr notes = Xbox One version only.<ref>[https://gearsofwar.com/en-us/forums/e9b54fc61eb74ad783d533ca502b0132/threads/no-hdr-on-pc-version/b50e8c6f-a72c-4328-b48d-ee5a73af947b/posts !!! No HDR on PC Version !!! | Gears of War 4 | Forums | Gears of War - Official Site]</ref><br />
|color blind = true<br />
|color blind notes = Settings for protanopia, deuteranopia and tritanopia.<br />
}}<br />
{{ii}} Screen Space Reflections and Cinematic Depth of Field settings can be set on "Insane". Have in mind that both options in those settings are very taxing even for high-end computers.<br />
<br />
==Input==<br />
{{Input<br />
|key remap = true<br />
|key remap notes = <ref name="Tech Interview"/><br />
|acceleration option = false<br />
|acceleration option notes = [[#Mouse smoothing|Mouse smoothing]] on by default. <br />
|mouse sensitivity = true<br />
|mouse sensitivity notes = <br />
|mouse menu = true<br />
|mouse menu notes = <br />
|invert mouse y-axis = true<br />
|invert mouse y-axis notes = Separate options for both X and Y inversion.<br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = true<br />
|controller support notes = <br />
|full controller = true<br />
|full controller notes = <br />
|controller remap = false<br />
|controller remap notes = 5 presets<br />
|controller sensitivity = true<br />
|controller sensitivity notes= <br />
|invert controller y-axis = true<br />
|invert controller y-axis notes= Separate options for both X and Y inversion.<br />
|xinput controllers = true<br />
|xinput controllers notes = <br />
|xbox prompts = true<br />
|xbox prompts notes = <br />
|impulse triggers = true<br />
|impulse triggers notes = <br />
|dualshock 4 = unknown<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= unknown<br />
|tracked motion controllers notes = <br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = unknown<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|controller hotplug = true<br />
|controller hotplug notes = <br />
|haptic feedback = true<br />
|haptic feedback notes = <br />
|simultaneous input = unknown<br />
|simultaneous input notes = <br />
}}<br />
<br />
===[[Glossary:Mouse acceleration|Mouse smoothing]]===<br />
{{Fixbox|description=Disable mouse smoothing|fix=<br />
# Navigate to the [[#Game data|configuration file(s) location]].<br />
# Open <code>Input.ini</code> with a text editor:<br />
# Add the following lines:<br />
<pre>[/Script/Engine.InputSettings]<br />
bEnableMouseSmoothing=false</pre><br />
}}<br />
<br />
==Audio==<br />
{{Audio<br />
|separate volume = true<br />
|separate volume notes = Music, Effects, Character Dialogue.<br />
|surround sound = true<br />
|surround sound notes = <br />
|subtitles = true<br />
|subtitles notes = <br />
|closed captions = unknown<br />
|closed captions notes = <br />
|mute on focus lost = true<br />
|mute on focus lost notes = <br />
|eax support = <br />
|eax support notes = <br />
}}<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Traditional Chinese<br />
|interface = true<br />
|audio = unknown<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Simplified Chinese<br />
|interface = true<br />
|audio = unknown<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = French<br />
|interface = true<br />
|audio = unknown<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Italian<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Japanese<br />
|interface = true<br />
|audio = unknown<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Korean<br />
|interface = true<br />
|audio = unknown<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Polish<br />
|interface = true<br />
|audio = unknown<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Brazilian Portuguese<br />
|interface = true<br />
|audio = unknown<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Russian<br />
|interface = true<br />
|audio = unknown<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Spanish<br />
|interface = true<br />
|audio = unknown<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Mexican Spanish<br />
|interface = true<br />
|audio = unknown<br />
|subtitles = true<br />
|notes = Windows language setting must be set to Spanish from México (Español de México). <br />
|fan = <br />
}}<br />
}}<br />
<br />
==Network==<br />
{{Network/Multiplayer<br />
|local play = true<br />
|local play players = 2<br />
|local play modes = Co-op, Versus<br />
|local play notes = Split-screen (choice of horizontal or vertical).<ref name="Title Update 2"/><br>Supports crossplay with Xbox One<br />
|lan play = true<br />
|lan play players = <br />
|lan play modes = <br />
|lan play notes = <br />
|online play = true<br />
|online play players = <br />
|online play modes = <br />
|online play notes = <br />
|asynchronous = <br />
|asynchronous notes = <br />
}}{{Network/Connections<br />
|matchmaking = <br />
|matchmaking notes = <br />
|p2p = <br />
|p2p notes = <br />
|dedicated = <br />
|dedicated notes = <br />
|self-hosting = <br />
|self-hosting notes = <br />
|direct ip = <br />
|direct ip notes = <br />
}}{{Network/Ports<br />
|tcp = <br />
|udp = <br />
|upnp = <br />
}}<br />
<br />
==Issues fixed==<br />
===Game exits to desktop after splash screen logo with no error===<br />
This appears to be an issue with user account permissions affecting Windows 'local' user accounts (those not using a Microsoft account tied to their Windows account).<br />
<br />
Fix 1:<br />
Download any free app from the Microsoft Store. Downloading a new app appears to reset the licences for the currently logged in profile and can fix the problem.<br />
<br />
Fix 2:<br />
Convert the local account to a Microsoft account in the User Settings area of the control panel. You can covert it back to a local account through a similar process in User Settings.<br />
<br />
===Game consistently freezes/crashes the computer after 20 to 30 minutes of play===<br />
Async compute is known to cause system crashes, even on new hardware. Disabling async compute in the graphics options should fix the freezing/crashing issues.<ref>[https://gearsofwar.com/en-us/forums/e9b54fc61eb74ad783d533ca502b0132/threads/gears-of-war-4-pc-freeze---fix/1fdbd43d-6398-4dc8-b5ab-84c23a09ee5c/posts?page=1 Gears of war 4 PC freeze - fix]</ref> Those who experience crashes using a Nvidia card should download Display Driver Uninstaller, run in safe mode and update to the 398.36 driver which contains a potential fix. Fix effectiveness has not yet been ascertained.<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = 12<br />
|direct3d notes = <br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = <br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = <br />
|shader model notes = <br />
|windows 32-bit exe = unknown<br />
|windows 64-bit exe = true<br />
|windows exe notes = <br />
|macos 32-bit app = <br />
|macos 64-bit app = <br />
|macos app notes = <br />
|linux 32-bit executable= <br />
|linux 64-bit executable= <br />
|linux executable notes = <br />
}}<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = 10<br />
|minCPU = Intel Core i5 3470<br />
|minCPU2 = AMD FX-6300<br />
|minRAM = 8 GB<br />
|minHD = 80 GB<br />
|minGPU = Nvidia GeForce 750 Ti<br />
|minGPU2 = AMD Radeon R7 260<br />
|minVRAM = 2 GB<br />
|minother = Windows 10 Anniversary Update installed (Windows 10 version 1607)<br />
<br />
|recOS = <br />
|recCPU = Intel Core i5 4690<br />
|recCPU2 = AMD FX-8350<br />
|recRAM = <br />
|recHD = <br />
|recGPU = Nvidia GeForce 970<br />
|recGPU2 = Nvidia GeForce 1060<br />
|recGPU3 = AMD Radeon R9 290X, AMD Radeon R9 480<br />
|recVRAM = 4 GB<br />
}}<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Gears_of_War_4&diff=1047294
Gears of War 4
2021-05-06T01:06:56Z
<p>99.56.95.122: /* Availability */</p>
<hr />
<div>{{Infobox game<br />
|cover = Gears of War 4 cover.jpg<br />
|developers = <br />
{{Infobox game/row/developer|The Coalition}}<br />
{{Infobox game/row/developer|Splash Damage}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Microsoft Studios}}<br />
|engines = <br />
{{Infobox game/row/engine|Unreal Engine 4|ref=<ref name="Tech Interview">[http://www.eurogamer.net/articles/digitalfoundry-2016-gears-of-war-4-tech-interview Tech Interview: Gears of War 4 • Eurogamer.net]</ref>}}<br />
|release dates= <br />
{{Infobox game/row/date|Windows|October 11, 2016}}<br />
|reception = <br />
{{Infobox game/row/reception|Metacritic|gears-of-war-4|86}}<br />
{{Infobox game/row/reception|OpenCritic|2570/gears-of-war-4|83}}<br />
{{Infobox game/row/reception|IGDB|gears-of-war-4|83}}<br />
|taxonomy =<br />
{{Infobox game/row/taxonomy/modes|Singleplayer, Multiplayer}}<br />
{{Infobox game/row/taxonomy/pacing|Real-time}}<br />
{{Infobox game/row/taxonomy/perspectives|Third-person}}<br />
{{Infobox game/row/taxonomy/controls|Direct control}}<br />
{{Infobox game/row/taxonomy/genres|Shooter}}<br />
{{Infobox game/row/taxonomy/art styles|Realistic}}<br />
{{Infobox game/row/taxonomy/themes|Post-apocalyptic, Sci-fi}}<br />
{{Infobox game/row/taxonomy/series|Gears of War}}<br />
|steam appid = <br />
|steam appid side = <br />
|gogcom id = <br />
|official site= https://gearsofwar.com/games/gears-of-war-4/<br />
|hltb = 26788<br />
|strategywiki = <br />
|mobygames = gears-of-war-4<br />
|wikipedia = Gears of War 4<br />
|winehq = <br />
|license = commercial<br />
}}<br />
<br />
'''Key points'''<br />
{{++}} Xbox Cross Play title - Play multiplayer with Xbox One and PC players. However Core and Competitive playlists are not cross-platform.<ref>https://www.polygon.com/2017/1/27/14420068/gears-of-war-4-xbox-one-pc-cross-platform-multiplayer</ref><br />
<br />
'''General information'''<br />
{{mm}} [https://gearsofwar.com/ Official Gears of War series site]<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Amazon | B01EZB92QM | Microsoft Store | | | Windows }}<br />
{{Availability/row| Microsoft Store | 9nblggh4pbbm | Microsoft Store | {{Store feature|Xbox Play Anywhere}}, {{Store feature|Xbox Game Pass|[[#Gears of War 4 Standard Edition|Standard Edition]]}} | | Windows }}<br />
}}<br />
{{ii}} All versions require {{DRM|Microsoft Store||Arxan}}.<br />
<br />
{{DLC|<br />
{{DLC/row| Season Pass | Includes 19 Gears Packs, Horde Expert Gears Pack, Access to Developer Playlists and ownership of 24 post launch multiplayer maps. | Windows }}<br />
{{DLC/row| “Brothers to the End” Elite Gear Pack | | Windows }}<br />
{{DLC/row| Vintage Del Pack | | Windows }}<br />
}}<br />
<br />
===Version differences===<br />
====Gears of War 4 Standard Edition====<br />
{{ii}} The base game.<br />
<br />
====Gears of War 4 Ultimate Edition====<br />
{{ii}} Includes the base game and season pass.<br />
<br />
===Free trial===<br />
{{ii}} A [https://www.microsoft.com/en-us/p/gears-of-war-4/9nblggh4pbbm?activetab=pivot:overviewtab free trial] is available (10 hours of gameplay).<br />
{{ii}} Full access to multiplayer Versus, Escape and Horde. Access to first chapter of Campaign.<br />
{{ii}} All progress carriers over upon full game purchase.<br />
<br />
==Game data==<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{P|localappdata}}\Packages\Microsoft.SpartaUWP_8wekyb3d8bbwe\LocalState\GearGame\Saved\Config\UWP\}}<br />
}}<br />
{{ii}} {{file|GameUserSettings.ini}} contains video settings.<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{P|localappdata}}\Packages\Microsoft.SpartaUWP_8wekyb3d8bbwe}}<br />
}}<br />
<br />
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===<br />
{{Save game cloud syncing<br />
|discord = <br />
|discord notes = <br />
|epic games store = <br />
|epic games store notes = <br />
|gog galaxy = <br />
|gog galaxy notes = <br />
|origin = <br />
|origin notes = <br />
|steam cloud = <br />
|steam cloud notes = <br />
|uplay = <br />
|uplay notes = <br />
|xbox cloud = true<br />
|xbox cloud notes = Synced with Xbox One<br />
}}<br />
<br />
==Video==<br />
{{Image|Gears of War 4 video settings.png|Video settings.}}<br />
{{Video<br />
|wsgf link = <br />
|widescreen wsgf award = <br />
|multimonitor wsgf award = <br />
|ultrawidescreen wsgf award = <br />
|4k ultra hd wsgf award = <br />
|widescreen resolution = true<br />
|widescreen resolution notes= <br />
|multimonitor = true<br />
|multimonitor notes = <ref>[https://www.reddit.com/r/GearsOfWar/comments/56ikvv/gow4_supports_multimonitor_setups_and_runs_them/ GoW4 supports multi-monitor setups, and runs them pretty well. : GearsOfWar]</ref><br />
|ultrawidescreen = true<br />
|ultrawidescreen notes = Native support.<ref name="Tech Interview"/> Cutscenes are at 16:9.<br />
|4k ultra hd = true<br />
|4k ultra hd notes = <ref name="Tech Interview"/><br />
|fov = true<br />
|fov notes = Up to 100°.<ref>[http://www.pcworld.com/article/3128346 Gears of War 4 PC benchmark performance tested]</ref> Split-screen players can set FOV separately.<ref name="Title Update 2">[https://gearsofwar.com/en-us/forums/e9b54fc61eb74ad783d533ca502b0132/threads/gears-of-war-4-title-update-2-december-6th-2016/366859c8-f9ca-4475-90b3-0976acff9676/posts Gears of War 4 Title Update 2: December 6th 2016 | Gears of War 4 | Forums | Gears of War - Official Site]</ref><br />
|windowed = true<br />
|windowed notes = <br />
|borderless windowed = true<br />
|borderless windowed notes = Always borderless in Fullscreen mode.<br />
|anisotropic = true<br />
|anisotropic notes = x2/x4/x8/x16<br />
|antialiasing = true<br />
|antialiasing notes = [[TAA]]. [[SSAA]] available via resolution scaling.<br />
|vsync = true<br />
|vsync notes = <ref name="Tech Interview"/><br />
|60 fps = true<br />
|60 fps notes = <ref name="Tech Interview"/><br />
|120 fps = true<br />
|120 fps notes = <br />
|hdr = false<br />
|hdr notes = Xbox One version only.<ref>[https://gearsofwar.com/en-us/forums/e9b54fc61eb74ad783d533ca502b0132/threads/no-hdr-on-pc-version/b50e8c6f-a72c-4328-b48d-ee5a73af947b/posts !!! No HDR on PC Version !!! | Gears of War 4 | Forums | Gears of War - Official Site]</ref><br />
|color blind = true<br />
|color blind notes = Settings for protanopia, deuteranopia and tritanopia.<br />
}}<br />
{{ii}} Screen Space Reflections and Cinematic Depth of Field settings can be set on "Insane". Have in mind that both options in those settings are very taxing even for high-end computers.<br />
<br />
==Input==<br />
{{Input<br />
|key remap = true<br />
|key remap notes = <ref name="Tech Interview"/><br />
|acceleration option = false<br />
|acceleration option notes = [[#Mouse smoothing|Mouse smoothing]] on by default. <br />
|mouse sensitivity = true<br />
|mouse sensitivity notes = <br />
|mouse menu = true<br />
|mouse menu notes = <br />
|invert mouse y-axis = true<br />
|invert mouse y-axis notes = Separate options for both X and Y inversion.<br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = true<br />
|controller support notes = <br />
|full controller = true<br />
|full controller notes = <br />
|controller remap = false<br />
|controller remap notes = 5 presets<br />
|controller sensitivity = true<br />
|controller sensitivity notes= <br />
|invert controller y-axis = true<br />
|invert controller y-axis notes= Separate options for both X and Y inversion.<br />
|xinput controllers = true<br />
|xinput controllers notes = <br />
|xbox prompts = true<br />
|xbox prompts notes = <br />
|impulse triggers = true<br />
|impulse triggers notes = <br />
|dualshock 4 = unknown<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= unknown<br />
|tracked motion controllers notes = <br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = unknown<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|controller hotplug = true<br />
|controller hotplug notes = <br />
|haptic feedback = true<br />
|haptic feedback notes = <br />
|simultaneous input = unknown<br />
|simultaneous input notes = <br />
}}<br />
<br />
===[[Glossary:Mouse acceleration|Mouse smoothing]]===<br />
{{Fixbox|description=Disable mouse smoothing|fix=<br />
# Navigate to the [[#Game data|configuration file(s) location]].<br />
# Open <code>Input.ini</code> with a text editor:<br />
# Add the following lines:<br />
<pre>[/Script/Engine.InputSettings]<br />
bEnableMouseSmoothing=false</pre><br />
}}<br />
<br />
==Audio==<br />
{{Audio<br />
|separate volume = true<br />
|separate volume notes = Music, Effects, Character Dialogue.<br />
|surround sound = true<br />
|surround sound notes = <br />
|subtitles = true<br />
|subtitles notes = <br />
|closed captions = unknown<br />
|closed captions notes = <br />
|mute on focus lost = true<br />
|mute on focus lost notes = <br />
|eax support = <br />
|eax support notes = <br />
}}<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Traditional Chinese<br />
|interface = true<br />
|audio = unknown<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Simplified Chinese<br />
|interface = true<br />
|audio = unknown<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = French<br />
|interface = true<br />
|audio = unknown<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Italian<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Japanese<br />
|interface = true<br />
|audio = unknown<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Korean<br />
|interface = true<br />
|audio = unknown<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Polish<br />
|interface = true<br />
|audio = unknown<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Brazilian Portuguese<br />
|interface = true<br />
|audio = unknown<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Russian<br />
|interface = true<br />
|audio = unknown<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Spanish<br />
|interface = true<br />
|audio = unknown<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Mexican Spanish<br />
|interface = true<br />
|audio = unknown<br />
|subtitles = true<br />
|notes = Windows language setting must be set to Spanish from México (Español de México). <br />
|fan = <br />
}}<br />
}}<br />
<br />
==Network==<br />
{{Network/Multiplayer<br />
|local play = true<br />
|local play players = 2<br />
|local play modes = Co-op, Versus<br />
|local play notes = Split-screen (choice of horizontal or vertical).<ref name="Title Update 2"/><br>Supports crossplay with Xbox One<br />
|lan play = true<br />
|lan play players = <br />
|lan play modes = <br />
|lan play notes = <br />
|online play = true<br />
|online play players = <br />
|online play modes = <br />
|online play notes = <br />
|asynchronous = <br />
|asynchronous notes = <br />
}}{{Network/Connections<br />
|matchmaking = <br />
|matchmaking notes = <br />
|p2p = <br />
|p2p notes = <br />
|dedicated = <br />
|dedicated notes = <br />
|self-hosting = <br />
|self-hosting notes = <br />
|direct ip = <br />
|direct ip notes = <br />
}}{{Network/Ports<br />
|tcp = <br />
|udp = <br />
|upnp = <br />
}}<br />
<br />
==Issues fixed==<br />
===Game exits to desktop after splash screen logo with no error===<br />
This appears to be an issue with user account permissions affecting Windows 'local' user accounts (those not using a Microsoft account tied to their Windows account).<br />
<br />
Fix 1:<br />
Download any free app from the Microsoft Store. Downloading a new app appears to reset the licences for the currently logged in profile and can fix the problem.<br />
<br />
Fix 2:<br />
Convert the local account to a Microsoft account in the User Settings area of the control panel. You can covert it back to a local account through a similar process in User Settings.<br />
<br />
===Game consistently freezes/crashes the computer after 20 to 30 minutes of play===<br />
Async compute is known to cause system crashes, even on new hardware. Disabling async compute in the graphics options should fix the freezing/crashing issues.<ref>[https://gearsofwar.com/en-us/forums/e9b54fc61eb74ad783d533ca502b0132/threads/gears-of-war-4-pc-freeze---fix/1fdbd43d-6398-4dc8-b5ab-84c23a09ee5c/posts?page=1 Gears of war 4 PC freeze - fix]</ref> Those who experience crashes using a Nvidia card should download Display Driver Uninstaller, run in safe mode and update to the 398.36 driver which contains a potential fix. Fix effectiveness has not yet been ascertained.<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = 12<br />
|direct3d notes = <br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = <br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = <br />
|shader model notes = <br />
|windows 32-bit exe = unknown<br />
|windows 64-bit exe = true<br />
|windows exe notes = <br />
|macos 32-bit app = <br />
|macos 64-bit app = <br />
|macos app notes = <br />
|linux 32-bit executable= <br />
|linux 64-bit executable= <br />
|linux executable notes = <br />
}}<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = 10<br />
|minCPU = Intel Core i5 3470<br />
|minCPU2 = AMD FX-6300<br />
|minRAM = 8 GB<br />
|minHD = 80 GB<br />
|minGPU = Nvidia GeForce 750 Ti<br />
|minGPU2 = AMD Radeon R7 260<br />
|minVRAM = 2 GB<br />
|minother = Windows 10 Anniversary Update installed (Windows 10 version 1607)<br />
<br />
|recOS = <br />
|recCPU = Intel Core i5 4690<br />
|recCPU2 = AMD FX-8350<br />
|recRAM = <br />
|recHD = <br />
|recGPU = Nvidia GeForce 970<br />
|recGPU2 = Nvidia GeForce 1060<br />
|recGPU3 = AMD Radeon R9 290X, AMD Radeon R9 480<br />
|recVRAM = 4 GB<br />
}}<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Spider-Man_(2001)&diff=1044824
Spider-Man (2001)
2021-04-27T20:35:38Z
<p>99.56.95.122: </p>
<hr />
<div>{{Infobox game<br />
|title = Spider-Man<br />
|cover = Spider-Man (2001) cover.jpg<br />
|developers = <br />
{{Infobox game/row/developer|Neversoft}}<br />
{{Infobox game/row/porter|LTI Gray Matter|Windows}}<br />
{{Infobox game/row/porter|Westlake Interactive|Mac OS}}<br />
{{Infobox game/row/porter|Westlake Interactive|OS X}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Activision}}<br />
{{Infobox game/row/publisher|Aspyr Media|Mac OS}}<br />
{{Infobox game/row/publisher|Aspyr Media|macOS (OS X)}}<br />
|engines = <br />
{{Infobox game/row/engine|Apocalypse}}<br />
|release dates= <br />
{{Infobox game/row/date|Windows|September 19, 2001}}<br />
{{Infobox game/row/date|Mac OS|January 24, 2002}}<br />
{{Infobox game/row/date|OS X|January 24, 2002}}<br />
|reception = <br />
{{Infobox game/row/reception|Metacritic|spider-man|68}}<br />
|steam appid = <br />
|steam appid side = <br />
|gogcom id = <br />
|hltb = 8938<br />
|igdb = spider-man--5<br />
|strategywiki = Spider-Man (2000)<br />
|mobygames = spider-man-<br />
|wikipedia = Spider-Man (2000 video game)<br />
|winehq = 18047<br />
|license = commercial<br />
}}<br />
{{Series|Spider-Man}}<br />
<br />
'''Key points'''<br />
{{--}} Buggy PC port. Large amount of game breaking bugs and glitches when run at anything above 30 FPS.<br />
{{--}} Minor bugs and glitches occur in in-game cut-scenes, even with a locked 30 FPS.<br />
{{--}} Audio issues for certain devices, such as Bluetooth headphones.<br />
{{++}} Port of the superior Dreamcast version<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | Disc | | | Windows, Mac OS, OS X }}<br />
}}<br />
{{ii}} A [https://community.pcgamingwiki.com/files/file/923-spider-man-2001-kelloggs-demo/ demo] is available.<br />
{{ii}} A faithful higher resolution desktop icon can be found [https://community.pcgamingwiki.com/files/file/1935-spider-man-2001-icon-remastered/ on the community site].<br />
<br />
==Essential improvements==<br />
===Patches===<br />
{{ii}} [https://community.pcgamingwiki.com/files/file/751-spider-man-update-mac-os/ Spider-Man 1.0.2 Update] updates the Mac OS release to the latest version.<br />
===Play without needing to mount CD===<br />
{{ii}} Play the game without needing the CD mounted by changing the byte at Offset 0x00116460 in SpideyPC.exe from 0x1A to 0x33 using a Hex editor.<br />
===Increase in-game graphical quality===<br />
{{Fixbox|description=Install dgVoodoo 2|ref={{cn|date=July 2017}}|fix=<br />
# Download the latest version of [https://web.archive.org/web/20201011091955/http://dege.freeweb.hu/dgVoodoo2/dgVoodooAPI_270.zip dgVoodoo 2].<br />
# Extract the contents using your favorite archiving tool, or by right clicking it and selecting Extract All, and then following the on-screen instructions.<br />
# Copy the file '''dgVoodooCpl.exe''' and the contents of the folder MS (which are '''D3D8.dll''', '''D3Dlmm.dll''', '''DDraw.dll''').<br />
# Paste all aformentioned files to {{p|game}}.<br />
# Run '''dgVoodooCpl.exe''' as an administrator.<br />
# Click the icon with the symbols <code>.\</code> near the top right to reassign the location of the configuration file for dgVoodoo to {{p|game}}.<br />
# Change the following settings.<br />
## Click on the tab titled '''DirectX'''<br />
## Set the '''Videocard''' to '''GeForce FX 5700 Ultra'''(The most powerful option) and '''VRAM''' to '''256 MB'''.<br />
## Set '''Resolution''' to your monitor's native resolution ('''Max''' doesn't seem to work with this game).<br />
## Set '''Antialiasing (MSAA)''' to '''8x'''<br />
## Tick the '''Force vSync''' and '''Apply Phong shading when possible''' boxes in '''Miscellaneous'''.<br />
## Un-Tick the '''dgVoodoo Watermark''' option in '''Miscellaneous''' if you don't want the gameplay to be watermarked by dgVoodoo.<br />
# Click Apply to save your changes.<br />
<br />
# Play without mounting CD - you can play the game without needing the CD mounted by changing the byte at Offset 0x00116460 in SpideyPC.exe from 0x1A to 0x33 using a Hex editor.<br />
}}<br />
<br />
==Game data==<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{p|game}}\Spidey.cfg}}<br />
{{Game data/config|Mac OS|}}<br />
}}<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{p|game}}\save\}}<br />
{{Game data/saves|Mac OS|}}<br />
}}<br />
<br />
==Video settings==<br />
{{Image|Spider-Man (2001) Video.png|In-game video settings.}}<br />
{{Video settings<br />
|wsgf link = https://www.wsgf.org/dr/spider-man/en<br />
|widescreen wsgf award = unsupported<br />
|multimonitor wsgf award = unsupported<br />
|ultrawidescreen wsgf award = unsupported<br />
|4k ultra hd wsgf award = unsupported<br />
|widescreen resolution = false<br />
|widescreen resolution notes= Supports up to 1280x1024 natively<br />
|multimonitor = false<br />
|multimonitor notes = <br />
|ultrawidescreen = false<br />
|ultrawidescreen notes = <br />
|4k ultra hd = false<br />
|4k ultra hd notes = <br />
|fov = unknown<br />
|fov notes = <br />
|windowed = hackable<br />
|windowed notes = Can be forced using [[Glossary:Windowed#DxWnd|DxWnd]], but causes audio and resolution issues. Must mark '''Release mouse outside window''' and use Alt-Tab command to escape window.<br />
|borderless windowed = hackable<br />
|borderless windowed notes = Can be forced using [[Glossary:Windowed#DxWnd|DxWnd]] and Borderless Gaming, issues for windowed mode still persist<br />
|anisotropic = unknown<br />
|anisotropic notes = <br />
|antialiasing = hackable<br />
|antialiasing notes = Can be forced through [[#Increase in-game graphical quality|dgVoodoo]].<br />
|vsync = hackable<br />
|vsync notes = Can be forced through [[#Increase in-game graphical quality|dgVoodoo]].<br />
|60 fps = false<br />
|60 fps notes = 30 FPS cap is required. See [[#Game over screen loop|Game over screen loop]].<br />
|120 fps = false<br />
|120 fps notes = <br />
|hdr = unknown<br />
|hdr notes = <br />
|color blind = unknown<br />
|color blind notes = <br />
}}<br />
{{ii}} Main menu is capped at 30 FPS while the movie sequences are capped at 15 FPS.{{cn|Movie sequences as in In-game cutscenes or FMVs, cause if it's FMVs, then that second part is completely not needed... unless it's not the movie's framerate}}<br />
<br />
==Input settings==<br />
{{Image|Spider-Man (2001) Key Map.png|In-game key map settings.}}<br />
{{Input settings<br />
|key remap = true<br />
|key remap notes = <br />
|acceleration option = false<br />
|acceleration option notes = <br />
|mouse sensitivity = false<br />
|mouse sensitivity notes = <br />
|mouse menu = true<br />
|mouse menu notes = <br />
|invert mouse y-axis = false<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = true<br />
|controller support notes = Has trouble identifying post-2002 controllers.<br />
|full controller = false<br />
|full controller notes = <br />
|controller remap = true<br />
|controller remap notes = DirectInput controllers only.<br />
|controller sensitivity = false<br />
|controller sensitivity notes= <br />
|invert controller y-axis = false<br />
|invert controller y-axis notes= <br />
|xinput controllers = unknown<br />
|xinput controllers notes = <br />
|xbox prompts = unknown<br />
|xbox prompts notes = <br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = unknown<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= unknown<br />
|tracked motion controllers notes = <br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = unknown<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|button prompts = Generic<br />
|button prompts notes = <br />
|controller hotplug = unknown<br />
|controller hotplug notes = <br />
|haptic feedback = unknown<br />
|haptic feedback notes = <br />
|simultaneous input = unknown<br />
|simultaneous input notes = <br />
}}<br />
<br />
==Audio settings==<br />
{{Image|Spider-Man (2001) Audio.png|In-game audio settings.}}<br />
{{Audio settings<br />
|separate volume = true<br />
|separate volume notes = Music and SFX, voice, movie.<br />
|surround sound = false<br />
|surround sound notes = Stereo and Mono only<br />
|subtitles = false<br />
|subtitles notes = <br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = false<br />
|mute on focus lost notes = <br />
|eax support = <br />
|eax support notes = <br />
}}<br />
<br />
==Issues unresolved==<br />
===Bug with "Chase Venom"===<br />
{{Image|Spider-Man (2001) Chase Venom In-Game Cutscene Bug.jpg|A demonstration of a bug that happens in a cut scene after Spider-Man chases Venom through a building. Spider-Man, after Venom leaps out of the building, follows a bugged path, causing him to turn right and jump into the wall he's facing to climb it for a few seconds.}}<br />
During the level "Chase Venom", Spider-Man must chase venom to a skyscraper, where-in the game plays an in-game cut scene of the two chasing each other through the skyscraper. There is a bug that causes Spider-Man to follow an improper path while chasing venom out of the building near the end, causing Spider-Man to become to far apart from Venom, causing a game-over. <br />
<br />
===Audio issues for specific instances===<br />
The game has trouble detecting specific audio drivers properly. For example, using Bluetooth headphones causes the audio become heavily distorted. The audio will mute for certain music and sounds in-game, but will blare the music on the menu, and any dialogue from characters in-game to the point of distortion. The loud audio also gets louder overtime, despite being turned down to the lowest setting in the audio menu.<br />
<br />
==Issues fixed==<br />
===Game over screen loop===<br />
{{--}} Playing at over 30 FPS breaks several in-game cutscenes forcing the game into a game over screen loop, making the game incompletable.<br />
<br />
{{Fixbox|description=Set game to 30 FPS|ref={{cn|date=July 2017}}|fix=<br />
See [[Glossary:Frame rate (FPS)#Frame rate capping|Frame rate capping]] to set a 30 FPS cap.<br />
}}<br />
<br />
===Fix joystick detection===<br />
{{Fixbox|description=Install GloSC|ref={{cn|date=July 2017}}|fix=<br />
# Download [https://github.com/Alia5/GloSC/releases/latest GloSC].<br />
# Run the installer and follow the on-screen directions.<br />
# Restart the computer when prompted.<br />
}}<br />
<br />
===Audio Looping===<br />
{{--}} Sometimes sounds will loop on modern systems, best example is on the Race to the Bugle level where you can get looping enemy grunts pretty easily. Background ambiance sound looping is normal of this port, and happens even on systems of the time.<br />
<br />
{{Fixbox|description=Set game exe to "Windows XP" compatibility mode|ref={{cn|date=Nov 2017}}|fix=<br />
# Right-click the <code>spiderman.exe</code>. From the drop-down menu, select '''Properties'''.<br />
# Once the window is open, select the '''Compatibility''' tab.<br />
# Select '''Windows XP Service Pack 2''' or '''Windows XP Service Pack 3''' and '''Apply''' changes.<br />
# Run the game.<br />
<br />
}}<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = 8<br />
|direct3d notes = <br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = <br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = <br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = false<br />
|windows exe notes = <br />
|mac os x powerpc app = true<br />
|macos intel 32-bit app = unknown<br />
|macos intel 64-bit app = unknown<br />
|macos app notes = <br />
|linux powerpc app = <br />
|linux 32-bit executable= <br />
|linux 64-bit executable= <br />
|linux executable notes = <br />
}}<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = 95, 98, ME, 2000<br />
|minCPU = Intel Pentium II 266 MHz<br />
|minRAM = 64 MB<br />
|minHD = 200 MB<br />
|minGPU = <br />
|minVRAM = 4 MB<br />
|minDX = 8.0a<br />
<br />
|recOS = <br />
|recCPU = <br />
|recRAM = <br />
|recHD = <br />
|recGPU = <br />
}}<br />
<br />
{{System requirements<br />
|OSfamily = Mac OS<br />
<br />
|minOS = 8.6<br />
|minCPU = <br />
|minRAM = <br />
|minHD = <br />
|minGPU = <br />
<br />
|recOS = <br />
|recCPU = <br />
|recRAM = <br />
|recHD = <br />
|recGPU = <br />
}}<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Crysis_3&diff=1044521
Crysis 3
2021-04-25T23:39:53Z
<p>99.56.95.122: /* Monetization */</p>
<hr />
<div>{{Infobox game<br />
|cover = Crysis 3 cover.jpg<br />
|developers = <br />
{{Infobox game/row/developer|Crytek}}<br />
{{Infobox game/row/developer|Crytek UK}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Electronic Arts}}<br />
|engines = <br />
{{Infobox game/row/engine|CryEngine 3}}<br />
|release dates= <br />
{{Infobox game/row/date|Windows|February 19, 2013}}<br />
|reception =<br />
{{Infobox game/row/reception|Metacritic|crysis-3|76}}<br />
{{Infobox game/row/reception|IGDB|crysis-3|74}}<br />
|taxonomy =<br />
{{Infobox game/row/taxonomy/series|Crysis}}<br />
|steam appid = 1282690<br />
|steam appid side = <br />
|gogcom id = <br />
|gogcom id side = <br />
|official site= <br />
|hltb = 2070<br />
|strategywiki = <br />
|mobygames = crysis-3<br />
|wikipedia = Crysis 3<br />
|winehq = 14984<br />
|license = commercial<br />
}}<br />
<br />
'''Key points'''<br />
{{++}} The PC version features high resolution textures, tessellation, high quality shadows and more PC-specific features.<br />
{{++}} The [[#Crysis 3 CVar Configurator|Crysis 3 CVar Configurator]] is an official tool for adjusting the field of view, disabling mouse acceleration and smoothing, and enabling borderless fullscreen windowed mode.<br />
<br />
'''General information'''<br />
{{mm}} [http://www.crysis.com/ Official Crysis Website]<br />
{{mm}} [http://www.crysis.com/forums/ Official Crysis Forums]<br />
{{mm}} [http://crysis.wikia.com/wiki/Crysis_Wiki Crysis Wiki] - A wiki for everything Crysis related<br />
{{mm}} [https://steamcommunity.com/app/1282690/discussions/ Steam Community Discussions]<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | Origin | 2 DVDs | | Windows }}<br />
{{Availability/row| Gamesplanet | 1230-1 | Origin | | | Windows }}<br />
{{Availability/row| Humble | crysis-3 | Origin | | | Windows }}<br />
{{Availability/row| Origin | crysis/crysis-3 | Origin | Digital Deluxe Edition also available. Included with {{Store feature|Origin Access Basic}}. | | Windows }}<br />
{{Availability/row| Steam | 1282690 | Steam, Origin | Digital Deluxe Edition. Included with {{store feature|EA Play}}. | | Windows }}<br />
}}<br />
{{ii}} All versions require {{DRM|Origin}}. {{Removed DRM|SecuROM|v8.13.0043}} was removed on March 14, 2021.<ref>{{Refurl|url=https://www.dsogaming.com/news/ea-has-finally-removed-securerom-from-crysis-3/|title=EA has finally removed SecuROM from Crysis 3 - DSOGaming|date=2021-03-18}}</ref><br />
<br />
==Monetization==<br />
{{DLC|<br />
{{DLC/row| The Lost Island | | Windows }}<br />
{{DLC/row| Overkill-Pack | Included with the Digital Deluxe Edition. | Windows }}<br />
{{DLC/row| Brawler-Pack | Included with the Digital Deluxe Edition. | Windows }}<br />
{{DLC/row| Stalker-Pack | Included with the Digital Deluxe Edition. | Windows }}<br />
{{DLC/row| Soundtrack | Included with the Digital Deluxe Edition. In lossless .WAV format. | Windows }}<br />
}}<br />
<br />
==Essential improvements==<br />
{{Image|Crysis_3_CVar_Configurator.png|2=[https://community.pcgamingwiki.com/files/file/1169-crysis-3-cvar-configurator/ Crysis 3 CVar Configurator] unlocks many options.}}<br />
<br />
===[https://community.pcgamingwiki.com/files/file/1169-crysis-3-cvar-configurator/ Crysis 3 CVar Configurator]===<br />
{{++}} An official configuration tool created by Crytek UK which lets you tweak game settings easily.<br />
Includes options:<br />
* Skip intro videos.<br />
* Disable depth of field.<br />
* [[#Video|Borderless fullscreen windowed]] mode.<br />
* [[#Video|Field of view (FOV)]].<br />
* [[#Input|Mouse acceleration and smoothing]].<br />
<br />
===[https://community.pcgamingwiki.com/files/file/1170-maldo-onthefly-for-crysis-3/ MaLDo OnTheFly utility]===<br />
{{ii}} MaLDo OnTheFly utility lets you change the graphics options within the game just by pressing a key, switch HUD on and off, change FOV and more from within the game.<br />
{{--}} Unofficial tool, which may result in multiplayer ban.<ref>[https://web.archive.org/web/20130505044111/http://maldotex.blogspot.com/2013/02/maldo-onthefly-for-crysis-3.html MaLDoHD for Crysis 2: MaLDo OnTheFly for Crysis 3]</ref><br />
<br />
==Game data==<br />
{{Image|Crysis 3 General.png|In-game general settings.}}<br />
<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{p|userprofile}}\Saved Games\Crysis3}}<br />
}}<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{p|userprofile}}\Saved Games\Crysis3\SaveGames\|{{P|game}}\Crysis 3\USER\SaveGames\}}<br />
}}<br />
<br />
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===<br />
{{Save game cloud syncing<br />
|discord = <br />
|discord notes = <br />
|epic games store = <br />
|epic games store notes = <br />
|gog galaxy = <br />
|gog galaxy notes = <br />
|origin = false<br />
|origin notes = <br />
|steam cloud = false<br />
|steam cloud notes = <br />
|uplay = <br />
|uplay notes = <br />
|xbox cloud = <br />
|xbox cloud notes = <br />
}}<br />
<br />
==Video==<br />
{{Image|Crysis 3 General Video.png|In-game general video settings.}}<br />
{{Image|Crysis 3 Advanced Video.png|In-game advanced video settings.}}<br />
{{Video<br />
|wsgf link = https://www.wsgf.org/dr/crysis-3/en<br />
|widescreen wsgf award = gold<br />
|multimonitor wsgf award = silver<br />
|ultrawidescreen wsgf award = silver<br />
|4k ultra hd wsgf award = unsupported<br />
|widescreen resolution = true<br />
|widescreen resolution notes= <br />
|multimonitor = true<br />
|multimonitor notes = <br />
|ultrawidescreen = true<br />
|ultrawidescreen notes = <br />
|4k ultra hd = true<br />
|4k ultra hd notes = <ref>[https://www.youtube.com/watch?v=Ulf0uXOjDUo Real 4K: Crysis 3 - YouTube]</ref><br />
|fov = hackable<br />
|fov notes = Default is 55° vertical. Use [[#Crysis 3 CVar Configurator|Crysis 3 CVar Configurator]].<br />
|windowed = true<br />
|windowed notes = <br />
|borderless windowed = hackable<br />
|borderless windowed notes = Use [[#Crysis 3 CVar Configurator|Crysis 3 CVar Configurator]].<br />
|anisotropic = true<br />
|anisotropic notes = Up to 16 samples.<br />
|antialiasing = true<br />
|antialiasing notes = [[TXAA]] (Nvidia only)<ref>[http://hardocp.com/article/2013/03/12/crysis_3_video_card_performance_iq_review/ Crysis 3 Video Card Performance and IQ Review - HARDOCP]</ref>, [[FXAA]], [[SMAA]] and [[MSAA]].<br />
|vsync = true<br />
|vsync notes = <br />
|60 fps = true<br />
|60 fps notes = <br />
|120 fps = true<br />
|120 fps notes = No frame rate or refresh rate cap.<ref>[http://120hz.net/showthread.php?3258-New-120Hz-Games-Report New 120Hz Games Report]</ref><br />
|hdr = unknown<br />
|hdr notes = <br />
|color blind = unknown<br />
|color blind notes = <br />
}}<br />
<br />
==Input==<br />
{{Image|Crysis 3 Remapping.png|In-game key map settings.}}<br />
{{Image|Crysis 3 General Gamepad.png|In-game general gamepad settings.}}<br />
{{Image|Crysis 3 Gamepad Layout Player.png|In-game gamepad layout settings for the player.}}<br />
{{Image|Crysis 3 Gamepad Layout Vehicle.png|In-game gamepad layout settings for vehicles.}}<br />
{{Input<br />
|key remap = true<br />
|key remap notes = Hacking is hardcoded to the "H" key and cannot be rebound.<br />
|acceleration option = hackable<br />
|acceleration option notes = Use [[#Crysis 3 CVar Configurator|Crysis 3 CVar Configurator]].<br />
|mouse sensitivity = true<br />
|mouse sensitivity notes = <br />
|mouse menu = true<br />
|mouse menu notes = <br />
|invert mouse y-axis = true<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = true<br />
|controller support notes = XInput controllers only.<br />
|full controller = true<br />
|full controller notes = <br />
|controller remap = false<br />
|controller remap notes = Can only switch between pre-set layouts.<br />
|controller sensitivity = true<br />
|controller sensitivity notes= <br />
|invert controller y-axis = true<br />
|invert controller y-axis notes= <br />
|xinput controllers = true<br />
|xinput controllers notes = <br />
|xbox prompts = true<br />
|xbox prompts notes = <br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = false<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= false<br />
|tracked motion controllers notes = <br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = false<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|controller hotplug = true<br />
|controller hotplug notes = <br />
|haptic feedback = true<br />
|haptic feedback notes = <br />
|simultaneous input = unknown<br />
|simultaneous input notes = <br />
}}<br />
<br />
==Audio==<br />
{{Image|Crysis 3 Audio.png|In-game audio settings.}}<br />
{{Audio<br />
|separate volume = true<br />
|separate volume notes = <br />
|surround sound = true<br />
|surround sound notes = Up to 7.1 output<ref>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref><br />
|subtitles = true<br />
|subtitles notes = <br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = true<br />
|mute on focus lost notes = <br />
|eax support = <br />
|eax support notes = <br />
}}<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = French<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Hungarian<br />
|interface = hackable<br />
|audio = false<br />
|subtitles = hackable<br />
|notes = Fan translation, [https://magyaritasok.info.hu/wpdm-package/crysis-3/ #1], [https://magyaritasok.hu/magyaritasok/crysis-3/crysis-3/2550 #2].<br />
|fan = true<br />
}}<br />
{{L10n/switch<br />
|language = Italian<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Japanese<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Polish<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Russian<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Spanish<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Turkish<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
}}<br />
<br />
==Network==<br />
{{Network/Multiplayer<br />
|local play = <br />
|local play players = <br />
|local play modes = <br />
|local play notes = <br />
|lan play = false<br />
|lan play players = <br />
|lan play modes = <br />
|lan play notes = <br />
|online play = true<br />
|online play players = 16<br />
|online play modes = <br />
|online play notes = <br />
|asynchronous = <br />
|asynchronous notes = <br />
}}<br />
<br />
{{Network/Connections<br />
|matchmaking = true<br />
|matchmaking notes = May not work reliably.<br />
|p2p = false<br />
|p2p notes = <br />
|dedicated = true<br />
|dedicated notes = <br />
|self-hosting = false<br />
|self-hosting notes = Servers must be rented from approved providers.<br />
|direct ip = false<br />
|direct ip notes = <br />
}}<br />
<br />
{{Network/Ports<br />
|tcp = 80, 443, 9988, 25650-25780, 17502, 42127, 64100-64110<br />
|udp = 3659, 10000-10100, 25650-25780, 64100-64110<br />
|upnp = unknown<br />
}}<br />
<br />
==VR support==<br />
{{VR support<br />
|gg3d name = <br />
|native 3d gg3d award = <br />
|nvidia 3d vision gg3d award = <br />
|tridef 3d gg3d award = <br />
|iz3d gg3d award = <br />
|native 3d = unknown<br />
|native 3d notes = <br />
|nvidia 3d vision = hackable<br />
|nvidia 3d vision notes = See [http://helixmod.blogspot.com/2015/08/crysis-3-dx11.html Helix Mod: Crysis 3].<br />
|tridef 3d = unknown<br />
|tridef 3d notes = <br />
|iz3d = unknown<br />
|iz3d notes = <br />
|vorpx = true<br />
|vorpx modes = G3D,DirectVR<br />
|vorpx notes = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list].<br />
|htc vive = <br />
|htc vive notes = <br />
|oculus rift = <br />
|oculus rift notes = <br />
|osvr = <br />
|osvr notes = <br />
|keyboard-mouse = <br />
|keyboard-mouse notes = <br />
|3rd space gaming vest = <br />
|3rd space gaming vest notes = <br />
|novint falcon = <br />
|novint falcon notes = <br />
|trackir = <br />
|trackir notes = <br />
|tobii eye tracking = <br />
|tobii eye tracking notes = <br />
|play area seated = <br />
|play area seated notes = <br />
|play area standing = <br />
|play area standing notes = <br />
|play area room-scale = <br />
|play area room-scale notes = <br />
}}<br />
<br />
==Issues unresolved==<br />
===Multiplayer crash at 99% loading===<br />
<br />
==Issues fixed==<br />
==='Cryengine error' and 'DXGI_ERROR_DEVICE_REMOVED'===<br />
{{ii}} Problem is normally caused by faulty or underpowered power supply, or overworked graphics card.<br />
<br />
{{Fixbox|description=Underclock graphics card|ref=<ref>http://www.mycrysis.com/forums/viewtopic.php?f=65&t=59113</ref>}}<br />
<br />
{{Fixbox|description=Increase fan speed|ref=<ref>http://www.mycrysis.com/forums/viewtopic.php?f=65&t=59113</ref>}}<br />
<br />
{{Fixbox|description=Downgrade drivers, from 314.07 to 302.80 Driver, the first driver without WHQL|ref={{cn|date=October 2016}}}}<br />
<br />
{{Fixbox|description=AMD GPUs - add power/wattage to graphics card|ref=<ref>http://www.mycrysis.com/forums/viewtopic.php?f=65&t=61185&p=618646&hilit=overpower+graphics#p618646</ref>}}<br />
<br />
===Memory allocation error on 2GB RAM===<br />
{{ii}} Every time when level ends with outro, game needs at least 600-700 MB of free RAM on '''low details''', to not show the error during first loading of a next level.<br />
<br />
{{Fixbox|description=Install Smart RAM from IObit|ref={{cn|date=October 2016}}|fix=<br />
When game shows ending section cutscene on the level:<br />
* Set low details. <br />
* Use option "deep cleaning" in Smart RAM.<br />
* In result of deep cleaning option, big amount of RAM is freed. <br />
* You'll encounter short unresponsibility of the system (according to working of versions of the Smart RAM to at least versions till ~August 2016).<br />
* When computer will be responsive again, just come back to the game.<br />
* You can normally change the details, immediately after first loading of a level.<br />
* Since now, game loads normally during the whole level, without any problem, till the next one.<br />
<br />
Similar functionality can have CleanMem, but not tested.<br />
<br />
{{ii}} Possibly using [https://ntcore.com/?page_id=371 NTCore 4GB patcher] may fix the issue, like its use was recommended for Crysis 2.<br />
}}<br />
<br />
===Stuck installation===<br />
{{Fixbox|description=Reboot Origin into safe mode|ref=<ref>http://www.mycrysis.com/forums/viewtopic.php?f=65&t=59254</ref>|fix=<br />
# Reboot [[Origin]] into safe mode.<br />
# Reload game.<br />
}}<br />
<br />
===Hacking finishes with no result===<br />
{{ii}} There is a problem with ingame hacking mechanics, where successful hacking will end in no expected result. Example: hacking tutorial will not end, door will not open shortly after single player campaign starts.<br />
<br />
{{Fixbox|description=Unbind F key|ref={{cn|date=October 2016}}|fix=<br />
There seems to be problem with binding F key. Keep F key unbound or bind it to USE action.<br />
}}<br />
<br />
===Game crashes===<br />
{{Fixbox|description=PlayerProfiles CGameContext&#58;:StartGame: No Users Logged In|ref={{cn|date=October 2016}}|fix=<br />
The game may crash with the above error message when launching a campaign mission. Launch <code>Crysis3.exe</code> as an administrator to avoid this.<ref>http://www.mycrysis.com/forums/viewtopic.php?f=64&t=61154</ref><br />
}}<br />
===FPS issues on AMD cards===<br />
{{ii}} Games based on CryEngine have decreased performance on Windows 10 vs 7 on AMD cards<ref>https://ithardware.pl/testyirecenzje/narzut_sterownikow_amd_nvidia_dawniej_i_dzis_test_porownawczy-9370.html</ref>. Consider using Windows 7 along with TimerTool set to 0.5ms for the best performance<ref>https://www.youtube.com/watch?v=_hcuYiqib9I&t=365</ref> (also on Windows 8). Vega series GPUs also perform worse than RX series on Windows 10 in CryEngine games in comparison to Windows 7<ref>https://ithardware.pl/testyirecenzje/narzut_sterownikow_amd_nvidia_dawniej_i_dzis_test_porownawczy-9370.html</ref>.<br />
<br />
===Crash to desktop when using MSI Afterburner's On Screen Display===<br />
{{Fixbox|description=Config file edit|ref=<ref>[http://www.overclock.net/t/1317026/cant-get-my-afterburner-osd-to-work-in-crysis-solved#post_18398215 Can't get my afterburner OSD to work in crysis (Solved)]</ref>|fix=<br />
# Open the MSI On-Screen Display Server program (RivaTuner Statistics Server).<br />
# Click the plus sign (or newly "add" button) and navigate to where you installed Crysis 3 and add Crysis3.exe<br />
# Once you have that added go to <code>C:\Program Files (x86)\RivaTuner Statistics Server\Profiles</code><br />
# Edit <code>Crysis3.exe.cfg</code><br />
# Change <code>EnableDynamicOffsetDetection=0</code> to <code>EnableDynamicOffsetDetection=1</code><br />
# Change <code>HookDirectDraw=0</code> to <code>HookDirectDraw=1</code><br />
}}<br />
<br />
===The game is capped to 100 or 64 FPS even with VSync disabled===<br />
{{Fixbox|description=Enable ultra low latency mode<ref>[https://forums.guru3d.com/threads/why-does-ultra-low-latency-mode-fix-stuttering-in-some-games-ryse-son-of-rome-for-example.432504/]</ref>||fix=<br />
#Go to the Nvidia control panel, enable Ultra Low Latency Mode for Crysis 3 in the "Manage 3D Settings" tab and press Apply.<br />
}}<br />
{{Fixbox|description=Apply RTSS framerate limiter<ref>[https://www.reddit.com/r/Crysis/comments/j1dt15/crysis_2_and_3_locked_at_65fps/gr10x0z/ Crysis 2 and 3 locked at 65fps]</ref><ref>{{Refcheck|user=Vlad 54rus|date=2021-03-23|comment=}}</ref>||fix=<br />
# Download and install [https://www.guru3d.com/files_details/rtss_rivatuner_statistics_server_download.html RivaTuner Statistics Server].<br />
# Run it.<br />
# Click the "add" button and navigate to where you installed Crysis 3 and add Crysis3.exe.<br />
# Set framerate limiter to any number (e.g. 200).<br />
# Minimize (don't close) the program.<br />
}}<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = 11<br />
|direct3d notes = <br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = <br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = 5<br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = false <br />
|windows exe notes = <ref>https://gamefaqs.gamespot.com/boards/916373-pc/68312439</ref><br />
|macos 32-bit app = <br />
|macos 64-bit app = <br />
|macos app notes = <br />
|linux 32-bit executable= <br />
|linux 64-bit executable= <br />
|linux executable notes = <br />
}}<br />
<br />
===Middleware===<br />
{{Middleware<br />
|physics = <br />
|physics notes = <br />
|audio = FMOD, Speex<br />
|audio notes = <br />
|interface = FreeType, Scaleform<br />
|interface notes = <br />
|input = <br />
|input notes = <br />
|cutscenes = <br />
|cutscenes notes = <br />
|multiplayer = <br />
|multiplayer notes= <br />
}}<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = Vista<br />
|minCPU = Intel Core 2 Duo 2.4 GHz (E6600)<br />
|minCPU2 = AMD Athlon 64 X2 2.7 GHz (5200+)<br />
|minRAM = 2 GB <br/>3 GB (Vista)<br />
|minHD = 16 GB<br />
|minGPU = Nvidia GeForce GTS 450<br />
|minGPU2 = ATI Radeon HD 5770<br />
|minVRAM = 1 GB<br />
|minDX = 11<br />
|minSM = 5<br />
<br />
|recOS = 7, 8, 8.1<br />
|recCPU = Intel Core i3-530<br />
|recCPU2 = AMD Phenom II X2 565<br />
|recRAM = 4 GB<br />
|recGPU = Nvidia GeForce GTX 560<br />
|recGPU2 = ATI Radeon HD 5870<br />
|recVRAM = 1 GB<br />
|recDX = <br />
|notes = {{ii}} Hi-performance specifications: 8 GB, Intel Core i7-2600k or AMD Bulldozer FX4150 with AMD Radeon HD7970 or Nvidia GeForce GTX 680.<ref>http://www.crysis.com/us/crysis-3/buy</ref><br />
}}<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Crysis_2&diff=1044520
Crysis 2
2021-04-25T23:34:21Z
<p>99.56.95.122: /* Input */</p>
<hr />
<div>{{Infobox game<br />
|cover = Crysis 2 cover.jpg<br />
|developers = <br />
{{Infobox game/row/developer|Crytek}}<br />
{{Infobox game/row/developer|Crytek UK|Multiplayer}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Electronic Arts}}<br />
|engines = <br />
{{Infobox game/row/engine|CryEngine 3}}<br />
|release dates= <br />
{{Infobox game/row/date|Windows|March 22, 2011}}<br />
|reception =<br />
{{Infobox game/row/reception|Metacritic|crysis-2|86}}<br />
{{Infobox game/row/reception|IGDB|crysis-2|87}}<br />
|taxonomy =<br />
{{Infobox game/row/taxonomy/series|Crysis}}<br />
|steam appid = 108800<br />
|steam appid side = 99830<br />
|gogcom id = <br />
|gogcom id side = <br />
|official site= <br />
|hltb = 2069<br />
|igdb = <br />
|strategywiki = Crysis 2<br />
|mobygames = crysis-2<br />
|wikipedia = Crysis 2<br />
|winehq = 12827<br />
|license = commercial<br />
}}<br />
<br />
'''Key points'''<br />
{{++}} PC version features high resolution textures, tessellation, high quality shadows and more PC-specific features.<br />
<br />
'''General information'''<br />
{{mm}} [http://www.crysis.com/us Crysis Website]<br />
{{mm}} [http://www.mycrysis.com/forums/index.php MyCrysis Forums]<br />
{{mm}} [http://crysis.wikia.com/wiki/Crysis_Wiki Crysis Wiki] - A wiki for everything Crysis related<br />
{{mm}} [https://steamcommunity.com/app/108800/discussions/ Steam Community Discussions]<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | activation, actlimit | TAGES {{DRM|SolidShield}}. | Origin | Windows }}<br />
{{Availability/row| Gamesplanet | 1260-1 | Origin | Maximum Edition. | | Windows }}<br />
{{Availability/row| Humble | crysis-2-maximum-edition | Origin | Maximum Edition. Region locked in Latin America. | | Windows }}<br />
{{Availability/row| Origin | crysis/crysis-2 | Origin | Maximum Edition. Included with {{Store feature|Origin Access Basic}}.<br/>Has {{Removed DRM|SolidShield}} removed. | | Windows }}<br />
{{Availability/row| Steam | 108800 | Steam | Maximum Edition. Included with {{store feature|EA Play}}. | | Windows }}<br />
{{Availability/row| Steam | 99830 | Steam, actlimit | TAGES {{DRM|SolidShield}}, 5 machine limit. | Origin | Windows | unavailable }}<br />
}}<br />
{{ii}} The original edition of Crysis 2 on Steam carries TAGES {{DRM|SolidShield}} with a 5 machine limit, while the Maximum Edition contains SteamStub DRM in addition to SolidShield, although the SolidShield wrapping seems inert.{{cn|date=March 2018}}<br />
<br />
==Essential improvements==<br />
===Skip intro videos===<br />
{{Fixbox|description=Edit system.cfg<ref>{{Refcheck|user=Threeson|date=2021-03-03}}</ref>|fix=<br />
# Go to the installation folder.<br />
# Open {{file|system.cfg}} with Notepad.<br />
# Write <code>g_skipIntro = 1</code> at the end of the file.<br />
}}<br />
<br />
===Skip log in screen===<br />
{{Fixbox|description=Edit game.cfg<ref>{{Refcheck|user=Threeson|date=2021-03-03}}</ref>|fix=<br />
# Go to {{file|{{p|userprofile}}\Saved Games\Crysis2\}}<br />
# Open {{file|game.cfg}} with Notepad (or create if it doesn't exist).<br />
# Add <code>g_enableInitialLoginScreen = 0</code> to the file.<br />
}}<br />
<br />
===How to change the in-game language===<br />
{{ii}} Crysis 2 auto-detects your Operating System's language and uses it without asking.<br />
<br />
{{Fixbox|description=If you want to play Crysis in English instead of your own locale|ref={{cn|date=July 2016}}|fix=<br />
# Go to the installation folder.<br />
# Open {{file|system.cfg}}.<br />
# Change the last line to: <code> g_language = English</code><br />
}}<br />
<br />
===Patches===<br />
Patch 1.9 prepares Crysis 2 for DX11 features and high-resolution textures. Each need to be downloaded and installed separately from the 1.9 patch. They are both included in the Maximum Edition.<br />
<br />
Patch 1.9 can be downloaded from [http://international.download.nvidia.com/geforce-com/international/patches/crysis2dx11uu/Crysis2Patch19.exe here].<br />
<br />
====DirectX 11 Ultra Upgrade====<br />
{{ii}} The DirectX 11 Ultra Upgrade can be downloaded [http://international.download.nvidia.com/geforce-com/international/patches/crysis2dx11uu/Crysis2Directx11UltraUpgrade.exe here].<br />
{{ii}} Included in Maximum Edition.<br />
<br />
; Features<br />
With this package the following DX11 exclusive features will be activated:<br />
<br />
* Tessellation + Displacement Mapping<br />
* Realistic Shadows with Variable Penumbra<br />
* High Quality HDR Motion Blur<br />
* Sprite Based Bokeh Depth of Field<br />
* Parallax Occlusion Mapping<br />
* Particles Motion Blur, Shadows and Art Updates<br />
* Water Rendering improvements and using Tessellation + Displacement Mapping<br />
<br />
; Requirements<br />
*DX11 compatible graphics card with 768 MB Video Memory<br />
*545 MB HD space<br />
<br />
====High-Resolution Textures====<br />
{{ii}} The High-Res Texture Pack can be downloaded [http://international.download.nvidia.com/geforce-com/international/patches/crysis2dx11uu/Crysis2HighResolutionTexturePack.exe here].<br />
{{ii}} Included in Maximum Edition.<br />
<br />
; Features<br />
The High-Resolution Texture Pack doubles the fidelity of many of the game's art assets.<br />
<br />
; Requirements<br />
* 64-bit operating system<br />
* DirectX 9-compatible graphics card with 768 MB Video Memory<br />
<br />
===[http://www.ntcore.com/4gb_patch.php NTCore 4GB Patch]===<br />
{{++}} Crysis 2 is very memory intensive. This app improves performance for Crysis 2 on 64-bit Windows systems with more than 2GB RAM by allowing it to access up to 4GB RAM.<br />
<br />
===Modifications===<br />
====BlackFire's Mod 2 and MaLDo HD Textures====<br />
For those who truly want to push Crysis 2's graphical fidelity to its limits, BlackFire's Mod 2 and MaLDo HD serves their needs. Note that BlackFire's Mod 2 require thes MaLDo HD mod to be installed and properly configured, on the other hand the MaLDo HD mod can be used alone as it's meant to improve the vanilla game with higher quality textures, model and bugfixes, a variety of game tweaks etc.<br />
<br />
A step by step list of instructions for BlackFire's mod is available at the [https://www.moddb.com/mods/blackfires-mod-2/downloads/blackfires-mod-2-full-compatible-with-maldohdv4 mod file's description on ModDB].<br />
<br />
Most of the download links for the MaLDo HD mod on the [http://maldotex.blogspot.com/2013/02/maldohd-40-final-version.html original blog page] are dead. The files can be found elsewhere though, e.g. [https://www.moddb.com/mods/maldohd-mod-40 over at Mod DB] and [https://www.gamepressure.com/download.asp?ID=42982 over at gamepressure].<br />
<br />
==Game data==<br />
{{Image|Crysis 2 General.png|In-game general settings.}}<br />
<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{p|userprofile}}\Saved Games\Crysis2\}}<br />
}}<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{p|userprofile}}\Saved Games\Crysis2\SaveGames\}}<br />
}}<br />
{{ii}} Every automatic checkpoint save made in the game is saved as a permanent save file. There is no way to delete these files in-game, nor are they ever overwritten on subsequent playthroughs. These files can add up to several hundred megabytes worth of permanent save files if playing through the single-player campaign more than once.<br />
<br />
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===<br />
{{Save game cloud syncing<br />
|discord = <br />
|discord notes = <br />
|epic games store = <br />
|epic games store notes = <br />
|gog galaxy = <br />
|gog galaxy notes = <br />
|origin = true<br />
|origin notes = {{cn|NA only?}}<br />
|steam cloud = false<br />
|steam cloud notes = <br />
|uplay = <br />
|uplay notes = <br />
|xbox cloud = <br />
|xbox cloud notes = <br />
}}<br />
<br />
==Video==<br />
{{Image|Crysis 2 General Video.png|In-game general video settings.}}<br />
{{Image|Crysis 2 Advanced Video.png|In-game advanced video settings.}}<br />
{{Video<br />
|wsgf link = https://www.wsgf.org/dr/crysis-2/en<br />
|widescreen wsgf award = silver<br />
|multimonitor wsgf award = silver<br />
|ultrawidescreen wsgf award = silver<br />
|4k ultra hd wsgf award = incomplete<br />
|widescreen resolution = true<br />
|widescreen resolution notes= <br />
|multimonitor = true<br />
|multimonitor notes = <br />
|ultrawidescreen = true<br />
|ultrawidescreen notes = <br />
|4k ultra hd = true<br />
|4k ultra hd notes = <br />
|fov = hackable<br />
|fov notes = Default is 55° vertical. See [[#Field of view (FOV)|Field of view (FOV)]].<br />
|windowed = true<br />
|windowed notes = <br />
|borderless windowed = false<br />
|borderless windowed notes = <br />
|anisotropic = always on<br />
|anisotropic notes = Always enabled (x8).{{cn|date=June 2019}}<br />
|antialiasing = true<br />
|antialiasing notes = <br />
|vsync = true<br />
|vsync notes = <br />
|60 fps = true<br />
|60 fps notes = <br />
|120 fps = true<br />
|120 fps notes = See [[#Run the game at screen refresh rate|Run the game at screen refresh rate]].<br />
|hdr = unknown<br />
|hdr notes = <br />
|color blind = unknown<br />
|color blind notes = <br />
}}<br />
<br />
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===<br />
{{ii}} This game uses vertical FOV. See [http://themetalmuncher.github.io/fov-calc/ FOV Calculator] for help.<br />
<br />
{{Fixbox|description=Change FOV|ref=<ref name="h3xed">[https://www.h3xed.com/pc-gaming/crysis-2-fov-mouse-accel-motion-blur-fix Crysis 2 FOV, Mouse Accel & Motion Blur Fix - H3XED]</ref>{{cn|date=July 2016|what are the default values of each variable?}}|fix=<br />
# Create an <code>autoexec.cfg</code> file in the installation folder.<br />
# Add <code>cl_FOV = 55</code>, which controls the main game world FOV.<br />
# Add <code>r_DrawNearFOV = 55</code>, which controls the viewmodel FOV.<br />
# Add <code>pl_movement.power_sprint_targetFOV = 55</code>, which controls the FOV used only when you sprint.<br />
# Change the default values of <code>55</code> to the desired FOV.<br />
'''Note'''<br />
{{--}} Not a permanent solution. The viewmodel FOV resets to its default value randomly after a few minutes or during certain actions such as dying, and there's some chance the camera/sprint FOV might reset at certain points as well.<br />
}}<br />
<br />
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===<br />
{{Fixbox|description=Disable AA|ref=<ref name="h3xed"/>|fix=<br />
# Create an <code>autoexec.cfg</code> file in the installation folder.<br />
# Add the following lines.<br />
<pre><br />
r_PostMSAA=0<br />
r_UseEdgeAA=0<br />
</pre><br />
}}<br />
<br />
==Input==<br />
{{Image|Crysis 2 Remapping.png|In-game key map settings.}}<br />
{{Image|Crysis 2 Mouse.png|In-game mouse settings.}}<br />
{{Image|Crysis 2 General Gamepad.png|In-game general gamepad settings.}}<br />
{{Image|Crysis 2 Gamepad Layout Player.png|In-game gamepad layout settings for the player.}}<br />
{{Image|Crysis 2 Gamepad Layout Vehicle.png|In-game gamepad layout settings for vehicles.}}<br />
{{Input<br />
|key remap = true<br />
|key remap notes = <br />
|acceleration option = true<br />
|acceleration option notes = <br />
|mouse sensitivity = true<br />
|mouse sensitivity notes = <br />
|mouse menu = true<br />
|mouse menu notes = <br />
|invert mouse y-axis = true<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = true<br />
|controller support notes = XInput controllers only.<br />
|full controller = true<br />
|full controller notes = <br />
|controller remap = false<br />
|controller remap notes = Can only switch between pre-set layouts.<br />
|controller sensitivity = true<br />
|controller sensitivity notes= <br />
|invert controller y-axis = true<br />
|invert controller y-axis notes= <br />
|xinput controllers = true<br />
|xinput controllers notes = <br />
|xbox prompts = true<br />
|xbox prompts notes = Xbox 360 prompts.<br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = false<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= false<br />
|tracked motion controllers notes = <br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = false<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|controller hotplug = unknown<br />
|controller hotplug notes = <br />
|haptic feedback = true<br />
|haptic feedback notes = <br />
|simultaneous input = unknown<br />
|simultaneous input notes = <br />
|steam input api = unknown<br />
|steam input api notes = <br />
|steam hook input = unknown<br />
|steam hook input notes = <br />
|steam input presets = unknown<br />
|steam input presets notes = <br />
|steam controller prompts = unknown<br />
|steam controller prompts notes = <br />
|steam cursor detection = unknown<br />
|steam cursor detection notes = <br />
}}<br />
<br />
==Audio==<br />
{{Image|Crysis 2 Audio.png|In-game audio settings.}}<br />
{{Audio<br />
|separate volume = true<br />
|separate volume notes = <br />
|surround sound = true<br />
|surround sound notes = Up to 7.1 output<ref>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref><br />
|subtitles = true<br />
|subtitles notes = <br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = true<br />
|mute on focus lost notes = <br />
|eax support = <br />
|eax support notes = <br />
}}<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Traditional Chinese<br />
|interface = true<br />
|audio = unknown<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Czech<br />
|interface = true<br />
|audio = unknown<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = French<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Hungarian<br />
|interface = hackable<br />
|audio = false<br />
|subtitles = hackable<br />
|notes = [https://magyaritasok.hu/magyaritasok/crysis-2/crysis-2/1246 Fan translation]<br />
|fan = true<br />
}}<br />
{{L10n/switch<br />
|language = Italian<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Japanese<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Polish<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Brazilian Portuguese<br />
|interface = hackable<br />
|audio = false<br />
|subtitles = hackable<br />
|fan = true<br />
|notes = Fan translation, [https://tribogamer.com/traducoes/49_traducao-do-crysis-2-para-portugues-do-brasil.html download].<br />
}}<br />
{{L10n/switch<br />
|language = Russian<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Spanish<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Turkish<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
}}<br />
<br />
==Network==<br />
{{Network/Multiplayer<br />
|local play = <br />
|local play players = <br />
|local play modes = <br />
|local play notes = <br />
|lan play = false<br />
|lan play players = <br />
|lan play modes = <br />
|lan play notes = <br />
|online play = true<br />
|online play players = 16<br />
|online play modes = <br />
|online play notes = Online server browser stopped working on May 31, 2014.<ref name="GameSpy">[https://web.archive.org/web/20171114201548/http://www.crysis.com/forums/viewtopic.php?f=21&t=69126 Crysis - Official Community • View topic - Crysis and Crysis 2 PC Multiplayer Modes Set to Shut Down]</ref><br />
|asynchronous = <br />
|asynchronous notes = <br />
}}<br />
<br />
{{Network/Connections<br />
|matchmaking = true<br />
|matchmaking notes = <br />
|p2p = true<br />
|p2p notes = <br />
|dedicated = true<br />
|dedicated notes = <br />
|self-hosting = true<br />
|self-hosting notes = Use the [https://web.archive.org/web/20140721040857/http://www.crydev.net/dm_eds/files/General_Downloads/Crysis_2_Community_Dedicated_Server_1.9.zip Crysis 2 Community Dedicated Server Package].<br />
|direct ip = true<br />
|direct ip notes = <br />
}}<br />
<br />
{{Network/Ports<br />
|tcp = 80, 2891, 2990, 6667, 29900, 64100<br />
|udp = 27900-27901, 64100<br />
|upnp = unknown<br />
}}<br />
<br />
==VR support==<br />
{{VR support<br />
|gg3d name = Crysis 2<br />
|native 3d gg3d award = platinum<br />
|nvidia 3d vision gg3d award = <br />
|tridef 3d gg3d award = <br />
|iz3d gg3d award = <br />
|native 3d = true<br />
|native 3d notes = <br />
|nvidia 3d vision = true<br />
|nvidia 3d vision notes = See [http://helixmod.blogspot.com/2015/08/crysis-2-dx11.html Helix Mod: Crysis 2] for better 3D support.<br />
|tridef 3d = unknown<br />
|tridef 3d notes = <br />
|iz3d = unknown<br />
|iz3d notes = <br />
|vorpx = true<br />
|vorpx modes = 2D<br />
|vorpx notes = Officialy supported game. See [https://www.vorpx.com/supported-games/ vorpx game list] <code>Note:</code> Game is on the official list but not yet confirmed to be 3D.<br />
|htc vive = <br />
|htc vive notes = <br />
|oculus rift = <br />
|oculus rift notes = <br />
|osvr = <br />
|osvr notes = <br />
|keyboard-mouse = true<br />
|keyboard-mouse notes = <br />
|3rd space gaming vest = true<br />
|3rd space gaming vest notes = <br />
|novint falcon = <br />
|novint falcon notes = <br />
|trackir = <br />
|trackir notes = <br />
|tobii eye tracking = <br />
|tobii eye tracking notes = <br />
|play area seated = <br />
|play area seated notes = <br />
|play area standing = <br />
|play area standing notes = <br />
|play area room-scale = <br />
|play area room-scale notes = <br />
}}<br />
<br />
==Issues unresolved==<br />
===Statistic screen===<br />
The statistic-screen in the menu displays that 13 weapon-attachments are findable in single-player but in fact there are only 12. Therefore, it is not possible to achieve "100%".<br />
<br />
==Issues fixed==<br />
===High sensitivity when using assault scope===<br />
{{ii}} When aiming down sights with assault scope mounted on any weapon, the sensitivity will be a lot higher than the one set in the game settings.<br />
<br />
{{Fixbox|description=Use [https://steamcommunity.com/app/108800/discussions/0/864976115322792173/#c1696046342857802189 this mod]|ref=<ref>[https://steamcommunity.com/app/108800/discussions/0/864976115322792173 ADS sensitivity :: Crysis 2 Maximum Edition General Discussions]</ref>|fix=<br />
}}<br />
<br />
===Extreme lag while using Nvidia graphics===<br />
{{ii}} When playing Crysis 2 on an Nvidia card, there can be extreme and unexpected lag in the single-player or multiplayer campaign. This is very noticeable while navigating the menu, something that should be instantaneous and direct. If you experience this lag, try switching to windowed mode ({{key|Alt|Enter}}). If this lag now disappears and gameplay is suddenly fast again, the solution is this:<br />
<br />
{{Fixbox|description=Use display scaling|ref={{cn|date=October 2016}}|fix=<br />
# Open the Nvidia Control Panel program<br />
# Go to Display > Adjust desktop size and position<br />
# If necessary, for step 1, select your main display<br />
# At step 2, view the Scaling tab<br />
# Select '''No scaling''' <br />
# Select '''Perform scaling on: Display'''<br />
<br />
'''Notes'''<br />
{{ii}} Make sure your display is capable of scaling the game resolution to its native resolution, if you like to game at weird resolutions. GPU scaling is very useful but under Crysis 2, it introduces an extreme form of lag. Now, play Crysis 2 and see if you notice the difference.<br />
{{ii}} This game does not appear to like the [[Controller:Xbox One Controller|Xbox One Controller]] and will cause severe lag on launch. If you happen to have one plugged in, ''disconnect it''.{{CN|date=August 2015}}<br />
}}<br />
<br />
===Crash to desktop at startup===<br />
{{ii}} The game may freeze up and crash to the desktop without any errors.<br />
<br />
{{Fixbox|description=Disable Lucid Virtu MVP 2.0|ref={{cn|date=October 2016}}|fix=<br />
}}<br />
<br />
===Run the game at screen refresh rate===<br />
{{--}} The game may cap the framerate at 24 to 60 fps (the monitor's lowest refresh rate). This can mean stuttering and lower framerate than the GPU is capable of.<ref>[https://web.archive.org/web/20170524143553/http://forums.steampowered.com/forums/showthread.php?t=1955171 Monitor switches to 24hz when playing Crysis 2 - Steam Users' Forums]</ref><br />
<br />
{{Fixbox|description=Override refresh rate set by game|ref=<ref>{{Refcheck|user=Keith|date=2020-04-29|comment=}}</ref>|fix=<br />
# Download [https://github.com/bo3b/3Dmigoto/releases 3Dmigoto].<br />
# Copy the files in the <code>x32</code> folder to <code>{{p|game}}\bin32\</code>.<br />
# Open <code>d3dx.ini</code>.<br />
# Change <code>;refresh_rate=60</code> to the desired value, and remove the semicolon (e.g. <code>refresh_rate=144</code>).<br />
# Change <code>hunting=1</code> to <code>;hunting=1</code> by adding a semicolon.<br />
# Save the changes and close the file.<br />
}}<br />
{{Fixbox|description=Run in DirectX 9|ref=<ref name="2017-12-05">{{Refcheck|user=Keith|date=2017-12-05}}</ref>}}<br />
<br />
===Windows Defender detects malware-like activity in Crysis 2===<br />
{{ii}} The game will close shortly after starting, and Windows Defender / Microsoft Security Essentials will report to have blocked activity of "VirTool:Win32/CeeInject.gen!FG" malware. However, this is a false positive.<br />
<br />
{{Fixbox|description=Add the Crysis 2 folder to the exclusion list|ref=<ref>[https://support.microsoft.com/en-us/help/4028485/windows-10-add-an-exclusion-to-windows-security Add an exclusion to Windows Security]</ref>|fix=<br />
}}<br />
<br />
===Crash to desktop when using MSI Afterburner's On Screen Display===<br />
{{Fixbox|description=Config file edit|ref=<ref>[http://www.overclock.net/t/1317026/cant-get-my-afterburner-osd-to-work-in-crysis-solved#post_18398215 Can't get my afterburner OSD to work in crysis (Solved)]</ref>|fix=<br />
# Open the MSI On-Screen Display Server program (RivaTuner Statistics Server).<br />
# Click the plus sign (or newly "add" button) and navigate to where you installed Crysis 2 and add Crysis2.exe<br />
# Once you have that added go to <code>C:\Program Files (x86)\RivaTuner Statistics Server\Profiles</code><br />
# Edit <code>Crysis2.exe.cfg</code><br />
# Change <code>EnableDynamicOffsetDetection=0</code> to <code>EnableDynamicOffsetDetection=1</code><br />
# Change <code>HookDirectDraw=0</code> to <code>HookDirectDraw=1</code><br />
}}<br />
<br />
===The game is capped to 100 or 64 FPS even with VSync disabled===<br />
{{Fixbox|description=Enable ultra low latency mode<ref>[https://forums.guru3d.com/threads/why-does-ultra-low-latency-mode-fix-stuttering-in-some-games-ryse-son-of-rome-for-example.432504/]</ref>||fix=<br />
#Go to the Nvidia control panel, enable Ultra Low Latency Mode for Crysis 2 in the "Manage 3D Settings" tab and press Apply.<br />
}}<br />
{{Fixbox|description=Apply RTSS framerate limiter<ref>[https://www.reddit.com/r/Crysis/comments/j1dt15/crysis_2_and_3_locked_at_65fps/gr10x0z/ Crysis 2 and 3 locked at 65fps]</ref><ref>{{Refcheck|user=Vlad 54rus|date=2021-03-23|comment=}}</ref>||fix=<br />
# Download and install [https://www.guru3d.com/files_details/rtss_rivatuner_statistics_server_download.html RivaTuner Statistics Server].<br />
# Run it.<br />
# Click the "add" button and navigate to where you installed Crysis 2 and add Crysis2.exe.<br />
# Set framerate limiter to any number (e.g. 200).<br />
# Minimize (don't close) the program.<br />
}}<br />
{{Fixbox|description=Use Xbox 360 Controller Emulator|ref=<ref>{{Refcheck|user=Osprey|date=2020-09-25|comment=}}</ref>|fix=<br />
{{ii}} Having the Xbox 360 Controller Emulator running in the background (even if it's not used) uncaps the framerate<br />
# Download [https://github.com/x360ce/x360ce x360ce v4.x].<br />
# Unzip the archive.<br />
# Run <code>x360ce.exe</code>.<br />
# On the Controller 1 tab, put a check next to Enable 0 Mapped Devices.<br />
# On the Issues tab, install the virtual driver.<br />
# On the Options tab, set the program to start with Windows (or else it will have to be run manually).<br />
# Minimize (don't close) the program.<br />
{{--}} May have no effect on Windows 10 2004 and later.<br />
}}<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = 9, 11<br />
|direct3d notes = <br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = <br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = 3, 5<br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = false<br />
|windows exe notes = <br />
|macos 32-bit app = <br />
|macos 64-bit app = <br />
|macos app notes = <br />
|linux 32-bit executable= <br />
|linux 64-bit executable= <br />
|linux executable notes = <br />
}}<br />
<br />
===Middleware===<br />
{{Middleware<br />
|physics = <br />
|physics notes = <br />
|audio = FMOD<br />
|audio notes = <br />
|interface = Scaleform<br />
|interface notes = <br />
|input = <br />
|input notes = <br />
|cutscenes = <br />
|cutscenes notes = <br />
|multiplayer = GameSpy<br />
|multiplayer notes= <br />
}}<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = XP SP3<br />
|minCPU = Intel Core 2 Duo 2.0 GHz<br />
|minCPU2 = AMD Athlon 64 X2 2.0 GHz<br />
|minRAM = 2 GB<br />
|minHD = 9 GB<br />
|minGPU = Nvidia GeForce 8800 GT<br />
|minGPU2 = ATI Radeon HD 3850<br />
|minVRAM = 512 MB<br />
|minDX = 9.0c<br />
<br />
|recOS = Vista SP2, 7 SP1<br />
|recCPU = Intel Core 2 Duo 2.66 GHz<br />
|recCPU2 = AMD Athlon 64 X2 2.66 GHz<br />
|recRAM = 3 GB<br />
|recGPU = Nvidia GeForce GTX 280<br />
|recGPU2 = ATI Radeon HD 4870<br />
}}<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Spider-Man_3&diff=1042862
Spider-Man 3
2021-04-18T03:24:12Z
<p>99.56.95.122: /* Video settings */</p>
<hr />
<div><br />
{{Infobox game<br />
|cover = Spider-Man 3 - Cover.jpg<br />
|developers = <br />
{{Infobox game/row/developer|Treyarch}}<br />
{{Infobox game/row/porter|Beenox Shift|Windows}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Activision}}<br />
|engines = <br />
|release dates= <br />
{{Infobox game/row/date|Windows|May 4, 2007}}<br />
|reception = <br />
{{Infobox game/row/reception|Metacritic|spider-man-3|62}}<br />
{{Infobox game/row/reception|IGDB|spider-man-3|59}}<br />
|taxonomy =<br />
{{Infobox game/row/taxonomy/monetization | }}<br />
{{Infobox game/row/taxonomy/microtransactions | None }}<br />
{{Infobox game/row/taxonomy/modes | Singleplayer }}<br />
{{Infobox game/row/taxonomy/pacing | Real-time }}<br />
{{Infobox game/row/taxonomy/perspectives | Third-person }}<br />
{{Infobox game/row/taxonomy/controls | Direct control}}<br />
{{Infobox game/row/taxonomy/genres | Action, Open world }}<br />
{{Infobox game/row/taxonomy/sports | }}<br />
{{Infobox game/row/taxonomy/vehicles | }}<br />
{{Infobox game/row/taxonomy/art styles | Realistic }}<br />
{{Infobox game/row/taxonomy/themes | Contemporary, North America, Supernatural }}<br />
{{Infobox game/row/taxonomy/series | Spider-Man }}<br />
|steam appid = <br />
|gogcom id = <br />
|strategywiki = <br />
|hltb = 8943<br />
|mobygames = spider-man-3<br />
|wikipedia = Spider-Man 3 (video game)<br />
|winehq = 7558<br />
|license = commercial<br />
}}<br />
<br />
'''Key points'''<br />
{{ii}} Based on the Xbox 360 and PlayStaion 3 versions of the game.<br />
{{--}} Frame rate is capped at 30 FPS. Mouse sensitivity heavily relies on frame rate. See [[#High frame rate|High frame rate]].<br />
{{--}} The PC port is missing several graphical elements such as bloom and motion blur from its console counterparts, as well as having a worse implementation of mipmaps, resulting in worse overall texture quality and visible lines that move along textures with the camera.{{cn|date=October 2020}} See [[#Visible mipmap lines on textures|Visible mipmap lines on textures]].<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail || disc | {{DRM|SafeDisc}}. | | Windows }}<br />
}}<br />
<br />
==Game data==<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{p|appdata}}\Activision\Spider-Man 3\}}<br />
}}<br />
{{--}} Configuration file can't be edited.<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{p|userprofile\Documents}}\Activision\Spider-Man 3\}}<br />
<br />
'''Notes'''<br />
{{ii}} Characters can be switched from the start via hex editing the save data. Find ch_[character] and renamed to CH_[CHARACTER].<br />
{{ii}} However, some characters won't be playable in certain missions, change playable characters or enter Daily Bugle during gameplay:<br />
* CH_SPIDERMAN (Spider-Man):<br />
** Photo Missions (Black Suit; Lizard 1 included), All Arsenic Candy Missions, Movie 1 and 3 (Black Suit Part 3), Black Suit exclusive Missions<br />
* CH_BLACKSUIT (Symbiote Spider-Man):<br />
** Photo Missions (Regular Suit; Lizard 1 included), All Arsenic Candy Missions, Movie 1 and 3 (Regular Suit Part 3)<br />
** Can be used in New Game Plus.<br />
* CH_PETER (Peter Parker):<br />
** Photo Missions (Lizard 1 included), All Arsenic Candy Missions, Movie 3 (Part 3), Black Suit exclusive Missions<br />
** NOTE: Lizard Mission 2 & Movie Mission 1, as well as getting out of Daily Bugle will have him revert to one of default Spider-Man’s suits<br />
** Characters won't be speaking outside Photo Mission 2, Movie Mission 1 and Kingpin Mission 1. Safe for cutscenes, though facial animations won't move during gameplay and cutscenes<br />
** Can be used in New Game Plus.<br />
* CH_PLAYERGOBLIN (New Goblin):<br />
** Same Crime Fighting Gameplay as PlayStation 3 and Xbox 360, except no challenges<br />
** Not recommended for use during missions, as his abilities aren't the same and can prevent game progression.<br />
}}<br />
<br />
==Video settings==<br />
{{Video settings<br />
|wsgf link = https://www.wsgf.org/dr/spider-man-3/en<br />
|widescreen wsgf award = limited<br />
|multimonitor wsgf award = limited<br />
|ultrawidescreen wsgf award = limited<br />
|4k ultra hd wsgf award = limited<br />
|widescreen resolution = true<br />
|widescreen resolution notes= See the [https://www.wsgf.org/dr/spider-man-3/en WSGF entry].<br />
|multimonitor = hackable<br />
|multimonitor notes = See the [https://www.wsgf.org/dr/spider-man-3/en WSGF entry].<br />
|ultrawidescreen = hackable<br />
|ultrawidescreen notes = See the [https://www.wsgf.org/dr/spider-man-3/en WSGF entry].<br />
|4k ultra hd = hackable<br />
|4k ultra hd notes = See the [https://www.wsgf.org/dr/spider-man-3/en WSGF entry].<br />
|fov = false<br />
|fov notes = <br />
|windowed = false<br />
|windowed notes = <br />
|borderless windowed = false<br />
|borderless windowed notes = <br />
|anisotropic = false<br />
|anisotropic notes = <br />
|antialiasing = true<br />
|antialiasing notes = Up to 4x [[MSAA]].<br />
|vsync = true<br />
|vsync notes = <br />
|60 fps = hackable<br />
|60 fps notes = See [[#High frame rate|High frame rate]].<br />
|120 fps = hackable<br />
|120 fps notes = See [[#High frame rate|High frame rate]].<br />
|hdr = unknown<br />
|hdr notes = <br />
|color blind = unknown<br />
|color blind notes = <br />
}}<br />
<br />
===[[Glossary:Frame rate (FPS)|High frame rate]]===<br />
{{--}} Frame rate is capped at 30 FPS.<br />
{{Fixbox|description=Uncap FPS|ref={{cn|date=May 2017}}|fix=<br />
# Back up <code>{{p|game}}\Game.exe</code>.<br />
# Open <code>{{p|game}}\Game.exe</code> with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD]<br />
# Search for <code>88 88 08 3d</code><br />
# Replace it with <code>00 00 00 00</code><br />
<br />
'''Notes'''<br />
{{--}} This fix may cause some minor graphical issues with buildings that are far away and [https://en.wikipedia.org/wiki/Z-fighting Z-fighting effects] on some objects. It also causes some moves like Multi Launcher to not work, as well as issues with disarming bombs: unscrewing the front plate with the controller's right stick becomes difficult, but you can use the arrow keys as a workaround. It can also make wall crawling and mouse controls unresponsive. <br />
{{--}} Due to the game being unable to use multi-core CPUs correctly, high frame rates can be difficult to achieve on modern systems.<br />
{{ii}} It is important to keep the backup as this fix breaks a couple of missions. You will need to use the capped backup for these missions:<br />
* Mad Bomber mission 3 - Kicking bombs into the ocean doesn't work because they explode in mid-air.<br />
* Dragon Tail mission 2 - Stopping the helicopter from dropping doesn't work because it drops too quickly to stop.<br />
* Dr. Connors mission 1 (after removing the black suit) - When all 3 serum ingredients are collected, the game may crash.<br />
* A random side mission involving the Dragon Tails and bombs inside a bank - The bombs will become too sensitive to movement to be taken outside for disposal.<br />
}}<br />
<br />
===Glitched skybox on modern hardware===<br />
{{Fixbox|description=Disable Fullscreen Effects|ref=<ref>{{Refcheck|user=Jigen123|date=2020-07-27}}</ref>|fix=<br />
# Enter the '''Video Options''' menu<br />
# Set '''Fullscreen Effects''' to '''Off'''<br />
# Apply the changes<br />
}}<br />
<br />
==Input settings==<br />
{{Input settings<br />
|key remap = true<br />
|key remap notes = <br />
|acceleration option = always on<br />
|acceleration option notes = Some minor mouse acceleration is present. Can't be disabled.<br />
|mouse sensitivity = true<br />
|mouse sensitivity notes = Will become too unresponsive at higher frame rates; even sensitivity is set to its maximum amount. A controller is recommended.<br />
|mouse menu = true<br />
|mouse menu notes = No mouse acceleration in menus.<br />
|invert mouse y-axis = true<br />
|invert mouse y-axis notes = Mouse and controller y-axis inversion use the same option.<br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = true<br />
|controller support notes = <br />
|full controller = true<br />
|full controller notes = <br />
|controller remap = true<br />
|controller remap notes = <br />
|controller sensitivity = true<br />
|controller sensitivity notes= <br />
|invert controller y-axis = true<br />
|invert controller y-axis notes= Mouse and controller y-axis inversion use the same option.<br />
|xinput controllers = true<br />
|xinput controllers notes = <br />
|xbox prompts = true<br />
|xbox prompts notes = <br />
|impulse triggers = false<br />
|impulse triggers notes = <br />
|dualshock 4 = unknown<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= false<br />
|tracked motion controllers notes = <br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = unknown<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|controller hotplug = unknown<br />
|controller hotplug notes = <br />
|haptic feedback = true<br />
|haptic feedback notes = <br />
|simultaneous input = unknown<br />
|simultaneous input notes = <br />
}}<br />
<br />
==Audio settings==<br />
{{Audio settings<br />
|separate volume = true<br />
|separate volume notes = <br />
|surround sound = unknown<br />
|surround sound notes = <br />
|subtitles = false<br />
|subtitles notes = <br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = true<br />
|mute on focus lost notes = <br />
|eax support = <br />
|eax support notes = <br />
}}<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = French<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Italian<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Russian<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Spanish<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
}}<br />
<br />
==VR support==<br />
{{VR support<br />
|gg3d name = <br />
|native 3d gg3d award = <br />
|nvidia 3d vision gg3d award = <br />
|tridef 3d gg3d award = <br />
|iz3d gg3d award = <br />
|native 3d = <br />
|native 3d notes = <br />
|nvidia 3d vision = <br />
|nvidia 3d vision notes = <br />
|tridef 3d = <br />
|tridef 3d notes = <br />
|iz3d = <br />
|iz3d notes = <br />
|vorpx = hackable<br />
|vorpx modes = G3D<br />
|vorpx notes = User created game profile, see [https://www.vorpx.com/forums/topic/spider-man-3/ vorpx forum] profile introduction.<br />
|htc vive = <br />
|htc vive notes = <br />
|oculus rift = <br />
|oculus rift notes = <br />
|osvr = <br />
|osvr notes = <br />
|windows mixed reality = <br />
|windows mixed reality notes = <br />
|keyboard-mouse = <br />
|keyboard-mouse notes = <br />
|3rd space gaming vest = <br />
|3rd space gaming vest notes = <br />
|novint falcon = <br />
|novint falcon notes = <br />
|trackir = <br />
|trackir notes = <br />
|tobii eye tracking = <br />
|tobii eye tracking notes = <br />
|play area seated = <br />
|play area seated notes = <br />
|play area standing = <br />
|play area standing notes = <br />
|play area room-scale = <br />
|play area room-scale notes = <br />
}}<br />
<br />
==Issues unresolved==<br />
===Extreme audio echo effect===<br />
In some areas, the game may have a heavy echo effect on the audio, where music and/or sound effects will echo and become extremely loud, while voices will become difficult to hear. This seems most common in indoor and underground areas, such as the MechaBioCon facility, the subways, and the sewers.<br />
<br />
===Visible mipmap lines on textures===<br />
Due to a bad mipmap implementation, some filtering lines can be seen on textures (especially when wall crawling on city buildings) that reduce the texture quality after each line.<br />
{{Fixbox|description=Use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo 2] to disable mipmaps.|fix=<br />
{{--}} Unless the selected resolution is extremely high, doing so will create extreme amounts of temporal aliasing (seen as crawling or shimmering on the edges of some objects and textures while moving).<br />
{{++}} selecting a resolution multiplier through dgVoodoo may also increase the resolution of some shadow maps.<br />
}}<br />
<br />
===The game suddenly loses audio===<br />
{{ii}}Caused by minimizing the game. just don't minimize it<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = 9.0c<br />
|direct3d notes = <br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = <br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|metal support = <br />
|metal support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = <br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = false<br />
|windows exe notes = <br />
|macos 32-bit app = <br />
|macos 64-bit app = <br />
|macos app notes = <br />
|linux 32-bit executable= <br />
|linux 64-bit executable= <br />
|linux executable notes = <br />
}}<br />
<br />
===New Game Plus===<br />
While the game offers the option to replay most of the missions using the black suit, there is no actual New Game Plus option. If you want to play the game with all upgrades, you can use a modified save file.<br />
{{Fixbox|description=Use modified save file for New Game Plus|ref=|fix=<br />
# Open the folder <code>{{p|userprofile\Documents}}\Activision\Spider-Man 3</code>.<br />
# Rename or back up the <code>main_save_data</code> file in that folder.<br />
# Download one of the save files from [https://community.pcgamingwiki.com/files/file/1386-spider-man-3-new-game-plus-saves/ here], either the "normal" one for a playthrough with both costumes, or "black suit" for a playthrough entirely in the Black Suit.<br />
# Place the downloaded file in that folder and name it <code>main_save_data</code>.<br />
# Start the game and the game should start from the beginning with all upgrades already unlocked, including all completed crime fighting maps.<br />
}}<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = 2000<br />
|minCPU = Intel Pentium 4 2.8 GHz<br />
|minCPU2 = AMD Athlon XP 2800+<br />
|minRAM = 1 GB<br />
|minHD = 6.5 GB<br />
|minGPU = Nvidia GeForce 7300<br />
|minGPU2 = ATI Radeon X1300<br />
|minVRAM = 256 MB<br />
|minDX = 9.0c<br />
|minSM = 3.0<br />
<br />
|recOS = XP, Vista<br />
|recCPU = <br />
|recRAM = <br />
|recHD = <br />
|recGPU = <br />
}}<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=The_Godfather:_The_Game&diff=1042689
The Godfather: The Game
2021-04-17T06:26:49Z
<p>99.56.95.122: </p>
<hr />
<div>{{disambig||the 1991 game|[[The Godfather]]}}<br />
{{Infobox game<br />
|cover = The Godfather- The Game - Cover.jpg<br />
|developers = <br />
{{Infobox game/row/developer|EA Redwood Shores}}<br />
{{Infobox game/row/porter|Headgate Studios|Windows}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Electronic Arts}}<br />
|engines = <br />
{{Infobox game/row/engine|RenderWare}}<br />
|release dates= <br />
{{Infobox game/row/date|Windows|March 21, 2006}}<br />
|reception = <br />
{{Infobox game/row/reception|Metacritic|the-godfather|72}}<br />
|steam appid = 24820<br />
|gogcom id = <br />
|igdb = the-godfather--1<br />
|hltb = 9893<br />
|strategywiki = The Godfather: The Game<br />
|mobygames = godfather-the-game<br />
|wikipedia = The Godfather (2006 video game)<br />
|winehq = 4404<br />
|license = commercial<br />
}}<br />
{{Series|The Godfather}}<br />
<br />
'''Key points'''<br />
{{--}} Based on the original Xbox release. All the graphical enhancements from the Xbox 360 and PS3 versions are missing.<br />
{{ii}} The game crashes after copyright screen on modern versions of Windows, use [[#SilentPatch|SilentPatch]].<br />
{{ii}} Frame rate is capped at 30 FPS, use [[#SilentPatch|SilentPatch]].<br />
<br />
'''General information'''<br />
{{mm}} [https://steamcommunity.com/app/24820/discussions/ Steam Community Discussions]<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | Disc, Key | {{DRM|SafeDisc|v4}} | | Windows }}<br />
{{Availability/row| Retail | | Disc, Key | {{DRM|Themida}}, German/French versions{{CN|Maybe it's non-US DRM?}} | | Windows }}<br />
{{Availability/row| Origin | | Origin | | | Windows | unavailable}}<br />
{{Availability/row| Steam | 24820 | Steam | | | Windows | unavailable}}<br />
}}<br />
{{--}} The product key provided with physical copies can no longer be activated on Origin.<ref>{{Refurl|url=https://answers.ea.com/t5/Other-Need-for-Speed-Games/Is-NFS-Carbon-redeemable-on-Origin/m-p/9157137/thread-id/10814|title=Solved: Is NFS Carbon Redeemable on Origin - Answer HQ|date=2020-12-03}}</ref><br />
<br />
==Essential improvements==<br />
===[https://cookieplmonster.github.io/mods/godfather/ SilentPatch]===<br />
{{++}} Fixes the movies causing a crash on Vista and newer Windows versions.<br />
{{--}} Only works with US <code>godfather.exe</code><br />
{{ii}} Additional options such as custom FPS cap and skipping intro videos are available in {{file|SilentPatchGF.ini}}.<br />
{{Fixbox|description=How to install|ref=<ref name="Blackbird_2018-03-01">{{Refcheck|user=Blackbird|date=2018-03-01|comment=Works.}}</ref>|fix=<br />
Extract the contents of {{file|SilentPatchGF.zip}} to {{P|game}}.<br />
}}<br />
<br />
==Game data==<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{P|hkcu}}\Software\Electronic Arts\The Godfather The Game\VideoSettings\|{{P|userprofile\Documents}}\GF\settings.ini}}<br />
}}<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{P|userprofile\Documents}}\GF\SG\}}<br />
}}<br />
{{ii}} European version stores its save files in {{code|{{P|userprofile\Documents}}\GF\corleone\}}<br />
<br />
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===<br />
{{Save game cloud syncing<br />
|discord = <br />
|discord notes = <br />
|epic games store = <br />
|epic games store notes = <br />
|gog galaxy = <br />
|gog galaxy notes = <br />
|origin = unknown<br />
|origin notes = <br />
|steam cloud = false<br />
|steam cloud notes = <br />
|uplay = <br />
|uplay notes = <br />
|xbox cloud = <br />
|xbox cloud notes = <br />
}}<br />
<br />
==Video settings==<br />
{{Image|The_Godfather_The_Game_Graphics_Options_Highest_Settings.jpg|In-Game Graphics Options Menu at Highest settings}}<br />
{{Video settings<br />
|wsgf link = https://www.wsgf.org/dr/godfather-game<br />
|widescreen wsgf award = limited<br />
|multimonitor wsgf award = limited<br />
|ultrawidescreen wsgf award = limited<br />
|4k ultra hd wsgf award = limited<br />
|widescreen resolution = hackable<br />
|widescreen resolution notes= Use [https://thirteenag.github.io/wfp#thegodfather The Godfather Widescreen Fix].<br />
|multimonitor = hackable<br />
|multimonitor notes = Use [https://thirteenag.github.io/wfp#thegodfather The Godfather Widescreen Fix].<br />
|ultrawidescreen = hackable<br />
|ultrawidescreen notes = Use [https://thirteenag.github.io/wfp#thegodfather The Godfather Widescreen Fix].<br />
|4k ultra hd = hackable<br />
|4k ultra hd notes = Use [https://thirteenag.github.io/wfp#thegodfather The Godfather Widescreen Fix].<br />
|fov = false<br />
|fov notes = <br />
|windowed = hackable<br />
|windowed notes = Use [[Glossary:Windowed#D3DWindower|D3DWindower]].<br />
|borderless windowed = hackable<br />
|borderless windowed notes = Use [[Glossary:Windowed#D3DWindower|D3DWindower]] and [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]].<br />
|anisotropic = true<br />
|anisotropic notes = Up to 16x<br />
|antialiasing = true<br />
|antialiasing notes = Up to 16x [[MSAA]].<br />
|vsync = always on<br />
|vsync notes = <br />
|60 fps = hackable<br />
|60 fps notes = Locked at 30 FPS; use [[#SilentPatch|SilentPatch]].<br />
|120 fps = hackable<br />
|120 fps notes = Locked at 30 FPS; use [[#SilentPatch|SilentPatch]].<br />
|hdr = unknown<br />
|hdr notes = <br />
|color blind = unknown<br />
|color blind notes = <br />
}}<br />
<br />
==Input settings==<br />
{{Image|The_Godfather_The_Game_Control_Options_Menu.jpg|In-Game Control Options Menu}}<br />
{{Input settings<br />
|key remap = true<br />
|key remap notes = <br />
|acceleration option = false<br />
|acceleration option notes = <br />
|mouse sensitivity = true<br />
|mouse sensitivity notes = <br />
|mouse menu = true<br />
|mouse menu notes = <br />
|invert mouse y-axis = true<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = true<br />
|controller support notes = <br />
|full controller = false<br />
|full controller notes = <br />
|controller remap = true<br />
|controller remap notes = <br />
|controller sensitivity = true<br />
|controller sensitivity notes= Shares the same option with mouse sensitivity.<br />
|invert controller y-axis = false<br />
|invert controller y-axis notes= <br />
|xinput controllers = unknown<br />
|xinput controllers notes = <br />
|xbox prompts = unknown<br />
|xbox prompts notes = <br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = unknown<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= unknown<br />
|tracked motion controllers notes = <br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = unknown<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|button prompts = generic<br />
|button prompts notes = <br />
|controller hotplug = unknown<br />
|controller hotplug notes = <br />
|haptic feedback = true<br />
|haptic feedback notes = <br />
|simultaneous input = unknown<br />
|simultaneous input notes = <br />
|steam input api = unknown<br />
|steam input api notes = <br />
|steam hook input = unknown<br />
|steam hook input notes = <br />
|steam input presets = unknown<br />
|steam input presets notes = <br />
|steam controller prompts = unknown<br />
|steam controller prompts notes = <br />
|steam cursor detection = unknown<br />
|steam cursor detection notes = <br />
}}<br />
<br />
===[[Glossary:Controller|Controller support]]===<br />
{{Fixbox|description=Xbox 360 Wireless Controller Fix|ref={{cn|date=July 2016}}|fix=<br />
# Go to the [[#Game data|configuration file(s) location]].<br />
# Open {{file|settings.ini}}.<br />
# Paste all text at the bottom<br />
<pre>[Controller_(Xbox_360_Wireless_Receiver_for_Windows):10:1:5]<br />
DEVICETYPE=JOYSTICK_DEVICE<br />
NAME="XBOX 360 Wireless Controller"<br />
BUTTON2=VBUTTON_RIGHT_DPAD_LEFT<br />
BUTTON0=VBUTTON_RIGHT_DPAD_DOWN<br />
BUTTON1=VBUTTON_RIGHT_DPAD_RIGHT<br />
BUTTON3=VBUTTON_RIGHT_DPAD_UP<br />
BUTTON4=VBUTTON_LEFT_TOP<br />
BUTTON5=VBUTTON_RIGHT_TOP<br />
BUTTON6=VBUTTON_LEFT_BOTTOM<br />
BUTTON7=VBUTTON_RIGHT_BOTTOM<br />
BUTTON6=VBUTTON_SELECT<br />
BUTTON7=VBUTTON_START<br />
BUTTON8=VBUTTON_LEFT_STICK<br />
BUTTON9=VBUTTON_RIGHT_STICK<br />
POV_0_NORTH=VBUTTON_LEFT_DPAD_UP<br />
POV_0_SOUTH=VBUTTON_LEFT_DPAD_DOWN<br />
POV_0_EAST=VBUTTON_LEFT_DPAD_RIGHT<br />
POV_0_WEST=VBUTTON_LEFT_DPAD_LEFT<br />
DIRECTION_X_AXIS=LJOY_X_FULL_AXIS<br />
DIRECTION_Y_AXIS=LJOY_Y_FULL_AXIS<br />
ROTATION_X_AXIS=RJOY_X_FULL_AXIS<br />
ROTATION_Y_AXIS=RJOY_Y_FULL_AXIS<br />
DIRECTION_Z_POS_AXIS=VBUTTON_LEFT_BOTTOM<br />
DIRECTION_Z_NEG_AXIS=VBUTTON_RIGHT_BOTTOM</pre><br />
4. Save and Exit<br />
}}<br />
<br />
{{Fixbox|description=Xbox 360 Wired Controller Fix|ref={{cn|date=July 2016}}|fix=<br />
# Go to the [[#Game data|configuration file(s) location]].<br />
# Open {{file|settings.ini}}.<br />
# Paste all text at the bottom<br />
<pre><br />
[Controller_(XBOX_360_Controller_for_Windows):10:1:5]<br />
DEVICETYPE=JOYSTICK_DEVICE<br />
NAME="XBOX 360 Controller"<br />
BUTTON2=VBUTTON_RIGHT_DPAD_LEFT<br />
BUTTON0=VBUTTON_RIGHT_DPAD_DOWN<br />
BUTTON1=VBUTTON_RIGHT_DPAD_RIGHT<br />
BUTTON3=VBUTTON_RIGHT_DPAD_UP<br />
BUTTON4=VBUTTON_LEFT_TOP<br />
BUTTON5=VBUTTON_RIGHT_TOP<br />
BUTTON6=VBUTTON_LEFT_BOTTOM<br />
BUTTON7=VBUTTON_RIGHT_BOTTOM<br />
BUTTON6=VBUTTON_SELECT<br />
BUTTON7=VBUTTON_START<br />
BUTTON8=VBUTTON_LEFT_STICK<br />
BUTTON9=VBUTTON_RIGHT_STICK<br />
POV_0_NORTH=VBUTTON_LEFT_DPAD_UP<br />
POV_0_SOUTH=VBUTTON_LEFT_DPAD_DOWN<br />
POV_0_EAST=VBUTTON_LEFT_DPAD_RIGHT<br />
POV_0_WEST=VBUTTON_LEFT_DPAD_LEFT<br />
DIRECTION_X_AXIS=LJOY_X_FULL_AXIS<br />
DIRECTION_Y_AXIS=LJOY_Y_FULL_AXIS<br />
ROTATION_X_AXIS=RJOY_X_FULL_AXIS<br />
ROTATION_Y_AXIS=RJOY_Y_FULL_AXIS<br />
DIRECTION_Z_POS_AXIS=VBUTTON_LEFT_BOTTOM<br />
DIRECTION_Z_NEG_AXIS=VBUTTON_RIGHT_BOTTOM</pre><br />
4. Save and Exit<br />
{{ii}} If this doesn't work for you then change {{code|Controller_(XBOX_360_Controller_for_Windows)}} to {{code|Controller_(XBOX_360_For_Windows)}}<br />
}}<br />
<br />
{{Fixbox|description=PS2 Controller Fix|ref=<ref>{{Refurl|url=https://www.gamespot.com/forums/pc-mac-linux-society-1000004/gamepad-doesnt-work-with-the-godfather-26219274/?page=1#js-message-332792889|title=gamepad doesn't work with The Godfather!!?? - PC/Mac/Linux Society - GameSpot|date=2018-02-04}}</ref>|fix=<br />
# Go to the [[#Game data|configuration file(s) location]].<br />
# Open {{file|settings.ini}}.<br />
# Paste all text at the bottom<br />
<pre>[Twin_USB_Joystick:12:1:4:0]<br />
DEVICETYPE=JOYSTICK_DEVICE<br />
NAME="Twin USB Joystick"<br />
BUTTON0=VBUTTON_RIGHT_DPAD_LEFT<br />
BUTTON1=VBUTTON_RIGHT_DPAD_DOWN<br />
BUTTON10=VBUTTON_LEFT_STICK<br />
BUTTON11=VBUTTON_RIGHT_STICK<br />
BUTTON2=VBUTTON_RIGHT_DPAD_RIGHT<br />
DIRECTION_X_AXIS=LJOY_X_FULL_AXIS<br />
DIRECTION_Y_AXIS=LJOY_Y_FULL_AXIS<br />
DIRECTION_Z_AXIS=RJOY_Y_FULL_AXIS<br />
ROTATION_Z_AXIS=RJOY_X_FULL_AXIS<br />
W_BUTTON3=VBUTTON_RIGHT_DPAD_UP<br />
W_BUTTON4=VBUTTON_LEFT_TOP<br />
W_BUTTON5=VBUTTON_RIGHT_TOP<br />
W_BUTTON6=VBUTTON_LEFT_BOTTOM<br />
W_BUTTON7=VBUTTON_RIGHT_BOTTOM<br />
W_BUTTON8=VBUTTON_SELECT<br />
W_BUTTON9=VBUTTON_START<br />
W_POV_0_EAST=VBUTTON_LEFT_DPAD_RIGHT<br />
W_POV_0_NORTH=VBUTTON_LEFT_DPAD_UP<br />
W_POV_0_SOUTH=VBUTTON_LEFT_DPAD_DOWN<br />
W_POV_0_WEST=VBUTTON_LEFT_DPAD_LEFT</pre><br />
4. Save and Exit<br />
}}<br />
<br />
{{Fixbox|description=Xbox One Wireless Controller Fix|fix=<br />
# Go to the [[#Game data|configuration file(s) location]].<br />
# Open {{file|settings.ini}}.<br />
# Paste all text at the bottom<br />
<pre>[Controller_(Xbox_One_For_Windows):10:1:5]<br />
DEVICETYPE=JOYSTICK_DEVICE<br />
NAME="Xbox One For Windows"<br />
BUTTON2=VBUTTON_RIGHT_DPAD_LEFT<br />
BUTTON0=VBUTTON_RIGHT_DPAD_DOWN<br />
BUTTON1=VBUTTON_RIGHT_DPAD_RIGHT<br />
BUTTON3=VBUTTON_RIGHT_DPAD_UP<br />
BUTTON4=VBUTTON_LEFT_TOP<br />
BUTTON5=VBUTTON_RIGHT_TOP<br />
BUTTON6=VBUTTON_LEFT_BOTTOM<br />
BUTTON7=VBUTTON_RIGHT_BOTTOM<br />
BUTTON6=VBUTTON_SELECT<br />
BUTTON7=VBUTTON_START<br />
BUTTON8=VBUTTON_LEFT_STICK<br />
BUTTON9=VBUTTON_RIGHT_STICK<br />
POV_0_NORTH=VBUTTON_LEFT_DPAD_UP<br />
POV_0_SOUTH=VBUTTON_LEFT_DPAD_DOWN<br />
POV_0_EAST=VBUTTON_LEFT_DPAD_RIGHT<br />
POV_0_WEST=VBUTTON_LEFT_DPAD_LEFT<br />
DIRECTION_X_AXIS=LJOY_X_FULL_AXIS<br />
DIRECTION_Y_AXIS=LJOY_Y_FULL_AXIS<br />
ROTATION_X_AXIS=RJOY_X_FULL_AXIS<br />
ROTATION_Y_AXIS=RJOY_Y_FULL_AXIS<br />
DIRECTION_Z_POS_AXIS=VBUTTON_LEFT_BOTTOM<br />
DIRECTION_Z_NEG_AXIS=VBUTTON_RIGHT_BOTTOM</pre><br />
4. Save and Exit<br />
}}<br />
<br />
==Audio settings==<br />
{{Audio settings<br />
|separate volume = false<br />
|separate volume notes = <br />
|surround sound = false<br />
|surround sound notes = <br />
|subtitles = true<br />
|subtitles notes = <br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = false<br />
|mute on focus lost notes = <br />
|eax support = <br />
|eax support notes = <br />
}}<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = French<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Italian<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Polish<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|notes = Retail only.<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Spanish<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
}}<br />
<br />
==Issues fixed==<br />
===Game crashes after copyright screen on modern versions of Windows===<br />
{{ii}} Caused by the game's faulty video player<ref>{{Refurl|url=https://github.com/CookiePLMonster/SilentPatchGF|title=CookiePLMonster/SilentPatchGF: SilentPatch for The Godfather: The Game (fixes startup crash on Windows 10)|date=2018-03-01}}</ref><ref name="Crash">{{Refurl|url=http://www.vogons.org/viewtopic.php?t=28876|title=VOGONS • View topic - The Godfather 1 and Vista/Win7 - warning: slightly technical thread here|date=2016-5-21}}</ref><br />
<br />
{{Fixbox|description=Install [[#SilentPatch|SilentPatch]]|ref=<ref name="Blackbird_2018-03-01"/>. for europeans rename "Movies" to "_Movies"}}<br />
===After renaming movies folder cant give character a name after creation===<br />
{{ii}} A problem caused after applying SilentPatch into the european version of the game<br />
{{Fixbox|description=Create a savefile in the original european godfather.exe without any mods, then find an US exe that will enable SilentPatch to work. Rename the former "Movies" folder back to what it was before renaming. Then move your savefile from %USERPROFILE%\Documents\corleone to %USERPROFILE%\Documents\GF\SG\.}}<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = 9<br />
|direct3d notes = <br />
|directdraw versions = 7<br />
|directdraw notes = Used for the video player.<br />
|opengl versions = <br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = <br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = false<br />
|windows exe notes = <br />
|macos 32-bit app = <br />
|macos 64-bit app = <br />
|macos app notes = <br />
|linux 32-bit executable= <br />
|linux 64-bit executable= <br />
|linux executable notes = <br />
}}<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = 2000<br />
|minCPU = Intel Pentium 4 1.4 GHz<br />
|minCPU2 = AMD Athlon 1.4 GHz<br />
|minRAM = 256 MB<br />
|minHD = 5 GB<br />
|minGPU = Nvidia GeForce 3<br />
|minGPU2 = ATI Radeon 8500<br />
|minGPU3 = Intel GMA 900 Series<br />
|minVRAM = 64 MB<br />
|minDX = 9.0c<br />
<br />
|recOS = XP<br />
|recCPU = Intel Pentium 4 2.4 GHz<br />
|recCPU2 = AMD Athlon 2.4 GHz<br />
|recRAM = 512 MB<br />
|recHD = <br />
|recGPU = Nvidia GeForce 6000 Series<br />
|recGPU2 = ATI Radeon 9700<br />
|recVRAM = 128 MB<br />
|recDX = <br />
|notes = {{ii}} Nvidia GeForce4 MX isn't supported<br />
}}<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Doom_3&diff=1042412
Doom 3
2021-04-15T22:38:52Z
<p>99.56.95.122: /* Video */</p>
<hr />
<div>{{Infobox game<br />
|cover = Doom 3 cover.png<br />
|developers = <br />
{{Infobox game/row/developer|id Software}}<br />
{{Infobox game/row/developer|Splash Damage}}<br />
{{Infobox game/row/developer|Nerve Software|Resurrection of Evil}}<br />
{{Infobox game/row/porter|Aspyr Media|OS X}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Activision}}<br />
{{Infobox game/row/publisher|CYBERFRONT Corporation|Japan}}<br />
{{Infobox game/row/publisher|Aspyr Media|OS X}}<br />
|engines = <br />
{{Infobox game/row/engine|id Tech 4}}<br />
|release dates= <br />
{{Infobox game/row/date|Windows|August 3, 2004}}<br />
{{Infobox game/row/date|Linux|October 5, 2004}}<br />
{{Infobox game/row/date|OS X|March 14, 2005}}<br />
|reception = <br />
{{Infobox game/row/reception|Metacritic|doom-3|87}}<br />
{{Infobox game/row/reception|IGDB|doom-3|86}}<br />
|taxonomy =<br />
{{Infobox game/row/taxonomy/monetization | Expansion pack }}<br />
{{Infobox game/row/taxonomy/microtransactions | None }}<br />
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }}<br />
{{Infobox game/row/taxonomy/perspectives | First-person }}<br />
{{Infobox game/row/taxonomy/controls | Direct control }}<br />
{{Infobox game/row/taxonomy/genres | Action, Shooter }}<br />
{{Infobox game/row/taxonomy/themes | Horror, Sci-fi }}<br />
{{Infobox game/row/taxonomy/series | Doom }}<br />
|steam appid = 9050<br />
|steam appid side = 9070<br />
|gogcom id = <br />
|hltb = 2704<br />
|strategywiki = Doom 3<br />
|mobygames = doom_<br />
|wikipedia = Doom 3<br />
|winehq = 1278<br />
|license = commercial<br />
}}<br />
{{Disambig|the original release|the BFG Edition|[[Doom 3: BFG Edition]]}}<br />
<br />
'''Key points'''<br />
{{--}} EAX support suffers from [[#Visual twitch bug with OpenAL/EAX|frequent visual glitches]].<br />
{{--}} The game does not properly recognize the available VRAM on modern graphics cards, and as such forces the game to use lower image quality settings. See [[#Textures are low-resolution, even on Ultra quality|Textures are low-resolution, even on Ultra quality]] to resolve.<br />
<br />
'''General information'''<br />
{{mm}} [http://doomwiki.org/wiki/Entryway Doom Wiki]<br />
{{mm}} [https://steamcommunity.com/app/9050/discussions/ Steam Community Discussions]<br />
{{mm}} [https://steamcommunity.com/app/9070/discussions/ Steam Community Discussions] for Resurrection of Evil expansion pack<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | Disc, Key | {{removed DRM|SafeDisc}} was removed in [[#Patches|Patch 1.2]].<ref>[https://tweakguides.pcgamingwiki.com/Doom3_4.html TweakGuides.com - Doom 3 Tweak Guide]</ref> PC/Linux: 3 CD's Mac: 1 DVD. | | Windows, OS X, Linux}}<br />
{{Availability/row| Bethesda.net | DO3GNGPCBG01 | Bethesda.net | | | Windows }}<br />
{{Availability/row| GamersGate | DD-DOOM3 | Steam | | | Windows }}<br />
{{Availability/row| Gamesplanet | 3003-1 | Steam | | | Windows }}<br />
{{Availability/row| GMG | doom-3 | Steam | | | Windows }}<br />
{{Availability/row| Humble | doom-3 | Steam | | | Windows }}<br />
{{Availability/row| MacApp | id475362810 | MacApp | Updated for Intel Mac compatibility. Removed in 2019.<ref>{{Refurl|url=http://www.insidemacgames.com/forum/index.php?showtopic=48963|title=What is left for FPS on macOS? - Inside Mac Games Forum|date=2020-11-28|snippet=Games like Doom 3, Prey, Quake 4, Rage and Duke Nukem: Forever have all been pulled from the Mac App Store last year.}}</ref> | | OS X | unavailable }}<br />
{{Availability/row| Steam | 9050 | Steam, Key | Use {{file|DOOM3.exe}} from [[#Patches|Patch 1.3.1]] to run without Steam.<ref>{{Refcheck|user=AmethystViper|date=February 19, 2018|comment=}}</ref>| | Windows }}<br />
}}<br />
{{ii}} A faithful higher resolution icon for Windows can be [https://community.pcgamingwiki.com/files/file/1236-doom-3-high-res-icon/ downloaded from the Files section].<br />
{{ii}} [https://www.fileplanet.com/archive/p-15998/DOOM-3-Demo DOOM 3 demo]. Also available [steam://install/9100 on Steam].<br />
<br />
{{DLC|<br />
{{DLC/row| Doom 3: Resurrection of Evil |Includes and requires [[#Patches|Patch 1.2]] | Windows, Linux }}<br />
}}<br />
<br />
==Essential improvements==<br />
===Patches===<br />
{{ii}} [https://community.pcgamingwiki.com/files/file/1072-doom-3-patches/ Patch v1.3.1] updates retail versions to the latest version. Digital distribution versions are already patched.<br />
<br />
===Skip intro videos===<br />
{{Fixbox|description=Use the <code>+disconnect</code> [[Glossary:Command line arguments|command line argument]]|ref=<ref>[https://tweakguides.pcgamingwiki.com/Doom3_10.html TweakGuides.com - Doom 3 Tweak Guide]</ref>|fix=<br />
}}<br />
<br />
===Source ports===<br />
{{Source ports table|collapsed=no|content=<br />
{{Source ports table/row| dhewm<sup>3</sup> | url=https://dhewm3.org/ | Aimed at bringing DOOM 3 to all suitable platforms with the help of SDL. Supports 64-bit, widescreen resolutions and uses OpenAL EFX for improved EAX support. | Windows, OS X, Linux }}<br />
{{Source ports table/row| fhDOOM | url=https://github.com/eXistence/fhDOOM/releases | Modernized source port of DOOM, featuring support for Widescreen resolutions, soft cascading shadows, soft-particles, extended graphics options and improved editor tools and more. | Windows, Linux }}<br />
}}<br />
<br />
===[https://www.moddb.com/mods/doom-3-enhanced-edition Doom 3 Enhanced Edition]===<br />
{{ii}} A series of bugfixes and QOL improvements for the original Doom 3 game and its expansions Resurrection of Evil and [[#Mods|The Lost Mission]] (optional)<br />
{{++}} Active development.<br />
{{++}} Compatible with dhewm3.<br />
{{++}} Bugfixes and QOL without drastic changes to the game.<br />
{{++}} Rebalanced Weapons and enemy AI.<br />
<br />
==Game data==<br />
{{Image|Doom 3 General.png|In-game general settings.}}<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{p|game}}\base\}}<br />
{{Game data/config|OS X|}}<br />
{{Game data/config|Linux|~/.doom3/base}}<br />
}}<br />
{{XDG|false}}<br />
{{ii}} Resurrection of Evil configs are stored in <code>{{p|game}}\d3xp\</code>.<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{p|game}}\base\savegames\}}<br />
{{Game data/saves|OS X|}}<br />
{{Game data/saves|Linux|}}<br />
}}<br />
{{ii}} Resurrection of Evil save games are stored in <code>{{p|game}}\d3xp\savegames\</code>.<br />
{{ii}} [[#Source ports|dhewm3]] moves save game location to <code>{{p|userprofile}}\Documents\My Games\dhewm3\base\savegames\</code>.<br />
<br />
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===<br />
{{Save game cloud syncing<br />
|discord = <br />
|discord notes = <br />
|epic games store = <br />
|epic games store notes = <br />
|gog galaxy = <br />
|gog galaxy notes = <br />
|origin = <br />
|origin notes = <br />
|steam cloud = true<br />
|steam cloud notes = Syncs save games. Applies to the base game and expansion.<br />
|uplay = <br />
|uplay notes = <br />
|xbox cloud = <br />
|xbox cloud notes = <br />
}}<br />
<br />
==Video==<br />
{{Image|Doom 3 General Video Audio.png|In-game general video/audio settings.}}<br />
{{Image|Doom 3 Advanced Video.png|In-game advanced video settings.}}<br />
{{Video<br />
|wsgf link = https://www.wsgf.org/dr/doom-3<br />
|widescreen wsgf award = silver<br />
|multimonitor wsgf award = limited<br />
|ultrawidescreen wsgf award = limited<br />
|4k ultra hd wsgf award = incomplete<br />
|widescreen resolution = hackable<br />
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].<br />
|multimonitor = hackable<br />
|multimonitor notes = See [[#Widescreen resolution|Widescreen resolution]].<br />
|ultrawidescreen = hackable<br />
|ultrawidescreen notes = See [[#Widescreen resolution|Widescreen resolution]].<br />
|4k ultra hd = hackable<br />
|4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]].<br />
|fov = hackable<br />
|fov notes = Default is 90°. See [[#Field of view (FOV)|Field of view (FOV)]].<br />
|windowed = true<br />
|windowed notes = <br />
|borderless windowed = false<br />
|borderless windowed notes = <br />
|anisotropic = hackable<br />
|anisotropic notes = Controlled by '''Video Quality''' setting. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].<br />
|antialiasing = true<br />
|antialiasing notes = Up to 16x [[MSAA]] (Nvidia) or 8x (AMD/Intel). Use [[#Source ports|dhewm3]] for 16x for AMD users.<br />
|vsync = true<br />
|vsync notes = <br />
|60 fps = true<br />
|60 fps notes = <br />
|120 fps = hackable<br />
|120 fps notes = Frame rate is capped at 62.5 FPS.<ref>[https://github.com/dhewm/dhewm3/issues/230 Smooth movement on refresh rates above 60Hz? · Issue #230 · dhewm/dhewm3]</ref> See [[#High frame rate|High frame rate]].<br />
|hdr = unknown<br />
|hdr notes = <br />
|color blind = false<br />
|color blind notes = <br />
}}<br />
<br />
===[[Glossary:Widescreen resolution|Widescreen resolution]]===<br />
{{Fixbox|description=Use the [[#Source ports|dhewm3]] source port|ref=<ref>{{Refcheck|user=Keith|date=2019-11-13|comment=}}</ref>|fix=<br />
}}<br />
{{Fixbox|description=Edit DoomConfig.cfg|ref=<ref>[https://www.wsgf.org/dr/doom-3 Doom 3 | WSGF]</ref>|fix=<br />
{{ii}} This method assumes you have the latest [[#Patches|patch]]. It involves setting a game variable that did not exist in the earliest retail versions.<br />
<br />
# Go to <code>{{P|game}}\base\</code>.<br />
# Edit <code>DoomConfig.cfg</code>.<br />
# Find <code>seta r_customHeight "xxx"</code> and <code>seta r_customWidth "xxxx"</code>. Change the x's to set your resolution. <br />
# Find <code>seta r_mode "x"</code>. Change the "x" to "-1".<br />
# Find <code>seta r_aspectRatio "x"</code>. If your screen aspect ratio is 16:9, change the "x" to "1". If your screen aspect ratio is 16:10 or 15:9, change the "x" to "2".<br />
<br />
'''Notes'''<br />
{{ii}} If you cannot find any of these lines in your DoomConfig.cfg file, add them manually.<br />
{{ii}} These values can be set in the command console. Omit <code>seta</code> when doing so, and use <code>vid_restart</code> to apply changes.<br />
{{--}} HUD, menus, and FMV cutscenes are stretched.<br />
}}<br />
<br />
{{Fixbox|description=Install [[#Doom_3:_Redux|Doom 3 Redux]]}}<br />
<br />
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===<br />
{{Fixbox|description=Set FOV manually|ref=<ref name="tweaks">[https://tweakguides.pcgamingwiki.com/Doom3_8.html Doom 3 Tweak Guide - Advanced Tweaking (Pt.2)]</ref>|fix=<br />
# Open the console with {{key|~}} ([[#Source ports|dhewm3]]) or {{key|Ctrl|Alt|~}}.<br />
# Type in <code>g_fov X</code> where X is the desired value (default <code>90</code>).<br />
<br />
'''Notes'''<br />
{{ii}} Alternatively, add the line <code>seta g_fov "X"</code> in <code>DoomConfig.cfg</code>.<br />
{{ii}} In multiplayer, <code>g_fov</code> can only be changed between 90 and 110.<br />
}}<br />
<br />
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===<br />
{{ii}} Anisotropic filtering scales with the "Video Quality" option.<br />
<br />
{{Fixbox|description=Set AF manually|ref=<ref name="tweaks"/>|fix=<br />
# Open the console with {{key|~}} ([[#Source ports|dhewm3]]) or {{key|Ctrl|Alt|~}}.<br />
# Type in <code>image_anisotropy X</code>, where X is a value between 1-8.<br />
# To apply new settings, type in <code>vid_restart</code> to restart the renderer.<br />
}}<br />
<br />
===[[Glossary:Frame rate (FPS)|High frame rate]]===<br />
{{Fixbox|description=Uncap the frame rate|ref=<ref>[https://github.com/dhewm/dhewm3/commit/5c813ee738dd9eacd7e55a3e9975f17a5a378fce Allow com_fixedtic -1 (unlimited framerate) · dhewm/dhewm3@5c813ee]</ref>|fix=<br />
# Install [[#Source ports|dhewm3]].<br />
# Open the console ({{key|~}}).<br />
# Type in <code>com_fixedtic -1</code>.<br />
<br />
'''Notes'''<br />
{{ii}} Can be set back with <code>com_fixedTic 0</code>.<br />
{{ii}} Game refresh rate is still hard-coded at [https://github.com/dhewm/dhewm3/pull/297 60hz]</code>.<br />
}}<br />
<br />
===Gamma===<br />
{{Fixbox|description=Set gamma manually|ref=<ref name="tweaks"/>|fix=<br />
# Open the console with {{key|~}} ([[#Source ports|dhewm3]]) or {{key|Ctrl|Alt|~}}.<br />
# Type in <code>r_gamma X</code> where X is the desired value (default <code>1</code>).<br />
}}<br />
<br />
===Disable head bob===<br />
{{Fixbox|description=Disable head bob|ref=<ref>{{Refcheck|user=Mars icecream|date=2017}}</ref>|fix=<br />
# Create <code>autoexec.cfg</code> file in <code>{{P|game}}\base</code>.<br />
# Add the following commands, and save the file.<br />
<pre>seta pm_runbob "0"<br />
seta pm_runpitch "0"<br />
seta pm_runroll "0"<br />
seta pm_walkbob "0"<br />
seta pm_bobpitch "0"<br />
seta pm_bobroll "0"<br />
seta pm_bobup "0"<br />
seta pm_crouchbob "0"</pre><br />
}}<br />
<br />
===Enable plasma gun projectile shadows===<br />
{{Fixbox|description=Instructions|ref={{cn}}|fix=<br />
# Open <code>{{P|game}}\base\pak000.pk4</code> with [http://www.7-zip.org 7-Zip] or similar program.<br />
# Go to <code>materials</code> folder.<br />
# Open <code>lights.mtr</code> with [https://notepad-plus-plus.org Notepad++] or other text editor.<br />
# Search for <code>plasmaglow</code>, and delete the <code>noshadows</code> line under it.<br />
# Save the changes.<br />
}}<br />
<br />
==Input==<br />
{{Image|Doom 3 Remapping.png|In-game key map settings.}}<br />
{{Input<br />
|key remap = true<br />
|key remap notes = <br />
|acceleration option = false<br />
|acceleration option notes = Mouse Smoothness in menu, but no acceleration.<br />
|mouse sensitivity = true<br />
|mouse sensitivity notes = <br />
|mouse menu = true<br />
|mouse menu notes = <br />
|invert mouse y-axis = true<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = false<br />
|controller support notes = <br />
|full controller = unknown<br />
|full controller notes = <br />
|controller remap = unknown<br />
|controller remap notes = <br />
|controller sensitivity = unknown<br />
|controller sensitivity notes= <br />
|invert controller y-axis = unknown<br />
|invert controller y-axis notes= <br />
|xinput controllers = unknown<br />
|xinput controllers notes = <br />
|xbox prompts = unknown<br />
|xbox prompts notes = <br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = unknown<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= true<br />
|tracked motion controllers notes= [[Controller:Razer Hydra|Razer Hydra]].{{cn|date=March 2016}}<br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = unknown<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|controller hotplug = unknown<br />
|controller hotplug notes = <br />
|haptic feedback = unknown<br />
|haptic feedback notes = <br />
|simultaneous input = unknown<br />
|simultaneous input notes = <br />
|steam input api = unknown<br />
|steam input api notes = <br />
|steam hook input = unknown<br />
|steam hook input notes = <br />
|steam input presets = unknown<br />
|steam input presets notes = <br />
|steam controller prompts = unknown<br />
|steam controller prompts notes = <br />
|steam cursor detection = unknown<br />
|steam cursor detection notes = <br />
}}<br />
<br />
==Audio==<br />
{{Audio<br />
|separate volume = false<br />
|separate volume notes = <br />
|surround sound = true<br />
|surround sound notes = 5.1 (software), 7.1 (EAX hardware accelerated)<ref name=EAX>[https://web.archive.org/web/20080213202624/http://www.soundblaster.com/gaming/doom3/ Doom 3 EAX Patch - SoundBlaster.com] (retrieved)</ref><br />
|subtitles = hackable<br />
|subtitles notes = A CC/Subtitle mod is available [https://web.archive.org/web/20160325025025/http://gamescc.rbkdesign.com/mods/doom3cc_v2.0.zip here] and its readme can be viewed [http://gamescc.rbkdesign.com/mods/readme_doom3cc_v2.0.txt here]. Note that it is officially incompatible with the 1.3.1 patch but that can be worked around using [http://www.the-emz.com/run13on131/ this]. This mod also seems to be incompatible with many other mods. <br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = true<br />
|mute on focus lost notes = <br />
|eax support = true<br />
|eax support notes = EAX 4<ref name=EAX/> ([[#Patches|Patch 1.3]] and [[Glossary:Sound card#Set up OpenAL|OpenAL]] required<ref>[https://connect.creativelabs.com/alchemy/Lists/Games/DispForm.aspx?ID=118 Games: Doom3 - Creative Labs: Connect] (retrieved)</ref>). DirectSound otherwise.<ref>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref><br />
}}<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = French<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Italian<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Polish<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Only available in Polish retail release. Patch for digital release [https://www.moddb.com/games/doom-iii/addons/doom-3-patch-polish here].<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Russian<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Retail only. Patch for digital release [https://steamcommunity.com/sharedfiles/filedetails/?id=208184501 here].<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Spanish<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
}}<br />
<br />
==Network==<br />
{{Network/Multiplayer<br />
|local play = hackable<br />
|local play players = <br />
|local play modes = Co-op<br />
|local play notes = Use [http://www.moddb.com/mods/doom-3-splitscreen-edition Doom 3 Splitscreen Edition mod].<br />
|lan play = true<br />
|lan play players = 16<br />
|lan play modes = Co-op, Versus<br />
|lan play notes = Use the [http://www.moddb.com/mods/opencoop OpenCoop] mod (alpha) for 4-player co-op.<br />
|online play = true<br />
|online play players = 16<br />
|online play modes = Co-op, Versus<br />
|online play notes = Use the [http://www.moddb.com/mods/opencoop OpenCoop] mod (alpha) for 4-player co-op.<br />
|asynchronous = <br />
|asynchronous notes = <br />
}}<br />
<br />
{{Network/Connections<br />
|matchmaking = false<br />
|matchmaking notes = <br />
|p2p = true<br />
|p2p notes = <br />
|dedicated = true<br />
|dedicated notes = <br />
|self-hosting = true<br />
|self-hosting notes = <br />
|direct ip = true<br />
|direct ip notes = <br />
}}<br />
<br />
{{Network/Ports<br />
|tcp = 27650, 27666<br />
|udp = 27650, 27666<br />
|upnp = unknown<br />
}}<br />
<br />
==VR support==<br />
{{VR support<br />
|gg3d name = <br />
|native 3d gg3d award = <br />
|nvidia 3d vision gg3d award = <br />
|tridef 3d gg3d award = <br />
|iz3d gg3d award = <br />
|native 3d = false<br />
|native 3d notes = <br />
|nvidia 3d vision = false<br />
|nvidia 3d vision notes = <br />
|tridef 3d = false<br />
|tridef 3d notes = <br />
|iz3d = false<br />
|iz3d notes = <br />
|htc vive = <br />
|htc vive notes = <br />
|oculus rift = <br />
|oculus rift notes = <br />
|osvr = <br />
|osvr notes = <br />
|keyboard-mouse = <br />
|keyboard-mouse notes = <br />
|3rd space gaming vest = hackable<br />
|3rd space gaming vest notes = [https://tngames.com/files/fetch/driver_downloads/tngames_d3p.exe Official Game Mod] (version 1.3.1) Single Player<br />
|novint falcon = hackable<br />
|novint falcon notes = The official game-specific 3D Touch Add On [http://www.novint.com/index.php/store/novint-falcon-games/falcon-doom-3---drivers/4-67 (Base game)] [http://www.novint.com/index.php/store/novint-falcon-games/falcon-doom-3-resurrection-of-evil---drivers/4-68 (Resurrection of Evil expansion)] is required.<br />
|trackir = <br />
|trackir notes = <br />
|tobii eye tracking = <br />
|tobii eye tracking notes = <br />
|play area seated = <br />
|play area seated notes = <br />
|play area standing = <br />
|play area standing notes = <br />
|play area room-scale = <br />
|play area room-scale notes = <br />
}}<br />
<br />
==Issues unresolved==<br />
===Visual twitch bug with OpenAL/EAX===<br />
Using OpenAL (seta s_useOpenAL "1" in DoomConfig.cfg), which was added with patch 1.3 and is automatically engaged when EAX is turned on, results in frequent visual twitching/screen shifting. It is currently unknown whether this happens on all configurations, but the problem persists in the latest patch. A video of the glitch in action can be seen [https://www.youtube.com/watch?v=9EqCWZJsgf8 here] (0:07, 0:11).<br />
<br />
<br />For Audigy cards a fix has been reported in the form of running an old beta driver, however this is only applicable to this series of sound cards and Windows XP.<ref>https://forums.extremeoverclocking.com/showthread.php?t=216287</ref><br />
<br />
==Issues fixed==<br />
===General===<br />
====Textures are low-resolution, even on Ultra quality====<br />
{{Fixbox|description=Configuration Files|ref={{cn|date=July 2016}}|fix=<br />
:1. Go to <code>{{p|game}}/base/</code><br />
:2. Create a new file called {{file|autoexec.cfg}}.<br />
:3. Add the following lines to the new {{file|autoexec.cfg}} file:<br />
<pre>seta r_renderer "best"<br />
seta com_videoRam "512"<br />
seta com_machineSpec "3"<br />
seta r_shadows "1"<br />
seta r_skipBump "0"<br />
seta r_skipSpecular "0"<br />
seta r_skipNewAmbient "0"<br />
seta r_multiSamples "8"<br />
seta image_anisotropy "8"<br />
seta image_lodbias "-2"<br />
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"<br />
seta image_ignoreHighQuality "0"<br />
seta image_roundDown "0"<br />
seta image_forceDownSize "0"<br />
seta image_downSize "0"<br />
seta image_downSizeBump "0"<br />
seta image_downSizeSpecular "0"<br />
seta image_useCache "0"<br />
seta image_usePrecompressedTextures "0"<br />
seta image_useNormalCompression "0"<br />
seta image_useCompression "0"<br />
seta image_useAllFormats "1"<br />
seta g_showBrass "1"<br />
seta g_decals "1"<br />
seta g_doubleVision "1"<br />
seta g_bloodEffects "1"<br />
seta g_projectileLights "1"<br />
seta g_muzzleFlash "1"</pre><br />
:4. Save the file.<br />
{{ii}} <code>com_videoRam</code> must be set explicitly. Value "-1" does not work in some cases.<br />
{{ii}} For Nvidia users set seta r_multiSamples "8" to seta r_multiSamples "16"<br />
}}<br />
<br />
====Micro stuttering====<br />
{{Fixbox|description=Configuration Files|ref={{cn|date=July 2016}}|fix=<br />
:1. Add the following lines to the '''autoexec.cfg''' file:<br />
<pre>seta r_swapInterval "1"<br />
seta com_fixedTic "1"</pre><br />
:2. Save the file and start the game.<br />
{{ii}} Doom 3's tickrate is capped at 60FPS. <code>com_fixedTic 1</code> removes the cap. <code>r_swapinterval</code> controls VSync.<br />
{{--}} Speeds up game if running above 60hz.<br />
}}<br />
<br />
====Fix interface scaling====<br />
{{Fixbox|description=Configuration Files|ref={{cn|date=May 2019}}|fix=<br />
Add the lines to {{file|autoexec.cfg}} or change it in {{file|DoomConfig.cfg}}:<br />
<pre>seta gui_mediumFontLimit "0"<br />
seta gui_smallFontLimit "0"</pre><br />
}}<br />
<br />
====Performance improving for low-end systems====<br />
{{Fixbox|description=Configuration Files|ref={{cn|date=July 2016}}|fix=<br />
# Open '''DoomConfig.cfg''' file<br />
# <code>seta image_useCache "1"</code><br />
# Set <code>image_cacheMegs</code> to about 1/4 of your total system RAM.<br />
# Set <code>image_cacheMinK</code> = "image_cacheMegs" * 128<br />
# Save the file and start the game.<br />
{{ii}} Assuming you have 1 GB of system RAM:<BR><code>seta image_useCache "1"<BR>seta image_cacheMegs "256"<BR>seta image_cacheMinK "32768"</code><br />
}}<br />
<br />
===Mouse not working===<br />
{{Fixbox|description=Change Executable name|ref={{cn|date=October 2019}}}}<br />
or<br />
{{Fixbox|description=Wireless gaming mouse|ref={{cn|date=October 2019}}|fix=<br />
# Set the mouse's rate to at least 250<br />
}}<br />
<br />
===Linux===<br />
====Game won't launch correctly (Retail)====<br />
{{Fixbox|description=Remove the included libgcc_s.so.1 and libstdc++.so.6 from the installation folder|ref={{cn|date=November 2017}}}}<br />
<br />
====No Sound====<br />
{{Fixbox|description=Use the OSS wrapper for specific audio device|ref={{cn|date=November 2017}}}}<br />
{{Fixbox|description=Specify the default audio output|ref={{cn|date=November 2017}}|fix=<br />
# Open and edit the config file<br />
# Find <code>seta s_alsa_pcm</code> and replace <code>default</code> with the name of your ALSA audio output for example <code>hw:0,0</code><br />
# Save the file<br />
}}<br />
<br />
===Poor performance/"slow-motion" effect on Nvidia cards===<br />
Doom 3 and other id Tech 4 games seem to suffer from some sort of driver-related issue on modern Nvidia GPU's that causes the game to go into what appears to be a "slow-motion" phase during some intensive scenes, where the framerate technically remains the same but game logic is slowed down and negatively effects performance, and it persists even when using the Dhewm 3 sourceport or the microstutters fix. Luckily you can adjust your autoexec.cfg to correct many of not all of these issues.<br />
<br />
<br />If you're having performance issues like the ones mentioned above, reconfigure your autoexec.cfg file according to [https://steamcommunity.com/sharedfiles/filedetails/?id=1147109272 this guide]<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = <br />
|direct3d notes = <br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = 2.0<br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = <br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = hackable<br />
|windows exe notes = A [[#Source ports|source port]] is required for 64-bit.<br />
|mac os x powerpc app = true<br />
|macos 32-bit app = true<br />
|macos 64-bit app = hackable<br />
|macos app notes = Intel support was added in a patch, but is 32-bit only.<ref>[https://support.aspyr.com/hc/en-us/articles/360000214186 MacOS Catalina, 64-bit, 32-bit, and related Questions – Aspyr Support]</ref> A [[#Source ports|source port]] is required for 64-bit.<br />
|linux powerpc app = false<br />
|linux 32-bit executable = true<br />
|linux 64-bit executable = hackable<br />
|linux executable notes = A [[#Source ports|source port]] is required for 64-bit.<br />
}}<br />
<br />
===Middleware===<br />
{{Middleware<br />
|physics = <br />
|physics notes = <br />
|audio = <br />
|audio notes = <br />
|interface = <br />
|interface notes = <br />
|input = <br />
|input notes = <br />
|cutscenes = <br />
|cutscenes notes = <br />
|multiplayer = <br />
|multiplayer notes= <br />
|anticheat = PunkBuster<br />
|anticheat notes = <br />
}}<br />
<br />
===Linux Installation===<br />
To install Doom 3 on Linux create a doom3 folder and then copy the following retail pk4 files to your doom3/base folder:<br />
<br />
<pre>base/pak000.pk4<br />
base/pak001.pk4<br />
base/pak002.pk4<br />
base/pak003.pk4<br />
base/pak004.pk4</pre><br />
<br />
If installing the expansion pack you must also copy the following retail pk4 to your <code>{{P|game}}/d3xp</code> folder:<br />
<br />
<code>:d3xp/pak000.pk4</code><br />
<br />
After copying all pk4 files to your hard drive run the [http://www.patches-scrolls.com/doom3.php Linux patch] and direct it to your doom3 folder. You can start the game with the command: doom3. To launch the expansion use: <code>doom3 +set fs_game d3xp</code><br />
<br />
For Arch Linux, two PKGBUILDs are available in the AUR for Doom 3; one that [https://aur.archlinux.org/packages.php?ID=2990 builds from source] and one that [https://aur.archlinux.org/packages.php?ID=54624 provides a binary] (if keeping to the Arch Way, you should prefer to build from source).<br />
<br />
===Mods===<br />
Doom 3 has a small, but very knowledgeable mod community that is still very active and covers most id tech based games.<br />
====Tools and Information====<br />
*[http://doom3world.org Doom 3 World] - An unofficial id tech community<br />
*[https://modwiki.dhewm3.org Modwiki] - An unofficial id tech informational wiki created by members of Doom 3 World<br />
*[http://iddevnet.com iddevnet] - Official, but limited, Doom 3/Quake 4 informational site<br />
<br />
====Doom 3 Mod Lists====<br />
*[http://www.moddb.com/games/doom-iii Moddb]<br />
*[https://www.moddb.com/games/doom-iii/tutorials/great-doom-3-modifications List of Great Doom 3 / III Modifications]<br />
*[https://www.nexusmods.com/doom3/ NexusMods]<br />
<br />
====[https://www.moddb.com/mods/cstdoom3/news/cstdoom3-v2-0-released CstDoom3]====<br />
{{ii}} CstDoom3 is a gameplay mod for Doom 3 and Resurrection of Evil.<br />
{{++}} Adds widescreen HUD, adjustable FOV, Carmack's Reverse, grenades toggle, and more.<br />
<br />
====[http://www.moddb.com/mods/doom-3-redux/downloads Doom 3: Redux]====<br />
{{ii}} For ATI/AMD video card users, see [http://www.moddb.com/mods/doom-3-redux/tutorials/a-fix-for-amdati-gpus here] for a fix.<br />
{{++}} Adds the following features and improvements while retaining vanilla gameplay:<br />
* Widescreen support and resolutions up to 4K using a custom build of Sikkmod.<br />
* High resolution textures, menus, UI, and HUD.<br />
* Improved audio design for enemies, audio logs, weapon sounds, and cutscenes.<br />
* Features options for field of view, texture resolutions, anisotropic filtering, [[FXAA]], motion blur, and screen blood.<br />
* Restores cut content and alpha version features.<br />
{{ii}} Resurrection of Evil compatibility patch [https://yadi.sk/d/IToBxiCruoAcZA here].<br />
<br />
====[https://www.moddb.com/mods/the-lost-mission The Lost Mission]====<br />
{{ii}} A port of the BFG Edition campaign 'The Lost Mission' for 2004's Doom 3 release.<br />
{{ii}} Requires the Resurrection of Evil expansion pack.<br />
{{++}} Active development.<br />
{{++}} New maps based on the [https://www.pcgamingwiki.com/wiki/Doom_3:_BFG_Edition Doom 3: BFG Edition] expansion pack.<br />
<br />
====[http://ducttape.glenmurphy.com/ Duct Tape]====<br />
{{ii}} The Duct Tape Mod is a small patch for doom 3.<br />
{{++}} Adds flashlight to all the guns except the pistol.<br />
{{--}} Does not work with other mods like Redux.<br />
<br />
====[http://neherson.narod.ru/ Yet Another Flashlight Mod]====<br />
{{ii}} Alternative for Duct Tape Mod.<br />
{{ii}} Light is attached to the head.<br />
{{++}} Works with all weapons.<br />
{{++}} Weapons don't lose muzzleflash.<br />
<br />
====Co-op mod====<br />
{{ii}} The [http://www.moddb.com/mods/opencoop OpenCoop Mod] allows up to 4 players to play through the entire game + expansion pack together. Works both online and LAN.<br />
It also adds in challenge maps, and 42 custom maps.<br />
{{ii}} [[#Patches|Patch 1.3.1]] is required for this mod.<br />
<br />
<br />
<br />
===Advanced tweaks===<br />
{{ii}} It is possible to easily change many things in the game simply by modifying text files located in <code>{{P|game}}/base/pak000.pk4</code> (<code>.pk4</code> files can be opened with [http://www.7-zip.org 7-Zip] or similar programs). Particularly the <code>def</code> folder contains definitions of monster health, gun damage, ammunition amount and lots of other tweakable game values.<br />
{{ii}} TweakGuides has created [https://tweakguides.pcgamingwiki.com/Doom3_1.html a comprehensive guide] for tweaking the game.<br />
<br />
===Cheats===<br />
Visit [http://www.gamefaqs.com/pc/469881-doom-3/cheats GameFAQs] for list of cheats.<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = 2000<br />
|minCPU = Intel Pentium 4 1.5 GHz<br />
|minCPU2 = AMD Athlon XP 1500+<br />
|minRAM = 384 MB<br />
|minHD = 2.2 GB<br />
|minVRAM = 64 MB<br />
|minDX = 9.0b<br />
<br />
|recOS = XP<br />
|notes = {{ii}} Windows 98 and ME have been tested to work with Doom 3 [https://www.doomworld.com/forum/topic/26185-how-to-get-doom-3-to-work-for-9xmetutorial/ using this hack], but are not officially supported.<br />
}}<br />
<br />
{{System requirements<br />
|OSfamily = OS X<br />
<br />
|minOS = 10.6.8<br />
|minCPU = Intel Core 2 Duo 1.8 GHz<br />
|minRAM = 1 GB<br />
|minHD = 2 GB<br />
|minGPU = ATI Radeon x1600<br />
|minGPU2 = Nvidia GeForce 7300<br />
|minVRAM = 128 MB<br />
<br />
|recOS = <br />
|recRAM = 2 GB<br />
}}<br />
<br />
{{System requirements<br />
|OSfamily = Linux<br />
<br />
|minOS = 2.4 kernel<br />
|minCPU = 1 GHz or higher<br />
|minRAM = 256 MB<br />
|minHD = 2.2 GB<br />
|minGPU = OpenGL hardware acceleration<br />
|minVRAM = 64 MB<br />
<br />
|recOS = 2.6 kernel<br />
}}<br />
{{ii}} Supported AMD Radeon chipsets: 8500, 9000, 9200, 9500, 9600, 9700, 9800, X1600, X1900, 2400XT, 2600, 3870, 4670, 4850, 5670, 5750, 5770, 5870, 6630, 6750, 6970<br />
{{ii}} Supported Nvidia chipsets: GeForce 3/Ti series, GeForce 4MX series, GeForce 4/Ti series, GeForce FX series, GeForce 6800, 7300, 7600, 8600, 8800, 9400, 9600, GT 120, 320M, 330M<br />
{{ii}} The game supports Intel HD Graphics 3000 and greater<br />
{{--}} The game does not support the GMA 950 and GMA X3100 integrated video chipsets<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Doom_3&diff=1042411
Doom 3
2021-04-15T22:36:47Z
<p>99.56.95.122: /* General */</p>
<hr />
<div>{{Infobox game<br />
|cover = Doom 3 cover.png<br />
|developers = <br />
{{Infobox game/row/developer|id Software}}<br />
{{Infobox game/row/developer|Splash Damage}}<br />
{{Infobox game/row/developer|Nerve Software|Resurrection of Evil}}<br />
{{Infobox game/row/porter|Aspyr Media|OS X}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Activision}}<br />
{{Infobox game/row/publisher|CYBERFRONT Corporation|Japan}}<br />
{{Infobox game/row/publisher|Aspyr Media|OS X}}<br />
|engines = <br />
{{Infobox game/row/engine|id Tech 4}}<br />
|release dates= <br />
{{Infobox game/row/date|Windows|August 3, 2004}}<br />
{{Infobox game/row/date|Linux|October 5, 2004}}<br />
{{Infobox game/row/date|OS X|March 14, 2005}}<br />
|reception = <br />
{{Infobox game/row/reception|Metacritic|doom-3|87}}<br />
{{Infobox game/row/reception|IGDB|doom-3|86}}<br />
|taxonomy =<br />
{{Infobox game/row/taxonomy/monetization | Expansion pack }}<br />
{{Infobox game/row/taxonomy/microtransactions | None }}<br />
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }}<br />
{{Infobox game/row/taxonomy/perspectives | First-person }}<br />
{{Infobox game/row/taxonomy/controls | Direct control }}<br />
{{Infobox game/row/taxonomy/genres | Action, Shooter }}<br />
{{Infobox game/row/taxonomy/themes | Horror, Sci-fi }}<br />
{{Infobox game/row/taxonomy/series | Doom }}<br />
|steam appid = 9050<br />
|steam appid side = 9070<br />
|gogcom id = <br />
|hltb = 2704<br />
|strategywiki = Doom 3<br />
|mobygames = doom_<br />
|wikipedia = Doom 3<br />
|winehq = 1278<br />
|license = commercial<br />
}}<br />
{{Disambig|the original release|the BFG Edition|[[Doom 3: BFG Edition]]}}<br />
<br />
'''Key points'''<br />
{{--}} EAX support suffers from [[#Visual twitch bug with OpenAL/EAX|frequent visual glitches]].<br />
{{--}} The game does not properly recognize the available VRAM on modern graphics cards, and as such forces the game to use lower image quality settings. See [[#Textures are low-resolution, even on Ultra quality|Textures are low-resolution, even on Ultra quality]] to resolve.<br />
<br />
'''General information'''<br />
{{mm}} [http://doomwiki.org/wiki/Entryway Doom Wiki]<br />
{{mm}} [https://steamcommunity.com/app/9050/discussions/ Steam Community Discussions]<br />
{{mm}} [https://steamcommunity.com/app/9070/discussions/ Steam Community Discussions] for Resurrection of Evil expansion pack<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | Disc, Key | {{removed DRM|SafeDisc}} was removed in [[#Patches|Patch 1.2]].<ref>[https://tweakguides.pcgamingwiki.com/Doom3_4.html TweakGuides.com - Doom 3 Tweak Guide]</ref> PC/Linux: 3 CD's Mac: 1 DVD. | | Windows, OS X, Linux}}<br />
{{Availability/row| Bethesda.net | DO3GNGPCBG01 | Bethesda.net | | | Windows }}<br />
{{Availability/row| GamersGate | DD-DOOM3 | Steam | | | Windows }}<br />
{{Availability/row| Gamesplanet | 3003-1 | Steam | | | Windows }}<br />
{{Availability/row| GMG | doom-3 | Steam | | | Windows }}<br />
{{Availability/row| Humble | doom-3 | Steam | | | Windows }}<br />
{{Availability/row| MacApp | id475362810 | MacApp | Updated for Intel Mac compatibility. Removed in 2019.<ref>{{Refurl|url=http://www.insidemacgames.com/forum/index.php?showtopic=48963|title=What is left for FPS on macOS? - Inside Mac Games Forum|date=2020-11-28|snippet=Games like Doom 3, Prey, Quake 4, Rage and Duke Nukem: Forever have all been pulled from the Mac App Store last year.}}</ref> | | OS X | unavailable }}<br />
{{Availability/row| Steam | 9050 | Steam, Key | Use {{file|DOOM3.exe}} from [[#Patches|Patch 1.3.1]] to run without Steam.<ref>{{Refcheck|user=AmethystViper|date=February 19, 2018|comment=}}</ref>| | Windows }}<br />
}}<br />
{{ii}} A faithful higher resolution icon for Windows can be [https://community.pcgamingwiki.com/files/file/1236-doom-3-high-res-icon/ downloaded from the Files section].<br />
{{ii}} [https://www.fileplanet.com/archive/p-15998/DOOM-3-Demo DOOM 3 demo]. Also available [steam://install/9100 on Steam].<br />
<br />
{{DLC|<br />
{{DLC/row| Doom 3: Resurrection of Evil |Includes and requires [[#Patches|Patch 1.2]] | Windows, Linux }}<br />
}}<br />
<br />
==Essential improvements==<br />
===Patches===<br />
{{ii}} [https://community.pcgamingwiki.com/files/file/1072-doom-3-patches/ Patch v1.3.1] updates retail versions to the latest version. Digital distribution versions are already patched.<br />
<br />
===Skip intro videos===<br />
{{Fixbox|description=Use the <code>+disconnect</code> [[Glossary:Command line arguments|command line argument]]|ref=<ref>[https://tweakguides.pcgamingwiki.com/Doom3_10.html TweakGuides.com - Doom 3 Tweak Guide]</ref>|fix=<br />
}}<br />
<br />
===Source ports===<br />
{{Source ports table|collapsed=no|content=<br />
{{Source ports table/row| dhewm<sup>3</sup> | url=https://dhewm3.org/ | Aimed at bringing DOOM 3 to all suitable platforms with the help of SDL. Supports 64-bit, widescreen resolutions and uses OpenAL EFX for improved EAX support. | Windows, OS X, Linux }}<br />
{{Source ports table/row| fhDOOM | url=https://github.com/eXistence/fhDOOM/releases | Modernized source port of DOOM, featuring support for Widescreen resolutions, soft cascading shadows, soft-particles, extended graphics options and improved editor tools and more. | Windows, Linux }}<br />
}}<br />
<br />
===[https://www.moddb.com/mods/doom-3-enhanced-edition Doom 3 Enhanced Edition]===<br />
{{ii}} A series of bugfixes and QOL improvements for the original Doom 3 game and its expansions Resurrection of Evil and [[#Mods|The Lost Mission]] (optional)<br />
{{++}} Active development.<br />
{{++}} Compatible with dhewm3.<br />
{{++}} Bugfixes and QOL without drastic changes to the game.<br />
{{++}} Rebalanced Weapons and enemy AI.<br />
<br />
==Game data==<br />
{{Image|Doom 3 General.png|In-game general settings.}}<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{p|game}}\base\}}<br />
{{Game data/config|OS X|}}<br />
{{Game data/config|Linux|~/.doom3/base}}<br />
}}<br />
{{XDG|false}}<br />
{{ii}} Resurrection of Evil configs are stored in <code>{{p|game}}\d3xp\</code>.<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{p|game}}\base\savegames\}}<br />
{{Game data/saves|OS X|}}<br />
{{Game data/saves|Linux|}}<br />
}}<br />
{{ii}} Resurrection of Evil save games are stored in <code>{{p|game}}\d3xp\savegames\</code>.<br />
{{ii}} [[#Source ports|dhewm3]] moves save game location to <code>{{p|userprofile}}\Documents\My Games\dhewm3\base\savegames\</code>.<br />
<br />
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===<br />
{{Save game cloud syncing<br />
|discord = <br />
|discord notes = <br />
|epic games store = <br />
|epic games store notes = <br />
|gog galaxy = <br />
|gog galaxy notes = <br />
|origin = <br />
|origin notes = <br />
|steam cloud = true<br />
|steam cloud notes = Syncs save games. Applies to the base game and expansion.<br />
|uplay = <br />
|uplay notes = <br />
|xbox cloud = <br />
|xbox cloud notes = <br />
}}<br />
<br />
==Video==<br />
{{Image|Doom 3 General Video Audio.png|In-game general video/audio settings.}}<br />
{{Image|Doom 3 Advanced Video.png|In-game advanced video settings.}}<br />
{{Video<br />
|wsgf link = https://www.wsgf.org/dr/doom-3<br />
|widescreen wsgf award = silver<br />
|multimonitor wsgf award = limited<br />
|ultrawidescreen wsgf award = limited<br />
|4k ultra hd wsgf award = incomplete<br />
|widescreen resolution = hackable<br />
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].<br />
|multimonitor = hackable<br />
|multimonitor notes = See [[#Widescreen resolution|Widescreen resolution]].<br />
|ultrawidescreen = hackable<br />
|ultrawidescreen notes = See [[#Widescreen resolution|Widescreen resolution]].<br />
|4k ultra hd = hackable<br />
|4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]].<br />
|fov = hackable<br />
|fov notes = Default is 90°. See [[#Field of view (FOV)|Field of view (FOV)]].<br />
|windowed = true<br />
|windowed notes = <br />
|borderless windowed = false<br />
|borderless windowed notes = <br />
|anisotropic = hackable<br />
|anisotropic notes = Controlled by '''Video Quality''' setting. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].<br />
|antialiasing = true<br />
|antialiasing notes = Up to 8x [[MSAA]]. 16x for NVIDIA users. Use [[#Source ports|dhewm3]] for AMD users.<br />
|vsync = true<br />
|vsync notes = <br />
|60 fps = true<br />
|60 fps notes = <br />
|120 fps = hackable<br />
|120 fps notes = Frame rate is capped at 62.5 FPS.<ref>[https://github.com/dhewm/dhewm3/issues/230 Smooth movement on refresh rates above 60Hz? · Issue #230 · dhewm/dhewm3]</ref> See [[#High frame rate|High frame rate]].<br />
|hdr = unknown<br />
|hdr notes = <br />
|color blind = false<br />
|color blind notes = <br />
}}<br />
<br />
===[[Glossary:Widescreen resolution|Widescreen resolution]]===<br />
{{Fixbox|description=Use the [[#Source ports|dhewm3]] source port|ref=<ref>{{Refcheck|user=Keith|date=2019-11-13|comment=}}</ref>|fix=<br />
}}<br />
{{Fixbox|description=Edit DoomConfig.cfg|ref=<ref>[https://www.wsgf.org/dr/doom-3 Doom 3 | WSGF]</ref>|fix=<br />
{{ii}} This method assumes you have the latest [[#Patches|patch]]. It involves setting a game variable that did not exist in the earliest retail versions.<br />
<br />
# Go to <code>{{P|game}}\base\</code>.<br />
# Edit <code>DoomConfig.cfg</code>.<br />
# Find <code>seta r_customHeight "xxx"</code> and <code>seta r_customWidth "xxxx"</code>. Change the x's to set your resolution. <br />
# Find <code>seta r_mode "x"</code>. Change the "x" to "-1".<br />
# Find <code>seta r_aspectRatio "x"</code>. If your screen aspect ratio is 16:9, change the "x" to "1". If your screen aspect ratio is 16:10 or 15:9, change the "x" to "2".<br />
<br />
'''Notes'''<br />
{{ii}} If you cannot find any of these lines in your DoomConfig.cfg file, add them manually.<br />
{{ii}} These values can be set in the command console. Omit <code>seta</code> when doing so, and use <code>vid_restart</code> to apply changes.<br />
{{--}} HUD, menus, and FMV cutscenes are stretched.<br />
}}<br />
<br />
{{Fixbox|description=Install [[#Doom_3:_Redux|Doom 3 Redux]]}}<br />
<br />
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===<br />
{{Fixbox|description=Set FOV manually|ref=<ref name="tweaks">[https://tweakguides.pcgamingwiki.com/Doom3_8.html Doom 3 Tweak Guide - Advanced Tweaking (Pt.2)]</ref>|fix=<br />
# Open the console with {{key|~}} ([[#Source ports|dhewm3]]) or {{key|Ctrl|Alt|~}}.<br />
# Type in <code>g_fov X</code> where X is the desired value (default <code>90</code>).<br />
<br />
'''Notes'''<br />
{{ii}} Alternatively, add the line <code>seta g_fov "X"</code> in <code>DoomConfig.cfg</code>.<br />
{{ii}} In multiplayer, <code>g_fov</code> can only be changed between 90 and 110.<br />
}}<br />
<br />
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===<br />
{{ii}} Anisotropic filtering scales with the "Video Quality" option.<br />
<br />
{{Fixbox|description=Set AF manually|ref=<ref name="tweaks"/>|fix=<br />
# Open the console with {{key|~}} ([[#Source ports|dhewm3]]) or {{key|Ctrl|Alt|~}}.<br />
# Type in <code>image_anisotropy X</code>, where X is a value between 1-8.<br />
# To apply new settings, type in <code>vid_restart</code> to restart the renderer.<br />
}}<br />
<br />
===[[Glossary:Frame rate (FPS)|High frame rate]]===<br />
{{Fixbox|description=Uncap the frame rate|ref=<ref>[https://github.com/dhewm/dhewm3/commit/5c813ee738dd9eacd7e55a3e9975f17a5a378fce Allow com_fixedtic -1 (unlimited framerate) · dhewm/dhewm3@5c813ee]</ref>|fix=<br />
# Install [[#Source ports|dhewm3]].<br />
# Open the console ({{key|~}}).<br />
# Type in <code>com_fixedtic -1</code>.<br />
<br />
'''Notes'''<br />
{{ii}} Can be set back with <code>com_fixedTic 0</code>.<br />
{{ii}} Game refresh rate is still hard-coded at [https://github.com/dhewm/dhewm3/pull/297 60hz]</code>.<br />
}}<br />
<br />
===Gamma===<br />
{{Fixbox|description=Set gamma manually|ref=<ref name="tweaks"/>|fix=<br />
# Open the console with {{key|~}} ([[#Source ports|dhewm3]]) or {{key|Ctrl|Alt|~}}.<br />
# Type in <code>r_gamma X</code> where X is the desired value (default <code>1</code>).<br />
}}<br />
<br />
===Disable head bob===<br />
{{Fixbox|description=Disable head bob|ref=<ref>{{Refcheck|user=Mars icecream|date=2017}}</ref>|fix=<br />
# Create <code>autoexec.cfg</code> file in <code>{{P|game}}\base</code>.<br />
# Add the following commands, and save the file.<br />
<pre>seta pm_runbob "0"<br />
seta pm_runpitch "0"<br />
seta pm_runroll "0"<br />
seta pm_walkbob "0"<br />
seta pm_bobpitch "0"<br />
seta pm_bobroll "0"<br />
seta pm_bobup "0"<br />
seta pm_crouchbob "0"</pre><br />
}}<br />
<br />
===Enable plasma gun projectile shadows===<br />
{{Fixbox|description=Instructions|ref={{cn}}|fix=<br />
# Open <code>{{P|game}}\base\pak000.pk4</code> with [http://www.7-zip.org 7-Zip] or similar program.<br />
# Go to <code>materials</code> folder.<br />
# Open <code>lights.mtr</code> with [https://notepad-plus-plus.org Notepad++] or other text editor.<br />
# Search for <code>plasmaglow</code>, and delete the <code>noshadows</code> line under it.<br />
# Save the changes.<br />
}}<br />
<br />
==Input==<br />
{{Image|Doom 3 Remapping.png|In-game key map settings.}}<br />
{{Input<br />
|key remap = true<br />
|key remap notes = <br />
|acceleration option = false<br />
|acceleration option notes = Mouse Smoothness in menu, but no acceleration.<br />
|mouse sensitivity = true<br />
|mouse sensitivity notes = <br />
|mouse menu = true<br />
|mouse menu notes = <br />
|invert mouse y-axis = true<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = false<br />
|controller support notes = <br />
|full controller = unknown<br />
|full controller notes = <br />
|controller remap = unknown<br />
|controller remap notes = <br />
|controller sensitivity = unknown<br />
|controller sensitivity notes= <br />
|invert controller y-axis = unknown<br />
|invert controller y-axis notes= <br />
|xinput controllers = unknown<br />
|xinput controllers notes = <br />
|xbox prompts = unknown<br />
|xbox prompts notes = <br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = unknown<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= true<br />
|tracked motion controllers notes= [[Controller:Razer Hydra|Razer Hydra]].{{cn|date=March 2016}}<br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = unknown<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|controller hotplug = unknown<br />
|controller hotplug notes = <br />
|haptic feedback = unknown<br />
|haptic feedback notes = <br />
|simultaneous input = unknown<br />
|simultaneous input notes = <br />
|steam input api = unknown<br />
|steam input api notes = <br />
|steam hook input = unknown<br />
|steam hook input notes = <br />
|steam input presets = unknown<br />
|steam input presets notes = <br />
|steam controller prompts = unknown<br />
|steam controller prompts notes = <br />
|steam cursor detection = unknown<br />
|steam cursor detection notes = <br />
}}<br />
<br />
==Audio==<br />
{{Audio<br />
|separate volume = false<br />
|separate volume notes = <br />
|surround sound = true<br />
|surround sound notes = 5.1 (software), 7.1 (EAX hardware accelerated)<ref name=EAX>[https://web.archive.org/web/20080213202624/http://www.soundblaster.com/gaming/doom3/ Doom 3 EAX Patch - SoundBlaster.com] (retrieved)</ref><br />
|subtitles = hackable<br />
|subtitles notes = A CC/Subtitle mod is available [https://web.archive.org/web/20160325025025/http://gamescc.rbkdesign.com/mods/doom3cc_v2.0.zip here] and its readme can be viewed [http://gamescc.rbkdesign.com/mods/readme_doom3cc_v2.0.txt here]. Note that it is officially incompatible with the 1.3.1 patch but that can be worked around using [http://www.the-emz.com/run13on131/ this]. This mod also seems to be incompatible with many other mods. <br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = true<br />
|mute on focus lost notes = <br />
|eax support = true<br />
|eax support notes = EAX 4<ref name=EAX/> ([[#Patches|Patch 1.3]] and [[Glossary:Sound card#Set up OpenAL|OpenAL]] required<ref>[https://connect.creativelabs.com/alchemy/Lists/Games/DispForm.aspx?ID=118 Games: Doom3 - Creative Labs: Connect] (retrieved)</ref>). DirectSound otherwise.<ref>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref><br />
}}<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = French<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Italian<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Polish<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Only available in Polish retail release. Patch for digital release [https://www.moddb.com/games/doom-iii/addons/doom-3-patch-polish here].<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Russian<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Retail only. Patch for digital release [https://steamcommunity.com/sharedfiles/filedetails/?id=208184501 here].<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Spanish<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
}}<br />
<br />
==Network==<br />
{{Network/Multiplayer<br />
|local play = hackable<br />
|local play players = <br />
|local play modes = Co-op<br />
|local play notes = Use [http://www.moddb.com/mods/doom-3-splitscreen-edition Doom 3 Splitscreen Edition mod].<br />
|lan play = true<br />
|lan play players = 16<br />
|lan play modes = Co-op, Versus<br />
|lan play notes = Use the [http://www.moddb.com/mods/opencoop OpenCoop] mod (alpha) for 4-player co-op.<br />
|online play = true<br />
|online play players = 16<br />
|online play modes = Co-op, Versus<br />
|online play notes = Use the [http://www.moddb.com/mods/opencoop OpenCoop] mod (alpha) for 4-player co-op.<br />
|asynchronous = <br />
|asynchronous notes = <br />
}}<br />
<br />
{{Network/Connections<br />
|matchmaking = false<br />
|matchmaking notes = <br />
|p2p = true<br />
|p2p notes = <br />
|dedicated = true<br />
|dedicated notes = <br />
|self-hosting = true<br />
|self-hosting notes = <br />
|direct ip = true<br />
|direct ip notes = <br />
}}<br />
<br />
{{Network/Ports<br />
|tcp = 27650, 27666<br />
|udp = 27650, 27666<br />
|upnp = unknown<br />
}}<br />
<br />
==VR support==<br />
{{VR support<br />
|gg3d name = <br />
|native 3d gg3d award = <br />
|nvidia 3d vision gg3d award = <br />
|tridef 3d gg3d award = <br />
|iz3d gg3d award = <br />
|native 3d = false<br />
|native 3d notes = <br />
|nvidia 3d vision = false<br />
|nvidia 3d vision notes = <br />
|tridef 3d = false<br />
|tridef 3d notes = <br />
|iz3d = false<br />
|iz3d notes = <br />
|htc vive = <br />
|htc vive notes = <br />
|oculus rift = <br />
|oculus rift notes = <br />
|osvr = <br />
|osvr notes = <br />
|keyboard-mouse = <br />
|keyboard-mouse notes = <br />
|3rd space gaming vest = hackable<br />
|3rd space gaming vest notes = [https://tngames.com/files/fetch/driver_downloads/tngames_d3p.exe Official Game Mod] (version 1.3.1) Single Player<br />
|novint falcon = hackable<br />
|novint falcon notes = The official game-specific 3D Touch Add On [http://www.novint.com/index.php/store/novint-falcon-games/falcon-doom-3---drivers/4-67 (Base game)] [http://www.novint.com/index.php/store/novint-falcon-games/falcon-doom-3-resurrection-of-evil---drivers/4-68 (Resurrection of Evil expansion)] is required.<br />
|trackir = <br />
|trackir notes = <br />
|tobii eye tracking = <br />
|tobii eye tracking notes = <br />
|play area seated = <br />
|play area seated notes = <br />
|play area standing = <br />
|play area standing notes = <br />
|play area room-scale = <br />
|play area room-scale notes = <br />
}}<br />
<br />
==Issues unresolved==<br />
===Visual twitch bug with OpenAL/EAX===<br />
Using OpenAL (seta s_useOpenAL "1" in DoomConfig.cfg), which was added with patch 1.3 and is automatically engaged when EAX is turned on, results in frequent visual twitching/screen shifting. It is currently unknown whether this happens on all configurations, but the problem persists in the latest patch. A video of the glitch in action can be seen [https://www.youtube.com/watch?v=9EqCWZJsgf8 here] (0:07, 0:11).<br />
<br />
<br />For Audigy cards a fix has been reported in the form of running an old beta driver, however this is only applicable to this series of sound cards and Windows XP.<ref>https://forums.extremeoverclocking.com/showthread.php?t=216287</ref><br />
<br />
==Issues fixed==<br />
===General===<br />
====Textures are low-resolution, even on Ultra quality====<br />
{{Fixbox|description=Configuration Files|ref={{cn|date=July 2016}}|fix=<br />
:1. Go to <code>{{p|game}}/base/</code><br />
:2. Create a new file called {{file|autoexec.cfg}}.<br />
:3. Add the following lines to the new {{file|autoexec.cfg}} file:<br />
<pre>seta r_renderer "best"<br />
seta com_videoRam "512"<br />
seta com_machineSpec "3"<br />
seta r_shadows "1"<br />
seta r_skipBump "0"<br />
seta r_skipSpecular "0"<br />
seta r_skipNewAmbient "0"<br />
seta r_multiSamples "8"<br />
seta image_anisotropy "8"<br />
seta image_lodbias "-2"<br />
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"<br />
seta image_ignoreHighQuality "0"<br />
seta image_roundDown "0"<br />
seta image_forceDownSize "0"<br />
seta image_downSize "0"<br />
seta image_downSizeBump "0"<br />
seta image_downSizeSpecular "0"<br />
seta image_useCache "0"<br />
seta image_usePrecompressedTextures "0"<br />
seta image_useNormalCompression "0"<br />
seta image_useCompression "0"<br />
seta image_useAllFormats "1"<br />
seta g_showBrass "1"<br />
seta g_decals "1"<br />
seta g_doubleVision "1"<br />
seta g_bloodEffects "1"<br />
seta g_projectileLights "1"<br />
seta g_muzzleFlash "1"</pre><br />
:4. Save the file.<br />
{{ii}} <code>com_videoRam</code> must be set explicitly. Value "-1" does not work in some cases.<br />
{{ii}} For Nvidia users set seta r_multiSamples "8" to seta r_multiSamples "16"<br />
}}<br />
<br />
====Micro stuttering====<br />
{{Fixbox|description=Configuration Files|ref={{cn|date=July 2016}}|fix=<br />
:1. Add the following lines to the '''autoexec.cfg''' file:<br />
<pre>seta r_swapInterval "1"<br />
seta com_fixedTic "1"</pre><br />
:2. Save the file and start the game.<br />
{{ii}} Doom 3's tickrate is capped at 60FPS. <code>com_fixedTic 1</code> removes the cap. <code>r_swapinterval</code> controls VSync.<br />
{{--}} Speeds up game if running above 60hz.<br />
}}<br />
<br />
====Fix interface scaling====<br />
{{Fixbox|description=Configuration Files|ref={{cn|date=May 2019}}|fix=<br />
Add the lines to {{file|autoexec.cfg}} or change it in {{file|DoomConfig.cfg}}:<br />
<pre>seta gui_mediumFontLimit "0"<br />
seta gui_smallFontLimit "0"</pre><br />
}}<br />
<br />
====Performance improving for low-end systems====<br />
{{Fixbox|description=Configuration Files|ref={{cn|date=July 2016}}|fix=<br />
# Open '''DoomConfig.cfg''' file<br />
# <code>seta image_useCache "1"</code><br />
# Set <code>image_cacheMegs</code> to about 1/4 of your total system RAM.<br />
# Set <code>image_cacheMinK</code> = "image_cacheMegs" * 128<br />
# Save the file and start the game.<br />
{{ii}} Assuming you have 1 GB of system RAM:<BR><code>seta image_useCache "1"<BR>seta image_cacheMegs "256"<BR>seta image_cacheMinK "32768"</code><br />
}}<br />
<br />
===Mouse not working===<br />
{{Fixbox|description=Change Executable name|ref={{cn|date=October 2019}}}}<br />
or<br />
{{Fixbox|description=Wireless gaming mouse|ref={{cn|date=October 2019}}|fix=<br />
# Set the mouse's rate to at least 250<br />
}}<br />
<br />
===Linux===<br />
====Game won't launch correctly (Retail)====<br />
{{Fixbox|description=Remove the included libgcc_s.so.1 and libstdc++.so.6 from the installation folder|ref={{cn|date=November 2017}}}}<br />
<br />
====No Sound====<br />
{{Fixbox|description=Use the OSS wrapper for specific audio device|ref={{cn|date=November 2017}}}}<br />
{{Fixbox|description=Specify the default audio output|ref={{cn|date=November 2017}}|fix=<br />
# Open and edit the config file<br />
# Find <code>seta s_alsa_pcm</code> and replace <code>default</code> with the name of your ALSA audio output for example <code>hw:0,0</code><br />
# Save the file<br />
}}<br />
<br />
===Poor performance/"slow-motion" effect on Nvidia cards===<br />
Doom 3 and other id Tech 4 games seem to suffer from some sort of driver-related issue on modern Nvidia GPU's that causes the game to go into what appears to be a "slow-motion" phase during some intensive scenes, where the framerate technically remains the same but game logic is slowed down and negatively effects performance, and it persists even when using the Dhewm 3 sourceport or the microstutters fix. Luckily you can adjust your autoexec.cfg to correct many of not all of these issues.<br />
<br />
<br />If you're having performance issues like the ones mentioned above, reconfigure your autoexec.cfg file according to [https://steamcommunity.com/sharedfiles/filedetails/?id=1147109272 this guide]<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = <br />
|direct3d notes = <br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = 2.0<br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = <br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = hackable<br />
|windows exe notes = A [[#Source ports|source port]] is required for 64-bit.<br />
|mac os x powerpc app = true<br />
|macos 32-bit app = true<br />
|macos 64-bit app = hackable<br />
|macos app notes = Intel support was added in a patch, but is 32-bit only.<ref>[https://support.aspyr.com/hc/en-us/articles/360000214186 MacOS Catalina, 64-bit, 32-bit, and related Questions – Aspyr Support]</ref> A [[#Source ports|source port]] is required for 64-bit.<br />
|linux powerpc app = false<br />
|linux 32-bit executable = true<br />
|linux 64-bit executable = hackable<br />
|linux executable notes = A [[#Source ports|source port]] is required for 64-bit.<br />
}}<br />
<br />
===Middleware===<br />
{{Middleware<br />
|physics = <br />
|physics notes = <br />
|audio = <br />
|audio notes = <br />
|interface = <br />
|interface notes = <br />
|input = <br />
|input notes = <br />
|cutscenes = <br />
|cutscenes notes = <br />
|multiplayer = <br />
|multiplayer notes= <br />
|anticheat = PunkBuster<br />
|anticheat notes = <br />
}}<br />
<br />
===Linux Installation===<br />
To install Doom 3 on Linux create a doom3 folder and then copy the following retail pk4 files to your doom3/base folder:<br />
<br />
<pre>base/pak000.pk4<br />
base/pak001.pk4<br />
base/pak002.pk4<br />
base/pak003.pk4<br />
base/pak004.pk4</pre><br />
<br />
If installing the expansion pack you must also copy the following retail pk4 to your <code>{{P|game}}/d3xp</code> folder:<br />
<br />
<code>:d3xp/pak000.pk4</code><br />
<br />
After copying all pk4 files to your hard drive run the [http://www.patches-scrolls.com/doom3.php Linux patch] and direct it to your doom3 folder. You can start the game with the command: doom3. To launch the expansion use: <code>doom3 +set fs_game d3xp</code><br />
<br />
For Arch Linux, two PKGBUILDs are available in the AUR for Doom 3; one that [https://aur.archlinux.org/packages.php?ID=2990 builds from source] and one that [https://aur.archlinux.org/packages.php?ID=54624 provides a binary] (if keeping to the Arch Way, you should prefer to build from source).<br />
<br />
===Mods===<br />
Doom 3 has a small, but very knowledgeable mod community that is still very active and covers most id tech based games.<br />
====Tools and Information====<br />
*[http://doom3world.org Doom 3 World] - An unofficial id tech community<br />
*[https://modwiki.dhewm3.org Modwiki] - An unofficial id tech informational wiki created by members of Doom 3 World<br />
*[http://iddevnet.com iddevnet] - Official, but limited, Doom 3/Quake 4 informational site<br />
<br />
====Doom 3 Mod Lists====<br />
*[http://www.moddb.com/games/doom-iii Moddb]<br />
*[https://www.moddb.com/games/doom-iii/tutorials/great-doom-3-modifications List of Great Doom 3 / III Modifications]<br />
*[https://www.nexusmods.com/doom3/ NexusMods]<br />
<br />
====[https://www.moddb.com/mods/cstdoom3/news/cstdoom3-v2-0-released CstDoom3]====<br />
{{ii}} CstDoom3 is a gameplay mod for Doom 3 and Resurrection of Evil.<br />
{{++}} Adds widescreen HUD, adjustable FOV, Carmack's Reverse, grenades toggle, and more.<br />
<br />
====[http://www.moddb.com/mods/doom-3-redux/downloads Doom 3: Redux]====<br />
{{ii}} For ATI/AMD video card users, see [http://www.moddb.com/mods/doom-3-redux/tutorials/a-fix-for-amdati-gpus here] for a fix.<br />
{{++}} Adds the following features and improvements while retaining vanilla gameplay:<br />
* Widescreen support and resolutions up to 4K using a custom build of Sikkmod.<br />
* High resolution textures, menus, UI, and HUD.<br />
* Improved audio design for enemies, audio logs, weapon sounds, and cutscenes.<br />
* Features options for field of view, texture resolutions, anisotropic filtering, [[FXAA]], motion blur, and screen blood.<br />
* Restores cut content and alpha version features.<br />
{{ii}} Resurrection of Evil compatibility patch [https://yadi.sk/d/IToBxiCruoAcZA here].<br />
<br />
====[https://www.moddb.com/mods/the-lost-mission The Lost Mission]====<br />
{{ii}} A port of the BFG Edition campaign 'The Lost Mission' for 2004's Doom 3 release.<br />
{{ii}} Requires the Resurrection of Evil expansion pack.<br />
{{++}} Active development.<br />
{{++}} New maps based on the [https://www.pcgamingwiki.com/wiki/Doom_3:_BFG_Edition Doom 3: BFG Edition] expansion pack.<br />
<br />
====[http://ducttape.glenmurphy.com/ Duct Tape]====<br />
{{ii}} The Duct Tape Mod is a small patch for doom 3.<br />
{{++}} Adds flashlight to all the guns except the pistol.<br />
{{--}} Does not work with other mods like Redux.<br />
<br />
====[http://neherson.narod.ru/ Yet Another Flashlight Mod]====<br />
{{ii}} Alternative for Duct Tape Mod.<br />
{{ii}} Light is attached to the head.<br />
{{++}} Works with all weapons.<br />
{{++}} Weapons don't lose muzzleflash.<br />
<br />
====Co-op mod====<br />
{{ii}} The [http://www.moddb.com/mods/opencoop OpenCoop Mod] allows up to 4 players to play through the entire game + expansion pack together. Works both online and LAN.<br />
It also adds in challenge maps, and 42 custom maps.<br />
{{ii}} [[#Patches|Patch 1.3.1]] is required for this mod.<br />
<br />
<br />
<br />
===Advanced tweaks===<br />
{{ii}} It is possible to easily change many things in the game simply by modifying text files located in <code>{{P|game}}/base/pak000.pk4</code> (<code>.pk4</code> files can be opened with [http://www.7-zip.org 7-Zip] or similar programs). Particularly the <code>def</code> folder contains definitions of monster health, gun damage, ammunition amount and lots of other tweakable game values.<br />
{{ii}} TweakGuides has created [https://tweakguides.pcgamingwiki.com/Doom3_1.html a comprehensive guide] for tweaking the game.<br />
<br />
===Cheats===<br />
Visit [http://www.gamefaqs.com/pc/469881-doom-3/cheats GameFAQs] for list of cheats.<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = 2000<br />
|minCPU = Intel Pentium 4 1.5 GHz<br />
|minCPU2 = AMD Athlon XP 1500+<br />
|minRAM = 384 MB<br />
|minHD = 2.2 GB<br />
|minVRAM = 64 MB<br />
|minDX = 9.0b<br />
<br />
|recOS = XP<br />
|notes = {{ii}} Windows 98 and ME have been tested to work with Doom 3 [https://www.doomworld.com/forum/topic/26185-how-to-get-doom-3-to-work-for-9xmetutorial/ using this hack], but are not officially supported.<br />
}}<br />
<br />
{{System requirements<br />
|OSfamily = OS X<br />
<br />
|minOS = 10.6.8<br />
|minCPU = Intel Core 2 Duo 1.8 GHz<br />
|minRAM = 1 GB<br />
|minHD = 2 GB<br />
|minGPU = ATI Radeon x1600<br />
|minGPU2 = Nvidia GeForce 7300<br />
|minVRAM = 128 MB<br />
<br />
|recOS = <br />
|recRAM = 2 GB<br />
}}<br />
<br />
{{System requirements<br />
|OSfamily = Linux<br />
<br />
|minOS = 2.4 kernel<br />
|minCPU = 1 GHz or higher<br />
|minRAM = 256 MB<br />
|minHD = 2.2 GB<br />
|minGPU = OpenGL hardware acceleration<br />
|minVRAM = 64 MB<br />
<br />
|recOS = 2.6 kernel<br />
}}<br />
{{ii}} Supported AMD Radeon chipsets: 8500, 9000, 9200, 9500, 9600, 9700, 9800, X1600, X1900, 2400XT, 2600, 3870, 4670, 4850, 5670, 5750, 5770, 5870, 6630, 6750, 6970<br />
{{ii}} Supported Nvidia chipsets: GeForce 3/Ti series, GeForce 4MX series, GeForce 4/Ti series, GeForce FX series, GeForce 6800, 7300, 7600, 8600, 8800, 9400, 9600, GT 120, 320M, 330M<br />
{{ii}} The game supports Intel HD Graphics 3000 and greater<br />
{{--}} The game does not support the GMA 950 and GMA X3100 integrated video chipsets<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Dead_Space&diff=1041909
Dead Space
2021-04-14T06:22:58Z
<p>99.56.95.122: /* Video */</p>
<hr />
<div>{{Infobox game<br />
|cover = Dead Space Cover.png<br />
|developers = <br />
{{Infobox game/row/developer|EA Redwood Shores}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Electronic Arts}}<br />
|engines = <br />
|release dates= <br />
{{Infobox game/row/date|Windows|October 20, 2008}}<br />
|reception = <br />
{{Infobox game/row/reception|Metacritic|dead-space|86}}<br />
{{Infobox game/row/reception|IGDB|dead-space|88}}<br />
|taxonomy =<br />
{{Infobox game/row/taxonomy/monetization | }}<br />
{{Infobox game/row/taxonomy/microtransactions | }}<br />
{{Infobox game/row/taxonomy/modes | Singleplayer }}<br />
{{Infobox game/row/taxonomy/pacing | Real-time }}<br />
{{Infobox game/row/taxonomy/perspectives | Third-person }}<br />
{{Infobox game/row/taxonomy/controls | Direct control }}<br />
{{Infobox game/row/taxonomy/genres | Shooter, Survival horror }}<br />
{{Infobox game/row/taxonomy/sports | }}<br />
{{Infobox game/row/taxonomy/vehicles | }}<br />
{{Infobox game/row/taxonomy/art styles | Realistic}}<br />
{{Infobox game/row/taxonomy/themes | Horror, Sci-fi, Space }}<br />
{{Infobox game/row/taxonomy/series | Dead Space }}<br />
|steam appid = 17470<br />
|gogcom id = 1312818781<br />
|official site= https://www.ea.com/games/dead-space/dead-space<br />
|hltb = 2333<br />
|strategywiki = Dead Space<br />
|mobygames = dead-space<br />
|wikipedia = Dead Space (video game)<br />
|winehq = 8621<br />
|license = commercial<br />
}}<br />
<br />
'''Key points'''<br />
{{ii}} In-game Vsync limits frame rate to half the monitor's refresh rate.<ref>{{Refcheck|user=Aemony|date=2019-01-16|comment=Resolution list in-game includes the various supported refresh rates of each resolution. Change to a higher refresh rate to increase the FPS cap of vsync.}}</ref> Disable it and [[Glossary:Vertical sync (Vsync)#Force Vsync|force Vsync]] externally.<br />
{{ii}} A glitch in the game causes the difficulty to change itself when multiple save files are present. See [[#Difficulty changes itself when multiple save files are present|Issues fixed]].<br />
{{--}} Very poor mouse input due to aggressive acceleration and lowered speed when running above 60 FPS. Use [https://community.pcgamingwiki.com/files/file/840-dead-space-mouse-fix/ Dead Space Mouse Fix].<br />
<br />
'''General information'''<br />
{{mm}} [http://deadspace.wikia.com/wiki/Main_Page Dead Space Wiki]<br />
{{GOG.com links|1312818781|dead_space}}<br />
{{mm}} [https://steamcommunity.com/app/17470/discussions/ Steam Community Discussions]<br />
{{mm}} [http://www.thegameengine.org/dead-space/ Dead Space on TheGameEngine.org]<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | disc, activation, key, actlimit | {{DRM|SecuROM PA}}. Unknown machine limit. A [http://activate.ea.com/deauthorize/ De-Authorization Tool] is available. | | Windows }}<br />
{{Availability/row| Amazon | B00CRN8YYC | Origin | | | Windows }}<br />
{{Availability/row| Gamesplanet | 2240-1 | Origin | | | Windows }}<br />
{{Availability/row| GOG.com | dead_space | DRM-free | | | Windows }}<br />
{{Availability/row| Origin | dead-space/dead-space | Origin | Included with {{Store feature|Origin Access Basic}}.<br/> | | Windows }}<br />
{{Availability/row| Steam | 17470 | Steam | Included with {{store feature|EA Play}}.<br>Automatically unlocks on Origin if Origin is installed. | Origin | Windows }}<br />
}}<br />
<br />
==Game data==<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{p|localappdata}}\Electronic Arts\Dead Space\}}<br />
}}<br />
{{--}} The file for key-bindings {{file|controls.rmp}} is in a binary format and requires hex editing.<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{p|userprofile\Documents}}\Electronic Arts\Dead Space\}}<br />
}}<br />
{{ii}} 20 save slots available.<br />
<br />
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===<br />
{{Save game cloud syncing<br />
|discord = <br />
|discord notes = <br />
|epic games store = <br />
|epic games store notes = <br />
|gog galaxy = false<br />
|gog galaxy notes = <br />
|origin = true<br />
|origin notes = <br />
|steam cloud = false<br />
|steam cloud notes = <br />
|uplay = <br />
|uplay notes = <br />
|xbox cloud = <br />
|xbox cloud notes = <br />
}}<br />
<br />
==Video==<br />
{{Image|Dead Space - Graphics.png|Graphics settings.}}<br />
{{Image|Dead Space - Advanced graphics.png|Advanced graphics settings.}}<br />
{{Image|Dead Space - Brightness.png|Brightness settings. With exclusive fullscreen, game is so much brighter that even lowest value looks relatively bright.}}<br />
{{Image|Dead Space 3x1.jpg|WSGF multi-monitor screenshot.<ref>[https://www.wsgf.org/dr/dead-space/en Dead Space | WSGF]</ref>}}<br />
<br />
{{Video<br />
|wsgf link = https://www.wsgf.org/dr/dead-space/en<br />
|widescreen wsgf award = gold<br />
|multimonitor wsgf award = gold<br />
|ultrawidescreen wsgf award = gold<br />
|4k ultra hd wsgf award = gold<br />
|widescreen resolution = true<br />
|widescreen resolution notes= Game's brightness is much higher in exclusive fullscreen mode.<br />
|multimonitor = true<br />
|multimonitor notes = <br />
|ultrawidescreen = true<br />
|ultrawidescreen notes = Only if your display supports a refresh rate of 60 Hz or more.{{note|note=At 3440x1440 and a 50 refresh, max resolution is limited to 1920x1080}}<br />
|4k ultra hd = true<br />
|4k ultra hd notes = Subtitles do not scale.<br />
|fov = hackable<br />
|fov notes = Use [https://github.com/dlrudie/WidescreenFixer/releases Widescreen Fixer]. Works with GOG.com version when selecting '''Origin''' game version.<br />
|windowed = true<br />
|windowed notes = <br />
|borderless windowed = hackable<br />
|borderless windowed notes = Use [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]].<br />
|anisotropic = hackable<br />
|anisotropic notes = Force via graphics card control panel<br />
|antialiasing = limited<br />
|antialiasing notes = Ingame antialiasing is a simple blur shader. On/off toggle.<br/>Nvidia users can force [[SGSSAA]], see [[#Anti-aliasing (AA)|Anti-aliasing (AA)]].<br />
|vsync = true<br />
|vsync notes = Limits frame rate to half the monitor's refresh rate. Disable it and [[Glossary:Vertical sync (Vsync)#Force Vsync|force Vsync]] externally.<br />
|60 fps = true<br />
|60 fps notes = In-game Vsync limits frame rate to half the monitor's refresh rate.<br />
|120 fps = hackable<br />
|120 fps notes = There are a few minor problems.<br/>Mouse input has issues when running over 60 FPS. Use [[#Mouse acceleration, lag, and random sensitivity|Dead Space Mouse Fix]].<br/>Can introduce desyncing issues with extremely high framerates (300FPS+).<ref>{{Refcheck|user=Marioysikax|date=2019-04-01}}</ref><br/>Some of the UI speed is tied to the fps.<br />
|hdr = unknown<br />
|hdr notes = <br />
|color blind = unknown<br />
|color blind notes = <br />
}}<br />
<gallery><br />
File:Dead Space AA AF Comparison 1.jpg|In-game AA, no AF.<br />
File:Dead Space AA AF Comparison 2.jpg|In-game AA, 16xAF (driver).<br />
File:Dead Space AA AF Comparison 3.jpg|4xAA (driver), 16xAF (driver).<br />
</gallery><br />
<br />
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===<br />
{{Fixbox|description=Force SGSSAA (Nvidia only)|ref=<ref>[https://docs.google.com/spreadsheets/d/1ekUZsK2YXgd5XjjH1M7QkHIQgKO_i4bHCUdPeAd6OCo/pub?output=html]</ref>|fix=<br />
# Download and run [[Nvidia Profile Inspector]].<br />
# Select the Dead Space profile.<br />
# Change Antialiasing compatibility to 0x004010C0.<br />
# Change Antialiasing - Behavior Flags to None.<br />
# Change Antialiasing - Mode to Override any application setting.<br />
# Change Antialiasing - Setting to 8x Multisampling or your desired setting.<br />
# Change Antialiasing - Transparency Supersampling to 8x Sparse Grid Supersampling.<br />
# Click Apply changes.<br />
<br />
'''Notes'''<br />
{{ii}} Might blur the image to some extent and heavily impact frame rate.<br />
}}<br />
<br />
==Input==<br />
{{Image|Dead Space - Input.png|Input settings.}}<br />
{{ii}} Game uses controller HUD if controller is present. Simply unplug/disable controller when playing with keyboard and mouse. <br />
{{Input<br />
|key remap = limited<br />
|key remap notes = Two keys per action.<br/>In-game remapping is ''really'' limited; see [[#Remapping|Remapping]].<br />
|acceleration option = hackable<br />
|acceleration option notes = Use [[#Mouse acceleration, lag, and random sensitivity|Dead Space Mouse Fix]] for raw mouse input.<br />
|mouse sensitivity = true<br />
|mouse sensitivity notes = <br />
|mouse menu = true<br />
|mouse menu notes = <br />
|invert mouse y-axis = true<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = true<br />
|controller support notes = <br />
|full controller = true<br />
|full controller notes = <br />
|controller remap = false<br />
|controller remap notes = Renders most DirectInput controllers unuseable.<br />
|controller sensitivity = hackable<br />
|controller sensitivity notes= The command has to be manually added through the settings.exe file for the game.<br />
|invert controller y-axis = true<br />
|invert controller y-axis notes= <br />
|xinput controllers = true<br />
|xinput controllers notes = <br />
|xbox prompts = true<br />
|xbox prompts notes = <br />
|impulse triggers = false<br />
|impulse triggers notes = <br />
|dualshock 4 = false<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= unknown<br />
|tracked motion controllers notes = <br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = true<br />
|other controllers notes = Game tries its best to autoassign buttons in correct places, but often fails, leading controller to be unuseable.<br/>[[Glossary:Controller|XInput wrapping highly recommended]].<br />
|other button prompts = false<br />
|other button prompts notes= Keyboard buttons shown if DirectInput controller used.<br />
|button prompts = Xbox<br />
|button prompts notes = Controller given priority for displaying on-screen buttons.<br />
|controller hotplug = true<br />
|controller hotplug notes = <br />
|haptic feedback = true<br />
|haptic feedback notes = XInput only.<br />
|simultaneous input = true<br />
|simultaneous input notes = <br />
|steam input api = false<br />
|steam input api notes = <br />
|steam hook input = unknown<br />
|steam hook input notes = <br />
|steam input presets = unknown<br />
|steam input presets notes = <br />
|steam controller prompts = false<br />
|steam controller prompts notes = <br />
|steam cursor detection = unknown<br />
|steam cursor detection notes = <br />
}}<br />
<gallery><br />
File:Dead Space - Rebinding basic.png|Rebinding, basic.<br />
File:Dead Space - Rebinding aiming.png|Rebinding, aiming.<br />
File:Dead Space - Rebinding RIG.png|Rebinding, RIG.<br />
</gallery><br />
<br />
===[[Glossary:Remapping|Remapping]]===<br />
{{Image|B06831c5.jpg|Hex editing example}}<br />
{{Fixbox|description=Hex edit controls.rmp|ref=<ref>[https://web.archive.org/web/20110920183504/http://forums.steampowered.com:80/forums/showthread.php?t=2026208 &#91;DS1&#93; Left Handed Key Bindings - Steam Users' Forums] (retrieved)</ref>|fix=<br />
# Before proceeding change at least one of the default game key bindings in order to generate the required file<br />
# Go to the [[#Game data|configuration files location]].<br />
# Open {{file|controls.rmp}} with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD].<br />
# To simplify things, adjust the program so that you have 20 bytes per row (14 in hex)<br />
# Each keyboard or alternate key is stored in the 0C and 0D column<br />
# By comparing the codes in the default file with those [https://docs.google.com/spreadsheet/ccc?key=0Ag32LstLOkLwdEtOTkI5Tmh3SjhCRlIzRkNhbHBYMnc here] you can understand what every lines control<br />
# You'll be able to arrange the controls with a little patience and the codes below<br />
<br />
'''Notes'''<br />
{{ii}} Codes for every keyboard key can be found in one of these website:<br />
*[http://vt100.net/docs/vt510-rm/chapter8#S8.13 1] - "Make" scan code<br />
*[http://hp.vector.co.jp/authors/VA003720/lpproj/others/kbdjpn.htm 2] - In the "Keyboard Scan Code" section, the "Make" code of the set 1 column<br />
}}<br />
<br />
==Audio==<br />
{{Image|Dead Space - Audio.png|Audio settings.}}<br />
{{Audio<br />
|separate volume = true<br />
|separate volume notes = <br />
|surround sound = true<br />
|surround sound notes = Up to 5.0 output.<ref name=soundsur>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref><br />
|subtitles = true<br />
|subtitles notes = <br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = false<br />
|mute on focus lost notes = Only when minimized<br />
|eax support = <br />
|eax support notes = <br />
}}<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Czech<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|notes = GOG and Origin version.<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = French<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Hungarian<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|notes = GOG, Origin and Retail version, [https://mega.nz/file/4PpigbgZ#L4H0BTI8BdpMsSczfyROA9J6RGwAzurrQAiIgVPJVdY the language files are available here.]<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Italian<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Polish<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|notes = GOG, Origin and Retail version.<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Russian<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = GOG, Origin and Retail version, [https://steamcommunity.com/sharedfiles/filedetails/?id=394265070 download].<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Spanish<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Turkish<br />
|interface = hackable<br />
|audio = false<br />
|subtitles = hackable<br />
|fan = true<br />
|notes = Fan translation available [https://oyunceviri.net/dead-space-turkce-yama/ here]<br />
}}<br />
}}<br />
<br />
==VR support==<br />
{{VR support<br />
|gg3d name = Dead Space<br />
|native 3d gg3d award = <br />
|nvidia 3d vision gg3d award = <br />
|tridef 3d gg3d award = platinum<br />
|iz3d gg3d award = bronze<br />
|native 3d = unknown<br />
|native 3d notes = <br />
|nvidia 3d vision = hackable<br />
|nvidia 3d vision notes = See [http://helixmod.blogspot.com/2012/03/dead-space-3d-vision-fix-update.html Helix Mod: Dead Space 3D Vision fix update].<br />
|tridef 3d = true<br />
|tridef 3d notes = <br />
|iz3d = true<br />
|iz3d notes = <br />
|vorpx = true<br />
|vorpx modes = G3D<br />
|vorpx notes = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list].<br />
|htc vive = <br />
|htc vive notes = <br />
|oculus rift = <br />
|oculus rift notes = <br />
|osvr = <br />
|osvr notes = <br />
|keyboard-mouse = <br />
|keyboard-mouse notes = <br />
|3rd space gaming vest = true<br />
|3rd space gaming vest notes = <br />
|novint falcon = true<br />
|novint falcon notes = <br />
|trackir = <br />
|trackir notes = <br />
|tobii eye tracking = <br />
|tobii eye tracking notes = <br />
|play area seated = <br />
|play area seated notes = <br />
|play area standing = <br />
|play area standing notes = <br />
|play area room-scale = <br />
|play area room-scale notes = <br />
}}<br />
<br />
==Issues fixed==<br />
===Mouse acceleration, lag, and random sensitivity===<br />
{{--}} Mouse view becomes messier the more the framerate exceeds 60 FPS.<br />
<br />
{{Fixbox|description=Use raw mouse input fix|ref=<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=830188980|title=Steam Community :: Guide :: &#91;DeadSpaceMouseFix&#93; Raw Mouse Input, Easy To Install|date=2017-01-08}}</ref>|fix=<br />
* Install [https://community.pcgamingwiki.com/files/file/840-dead-space-mouse-fix/ Dead Space Mouse Fix].<br />
<br />
'''Notes'''<br />
{{ii}} This fix may disable controller inputs!<br />
}}<br />
<br />
===Invisible door===<br />
{{ii}} With a high frame rate, the first door after getting the Plasma Cutter may be impassable.<br />
<br />
{{Fixbox|description=Limit frame rate to 60 FPS or lower|ref={{cn|date=January 2017}}|fix=<br />
* See [[Glossary:Frame rate (FPS)#Frame rate capping|Frame rate capping]].<br />
}}<br />
<br />
===Stretched geometry===<br />
{{ii}} With a high frame rate, hair physics may "explode" and stretch unnaturally. This can be observed in the very first scene.<br />
<br />
{{Fixbox|description=Limit frame rate to 120 FPS or lower|fix=<br />
* See [[Glossary:Frame rate (FPS)#Frame rate capping|Frame rate capping]].<br />
* Enabling in-game VSync option will also solve this problem.<br />
}}<br />
<br />
===Large deadzone===<br />
{{ii}} The game inserts large deadzones onto the analog sticks, making precise control very difficult, especially on gamepads like the [[Controller:Logitech Gamepad F310|Logitech Gamepad F310]], which have their own deadzones.<br />
<br />
{{Fixbox|description=Make deadzones smaller|ref=<ref>[https://steamcommunity.com/app/17470/discussions/0/828925849283656800/ Dead Space XBOX Controller/60fps Fixes - Steam community discussions]</ref>|fix=<br />
# Download [https://github.com/KrossX/Durazno Durazno XInput Wrapper].<br />
# Extract the contents and run <code>Durazno.exe</code>.<br />
# Set the AntiDeadzone option to 40%, close the program.<br />
# Copy <code>Durazno.ini</code> and <code>xinput1_3.dll</code> to the installation folder.<br />
# Open the game and disable vsync. Force it through your driver control panel if you want vsync.<br />
}}<br />
<br />
{{ii}} For Steam users.<br />
<br />
{{Fixbox|description=Make deadzones smaller|fix=<br />
# Start the game.<br />
# Open '''Steam Overlay'''.<br />
# Go to '''Controller Configuration'''.<br />
# Choose '''Browse Configs'''.<br />
# Go to '''Community''' tab.<br />
# Choose any from ones at the top that say they fix deadzone problem.<br />
}}<br />
<br />
===Game crashes at launch===<br />
{{Fixbox|description=Fix settings.txt|ref=<ref>[https://steamcommunity.com/app/17470/discussions/0/846942156145836438/ Game launches then crashes (Fixed) :: Dead Space General Discussion]</ref>|fix=<br />
# Go to the [[#Game data|configuration file(s) location]].<br />
# Open {{file|settings.txt}} (if it isn't present create it manually).<br />
# Eventually change both <code>Window.Fullscreen</code> and <code>Window.VSync</code> to <code>false</code>.<br />
}}<br />
{{Fixbox|description=Try unplugging or disabling controllers|ref=<ref>[https://web.archive.org/web/20141205134454/http://forums.steampowered.com/forums/showthread.php?t=2492801 Dead Space Crash on start-up D: - Steam Users' Forums] (retrieved)</ref>|fix=<br />
# Open [[Microsoft Windows#Device Manager|Device Manager]].<br />
# '''''Disable''''' all <code>HID compliant game controller</code> under <code>Human Interface Devices [HID]</code>.<br />
}}<br />
{{Fixbox|description=Run the game on a single core|fix=<br />
# Open [[Microsoft Windows#Command Prompt|Command Prompt]].<br />
# Type {{code|cd "{{p|game}}"}} and press enter. <br />
# Type {{code|start "" /Affinity 1 "Dead Space.exe"}} and press enter, which will tell Windows to run the game on only one core.<br />
{{ii}} If the game is not installed on your {{code|C:}} drive, after step 2 you will need to type the drive letter followed by {{code|:}} and then press enter. For example, if the game is installed on the {{code|E}} drive, you would type {{code|E:}} and then press enter before step 3.<br />
{{ii}} You will likely need to do this every time you want to play the game if this fix works.<br />
}}<br />
<br />
===Audio stutter===<br />
{{--}} This must be done every time you launch the game.<br />
<br />
{{Fixbox|description=Make Dead Space a high priority task in Task Manager|ref=<ref>[http://pcgamemonster.blogspot.com/2012/06/how-to-fix-dead-space-audio-issue.html How to Fix Dead Space Audio Issue]</ref>|fix=<br />
# Launch Dead Space.<br />
# Press {{key|Alt|Tab}} to return to the Desktop.<br />
# Click the Processes tab.<br />
# Right click Dead Space and click "Go to details."<br />
# This selects Dead Space in the Details tab. Right click it, and change priority to "High".<br />
}}<br />
<br />
===Windows mouse cursor visible===<br />
{{ii}} If this cursor is visible, it may cause problems on multi-monitor systems.{{cn|date=December 2016}}<br />
<br />
{{Fixbox|description=See [[Store:Origin#Overlays do not work|Disable Origin in game]] or [[Store:Steam#Toggle the Steam overlay|Toggle the Steam overlay per game]]|ref=<ref>[http://answers.ea.com/t5/Dead-Space-1/Double-Mouse-Pointer-in-Dead-Space/td-p/4353974 Solved: Double Mouse Pointer in Dead Space]</ref>}}<br />
<br />
===Spinning camera===<br />
{{ii}} These will also fix the camera/reticule being pulled to the top left during turret sequences, like the tentacle grab or asteroid defense sequences.<br />
<br />
{{Fixbox|description=Create an empty joypad profile|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/17470/discussions/0/864950181823201258/#c828925216480164204|title=Steam Community :: screen keeps looking up left, HELP|date=2017-06-22}}</ref>|fix=<br />
# Go to <code>{{p|userprofile\Documents}}\Electronic Arts\Dead Space\</code>.<br />
# Create an empty text file called <code>joypad.txt</code>.<br />
}}<br />
<br />
{{Fixbox|description=Unplug any extra input device except mouse and keyboard|ref={{cn|date=July 2016}}}}<br />
<br />
{{Fixbox|description=Disable Logitech G13 Joystick|ref={{cn|date=January 2017}}|fix=<br />
# Open [[Microsoft Windows#Device Manager|Device Manager]].<br />
# Under <code>Human Interface Devices [HID]</code> '''''disable''''' the <code>Logitech G13 Joystick</code>.<br />
<br />
'''Notes'''<br />
{{ii}} This will only disable the Joystick meaning the G13 can still be used to play the game.<br />
}}<br />
<br />
===Difficulty changes itself when multiple save files are present===<br />
{{Fixbox|description=Always select "load game" instead of "continue game" on main menu|ref=<ref>[https://web.archive.org/web/20151025155325/http://forums.steampowered.com/forums/showthread.php?t=1743968 Dead Space: Difficulty Changed Itself - Steam Users' Forums] (retrieved)</ref>|fix=<br />
{{ii}} Alternatively, delete all save files except the one you are using.<br />
}}<br />
{{Fixbox|description=Use CheatEngine to change the game difficulty|ref=<ref>[https://web.archive.org/web/20200704223644/https://www.reddit.com/r/DeadSpace/comments/7lyrjs/dead_space_1_a_fix_for_the_continue_bug_pc_only/ Dead Space 1 - A Fix for the "Continue bug" (PC Only) - Reddit]</ref>|fix=<br />
# Run Dead Space and load your corrupted save.<br />
# Click <code>Open Process</code> and attach to your running Dead Space executable.<br />
# Click <code>Add Address Manually</code> and enter <code>"Dead Space.exe"+A8ADC0</code>.<br />
# Change the value to 0, 1, 2, or 3, depending on the difficulty you want: <br />
:* 0 = Easy<br />
:* 1 = Medium<br />
:* 2 = Hard<br />
:* 3 = Impossible<br />
{{ii}} The next time you save the game, it will save an uncorrupted file with difficulty you selected.<br />
}}<br />
<br />
===Doctor Challus Mercer doesn't appear in Chapter 5: Lethal Devotion===<br />
{{Fixbox|description=Momentarily enable Vsync|ref=<ref>[http://deadspace.wikia.com/wiki/Glitches_and_oddities_in_Dead_Space Wikia - Glitches and oddities in Dead Space]</ref>|fix=<br />
*Enter Cryo Chamber with the in-game Vsync enabled.<br />
}}<br />
<br />
===Deadly lock-up during landing in zero gravity===<br />
{{ii}} At high framerates there's a risk of player getting soft-locked in landing state during zero gravity sections, game resolves this lock-up by forcibly killing the player after 5-10 seconds. This can be "fixed" by capping framerates to 60 or 30 FPS. Severity of the issue can potentially scale up with the framerate, being very common at 300+ FPS.<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = 9<br />
|direct3d notes = <br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = <br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = 3<br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = false<br />
|windows exe notes = <br />
|macos 32-bit app = <br />
|macos 64-bit app = <br />
|macos app notes = <br />
|linux 32-bit executable= <br />
|linux 64-bit executable= <br />
|linux executable notes = <br />
}}<br />
<br />
===Middleware===<br />
{{Middleware<br />
|physics = Havok<br />
|physics notes = <br />
|audio = RwAudioCore<br />
|audio notes = <ref name=soundsur /><br />
|interface = <br />
|interface notes = <br />
|input = <br />
|input notes = <br />
|cutscenes = <br />
|cutscenes notes = <br />
|multiplayer = <br />
|multiplayer notes= <br />
}}<br />
<br />
===Unlock impossible difficulty without playthrough===<br />
{{Fixbox|description=Modify settings.txt|ref={{cn|date=November 2018}}|fix=<br />
# Go to the [[#Game data|configuration file(s) location]].<br />
# Open {{file|settings.txt}}.<br />
# Change <code>Game.Played = 0</code> to {{code|1}}.<br />
}}<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = XP SP2<br />
|minCPU = AMD Athlon 64 3000+<br />
|minCPU2 = Intel Pentium 4 2.8 GHz<br />
|minRAM = 1 GB<br />
|minHD = 7.5 GB<br />
|minGPU = Nvidia GeForce 6800 GT<br />
|minGPU2 = ATI Radeon X1600 Pro<br />
|minVRAM = 256 MB<br />
|minDX = 9.0c<br />
|minSM = 3.0<br />
|minaudio = DirectX 9.0c compatible<br />
<br />
|recOS = Vista<br />
|recCPU = AMD Athlon 64 x2 4200+<br />
|recCPU2 = Intel Core 2 2.0 GHz<br />
|recRAM = 2 GB<br />
|recGPU = Nvidia GeForce 8600 GT<br />
|recGPU2 = ATI Radeon HD 2600 XT<br />
|recVRAM = 256 MB<br />
|recDX = 9.0c<br />
|recSM = 3.0<br />
}}<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Dead_Space_2&diff=1041907
Dead Space 2
2021-04-14T06:09:33Z
<p>99.56.95.122: /* Video */</p>
<hr />
<div>{{Infobox game<br />
|cover = Dead Space 2 cover.jpg<br />
|developers = <br />
{{Infobox game/row/developer|Visceral Games}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Electronic Arts}}<br />
|engines = <br />
|release dates= <br />
{{Infobox game/row/date|Windows|January 25, 2011}}<br />
|reception = <br />
{{Infobox game/row/reception|Metacritic|dead-space-2|87}}<br />
{{Infobox game/row/reception|IGDB|dead-space-2|90}}<br />
|taxonomy =<br />
{{Infobox game/row/taxonomy/monetization | }}<br />
{{Infobox game/row/taxonomy/microtransactions | }}<br />
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }}<br />
{{Infobox game/row/taxonomy/pacing | Real-time }}<br />
{{Infobox game/row/taxonomy/perspectives | Third-person }}<br />
{{Infobox game/row/taxonomy/controls | Direct control }}<br />
{{Infobox game/row/taxonomy/genres | Shooter, Survival horror }}<br />
{{Infobox game/row/taxonomy/sports | }}<br />
{{Infobox game/row/taxonomy/vehicles | }}<br />
{{Infobox game/row/taxonomy/art styles | Realistic}}<br />
{{Infobox game/row/taxonomy/themes | Horror, Sci-fi, Space }}<br />
{{Infobox game/row/taxonomy/series | Dead Space }}<br />
|steam appid = 47780<br />
|gogcom id = <br />
|official site= https://www.ea.com/games/dead-space/dead-space-2<br />
|hltb = 2335<br />
|strategywiki = Dead Space 2<br />
|mobygames = dead-space-2<br />
|wikipedia = Dead Space 2<br />
|winehq = 12688<br />
|license = commercial<br />
}}<br />
<br />
'''Key points'''<br />
{{ii}} In-game Vsync option caps frame rate at 30 FPS.<ref name="FPS cap">[http://120hz.net/showthread.php?3258-New-120Hz-Games-Report New 120Hz Games Report]</ref><br />
{{ii}} All weapons unlocked from the start due to DLC. Removing this DLC is recommended for a first-time playthrough. See [[#Weapons/Armor unlocked at start|Weapons/Armor unlocked at start]].<br />
{{--}} Suffers from poor mouse input. See [[#Raw mouse input fix|Raw mouse input fix]].<br />
<br />
'''General information'''<br />
{{mm}} [https://steamcommunity.com/app/47780/discussions/ Steam Community Discussions]<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | disc, Origin | Released on 2 DVDs. TAGES {{DRM|SolidShield}}.<br /> All retail versions require signing into an EA account in-game. This unlocks a copy of the game on Origin for that EA account. | | Windows }}<br />
{{Availability/row| Amazon.com | B00DNHLHMW | Origin | | | Windows }}<br />
{{Availability/row| Gamesplanet | 1258-1 | Origin | | | Windows }}<br />
{{Availability/row| Humble | dead-space-2 | Origin | | | Windows }}<br />
{{Availability/row| Origin | dead-space/dead-space-2 | Origin | Included with {{Store feature|Origin Access Basic}}.<br/>The Origin version requires signing into an EA account in-game. | | Windows }}<br />
{{Availability/row| Steam | 47780 | Steam | Included with {{store feature|EA Play}}. TAGES {{DRM|SolidShield}}.<br /> EA account sign-in can be skipped in the Steam version for singleplayer, however, it is required for multiplayer. | Origin | Windows }}<br />
}}<br />
{{ii}} All versions activate on [[Origin]].<br />
{{--}} The Dead Space 2: Severed story DLC is not available on the PC.<ref>{{Refsnip|url=https://deadspace.fandom.com/wiki/Dead_Space_2:_Severed|title=Dead Space 2: Severed - Dead Space Wiki|date=2019-04-01|snippet=Dead Space 2: Severed is a two-chapter downloadable content pack for Dead Space 2. The game takes place on Titan Station and follows the story of Gabe Weller and Lexine Weller. The DLC was released on March 1 in the U.S. and March 2 in Europe on Xbox Live and the PlayStation Network for 560 Microsoft points (Now $6.99) and $6.99/€5.40 respectively.}}</ref><br />
<br />
==Essential improvements==<br />
===Skip intro videos===<br />
{{ii}} This may cause the main menu to become glitched/unusable.<ref>{{Refcheck|user=Keith|date=2020-05-10|comment=}}</ref><br />
<br />
{{Fixbox|description=Delete/rename video|ref=<ref>[https://gaming.stackexchange.com/questions/215306/how-to-launch-dead-space-2-into-the-main-menu-skip-intro-etc How to launch Dead Space 2 into the main-menu (skip intro etc) - Arqade]</ref>|fix=<br />
# Go to <code>{{p|game}}\movies\</code> followed by your language's folder.<br />
# Delete or rename <code>Trio_FrontEnd.vp6</code>.<br />
}}<br />
<br />
==Game data==<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{p|localappdata}}\EA Games\Dead Space 2\}}<br />
}}<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{p|userprofile\Documents}}\EA Games\Dead Space 2\}}<br />
}}<br />
{{ii}} 20 save slots available.<br />
<br />
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===<br />
{{Save game cloud syncing<br />
|discord = <br />
|discord notes = <br />
|epic games store = <br />
|epic games store notes = <br />
|gog galaxy = <br />
|gog galaxy notes = <br />
|origin = true<br />
|origin notes = <br />
|steam cloud = false<br />
|steam cloud notes = <br />
|uplay = <br />
|uplay notes = <br />
|xbox cloud = <br />
|xbox cloud notes = <br />
}}<br />
<br />
==Video==<br />
{{Image|Dead Space 2 - Visuals Settings.jpg|Visuals settings.}}<br />
{{Image|Dead Space 2 - Custom Render Settings.png|Custom Render Settings}}<br />
{{Video<br />
|wsgf link = https://www.wsgf.org/dr/dead-space-2/en<br />
|widescreen wsgf award = gold<br />
|multimonitor wsgf award = silver<br />
|ultrawidescreen wsgf award = incomplete<br />
|4k ultra hd wsgf award = incomplete<br />
|widescreen resolution = true<br />
|widescreen resolution notes= <br />
|multimonitor = true<br />
|multimonitor notes = <br />
|ultrawidescreen = true<br />
|ultrawidescreen notes = <ref>[https://www.youtube.com/watch?v=-SLMbSF-VaE Dead Space 2 21:9 Gameplay (2560x1080) (60fps) (Ultrawide) - YouTube]</ref><br />
|4k ultra hd = true<br />
|4k ultra hd notes = Subtitles do not scale.<br />
|fov = hackable<br />
|fov notes = Use [https://github.com/dlrudie/WidescreenFixer/releases Widescreen Fixer]. Changing FOV inhibits selecting things in menus.<br />
|windowed = true<br />
|windowed notes = <br />
|borderless windowed = hackable<br />
|borderless windowed notes = Set the game to windowed mode then use Borderless Gaming to make the game borderless.<br />
|anisotropic = hackable<br />
|anisotropic notes = Force via graphics card control panel<br />
|antialiasing = limited<br />
|antialiasing notes = On/off only. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]].<br />
|vsync = true<br />
|vsync notes = In-game Vsync limits frame rate to 30 FPS for all refresh rates.<ref name="FPS cap"/><br />
|60 fps = true<br />
|60 fps notes = <br />
|120 fps = false<br />
|120 fps notes = Very high frame-rate causes problems with QTEs, physics, and animations.{{cn}}<br />
|hdr = unknown<br />
|hdr notes = <br />
|color blind = unknown<br />
|color blind notes = <br />
}}<br />
<br />
===Anisotropic Filter (AF) ===<br />
In Dead Space 2 the Anisotropic Filter is unnecessary given the dark environments of the game, but you can force it through the graphic control panel of AMD or NVIDIA. The difference between 0 and 16 samples is very evident especially in illuminated areas.<br />
<br />
<gallery><br />
File: DS2_AF0.jpg|AF OFF (default)<br />
File: DS2_AF16.jpg|AF x16<br />
</gallery><br />
<br />
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===<br />
{{Fixbox|description=Apply hardware anti-aliasing (Nvidia only)|ref=<ref>[https://forums.guru3d.com/threads/dead-space-2-anti-aliasing-soft-shadows.338040/ Dead Space 2 Anti-Aliasing + Soft Shadows | guru3D Forums]</ref><ref>[http://solidlystated.com/software/dead-space-2-anti-aliasing/ Dead Space 2 Anti Aliasing – Updated - solidlystated]</ref>|fix=<br />
# Open the game profile via [[Nvidia Profile Inspector]].<br />
# Change <code>Antialiasing compatibility</code> to...<br />
#* <code>0x004030C0</code> : the anti-aliasing works flawlessly but shadows will only work on normal setting (they disappear completely on high or very high setting), alt-tabbing may possibly break the game's lighting. <br />
#* <code>0x00411245</code> : the anti-aliasing is not as thorough and white artifacts may appear on the edges of objects but shadows will work correctly on all settings and the game can be safely alt-tabbed.<br />
# Change <code>Antialiasing - Behavior Flags</code> to <code>None</code>.<br />
# Change <code>Antialiasing - Mode</code> to <code>Override any application setting</code>.<br />
# Change <code>Antialiasing - Setting</code> to <code>4x [4x Multisampling]</code> or <code>8xQ [8x Multisampling]</code>.<br />
# Change <code>Antialiasing - Transparency Supersampling</code> to <code>4x Sparse Grid Supersampling</code> or <code>8x Sparse Grid Supersampling</code><br />
# Click apply changes.<br />
}}<br />
<br />
==Input==<br />
{{Image|Dead Space 2 - Control Settings.jpg|Control settings.}}<br />
{{Input<br />
|key remap = true<br />
|key remap notes = Unable to assign "Aim Mode (Toggle)" function to any mouse button.<br />
|acceleration option = hackable<br />
|acceleration option notes = See [[#Raw mouse input fix|Raw mouse input fix]] to disable negative mouse acceleration.<br />
|mouse sensitivity = true<br />
|mouse sensitivity notes = See [[#Raw mouse input fix|Raw mouse input fix]] to fix multiple issues.<br />
|mouse menu = true<br />
|mouse menu notes = <br />
|invert mouse y-axis = true<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = true<br />
|controller support notes = <br />
|full controller = false<br />
|full controller notes = <br />
|controller remap = false<br />
|controller remap notes = <br />
|controller sensitivity = true<br />
|controller sensitivity notes= <br />
|invert controller y-axis = true<br />
|invert controller y-axis notes= <br />
|xinput controllers = unknown<br />
|xinput controllers notes = <br />
|xbox prompts = unknown<br />
|xbox prompts notes = <br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = unknown<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = false<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= unknown<br />
|tracked motion controllers notes = <br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = unknown<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|button prompts = Xbox<br />
|button prompts notes = <br />
|controller hotplug = true<br />
|controller hotplug notes = <br />
|haptic feedback = true<br />
|haptic feedback notes = <br />
|simultaneous input = true<br />
|simultaneous input notes = Rapidly changes button prompts<br />
|steam input api = unknown<br />
|steam input api notes = <br />
|steam hook input = unknown<br />
|steam hook input notes = <br />
|steam input presets = unknown<br />
|steam input presets notes = <br />
|steam controller prompts = unknown<br />
|steam controller prompts notes = <br />
|steam cursor detection = unknown<br />
|steam cursor detection notes = <br />
}}<br />
<br />
===Raw mouse input fix===<br />
{{--}} Dead Space 2 suffers from negative mouse acceleration by default.<br />
{{--}} Mouse sensitivity is dependent on the frame rate, which can lead to inconsistent movement when the performance is not stable. Horizontal sensitivity is also much higher than vertical sensitivity.<br />
<br />
{{Fixbox|description=Use [https://community.pcgamingwiki.com/files/file/976-dead-space-2-mouse-fix/ Dead Space 2 Mouse Fix]|ref=|fix=<br />
{{--}} This fix will cause the game to crash when playing as a Necromorph in multiplayer.}}<br />
<br />
==Audio==<br />
{{Audio<br />
|separate volume = true<br />
|separate volume notes = <br />
|surround sound = true<br />
|surround sound notes = Up to 5.0 output.<ref name=surroundsou>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref><br />
|subtitles = true<br />
|subtitles notes = Fixed size, does not scale up with resolution<br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = true<br />
|mute on focus lost notes = <br />
|eax support = unknown<br />
|eax support notes = <br />
}}<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = French<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Hungarian<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|notes = [https://magyaritasok.hu/magyaritasok/dead-space-2/dead-space-2/1198 Fan translation].<br />
|fan = true<br />
}}<br />
{{L10n/switch<br />
|language = Italian<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Polish<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|fan = true<br />
|notes = Fan translation, [http://grajpopolsku.pl/download/dead-space-2/ download].<br />
}}<br />
{{L10n/switch<br />
|language = Russian<br />
|interface = true<br />
|audio = hackable<br />
|subtitles = true<br />
|notes = Retail only. Patch for digital release [https://steamcommunity.com/sharedfiles/filedetails/?id=393840859 here]. Fan (audio) localization by [http://cginfo.tv/%D1%80%D0%B5%D0%BB%D0%B8%D0%B7%D1%8B/%D1%80%D1%83%D1%81%D1%81%D0%BA%D0%B0%D1%8F-%D0%BE%D0%B7%D0%B2%D1%83%D1%87%D0%BA%D0%B0-dead-space-2.html CGInfo]<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Spanish<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Turkish<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|fan = true<br />
|notes = <br />
}}<br />
}}<br />
<br />
==Network==<br />
{{Network/Multiplayer<br />
|local play = <br />
|local play players = <br />
|local play modes = <br />
|local play notes = <br />
|lan play = unknown<br />
|lan play players = <br />
|lan play modes = <br />
|lan play notes = <br />
|online play = true<br />
|online play players = 8<br />
|online play modes = Versus<br />
|online play notes = 4v4 <br />
|asynchronous = <br />
|asynchronous notes = <br />
}}{{Network/Connections<br />
|matchmaking = <br />
|matchmaking notes = <br />
|p2p = <br />
|p2p notes = <br />
|dedicated = <br />
|dedicated notes = <br />
|self-hosting = <br />
|self-hosting notes = <br />
|direct ip = <br />
|direct ip notes = <br />
}}{{Network/Ports<br />
|tcp = <br />
|udp = <br />
|upnp = <br />
}}<br />
<br />
==VR support==<br />
{{VR support<br />
|gg3d name = <br />
|native 3d gg3d award = <br />
|nvidia 3d vision gg3d award = <br />
|tridef 3d gg3d award = <br />
|iz3d gg3d award = <br />
|native 3d = unknown<br />
|native 3d notes = <br />
|nvidia 3d vision = hackable<br />
|nvidia 3d vision notes = Very poor native support; see [[#Nvidia 3D Vision|Nvidia 3D Vision]] to fix.<br />
|tridef 3d = unknown<br />
|tridef 3d notes = <br />
|iz3d = unknown<br />
|iz3d notes = <br />
|vorpx = true<br />
|vorpx modes = G3D<br />
|vorpx notes = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list].<br />
|htc vive = <br />
|htc vive notes = <br />
|oculus rift = <br />
|oculus rift notes = <br />
|osvr = <br />
|osvr notes = <br />
|keyboard-mouse = <br />
|keyboard-mouse notes = <br />
|3rd space gaming vest = true<br />
|3rd space gaming vest notes = <br />
|novint falcon = <br />
|novint falcon notes = <br />
|trackir = <br />
|trackir notes = <br />
|tobii eye tracking = <br />
|tobii eye tracking notes = <br />
|play area seated = <br />
|play area seated notes = <br />
|play area standing = <br />
|play area standing notes = <br />
|play area room-scale = <br />
|play area room-scale notes = <br />
}}<br />
<br />
===[[Glossary:Nvidia 3D Vision|Nvidia 3D Vision]]===<br />
{{ii}} Dead Space 2 has mediocre Nvidia 3D Vision support out of the box. <br />
{{++}} It has however been modded by HeliX to the point where it can be considered a 3D Vision showcase game. You can play with any convergence and depth.<br />
<br />
{{Fixbox|description=Use Helix Mod|ref={{cn|date=July 2016}}|fix=<br />
# Install [http://helixmod.blogspot.com/2012/04/dead-space-2-3d-vision-fix.html Dead Space 2 3D Vision Fix].<br />
# If you're playing through Steam or Origin, disable the overlay.<br />
}}<br />
<br />
==Issues fixed==<br />
===Weapons/Armor unlocked at start===<br />
{{ii}} The latest updates of Dead Space 2 includes a piece of DLC that unlocks better armor and all the weapons at the start, thereby negating the need to find schematics and decreasing the difficulty.<br />
<br />
{{Fixbox|description=Remove the DLC|ref={{cn|date=February 2017}}|fix=<br />
# Download the original executable [http://www.bo3b.net/deadspace2.exe here].<br />
# Make a backup copy of the currently installed executable and copy the downloaded .exe into the Dead Space 2 folder.<br />
# Reset the keybindings to default.<br />
<br />
'''Notes'''<br />
{{ii}} It recommended that you use the newer .exe for subsequent play-throughs, as it properly unlocks some bonus items that you normally get for completing the game.<br />
{{--}} The Origin version includes the DLC, and the above fix no longer works.<br />
{{--}} This fix is not compatible with [[#Raw mouse input fix|Dead Space 2 Mouse Fix]] and [https://github.com/dlrudie/WidescreenFixer/releases Widescreen Fixer].<br />
}}<br />
<br />
{{Fixbox|description=Remove the DLC (for Origin version)|ref=|fix=<br />
# Make progress to first savepoint and save.<br />
# Turn automatic game updates off in Origin.<br />
# Download the Dead Space 2 v1.0 FairLight Fixed EXE [https://gamecopyworld.com/games/pc_dead_space_2.shtml here].<br />
# Make a backup copy of the currently installed executable and copy the downloaded .exe into the Dead Space 2 folder.<br />
# Delete controls.rmp from AppData\Local\EA Games\Dead Space 2.<br />
<br />
'''Notes'''<br />
{{ii}} If you are experiencing "Solar Array Elevator Glitch", just exit to main menu and then hit continue.<br />
{{ii}} It recommended that you use the newer .exe for subsequent play-throughs, as it properly unlocks some bonus items that you normally get for completing the game.<br />
{{++}} Works with [[#Raw mouse input fix|Dead Space 2 Mouse Fix]].<br />
}}<br />
<br />
===No suit unlocks for higher difficulty completion===<br />
{{cleanup|section|reason=Instructions for unlocking suits should be written here}}<br />
{{ii}} Normally upon completing the game on Hardcore or Zealot difficulty, you would unlock a special suit. Unfortunately these suits don't unlock properly, unless you happen to complete the game in a single play through.<br />
{{ii}} This fix can also be used to unlock Hardcore difficulty early without beating the game once prior, by modifying Controls.AcL.X.<br />
{{Fixbox|description=Unlock suits and Hardcore difficulty|ref={{cn|date=November 2017}}|fix=<br />
See [https://web.archive.org/web/20151029032110/http://forums.steampowered.com/forums/showthread.php?t=1771548&page=2#post21387422 Unlock suits fix]}}<br />
<br />
===Mouse flings to side of screen===<br />
{{ii}} Occasionally with certain USB controllers or devices, the mouse will fling to the far edges of the screen, preventing proper aiming.<br />
<br />
{{Fixbox|description=Possible solutions|ref={{cn|date=October 2016}}|fix=<br />
* Unplugging all USB controllers<br />
* Disabling virtual mouse settings<br />
* Selectively disabling HID compliant devices in the device manager.<br />
}}<br />
<br />
===Could not initialize display hardware===<br />
{{Fixbox|description=Reset settings|ref={{cn|date=July 2016}}|fix=<br />
# Go to the [[#Game data|configuration file(s) location]].<br />
# Delete or rename <code>settings.txt</code>.<br />
<br />
'''Notes'''<br />
{{ii}} In other cases, where deleting settings.txt did not work, some users with multiple monitors found that disabling their second monitor fixed this issue.<br />
}}<br />
<br />
===BSOD on some AMD Radeon cards===<br />
{{ii}} Game falls into BSOD on different occasions, either randomly or at some particular point in the game.<br />
<br />
{{Fixbox|description=Rollback to older driver version (Such as Catalyst 12.6)|ref=<ref>Tested on Radeon HD 7850</ref>}}<br />
<br />
===Game minimizes at launch, or game freezes when changing the resolution===<br />
{{ii}} Occasionally, when starting the game on a newer system, the main window will minimize itself and will not let the user restore it.<br />
{{ii}} In other cases, the game may freeze upon changing the resolution.<br />
<br />
{{Fixbox|description=Set resolution manually|ref={{cn|date=October 2016}}|fix=<br />
# Go to the [[#Game data|configuration file(s) location]].<br />
# Create a file named <code>settings.txt</code>.<br />
# Open <code>settings.txt</code> and add the following lines:<br />
Window.Fullscreen = true<br />
Window.Height = 1200<br />
Window.Width = 1920<br />
where {{Code|1=Window.Height}} is your desired height and {{Code|1=Window.Width}} is your desired width.<br />
}}<br />
<br />
===Activation problems (Lucid Virtu conflict)===<br />
{{ii}} Some versions of Dead Space 2 may conflict with LucidLogix Virtu graphics switching software which may appear to be an activation error.<br />
<br />
{{Fixbox|description=Remove the Lucid Virtu software or disabling it when running Dead Space 2|ref={{cn|date=November 2017}}}}<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = 9<br />
|direct3d notes = <br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = <br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|metal support = <br />
|metal support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = <br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = false<br />
|windows exe notes = <br />
|macos 32-bit app = <br />
|macos 64-bit app = <br />
|macos app notes = <br />
|linux 32-bit executable= <br />
|linux 64-bit executable= <br />
|linux executable notes = <br />
}}<br />
<br />
===Middleware===<br />
{{Middleware<br />
|physics = Havok<br />
|physics notes = <br />
|audio = RwAudioCore<br />
|audio notes = <ref name=surroundsou /><br />
|interface = <br />
|interface notes = <br />
|input = <br />
|input notes = <br />
|cutscenes = <br />
|cutscenes notes = <br />
|multiplayer = <br />
|multiplayer notes= <br />
}}<br />
<br />
===Activation limits===<br />
{{ii}} EA limits Dead Space 2 to being authorized on a maximum of five computers at a time. The games must be authorized on a computer before you can play it. De-authorizing the game on a computer does not uninstall it.<ref>[http://www.overclock.net/t/923718/warning-dead-space-2-drm-install-limit/70 WARNING: Dead Space 2 DRM Install limit - Page 8]</ref> <br />
{{ii}} To reauthorize the game on a given computer, simply launch the game on that computer while being connected to the Internet.<br />
{{ii}} To de-authorize the games on a computer, simply uninstall it, or follow these instructions:<br />
<br />
{{Fixbox|description=De-authorize game (Windows Vista and later)|ref=<ref name="ds2deauthorize">[http://archive.is/FidKq Dead Space 2 - Deauthorizing Dead Space 2 on PC]</ref>|fix=<br />
# Click on the Windows button on the Windows Taskbar.<br />
# Select All Programs.<br />
# Click on Games.<br />
# Click on Games Explorer.<br />
# Right-click on the Dead Space 2 icon.<br />
# Click on Dead Space 2 - Deauthorize this machine.<br />
}}<br />
{{Fixbox|description=De-authorize game (Windows XP)|ref=<ref name="ds2deauthorize"/>|fix=<br />
# Click on the Start menu on the Windows Taskbar.<br />
# Select All Programs<br />
# Find the EA Games folder.<br />
# Roll over the Dead Space 2 folder.<br />
# Click on the Dead Space 2 - Deauthorize this machine option.<br />
}}<br />
<br />
===Unlock conduit rooms===<br />
{{ii}} There are four special rooms in the game that are unlocked by completing the Dead Space Ignition tie-in, which is not available for Windows.<br />
{{ii}} In order to make this workaround effective, you must have beaten the game at least once.<br />
<br />
{{Fixbox|description=Unlock conduit rooms|ref=<ref>[https://web.archive.org/web/20150619104018/http://forums.steampowered.com/forums/showthread.php?t=1812570 Unlocked conduit rooms in DS2 PC version? Hell Yeah!! - Steam Users' Forums] (retrieved)</ref>|fix=<br />
# Go to the installation folder.<br />
# If you have a <code>DS2DAT0.DAT</code>, you'll need to rename '''all''' existing <code>DS2DAT#.DAT</code> to one number higher.<br />
#* For example: <code>DS2DAT0.DAT</code> → <code>DS2DAT1.DAT</code>, <code>DS2DAT6.DAT</code> → <code>DS2DAT7.DAT</code>, etc.<br />
# Download [http://mod.gib.me/deadspace2/conduit.7z Dead Space 2 Conduit for PC].<br />
# Extract <code>DS2DAT0_CONDUIT4PC.DAT</code> to the installation folder and rename it to <code>DS2DAT0.DAT</code>.<br />
# Start the game and load any save file from round two upwards.<br />
}}<br />
<br />
===Save game editor===<br />
{{ii}} A tool by VakhtinAndrey that allows players to modify their Dead Space 2 game save data. Backing up the original save files is recommended before using this tool. Can be downloaded [https://github.com/VakhtinAndrey/Dead-Space-2-PC-Save-Editor/releases here].<br />
{{++}} Can unlock access to items in the PC version that were previously exclusive to the console versions, such as the Hacker Suit (required a save file from Dead Space: Ignition, which is not on PC) and the Zealot Suit (exclusive to the respective console's Collector's Edition).<ref>{{Refcheck|user=AmethystViper|date=2020-04-03|comment=}}</ref><br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = XP SP2<br />
|recOS = Vista, 7<br />
|minCPU = Intel Pentium 4 2.8 GHz<br />
|minCPU2 = AMD Athlon 64 4000+<br />
|recCPU = Intel Core 2 Duo<br />
|recCPU2 = AMD Athlon 64 X2 5200+<br />
|minRAM = 1 GB (XP)<br />
|recRAM = 2 GB (Vista, 7)<br />
|minGPU = Nvidia GeForce 6800<br />
|minGPU2 = ATI Radeon X1600 Pro<br />
|minHD = 10 GB<br />
}}<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Doom_3&diff=1041427
Doom 3
2021-04-10T22:12:58Z
<p>99.56.95.122: /* Video */</p>
<hr />
<div>{{Infobox game<br />
|cover = Doom 3 cover.png<br />
|developers = <br />
{{Infobox game/row/developer|id Software}}<br />
{{Infobox game/row/developer|Splash Damage}}<br />
{{Infobox game/row/developer|Nerve Software|Resurrection of Evil}}<br />
{{Infobox game/row/porter|Aspyr Media|OS X}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Activision}}<br />
{{Infobox game/row/publisher|CYBERFRONT Corporation|Japan}}<br />
{{Infobox game/row/publisher|Aspyr Media|OS X}}<br />
|engines = <br />
{{Infobox game/row/engine|id Tech 4}}<br />
|release dates= <br />
{{Infobox game/row/date|Windows|August 3, 2004}}<br />
{{Infobox game/row/date|Linux|October 5, 2004}}<br />
{{Infobox game/row/date|OS X|March 14, 2005}}<br />
|reception = <br />
{{Infobox game/row/reception|Metacritic|doom-3|87}}<br />
{{Infobox game/row/reception|IGDB|doom-3|86}}<br />
|taxonomy =<br />
{{Infobox game/row/taxonomy/monetization | Expansion pack }}<br />
{{Infobox game/row/taxonomy/microtransactions | None }}<br />
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }}<br />
{{Infobox game/row/taxonomy/perspectives | First-person }}<br />
{{Infobox game/row/taxonomy/controls | Direct control }}<br />
{{Infobox game/row/taxonomy/genres | Action, Shooter }}<br />
{{Infobox game/row/taxonomy/themes | Horror, Sci-fi }}<br />
{{Infobox game/row/taxonomy/series | Doom }}<br />
|steam appid = 9050<br />
|steam appid side = 9070<br />
|gogcom id = <br />
|hltb = 2704<br />
|strategywiki = Doom 3<br />
|mobygames = doom_<br />
|wikipedia = Doom 3<br />
|winehq = 1278<br />
|license = commercial<br />
}}<br />
{{Disambig|the original release|the BFG Edition|[[Doom 3: BFG Edition]]}}<br />
<br />
'''Key points'''<br />
{{--}} EAX support suffers from [[#Visual twitch bug with OpenAL/EAX|frequent visual glitches]].<br />
{{--}} The game does not properly recognize the available VRAM on modern graphics cards, and as such forces the game to use lower image quality settings. See [[#Textures are low-resolution, even on Ultra quality|Textures are low-resolution, even on Ultra quality]] to resolve.<br />
<br />
'''General information'''<br />
{{mm}} [http://doomwiki.org/wiki/Entryway Doom Wiki]<br />
{{mm}} [https://steamcommunity.com/app/9050/discussions/ Steam Community Discussions]<br />
{{mm}} [https://steamcommunity.com/app/9070/discussions/ Steam Community Discussions] for Resurrection of Evil expansion pack<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | Disc, Key | {{removed DRM|SafeDisc}} was removed in [[#Patches|Patch 1.2]].<ref>[https://tweakguides.pcgamingwiki.com/Doom3_4.html TweakGuides.com - Doom 3 Tweak Guide]</ref> PC/Linux: 3 CD's Mac: 1 DVD. | | Windows, OS X, Linux}}<br />
{{Availability/row| Bethesda.net | DO3GNGPCBG01 | Bethesda.net | | | Windows }}<br />
{{Availability/row| GamersGate | DD-DOOM3 | Steam | | | Windows }}<br />
{{Availability/row| Gamesplanet | 3003-1 | Steam | | | Windows }}<br />
{{Availability/row| GMG | doom-3 | Steam | | | Windows }}<br />
{{Availability/row| Humble | doom-3 | Steam | | | Windows }}<br />
{{Availability/row| MacApp | id475362810 | MacApp | Updated for Intel Mac compatibility. Removed in 2019.<ref>{{Refurl|url=http://www.insidemacgames.com/forum/index.php?showtopic=48963|title=What is left for FPS on macOS? - Inside Mac Games Forum|date=2020-11-28|snippet=Games like Doom 3, Prey, Quake 4, Rage and Duke Nukem: Forever have all been pulled from the Mac App Store last year.}}</ref> | | OS X | unavailable }}<br />
{{Availability/row| Steam | 9050 | Steam, Key | Use {{file|DOOM3.exe}} from [[#Patches|Patch 1.3.1]] to run without Steam.<ref>{{Refcheck|user=AmethystViper|date=February 19, 2018|comment=}}</ref>| | Windows }}<br />
}}<br />
{{ii}} A faithful higher resolution icon for Windows can be [https://community.pcgamingwiki.com/files/file/1236-doom-3-high-res-icon/ downloaded from the Files section].<br />
{{ii}} [https://www.fileplanet.com/archive/p-15998/DOOM-3-Demo DOOM 3 demo]. Also available [steam://install/9100 on Steam].<br />
<br />
{{DLC|<br />
{{DLC/row| Doom 3: Resurrection of Evil |Includes and requires [[#Patches|Patch 1.2]] | Windows, Linux }}<br />
}}<br />
<br />
==Essential improvements==<br />
===Patches===<br />
{{ii}} [https://community.pcgamingwiki.com/files/file/1072-doom-3-patches/ Patch v1.3.1] updates retail versions to the latest version. Digital distribution versions are already patched.<br />
<br />
===Skip intro videos===<br />
{{Fixbox|description=Use the <code>+disconnect</code> [[Glossary:Command line arguments|command line argument]]|ref=<ref>[https://tweakguides.pcgamingwiki.com/Doom3_10.html TweakGuides.com - Doom 3 Tweak Guide]</ref>|fix=<br />
}}<br />
<br />
===Source ports===<br />
{{Source ports table|collapsed=no|content=<br />
{{Source ports table/row| dhewm<sup>3</sup> | url=https://dhewm3.org/ | Aimed at bringing DOOM 3 to all suitable platforms with the help of SDL. Supports 64-bit, widescreen resolutions and uses OpenAL EFX for improved EAX support. | Windows, OS X, Linux }}<br />
{{Source ports table/row| fhDOOM | url=https://github.com/eXistence/fhDOOM/releases | Modernized source port of DOOM, featuring support for Widescreen resolutions, soft cascading shadows, soft-particles, extended graphics options and improved editor tools and more. | Windows, Linux }}<br />
}}<br />
<br />
===[https://www.moddb.com/mods/doom-3-enhanced-edition Doom 3 Enhanced Edition]===<br />
{{ii}} A series of bugfixes and QOL improvements for the original Doom 3 game and its expansions Resurrection of Evil and [[#Mods|The Lost Mission]] (optional)<br />
{{++}} Active development.<br />
{{++}} Compatible with dhewm3.<br />
{{++}} Bugfixes and QOL without drastic changes to the game.<br />
{{++}} Rebalanced Weapons and enemy AI.<br />
<br />
==Game data==<br />
{{Image|Doom 3 General.png|In-game general settings.}}<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{p|game}}\base\}}<br />
{{Game data/config|OS X|}}<br />
{{Game data/config|Linux|~/.doom3/base}}<br />
}}<br />
{{XDG|false}}<br />
{{ii}} Resurrection of Evil configs are stored in <code>{{p|game}}\d3xp\</code>.<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{p|game}}\base\savegames\}}<br />
{{Game data/saves|OS X|}}<br />
{{Game data/saves|Linux|}}<br />
}}<br />
{{ii}} Resurrection of Evil save games are stored in <code>{{p|game}}\d3xp\savegames\</code>.<br />
{{ii}} [[#Source ports|dhewm3]] moves save game location to <code>{{p|userprofile}}\Documents\My Games\dhewm3\base\savegames\</code>.<br />
<br />
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===<br />
{{Save game cloud syncing<br />
|discord = <br />
|discord notes = <br />
|epic games store = <br />
|epic games store notes = <br />
|gog galaxy = <br />
|gog galaxy notes = <br />
|origin = <br />
|origin notes = <br />
|steam cloud = true<br />
|steam cloud notes = Syncs save games. Applies to the base game and expansion.<br />
|uplay = <br />
|uplay notes = <br />
|xbox cloud = <br />
|xbox cloud notes = <br />
}}<br />
<br />
==Video==<br />
{{Image|Doom 3 General Video Audio.png|In-game general video/audio settings.}}<br />
{{Image|Doom 3 Advanced Video.png|In-game advanced video settings.}}<br />
{{Video<br />
|wsgf link = https://www.wsgf.org/dr/doom-3<br />
|widescreen wsgf award = silver<br />
|multimonitor wsgf award = limited<br />
|ultrawidescreen wsgf award = limited<br />
|4k ultra hd wsgf award = incomplete<br />
|widescreen resolution = hackable<br />
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].<br />
|multimonitor = hackable<br />
|multimonitor notes = See [[#Widescreen resolution|Widescreen resolution]].<br />
|ultrawidescreen = hackable<br />
|ultrawidescreen notes = See [[#Widescreen resolution|Widescreen resolution]].<br />
|4k ultra hd = hackable<br />
|4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]].<br />
|fov = hackable<br />
|fov notes = Default is 90°. See [[#Field of view (FOV)|Field of view (FOV)]].<br />
|windowed = true<br />
|windowed notes = <br />
|borderless windowed = false<br />
|borderless windowed notes = <br />
|anisotropic = hackable<br />
|anisotropic notes = Controlled by '''Video Quality''' setting. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].<br />
|antialiasing = true<br />
|antialiasing notes = Up to 8x [[MSAA]]. 16x for NVIDIA users. Use [[#Source ports|dhewm3]] for AMD users.<br />
|vsync = true<br />
|vsync notes = <br />
|60 fps = true<br />
|60 fps notes = <br />
|120 fps = hackable<br />
|120 fps notes = Frame rate is capped at 62.5 FPS.<ref>[https://github.com/dhewm/dhewm3/issues/230 Smooth movement on refresh rates above 60Hz? · Issue #230 · dhewm/dhewm3]</ref> See [[#High frame rate|High frame rate]].<br />
|hdr = unknown<br />
|hdr notes = <br />
|color blind = false<br />
|color blind notes = <br />
}}<br />
<br />
===[[Glossary:Widescreen resolution|Widescreen resolution]]===<br />
{{Fixbox|description=Use the [[#Source ports|dhewm3]] source port|ref=<ref>{{Refcheck|user=Keith|date=2019-11-13|comment=}}</ref>|fix=<br />
}}<br />
{{Fixbox|description=Edit DoomConfig.cfg|ref=<ref>[https://www.wsgf.org/dr/doom-3 Doom 3 | WSGF]</ref>|fix=<br />
{{ii}} This method assumes you have the latest [[#Patches|patch]]. It involves setting a game variable that did not exist in the earliest retail versions.<br />
<br />
# Go to <code>{{P|game}}\base\</code>.<br />
# Edit <code>DoomConfig.cfg</code>.<br />
# Find <code>seta r_customHeight "xxx"</code> and <code>seta r_customWidth "xxxx"</code>. Change the x's to set your resolution. <br />
# Find <code>seta r_mode "x"</code>. Change the "x" to "-1".<br />
# Find <code>seta r_aspectRatio "x"</code>. If your screen aspect ratio is 16:9, change the "x" to "1". If your screen aspect ratio is 16:10 or 15:9, change the "x" to "2".<br />
<br />
'''Notes'''<br />
{{ii}} If you cannot find any of these lines in your DoomConfig.cfg file, add them manually.<br />
{{ii}} These values can be set in the command console. Omit <code>seta</code> when doing so, and use <code>vid_restart</code> to apply changes.<br />
{{--}} HUD, menus, and FMV cutscenes are stretched.<br />
}}<br />
<br />
{{Fixbox|description=Install [[#Doom_3:_Redux|Doom 3 Redux]]}}<br />
<br />
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===<br />
{{Fixbox|description=Set FOV manually|ref=<ref name="tweaks">[https://tweakguides.pcgamingwiki.com/Doom3_8.html Doom 3 Tweak Guide - Advanced Tweaking (Pt.2)]</ref>|fix=<br />
# Open the console with {{key|~}} ([[#Source ports|dhewm3]]) or {{key|Ctrl|Alt|~}}.<br />
# Type in <code>g_fov X</code> where X is the desired value (default <code>90</code>).<br />
<br />
'''Notes'''<br />
{{ii}} Alternatively, add the line <code>seta g_fov "X"</code> in <code>DoomConfig.cfg</code>.<br />
{{ii}} In multiplayer, <code>g_fov</code> can only be changed between 90 and 110.<br />
}}<br />
<br />
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===<br />
{{ii}} Anisotropic filtering scales with the "Video Quality" option.<br />
<br />
{{Fixbox|description=Set AF manually|ref=<ref name="tweaks"/>|fix=<br />
# Open the console with {{key|~}} ([[#Source ports|dhewm3]]) or {{key|Ctrl|Alt|~}}.<br />
# Type in <code>image_anisotropy X</code>, where X is a value between 1-8.<br />
# To apply new settings, type in <code>vid_restart</code> to restart the renderer.<br />
}}<br />
<br />
===[[Glossary:Frame rate (FPS)|High frame rate]]===<br />
{{Fixbox|description=Uncap the frame rate|ref=<ref>[https://github.com/dhewm/dhewm3/commit/5c813ee738dd9eacd7e55a3e9975f17a5a378fce Allow com_fixedtic -1 (unlimited framerate) · dhewm/dhewm3@5c813ee]</ref>|fix=<br />
# Install [[#Source ports|dhewm3]].<br />
# Open the console ({{key|~}}).<br />
# Type in <code>com_fixedtic -1</code>.<br />
<br />
'''Notes'''<br />
{{ii}} Can be set back with <code>com_fixedTic 0</code>.<br />
{{ii}} Game refresh rate is still hard-coded at [https://github.com/dhewm/dhewm3/pull/297 60hz]</code>.<br />
}}<br />
<br />
===Gamma===<br />
{{Fixbox|description=Set gamma manually|ref=<ref name="tweaks"/>|fix=<br />
# Open the console with {{key|~}} ([[#Source ports|dhewm3]]) or {{key|Ctrl|Alt|~}}.<br />
# Type in <code>r_gamma X</code> where X is the desired value (default <code>1</code>).<br />
}}<br />
<br />
===Disable head bob===<br />
{{Fixbox|description=Disable head bob|ref=<ref>{{Refcheck|user=Mars icecream|date=2017}}</ref>|fix=<br />
# Create <code>autoexec.cfg</code> file in <code>{{P|game}}\base</code>.<br />
# Add the following commands, and save the file.<br />
<pre>seta pm_runbob "0"<br />
seta pm_runpitch "0"<br />
seta pm_runroll "0"<br />
seta pm_walkbob "0"<br />
seta pm_bobpitch "0"<br />
seta pm_bobroll "0"<br />
seta pm_bobup "0"<br />
seta pm_crouchbob "0"</pre><br />
}}<br />
<br />
===Enable plasma gun projectile shadows===<br />
{{Fixbox|description=Instructions|ref={{cn}}|fix=<br />
# Open <code>{{P|game}}\base\pak000.pk4</code> with [http://www.7-zip.org 7-Zip] or similar program.<br />
# Go to <code>materials</code> folder.<br />
# Open <code>lights.mtr</code> with [https://notepad-plus-plus.org Notepad++] or other text editor.<br />
# Search for <code>plasmaglow</code>, and delete the <code>noshadows</code> line under it.<br />
# Save the changes.<br />
}}<br />
<br />
==Input==<br />
{{Image|Doom 3 Remapping.png|In-game key map settings.}}<br />
{{Input<br />
|key remap = true<br />
|key remap notes = <br />
|acceleration option = false<br />
|acceleration option notes = Mouse Smoothness in menu, but no acceleration.<br />
|mouse sensitivity = true<br />
|mouse sensitivity notes = <br />
|mouse menu = true<br />
|mouse menu notes = <br />
|invert mouse y-axis = true<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = false<br />
|controller support notes = <br />
|full controller = unknown<br />
|full controller notes = <br />
|controller remap = unknown<br />
|controller remap notes = <br />
|controller sensitivity = unknown<br />
|controller sensitivity notes= <br />
|invert controller y-axis = unknown<br />
|invert controller y-axis notes= <br />
|xinput controllers = unknown<br />
|xinput controllers notes = <br />
|xbox prompts = unknown<br />
|xbox prompts notes = <br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = unknown<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= true<br />
|tracked motion controllers notes= [[Controller:Razer Hydra|Razer Hydra]].{{cn|date=March 2016}}<br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = unknown<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|controller hotplug = unknown<br />
|controller hotplug notes = <br />
|haptic feedback = unknown<br />
|haptic feedback notes = <br />
|simultaneous input = unknown<br />
|simultaneous input notes = <br />
|steam input api = unknown<br />
|steam input api notes = <br />
|steam hook input = unknown<br />
|steam hook input notes = <br />
|steam input presets = unknown<br />
|steam input presets notes = <br />
|steam controller prompts = unknown<br />
|steam controller prompts notes = <br />
|steam cursor detection = unknown<br />
|steam cursor detection notes = <br />
}}<br />
<br />
==Audio==<br />
{{Audio<br />
|separate volume = false<br />
|separate volume notes = <br />
|surround sound = true<br />
|surround sound notes = 5.1 (software), 7.1 (EAX hardware accelerated)<ref name=EAX>[https://web.archive.org/web/20080213202624/http://www.soundblaster.com/gaming/doom3/ Doom 3 EAX Patch - SoundBlaster.com] (retrieved)</ref><br />
|subtitles = hackable<br />
|subtitles notes = A CC/Subtitle mod is available [https://web.archive.org/web/20160325025025/http://gamescc.rbkdesign.com/mods/doom3cc_v2.0.zip here] and its readme can be viewed [http://gamescc.rbkdesign.com/mods/readme_doom3cc_v2.0.txt here]. Note that it is officially incompatible with the 1.3.1 patch but that can be worked around using [http://www.the-emz.com/run13on131/ this]. This mod also seems to be incompatible with many other mods. <br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = true<br />
|mute on focus lost notes = <br />
|eax support = true<br />
|eax support notes = EAX 4<ref name=EAX/> ([[#Patches|Patch 1.3]] and [[Glossary:Sound card#Set up OpenAL|OpenAL]] required<ref>[https://connect.creativelabs.com/alchemy/Lists/Games/DispForm.aspx?ID=118 Games: Doom3 - Creative Labs: Connect] (retrieved)</ref>). DirectSound otherwise.<ref>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref><br />
}}<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = French<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Italian<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Polish<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Only available in Polish retail release. Patch for digital release [https://www.moddb.com/games/doom-iii/addons/doom-3-patch-polish here].<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Russian<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Retail only. Patch for digital release [https://steamcommunity.com/sharedfiles/filedetails/?id=208184501 here].<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Spanish<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
}}<br />
<br />
==Network==<br />
{{Network/Multiplayer<br />
|local play = hackable<br />
|local play players = <br />
|local play modes = Co-op<br />
|local play notes = Use [http://www.moddb.com/mods/doom-3-splitscreen-edition Doom 3 Splitscreen Edition mod].<br />
|lan play = true<br />
|lan play players = 16<br />
|lan play modes = Co-op, Versus<br />
|lan play notes = Use the [http://www.moddb.com/mods/opencoop OpenCoop] mod (alpha) for 4-player co-op.<br />
|online play = true<br />
|online play players = 16<br />
|online play modes = Co-op, Versus<br />
|online play notes = Use the [http://www.moddb.com/mods/opencoop OpenCoop] mod (alpha) for 4-player co-op.<br />
|asynchronous = <br />
|asynchronous notes = <br />
}}<br />
<br />
{{Network/Connections<br />
|matchmaking = false<br />
|matchmaking notes = <br />
|p2p = true<br />
|p2p notes = <br />
|dedicated = true<br />
|dedicated notes = <br />
|self-hosting = true<br />
|self-hosting notes = <br />
|direct ip = true<br />
|direct ip notes = <br />
}}<br />
<br />
{{Network/Ports<br />
|tcp = 27650, 27666<br />
|udp = 27650, 27666<br />
|upnp = unknown<br />
}}<br />
<br />
==VR support==<br />
{{VR support<br />
|gg3d name = <br />
|native 3d gg3d award = <br />
|nvidia 3d vision gg3d award = <br />
|tridef 3d gg3d award = <br />
|iz3d gg3d award = <br />
|native 3d = false<br />
|native 3d notes = <br />
|nvidia 3d vision = false<br />
|nvidia 3d vision notes = <br />
|tridef 3d = false<br />
|tridef 3d notes = <br />
|iz3d = false<br />
|iz3d notes = <br />
|htc vive = <br />
|htc vive notes = <br />
|oculus rift = <br />
|oculus rift notes = <br />
|osvr = <br />
|osvr notes = <br />
|keyboard-mouse = <br />
|keyboard-mouse notes = <br />
|3rd space gaming vest = hackable<br />
|3rd space gaming vest notes = [https://tngames.com/files/fetch/driver_downloads/tngames_d3p.exe Official Game Mod] (version 1.3.1) Single Player<br />
|novint falcon = hackable<br />
|novint falcon notes = The official game-specific 3D Touch Add On [http://www.novint.com/index.php/store/novint-falcon-games/falcon-doom-3---drivers/4-67 (Base game)] [http://www.novint.com/index.php/store/novint-falcon-games/falcon-doom-3-resurrection-of-evil---drivers/4-68 (Resurrection of Evil expansion)] is required.<br />
|trackir = <br />
|trackir notes = <br />
|tobii eye tracking = <br />
|tobii eye tracking notes = <br />
|play area seated = <br />
|play area seated notes = <br />
|play area standing = <br />
|play area standing notes = <br />
|play area room-scale = <br />
|play area room-scale notes = <br />
}}<br />
<br />
==Issues unresolved==<br />
===Visual twitch bug with OpenAL/EAX===<br />
Using OpenAL (seta s_useOpenAL "1" in DoomConfig.cfg), which was added with patch 1.3 and is automatically engaged when EAX is turned on, results in frequent visual twitching/screen shifting. It is currently unknown whether this happens on all configurations, but the problem persists in the latest patch. A video of the glitch in action can be seen [https://www.youtube.com/watch?v=9EqCWZJsgf8 here] (0:07, 0:11).<br />
<br />
<br />For Audigy cards a fix has been reported in the form of running an old beta driver, however this is only applicable to this series of sound cards and Windows XP.<ref>https://forums.extremeoverclocking.com/showthread.php?t=216287</ref><br />
<br />
==Issues fixed==<br />
===General===<br />
====Textures are low-resolution, even on Ultra quality====<br />
{{Fixbox|description=Configuration Files|ref={{cn|date=July 2016}}|fix=<br />
:1. Go to <code>{{p|game}}/base/</code><br />
:2. Create a new file called {{file|autoexec.cfg}}.<br />
:3. Add the following lines to the new {{file|autoexec.cfg}} file:<br />
<pre>seta r_renderer "best"<br />
seta com_videoRam "512"<br />
seta com_machineSpec "3"<br />
seta r_shadows "1"<br />
seta r_skipBump "0"<br />
seta r_skipSpecular "0"<br />
seta r_skipNewAmbient "0"<br />
seta r_multiSamples "4"<br />
seta image_anisotropy "8"<br />
seta image_lodbias "-2"<br />
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"<br />
seta image_ignoreHighQuality "0"<br />
seta image_roundDown "0"<br />
seta image_forceDownSize "0"<br />
seta image_downSize "0"<br />
seta image_downSizeBump "0"<br />
seta image_downSizeSpecular "0"<br />
seta image_useCache "0"<br />
seta image_usePrecompressedTextures "0"<br />
seta image_useNormalCompression "0"<br />
seta image_useCompression "0"<br />
seta image_useAllFormats "1"<br />
seta g_showBrass "1"<br />
seta g_decals "1"<br />
seta g_doubleVision "1"<br />
seta g_bloodEffects "1"<br />
seta g_projectileLights "1"<br />
seta g_muzzleFlash "1"</pre><br />
:4. Save the file.<br />
{{ii}} <code>com_videoRam</code> must be set explicitly. Value "-1" does not work in some cases.<br />
}}<br />
<br />
====Micro stuttering====<br />
{{Fixbox|description=Configuration Files|ref={{cn|date=July 2016}}|fix=<br />
:1. Add the following lines to the '''autoexec.cfg''' file:<br />
<pre>seta r_swapInterval "1"<br />
seta com_fixedTic "1"</pre><br />
:2. Save the file and start the game.<br />
{{ii}} Doom 3's tickrate is capped at 60FPS. <code>com_fixedTic 1</code> removes the cap. <code>r_swapinterval</code> controls VSync.<br />
{{--}} Speeds up game if running above 60hz.<br />
}}<br />
<br />
====Fix interface scaling====<br />
{{Fixbox|description=Configuration Files|ref={{cn|date=May 2019}}|fix=<br />
Add the lines to {{file|autoexec.cfg}} or change it in {{file|DoomConfig.cfg}}:<br />
<pre>seta gui_mediumFontLimit "0"<br />
seta gui_smallFontLimit "0"</pre><br />
}}<br />
<br />
====Performance improving for low-end systems====<br />
{{Fixbox|description=Configuration Files|ref={{cn|date=July 2016}}|fix=<br />
# Open '''DoomConfig.cfg''' file<br />
# <code>seta image_useCache "1"</code><br />
# Set <code>image_cacheMegs</code> to about 1/4 of your total system RAM.<br />
# Set <code>image_cacheMinK</code> = "image_cacheMegs" * 128<br />
# Save the file and start the game.<br />
{{ii}} Assuming you have 1 GB of system RAM:<BR><code>seta image_useCache "1"<BR>seta image_cacheMegs "256"<BR>seta image_cacheMinK "32768"</code><br />
}}<br />
<br />
===Mouse not working===<br />
{{Fixbox|description=Change Executable name|ref={{cn|date=October 2019}}}}<br />
or<br />
{{Fixbox|description=Wireless gaming mouse|ref={{cn|date=October 2019}}|fix=<br />
# Set the mouse's rate to at least 250<br />
}}<br />
<br />
===Linux===<br />
====Game won't launch correctly (Retail)====<br />
{{Fixbox|description=Remove the included libgcc_s.so.1 and libstdc++.so.6 from the installation folder|ref={{cn|date=November 2017}}}}<br />
<br />
====No Sound====<br />
{{Fixbox|description=Use the OSS wrapper for specific audio device|ref={{cn|date=November 2017}}}}<br />
{{Fixbox|description=Specify the default audio output|ref={{cn|date=November 2017}}|fix=<br />
# Open and edit the config file<br />
# Find <code>seta s_alsa_pcm</code> and replace <code>default</code> with the name of your ALSA audio output for example <code>hw:0,0</code><br />
# Save the file<br />
}}<br />
<br />
===Poor performance/"slow-motion" effect on Nvidia cards===<br />
Doom 3 and other id Tech 4 games seem to suffer from some sort of driver-related issue on modern Nvidia GPU's that causes the game to go into what appears to be a "slow-motion" phase during some intensive scenes, where the framerate technically remains the same but game logic is slowed down and negatively effects performance, and it persists even when using the Dhewm 3 sourceport or the microstutters fix. Luckily you can adjust your autoexec.cfg to correct many of not all of these issues.<br />
<br />
<br />If you're having performance issues like the ones mentioned above, reconfigure your autoexec.cfg file according to [https://steamcommunity.com/sharedfiles/filedetails/?id=1147109272 this guide]<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = <br />
|direct3d notes = <br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = 2.0<br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = <br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = hackable<br />
|windows exe notes = A [[#Source ports|source port]] is required for 64-bit.<br />
|mac os x powerpc app = true<br />
|macos 32-bit app = true<br />
|macos 64-bit app = hackable<br />
|macos app notes = Intel support was added in a patch, but is 32-bit only.<ref>[https://support.aspyr.com/hc/en-us/articles/360000214186 MacOS Catalina, 64-bit, 32-bit, and related Questions – Aspyr Support]</ref> A [[#Source ports|source port]] is required for 64-bit.<br />
|linux powerpc app = false<br />
|linux 32-bit executable = true<br />
|linux 64-bit executable = hackable<br />
|linux executable notes = A [[#Source ports|source port]] is required for 64-bit.<br />
}}<br />
<br />
===Middleware===<br />
{{Middleware<br />
|physics = <br />
|physics notes = <br />
|audio = <br />
|audio notes = <br />
|interface = <br />
|interface notes = <br />
|input = <br />
|input notes = <br />
|cutscenes = <br />
|cutscenes notes = <br />
|multiplayer = <br />
|multiplayer notes= <br />
|anticheat = PunkBuster<br />
|anticheat notes = <br />
}}<br />
<br />
===Linux Installation===<br />
To install Doom 3 on Linux create a doom3 folder and then copy the following retail pk4 files to your doom3/base folder:<br />
<br />
<pre>base/pak000.pk4<br />
base/pak001.pk4<br />
base/pak002.pk4<br />
base/pak003.pk4<br />
base/pak004.pk4</pre><br />
<br />
If installing the expansion pack you must also copy the following retail pk4 to your <code>{{P|game}}/d3xp</code> folder:<br />
<br />
<code>:d3xp/pak000.pk4</code><br />
<br />
After copying all pk4 files to your hard drive run the [http://www.patches-scrolls.com/doom3.php Linux patch] and direct it to your doom3 folder. You can start the game with the command: doom3. To launch the expansion use: <code>doom3 +set fs_game d3xp</code><br />
<br />
For Arch Linux, two PKGBUILDs are available in the AUR for Doom 3; one that [https://aur.archlinux.org/packages.php?ID=2990 builds from source] and one that [https://aur.archlinux.org/packages.php?ID=54624 provides a binary] (if keeping to the Arch Way, you should prefer to build from source).<br />
<br />
===Mods===<br />
Doom 3 has a small, but very knowledgeable mod community that is still very active and covers most id tech based games.<br />
====Tools and Information====<br />
*[http://doom3world.org Doom 3 World] - An unofficial id tech community<br />
*[https://modwiki.dhewm3.org Modwiki] - An unofficial id tech informational wiki created by members of Doom 3 World<br />
*[http://iddevnet.com iddevnet] - Official, but limited, Doom 3/Quake 4 informational site<br />
<br />
====Doom 3 Mod Lists====<br />
*[http://www.moddb.com/games/doom-iii Moddb]<br />
*[https://www.moddb.com/games/doom-iii/tutorials/great-doom-3-modifications List of Great Doom 3 / III Modifications]<br />
*[https://www.nexusmods.com/doom3/ NexusMods]<br />
<br />
====[https://www.moddb.com/mods/cstdoom3/news/cstdoom3-v2-0-released CstDoom3]====<br />
{{ii}} CstDoom3 is a gameplay mod for Doom 3 and Resurrection of Evil.<br />
{{++}} Adds widescreen HUD, adjustable FOV, Carmack's Reverse, grenades toggle, and more.<br />
<br />
====[http://www.moddb.com/mods/doom-3-redux/downloads Doom 3: Redux]====<br />
{{ii}} For ATI/AMD video card users, see [http://www.moddb.com/mods/doom-3-redux/tutorials/a-fix-for-amdati-gpus here] for a fix.<br />
{{++}} Adds the following features and improvements while retaining vanilla gameplay:<br />
* Widescreen support and resolutions up to 4K using a custom build of Sikkmod.<br />
* High resolution textures, menus, UI, and HUD.<br />
* Improved audio design for enemies, audio logs, weapon sounds, and cutscenes.<br />
* Features options for field of view, texture resolutions, anisotropic filtering, [[FXAA]], motion blur, and screen blood.<br />
* Restores cut content and alpha version features.<br />
{{ii}} Resurrection of Evil compatibility patch [https://yadi.sk/d/IToBxiCruoAcZA here].<br />
<br />
====[https://www.moddb.com/mods/the-lost-mission The Lost Mission]====<br />
{{ii}} A port of the BFG Edition campaign 'The Lost Mission' for 2004's Doom 3 release.<br />
{{ii}} Requires the Resurrection of Evil expansion pack.<br />
{{++}} Active development.<br />
{{++}} New maps based on the [https://www.pcgamingwiki.com/wiki/Doom_3:_BFG_Edition Doom 3: BFG Edition] expansion pack.<br />
<br />
====[http://ducttape.glenmurphy.com/ Duct Tape]====<br />
{{ii}} The Duct Tape Mod is a small patch for doom 3.<br />
{{++}} Adds flashlight to all the guns except the pistol.<br />
{{--}} Does not work with other mods like Redux.<br />
<br />
====[http://neherson.narod.ru/ Yet Another Flashlight Mod]====<br />
{{ii}} Alternative for Duct Tape Mod.<br />
{{ii}} Light is attached to the head.<br />
{{++}} Works with all weapons.<br />
{{++}} Weapons don't lose muzzleflash.<br />
<br />
====Co-op mod====<br />
{{ii}} The [http://www.moddb.com/mods/opencoop OpenCoop Mod] allows up to 4 players to play through the entire game + expansion pack together. Works both online and LAN.<br />
It also adds in challenge maps, and 42 custom maps.<br />
{{ii}} [[#Patches|Patch 1.3.1]] is required for this mod.<br />
<br />
<br />
<br />
===Advanced tweaks===<br />
{{ii}} It is possible to easily change many things in the game simply by modifying text files located in <code>{{P|game}}/base/pak000.pk4</code> (<code>.pk4</code> files can be opened with [http://www.7-zip.org 7-Zip] or similar programs). Particularly the <code>def</code> folder contains definitions of monster health, gun damage, ammunition amount and lots of other tweakable game values.<br />
{{ii}} TweakGuides has created [https://tweakguides.pcgamingwiki.com/Doom3_1.html a comprehensive guide] for tweaking the game.<br />
<br />
===Cheats===<br />
Visit [http://www.gamefaqs.com/pc/469881-doom-3/cheats GameFAQs] for list of cheats.<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = 2000<br />
|minCPU = Intel Pentium 4 1.5 GHz<br />
|minCPU2 = AMD Athlon XP 1500+<br />
|minRAM = 384 MB<br />
|minHD = 2.2 GB<br />
|minVRAM = 64 MB<br />
|minDX = 9.0b<br />
<br />
|recOS = XP<br />
|notes = {{ii}} Windows 98 and ME have been tested to work with Doom 3 [https://www.doomworld.com/forum/topic/26185-how-to-get-doom-3-to-work-for-9xmetutorial/ using this hack], but are not officially supported.<br />
}}<br />
<br />
{{System requirements<br />
|OSfamily = OS X<br />
<br />
|minOS = 10.6.8<br />
|minCPU = Intel Core 2 Duo 1.8 GHz<br />
|minRAM = 1 GB<br />
|minHD = 2 GB<br />
|minGPU = ATI Radeon x1600<br />
|minGPU2 = Nvidia GeForce 7300<br />
|minVRAM = 128 MB<br />
<br />
|recOS = <br />
|recRAM = 2 GB<br />
}}<br />
<br />
{{System requirements<br />
|OSfamily = Linux<br />
<br />
|minOS = 2.4 kernel<br />
|minCPU = 1 GHz or higher<br />
|minRAM = 256 MB<br />
|minHD = 2.2 GB<br />
|minGPU = OpenGL hardware acceleration<br />
|minVRAM = 64 MB<br />
<br />
|recOS = 2.6 kernel<br />
}}<br />
{{ii}} Supported AMD Radeon chipsets: 8500, 9000, 9200, 9500, 9600, 9700, 9800, X1600, X1900, 2400XT, 2600, 3870, 4670, 4850, 5670, 5750, 5770, 5870, 6630, 6750, 6970<br />
{{ii}} Supported Nvidia chipsets: GeForce 3/Ti series, GeForce 4MX series, GeForce 4/Ti series, GeForce FX series, GeForce 6800, 7300, 7600, 8600, 8800, 9400, 9600, GT 120, 320M, 330M<br />
{{ii}} The game supports Intel HD Graphics 3000 and greater<br />
{{--}} The game does not support the GMA 950 and GMA X3100 integrated video chipsets<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Crysis_3&diff=1041263
Crysis 3
2021-04-10T00:08:16Z
<p>99.56.95.122: /* Availability */</p>
<hr />
<div>{{Infobox game<br />
|cover = Crysis 3 cover.jpg<br />
|developers = <br />
{{Infobox game/row/developer|Crytek}}<br />
{{Infobox game/row/developer|Crytek UK}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Electronic Arts}}<br />
|engines = <br />
{{Infobox game/row/engine|CryEngine 3}}<br />
|release dates= <br />
{{Infobox game/row/date|Windows|February 19, 2013}}<br />
|reception =<br />
{{Infobox game/row/reception|Metacritic|crysis-3|76}}<br />
{{Infobox game/row/reception|IGDB|crysis-3|74}}<br />
|taxonomy =<br />
{{Infobox game/row/taxonomy/series|Crysis}}<br />
|steam appid = 1282690<br />
|steam appid side = <br />
|gogcom id = <br />
|gogcom id side = <br />
|official site= <br />
|hltb = 2070<br />
|strategywiki = <br />
|mobygames = crysis-3<br />
|wikipedia = Crysis 3<br />
|winehq = 14984<br />
|license = commercial<br />
}}<br />
<br />
'''Key points'''<br />
{{++}} The PC version features high resolution textures, tessellation, high quality shadows and more PC-specific features.<br />
{{++}} The [[#Crysis 3 CVar Configurator|Crysis 3 CVar Configurator]] is an official tool for adjusting the field of view, disabling mouse acceleration and smoothing, and enabling borderless fullscreen windowed mode.<br />
<br />
'''General information'''<br />
{{mm}} [http://www.crysis.com/ Official Crysis Website]<br />
{{mm}} [http://www.crysis.com/forums/ Official Crysis Forums]<br />
{{mm}} [http://crysis.wikia.com/wiki/Crysis_Wiki Crysis Wiki] - A wiki for everything Crysis related<br />
{{mm}} [https://steamcommunity.com/app/1282690/discussions/ Steam Community Discussions]<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | Origin | 2 DVDs | | Windows }}<br />
{{Availability/row| Gamesplanet | 1230-1 | Origin | | | Windows }}<br />
{{Availability/row| Humble | crysis-3 | Origin | | | Windows }}<br />
{{Availability/row| Origin | crysis/crysis-3 | Origin | Digital Deluxe Edition also available. Included with {{Store feature|Origin Access Basic}}. | | Windows }}<br />
{{Availability/row| Steam | 1282690 | Steam, Origin | Digital Deluxe Edition. Included with {{store feature|EA Play}}. | | Windows }}<br />
}}<br />
{{ii}} All versions require {{DRM|Origin}}. {{Removed DRM|SecuROM|v8.13.0043}} was removed on March 14, 2021.<ref>{{Refurl|url=https://www.dsogaming.com/news/ea-has-finally-removed-securerom-from-crysis-3/|title=EA has finally removed SecuROM from Crysis 3 - DSOGaming|date=2021-03-18}}</ref><br />
<br />
==Monetization==<br />
{{DLC|<br />
{{DLC/row| The Lost Island | | Windows }}<br />
{{DLC/row| Overkill-Pack | | Windows }}<br />
{{DLC/row| Brawler-Pack | | Windows }}<br />
}}<br />
<br />
==Essential improvements==<br />
{{Image|Crysis_3_CVar_Configurator.png|2=[https://community.pcgamingwiki.com/files/file/1169-crysis-3-cvar-configurator/ Crysis 3 CVar Configurator] unlocks many options.}}<br />
<br />
===[https://community.pcgamingwiki.com/files/file/1169-crysis-3-cvar-configurator/ Crysis 3 CVar Configurator]===<br />
{{++}} An official configuration tool created by Crytek UK which lets you tweak game settings easily.<br />
Includes options:<br />
* Skip intro videos.<br />
* Disable depth of field.<br />
* [[#Video|Borderless fullscreen windowed]] mode.<br />
* [[#Video|Field of view (FOV)]].<br />
* [[#Input|Mouse acceleration and smoothing]].<br />
<br />
===[https://community.pcgamingwiki.com/files/file/1170-maldo-onthefly-for-crysis-3/ MaLDo OnTheFly utility]===<br />
{{ii}} MaLDo OnTheFly utility lets you change the graphics options within the game just by pressing a key, switch HUD on and off, change FOV and more from within the game.<br />
{{--}} Unofficial tool, which may result in multiplayer ban.<ref>[https://web.archive.org/web/20130505044111/http://maldotex.blogspot.com/2013/02/maldo-onthefly-for-crysis-3.html MaLDoHD for Crysis 2: MaLDo OnTheFly for Crysis 3]</ref><br />
<br />
==Game data==<br />
{{Image|Crysis 3 General.png|In-game general settings.}}<br />
<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{p|userprofile}}\Saved Games\Crysis3}}<br />
}}<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{p|userprofile}}\Saved Games\Crysis3\SaveGames\|{{P|game}}\Crysis 3\USER\SaveGames\}}<br />
}}<br />
<br />
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===<br />
{{Save game cloud syncing<br />
|discord = <br />
|discord notes = <br />
|epic games store = <br />
|epic games store notes = <br />
|gog galaxy = <br />
|gog galaxy notes = <br />
|origin = false<br />
|origin notes = <br />
|steam cloud = false<br />
|steam cloud notes = <br />
|uplay = <br />
|uplay notes = <br />
|xbox cloud = <br />
|xbox cloud notes = <br />
}}<br />
<br />
==Video==<br />
{{Image|Crysis 3 General Video.png|In-game general video settings.}}<br />
{{Image|Crysis 3 Advanced Video.png|In-game advanced video settings.}}<br />
{{Video<br />
|wsgf link = https://www.wsgf.org/dr/crysis-3/en<br />
|widescreen wsgf award = gold<br />
|multimonitor wsgf award = silver<br />
|ultrawidescreen wsgf award = silver<br />
|4k ultra hd wsgf award = unsupported<br />
|widescreen resolution = true<br />
|widescreen resolution notes= <br />
|multimonitor = true<br />
|multimonitor notes = <br />
|ultrawidescreen = true<br />
|ultrawidescreen notes = <br />
|4k ultra hd = true<br />
|4k ultra hd notes = <ref>[https://www.youtube.com/watch?v=Ulf0uXOjDUo Real 4K: Crysis 3 - YouTube]</ref><br />
|fov = hackable<br />
|fov notes = Default is 55° vertical. Use [[#Crysis 3 CVar Configurator|Crysis 3 CVar Configurator]].<br />
|windowed = true<br />
|windowed notes = <br />
|borderless windowed = hackable<br />
|borderless windowed notes = Use [[#Crysis 3 CVar Configurator|Crysis 3 CVar Configurator]].<br />
|anisotropic = true<br />
|anisotropic notes = Up to 16 samples.<br />
|antialiasing = true<br />
|antialiasing notes = [[TXAA]] (Nvidia only)<ref>[http://hardocp.com/article/2013/03/12/crysis_3_video_card_performance_iq_review/ Crysis 3 Video Card Performance and IQ Review - HARDOCP]</ref>, [[FXAA]], [[SMAA]] and [[MSAA]].<br />
|vsync = true<br />
|vsync notes = <br />
|60 fps = true<br />
|60 fps notes = <br />
|120 fps = true<br />
|120 fps notes = No frame rate or refresh rate cap.<ref>[http://120hz.net/showthread.php?3258-New-120Hz-Games-Report New 120Hz Games Report]</ref><br />
|hdr = unknown<br />
|hdr notes = <br />
|color blind = unknown<br />
|color blind notes = <br />
}}<br />
<br />
==Input==<br />
{{Image|Crysis 3 Remapping.png|In-game key map settings.}}<br />
{{Image|Crysis 3 General Gamepad.png|In-game general gamepad settings.}}<br />
{{Image|Crysis 3 Gamepad Layout Player.png|In-game gamepad layout settings for the player.}}<br />
{{Image|Crysis 3 Gamepad Layout Vehicle.png|In-game gamepad layout settings for vehicles.}}<br />
{{Input<br />
|key remap = true<br />
|key remap notes = Hacking is hardcoded to the "H" key and cannot be rebound.<br />
|acceleration option = hackable<br />
|acceleration option notes = Use [[#Crysis 3 CVar Configurator|Crysis 3 CVar Configurator]].<br />
|mouse sensitivity = true<br />
|mouse sensitivity notes = <br />
|mouse menu = true<br />
|mouse menu notes = <br />
|invert mouse y-axis = true<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = true<br />
|controller support notes = XInput controllers only.<br />
|full controller = true<br />
|full controller notes = <br />
|controller remap = false<br />
|controller remap notes = Can only switch between pre-set layouts.<br />
|controller sensitivity = true<br />
|controller sensitivity notes= <br />
|invert controller y-axis = true<br />
|invert controller y-axis notes= <br />
|xinput controllers = true<br />
|xinput controllers notes = <br />
|xbox prompts = true<br />
|xbox prompts notes = <br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = false<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= false<br />
|tracked motion controllers notes = <br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = false<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|controller hotplug = true<br />
|controller hotplug notes = <br />
|haptic feedback = true<br />
|haptic feedback notes = <br />
|simultaneous input = unknown<br />
|simultaneous input notes = <br />
}}<br />
<br />
==Audio==<br />
{{Image|Crysis 3 Audio.png|In-game audio settings.}}<br />
{{Audio<br />
|separate volume = true<br />
|separate volume notes = <br />
|surround sound = true<br />
|surround sound notes = Up to 7.1 output<ref>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref><br />
|subtitles = true<br />
|subtitles notes = <br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = true<br />
|mute on focus lost notes = <br />
|eax support = <br />
|eax support notes = <br />
}}<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = French<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Hungarian<br />
|interface = hackable<br />
|audio = false<br />
|subtitles = hackable<br />
|notes = Fan translation, [https://magyaritasok.info.hu/wpdm-package/crysis-3/ #1], [https://magyaritasok.hu/magyaritasok/crysis-3/crysis-3/2550 #2].<br />
|fan = true<br />
}}<br />
{{L10n/switch<br />
|language = Italian<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Japanese<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Polish<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Russian<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Spanish<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Turkish<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
}}<br />
<br />
==Network==<br />
{{Network/Multiplayer<br />
|local play = <br />
|local play players = <br />
|local play modes = <br />
|local play notes = <br />
|lan play = false<br />
|lan play players = <br />
|lan play modes = <br />
|lan play notes = <br />
|online play = true<br />
|online play players = 16<br />
|online play modes = <br />
|online play notes = <br />
|asynchronous = <br />
|asynchronous notes = <br />
}}<br />
<br />
{{Network/Connections<br />
|matchmaking = true<br />
|matchmaking notes = May not work reliably.<br />
|p2p = false<br />
|p2p notes = <br />
|dedicated = true<br />
|dedicated notes = <br />
|self-hosting = false<br />
|self-hosting notes = Servers must be rented from approved providers.<br />
|direct ip = false<br />
|direct ip notes = <br />
}}<br />
<br />
{{Network/Ports<br />
|tcp = 80, 443, 9988, 25650-25780, 17502, 42127, 64100-64110<br />
|udp = 3659, 10000-10100, 25650-25780, 64100-64110<br />
|upnp = unknown<br />
}}<br />
<br />
==VR support==<br />
{{VR support<br />
|gg3d name = <br />
|native 3d gg3d award = <br />
|nvidia 3d vision gg3d award = <br />
|tridef 3d gg3d award = <br />
|iz3d gg3d award = <br />
|native 3d = unknown<br />
|native 3d notes = <br />
|nvidia 3d vision = hackable<br />
|nvidia 3d vision notes = See [http://helixmod.blogspot.com/2015/08/crysis-3-dx11.html Helix Mod: Crysis 3].<br />
|tridef 3d = unknown<br />
|tridef 3d notes = <br />
|iz3d = unknown<br />
|iz3d notes = <br />
|vorpx = true<br />
|vorpx modes = G3D,DirectVR<br />
|vorpx notes = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list].<br />
|htc vive = <br />
|htc vive notes = <br />
|oculus rift = <br />
|oculus rift notes = <br />
|osvr = <br />
|osvr notes = <br />
|keyboard-mouse = <br />
|keyboard-mouse notes = <br />
|3rd space gaming vest = <br />
|3rd space gaming vest notes = <br />
|novint falcon = <br />
|novint falcon notes = <br />
|trackir = <br />
|trackir notes = <br />
|tobii eye tracking = <br />
|tobii eye tracking notes = <br />
|play area seated = <br />
|play area seated notes = <br />
|play area standing = <br />
|play area standing notes = <br />
|play area room-scale = <br />
|play area room-scale notes = <br />
}}<br />
<br />
==Issues unresolved==<br />
===Multiplayer crash at 99% loading===<br />
<br />
==Issues fixed==<br />
==='Cryengine error' and 'DXGI_ERROR_DEVICE_REMOVED'===<br />
{{ii}} Problem is normally caused by faulty or underpowered power supply, or overworked graphics card.<br />
<br />
{{Fixbox|description=Underclock graphics card|ref=<ref>http://www.mycrysis.com/forums/viewtopic.php?f=65&t=59113</ref>}}<br />
<br />
{{Fixbox|description=Increase fan speed|ref=<ref>http://www.mycrysis.com/forums/viewtopic.php?f=65&t=59113</ref>}}<br />
<br />
{{Fixbox|description=Downgrade drivers, from 314.07 to 302.80 Driver, the first driver without WHQL|ref={{cn|date=October 2016}}}}<br />
<br />
{{Fixbox|description=AMD GPUs - add power/wattage to graphics card|ref=<ref>http://www.mycrysis.com/forums/viewtopic.php?f=65&t=61185&p=618646&hilit=overpower+graphics#p618646</ref>}}<br />
<br />
===Memory allocation error on 2GB RAM===<br />
{{ii}} Every time when level ends with outro, game needs at least 600-700 MB of free RAM on '''low details''', to not show the error during first loading of a next level.<br />
<br />
{{Fixbox|description=Install Smart RAM from IObit|ref={{cn|date=October 2016}}|fix=<br />
When game shows ending section cutscene on the level:<br />
* Set low details. <br />
* Use option "deep cleaning" in Smart RAM.<br />
* In result of deep cleaning option, big amount of RAM is freed. <br />
* You'll encounter short unresponsibility of the system (according to working of versions of the Smart RAM to at least versions till ~August 2016).<br />
* When computer will be responsive again, just come back to the game.<br />
* You can normally change the details, immediately after first loading of a level.<br />
* Since now, game loads normally during the whole level, without any problem, till the next one.<br />
<br />
Similar functionality can have CleanMem, but not tested.<br />
<br />
{{ii}} Possibly using [https://ntcore.com/?page_id=371 NTCore 4GB patcher] may fix the issue, like its use was recommended for Crysis 2.<br />
}}<br />
<br />
===Stuck installation===<br />
{{Fixbox|description=Reboot Origin into safe mode|ref=<ref>http://www.mycrysis.com/forums/viewtopic.php?f=65&t=59254</ref>|fix=<br />
# Reboot [[Origin]] into safe mode.<br />
# Reload game.<br />
}}<br />
<br />
===Hacking finishes with no result===<br />
{{ii}} There is a problem with ingame hacking mechanics, where successful hacking will end in no expected result. Example: hacking tutorial will not end, door will not open shortly after single player campaign starts.<br />
<br />
{{Fixbox|description=Unbind F key|ref={{cn|date=October 2016}}|fix=<br />
There seems to be problem with binding F key. Keep F key unbound or bind it to USE action.<br />
}}<br />
<br />
===Game crashes===<br />
{{Fixbox|description=PlayerProfiles CGameContext&#58;:StartGame: No Users Logged In|ref={{cn|date=October 2016}}|fix=<br />
The game may crash with the above error message when launching a campaign mission. Launch <code>Crysis3.exe</code> as an administrator to avoid this.<ref>http://www.mycrysis.com/forums/viewtopic.php?f=64&t=61154</ref><br />
}}<br />
===FPS issues on AMD cards===<br />
{{ii}} Games based on CryEngine have decreased performance on Windows 10 vs 7 on AMD cards<ref>https://ithardware.pl/testyirecenzje/narzut_sterownikow_amd_nvidia_dawniej_i_dzis_test_porownawczy-9370.html</ref>. Consider using Windows 7 along with TimerTool set to 0.5ms for the best performance<ref>https://www.youtube.com/watch?v=_hcuYiqib9I&t=365</ref> (also on Windows 8). Vega series GPUs also perform worse than RX series on Windows 10 in CryEngine games in comparison to Windows 7<ref>https://ithardware.pl/testyirecenzje/narzut_sterownikow_amd_nvidia_dawniej_i_dzis_test_porownawczy-9370.html</ref>.<br />
<br />
===Crash to desktop when using MSI Afterburner's On Screen Display===<br />
{{Fixbox|description=Config file edit|ref=<ref>[http://www.overclock.net/t/1317026/cant-get-my-afterburner-osd-to-work-in-crysis-solved#post_18398215 Can't get my afterburner OSD to work in crysis (Solved)]</ref>|fix=<br />
# Open the MSI On-Screen Display Server program (RivaTuner Statistics Server).<br />
# Click the plus sign (or newly "add" button) and navigate to where you installed Crysis 3 and add Crysis3.exe<br />
# Once you have that added go to <code>C:\Program Files (x86)\RivaTuner Statistics Server\Profiles</code><br />
# Edit <code>Crysis3.exe.cfg</code><br />
# Change <code>EnableDynamicOffsetDetection=0</code> to <code>EnableDynamicOffsetDetection=1</code><br />
# Change <code>HookDirectDraw=0</code> to <code>HookDirectDraw=1</code><br />
}}<br />
<br />
===The game is capped to 100 or 64 FPS even with VSync disabled===<br />
{{Fixbox|description=Enable ultra low latency mode<ref>[https://forums.guru3d.com/threads/why-does-ultra-low-latency-mode-fix-stuttering-in-some-games-ryse-son-of-rome-for-example.432504/]</ref>||fix=<br />
#Go to the Nvidia control panel, enable Ultra Low Latency Mode for Crysis 3 in the "Manage 3D Settings" tab and press Apply.<br />
}}<br />
{{Fixbox|description=Apply RTSS framerate limiter<ref>[https://www.reddit.com/r/Crysis/comments/j1dt15/crysis_2_and_3_locked_at_65fps/gr10x0z/ Crysis 2 and 3 locked at 65fps]</ref><ref>{{Refcheck|user=Vlad 54rus|date=2021-03-23|comment=}}</ref>||fix=<br />
# Download and install [https://www.guru3d.com/files_details/rtss_rivatuner_statistics_server_download.html RivaTuner Statistics Server].<br />
# Run it.<br />
# Click the "add" button and navigate to where you installed Crysis 3 and add Crysis3.exe.<br />
# Set framerate limiter to any number (e.g. 200).<br />
# Minimize (don't close) the program.<br />
}}<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = 11<br />
|direct3d notes = <br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = <br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = 5<br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = false <br />
|windows exe notes = <ref>https://gamefaqs.gamespot.com/boards/916373-pc/68312439</ref><br />
|macos 32-bit app = <br />
|macos 64-bit app = <br />
|macos app notes = <br />
|linux 32-bit executable= <br />
|linux 64-bit executable= <br />
|linux executable notes = <br />
}}<br />
<br />
===Middleware===<br />
{{Middleware<br />
|physics = <br />
|physics notes = <br />
|audio = FMOD, Speex<br />
|audio notes = <br />
|interface = FreeType, Scaleform<br />
|interface notes = <br />
|input = <br />
|input notes = <br />
|cutscenes = <br />
|cutscenes notes = <br />
|multiplayer = <br />
|multiplayer notes= <br />
}}<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = Vista<br />
|minCPU = Intel Core 2 Duo 2.4 GHz (E6600)<br />
|minCPU2 = AMD Athlon 64 X2 2.7 GHz (5200+)<br />
|minRAM = 2 GB <br/>3 GB (Vista)<br />
|minHD = 16 GB<br />
|minGPU = Nvidia GeForce GTS 450<br />
|minGPU2 = ATI Radeon HD 5770<br />
|minVRAM = 1 GB<br />
|minDX = 11<br />
|minSM = 5<br />
<br />
|recOS = 7, 8, 8.1<br />
|recCPU = Intel Core i3-530<br />
|recCPU2 = AMD Phenom II X2 565<br />
|recRAM = 4 GB<br />
|recGPU = Nvidia GeForce GTX 560<br />
|recGPU2 = ATI Radeon HD 5870<br />
|recVRAM = 1 GB<br />
|recDX = <br />
|notes = {{ii}} Hi-performance specifications: 8 GB, Intel Core i7-2600k or AMD Bulldozer FX4150 with AMD Radeon HD7970 or Nvidia GeForce GTX 680.<ref>http://www.crysis.com/us/crysis-3/buy</ref><br />
}}<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Crysis_2&diff=1041144
Crysis 2
2021-04-09T05:28:18Z
<p>99.56.95.122: /* Network */</p>
<hr />
<div>{{Infobox game<br />
|cover = Crysis 2 cover.jpg<br />
|developers = <br />
{{Infobox game/row/developer|Crytek}}<br />
{{Infobox game/row/developer|Crytek UK|Multiplayer}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Electronic Arts}}<br />
|engines = <br />
{{Infobox game/row/engine|CryEngine 3}}<br />
|release dates= <br />
{{Infobox game/row/date|Windows|March 22, 2011}}<br />
|reception =<br />
{{Infobox game/row/reception|Metacritic|crysis-2|86}}<br />
{{Infobox game/row/reception|IGDB|crysis-2|87}}<br />
|taxonomy =<br />
{{Infobox game/row/taxonomy/series|Crysis}}<br />
|steam appid = 108800<br />
|steam appid side = 99830<br />
|gogcom id = <br />
|gogcom id side = <br />
|official site= <br />
|hltb = 2069<br />
|igdb = <br />
|strategywiki = Crysis 2<br />
|mobygames = crysis-2<br />
|wikipedia = Crysis 2<br />
|winehq = 12827<br />
|license = commercial<br />
}}<br />
<br />
'''Key points'''<br />
{{++}} PC version features high resolution textures, tessellation, high quality shadows and more PC-specific features.<br />
<br />
'''General information'''<br />
{{mm}} [http://www.crysis.com/us Crysis Website]<br />
{{mm}} [http://www.mycrysis.com/forums/index.php MyCrysis Forums]<br />
{{mm}} [http://crysis.wikia.com/wiki/Crysis_Wiki Crysis Wiki] - A wiki for everything Crysis related<br />
{{mm}} [https://steamcommunity.com/app/108800/discussions/ Steam Community Discussions]<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | activation, actlimit | TAGES {{DRM|SolidShield}}. | Origin | Windows }}<br />
{{Availability/row| Gamesplanet | 1260-1 | Origin | Maximum Edition. | | Windows }}<br />
{{Availability/row| Humble | crysis-2-maximum-edition | Origin | Maximum Edition. Region locked in Latin America. | | Windows }}<br />
{{Availability/row| Origin | crysis/crysis-2 | Origin | Maximum Edition. Included with {{Store feature|Origin Access Basic}}.<br/>Has {{Removed DRM|SolidShield}} removed. | | Windows }}<br />
{{Availability/row| Steam | 108800 | Steam | Maximum Edition. Included with {{store feature|EA Play}}. | | Windows }}<br />
{{Availability/row| Steam | 99830 | Steam, actlimit | TAGES {{DRM|SolidShield}}, 5 machine limit. | Origin | Windows | unavailable }}<br />
}}<br />
{{ii}} The original edition of Crysis 2 on Steam carries TAGES {{DRM|SolidShield}} with a 5 machine limit, while the Maximum Edition contains SteamStub DRM in addition to SolidShield, although the SolidShield wrapping seems inert.{{cn|date=March 2018}}<br />
<br />
==Essential improvements==<br />
===Skip intro videos===<br />
{{Fixbox|description=Edit system.cfg<ref>{{Refcheck|user=Threeson|date=2021-03-03}}</ref>|fix=<br />
# Go to the installation folder.<br />
# Open {{file|system.cfg}} with Notepad.<br />
# Write <code>g_skipIntro = 1</code> at the end of the file.<br />
}}<br />
<br />
===Skip log in screen===<br />
{{Fixbox|description=Edit game.cfg<ref>{{Refcheck|user=Threeson|date=2021-03-03}}</ref>|fix=<br />
# Go to {{file|{{p|userprofile}}\Saved Games\Crysis2\}}<br />
# Open {{file|game.cfg}} with Notepad (or create if it doesn't exist).<br />
# Add <code>g_enableInitialLoginScreen = 0</code> to the file.<br />
}}<br />
<br />
===How to change the in-game language===<br />
{{ii}} Crysis 2 auto-detects your Operating System's language and uses it without asking.<br />
<br />
{{Fixbox|description=If you want to play Crysis in English instead of your own locale|ref={{cn|date=July 2016}}|fix=<br />
# Go to the installation folder.<br />
# Open {{file|system.cfg}}.<br />
# Change the last line to: <code> g_language = English</code><br />
}}<br />
<br />
===Patches===<br />
Patch 1.9 prepares Crysis 2 for DX11 features and high-resolution textures. Each need to be downloaded and installed separately from the 1.9 patch. They are both included in the Maximum Edition.<br />
<br />
Patch 1.9 can be downloaded from [http://international.download.nvidia.com/geforce-com/international/patches/crysis2dx11uu/Crysis2Patch19.exe here].<br />
<br />
====DirectX 11 Ultra Upgrade====<br />
{{ii}} The DirectX 11 Ultra Upgrade can be downloaded [http://international.download.nvidia.com/geforce-com/international/patches/crysis2dx11uu/Crysis2Directx11UltraUpgrade.exe here].<br />
{{ii}} Included in Maximum Edition.<br />
<br />
; Features<br />
With this package the following DX11 exclusive features will be activated:<br />
<br />
* Tessellation + Displacement Mapping<br />
* Realistic Shadows with Variable Penumbra<br />
* High Quality HDR Motion Blur<br />
* Sprite Based Bokeh Depth of Field<br />
* Parallax Occlusion Mapping<br />
* Particles Motion Blur, Shadows and Art Updates<br />
* Water Rendering improvements and using Tessellation + Displacement Mapping<br />
<br />
; Requirements<br />
*DX11 compatible graphics card with 768 MB Video Memory<br />
*545 MB HD space<br />
<br />
====High-Resolution Textures====<br />
{{ii}} The High-Res Texture Pack can be downloaded [http://international.download.nvidia.com/geforce-com/international/patches/crysis2dx11uu/Crysis2HighResolutionTexturePack.exe here].<br />
{{ii}} Included in Maximum Edition.<br />
<br />
; Features<br />
The High-Resolution Texture Pack doubles the fidelity of many of the game's art assets.<br />
<br />
; Requirements<br />
* 64-bit operating system<br />
* DirectX 9-compatible graphics card with 768 MB Video Memory<br />
<br />
===[http://www.ntcore.com/4gb_patch.php NTCore 4GB Patch]===<br />
{{++}} Crysis 2 is very memory intensive. This app improves performance for Crysis 2 on 64-bit Windows systems with more than 2GB RAM by allowing it to access up to 4GB RAM.<br />
<br />
===Modifications===<br />
====BlackFire's Mod 2 and MaLDo HD Textures====<br />
For those who truly want to push Crysis 2's graphical fidelity to its limits, BlackFire's Mod 2 and MaLDo HD serves their needs. Note that BlackFire's Mod 2 require thes MaLDo HD mod to be installed and properly configured, on the other hand the MaLDo HD mod can be used alone as it's meant to improve the vanilla game with higher quality textures, model and bugfixes, a variety of game tweaks etc.<br />
<br />
A step by step list of instructions for BlackFire's mod is available at the [https://www.moddb.com/mods/blackfires-mod-2/downloads/blackfires-mod-2-full-compatible-with-maldohdv4 mod file's description on ModDB].<br />
<br />
Most of the download links for the MaLDo HD mod on the [http://maldotex.blogspot.com/2013/02/maldohd-40-final-version.html original blog page] are dead. The files can be found elsewhere though, e.g. [https://www.moddb.com/mods/maldohd-mod-40 over at Mod DB] and [https://www.gamepressure.com/download.asp?ID=42982 over at gamepressure].<br />
<br />
==Game data==<br />
{{Image|Crysis 2 General.png|In-game general settings.}}<br />
<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{p|userprofile}}\Saved Games\Crysis2\}}<br />
}}<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{p|userprofile}}\Saved Games\Crysis2\SaveGames\}}<br />
}}<br />
{{ii}} Every automatic checkpoint save made in the game is saved as a permanent save file. There is no way to delete these files in-game, nor are they ever overwritten on subsequent playthroughs. These files can add up to several hundred megabytes worth of permanent save files if playing through the single-player campaign more than once.<br />
<br />
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===<br />
{{Save game cloud syncing<br />
|discord = <br />
|discord notes = <br />
|epic games store = <br />
|epic games store notes = <br />
|gog galaxy = <br />
|gog galaxy notes = <br />
|origin = true<br />
|origin notes = {{cn|NA only?}}<br />
|steam cloud = false<br />
|steam cloud notes = <br />
|uplay = <br />
|uplay notes = <br />
|xbox cloud = <br />
|xbox cloud notes = <br />
}}<br />
<br />
==Video==<br />
{{Image|Crysis 2 General Video.png|In-game general video settings.}}<br />
{{Image|Crysis 2 Advanced Video.png|In-game advanced video settings.}}<br />
{{Video<br />
|wsgf link = https://www.wsgf.org/dr/crysis-2/en<br />
|widescreen wsgf award = silver<br />
|multimonitor wsgf award = silver<br />
|ultrawidescreen wsgf award = silver<br />
|4k ultra hd wsgf award = incomplete<br />
|widescreen resolution = true<br />
|widescreen resolution notes= <br />
|multimonitor = true<br />
|multimonitor notes = <br />
|ultrawidescreen = true<br />
|ultrawidescreen notes = <br />
|4k ultra hd = true<br />
|4k ultra hd notes = <br />
|fov = hackable<br />
|fov notes = Default is 55° vertical. See [[#Field of view (FOV)|Field of view (FOV)]].<br />
|windowed = true<br />
|windowed notes = <br />
|borderless windowed = false<br />
|borderless windowed notes = <br />
|anisotropic = always on<br />
|anisotropic notes = Always enabled (x8).{{cn|date=June 2019}}<br />
|antialiasing = true<br />
|antialiasing notes = <br />
|vsync = true<br />
|vsync notes = <br />
|60 fps = true<br />
|60 fps notes = <br />
|120 fps = true<br />
|120 fps notes = See [[#Run the game at screen refresh rate|Run the game at screen refresh rate]].<br />
|hdr = unknown<br />
|hdr notes = <br />
|color blind = unknown<br />
|color blind notes = <br />
}}<br />
<br />
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===<br />
{{ii}} This game uses vertical FOV. See [http://themetalmuncher.github.io/fov-calc/ FOV Calculator] for help.<br />
<br />
{{Fixbox|description=Change FOV|ref=<ref name="h3xed">[https://www.h3xed.com/pc-gaming/crysis-2-fov-mouse-accel-motion-blur-fix Crysis 2 FOV, Mouse Accel & Motion Blur Fix - H3XED]</ref>{{cn|date=July 2016|what are the default values of each variable?}}|fix=<br />
# Create an <code>autoexec.cfg</code> file in the installation folder.<br />
# Add <code>cl_FOV = 55</code>, which controls the main game world FOV.<br />
# Add <code>r_DrawNearFOV = 55</code>, which controls the viewmodel FOV.<br />
# Add <code>pl_movement.power_sprint_targetFOV = 55</code>, which controls the FOV used only when you sprint.<br />
# Change the default values of <code>55</code> to the desired FOV.<br />
'''Note'''<br />
{{--}} Not a permanent solution. The viewmodel FOV resets to its default value randomly after a few minutes or during certain actions such as dying, and there's some chance the camera/sprint FOV might reset at certain points as well.<br />
}}<br />
<br />
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===<br />
{{Fixbox|description=Disable AA|ref=<ref name="h3xed"/>|fix=<br />
# Create an <code>autoexec.cfg</code> file in the installation folder.<br />
# Add the following lines.<br />
<pre><br />
r_PostMSAA=0<br />
r_UseEdgeAA=0<br />
</pre><br />
}}<br />
<br />
==Input==<br />
{{Image|Crysis 2 Remapping.png|In-game key map settings.}}<br />
{{Image|Crysis 2 Mouse.png|In-game mouse settings.}}<br />
{{Image|Crysis 2 General Gamepad.png|In-game general gamepad settings.}}<br />
{{Image|Crysis 2 Gamepad Layout Player.png|In-game gamepad layout settings for the player.}}<br />
{{Image|Crysis 2 Gamepad Layout Vehicle.png|In-game gamepad layout settings for vehicles.}}<br />
{{Input<br />
|key remap = true<br />
|key remap notes = <br />
|acceleration option = true<br />
|acceleration option notes = <br />
|mouse sensitivity = true<br />
|mouse sensitivity notes = <br />
|mouse menu = true<br />
|mouse menu notes = <br />
|invert mouse y-axis = true<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = true<br />
|controller support notes = XInput controllers only.<br />
|full controller = true<br />
|full controller notes = <br />
|controller remap = false<br />
|controller remap notes = Can only switch between pre-set layouts.<br />
|controller sensitivity = true<br />
|controller sensitivity notes= <br />
|invert controller y-axis = true<br />
|invert controller y-axis notes= <br />
|xinput controllers = true<br />
|xinput controllers notes = <br />
|xbox prompts = unknown<br />
|xbox prompts notes = <br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = false<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= false<br />
|tracked motion controllers notes = <br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = false<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|controller hotplug = unknown<br />
|controller hotplug notes = <br />
|haptic feedback = true<br />
|haptic feedback notes = <br />
|simultaneous input = unknown<br />
|simultaneous input notes = <br />
|steam input api = unknown<br />
|steam input api notes = <br />
|steam hook input = unknown<br />
|steam hook input notes = <br />
|steam input presets = unknown<br />
|steam input presets notes = <br />
|steam controller prompts = unknown<br />
|steam controller prompts notes = <br />
|steam cursor detection = unknown<br />
|steam cursor detection notes = <br />
}}<br />
<br />
==Audio==<br />
{{Image|Crysis 2 Audio.png|In-game audio settings.}}<br />
{{Audio<br />
|separate volume = true<br />
|separate volume notes = <br />
|surround sound = true<br />
|surround sound notes = Up to 7.1 output<ref>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref><br />
|subtitles = true<br />
|subtitles notes = <br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = true<br />
|mute on focus lost notes = <br />
|eax support = <br />
|eax support notes = <br />
}}<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Traditional Chinese<br />
|interface = true<br />
|audio = unknown<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Czech<br />
|interface = true<br />
|audio = unknown<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = French<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Hungarian<br />
|interface = hackable<br />
|audio = false<br />
|subtitles = hackable<br />
|notes = [https://magyaritasok.hu/magyaritasok/crysis-2/crysis-2/1246 Fan translation]<br />
|fan = true<br />
}}<br />
{{L10n/switch<br />
|language = Italian<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Japanese<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Polish<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Brazilian Portuguese<br />
|interface = hackable<br />
|audio = false<br />
|subtitles = hackable<br />
|fan = true<br />
|notes = Fan translation, [https://tribogamer.com/traducoes/49_traducao-do-crysis-2-para-portugues-do-brasil.html download].<br />
}}<br />
{{L10n/switch<br />
|language = Russian<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Spanish<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Turkish<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
}}<br />
<br />
==Network==<br />
{{Network/Multiplayer<br />
|local play = <br />
|local play players = <br />
|local play modes = <br />
|local play notes = <br />
|lan play = false<br />
|lan play players = <br />
|lan play modes = <br />
|lan play notes = <br />
|online play = true<br />
|online play players = 16<br />
|online play modes = <br />
|online play notes = Online server browser stopped working on May 31, 2014.<ref name="GameSpy">[https://web.archive.org/web/20171114201548/http://www.crysis.com/forums/viewtopic.php?f=21&t=69126 Crysis - Official Community • View topic - Crysis and Crysis 2 PC Multiplayer Modes Set to Shut Down]</ref><br />
|asynchronous = <br />
|asynchronous notes = <br />
}}<br />
<br />
{{Network/Connections<br />
|matchmaking = true<br />
|matchmaking notes = <br />
|p2p = true<br />
|p2p notes = <br />
|dedicated = true<br />
|dedicated notes = <br />
|self-hosting = true<br />
|self-hosting notes = Use the [https://web.archive.org/web/20140721040857/http://www.crydev.net/dm_eds/files/General_Downloads/Crysis_2_Community_Dedicated_Server_1.9.zip Crysis 2 Community Dedicated Server Package].<br />
|direct ip = true<br />
|direct ip notes = <br />
}}<br />
<br />
{{Network/Ports<br />
|tcp = 80, 2891, 2990, 6667, 29900, 64100<br />
|udp = 27900-27901, 64100<br />
|upnp = unknown<br />
}}<br />
<br />
==VR support==<br />
{{VR support<br />
|gg3d name = Crysis 2<br />
|native 3d gg3d award = platinum<br />
|nvidia 3d vision gg3d award = <br />
|tridef 3d gg3d award = <br />
|iz3d gg3d award = <br />
|native 3d = true<br />
|native 3d notes = <br />
|nvidia 3d vision = true<br />
|nvidia 3d vision notes = See [http://helixmod.blogspot.com/2015/08/crysis-2-dx11.html Helix Mod: Crysis 2] for better 3D support.<br />
|tridef 3d = unknown<br />
|tridef 3d notes = <br />
|iz3d = unknown<br />
|iz3d notes = <br />
|vorpx = true<br />
|vorpx modes = 2D<br />
|vorpx notes = Officialy supported game. See [https://www.vorpx.com/supported-games/ vorpx game list] <code>Note:</code> Game is on the official list but not yet confirmed to be 3D.<br />
|htc vive = <br />
|htc vive notes = <br />
|oculus rift = <br />
|oculus rift notes = <br />
|osvr = <br />
|osvr notes = <br />
|keyboard-mouse = true<br />
|keyboard-mouse notes = <br />
|3rd space gaming vest = true<br />
|3rd space gaming vest notes = <br />
|novint falcon = <br />
|novint falcon notes = <br />
|trackir = <br />
|trackir notes = <br />
|tobii eye tracking = <br />
|tobii eye tracking notes = <br />
|play area seated = <br />
|play area seated notes = <br />
|play area standing = <br />
|play area standing notes = <br />
|play area room-scale = <br />
|play area room-scale notes = <br />
}}<br />
<br />
==Issues unresolved==<br />
===Statistic screen===<br />
The statistic-screen in the menu displays that 13 weapon-attachments are findable in single-player but in fact there are only 12. Therefore, it is not possible to achieve "100%".<br />
<br />
==Issues fixed==<br />
===High sensitivity when using assault scope===<br />
{{ii}} When aiming down sights with assault scope mounted on any weapon, the sensitivity will be a lot higher than the one set in the game settings.<br />
<br />
{{Fixbox|description=Use [https://steamcommunity.com/app/108800/discussions/0/864976115322792173/#c1696046342857802189 this mod]|ref=<ref>[https://steamcommunity.com/app/108800/discussions/0/864976115322792173 ADS sensitivity :: Crysis 2 Maximum Edition General Discussions]</ref>|fix=<br />
}}<br />
<br />
===Extreme lag while using Nvidia graphics===<br />
{{ii}} When playing Crysis 2 on an Nvidia card, there can be extreme and unexpected lag in the single-player or multiplayer campaign. This is very noticeable while navigating the menu, something that should be instantaneous and direct. If you experience this lag, try switching to windowed mode ({{key|Alt|Enter}}). If this lag now disappears and gameplay is suddenly fast again, the solution is this:<br />
<br />
{{Fixbox|description=Use display scaling|ref={{cn|date=October 2016}}|fix=<br />
# Open the Nvidia Control Panel program<br />
# Go to Display > Adjust desktop size and position<br />
# If necessary, for step 1, select your main display<br />
# At step 2, view the Scaling tab<br />
# Select '''No scaling''' <br />
# Select '''Perform scaling on: Display'''<br />
<br />
'''Notes'''<br />
{{ii}} Make sure your display is capable of scaling the game resolution to its native resolution, if you like to game at weird resolutions. GPU scaling is very useful but under Crysis 2, it introduces an extreme form of lag. Now, play Crysis 2 and see if you notice the difference.<br />
{{ii}} This game does not appear to like the [[Controller:Xbox One Controller|Xbox One Controller]] and will cause severe lag on launch. If you happen to have one plugged in, ''disconnect it''.{{CN|date=August 2015}}<br />
}}<br />
<br />
===Crash to desktop at startup===<br />
{{ii}} The game may freeze up and crash to the desktop without any errors.<br />
<br />
{{Fixbox|description=Disable Lucid Virtu MVP 2.0|ref={{cn|date=October 2016}}|fix=<br />
}}<br />
<br />
===Run the game at screen refresh rate===<br />
{{--}} The game may cap the framerate at 24 to 60 fps (the monitor's lowest refresh rate). This can mean stuttering and lower framerate than the GPU is capable of.<ref>[https://web.archive.org/web/20170524143553/http://forums.steampowered.com/forums/showthread.php?t=1955171 Monitor switches to 24hz when playing Crysis 2 - Steam Users' Forums]</ref><br />
<br />
{{Fixbox|description=Override refresh rate set by game|ref=<ref>{{Refcheck|user=Keith|date=2020-04-29|comment=}}</ref>|fix=<br />
# Download [https://github.com/bo3b/3Dmigoto/releases 3Dmigoto].<br />
# Copy the files in the <code>x32</code> folder to <code>{{p|game}}\bin32\</code>.<br />
# Open <code>d3dx.ini</code>.<br />
# Change <code>;refresh_rate=60</code> to the desired value, and remove the semicolon (e.g. <code>refresh_rate=144</code>).<br />
# Change <code>hunting=1</code> to <code>;hunting=1</code> by adding a semicolon.<br />
# Save the changes and close the file.<br />
}}<br />
{{Fixbox|description=Run in DirectX 9|ref=<ref name="2017-12-05">{{Refcheck|user=Keith|date=2017-12-05}}</ref>}}<br />
<br />
===Windows Defender detects malware-like activity in Crysis 2===<br />
{{ii}} The game will close shortly after starting, and Windows Defender / Microsoft Security Essentials will report to have blocked activity of "VirTool:Win32/CeeInject.gen!FG" malware. However, this is a false positive.<br />
<br />
{{Fixbox|description=Add the Crysis 2 folder to the exclusion list|ref=<ref>[https://support.microsoft.com/en-us/help/4028485/windows-10-add-an-exclusion-to-windows-security Add an exclusion to Windows Security]</ref>|fix=<br />
}}<br />
<br />
===Crash to desktop when using MSI Afterburner's On Screen Display===<br />
{{Fixbox|description=Config file edit|ref=<ref>[http://www.overclock.net/t/1317026/cant-get-my-afterburner-osd-to-work-in-crysis-solved#post_18398215 Can't get my afterburner OSD to work in crysis (Solved)]</ref>|fix=<br />
# Open the MSI On-Screen Display Server program (RivaTuner Statistics Server).<br />
# Click the plus sign (or newly "add" button) and navigate to where you installed Crysis 2 and add Crysis2.exe<br />
# Once you have that added go to <code>C:\Program Files (x86)\RivaTuner Statistics Server\Profiles</code><br />
# Edit <code>Crysis2.exe.cfg</code><br />
# Change <code>EnableDynamicOffsetDetection=0</code> to <code>EnableDynamicOffsetDetection=1</code><br />
# Change <code>HookDirectDraw=0</code> to <code>HookDirectDraw=1</code><br />
}}<br />
<br />
===The game is capped to 100 or 64 FPS even with VSync disabled===<br />
{{Fixbox|description=Enable ultra low latency mode<ref>[https://forums.guru3d.com/threads/why-does-ultra-low-latency-mode-fix-stuttering-in-some-games-ryse-son-of-rome-for-example.432504/]</ref>||fix=<br />
#Go to the Nvidia control panel, enable Ultra Low Latency Mode for Crysis 2 in the "Manage 3D Settings" tab and press Apply.<br />
}}<br />
{{Fixbox|description=Apply RTSS framerate limiter<ref>[https://www.reddit.com/r/Crysis/comments/j1dt15/crysis_2_and_3_locked_at_65fps/gr10x0z/ Crysis 2 and 3 locked at 65fps]</ref><ref>{{Refcheck|user=Vlad 54rus|date=2021-03-23|comment=}}</ref>||fix=<br />
# Download and install [https://www.guru3d.com/files_details/rtss_rivatuner_statistics_server_download.html RivaTuner Statistics Server].<br />
# Run it.<br />
# Click the "add" button and navigate to where you installed Crysis 2 and add Crysis2.exe.<br />
# Set framerate limiter to any number (e.g. 200).<br />
# Minimize (don't close) the program.<br />
}}<br />
{{Fixbox|description=Use Xbox 360 Controller Emulator|ref=<ref>{{Refcheck|user=Osprey|date=2020-09-25|comment=}}</ref>|fix=<br />
{{ii}} Having the Xbox 360 Controller Emulator running in the background (even if it's not used) uncaps the framerate<br />
# Download [https://github.com/x360ce/x360ce x360ce v4.x].<br />
# Unzip the archive.<br />
# Run <code>x360ce.exe</code>.<br />
# On the Controller 1 tab, put a check next to Enable 0 Mapped Devices.<br />
# On the Issues tab, install the virtual driver.<br />
# On the Options tab, set the program to start with Windows (or else it will have to be run manually).<br />
# Minimize (don't close) the program.<br />
{{--}} May have no effect on Windows 10 2004 and later.<br />
}}<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = 9, 11<br />
|direct3d notes = <br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = <br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = 3, 5<br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = false<br />
|windows exe notes = <br />
|macos 32-bit app = <br />
|macos 64-bit app = <br />
|macos app notes = <br />
|linux 32-bit executable= <br />
|linux 64-bit executable= <br />
|linux executable notes = <br />
}}<br />
<br />
===Middleware===<br />
{{Middleware<br />
|physics = <br />
|physics notes = <br />
|audio = FMOD<br />
|audio notes = <br />
|interface = Scaleform<br />
|interface notes = <br />
|input = <br />
|input notes = <br />
|cutscenes = <br />
|cutscenes notes = <br />
|multiplayer = GameSpy<br />
|multiplayer notes= <br />
}}<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = XP SP3<br />
|minCPU = Intel Core 2 Duo 2.0 GHz<br />
|minCPU2 = AMD Athlon 64 X2 2.0 GHz<br />
|minRAM = 2 GB<br />
|minHD = 9 GB<br />
|minGPU = Nvidia GeForce 8800 GT<br />
|minGPU2 = ATI Radeon HD 3850<br />
|minVRAM = 512 MB<br />
|minDX = 9.0c<br />
<br />
|recOS = Vista SP2, 7 SP1<br />
|recCPU = Intel Core 2 Duo 2.66 GHz<br />
|recCPU2 = AMD Athlon 64 X2 2.66 GHz<br />
|recRAM = 3 GB<br />
|recGPU = Nvidia GeForce GTX 280<br />
|recGPU2 = ATI Radeon HD 4870<br />
}}<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Crysis_2&diff=1041128
Crysis 2
2021-04-09T01:38:00Z
<p>99.56.95.122: /* Availability */</p>
<hr />
<div>{{Infobox game<br />
|cover = Crysis 2 cover.jpg<br />
|developers = <br />
{{Infobox game/row/developer|Crytek}}<br />
{{Infobox game/row/developer|Crytek UK|Multiplayer}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Electronic Arts}}<br />
|engines = <br />
{{Infobox game/row/engine|CryEngine 3}}<br />
|release dates= <br />
{{Infobox game/row/date|Windows|March 22, 2011}}<br />
|reception =<br />
{{Infobox game/row/reception|Metacritic|crysis-2|86}}<br />
{{Infobox game/row/reception|IGDB|crysis-2|87}}<br />
|taxonomy =<br />
{{Infobox game/row/taxonomy/series|Crysis}}<br />
|steam appid = 108800<br />
|steam appid side = 99830<br />
|gogcom id = <br />
|gogcom id side = <br />
|official site= <br />
|hltb = 2069<br />
|igdb = <br />
|strategywiki = Crysis 2<br />
|mobygames = crysis-2<br />
|wikipedia = Crysis 2<br />
|winehq = 12827<br />
|license = commercial<br />
}}<br />
<br />
'''Key points'''<br />
{{++}} PC version features high resolution textures, tessellation, high quality shadows and more PC-specific features.<br />
<br />
'''General information'''<br />
{{mm}} [http://www.crysis.com/us Crysis Website]<br />
{{mm}} [http://www.mycrysis.com/forums/index.php MyCrysis Forums]<br />
{{mm}} [http://crysis.wikia.com/wiki/Crysis_Wiki Crysis Wiki] - A wiki for everything Crysis related<br />
{{mm}} [https://steamcommunity.com/app/108800/discussions/ Steam Community Discussions]<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | activation, actlimit | TAGES {{DRM|SolidShield}}. | Origin | Windows }}<br />
{{Availability/row| Gamesplanet | 1260-1 | Origin | Maximum Edition. | | Windows }}<br />
{{Availability/row| Humble | crysis-2-maximum-edition | Origin | Maximum Edition. Region locked in Latin America. | | Windows }}<br />
{{Availability/row| Origin | crysis/crysis-2 | Origin | Maximum Edition. Included with {{Store feature|Origin Access Basic}}.<br/>Has {{Removed DRM|SolidShield}} removed. | | Windows }}<br />
{{Availability/row| Steam | 108800 | Steam | Maximum Edition. Included with {{store feature|EA Play}}. | | Windows }}<br />
{{Availability/row| Steam | 99830 | Steam, actlimit | TAGES {{DRM|SolidShield}}, 5 machine limit. | Origin | Windows | unavailable }}<br />
}}<br />
{{ii}} The original edition of Crysis 2 on Steam carries TAGES {{DRM|SolidShield}} with a 5 machine limit, while the Maximum Edition contains SteamStub DRM in addition to SolidShield, although the SolidShield wrapping seems inert.{{cn|date=March 2018}}<br />
<br />
==Essential improvements==<br />
===Skip intro videos===<br />
{{Fixbox|description=Edit system.cfg<ref>{{Refcheck|user=Threeson|date=2021-03-03}}</ref>|fix=<br />
# Go to the installation folder.<br />
# Open {{file|system.cfg}} with Notepad.<br />
# Write <code>g_skipIntro = 1</code> at the end of the file.<br />
}}<br />
<br />
===Skip log in screen===<br />
{{Fixbox|description=Edit game.cfg<ref>{{Refcheck|user=Threeson|date=2021-03-03}}</ref>|fix=<br />
# Go to {{file|{{p|userprofile}}\Saved Games\Crysis2\}}<br />
# Open {{file|game.cfg}} with Notepad (or create if it doesn't exist).<br />
# Add <code>g_enableInitialLoginScreen = 0</code> to the file.<br />
}}<br />
<br />
===How to change the in-game language===<br />
{{ii}} Crysis 2 auto-detects your Operating System's language and uses it without asking.<br />
<br />
{{Fixbox|description=If you want to play Crysis in English instead of your own locale|ref={{cn|date=July 2016}}|fix=<br />
# Go to the installation folder.<br />
# Open {{file|system.cfg}}.<br />
# Change the last line to: <code> g_language = English</code><br />
}}<br />
<br />
===Patches===<br />
Patch 1.9 prepares Crysis 2 for DX11 features and high-resolution textures. Each need to be downloaded and installed separately from the 1.9 patch. They are both included in the Maximum Edition.<br />
<br />
Patch 1.9 can be downloaded from [http://international.download.nvidia.com/geforce-com/international/patches/crysis2dx11uu/Crysis2Patch19.exe here].<br />
<br />
====DirectX 11 Ultra Upgrade====<br />
{{ii}} The DirectX 11 Ultra Upgrade can be downloaded [http://international.download.nvidia.com/geforce-com/international/patches/crysis2dx11uu/Crysis2Directx11UltraUpgrade.exe here].<br />
{{ii}} Included in Maximum Edition.<br />
<br />
; Features<br />
With this package the following DX11 exclusive features will be activated:<br />
<br />
* Tessellation + Displacement Mapping<br />
* Realistic Shadows with Variable Penumbra<br />
* High Quality HDR Motion Blur<br />
* Sprite Based Bokeh Depth of Field<br />
* Parallax Occlusion Mapping<br />
* Particles Motion Blur, Shadows and Art Updates<br />
* Water Rendering improvements and using Tessellation + Displacement Mapping<br />
<br />
; Requirements<br />
*DX11 compatible graphics card with 768 MB Video Memory<br />
*545 MB HD space<br />
<br />
====High-Resolution Textures====<br />
{{ii}} The High-Res Texture Pack can be downloaded [http://international.download.nvidia.com/geforce-com/international/patches/crysis2dx11uu/Crysis2HighResolutionTexturePack.exe here].<br />
{{ii}} Included in Maximum Edition.<br />
<br />
; Features<br />
The High-Resolution Texture Pack doubles the fidelity of many of the game's art assets.<br />
<br />
; Requirements<br />
* 64-bit operating system<br />
* DirectX 9-compatible graphics card with 768 MB Video Memory<br />
<br />
===[http://www.ntcore.com/4gb_patch.php NTCore 4GB Patch]===<br />
{{++}} Crysis 2 is very memory intensive. This app improves performance for Crysis 2 on 64-bit Windows systems with more than 2GB RAM by allowing it to access up to 4GB RAM.<br />
<br />
===Modifications===<br />
====BlackFire's Mod 2 and MaLDo HD Textures====<br />
For those who truly want to push Crysis 2's graphical fidelity to its limits, BlackFire's Mod 2 and MaLDo HD serves their needs. Note that BlackFire's Mod 2 require thes MaLDo HD mod to be installed and properly configured, on the other hand the MaLDo HD mod can be used alone as it's meant to improve the vanilla game with higher quality textures, model and bugfixes, a variety of game tweaks etc.<br />
<br />
A step by step list of instructions for BlackFire's mod is available at the [https://www.moddb.com/mods/blackfires-mod-2/downloads/blackfires-mod-2-full-compatible-with-maldohdv4 mod file's description on ModDB].<br />
<br />
Most of the download links for the MaLDo HD mod on the [http://maldotex.blogspot.com/2013/02/maldohd-40-final-version.html original blog page] are dead. The files can be found elsewhere though, e.g. [https://www.moddb.com/mods/maldohd-mod-40 over at Mod DB] and [https://www.gamepressure.com/download.asp?ID=42982 over at gamepressure].<br />
<br />
==Game data==<br />
{{Image|Crysis 2 General.png|In-game general settings.}}<br />
<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{p|userprofile}}\Saved Games\Crysis2\}}<br />
}}<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{p|userprofile}}\Saved Games\Crysis2\SaveGames\}}<br />
}}<br />
{{ii}} Every automatic checkpoint save made in the game is saved as a permanent save file. There is no way to delete these files in-game, nor are they ever overwritten on subsequent playthroughs. These files can add up to several hundred megabytes worth of permanent save files if playing through the single-player campaign more than once.<br />
<br />
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===<br />
{{Save game cloud syncing<br />
|discord = <br />
|discord notes = <br />
|epic games store = <br />
|epic games store notes = <br />
|gog galaxy = <br />
|gog galaxy notes = <br />
|origin = true<br />
|origin notes = {{cn|NA only?}}<br />
|steam cloud = false<br />
|steam cloud notes = <br />
|uplay = <br />
|uplay notes = <br />
|xbox cloud = <br />
|xbox cloud notes = <br />
}}<br />
<br />
==Video==<br />
{{Image|Crysis 2 General Video.png|In-game general video settings.}}<br />
{{Image|Crysis 2 Advanced Video.png|In-game advanced video settings.}}<br />
{{Video<br />
|wsgf link = https://www.wsgf.org/dr/crysis-2/en<br />
|widescreen wsgf award = silver<br />
|multimonitor wsgf award = silver<br />
|ultrawidescreen wsgf award = silver<br />
|4k ultra hd wsgf award = incomplete<br />
|widescreen resolution = true<br />
|widescreen resolution notes= <br />
|multimonitor = true<br />
|multimonitor notes = <br />
|ultrawidescreen = true<br />
|ultrawidescreen notes = <br />
|4k ultra hd = true<br />
|4k ultra hd notes = <br />
|fov = hackable<br />
|fov notes = Default is 55° vertical. See [[#Field of view (FOV)|Field of view (FOV)]].<br />
|windowed = true<br />
|windowed notes = <br />
|borderless windowed = false<br />
|borderless windowed notes = <br />
|anisotropic = always on<br />
|anisotropic notes = Always enabled (x8).{{cn|date=June 2019}}<br />
|antialiasing = true<br />
|antialiasing notes = <br />
|vsync = true<br />
|vsync notes = <br />
|60 fps = true<br />
|60 fps notes = <br />
|120 fps = true<br />
|120 fps notes = See [[#Run the game at screen refresh rate|Run the game at screen refresh rate]].<br />
|hdr = unknown<br />
|hdr notes = <br />
|color blind = unknown<br />
|color blind notes = <br />
}}<br />
<br />
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===<br />
{{ii}} This game uses vertical FOV. See [http://themetalmuncher.github.io/fov-calc/ FOV Calculator] for help.<br />
<br />
{{Fixbox|description=Change FOV|ref=<ref name="h3xed">[https://www.h3xed.com/pc-gaming/crysis-2-fov-mouse-accel-motion-blur-fix Crysis 2 FOV, Mouse Accel & Motion Blur Fix - H3XED]</ref>{{cn|date=July 2016|what are the default values of each variable?}}|fix=<br />
# Create an <code>autoexec.cfg</code> file in the installation folder.<br />
# Add <code>cl_FOV = 55</code>, which controls the main game world FOV.<br />
# Add <code>r_DrawNearFOV = 55</code>, which controls the viewmodel FOV.<br />
# Add <code>pl_movement.power_sprint_targetFOV = 55</code>, which controls the FOV used only when you sprint.<br />
# Change the default values of <code>55</code> to the desired FOV.<br />
'''Note'''<br />
{{--}} Not a permanent solution. The viewmodel FOV resets to its default value randomly after a few minutes or during certain actions such as dying, and there's some chance the camera/sprint FOV might reset at certain points as well.<br />
}}<br />
<br />
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===<br />
{{Fixbox|description=Disable AA|ref=<ref name="h3xed"/>|fix=<br />
# Create an <code>autoexec.cfg</code> file in the installation folder.<br />
# Add the following lines.<br />
<pre><br />
r_PostMSAA=0<br />
r_UseEdgeAA=0<br />
</pre><br />
}}<br />
<br />
==Input==<br />
{{Image|Crysis 2 Remapping.png|In-game key map settings.}}<br />
{{Image|Crysis 2 Mouse.png|In-game mouse settings.}}<br />
{{Image|Crysis 2 General Gamepad.png|In-game general gamepad settings.}}<br />
{{Image|Crysis 2 Gamepad Layout Player.png|In-game gamepad layout settings for the player.}}<br />
{{Image|Crysis 2 Gamepad Layout Vehicle.png|In-game gamepad layout settings for vehicles.}}<br />
{{Input<br />
|key remap = true<br />
|key remap notes = <br />
|acceleration option = true<br />
|acceleration option notes = <br />
|mouse sensitivity = true<br />
|mouse sensitivity notes = <br />
|mouse menu = true<br />
|mouse menu notes = <br />
|invert mouse y-axis = true<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = true<br />
|controller support notes = XInput controllers only.<br />
|full controller = true<br />
|full controller notes = <br />
|controller remap = false<br />
|controller remap notes = Can only switch between pre-set layouts.<br />
|controller sensitivity = true<br />
|controller sensitivity notes= <br />
|invert controller y-axis = true<br />
|invert controller y-axis notes= <br />
|xinput controllers = true<br />
|xinput controllers notes = <br />
|xbox prompts = unknown<br />
|xbox prompts notes = <br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = false<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= false<br />
|tracked motion controllers notes = <br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = false<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|controller hotplug = unknown<br />
|controller hotplug notes = <br />
|haptic feedback = true<br />
|haptic feedback notes = <br />
|simultaneous input = unknown<br />
|simultaneous input notes = <br />
|steam input api = unknown<br />
|steam input api notes = <br />
|steam hook input = unknown<br />
|steam hook input notes = <br />
|steam input presets = unknown<br />
|steam input presets notes = <br />
|steam controller prompts = unknown<br />
|steam controller prompts notes = <br />
|steam cursor detection = unknown<br />
|steam cursor detection notes = <br />
}}<br />
<br />
==Audio==<br />
{{Image|Crysis 2 Audio.png|In-game audio settings.}}<br />
{{Audio<br />
|separate volume = true<br />
|separate volume notes = <br />
|surround sound = true<br />
|surround sound notes = Up to 7.1 output<ref>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref><br />
|subtitles = true<br />
|subtitles notes = <br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = true<br />
|mute on focus lost notes = <br />
|eax support = <br />
|eax support notes = <br />
}}<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Traditional Chinese<br />
|interface = true<br />
|audio = unknown<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Czech<br />
|interface = true<br />
|audio = unknown<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = French<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Hungarian<br />
|interface = hackable<br />
|audio = false<br />
|subtitles = hackable<br />
|notes = [https://magyaritasok.hu/magyaritasok/crysis-2/crysis-2/1246 Fan translation]<br />
|fan = true<br />
}}<br />
{{L10n/switch<br />
|language = Italian<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Japanese<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Polish<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Brazilian Portuguese<br />
|interface = hackable<br />
|audio = false<br />
|subtitles = hackable<br />
|fan = true<br />
|notes = Fan translation, [https://tribogamer.com/traducoes/49_traducao-do-crysis-2-para-portugues-do-brasil.html download].<br />
}}<br />
{{L10n/switch<br />
|language = Russian<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Spanish<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Turkish<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
}}<br />
<br />
==Network==<br />
{{Network/Multiplayer<br />
|local play = <br />
|local play players = <br />
|local play modes = <br />
|local play notes = <br />
|lan play = false<br />
|lan play players = <br />
|lan play modes = <br />
|lan play notes = <br />
|online play = true<br />
|online play players = 16<br />
|online play modes = <br />
|online play notes = Online server browser stopped working on May 31, 2014.<ref name="GameSpy">[https://web.archive.org/web/20171114201548/http://www.crysis.com/forums/viewtopic.php?f=21&t=69126 Crysis - Official Community • View topic - Crysis and Crysis 2 PC Multiplayer Modes Set to Shut Down]</ref><br />
|asynchronous = <br />
|asynchronous notes = <br />
}}<br />
<br />
{{Network/Connections<br />
|matchmaking = true<br />
|matchmaking notes = <br />
|p2p = true<br />
|p2p notes = <br />
|dedicated = true<br />
|dedicated notes = <br />
|self-hosting = true<br />
|self-hosting notes = Use the [http://www.crydev.net/dm_eds/download_detail.php?id=5 Crysis 2 Community Dedicated Server Package].<br />
|direct ip = true<br />
|direct ip notes = <br />
}}<br />
<br />
{{Network/Ports<br />
|tcp = 80, 2891, 2990, 6667, 29900, 64100<br />
|udp = 27900-27901, 64100<br />
|upnp = unknown<br />
}}<br />
<br />
==VR support==<br />
{{VR support<br />
|gg3d name = Crysis 2<br />
|native 3d gg3d award = platinum<br />
|nvidia 3d vision gg3d award = <br />
|tridef 3d gg3d award = <br />
|iz3d gg3d award = <br />
|native 3d = true<br />
|native 3d notes = <br />
|nvidia 3d vision = true<br />
|nvidia 3d vision notes = See [http://helixmod.blogspot.com/2015/08/crysis-2-dx11.html Helix Mod: Crysis 2] for better 3D support.<br />
|tridef 3d = unknown<br />
|tridef 3d notes = <br />
|iz3d = unknown<br />
|iz3d notes = <br />
|vorpx = true<br />
|vorpx modes = 2D<br />
|vorpx notes = Officialy supported game. See [https://www.vorpx.com/supported-games/ vorpx game list] <code>Note:</code> Game is on the official list but not yet confirmed to be 3D.<br />
|htc vive = <br />
|htc vive notes = <br />
|oculus rift = <br />
|oculus rift notes = <br />
|osvr = <br />
|osvr notes = <br />
|keyboard-mouse = true<br />
|keyboard-mouse notes = <br />
|3rd space gaming vest = true<br />
|3rd space gaming vest notes = <br />
|novint falcon = <br />
|novint falcon notes = <br />
|trackir = <br />
|trackir notes = <br />
|tobii eye tracking = <br />
|tobii eye tracking notes = <br />
|play area seated = <br />
|play area seated notes = <br />
|play area standing = <br />
|play area standing notes = <br />
|play area room-scale = <br />
|play area room-scale notes = <br />
}}<br />
<br />
==Issues unresolved==<br />
===Statistic screen===<br />
The statistic-screen in the menu displays that 13 weapon-attachments are findable in single-player but in fact there are only 12. Therefore, it is not possible to achieve "100%".<br />
<br />
==Issues fixed==<br />
===High sensitivity when using assault scope===<br />
{{ii}} When aiming down sights with assault scope mounted on any weapon, the sensitivity will be a lot higher than the one set in the game settings.<br />
<br />
{{Fixbox|description=Use [https://steamcommunity.com/app/108800/discussions/0/864976115322792173/#c1696046342857802189 this mod]|ref=<ref>[https://steamcommunity.com/app/108800/discussions/0/864976115322792173 ADS sensitivity :: Crysis 2 Maximum Edition General Discussions]</ref>|fix=<br />
}}<br />
<br />
===Extreme lag while using Nvidia graphics===<br />
{{ii}} When playing Crysis 2 on an Nvidia card, there can be extreme and unexpected lag in the single-player or multiplayer campaign. This is very noticeable while navigating the menu, something that should be instantaneous and direct. If you experience this lag, try switching to windowed mode ({{key|Alt|Enter}}). If this lag now disappears and gameplay is suddenly fast again, the solution is this:<br />
<br />
{{Fixbox|description=Use display scaling|ref={{cn|date=October 2016}}|fix=<br />
# Open the Nvidia Control Panel program<br />
# Go to Display > Adjust desktop size and position<br />
# If necessary, for step 1, select your main display<br />
# At step 2, view the Scaling tab<br />
# Select '''No scaling''' <br />
# Select '''Perform scaling on: Display'''<br />
<br />
'''Notes'''<br />
{{ii}} Make sure your display is capable of scaling the game resolution to its native resolution, if you like to game at weird resolutions. GPU scaling is very useful but under Crysis 2, it introduces an extreme form of lag. Now, play Crysis 2 and see if you notice the difference.<br />
{{ii}} This game does not appear to like the [[Controller:Xbox One Controller|Xbox One Controller]] and will cause severe lag on launch. If you happen to have one plugged in, ''disconnect it''.{{CN|date=August 2015}}<br />
}}<br />
<br />
===Crash to desktop at startup===<br />
{{ii}} The game may freeze up and crash to the desktop without any errors.<br />
<br />
{{Fixbox|description=Disable Lucid Virtu MVP 2.0|ref={{cn|date=October 2016}}|fix=<br />
}}<br />
<br />
===Run the game at screen refresh rate===<br />
{{--}} The game may cap the framerate at 24 to 60 fps (the monitor's lowest refresh rate). This can mean stuttering and lower framerate than the GPU is capable of.<ref>[https://web.archive.org/web/20170524143553/http://forums.steampowered.com/forums/showthread.php?t=1955171 Monitor switches to 24hz when playing Crysis 2 - Steam Users' Forums]</ref><br />
<br />
{{Fixbox|description=Override refresh rate set by game|ref=<ref>{{Refcheck|user=Keith|date=2020-04-29|comment=}}</ref>|fix=<br />
# Download [https://github.com/bo3b/3Dmigoto/releases 3Dmigoto].<br />
# Copy the files in the <code>x32</code> folder to <code>{{p|game}}\bin32\</code>.<br />
# Open <code>d3dx.ini</code>.<br />
# Change <code>;refresh_rate=60</code> to the desired value, and remove the semicolon (e.g. <code>refresh_rate=144</code>).<br />
# Change <code>hunting=1</code> to <code>;hunting=1</code> by adding a semicolon.<br />
# Save the changes and close the file.<br />
}}<br />
{{Fixbox|description=Run in DirectX 9|ref=<ref name="2017-12-05">{{Refcheck|user=Keith|date=2017-12-05}}</ref>}}<br />
<br />
===Windows Defender detects malware-like activity in Crysis 2===<br />
{{ii}} The game will close shortly after starting, and Windows Defender / Microsoft Security Essentials will report to have blocked activity of "VirTool:Win32/CeeInject.gen!FG" malware. However, this is a false positive.<br />
<br />
{{Fixbox|description=Add the Crysis 2 folder to the exclusion list|ref=<ref>[https://support.microsoft.com/en-us/help/4028485/windows-10-add-an-exclusion-to-windows-security Add an exclusion to Windows Security]</ref>|fix=<br />
}}<br />
<br />
===Crash to desktop when using MSI Afterburner's On Screen Display===<br />
{{Fixbox|description=Config file edit|ref=<ref>[http://www.overclock.net/t/1317026/cant-get-my-afterburner-osd-to-work-in-crysis-solved#post_18398215 Can't get my afterburner OSD to work in crysis (Solved)]</ref>|fix=<br />
# Open the MSI On-Screen Display Server program (RivaTuner Statistics Server).<br />
# Click the plus sign (or newly "add" button) and navigate to where you installed Crysis 2 and add Crysis2.exe<br />
# Once you have that added go to <code>C:\Program Files (x86)\RivaTuner Statistics Server\Profiles</code><br />
# Edit <code>Crysis2.exe.cfg</code><br />
# Change <code>EnableDynamicOffsetDetection=0</code> to <code>EnableDynamicOffsetDetection=1</code><br />
# Change <code>HookDirectDraw=0</code> to <code>HookDirectDraw=1</code><br />
}}<br />
<br />
===The game is capped to 100 or 64 FPS even with VSync disabled===<br />
{{Fixbox|description=Enable ultra low latency mode<ref>[https://forums.guru3d.com/threads/why-does-ultra-low-latency-mode-fix-stuttering-in-some-games-ryse-son-of-rome-for-example.432504/]</ref>||fix=<br />
#Go to the Nvidia control panel, enable Ultra Low Latency Mode for Crysis 2 in the "Manage 3D Settings" tab and press Apply.<br />
}}<br />
{{Fixbox|description=Apply RTSS framerate limiter<ref>[https://www.reddit.com/r/Crysis/comments/j1dt15/crysis_2_and_3_locked_at_65fps/gr10x0z/ Crysis 2 and 3 locked at 65fps]</ref><ref>{{Refcheck|user=Vlad 54rus|date=2021-03-23|comment=}}</ref>||fix=<br />
# Download and install [https://www.guru3d.com/files_details/rtss_rivatuner_statistics_server_download.html RivaTuner Statistics Server].<br />
# Run it.<br />
# Click the "add" button and navigate to where you installed Crysis 2 and add Crysis2.exe.<br />
# Set framerate limiter to any number (e.g. 200).<br />
# Minimize (don't close) the program.<br />
}}<br />
{{Fixbox|description=Use Xbox 360 Controller Emulator|ref=<ref>{{Refcheck|user=Osprey|date=2020-09-25|comment=}}</ref>|fix=<br />
{{ii}} Having the Xbox 360 Controller Emulator running in the background (even if it's not used) uncaps the framerate<br />
# Download [https://github.com/x360ce/x360ce x360ce v4.x].<br />
# Unzip the archive.<br />
# Run <code>x360ce.exe</code>.<br />
# On the Controller 1 tab, put a check next to Enable 0 Mapped Devices.<br />
# On the Issues tab, install the virtual driver.<br />
# On the Options tab, set the program to start with Windows (or else it will have to be run manually).<br />
# Minimize (don't close) the program.<br />
{{--}} May have no effect on Windows 10 2004 and later.<br />
}}<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = 9, 11<br />
|direct3d notes = <br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = <br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = 3, 5<br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = false<br />
|windows exe notes = <br />
|macos 32-bit app = <br />
|macos 64-bit app = <br />
|macos app notes = <br />
|linux 32-bit executable= <br />
|linux 64-bit executable= <br />
|linux executable notes = <br />
}}<br />
<br />
===Middleware===<br />
{{Middleware<br />
|physics = <br />
|physics notes = <br />
|audio = FMOD<br />
|audio notes = <br />
|interface = Scaleform<br />
|interface notes = <br />
|input = <br />
|input notes = <br />
|cutscenes = <br />
|cutscenes notes = <br />
|multiplayer = GameSpy<br />
|multiplayer notes= <br />
}}<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = XP SP3<br />
|minCPU = Intel Core 2 Duo 2.0 GHz<br />
|minCPU2 = AMD Athlon 64 X2 2.0 GHz<br />
|minRAM = 2 GB<br />
|minHD = 9 GB<br />
|minGPU = Nvidia GeForce 8800 GT<br />
|minGPU2 = ATI Radeon HD 3850<br />
|minVRAM = 512 MB<br />
|minDX = 9.0c<br />
<br />
|recOS = Vista SP2, 7 SP1<br />
|recCPU = Intel Core 2 Duo 2.66 GHz<br />
|recCPU2 = AMD Athlon 64 X2 2.66 GHz<br />
|recRAM = 3 GB<br />
|recGPU = Nvidia GeForce GTX 280<br />
|recGPU2 = ATI Radeon HD 4870<br />
}}<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Uno_(2016)&diff=1027602
Uno (2016)
2021-02-08T06:11:03Z
<p>99.56.95.122: /* Input */</p>
<hr />
<div>{{stub}}<br />
{{Infobox game<br />
|title = Uno<br />
|cover = UNO cover.jpg<br />
|developers = <br />
{{Infobox game/row/developer|Ubisoft Chengdu|ref=<ref>[http://blog.ubi.com/uno-comes-ps4-xbox-one-pc-august-16/ Update: Uno Comes to PS4, Xbox One, PC on August 16 - UbiBlog - Ubisoft®]</ref>}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Ubisoft}}<br />
|engines = <br />
{{Infobox game/row/engine|Unity}}<br />
|release dates= <br />
{{Infobox game/row/date|Windows|December 8, 2016}}<br />
|steam appid = 470220<br />
|steam appid side = 471610,560940,560941,571810,1246520<br />
|gogcom id = <br />
|strategywiki = <br />
|mobygames = uno____<br />
|wikipedia = Uno_(video_game)#Ubisoft_version<br />
|winehq = <br />
|license = commercial<br />
}}<br />
{{Series|Uno}}<br />
<br />
'''Key points'''<br />
{{++}} Intro videos can be skipped if [[#Video|UNoVSync]] is applied.<br />
<br />
'''General information'''<br />
{{mm}} [https://steamcommunity.com/app/470220/discussions/ Steam Community Discussions]<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Epic Games Store | uno | Uplay | Ultimate Edition also available. | | Windows }}<br />
{{Availability/row| GamersGate | DD-UNO-EMEA | Uplay | | | Windows }}<br />
{{Availability/row| Gamesplanet | 3149-1 | Uplay | {{store link|Gamesplanet|3149-2|Ultimate Edition}} also available. | | Windows }}<br />
{{Availability/row| GMG | uno | Uplay | | | Windows }}<br />
{{Availability/row| Humble | uno | Uplay | {{store link|Humble|uno-ultimate-edition|Ultimate Edition}} also available. | | Windows }}<br />
{{Availability/row| Steam | 470220 | Steam, Uplay | Ultimate Edition also available. | | Windows }}<br />
{{Availability/row| Uplay | 57c19450ef3aa52a768b4567 | Uplay | {{store link|Uplay|5e29b8545cdf9a03ec037ae4|Ultimate Edition}} also available. Included with {{Store feature|Uplay+}}. | | Windows }}<br />
}}<br />
{{ii}} All versions require {{DRM|Uplay}}.<br />
{{ii}} A demo is available from {{store link|Steam|471610}} and {{store link|Uplay|57c19450ef3aa52a768b4567}}.<br />
<br />
===Version differences===<br />
{{ii}} The '''Ultimate Edition''' includes the base game and all its DLC.<br />
<br />
{{DLC|<br />
{{DLC/row| Uno Flip Theme | | Windows }}<br />
{{DLC/row| Just Dance Theme Cards | Based on [[Just Dance 2017]]. | Windows }}<br />
{{DLC/row| Rayman Theme Cards | Based on [[Rayman Legends]]. | Windows }}<br />
{{DLC/row| Winter Theme | Free. | Windows }}<br />
}}<br />
<br />
==Game data==<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{P|hkcu}}\Software\UbiSoftCTU\UNO}}<br />
}}<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|}}<br />
}}<br />
<br />
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===<br />
{{Save game cloud syncing<br />
|discord = <br />
|discord notes = <br />
|epic games store = unknown<br />
|epic games store notes = <br />
|gog galaxy = <br />
|gog galaxy notes = <br />
|origin = <br />
|origin notes = <br />
|steam cloud = false<br />
|steam cloud notes = <br />
|uplay = unknown<br />
|uplay notes = <br />
|xbox cloud = <br />
|xbox cloud notes = <br />
}}<br />
<br />
==Video==<br />
{{Video<br />
|wsgf link = <br />
|widescreen wsgf award = <br />
|multimonitor wsgf award = <br />
|ultrawidescreen wsgf award = <br />
|4k ultra hd wsgf award = <br />
|widescreen resolution = true<br />
|widescreen resolution notes= Limited to 1920x1080p without tweaking the games registry files.<br />
|multimonitor = unknown<br />
|multimonitor notes = <br />
|ultrawidescreen = unknown<br />
|ultrawidescreen notes = <br />
|4k ultra hd = hackable<br />
|4k ultra hd notes = By default the maximum resolution is 1920x1080p. Going above this limit is possible by following this [https://steamcommunity.com/sharedfiles/filedetails/?id=1658560227 guide] <br />
on how to set a custom resolution by editing the games registry files.<br />
|fov = n/a<br />
|fov notes = <br />
|windowed = true<br />
|windowed notes = <br />
|borderless windowed = false<br />
|borderless windowed notes = <br />
|anisotropic = unknown<br />
|anisotropic notes = <br />
|antialiasing = unknown<br />
|antialiasing notes = <br />
|vsync = always on<br />
|vsync notes = Use [https://github.com/linkthehylian/UNoVSync/releases UNoVSync] to disable.<br />
|60 fps = true<br />
|60 fps notes = <br />
|120 fps = hackable<br />
|120 fps notes = 60 FPS is default since VSync is forced on. 120+ FPS can be achieved with [https://github.com/linkthehylian/UNoVSync/releases UNoVSync].<br />
|hdr = unknown<br />
|hdr notes = <br />
|color blind = unknown<br />
|color blind notes = <br />
}}<br />
<br />
==Input==<br />
{{Input<br />
|key remap = false<br />
|key remap notes = <br />
|acceleration option = false<br />
|acceleration option notes = <br />
|mouse sensitivity = false<br />
|mouse sensitivity notes = <br />
|mouse menu = true<br />
|mouse menu notes = <br />
|invert mouse y-axis = n/a<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = true<br />
|controller support notes = <br />
|full controller = true<br />
|full controller notes = Playing above 60 FPS the controller units can duplicate. <br />
|controller remap = unknown<br />
|controller remap notes = <br />
|controller sensitivity = unknown<br />
|controller sensitivity notes= <br />
|invert controller y-axis = unknown<br />
|invert controller y-axis notes= <br />
|xinput controllers = true<br />
|xinput controllers notes = <br />
|xbox prompts = true<br />
|xbox prompts notes = <br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = unknown<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= unknown<br />
|tracked motion controllers notes = <br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = unknown<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|controller hotplug = unknown<br />
|controller hotplug notes = <br />
|haptic feedback = unknown<br />
|haptic feedback notes = <br />
|simultaneous input = unknown<br />
|simultaneous input notes = <br />
|steam input api = unknown<br />
|steam input api notes = <br />
|steam hook input = unknown<br />
|steam hook input notes = <br />
|steam input presets = unknown<br />
|steam input presets notes = <br />
|steam controller prompts = unknown<br />
|steam controller prompts notes = <br />
|steam cursor detection = unknown<br />
|steam cursor detection notes = <br />
}}<br />
<br />
==Audio==<br />
{{Audio<br />
|separate volume = true<br />
|separate volume notes = Music and sounds.<br />
|surround sound = false<br />
|surround sound notes = <br />
|subtitles = n/a<br />
|subtitles notes = <br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = true<br />
|mute on focus lost notes = <br />
|eax support = <br />
|eax support notes = <br />
}}<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Simplified Chinese<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Traditional Chinese<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Dutch<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = French<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Italian<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Japanese<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Brazilian Portuguese<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Russian<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Spanish<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
}}<br />
<br />
==Network==<br />
{{Network/Multiplayer<br />
|local play = unknown<br />
|local play players = <br />
|local play modes = <br />
|local play notes = <br />
|lan play = unknown<br />
|lan play players = <br />
|lan play modes = <br />
|lan play notes = <br />
|online play = true<br />
|online play players = <br />
|online play modes = <br />
|online play notes = <br />
|asynchronous = <br />
|asynchronous notes = <br />
}}{{Network/Connections<br />
|matchmaking = <br />
|matchmaking notes = <br />
|p2p = <br />
|p2p notes = <br />
|dedicated = <br />
|dedicated notes = <br />
|self-hosting = <br />
|self-hosting notes = <br />
|direct ip = <br />
|direct ip notes = <br />
}}{{Network/Ports<br />
|tcp = <br />
|udp = <br />
|upnp = <br />
}}<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = <br />
|direct3d notes = <br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = <br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|metal support = <br />
|metal support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = <br />
|shader model notes = <br />
|windows 32-bit exe = false<br />
|windows 64-bit exe = true<br />
|windows exe notes = <br />
|macos 32-bit app = <br />
|macos 64-bit app = <br />
|macos app notes = <br />
|linux 32-bit executable= <br />
|linux 64-bit executable= <br />
|linux executable notes = <br />
}}<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = 7<br />
|minCPU = Intel Core 2 Quad Q9550<br />
|minCPU2 = AMD Phenom II X4 945<br />
|minRAM = 4 GB<br />
|minHD = 3 GB<br />
|minGPU = Nvidia GeForce GTS 450<br />
|minGPU2 = AMD Radeon HD 5670 or equivalent<br />
|minDX = 9.0<br />
<br />
|recOS = 8, 8.1, 10<br />
|recCPU = Intel Core i3 530<br />
|recRAM = <br />
|recHD = <br />
|recGPU = Nvidia GeForce GTX 560TI<br />
|recGPU2 = AMD 5870<br />
|recDX = <br />
|notes = {{ii}} A 64-bit operating system is required.<br />
}}<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Crysis&diff=1026599
Crysis
2021-02-03T02:12:56Z
<p>99.56.95.122: /* Availability */</p>
<hr />
<div>{{disambig|the original release|the remaster|[[Crysis Remastered]]}}<br />
{{Infobox game<br />
|cover = Crysis cover.jpg<br />
|developers = <br />
{{Infobox game/row/developer|Crytek}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Electronic Arts}}<br />
|engines = <br />
{{Infobox game/row/engine|CryEngine 2}}<br />
|release dates= <br />
{{Infobox game/row/date|Windows|November 13, 2007}}<br />
|reception =<br />
{{Infobox game/row/reception|Metacritic|crysis|91}}<br />
{{Infobox game/row/reception|IGDB|crysis|85}}<br />
|taxonomy =<br />
{{Infobox game/row/taxonomy/series|Crysis}}<br />
|steam appid = 17300<br />
|steam appid side = 306510, 325670<br />
|gogcom id = 1809223221<br />
|gogcom id side = <br />
|official site= <br />
|hltb = 2068<br />
|igdb = <br />
|strategywiki = Crysis<br />
|mobygames = crysis<br />
|wikipedia = Crysis<br />
|winehq = 5880<br />
|license = commercial<br />
}}<br />
<br />
'''Key points'''<br />
{{ii}} Very taxing, even on modern computers, due to limited threading capabilities.<ref>{{Refsnip|url=https://youtube.com/watch?feature=youtu.be&t=1115&v=PcYA-H3qpTI|title=YouTube - DigitalFoundry - Crysis 10 Years On: Why It's Still Melting The Most Powerful Gaming PCs|date=2020-02-03|snippet=So while threading was added in development, and you can see three cores, or almost four, doing something during the game, most of the game logic and especially AI is all on one thread.}}</ref><br />
<br />
'''General information'''<br />
{{mm}} [http://www.crysis.com/ Crysis Website]<br />
{{mm}} [https://tweakguides.pcgamingwiki.com/Crysis_1.html Crysis Tweak Guide]<br />
{{GOG.com links|1809223221|crysis_series|for game series}}<br />
{{mm}} [https://steamcommunity.com/app/17300/discussions/ Steam Community Discussions]<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | disc, key | {{DRM|SecuROM|7}}. Japanese versions also include {{DRM|GFWL}}. | Origin | Windows }}<br />
{{Availability/row| GOG.com | crysis | DRM-free | | | Windows }}<br />
{{Availability/row| Origin | crysis/crysis | DRM-free | Included with {{Store feature|Origin Access Basic}}. 64-bit version can be launched and played without Origin running. | | Windows }}<br />
{{Availability/row| Steam | 17300 | Steam, Activation, actlimit | {{DRM|SecuROM|7}}, 50 machine limit.<ref>{{Refsnip|url=https://store.steampowered.com/app/17300/Crysis/|title=Steam - Crysis|date=2018-02-17|snippet=Incorporates 3rd-party DRM: SecuROM™<br>50 machine activation limit }}</ref> Included with {{store feature|EA Play}}. | Origin | Windows }}<br />
}}<br />
{{ii}} Steam keys may not work on [[Origin]].<br />
{{ii}} A faithful higher resolution desktop icon can be [https://community.pcgamingwiki.com/files/file/1397-crysis-hi-res-icon/ downloaded from the Files section].<br />
<br />
===Demo===<br />
{{ii}} A demo is [https://community.pcgamingwiki.com/files/file/674-crysis-demo/ available]. <br />
<br />
===Version differences===<br />
{{ii}} The Maximum Edition contains both Crysis and Crysis Warhead.<br />
{{--}} The Steam version only includes the 32 bit files, see [[#64-bit binaries|64-bit binaries]].<br />
<br />
==Essential improvements==<br />
===New executables===<br />
{{ii}} See the [https://github.com/ccomrade/c1-launcher c1-launcher project].<br />
<br />
===Patches===<br />
{{ii}} Latest version is [ftp://largedownloads.ea.com/pub/patches/Crysis/Crysis_Patch_1_2_1.exe 1.2.1].<ref>http://planetcrysis.gamespy.com/fullstory.php?id=151458</ref> Requires [ftp://largedownloads.ea.com/pub/patches/Crysis/Crysis_Patch_1_2.exe patch 1.2] first. Patch is only for the retail version<br />
{{ii}} Error "1642" is given when attempting to run the patch (Origin Version). Game also reports as being File version 1.1.1.6156, which is not a listed file version, however, File version 1.1.1.6156 is equivalent to that of Patch 1.21.<br />
<br />
===64-bit binaries===<br />
{{ii}} The [https://community.pcgamingwiki.com/files/file/257-crysis-64-bit-binaries/ 64-bit binaries] allow the game to run as a native 64-bit application, but it does not necessarily improve performance. Some users report a more unstable framerate and more frequent stuttering running the game with the 64-bit .exe.<br />
{{++}} The GOG.com version ships with the 64-bit binaries.<ref>https://www.gog.com/forum/crysis_series/differences_from_steamorigin_versions/post8</ref><br />
{{--}} If the Steam version is being used and the Steam overlay does not work, follow [https://steamcommunity.com/sharedfiles/filedetails/?id=316156608 this guide].<br />
<br />
===Skip intro videos===<br />
{{Fixbox|description=Skip company logos|ref=<ref>[http://powdahound.com/2008/05/crysis-intro-videos-just-let-me-play/ Crysis intro videos; just let me play! · powdahound]</ref>|fix=<br />
# Go to <code>{{p|game}}\Game\Localized\Video\</code> <br />
# Rename, move or delete these files:<br />
<pre><br />
CryTek.sfd<br />
Trailer_Crytek.sfd<br />
Trailer_CrytekC.sfd<br />
Trailer_DemoLegal.sfd<br />
Trailer_EA.sfd<br />
Trailer_Intel.sfd<br />
Trailer_NVidia.sfd<br />
Trailer_PEGI.sfd<br />
Trailer_Rating_Full.sfd<br />
Trailer_Rating_Logo.sfd<br />
</pre><br />
}}<br />
<br />
==Game data==<br />
{{Image|Crysis General.png|In-game general settings.}}<br />
<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{p|userprofile\Documents}}\My Games\Crysis\game.cfg}}<br />
}}<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{p|userprofile\Documents}}\My Games\Crysis\SaveGames\}}<br />
}}<br />
{{ii}} Save games from the 64 bit .exe are not 100% compatible with the 32 bit .exe, and vice versa. Levels will load, but there may be scripting errors and other issues that make some levels unfinishable.<br />
<br />
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===<br />
{{Save game cloud syncing<br />
|discord = <br />
|discord notes = <br />
|epic games store = <br />
|epic games store notes = <br />
|gog galaxy = false<br />
|gog galaxy notes = <br />
|origin = true<br />
|origin notes = <br />
|steam cloud = false<br />
|steam cloud notes = <br />
|uplay = <br />
|uplay notes = <br />
|xbox cloud = <br />
|xbox cloud notes = <br />
}}<br />
<br />
==Video==<br />
{{Image|Crysis General Video.png|In-game general video settings.}}<br />
{{Image|Crysis Advanced Video.png|In-game advanced video settings.}}<br />
{{Video<br />
|wsgf link = https://www.wsgf.org/dr/crysis<br />
|widescreen wsgf award = gold<br />
|multimonitor wsgf award = silver<br />
|ultrawidescreen wsgf award = silver<br />
|4k ultra hd wsgf award = incomplete<br />
|widescreen resolution = true<br />
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]] for setting custom or unavailable resolutions.<br />
|multimonitor = true<br />
|multimonitor notes = <br />
|ultrawidescreen = true<br />
|ultrawidescreen notes = Letterbox overlays in cutscenes do not extend beyond the 16:9 frame.<br />
|4k ultra hd = true<br />
|4k ultra hd notes = <br />
|fov = hackable<br />
|fov notes = Default is 60° vertical. See [[#Field of view (FOV)|Field of view (FOV)]].<br />
|windowed = true<br />
|windowed notes = Toggle with {{Key|alt|enter}}.<br />
|borderless windowed = limited<br />
|borderless windowed notes = Use windowed mode and set game's resolution to desktop resolution.<br />
|anisotropic = hackable<br />
|anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].<br />
|antialiasing = true<br />
|antialiasing notes = Edge AA (enabled by default at High+ Shaders) or [[MSAA]]. (enabling one automatically disables the other) Requires Shaders Quality to be at High or Very High. Only edge AA has an effect on foliage.<ref>https://tweakguides.pcgamingwiki.com/Crysis_6.html</ref><br />
|vsync = true<br />
|vsync notes = <br />
|60 fps = true<br />
|60 fps notes = <br />
|120 fps = true<br />
|120 fps notes = High frame rate may create a collision bug that makes it impossible to enter certain vents.<ref>{{Refcheck|user=Joylock|date=2018-08-04|comment=}}</ref> See also [[#Game uses incorrect refresh rate|Game uses incorrect refresh rate]].<br />
|hdr = unknown<br />
|hdr notes = <br />
|color blind = unknown<br />
|color blind notes = <br />
}}<br />
<br />
===[[Glossary:Widescreen resolution|Widescreen resolution]]===<br />
{{Fixbox|description=Use <code>+r_width xxxx +r_height yyyy</code> e.g. <code>+r_width 1920 +r_height 1200</code> [[Glossary:Command line arguments|parameter]].|ref=<ref>{{Refsnip|url=https://tweakguides.pcgamingwiki.com/Crysis_8.html|title=TweakGuides.com - Crysis Tweak Guide - [Page 8] Advanced Tweaking|date=2019-11-12|snippet=<br />
You can implement any console command, as well as a range of custom commands, via the command line.}}</ref><ref>{{Refsnip|url=https://tweakguides.pcgamingwiki.com/Crysis_10.html|title=TweakGuides.com - Crysis Tweak Guide - [Page 10] Advanced Tweaking (Pt.3)|date=2019-11-12|snippet=r_Height [value] - This command controls the height of your screen resolution in pixels, and when combined with the r_width command, can be used to set a custom resolution if you wish.}}</ref>}}<br />
<br />
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===<br />
{{ii}} This game uses vertical FOV. See [http://themetalmuncher.github.io/fov-calc/ FOV Calculator] for help.<br />
<br />
{{Fixbox|description=Edit configuration files|ref={{cn|date=October 2016}}|fix=<br />
# Create <code>System.cfg</code> file in the installation folder with a text editor.<br />
# Add lines <code>con_restricted=0</code> (if not existing) and <code>cl_fov=</code> followed by a desired FOV value.<br />
}}<br />
<br />
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===<br />
{{ii}} Crysis by default disables AF because the engine as-is does not support using AF with parallax occlusion mapping (POM). This mod allows the engine to use AF and POM at the same time.<br />
<br />
{{Fixbox|description=Install the POM+AF mod to allow anisotropic filtering|ref=<ref>{{refurl|url=https://www.cryengine.com/community_archive/viewtopic.php?p=1123050#p1123050|title=CRYENGINE - Quality Mod (V1.31)|date=November 15, 2016}}</ref>|fix=<br />
#Download the POM+AF mod from [https://community.pcgamingwiki.com/files/file/1103-crysis-pomaf-mod/ here].<br />
#Copy <code>zz_GlobalAmbientLighting_pom_Af.pak</code> to <code>{{p|game}}\Game</code><br />
#Force anisotropic filtering in your graphics card control panel.<br />
}}<br />
<br />
===Depth of field===<br />
{{Fixbox|description=Disable depth of field|ref={{cn|date=October 2016}}|fix=<br />
# Create <code>System.cfg</code> file in the installation folder with a text editor.<br />
# Add lines <code>con_restricted=0</code> (if not existing) and <code>r_depthoffield=0</code>.}}<br />
<br />
==Input==<br />
{{Image|Crysis Controls.png|In-game key map settings.}}<br />
{{Image|Crysis Gamepad.png|In-game gamepad settings.}}<br />
{{Input<br />
|key remap = true<br />
|key remap notes = <br />
|acceleration option = hackable<br />
|acceleration option notes = Disabled by default; see [[#Mouse acceleration|Mouse acceleration]].<br />
|mouse sensitivity = true<br />
|mouse sensitivity notes = <br />
|mouse menu = true<br />
|mouse menu notes = <br />
|invert mouse y-axis = true<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = true<br />
|controller support notes = XInput controllers only.<br />
|full controller = true<br />
|full controller notes = With default bindings, some actions like going prone and dropping weapon cannot be done, and vehicle camera mode conflicts with binoculars.<br />
|controller remap = hackable<br />
|controller remap notes = See [[#Controller remapping|Controller remapping]].<br />
|controller sensitivity = true<br />
|controller sensitivity notes= <br />
|invert controller y-axis = true<br />
|invert controller y-axis notes= <br />
|xinput controllers = true<br />
|xinput controllers notes = <br />
|xbox prompts = unknown<br />
|xbox prompts notes = <br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = false<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= false<br />
|tracked motion controllers notes = <br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = false<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|controller hotplug = true<br />
|controller hotplug notes = <br />
|haptic feedback = true<br />
|haptic feedback notes = <br />
|simultaneous input = unknown<br />
|simultaneous input notes = <br />
|steam input api = unknown<br />
|steam input api notes = <br />
|steam hook input = unknown<br />
|steam hook input notes = <br />
|steam input presets = unknown<br />
|steam input presets notes = <br />
|steam controller prompts = unknown<br />
|steam controller prompts notes = <br />
|steam cursor detection = unknown<br />
|steam cursor detection notes = <br />
}}<br />
<br />
===[[Glossary:Mouse acceleration|Mouse acceleration]]===<br />
{{Fixbox|description=Use console|ref={{cn|date=July 2016}}|fix=<br />
# Open the console ({{key|~}}).<br />
# Enter <code>con_restricted=0</code> to enable all console commands.<br />
# Enter <code>i_mouse_accel X</code> where X is 1 or 0. Default 0 disables acceleration.<br />
{{ii}} To control the acceleration amount, enter <code>i_mouse_accel_max XX</code> where XX is a bigger number than 0.<br />
}}<br />
<br />
===Turn off aim toggle===<br />
{{Fixbox|description=Modify config files|ref=<ref>[https://steamcommunity.com/app/17300/discussions/0/613938693182120942 Turn off aim toggle? :: Crysis General Discussions]</ref>|fix=<br />
# Open the following file in a text editor:<br />
#* {{code|{{p|userprofile\Documents}}\My Games\Crysis\Profiles\default\actionmaps.xml}}<br />
# Find the {{code|zoom}} action. Replace {{code|mouse2}} with a key that is not needed.<br />
#* {{code|1=<action name="zoom" onPress="1" onRelease="1">}}<br />
#* {{code|1=<key name="mouse2"/>}} - change {{code|mouse2}} to {{code|9}} or something else that's out of the way.<br />
# Navigate to the {{code|xi_zoom}} action. Put the {{code|mouse2}} key here.<br />
#* {{code|1=<action name="xi_zoom" onPress="1" onRelease="1">}}<br />
#* {{code|1=<key name="mouse2"/>}}<br />
# Save the changes. Make a backup first if desired.<br />
# Create a file named {{code|autoexec.cfg}} in the {{code|{{p|game}}\Game\Config}} path.<br />
# Add the following lines to it:<br />
#* {{code|1=con_restricted=0}}<br />
#* {{code|1=hud_ctrlzoommode=1}}<br />
# Save the file.<br />
}}<br />
<br />
===Toggle crouch===<br />
{{Fixbox|description=Use console|ref={{cn|date=July 2016}}|fix=<br />
# Open the console ({{key|~}}).<br />
# Enter <code>con_restricted=0</code> to enable all console commands.<br />
# Enter <code>cl_crouchToggle x</code> where X is 1 to enable crouch toggle or 0 to disable it again.<br />
}}<br />
<br />
===[[Glossary:Remapping|Controller remapping]]===<br />
{{Fixbox|description=Edit/Replace ActionMaps.xml|ref={{cn|date=July 2016}}|fix=<br />
# Go to <code>{{p|userprofile\Documents}}\My Games\Crysis\Profiles\default\</code><br />
# Delete/back up <code>actionmaps.xml</code> from this folder.<br />
# Download the following updated controller profile, complete with trigger aiming. (h/t to Steam user Fat Ninja Walrus) http://www.mediafire.com/file/ej2gy1ho2r7m067/actionmaps.xml/file<br />
# Paste this file into the Documents location above, replacing the previous actionmaps file.<br />
This scheme massively improves pad play, and utilizes a control scheme closer to Crysis 2 and 3.<br />
}}<br />
<br />
==Audio==<br />
{{Image|Crysis Audio.png|In-game audio settings.}}<br />
{{Audio<br />
|separate volume = true<br />
|separate volume notes = <br />
|surround sound = true<br />
|surround sound notes = Up to 7.1 output<ref>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref><br />
|subtitles = true<br />
|subtitles notes = <br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = true<br />
|mute on focus lost notes = <br />
|eax support = hackable<br />
|eax support notes = See [[#Enable 3D audio mixing (32-bit only)|Enable 3D audio mixing]]<!--- May have EAX or otherwise DS3D support, not listed in audio settings though. Doesn't have 3D positional audio though. {{cn|date=February 2019}} --><br />
}}<br />
<br />
===Enable 3D audio mixing (32-bit only)===<br />
{{Fixbox|description=Use [[DSOAL]] with modifications to {{file|System.cfg}}|ref=<ref>[https://www.youtube.com/watch?v=1f7i6vYnCh8 <nowiki>How to get 🎧 IMMERSIVE BINAURAL AUDIO 🎧 in Crysis with DSOAL! [HRTF mod] - YouTube</nowiki>]</ref>|fix=<br />
<ol><br />
<li>Extract [[DSOAL]] to {{code|{{p|game}}\Bin32}} and configure as desired.</li><br />
<li>Open {{file|{{path|game}}\System.cfg}} in a text editor (create it if it doesn't already exist; it should be a plain text file).</li><br />
<li>Copy and paste these commands into the file:<br />
<pre><br />
con_restricted=0<br />
s_HRTF_DSP=1<br />
s_SoundMoodsDSP=1<br />
s_reverbtype=1<br />
</pre></li><br />
<li>Save the file and launch the game from the 32-bit binaries.</li><br />
</ol><br />
}}<br />
<br />
{{L10n|content=<br />
{{ii}} Korean soldiers speak Korean on the hardest difficulty (Delta), whereas they speak the same language as all other characters on all other difficulties. When [[#Console commands|the console is unrestricted]], it is possible to have them speak Korean on lower difficulties by setting {{code|ai_UseAlternativeReadability}} to {{code|0}}.<ref>[https://hardforum.com/threads/crysis-how-to-get-koreans-to-speak-korean-in-any-difficultity.1241833/ <nowiki>Crysis, how to get Koreans to speak Korean in any difficultity. | [H]ard|Forum</nowiki>]</ref><br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Czech<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = French<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Hungarian<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Italian<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Japanese<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = GOG version only<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Polish<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Russian<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Spanish<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Turkish<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Thai<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
}}<br />
<br />
==Network==<br />
{{Network/Multiplayer<br />
|local play = <br />
|local play players = <br />
|local play modes = <br />
|local play notes = <br />
|lan play = true<br />
|lan play players = 32<br />
|lan play modes = <br />
|lan play notes = <br />
|online play = true<br />
|online play players = 32<br />
|online play modes = <br />
|online play notes = Use [https://crymp.net/ CryMP Network] multiplayer client to replace the discontinued [[GameSpy]] services.<br />
|asynchronous = <br />
|asynchronous notes = <br />
}}<br />
<br />
{{Network/Connections<br />
|matchmaking = true<br />
|matchmaking notes = <br />
|p2p = true<br />
|p2p notes = <br />
|dedicated = true<br />
|dedicated notes = <br />
|self-hosting = true<br />
|self-hosting notes = <br />
|direct ip = true<br />
|direct ip notes = <br />
}}<br />
<br />
{{Network/Ports<br />
|tcp = 80, 443, 6667, 28910, 29900-29901<br />
|udp = 27900-27901, 29910, 64087<br />
|upnp = unknown<br />
}}<br />
<br />
==VR support==<br />
{{VR support<br />
|gg3d name = Crysis<br />
|native 3d gg3d award = <br />
|nvidia 3d vision gg3d award = uncertified<br />
|tridef 3d gg3d award = silver<br />
|iz3d gg3d award = silver<br />
|native 3d = false<br />
|native 3d notes = <br />
|nvidia 3d vision = true<br />
|nvidia 3d vision notes = <br />
|tridef 3d = true<br />
|tridef 3d notes = <br />
|iz3d = true<br />
|iz3d notes = <br />
|vorpx = true<br />
|vorpx modes = G3D,DirectVR<br />
|vorpx notes = Officially supported game , see [https://www.vorpx.com/supported-games/ official vorpx game list].<br />
|htc vive = <br />
|htc vive notes = <br />
|oculus rift = <br />
|oculus rift notes = <br />
|osvr = <br />
|osvr notes = <br />
|keyboard-mouse = <br />
|keyboard-mouse notes = <br />
|3rd space gaming vest = true<br />
|3rd space gaming vest notes = <br />
|novint falcon = hackable<br />
|novint falcon notes = The official game-specific [http://www.novint.com/index.php/store/novint-falcon-games/crysis---haptx-drivers/4-61 3D Touch Add On] is required.<br />
|trackir = <br />
|trackir notes = <br />
|tobii eye tracking = <br />
|tobii eye tracking notes = <br />
|play area seated = <br />
|play area seated notes = <br />
|play area standing = <br />
|play area standing notes = <br />
|play area room-scale = <br />
|play area room-scale notes = <br />
}}<br />
<br />
==Issues fixed==<br />
{{ii}} TweakGuides has created a comprehensive guide for fixing issues in this game. It can be found [https://tweakguides.pcgamingwiki.com/Crysis_1.html here].<br />
{{ii}} If you are experiencing crashes while changing graphical or controller options, try disabling your Anti-Virus software, if you have AVG or Norton 360, this is most likely the cause of the crashing. In AVG you can add an exception by going to Advanced Options > Add Exception then navigate to <code>{{p|userprofile\Documents}}\My Games\Crysis\</code> and add the exception this will fix the problem without having to disable your anti-virus.<br />
<br />
===Hangs on startup===<br />
{{Fixbox|description=[[#64-bit binaries|Run the 64-bit version of the game]]|ref={{cn|date=October 2016}}|fix=<br />
If you still can't get the game working, run it in Vista SP2 compatibility mode.<br />
}}<br />
<br />
===Game crashes on machines with AMD CPUs===<br />
{{Fixbox|description=Replace CrySystem.dll with fixed one (32-bit)|ref=<ref>{{Refcheck|user=Suicide machine|date=2019-09-24)}}</ref>|fix=<br />
# Download a fixed [https://community.pcgamingwiki.com/files/file/1411-crysis-amds-3d-now-fix/ CrySystem.dll] and extract it.<br />
# Move it to {{file|{{p|game}}\Bin32\}} and override existing one.<br />
{{ii}} It should make the game use SSE/MMX code paths instead of now deprecated "3D Now!" instruction paths.<br />
}}<br />
{{Fixbox|description=Alternatively - [[#64-bit binaries|Run the 64-bit version of the game]]|ref=<ref>{{Refcheck|user=Suicide machine|date=2019-09-24)}}</ref>|fix=<br />
# If 64bit version also crashes, try downloading [https://community.pcgamingwiki.com/files/file/1412-crysis-64bit-unhandlead-point-inexact-result-exception-fix/ following fix] and extracting it.<br />
# Move extracted {{file|CrySystem.dll}} to {{file|{{p|game}}\Bin64\}} and override existing one.<br />
}}<br />
<br />
===Crash on Fullscreen Toggle===<br />
{{Fixbox|description=[[#Run in DirectX 9|Run in DirectX 9]]|ref={{cn|date=October 2016}}|fix=<br />
If you get an error saying 'This program has stopped responding' after changing between fullscreen and windowed, [[#Run_in_DirectX_9|force DX9 mode to solve the issue]].<br />
}}<br />
<br />
===Error 5024===<br />
{{Fixbox|description=Exit <code>Process Explorer</code>|fix=<br />
Game will not launch at all and ends up with security error 5024. You are probably running <code>Process Explorer</code> so turn it off and game will launch OK.<br />
}}<br />
<br />
===No objective after destroying tanks in Recovery===<br />
{{Fixbox|description=Restart mission or run to end|ref={{cn|date=October 2016}}|fix=<br />
In the mission "Recovery", there's a rather common bug where you'll get no objectives after destroying the two tanks and Psycho and the hostage just hang out in the school building. If that happens, you can restart the mission. If that doesn't fix it or if you rather don't, you can manually proceed to the end of the area and finish the level, it isn't too long anymore and you should not miss out on vital bits.<br />
<br />
To do so, run to the south east of the village. There should be a waterfall. Use the strength augumentation to scale it and follow the river on top (also seen on the map) to the very end. It will be a rather long walk and you'll come across other waterfalls that you have to jump up, also there will be several big groups of enemies on the way, so be careful. Just always follow the river and you will finally come to yet another waterfall, which has a large cave to the right of it (you can't miss it). Going into that cave triggers the end of the level and you'll proceed to the next mission where everything will work as usual.<br />
<br />
The way to walk is illustrated [http://www.abload.de/img/villagedcs0.jpg here], courtesy of Affenzahn375 from [http://crytek.4thdimension.info/forum/bugs/14368-nach-den-panzern-recovery.html#post460807 here].<br />
}}<br />
<br />
===Game uses incorrect refresh rate===<br />
{{--}} Crysis may set your monitor's refresh rate to its lowest supported refresh rate, resulting in a lowered FPS when Vsync is on, and heavy screen stuttering even if FPS is high.<br />
<br />
{{Fixbox|description=Override refresh rate set by game|fix=<br />
# Download [https://github.com/bo3b/3Dmigoto/releases 3Dmigoto].<br />
# Copy the files in the <code>x32</code> folder to <code>{{p|game}}\bin32\</code> if you run 32-bit version of the game. For 64-bit version, copy files in the <code>x64</code> folder to <code>{{p|game}}\bin64\</code>.<br />
# Open <code>d3dx.ini</code>.<br />
# Change <code>;refresh_rate=60</code> to the desired value, and remove the semicolon (e.g. <code>refresh_rate=144</code>).<br />
# Change <code>hunting=1</code> to <code>;hunting=1</code> by adding a semicolon.<br />
# Save the changes and close the file.<br />
}}<br />
{{Fixbox|description=Play the game with the <code>-dx9</code> [[Glossary:Command line arguments|command line argument]]|ref=<ref>{{Refcheck|user=Keith|date=2017-12-04}}</ref>}}<br />
{{Fixbox|description=Run the game in windowed or borderless fullscreen mode, in which case the game will use your desktop refresh rate|ref=<ref>{{Refcheck|user=SirYodaJedi|date=2020-01-13|comment=Tested with demo}}</ref>}}<br />
<br />
===Crash to desktop when using MSI Afterburner's On Screen Display===<br />
{{Fixbox|description=Config file edit|ref=<ref>[http://www.overclock.net/t/1317026/cant-get-my-afterburner-osd-to-work-in-crysis-solved#post_18398215 Can't get my afterburner OSD to work in crysis (Solved)]</ref>|fix=<br />
# Open the MSI On-Screen Display Server program (RivaTuner Statistics Server).<br />
# Click the plus sign (or newly "add" button) and navigate to where you installed Crysis and add Crysis.exe<br />
# Once you have that added go to <code>C:\Program Files (x86)\RivaTuner Statistics Server\Profiles</code><br />
# Edit <code>Crysis.exe.cfg</code><br />
# Change <code>EnableDynamicOffsetDetection=0</code> to <code>EnableDynamicOffsetDetection=1</code><br />
# Change <code>HookDirectDraw=0</code> to <code>HookDirectDraw=1</code><br />
}}<br />
===Poor performance on the Ascension level===<br />
{{Fixbox|description=Install the Ascension Performance Fix from Mod DB|ref=<ref>Reference</ref>|fix=<br />
#Download the Ascension Performance Fix [https://www.moddb.com/games/crysis/downloads/ascension-performance-fix]<br />
#Go to the game's install location and place zz_AscensionPerformanceFix.pak in the Crysis/Game folder.<br />
}}<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = 9, 10<br />
|direct3d notes = DX10 by default. Use {{code|-dx9}} [[Glossary:Command line arguments|parameter]] to change to DirectX 9, or {{code|-dx10}} to force Directx 10 mode.<br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = <br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = 3, 4<br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = true<br />
|windows exe notes = Native 64-bit for GOG.com version. See [[#64-bit binaries|64-bit binaries]].<br />
|mac os x powerpc app = <br />
|macos intel 32-bit app = unknown<br />
|macos intel 64-bit app = unknown<br />
|macos app notes = <br />
|linux 32-bit executable= unknown<br />
|linux 64-bit executable= unknown<br />
|linux executable notes = <br />
}}<br />
<br />
===Middleware===<br />
{{Middleware<br />
|physics = <br />
|physics notes = <br />
|audio = FMOD<br />
|audio notes = FMOD EX 3<ref>[https://web.archive.org/web/20070327172223/http://www.incrysis.com/forums/viewtopic.php?pid=30615#p30615 Crysis audio supports a wide variety of platforms/sound cards / inCrysis Forums]</ref><br />
|interface = <br />
|interface notes = <br />
|input = <br />
|input notes = <br />
|cutscenes = <br />
|cutscenes notes = <br />
|multiplayer = GameSpy<br />
|multiplayer notes= <br />
|anticheat = PunkBuster<br />
|anticheat notes = <br />
}}<br />
<br />
===Console commands===<br />
The console can be opened with {{key|~}}, but the available commands are limited. This limitation can be bypassed by the <code>con_restricted=0</code> command or by adding <code>-devmode</code> to the game's shortcut. A thorough list of console commands can be found [https://steamcommunity.com/sharedfiles/filedetails/?id=113193939 here].<br />
<br />
Instead of re-entering console commands every time the game starts, the file <code>{{p|game}}\system.cfg</code> can be created to apply console commands automatically. The commands need to be formatted differently in the file, using an equal sign instead of a space. For example, to change the FOV to 80 you would use <code>cl_fov=80</code> rather than "cl_fov 80" like in the console.<br />
<br />
===Weapon carry limit===<br />
{{ii}} By default you can carry two guns in the assault category.<br />
<br />
{{Fixbox|description=Disable the limitation|ref=<ref>https://steamcommunity.com/sharedfiles/filedetails/?id=113193939</ref>|fix=<br />
# Start the game in developer mode by adding <code>-devmode</code> [[Glossary:Command line arguments|command line argument]].<br />
# Enable all console commands by adding <code>con_restricted 0</code> command to <code>System.cfg</code> file in the installation folder (create if the file doesn't exist).<br />
# Add line <code>i_noweaponlimit=1</code>.<br />
}}<br />
<br />
===Disappearing bodies===<br />
{{ii}} By default dead enemies disappear after a short delay.<br />
<br />
{{Fixbox|description=Increase the delay|ref=<ref>https://www.cryengine.com/community/viewtopic.php?t=16223</ref>|fix=<br />
# Enable all console commands by adding <code>con_restricted 0</code> command to <code>System.cfg</code> file in the installation folder (create if the file doesn't exist).<br />
# Set higher <code>g_ragdollmintime=</code> value, such as <code>g_ragdollmintime=10000</code>.<br />
}}<br />
<br />
===Run in DirectX 9===<br />
{{ii}} Running in DirectX 9 resolves issues with [[Wikipedia:Letterboxing (filming)#Pillarboxing and windowboxing|letterboxing or windowboxing]] if game is run in smaller than native resolution.<br />
{{ii}} Performance varies; older cards, especially AMD, run significantly faster but newer cards (both AMD and Nvidia) run slightly ''slower'' in DirectX 9.<br />
<br />
{{Fixbox|description=Use <code>-dx9</code> [[Glossary:Command line arguments|parameter]]|ref={{cn|date=July 2016}}}}<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = XP<br />
|minCPU = 2.8 GHz (XP)<br/>3.2 GHz (Vista)<br />
|minRAM = 1 GB (XP)<br/>1.5 GB (Vista)<br />
|minHD = 12 GB<br />
|minVRAM = 256 MB<br />
|minGPU = <br />
|minDX = 9.0c<br />
<br />
|recOS = Vista<br />
|recCPU = Intel Core 2 Duo 2.2 GHz<br />
|recCPU2 = AMD Athlon 64 X2 4400+<br />
|recRAM = 2 GB<br />
|recGPU = Nvidia GeForce 8800 GTS<br />
|recGPU2 = Nvidia GeForce GT 640<br />
|recDX = 10<br />
|notes = {{ii}} Supported Processors: Intel Pentium 4 2.8&nbsp;GHz (3.2&nbsp;GHz for Vista) or faster, Intel Core 2.0&nbsp;GHz (2.2&nbsp;GHz for Vista) or faster, AMD Athlon 2800+ (3200+ for Vista) or faster.<br />
{{ii}} Supported chipsets: Nvidia GeForce 6800 GT or greater; ATI Radeon 9800 Pro (Radeon X800 Pro for Vista) or greater. Laptop versions of these chipsets may work but are not supported. Integrated chipsets are not supported. Updates to your video and sound card drivers may be required.<br />
}}<br />
<br />
{{References}}<br />
[[Category:GOG.com Enhancement Project]]</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=BioShock_2&diff=1026596
BioShock 2
2021-02-03T01:29:52Z
<p>99.56.95.122: /* Availability */</p>
<hr />
<div>{{disambig|the original version|the remastered version|[[BioShock 2 Remastered]]}}<br />
{{Infobox game<br />
|cover = BioShock 2 cover.jpg<br />
|developers = <br />
{{Infobox game/row/developer|2K Marin}}<br />
{{Infobox game/row/developer|2K China}}<br />
{{Infobox game/row/developer|2K Australia}}<br />
{{Infobox game/row/developer|Iron Galaxy Studios|DLC}}<br />
{{Infobox game/row/developer|Digital Extremes|Multiplayer}}<br />
{{Infobox game/row/porter|Feral Interactive|OS X}}<br />
{{Infobox game/row/porter|Open Planet Software|OS X|ref=<ref>[https://support.feralinteractive.com/en/mac-games/bioshock2/ Feral Support | BioShock 2]</ref>}}<br />
|publishers = <br />
{{Infobox game/row/publisher|2K Games}}<br />
{{Infobox game/row/publisher|Feral Interactive|OS X}}<br />
|engines = <br />
{{Infobox game/row/engine|Unreal Engine 2.5}}<br />
|release dates= <br />
{{Infobox game/row/date|Windows|February 9, 2010}}<br />
{{Infobox game/row/date|OS X|March 29, 2012}}<br />
|reception = <br />
{{Infobox game/row/reception|Metacritic|bioshock-2|88}}<br />
{{Infobox game/row/reception|IGDB|bioshock-2|87}}<br />
|taxonomy =<br />
{{Infobox game/row/taxonomy/monetization | DLC }}<br />
{{Infobox game/row/taxonomy/microtransactions | }}<br />
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }}<br />
{{Infobox game/row/taxonomy/pacing | Real-time }}<br />
{{Infobox game/row/taxonomy/perspectives | First-person }}<br />
{{Infobox game/row/taxonomy/controls | Direct control }}<br />
{{Infobox game/row/taxonomy/genres | Shooter }}<br />
{{Infobox game/row/taxonomy/sports | }}<br />
{{Infobox game/row/taxonomy/vehicles | }}<br />
{{Infobox game/row/taxonomy/art styles | }}<br />
{{Infobox game/row/taxonomy/themes | Sci-fi, Steampunk }}<br />
{{Infobox game/row/taxonomy/series | BioShock }}<br />
|steam appid = 8850<br />
|steam appid side = 244610<br />
|gogcom id = 1111208428<br />
|official site= http://www.bioshock2game.com/<br />
|hltb = 1066<br />
|strategywiki = BioShock 2<br />
|mobygames = bioshock-2<br />
|wikipedia = BioShock 2<br />
|winehq = 11104<br />
|license = commercial<br />
}}<br />
<br />
'''Key points'''<br />
{{ii}} Steam version DRM switched from [[Games for Windows - LIVE]] and [[SecuROM]] to [[Steam]].<ref name="Steamworks">[https://store.steampowered.com/news/11567/ News - BioShock 2 Updated]</ref><br />
{{--}} The Steamworks patch introduced some audio level balance issues.<ref name="audioBalanceIssues">[https://steamcommunity.com/sharedfiles/filedetails/?id=322637977 Fix Quiet Guns and Unbalanced Audio - Restoring the Retail Audio Mix]</ref><br />
{{--}} Ragdoll physics and animations are locked at 30 FPS.<br />
<br />
'''General information'''<br />
{{mm}} [http://forums.2kgames.com/forumdisplay.php?16-BioShock-Series 2K Games Forum]<br />
{{GOG.com links|1111208428|bioshock_series|for game series}}<br />
{{mm}} [https://steamcommunity.com/app/8850/discussions/ Steam Community Discussions]<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | GFWL, disc, activation | {{DRM|SecuROM|7|SecuROM PA}}. Optional Steam unlock.<ref name="Steamworks"/> Russian retail has separate achievements. <br /> | Steam | Windows }}<br />
{{Availability/row| Gamesplanet | 1292-1 | Steam | | | Windows, OS X }}<br />
{{Availability/row| GOG.com | bioshock_2_remastered | DRM-free | Bundled with [[BioShock 2 Remastered]] | | Windows }}<br />
{{Availability/row| GMG | bioshock-2 | Steam | | | Windows, OS X }}<br />
{{Availability/row| Humble | bioshock-2 | Steam | | | Windows, OS X }}<br />
{{Availability/row| Steam | 8850 | Steam | Bundled with [[BioShock 2 Remastered]] | | Windows, OS X }}<br />
}}<br />
{{ii}} All non-Steam/GOG Windows versions require {{DRM|GFWL|SSA=no|ZDPP=no|local=unknown}}<br />
{{++}} All Windows retail and digital versions of BioShock 2 activate on Steam.<ref name="Steamworks"/> Activation unlocks all DLC, including Minerva's Den.<br />
<br />
{{DLC|<br />
{{DLC/row| The Protector Trials | Included in the Steam version. | Windows, OS X }}<br />
{{DLC/row| Minerva's Den | | Windows, OS X }}<br />
{{DLC/row| Sinclair Solutions Tester Pack | Included in the Steam version. | Windows, OS X }}<br />
{{DLC/row| Zigo & Blanche | Included in the Steam version. | Windows, OS X }}<br />
{{DLC/row| Rapture Metro Pack | Included in the Steam version. | Windows, OS X }}<br />
{{DLC/row| Kill 'em Kindly | Released for free. | Windows, OS X }}<br />
}}<br />
<br />
==Essential improvements==<br />
===Patches===<br />
{{ii}} A Title Update is available for the [[Games for Windows - LIVE]] version. The game should automatically prompt for the update when using a LIVE profile; the updates can also be downloaded manually ([http://download.xbox.com/content/5454085c/tu10000083_10000183.cab update 1], [http://download.xbox.com/content/5454085c/tu10000083_10000483.cab update 2]).<br />
<br />
===Fix audio balance issues===<br />
The latest patch (1.5.0.019) introduced some audio balance issues, most notably gun fire is much quieter as well as other sound effects. The sound effects can be restored by downloading a modified .ini file:<br />
<br />
{{Fixbox|description=Restore correct audio settings|ref={{cn|date=July 2016}}|fix=<br />
# Download <code>SoundMixStates.ini</code> from [https://steamcommunity.com/sharedfiles/filedetails/?id=322637977 Fix Quiet Guns and Unbalanced Audio - Restoring the Retail Audio Mix].<br />
# Go to <code>{{p|game}}\SP\Content\System</code> and place <code>SoundMixStates.ini</code> inside.<br />
}}<br />
<br />
===Skip intro videos===<br />
{{Fixbox|description=Use -nointro parameter|ref={{cn|date=July 2016}}|fix=<br />
Use <code>-nointro</code> [[Glossary:Command line arguments|command line argument]].<br />
}}<br />
<br />
===[https://community.pcgamingwiki.com/files/file/1398-bioshock-tweaker/ BioShock Tweaker]===<br />
{{++}} Allows you to change settings that are not normally adjustable from the options menu (i.e. custom resolution). Point the program at the game's configuration file location.<br />
<br />
==Game data==<br />
{{Image|BioShock 2 General.png|In-game general settings.}}<br />
<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{p|appdata}}\Bioshock2Steam}}<br />
{{Game data/config|OS X|}}<br />
}}<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{p|userprofile\Documents}}\Bioshock2\SaveGames\|{{p|appdata}}\Bioshock2Steam\{{P|uid}}.profile}}<br />
{{Game data/saves|OS X|}}<br />
}}<br />
{{ii}} Achievements and saves for the [[Steam]] and [[Games for Windows - LIVE]] versions are separate (a new game is required when switching versions).<br />
{{ii}} SP saves: {{code|{{p|userprofile\Documents}}\Bioshock2\SaveGames}}<br />
{{ii}} MP saves: {{code|{{p|appdata}}\Bioshock2Steam\{{P|uid}}.profile}}}}<br />
<br />
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===<br />
{{Save game cloud syncing<br />
|discord = <br />
|discord notes = <br />
|epic games store = <br />
|epic games store notes = <br />
|gog galaxy = true<br />
|gog galaxy notes = <br />
|origin = <br />
|origin notes = <br />
|steam cloud = false<br />
|steam cloud notes = <br />
|uplay = <br />
|uplay notes = <br />
|xbox cloud = <br />
|xbox cloud notes = <br />
}}<br />
<br />
==Video==<br />
{{Image|BioShock 2 Video.png|In-game video settings.}}<br />
{{Video<br />
|wsgf link = https://www.wsgf.org/dr/bioshock-2<br />
|widescreen wsgf award = silver<br />
|multimonitor wsgf award = silver<br />
|ultrawidescreen wsgf award = silver<br />
|4k ultra hd wsgf award = incomplete<br />
|widescreen resolution = true<br />
|widescreen resolution notes= <br />
|multimonitor = true<br />
|multimonitor notes = Use [https://www.flawlesswidescreen.org Flawless Widescreen] or [https://github.com/dlrudie/WidescreenFixer/releases Widescreen Fixer] with [http://3dsurroundgaming.com/WSF.html this plugin] to fix HUD scaling.<br />
|ultrawidescreen = true<br />
|ultrawidescreen notes = Use [https://www.flawlesswidescreen.org Flawless Widescreen] to fix the HUD.<ref>{{Refurl|url=https://www.wsgf.org/dr/bioshock-2|title=BioShock 2|date=June 27, 2018}}</ref><br />
|4k ultra hd = unknown<br />
|4k ultra hd notes = <br />
|fov = hackable<br />
|fov notes = See [[#Field of view (FOV)|Field of view (FOV)]].<br />
|windowed = true<br />
|windowed notes = <br />
|borderless windowed = false<br />
|borderless windowed notes = <br />
|anisotropic = hackable<br />
|anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].<br />
|antialiasing = hackable<br />
|antialiasing notes = See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]].<br />
|vsync = true<br />
|vsync notes = <br />
|60 fps = true<br />
|60 fps notes = <br />
|120 fps = true<br />
|120 fps notes = No frame rate or refresh rate cap.<ref>[http://120hz.net/showthread.php?3258-New-120Hz-Games-Report New 120Hz Games Report]</ref> Physics simulation and many animations are locked to 30 FPS.<br />
|hdr = unknown<br />
|hdr notes = <br />
|color blind = unknown<br />
|color blind notes = <br />
}}<br />
<br />
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===<br />
{{ii}} Custom FOV settings will not work in multiplayer.<br />
<br />
{{Fixbox|description=3rd party fixes|ref={{cn|date=July 2016}}|fix=<br />
* Use [https://www.flawlesswidescreen.org Flawless Widescreen] or [https://github.com/dlrudie/WidescreenFixer/releases Widescreen Fixer] with [http://3dsurroundgaming.com/WSF.html this plugin].<br />
}}<br />
<br />
{{Fixbox|description=Bind FOV to key press|ref={{cn|date=July 2016}}|fix=<br />
# Go to the [[#Game data|configuration file(s) location]].<br />
# Open <code>User.ini</code>.<br />
# Scroll down to the <code>[Default]</code> section and bind <code>SetFOV #</code> to any unused key (# being the desired FOV).<br />
# During the game, press the key you defined in <code>User.ini</code> to set the custom FOV.<br />
<br />
'''Notes'''<br />
{{--}} Any custom FOV settings will be reset automatically at various times during gameplay when control is taken away from the player; i.e. for cutscenes. Zooming down iron sights will also yield this effect.<br />
}}<br />
<br />
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===<br />
{{Fixbox|description=Raise AF Above Default Value of 4X|ref={{cn|date=July 2016}}|fix=<br />
# Go to <code>{{p|game}}\SP\Builds\Binaries\</code><br />
# Open <code>Bioshock2SP.ini</code>.<br />
# Edit the line <code>LevelOfAnisotropy=4</code> to <code>LevelOfAnisotropy=#</code> where # denotes the max level of AF supported by your graphics card(s). For example, change the line to read <code>LevelOfAnisotropy=16</code>.<br />
}}<br />
<br />
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===<br />
{{ii}} [[MSAA]] can be forced through your graphics driver's control panel.<br />
{{ii}} [[SGSSAA]] can be forced in DX9 mode via [[Nvidia Profile Inspector]] with the compatibility flag <code>0x000010C1</code><ref>http://www.forum-3dcenter.org/vbulletin/showpost.php?p=9254703&postcount=2348</ref><br />
<br />
===Ambient Occlusion (AO)===<br />
{{ii}} AO can be forced through your graphics driver's control panel.<br />
{{ii}} HDAO+ (denominated High quality) can be forced in DX9 mode via [[Nvidia Profile Inspector]] with the compatibility flag <code>0x0002002D</code><ref>http://forums.guru3d.com/showpost.php?p=4799483&postcount=271</ref><br />
<br />
==Input==<br />
{{Image|BioShock 2 Controls.png|In-game control settings.}}<br />
{{Image|BioShock 2 Remapping.png|In-game key map settings.}}<br />
{{Input<br />
|key remap = true<br />
|key remap notes = Mouse buttons 4 and 5 are not recognized by the multiplayer key binding menu, but can be manually bound in <code>UserMP.ini</code>.<br />
|acceleration option = true<br />
|acceleration option notes = <br />
|mouse sensitivity = unknown<br />
|mouse sensitivity notes = <br />
|mouse menu = true<br />
|mouse menu notes = <br />
|invert mouse y-axis = true<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = true<br />
|controller support notes = <br />
|full controller = true<br />
|full controller notes = <br />
|controller remap = false<br />
|controller remap notes = <br />
|controller sensitivity = unknown<br />
|controller sensitivity notes= <br />
|invert controller y-axis = unknown<br />
|invert controller y-axis notes= <br />
|xinput controllers = true<br />
|xinput controllers notes = <br />
|xbox prompts = unknown<br />
|xbox prompts notes = <br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = true<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= unknown<br />
|tracked motion controllers notes = <br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = unknown<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|controller hotplug = unknown<br />
|controller hotplug notes = <br />
|haptic feedback = true<br />
|haptic feedback notes = <br />
|simultaneous input = true<br />
|simultaneous input notes = <br />
|steam input api = unknown<br />
|steam input api notes = <br />
|steam hook input = unknown<br />
|steam hook input notes = <br />
|steam input presets = unknown<br />
|steam input presets notes = <br />
|steam controller prompts = unknown<br />
|steam controller prompts notes = <br />
|steam cursor detection = unknown<br />
|steam cursor detection notes = <br />
}}<br />
<br />
===Hold to duck/aim down sights===<br />
{{Fixbox|description=Hold to duck|ref={{cn|date=July 2016}}|fix=<br />
# Go to the [[#Game data|configuration file(s) location]].<br />
# Open <code>User.ini</code>.<br />
# Replace <code>Aliases[13]=(Command="Toggle bDuck{{!}}Axis aUp Speed=-1200.0",Alias=Duck)</code> with <code>Aliases[13]=(Command="Button bDuck",Alias=Duck)</code>.<br />
}}<br />
<br />
{{Fixbox|description=Hold to aim down sights|ref={{cn|date=July 2016}}|fix=<br />
# Go to the [[#Game data|configuration file(s) location]].<br />
# Open <code>User.ini</code>.<br />
# Find the keybind that has the word "ZoomCycle" attached to it (T by default)<br />
# Replace <code>T=ZoomCycle</code> with <code>T=ZoomCycle {{!}} onRelease ZoomCycle</code><br />
}}<br />
<br />
===Disable auto-aim===<br />
{{Fixbox|description=Set AutoAim in Bioshock2SP.ini|ref={{cn|date=July 2016}}|fix=<br />
# Go to the [[#Game data|configuration file(s) location]].<br />
# Open <code>Bioshock2SP.ini</code>.<br />
# Edit the line <code>AutoAim=True</code> to <code>AutoAim=False</code>.<br />
}}<br />
<br />
===Disable Xbox 360 Controller vibration===<br />
{{Fixbox|description=Set Vibration in Bioshock2SP.ini|ref={{cn|date=July 2016}}|fix=<br />
# Go to the [[#Game data|configuration file(s) location]].<br />
# Open <code>Bioshock2SP.ini</code>.<br />
# Edit the line <code>Vibration=True</code> to <code>Vibration=False</code>.<br />
}}<br />
<br />
===Inject EVE Hypo===<br />
{{Fixbox|description=Inject EVE Hypo|ref={{cn|date=July 2016}}|fix=<br />
# Go to the [[#Game data|configuration file(s) location]].<br />
# Open <code>User.ini</code>.<br />
# Scroll down to the <code>[Default]</code> section and bind <code>InjectBioAmmo</code> to any unused key.<br />
}}<br />
<br />
===Pick individual items from containers===<br />
{{Fixbox|description=Pick individual items from containers|ref={{cn|date=July 2016}}|fix=<br />
# Go to the [[#Game data|configuration file(s) location]].<br />
# Open <code>User.ini</code>.<br />
# Scroll down to the <code>[ContainerUIActive]</code> section and bind <code>CollectContainerItemInSlot 0</code>, <code>CollectContainerItemInSlot 1</code> and <code>CollectContainerItemInSlot 2</code> to any unused keys.<br />
}}<br />
<br />
==Audio==<br />
{{Image|BioShock 2 Audio.png|In-game audio settings.}}<br />
{{Audio<br />
|separate volume = true<br />
|separate volume notes = <br />
|surround sound = true<br />
|surround sound notes = Up to 7.1 output<br />
|subtitles = true<br />
|subtitles notes = <br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = true<br />
|mute on focus lost notes = <br />
|eax support = <br />
|eax support notes = <br />
}}<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = French<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Hungarian<br />
|interface = hackable<br />
|audio = false<br />
|subtitles = hackable<br />
|notes = Fan translation, [https://magyaritasok.hu/magyaritasok/bioshock-2/bioshock-2/1146 download].<br />
|fan = true<br />
}}<br />
{{L10n/switch<br />
|language = Italian<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Polish<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = Official localization by Cenega – retail only. Fan patch for digital release, [https://steamcommunity.com/sharedfiles/filedetails/?id=1419616494 here].<br />
|ref = <ref name="Bioshock 2 Polish/Russian">[http://support.2k.com/hc/en-us/articles/201338163-BioShock-2-Steamworks-Update-Frequently-Asked-Questions Bioshock 2 Steamworks FAQ]</ref><br />
|fan = true<br />
}}<br />
{{L10n/switch<br />
|language = Brazilian Portuguese<br />
|interface = hackable<br />
|audio = false<br />
|subtitles = hackable<br />
|fan = true<br />
|notes = Fan translation, [https://tribogamer.com/traducoes/55_traducao-do-bioshock-2-para-portugues-do-brasil.html download].<br />
}}<br />
{{L10n/switch<br />
|language = Russian<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = Retail only. Patch for digital release [https://steamcommunity.com/sharedfiles/filedetails/?id=596143481 here].<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Spanish<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
}}<br />
<br />
==Network==<br />
{{ii}} Online features in non-Steam versions require a [https://live.xbox.com/Account/Signin Microsoft account] (optional for offline play).<br />
<br />
{{Network/Multiplayer<br />
|local play = hackable<br />
|local play players = 10<br />
|local play modes = <br />
|local play notes = Use [https://github.com/lucasassislar/nucleuscoop/releases Nucleus Coop] & [https://github.com/ZeroFox5866/nucleuscoop Unofficial mod].<br />
|lan play = unknown<br />
|lan play players = <br />
|lan play modes = <br />
|lan play notes = <br />
|online play = true<br />
|online play players = 10<br />
|online play modes = <br />
|online play notes = <br />
|asynchronous = <br />
|asynchronous notes = <br />
}}{{Network/Connections<br />
|matchmaking = <br />
|matchmaking notes = <br />
|p2p = <br />
|p2p notes = <br />
|dedicated = <br />
|dedicated notes = <br />
|self-hosting = <br />
|self-hosting notes = <br />
|direct ip = <br />
|direct ip notes = <br />
}}{{Network/Ports<br />
|tcp = <br />
|udp = <br />
|upnp = <br />
}}<br />
<br />
==VR support==<br />
{{VR support<br />
|gg3d name = Bioshock 2<br />
|native 3d gg3d award = <br />
|nvidia 3d vision gg3d award = bronze<br />
|tridef 3d gg3d award = platinum<br />
|iz3d gg3d award = <br />
|native 3d = unknown<br />
|native 3d notes = <br />
|nvidia 3d vision = hackable<br />
|nvidia 3d vision notes = Use [http://helixmod.blogspot.com/2013/03/bioshock-2-by-mana84-see-stereo-3d-on.html Helix Mod: Bioshock 2] (DirectX 9 only)<br />
|tridef 3d = true<br />
|tridef 3d notes = <br />
|iz3d = unknown<br />
|iz3d notes = <br />
|vorpx = true<br />
|vorpx modes = G3D,DirectVR<br />
|vorpx notes = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list].<br />
|htc vive = <br />
|htc vive notes = <br />
|oculus rift = <br />
|oculus rift notes = <br />
|osvr = <br />
|osvr notes = <br />
|keyboard-mouse = <br />
|keyboard-mouse notes = <br />
|3rd space gaming vest = true<br />
|3rd space gaming vest notes = <br />
|novint falcon = <br />
|novint falcon notes = <br />
|trackir = <br />
|trackir notes = <br />
|tobii eye tracking = <br />
|tobii eye tracking notes = <br />
|play area seated = <br />
|play area seated notes = <br />
|play area standing = <br />
|play area standing notes = <br />
|play area room-scale = <br />
|play area room-scale notes = <br />
}}<br />
<br />
==Issues unresolved==<br />
===Audio Cutting Out in Combat Sequences===<br />
{{ii}} On some computers, user audio will cut out during combat sequences. <br />
{{ii}} Issue can be lessened slightly by not using constant-fire weapons such as lasers / hacked sentry bots, or increasing max sound channels in BioShock2SP.ini and Default.ini<br />
<br />
===Mouse sensitivity not correctly adjusting===<br />
{{ii}} On some computers, the game's mouse sensitivity will be extremely low, and raising the values makes mouse movements imprecise.<br />
<br />
{{Fixbox|description=Possible mouse acceleration fix (doesn't work for everybody)|ref=<ref>[http://forums.2k.com/showthread.php?56876-PC-Tweaks-lower-mouse-sens-toggle-duck-and-zoom-aim PC Tweaks: lower mouse sens, toggle duck and zoom/aim - 2K Forums]</ref>|fix=<br />
# Set in-game sensitivity to "1" <br />
# Disable mouse acceleration in-game.<br />
# Quit the game.<br />
# Go to the [[#Game data|configuration file(s) location]].<br />
# Open {{file|User.ini}}.<br />
# Bulk replace every <code>Speed=2000.0</code> with whatever your desired sensitivity value is (300 is a good starting point)<br />
}}<br />
<br />
==Issues fixed==<br />
===Crash on startup===<br />
{{Fixbox|description=Delete damaged save files|ref={{cn|date=July 2016}}|fix=<br />
# Go to <code>{{p|userprofile\Documents}}\Bioshock2\SaveGames\</code><br />
# Copy your savegames somewhere as a backup<br />
# Sort the folder by "Date modified"<br />
# Delete damaged save file causing the game to crash on startup > this will probably be the newest save and/or quicksave<br />
}}<br />
<br />
===Menu flickering===<br />
{{Fixbox|description=Disable or force vsync|ref={{cn|date=September 2016}}|fix=<br />
{{ii}} Disable Vsync from the in-game settings menu.<br />
{{ii}} Force Vsync through graphics adaptor.<br />
}}<br />
<br />
===Game brightness is extremely high in DirectX 9 mode===<br />
{{ii}} This behavior is triggered by notification popups from the Steam overlay<br />
<br />
{{Fixbox|description=Disable Steam Overlay|ref={{cn|date=July 2016}}|fix=<br />
# Right click on Bioshock 2 in your Steam library and select Properties<br />
# Uncheck "Enable Steam Community In-Game"<br />
}}<br />
{{Fixbox|description=Editing launch options|ref={{cn|date=July 2016}}|fix=<br />
Use the <code>-nogamma</code> [[Glossary:Command line arguments|command line argument]].<br />
}}<br />
<br />
===Left Plasmid hand disappears===<br />
{{ii}} This glitch is especially likely when using the Scout-Plasmid.<ref>[https://web.archive.org/web/20141205122702/http://forums.steampowered.com/forums/showthread.php?t=2037219 Frequent Loss of Plasmid Hand - Steam Users' Forums] (retrieved)</ref> Therefore, it is advisable to quick save '''before''' using it.<br />
<br />
{{Fixbox|description=Respawn|ref={{cn|date=July 2016}}|fix=<br />
# Make sure Vita-Chambers are enabled.<br />
# Being killed and respawning should fix the left hand.<br />
}}<br />
<br />
===Game cannot load or save===<br />
{{ii}} There are damaged save files bugging up the game's ability to load or save<br />
{{Fixbox|description=Delete damaged save files|ref={{cn|date=July 2016}}|fix=<br />
# Go to <code>{{p|userprofile\Documents}}\Bioshock2\SaveGames\</code><br />
# Copy your savegames somewhere as a backup<br />
# Sort the folder by "Date modified"<br />
# Delete damaged save file causing the game to crash on startup > this will probably be the newest save and/or quicksave<br />
}}<br />
<br />
===Game crashes in DirectX 10 mode===<br />
{{Fixbox|description=Increase Texture Streaming Memory Size|ref=<ref>https://steamcommunity.com/app/8850/discussions/0/540741859213676880/</ref>|fix=<br />
{{ii}} This increases the size of the texture cache.<br />
# Open <code>Bioshock2SP.ini</code>. Steam users will find this in <code>{{p|appdata}}\Bioshock2Steam</code>. <br />
# Find "TextureStreamingMemoryLimit=512.000000" and increase the amount to something inline with your video card (ie 2048)<br />
}}<br />
<br />
{{Fixbox|description=Force the game to run in DirectX 9 mode|ref={{cn|date=September 2016}}|fix=<br />
{{ii}} This switches the game to DirectX 9 instead of the default DirectX 10.<br />
# Create a shortcut to <code>Bioshock2Launcher.exe</code> somewhere convenient. <br />
# Right click this shortcut, select Properties, in the Target box add <code>-dx9</code> in the text field after inserting space after the quotation mark. <br />
# Now launching the game from this shortcut will force the game to run in DirectX 9.<br />
<br />
'''Notes'''<br />
{{ii}} Running the game in DirectX 9 mode can mess with the brightness levels of the system, even after exiting the game. To fix this, simply remove the <code>-dx9</code> switch, then run and exit the game again.<br />
}}<br />
<br />
{{Fixbox|description=Uninstall update KB2670838|ref=<ref>https://steamcommunity.com/sharedfiles/filedetails/?id=411190623</ref>{{cn|reason=This update is required for some newer games, so this is the wrong solution. SuicideMachine: What games? (yes this update often causes BSODs) - https://www.google.pl/webhp?sourceid=chrome-instant&ion=1&espv=2&es_th=1&ie=UTF-8#q=KB2670838+bsods&es_th=1|date=September 2015}}|fix=<br />
{{ii}} This will uninstall Internet Explorer!<br />
{{ii}} Tested on Windows 7<br />
# Open the start menu<br />
# Go to control panel<br />
# Under "Programs" click "Uninstall a program"<br />
# On the top left "View installed updates"<br />
# After all the updates are displayed, simply search for KB2670838.<br />
# Uninstall it<br />
}}<br />
<br />
===No little sister voice acting===<br />
{{--}} Bug causes little sisters to become mute.<br />
<br />
{{Fixbox|description=Set sound quality of standard sound device|ref={{cn|date=July 2016}}|fix=<br />
# Start > type "sound" > open the soundpanel.<br />
# Right-click on your common sound device > go to the tab "advanced" > set sound quality to lowest (CD quality).<br />
# After you made your changes, click OK.<br />
}}<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = 9, 10<br />
|direct3d notes = <br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = 2.0<br />
|opengl notes = OS X only.<br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = 3, 4<br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = false<br />
|windows exe notes = <br />
|mac os x powerpc app = <br />
|macos intel 32-bit app = unknown<br />
|macos intel 64-bit app = true<br />
|macos app notes = {{CN|date=August 2015}}<br />
|linux 32-bit executable= unknown<br />
|linux 64-bit executable= unknown<br />
|linux executable notes = <br />
}}<br />
<br />
===Middleware===<br />
{{Middleware<br />
|physics = Havok<br />
|physics notes = <br />
|audio = FMOD<br />
|audio notes = <br />
|interface = <br />
|interface notes = <br />
|input = <br />
|input notes = <br />
|cutscenes = Bink Video, Flash<br />
|cutscenes notes = <br />
|multiplayer = Games for Windows - LIVE, Steamworks<br />
|multiplayer notes= <br />
}}<br />
<br />
===Mods===<br />
A collection of mods are available at [https://www.systemshock.org/index.php?topic=9045.0 this thread].<br />
<br />
===Performance tweak (Havok)===<br />
{{Fixbox|description=Improving Havok physics engine performance|ref={{cn|date=July 2016}}|fix=<br />
# Go to <code>{{p|game}}\SP\Builds\Binaries\</code>.<br />
# Open <code>Default.ini</code>.<br />
# Edit the line <code>HavokNumThreads=2</code> to represent the number of cores in your machine's CPU. For example, using a quad-core CPU, change the line to <code>HavokNumThreads=4</code>.<br />
# Some systems may require doing the same with <code>Bioshock2SP.ini</code>, located in <code>{{p|appdata}}\Bioshock2Steam\</code><br />
}}<br />
{{Fixbox|description=Improving Engine Memory usage|ref={{cn|date=July 2016}}|fix=<br />
# Go to <code>{{p|appdata}}\Bioshock2Steam\</code><br />
# Open <code>Bioshock2SP.ini</code>.<br />
# Search for <code>[Engine.GameEngine]</code> and increase the <code>CacheSizeMegs</code> value under it (maxes out at 512).<br />
# Search for the line <code> TextureStreamingMemoryLimit</code>, change this to match your graphics card's VRAM e.g. 2048 for 2 GB<br />
# Also change <code> TextureStreamingDistanceLimit</code> to 10000<br />
}}<br />
<br />
===Bypass Games for Windows - LIVE===<br />
{{ii}} A fake version of {{file|xlive.dll}} can allow you to play the single-player without having [[Games for Windows - LIVE|GFWL]] installed.<br />
{{--}} Preexisting saved games are not compatible with this fix.<br />
<br />
{{Fixbox|description=Use BioShock 2 fake xlive|ref=<ref>[http://timeslip.users.sourceforge.net/ Timeslip's utilities, mods and patches]</ref>|fix=<br />
# Download [http://timeslip.users.sourceforge.net/ BioShock 2 fake xlive].<br />
# Extract {{file|xlive.dll}} to {{code|{{p|game}}\SP\Builds\Binaries\}}.<br />
}}<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = XP SP2<br />
|minCPU = AMD Athlon 64 3800+ 2.4 GHz<br />
|minCPU2 = Intel Pentium 4 530 3.0 GHz<br />
|minRAM = 2 GB<br />
|minHD = 11 GB<br />
|minGPU = Nvidia GeForce 7800 GT<br />
|minGPU2 = ATI Radeon X1900<br />
|minVRAM = 256 MB<br />
|minDX = 9.0c<br />
<br />
|recOS = Vista, 7<br />
|recCPU = AMD Athlon 64 X2 5200+ 2.60 GHz<br />
|recCPU2 = Intel Core 2 Duo E6420 2.13 GHz<br />
|recRAM = 3 GB<br />
|recGPU = Nvidia GeForce 8800 GT<br />
|recGPU2 = ATI Radeon HD 4830<br />
|recVRAM = 512 MB<br />
|recDX = 10<br />
}}<br />
<br />
{{System requirements<br />
|OSfamily = OS X<br />
<br />
|minOS = 10.9.5 (Mavericks)<br />
|minCPU = 2 GHz<br />
|minRAM = 4 GB<br />
|minVRAM = 256 MB<br />
|minHD = 18 GB<br />
<br />
|recOS = 10.10.5 (Yosemite)<br />
|recCPU = 2.4 GHz<br />
|recRAM = 4 GB<br />
|recVRAM = 512 MB<br />
|recHD = 18 GB<br />
}}<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Dead_Space&diff=1026123
Dead Space
2021-02-01T05:42:57Z
<p>99.56.95.122: /* Video */</p>
<hr />
<div>{{Infobox game<br />
|cover = Dead Space Cover.png<br />
|developers = <br />
{{Infobox game/row/developer|EA Redwood Shores}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Electronic Arts}}<br />
|engines = <br />
|release dates= <br />
{{Infobox game/row/date|Windows|October 20, 2008}}<br />
|reception = <br />
{{Infobox game/row/reception|Metacritic|dead-space|86}}<br />
{{Infobox game/row/reception|IGDB|dead-space|88}}<br />
|taxonomy =<br />
{{Infobox game/row/taxonomy/monetization | }}<br />
{{Infobox game/row/taxonomy/microtransactions | }}<br />
{{Infobox game/row/taxonomy/modes | Singleplayer }}<br />
{{Infobox game/row/taxonomy/pacing | Real-time }}<br />
{{Infobox game/row/taxonomy/perspectives | Third-person }}<br />
{{Infobox game/row/taxonomy/controls | Direct control }}<br />
{{Infobox game/row/taxonomy/genres | Shooter, Survival horror }}<br />
{{Infobox game/row/taxonomy/sports | }}<br />
{{Infobox game/row/taxonomy/vehicles | }}<br />
{{Infobox game/row/taxonomy/art styles | Realistic}}<br />
{{Infobox game/row/taxonomy/themes | Horror, Sci-fi, Space }}<br />
{{Infobox game/row/taxonomy/series | Dead Space }}<br />
|steam appid = 17470<br />
|gogcom id = 1312818781<br />
|official site= https://www.ea.com/games/dead-space/dead-space<br />
|hltb = 2333<br />
|strategywiki = Dead Space<br />
|mobygames = dead-space<br />
|wikipedia = Dead Space (video game)<br />
|winehq = 8621<br />
|license = commercial<br />
}}<br />
<br />
'''Key points'''<br />
{{ii}} In-game Vsync limits frame rate to half the monitor's refresh rate.<ref>{{Refcheck|user=Aemony|date=2019-01-16|comment=Resolution list in-game includes the various supported refresh rates of each resolution. Change to a higher refresh rate to increase the FPS cap of vsync.}}</ref> Disable it and [[Glossary:Vertical sync (Vsync)#Force Vsync|force Vsync]] externally.<br />
{{ii}} A glitch in the game causes the difficulty to change itself when multiple save files are present. See [[#Difficulty changes itself when multiple save files are present|Issues fixed]].<br />
{{--}} Very poor mouse input due to aggressive acceleration and lowered speed when running above 60 FPS. Use [https://community.pcgamingwiki.com/files/file/840-dead-space-mouse-fix/ Dead Space Mouse Fix].<br />
<br />
'''General information'''<br />
{{mm}} [http://deadspace.wikia.com/wiki/Main_Page Dead Space Wiki]<br />
{{GOG.com links|1312818781|dead_space}}<br />
{{mm}} [https://steamcommunity.com/app/17470/discussions/ Steam Community Discussions]<br />
{{mm}} [http://www.thegameengine.org/dead-space/ Dead Space on TheGameEngine.org]<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | disc, activation, key, actlimit | {{DRM|SecuROM PA}}. Unknown machine limit. A [http://activate.ea.com/deauthorize/ De-Authorization Tool] is available. | | Windows }}<br />
{{Availability/row| Amazon | B00CRN8YYC | Origin | | | Windows }}<br />
{{Availability/row| Gamesplanet | 2240-1 | Origin | | | Windows }}<br />
{{Availability/row| GOG.com | dead_space | DRM-free | | | Windows }}<br />
{{Availability/row| Origin | dead-space/dead-space | Origin | Included with {{Store feature|Origin Access Basic}}.<br/>Has {{Removed DRM|SecuROM}} removed. | | Windows }}<br />
{{Availability/row| Steam | 17470 | Steam | Included with {{store feature|EA Play}}.<br>Automatically unlocks on Origin if Origin is installed. | Origin | Windows }}<br />
}}<br />
<br />
==Game data==<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{p|localappdata}}\Electronic Arts\Dead Space\}}<br />
}}<br />
{{--}} The file for key-bindings {{file|controls.rmp}} is in a binary format and requires hex editing.<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{p|userprofile\Documents}}\Electronic Arts\Dead Space\}}<br />
}}<br />
{{ii}} 20 save slots available.<br />
<br />
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===<br />
{{Save game cloud syncing<br />
|discord = <br />
|discord notes = <br />
|epic games store = <br />
|epic games store notes = <br />
|gog galaxy = false<br />
|gog galaxy notes = <br />
|origin = true<br />
|origin notes = <br />
|steam cloud = false<br />
|steam cloud notes = <br />
|uplay = <br />
|uplay notes = <br />
|xbox cloud = <br />
|xbox cloud notes = <br />
}}<br />
<br />
==Video==<br />
{{Image|Dead Space - Graphics.png|Graphics settings.}}<br />
{{Image|Dead Space - Advanced graphics.png|Advanced graphics settings.}}<br />
{{Image|Dead Space - Brightness.png|Brightness settings. With exclusive fullscreen, game is so much brighter that even lowest value looks relatively bright.}}<br />
{{Image|Dead Space 3x1.jpg|WSGF multi-monitor screenshot.<ref>[https://www.wsgf.org/dr/dead-space/en Dead Space | WSGF]</ref>}}<br />
<br />
{{Video<br />
|wsgf link = https://www.wsgf.org/dr/dead-space/en<br />
|widescreen wsgf award = gold<br />
|multimonitor wsgf award = gold<br />
|ultrawidescreen wsgf award = gold<br />
|4k ultra hd wsgf award = gold<br />
|widescreen resolution = true<br />
|widescreen resolution notes= Game's brightness is much higher in exclusive fullscreen mode.<br />
|multimonitor = true<br />
|multimonitor notes = <br />
|ultrawidescreen = true<br />
|ultrawidescreen notes = Only if your display supports a refresh rate of 60 Hz or more.{{note|note=At 3440x1440 and a 50 refresh, max resolution is limited to 1920x1080}}<br />
|4k ultra hd = true<br />
|4k ultra hd notes = Subtitles do not scale.<br />
|fov = hackable<br />
|fov notes = Use [https://github.com/dlrudie/WidescreenFixer/releases Widescreen Fixer]. Works with GOG.com version when selecting '''Origin''' game version.<br />
|windowed = true<br />
|windowed notes = <br />
|borderless windowed = hackable<br />
|borderless windowed notes = Use [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]].<br />
|anisotropic = hackable<br />
|anisotropic notes = Force in control panel. <br />
|antialiasing = limited<br />
|antialiasing notes = Ingame antialiasing is a simple blur shader. On/off toggle.<br/>Nvidia users can force [[SGSSAA]], see [[#Anti-aliasing (AA)|Anti-aliasing (AA)]].<br />
|vsync = true<br />
|vsync notes = Limits frame rate to half the monitor's refresh rate. Disable it and [[Glossary:Vertical sync (Vsync)#Force Vsync|force Vsync]] externally.<br />
|60 fps = true<br />
|60 fps notes = In-game Vsync limits frame rate to half the monitor's refresh rate.<br />
|120 fps = hackable<br />
|120 fps notes = Mouse input has issues when running over 60 FPS. Use [[#Mouse acceleration, lag, and random sensitivity|Dead Space Mouse Fix]].<br/>Can introduce desyncing issues with extremely high framerates (300FPS+).<ref>{{Refcheck|user=Marioysikax|date=2019-04-01}}</ref><br />
|hdr = unknown<br />
|hdr notes = <br />
|color blind = unknown<br />
|color blind notes = <br />
}}<br />
<gallery><br />
File:Dead Space AA AF Comparison 1.jpg|In-game AA, no AF.<br />
File:Dead Space AA AF Comparison 2.jpg|In-game AA, 16xAF (driver).<br />
File:Dead Space AA AF Comparison 3.jpg|4xAA (driver), 16xAF (driver).<br />
</gallery><br />
<br />
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===<br />
{{Fixbox|description=Force SGSSAA (Nvidia only)|ref=<ref>[https://docs.google.com/spreadsheets/d/1ekUZsK2YXgd5XjjH1M7QkHIQgKO_i4bHCUdPeAd6OCo/pub?output=html]</ref>|fix=<br />
# Download and run [[Nvidia Profile Inspector]].<br />
# Select the Dead Space profile.<br />
# Change Antialiasing compatibility to 0x004010C0.<br />
# Change Antialiasing - Behavior Flags to None.<br />
# Change Antialiasing - Mode to Override any application setting.<br />
# Change Antialiasing - Setting to 8x Multisampling or your desired setting.<br />
# Change Antialiasing - Transparency Supersampling to 8x Sparse Grid Supersampling.<br />
# Click Apply changes.<br />
<br />
'''Notes'''<br />
{{ii}} Might blur the image to some extent and heavily impact frame rate.<br />
}}<br />
<br />
==Input==<br />
{{Image|Dead Space - Input.png|Input settings.}}<br />
{{ii}} Game uses controller HUD if controller is present. Simply unplug/disable controller when playing with keyboard and mouse. <br />
{{Input<br />
|key remap = limited<br />
|key remap notes = Two keys per action.<br/>In-game remapping is ''really'' limited; see [[#Remapping|Remapping]].<br />
|acceleration option = hackable<br />
|acceleration option notes = Use [[#Mouse acceleration, lag, and random sensitivity|Dead Space Mouse Fix]] for raw mouse input.<br />
|mouse sensitivity = true<br />
|mouse sensitivity notes = <br />
|mouse menu = true<br />
|mouse menu notes = <br />
|invert mouse y-axis = true<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = true<br />
|controller support notes = <br />
|full controller = true<br />
|full controller notes = <br />
|controller remap = false<br />
|controller remap notes = Renders most DirectInput controllers unuseable.<br />
|controller sensitivity = hackable<br />
|controller sensitivity notes= The command has to be manually added through the settings.exe file for the game.<br />
|invert controller y-axis = true<br />
|invert controller y-axis notes= <br />
|xinput controllers = true<br />
|xinput controllers notes = <br />
|xbox prompts = true<br />
|xbox prompts notes = <br />
|impulse triggers = false<br />
|impulse triggers notes = <br />
|dualshock 4 = false<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= unknown<br />
|tracked motion controllers notes = <br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = true<br />
|other controllers notes = Game tries its best to autoassign buttons in correct places, but often fails, leading controller to be unuseable.<br/>[[Glossary:Controller|XInput wrapping highly recommended]].<br />
|other button prompts = false<br />
|other button prompts notes= Keyboard buttons shown if DirectInput controller used.<br />
|button prompts = Xbox<br />
|button prompts notes = Controller given priority for displaying on-screen buttons.<br />
|controller hotplug = true<br />
|controller hotplug notes = <br />
|haptic feedback = true<br />
|haptic feedback notes = XInput only.<br />
|simultaneous input = true<br />
|simultaneous input notes = <br />
|steam input api = false<br />
|steam input api notes = <br />
|steam hook input = unknown<br />
|steam hook input notes = <br />
|steam input presets = unknown<br />
|steam input presets notes = <br />
|steam controller prompts = false<br />
|steam controller prompts notes = <br />
|steam cursor detection = unknown<br />
|steam cursor detection notes = <br />
}}<br />
<gallery><br />
File:Dead Space - Rebinding basic.png|Rebinding, basic.<br />
File:Dead Space - Rebinding aiming.png|Rebinding, aiming.<br />
File:Dead Space - Rebinding RIG.png|Rebinding, RIG.<br />
</gallery><br />
<br />
===[[Glossary:Remapping|Remapping]]===<br />
{{Image|B06831c5.jpg|Hex editing example}}<br />
{{Fixbox|description=Hex edit controls.rmp|ref=<ref>[https://web.archive.org/web/20110920183504/http://forums.steampowered.com:80/forums/showthread.php?t=2026208 &#91;DS1&#93; Left Handed Key Bindings - Steam Users' Forums] (retrieved)</ref>|fix=<br />
# Before proceeding change at least one of the default game key bindings in order to generate the required file<br />
# Go to the [[#Game data|configuration files location]].<br />
# Open {{file|controls.rmp}} with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD].<br />
# To simplify things, adjust the program so that you have 20 bytes per row (14 in hex)<br />
# Each keyboard or alternate key is stored in the 0C and 0D column<br />
# By comparing the codes in the default file with those [https://docs.google.com/spreadsheet/ccc?key=0Ag32LstLOkLwdEtOTkI5Tmh3SjhCRlIzRkNhbHBYMnc here] you can understand what every lines control<br />
# You'll be able to arrange the controls with a little patience and the codes below<br />
<br />
'''Notes'''<br />
{{ii}} Codes for every keyboard key can be found in one of these website:<br />
*[http://vt100.net/docs/vt510-rm/chapter8#S8.13 1] - "Make" scan code<br />
*[http://hp.vector.co.jp/authors/VA003720/lpproj/others/kbdjpn.htm 2] - In the "Keyboard Scan Code" section, the "Make" code of the set 1 column<br />
}}<br />
<br />
==Audio==<br />
{{Image|Dead Space - Audio.png|Audio settings.}}<br />
{{Audio<br />
|separate volume = true<br />
|separate volume notes = <br />
|surround sound = true<br />
|surround sound notes = Up to 5.0 output.<ref name=soundsur>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref><br />
|subtitles = true<br />
|subtitles notes = <br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = false<br />
|mute on focus lost notes = Only when minimized<br />
|eax support = <br />
|eax support notes = <br />
}}<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Czech<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|notes = GOG and Origin version.<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = French<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Hungarian<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|notes = GOG, Origin and Retail version, [https://mega.nz/file/4PpigbgZ#L4H0BTI8BdpMsSczfyROA9J6RGwAzurrQAiIgVPJVdY the language files are available here.]<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Italian<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Polish<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|notes = GOG, Origin and Retail version.<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Russian<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = GOG, Origin and Retail version, [https://steamcommunity.com/sharedfiles/filedetails/?id=394265070 download].<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Spanish<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Turkish<br />
|interface = hackable<br />
|audio = false<br />
|subtitles = hackable<br />
|fan = true<br />
|notes = Fan translation available [https://oyunceviri.net/dead-space-turkce-yama/ here]<br />
}}<br />
}}<br />
<br />
==VR support==<br />
{{VR support<br />
|gg3d name = Dead Space<br />
|native 3d gg3d award = <br />
|nvidia 3d vision gg3d award = <br />
|tridef 3d gg3d award = platinum<br />
|iz3d gg3d award = bronze<br />
|native 3d = unknown<br />
|native 3d notes = <br />
|nvidia 3d vision = hackable<br />
|nvidia 3d vision notes = See [http://helixmod.blogspot.com/2012/03/dead-space-3d-vision-fix-update.html Helix Mod: Dead Space 3D Vision fix update].<br />
|tridef 3d = true<br />
|tridef 3d notes = <br />
|iz3d = true<br />
|iz3d notes = <br />
|vorpx = true<br />
|vorpx modes = G3D<br />
|vorpx notes = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list].<br />
|htc vive = <br />
|htc vive notes = <br />
|oculus rift = <br />
|oculus rift notes = <br />
|osvr = <br />
|osvr notes = <br />
|keyboard-mouse = <br />
|keyboard-mouse notes = <br />
|3rd space gaming vest = true<br />
|3rd space gaming vest notes = <br />
|novint falcon = true<br />
|novint falcon notes = <br />
|trackir = <br />
|trackir notes = <br />
|tobii eye tracking = <br />
|tobii eye tracking notes = <br />
|play area seated = <br />
|play area seated notes = <br />
|play area standing = <br />
|play area standing notes = <br />
|play area room-scale = <br />
|play area room-scale notes = <br />
}}<br />
<br />
==Issues fixed==<br />
===Mouse acceleration, lag, and random sensitivity===<br />
{{--}} Mouse view becomes messier the more the framerate exceeds 60 FPS.<br />
<br />
{{Fixbox|description=Use raw mouse input fix|ref=<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=830188980|title=Steam Community :: Guide :: &#91;DeadSpaceMouseFix&#93; Raw Mouse Input, Easy To Install|date=2017-01-08}}</ref>|fix=<br />
* Install [https://community.pcgamingwiki.com/files/file/840-dead-space-mouse-fix/ Dead Space Mouse Fix].<br />
<br />
'''Notes'''<br />
{{ii}} This fix may disable controller inputs!<br />
}}<br />
<br />
===Invisible door===<br />
{{ii}} With a high frame rate, the first door after getting the Plasma Cutter may be impassable.<br />
<br />
{{Fixbox|description=Limit frame rate to 60 FPS or lower|ref={{cn|date=January 2017}}|fix=<br />
* See [[Glossary:Frame rate (FPS)#Frame rate capping|Frame rate capping]].<br />
}}<br />
<br />
===Large deadzone===<br />
{{ii}} The game inserts massive deadzones onto the analog sticks, making precise control very difficult, especially on gamepads like the [[Controller:Logitech Gamepad F310|Logitech Gamepad F310]], which have their own deadzones.<br />
<br />
{{Fixbox|description=Make deadzones smaller|ref=<ref>[https://steamcommunity.com/app/17470/discussions/0/828925849283656800/ Dead Space XBOX Controller/60fps Fixes - Steam community discussions]</ref>|fix=<br />
# Download [https://github.com/KrossX/Durazno Durazno XInput Wrapper].<br />
# Extract the contents and run <code>Durazno.exe</code>.<br />
# Set the AntiDeadzone option to 40%, close the program.<br />
# Copy <code>Durazno.ini</code> and <code>xinput1_3.dll</code> to the installation folder.<br />
# Open the game and disable vsync. Force it through your driver control panel if you want vsync.<br />
}}<br />
<br />
{{ii}} For Steam users.<br />
<br />
{{Fixbox|description=Make deadzones smaller|fix=<br />
# Start the game.<br />
# Open '''Steam Overlay'''.<br />
# Go to '''Controller Configuration'''.<br />
# Choose '''Browse Configs'''.<br />
# Go to '''Community''' tab.<br />
# Choose any from ones at the top that say they fix deadzone problem.<br />
}}<br />
<br />
===Game crashes at launch===<br />
{{Fixbox|description=Fix settings.txt|ref=<ref>[https://steamcommunity.com/app/17470/discussions/0/846942156145836438/ Game launches then crashes (Fixed) :: Dead Space General Discussion]</ref>|fix=<br />
# Go to the [[#Game data|configuration file(s) location]].<br />
# Open {{file|settings.txt}} (if it isn't present create it manually).<br />
# Eventually change both <code>Window.Fullscreen</code> and <code>Window.VSync</code> to <code>false</code>.<br />
}}<br />
{{Fixbox|description=Try unplugging or disabling controllers|ref=<ref>[https://web.archive.org/web/20141205134454/http://forums.steampowered.com/forums/showthread.php?t=2492801 Dead Space Crash on start-up D: - Steam Users' Forums] (retrieved)</ref>|fix=<br />
# Open [[Microsoft Windows#Device Manager|Device Manager]].<br />
# '''''Disable''''' all <code>HID compliant game controller</code> under <code>Human Interface Devices [HID]</code>.<br />
}}<br />
<br />
===Audio stutter===<br />
{{--}} This must be done every time you launch the game.<br />
<br />
{{Fixbox|description=Make Dead Space a high priority task in Task Manager|ref=<ref>[http://pcgamemonster.blogspot.com/2012/06/how-to-fix-dead-space-audio-issue.html How to Fix Dead Space Audio Issue]</ref>|fix=<br />
# Launch Dead Space.<br />
# Press {{key|Alt|Tab}} to return to the Desktop.<br />
# Click the Processes tab.<br />
# Right click Dead Space and click "Go to details."<br />
# This selects Dead Space in the Details tab. Right click it, and change priority to "High".<br />
}}<br />
<br />
===Windows mouse cursor visible===<br />
{{ii}} If this cursor is visible, it may cause problems on multi-monitor systems.{{cn|date=December 2016}}<br />
<br />
{{Fixbox|description=See [[Store:Origin#Overlays do not work|Disable Origin in game]] or [[Store:Steam#Toggle the Steam overlay|Toggle the Steam overlay per game]]|ref=<ref>[http://answers.ea.com/t5/Dead-Space-1/Double-Mouse-Pointer-in-Dead-Space/td-p/4353974 Solved: Double Mouse Pointer in Dead Space]</ref>}}<br />
<br />
===Spinning camera===<br />
{{ii}} These will also fix the camera/reticule being pulled to the top left during turret sequences, like the tentacle grab or asteroid defense sequences.<br />
<br />
{{Fixbox|description=Create an empty joypad profile|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/17470/discussions/0/864950181823201258/#c828925216480164204|title=Steam Community :: screen keeps looking up left, HELP|date=2017-06-22}}</ref>|fix=<br />
# Go to <code>{{p|userprofile\Documents}}\Electronic Arts\Dead Space\</code>.<br />
# Create an empty text file called <code>joypad.txt</code>.<br />
}}<br />
<br />
{{Fixbox|description=Unplug any extra input device except mouse and keyboard|ref={{cn|date=July 2016}}}}<br />
<br />
{{Fixbox|description=Disable Logitech G13 Joystick|ref={{cn|date=January 2017}}|fix=<br />
# Open [[Microsoft Windows#Device Manager|Device Manager]].<br />
# Under <code>Human Interface Devices [HID]</code> '''''disable''''' the <code>Logitech G13 Joystick</code>.<br />
<br />
'''Notes'''<br />
{{ii}} This will only disable the Joystick meaning the G13 can still be used to play the game.<br />
}}<br />
<br />
===Difficulty changes itself when multiple save files are present===<br />
{{Fixbox|description=Always select "load game" instead of "continue game" on main menu|ref=<ref>[https://web.archive.org/web/20151025155325/http://forums.steampowered.com/forums/showthread.php?t=1743968 Dead Space: Difficulty Changed Itself - Steam Users' Forums] (retrieved)</ref>|fix=<br />
{{ii}} Alternatively, delete all save files except the one you are using.<br />
}}<br />
{{Fixbox|description=Use CheatEngine to change the game difficulty|ref=<ref>[https://web.archive.org/web/20200704223644/https://www.reddit.com/r/DeadSpace/comments/7lyrjs/dead_space_1_a_fix_for_the_continue_bug_pc_only/ Dead Space 1 - A Fix for the "Continue bug" (PC Only) - Reddit]</ref>|fix=<br />
# Run Dead Space and load your corrupted save.<br />
# Click <code>Open Process</code> and attach to your running Dead Space executable.<br />
# Click <code>Add Address Manually</code> and enter <code>"Dead Space.exe"+A8ADC0</code>.<br />
# Change the value to 0, 1, 2, or 3, depending on the difficulty you want: <br />
:* 0 = Easy<br />
:* 1 = Medium<br />
:* 2 = Hard<br />
:* 3 = Impossible<br />
{{ii}} The next time you save the game, it will save an uncorrupted file with difficulty you selected.<br />
}}<br />
<br />
===Doctor Challus Mercer doesn't appear in Chapter 5: Lethal Devotion===<br />
{{Fixbox|description=Momentarily enable Vsync|ref=<ref>[http://deadspace.wikia.com/wiki/Glitches_and_oddities_in_Dead_Space Wikia - Glitches and oddities in Dead Space]</ref>|fix=<br />
*Enter Cryo Chamber with the in-game Vsync enabled.<br />
}}<br />
<br />
===Deadly lock-up during landing in zero gravity===<br />
{{ii}} At high framerates there's a risk of player getting soft-locked in landing state during zero gravity sections, game resolves this lock-up by forcibly killing the player after 5-10 seconds. This can be "fixed" by capping framerates to 60 or 30 FPS. Severity of the issue can potentially scale up with the framerate, being very common at 300+ FPS.<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = 9<br />
|direct3d notes = <br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = <br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = 3<br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = false<br />
|windows exe notes = <br />
|macos 32-bit app = <br />
|macos 64-bit app = <br />
|macos app notes = <br />
|linux 32-bit executable= <br />
|linux 64-bit executable= <br />
|linux executable notes = <br />
}}<br />
<br />
===Middleware===<br />
{{Middleware<br />
|physics = Havok<br />
|physics notes = <br />
|audio = RwAudioCore<br />
|audio notes = <ref name=soundsur /><br />
|interface = <br />
|interface notes = <br />
|input = <br />
|input notes = <br />
|cutscenes = <br />
|cutscenes notes = <br />
|multiplayer = <br />
|multiplayer notes= <br />
}}<br />
<br />
===Unlock impossible difficulty without playthrough===<br />
{{Fixbox|description=Modify settings.txt|ref={{cn|date=November 2018}}|fix=<br />
# Go to the [[#Game data|configuration file(s) location]].<br />
# Open {{file|settings.txt}}.<br />
# Change <code>Game.Played = 0</code> to {{code|1}}.<br />
}}<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = XP SP2<br />
|minCPU = AMD Athlon 64 3000+<br />
|minCPU2 = Intel Pentium 4 2.8 GHz<br />
|minRAM = 1 GB<br />
|minHD = 7.5 GB<br />
|minGPU = Nvidia GeForce 6800 GT<br />
|minGPU2 = ATI Radeon X1600 Pro<br />
|minVRAM = 256 MB<br />
|minDX = 9.0c<br />
|minSM = 3.0<br />
|minaudio = DirectX 9.0c compatible<br />
<br />
|recOS = Vista<br />
|recCPU = AMD Athlon 64 x2 4200+<br />
|recCPU2 = Intel Core 2 2.0 GHz<br />
|recRAM = 2 GB<br />
|recGPU = Nvidia GeForce 8600 GT<br />
|recGPU2 = ATI Radeon HD 2600 XT<br />
|recVRAM = 256 MB<br />
|recDX = 9.0c<br />
|recSM = 3.0<br />
}}<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=The_Godfather:_The_Game&diff=1026069
The Godfather: The Game
2021-01-31T22:41:45Z
<p>99.56.95.122: </p>
<hr />
<div>{{disambig||the 1991 game|[[The Godfather]]}}<br />
{{Infobox game<br />
|cover = The Godfather- The Game - Cover.jpg<br />
|developers = <br />
{{Infobox game/row/developer|EA Redwood Shores}}<br />
{{Infobox game/row/developer|Headgate Studios|Windows}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Electronic Arts}}<br />
|engines = <br />
{{Infobox game/row/engine|RenderWare}}<br />
|release dates= <br />
{{Infobox game/row/date|Windows|March 21, 2006}}<br />
|steam appid = 24820<br />
|gogcom id = <br />
|strategywiki = The Godfather: The Game<br />
|mobygames = godfather-the-game<br />
|wikipedia = The Godfather (2006 video game)<br />
|winehq = 4404<br />
|license = commercial<br />
}}<br />
{{Series|The Godfather}}<br />
<br />
'''Key points'''<br />
{{ii}} The game crashes after copyright screen on modern versions of Windows, use [[#SilentPatch|SilentPatch]].<br />
{{ii}} Frame rate is capped at 30 FPS, use [[#SilentPatch|SilentPatch]].<br />
<br />
'''General information'''<br />
{{mm}} [https://steamcommunity.com/app/24820/discussions/ Steam Community Discussions]<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | Disc, Key | {{DRM|SafeDisc|v4}} | | Windows }}<br />
{{Availability/row| Retail | | Disc, Key | {{DRM|Themida}}, German/French versions{{CN|Maybe it's non-US DRM?}} | | Windows }}<br />
{{Availability/row| Origin | | Origin | | | Windows | unavailable}}<br />
{{Availability/row| Steam | 24820 | Steam | | | Windows | unavailable}}<br />
}}<br />
{{--}} Physical copies used to activate on Origin, they no longer do<ref>{{Refurl|url=https://answers.ea.com/t5/Other-Need-for-Speed-Games/Is-NFS-Carbon-redeemable-on-Origin/m-p/9157137/thread-id/10814|title=Solved: Is NFS Carbon Redeemable on Origin - Answer HQ|date=2020-12-03}}</ref>.<br />
<br />
==Essential improvements==<br />
===[https://cookieplmonster.github.io/mods/godfather/ SilentPatch]===<br />
{{++}} Fixes the movies causing a crash on Vista and newer Windows versions.<br />
{{--}} Only works with US <code>godfather.exe</code><br />
{{ii}} Additional options such as custom FPS cap and skipping intro videos are available in {{file|SilentPatchGF.ini}}.<br />
{{Fixbox|description=How to install|ref=<ref name="Blackbird_2018-03-01">{{Refcheck|user=Blackbird|date=2018-03-01|comment=Works.}}</ref>|fix=<br />
Extract the contents of {{file|SilentPatchGF.zip}} to {{P|game}}.<br />
}}<br />
<br />
==Game data==<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{P|hkcu}}\Software\Electronic Arts\The Godfather The Game\VideoSettings\|{{P|userprofile\Documents}}\GF\settings.ini}}<br />
}}<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{P|userprofile\Documents}}\GF\SG\}}<br />
}}<br />
{{ii}} European version stores its save files in {{code|{{P|userprofile\Documents}}\GF\corleone\}}<br />
<br />
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===<br />
{{Save game cloud syncing<br />
|discord = <br />
|discord notes = <br />
|epic games store = <br />
|epic games store notes = <br />
|gog galaxy = <br />
|gog galaxy notes = <br />
|origin = <br />
|origin notes = <br />
|steam cloud = false<br />
|steam cloud notes = <br />
|uplay = <br />
|uplay notes = <br />
|xbox cloud = <br />
|xbox cloud notes = <br />
}}<br />
<br />
==Video settings==<br />
{{Image|The_Godfather_The_Game_Graphics_Options_Highest_Settings.jpg|In-Game Graphics Options Menu at Highest settings}}<br />
{{Video settings<br />
|wsgf link = https://www.wsgf.org/dr/godfather-game<br />
|widescreen wsgf award = limited<br />
|multimonitor wsgf award = limited<br />
|ultrawidescreen wsgf award = limited<br />
|4k ultra hd wsgf award = limited<br />
|widescreen resolution = hackable<br />
|widescreen resolution notes= Use [https://thirteenag.github.io/wfp#thegodfather The Godfather Widescreen Fix].<br />
|multimonitor = hackable<br />
|multimonitor notes = Use [https://thirteenag.github.io/wfp#thegodfather The Godfather Widescreen Fix].<br />
|ultrawidescreen = hackable<br />
|ultrawidescreen notes = Use [https://thirteenag.github.io/wfp#thegodfather The Godfather Widescreen Fix].<br />
|4k ultra hd = hackable<br />
|4k ultra hd notes = Use [https://thirteenag.github.io/wfp#thegodfather The Godfather Widescreen Fix].<br />
|fov = false<br />
|fov notes = <br />
|windowed = hackable<br />
|windowed notes = Use [[Glossary:Windowed#D3DWindower|D3DWindower]].<br />
|borderless windowed = hackable<br />
|borderless windowed notes = Use [[Glossary:Windowed#D3DWindower|D3DWindower]] and [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]].<br />
|anisotropic = true<br />
|anisotropic notes = Up to 16x<br />
|antialiasing = true<br />
|antialiasing notes = Up to 16x [[MSAA]].<br />
|vsync = always on<br />
|vsync notes = <br />
|60 fps = hackable<br />
|60 fps notes = Locked at 30 FPS; use [[#SilentPatch|SilentPatch]].<br />
|120 fps = hackable<br />
|120 fps notes = Locked at 30 FPS; use [[#SilentPatch|SilentPatch]].<br />
|hdr = unknown<br />
|hdr notes = <br />
|color blind = unknown<br />
|color blind notes = <br />
}}<br />
<br />
==Input settings==<br />
{{Image|The_Godfather_The_Game_Control_Options_Menu.jpg|In-Game Control Options Menu}}<br />
{{Input settings<br />
|key remap = true<br />
|key remap notes = <br />
|acceleration option = false<br />
|acceleration option notes = <br />
|mouse sensitivity = true<br />
|mouse sensitivity notes = <br />
|mouse menu = true<br />
|mouse menu notes = <br />
|invert mouse y-axis = true<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = true<br />
|controller support notes = <br />
|full controller = false<br />
|full controller notes = <br />
|controller remap = true<br />
|controller remap notes = <br />
|controller sensitivity = true<br />
|controller sensitivity notes= Shares the same option with mouse sensitivity.<br />
|invert controller y-axis = false<br />
|invert controller y-axis notes= <br />
|xinput controllers = unknown<br />
|xinput controllers notes = <br />
|xbox prompts = unknown<br />
|xbox prompts notes = <br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = unknown<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= unknown<br />
|tracked motion controllers notes = <br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = unknown<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|button prompts = generic<br />
|button prompts notes = <br />
|controller hotplug = unknown<br />
|controller hotplug notes = <br />
|haptic feedback = true<br />
|haptic feedback notes = <br />
|simultaneous input = unknown<br />
|simultaneous input notes = <br />
|steam input api = unknown<br />
|steam input api notes = <br />
|steam hook input = unknown<br />
|steam hook input notes = <br />
|steam input presets = unknown<br />
|steam input presets notes = <br />
|steam controller prompts = unknown<br />
|steam controller prompts notes = <br />
|steam cursor detection = unknown<br />
|steam cursor detection notes = <br />
}}<br />
<br />
===[[Glossary:Controller|Controller support]]===<br />
{{Fixbox|description=Xbox 360 Wireless Controller Fix|ref={{cn|date=July 2016}}|fix=<br />
# Go to the [[#Game data|configuration file(s) location]].<br />
# Open {{file|settings.ini}}.<br />
# Paste all text at the bottom<br />
<pre>[Controller_(Xbox_360_Wireless_Receiver_for_Windows):10:1:5]<br />
DEVICETYPE=JOYSTICK_DEVICE<br />
NAME="XBOX 360 Wireless Controller"<br />
BUTTON2=VBUTTON_RIGHT_DPAD_LEFT<br />
BUTTON0=VBUTTON_RIGHT_DPAD_DOWN<br />
BUTTON1=VBUTTON_RIGHT_DPAD_RIGHT<br />
BUTTON3=VBUTTON_RIGHT_DPAD_UP<br />
BUTTON4=VBUTTON_LEFT_TOP<br />
BUTTON5=VBUTTON_RIGHT_TOP<br />
BUTTON6=VBUTTON_LEFT_BOTTOM<br />
BUTTON7=VBUTTON_RIGHT_BOTTOM<br />
BUTTON6=VBUTTON_SELECT<br />
BUTTON7=VBUTTON_START<br />
BUTTON8=VBUTTON_LEFT_STICK<br />
BUTTON9=VBUTTON_RIGHT_STICK<br />
POV_0_NORTH=VBUTTON_LEFT_DPAD_UP<br />
POV_0_SOUTH=VBUTTON_LEFT_DPAD_DOWN<br />
POV_0_EAST=VBUTTON_LEFT_DPAD_RIGHT<br />
POV_0_WEST=VBUTTON_LEFT_DPAD_LEFT<br />
DIRECTION_X_AXIS=LJOY_X_FULL_AXIS<br />
DIRECTION_Y_AXIS=LJOY_Y_FULL_AXIS<br />
ROTATION_X_AXIS=RJOY_X_FULL_AXIS<br />
ROTATION_Y_AXIS=RJOY_Y_FULL_AXIS<br />
DIRECTION_Z_POS_AXIS=VBUTTON_LEFT_BOTTOM<br />
DIRECTION_Z_NEG_AXIS=VBUTTON_RIGHT_BOTTOM</pre><br />
4. Save and Exit<br />
}}<br />
<br />
{{Fixbox|description=Xbox 360 Wired Controller Fix|ref={{cn|date=July 2016}}|fix=<br />
# Go to the [[#Game data|configuration file(s) location]].<br />
# Open {{file|settings.ini}}.<br />
# Paste all text at the bottom<br />
<pre><br />
[Controller_(XBOX_360_Controller_for_Windows):10:1:5]<br />
DEVICETYPE=JOYSTICK_DEVICE<br />
NAME="XBOX 360 Controller"<br />
BUTTON2=VBUTTON_RIGHT_DPAD_LEFT<br />
BUTTON0=VBUTTON_RIGHT_DPAD_DOWN<br />
BUTTON1=VBUTTON_RIGHT_DPAD_RIGHT<br />
BUTTON3=VBUTTON_RIGHT_DPAD_UP<br />
BUTTON4=VBUTTON_LEFT_TOP<br />
BUTTON5=VBUTTON_RIGHT_TOP<br />
BUTTON6=VBUTTON_LEFT_BOTTOM<br />
BUTTON7=VBUTTON_RIGHT_BOTTOM<br />
BUTTON6=VBUTTON_SELECT<br />
BUTTON7=VBUTTON_START<br />
BUTTON8=VBUTTON_LEFT_STICK<br />
BUTTON9=VBUTTON_RIGHT_STICK<br />
POV_0_NORTH=VBUTTON_LEFT_DPAD_UP<br />
POV_0_SOUTH=VBUTTON_LEFT_DPAD_DOWN<br />
POV_0_EAST=VBUTTON_LEFT_DPAD_RIGHT<br />
POV_0_WEST=VBUTTON_LEFT_DPAD_LEFT<br />
DIRECTION_X_AXIS=LJOY_X_FULL_AXIS<br />
DIRECTION_Y_AXIS=LJOY_Y_FULL_AXIS<br />
ROTATION_X_AXIS=RJOY_X_FULL_AXIS<br />
ROTATION_Y_AXIS=RJOY_Y_FULL_AXIS<br />
DIRECTION_Z_POS_AXIS=VBUTTON_LEFT_BOTTOM<br />
DIRECTION_Z_NEG_AXIS=VBUTTON_RIGHT_BOTTOM</pre><br />
4. Save and Exit<br />
{{ii}} If this doesn't work for you then change {{code|Controller_(XBOX_360_Controller_for_Windows)}} to {{code|Controller_(XBOX_360_For_Windows)}}<br />
}}<br />
<br />
{{Fixbox|description=PS2 Controller Fix|ref=<ref>{{Refurl|url=https://www.gamespot.com/forums/pc-mac-linux-society-1000004/gamepad-doesnt-work-with-the-godfather-26219274/?page=1#js-message-332792889|title=gamepad doesn't work with The Godfather!!?? - PC/Mac/Linux Society - GameSpot|date=2018-02-04}}</ref>|fix=<br />
# Go to the [[#Game data|configuration file(s) location]].<br />
# Open {{file|settings.ini}}.<br />
# Paste all text at the bottom<br />
<pre>[Twin_USB_Joystick:12:1:4:0]<br />
DEVICETYPE=JOYSTICK_DEVICE<br />
NAME="Twin USB Joystick"<br />
BUTTON0=VBUTTON_RIGHT_DPAD_LEFT<br />
BUTTON1=VBUTTON_RIGHT_DPAD_DOWN<br />
BUTTON10=VBUTTON_LEFT_STICK<br />
BUTTON11=VBUTTON_RIGHT_STICK<br />
BUTTON2=VBUTTON_RIGHT_DPAD_RIGHT<br />
DIRECTION_X_AXIS=LJOY_X_FULL_AXIS<br />
DIRECTION_Y_AXIS=LJOY_Y_FULL_AXIS<br />
DIRECTION_Z_AXIS=RJOY_Y_FULL_AXIS<br />
ROTATION_Z_AXIS=RJOY_X_FULL_AXIS<br />
W_BUTTON3=VBUTTON_RIGHT_DPAD_UP<br />
W_BUTTON4=VBUTTON_LEFT_TOP<br />
W_BUTTON5=VBUTTON_RIGHT_TOP<br />
W_BUTTON6=VBUTTON_LEFT_BOTTOM<br />
W_BUTTON7=VBUTTON_RIGHT_BOTTOM<br />
W_BUTTON8=VBUTTON_SELECT<br />
W_BUTTON9=VBUTTON_START<br />
W_POV_0_EAST=VBUTTON_LEFT_DPAD_RIGHT<br />
W_POV_0_NORTH=VBUTTON_LEFT_DPAD_UP<br />
W_POV_0_SOUTH=VBUTTON_LEFT_DPAD_DOWN<br />
W_POV_0_WEST=VBUTTON_LEFT_DPAD_LEFT</pre><br />
4. Save and Exit<br />
}}<br />
<br />
{{Fixbox|description=Xbox One Wireless Controller Fix|fix=<br />
# Go to the [[#Game data|configuration file(s) location]].<br />
# Open {{file|settings.ini}}.<br />
# Paste all text at the bottom<br />
<pre>[Controller_(Xbox_One_For_Windows):10:1:5]<br />
DEVICETYPE=JOYSTICK_DEVICE<br />
NAME="Xbox One For Windows"<br />
BUTTON2=VBUTTON_RIGHT_DPAD_LEFT<br />
BUTTON0=VBUTTON_RIGHT_DPAD_DOWN<br />
BUTTON1=VBUTTON_RIGHT_DPAD_RIGHT<br />
BUTTON3=VBUTTON_RIGHT_DPAD_UP<br />
BUTTON4=VBUTTON_LEFT_TOP<br />
BUTTON5=VBUTTON_RIGHT_TOP<br />
BUTTON6=VBUTTON_LEFT_BOTTOM<br />
BUTTON7=VBUTTON_RIGHT_BOTTOM<br />
BUTTON6=VBUTTON_SELECT<br />
BUTTON7=VBUTTON_START<br />
BUTTON8=VBUTTON_LEFT_STICK<br />
BUTTON9=VBUTTON_RIGHT_STICK<br />
POV_0_NORTH=VBUTTON_LEFT_DPAD_UP<br />
POV_0_SOUTH=VBUTTON_LEFT_DPAD_DOWN<br />
POV_0_EAST=VBUTTON_LEFT_DPAD_RIGHT<br />
POV_0_WEST=VBUTTON_LEFT_DPAD_LEFT<br />
DIRECTION_X_AXIS=LJOY_X_FULL_AXIS<br />
DIRECTION_Y_AXIS=LJOY_Y_FULL_AXIS<br />
ROTATION_X_AXIS=RJOY_X_FULL_AXIS<br />
ROTATION_Y_AXIS=RJOY_Y_FULL_AXIS<br />
DIRECTION_Z_POS_AXIS=VBUTTON_LEFT_BOTTOM<br />
DIRECTION_Z_NEG_AXIS=VBUTTON_RIGHT_BOTTOM</pre><br />
4. Save and Exit<br />
}}<br />
<br />
==Audio settings==<br />
{{Audio settings<br />
|separate volume = false<br />
|separate volume notes = <br />
|surround sound = false<br />
|surround sound notes = <br />
|subtitles = true<br />
|subtitles notes = <br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = false<br />
|mute on focus lost notes = <br />
|eax support = <br />
|eax support notes = <br />
}}<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = French<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Italian<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Polish<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|notes = Retail only.<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Spanish<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
}}<br />
<br />
==Issues fixed==<br />
===Game crashes after copyright screen on modern versions of Windows===<br />
{{ii}} Caused by the game's faulty video player<ref>{{Refurl|url=https://github.com/CookiePLMonster/SilentPatchGF|title=CookiePLMonster/SilentPatchGF: SilentPatch for The Godfather: The Game (fixes startup crash on Windows 10)|date=2018-03-01}}</ref><ref name="Crash">{{Refurl|url=http://www.vogons.org/viewtopic.php?t=28876|title=VOGONS • View topic - The Godfather 1 and Vista/Win7 - warning: slightly technical thread here|date=2016-5-21}}</ref><br />
<br />
{{Fixbox|description=Install [[#SilentPatch|SilentPatch]]|ref=<ref name="Blackbird_2018-03-01"/>. for europeans rename "Movies" to "_Movies"}}<br />
===After renaming movies folder cant give character a name after creation===<br />
{{ii}} A problem caused after applying SilentPatch into the european version of the game<br />
{{Fixbox|description=Create a savefile in the original european godfather.exe without any mods, then find an US exe that will enable SilentPatch to work. Rename the former "Movies" folder back to what it was before renaming. Then move your savefile from %USERPROFILE%\Documents\corleone to %USERPROFILE%\Documents\GF\SG\.}}<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = 9<br />
|direct3d notes = <br />
|directdraw versions = 7<br />
|directdraw notes = Used for the video player.<br />
|opengl versions = <br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = <br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = false<br />
|windows exe notes = <br />
|macos 32-bit app = <br />
|macos 64-bit app = <br />
|macos app notes = <br />
|linux 32-bit executable= <br />
|linux 64-bit executable= <br />
|linux executable notes = <br />
}}<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = 2000<br />
|minCPU = Intel Pentium 4 1.4 GHz<br />
|minCPU2 = AMD Athlon 1.4 GHz<br />
|minRAM = 256 MB<br />
|minHD = 5 GB<br />
|minGPU = Nvidia GeForce 3<br />
|minGPU2 = ATI Radeon 8500<br />
|minGPU3 = Intel GMA 900 Series<br />
|minVRAM = 64 MB<br />
|minDX = 9.0c<br />
<br />
|recOS = XP<br />
|recCPU = Intel Pentium 4 2.4 GHz<br />
|recCPU2 = AMD Athlon 2.4 GHz<br />
|recRAM = 512 MB<br />
|recHD = <br />
|recGPU = Nvidia GeForce 6000 Series<br />
|recGPU2 = ATI Radeon 9700<br />
|recVRAM = 128 MB<br />
|recDX = <br />
|notes = {{ii}} Nvidia GeForce4 MX isn't supported<br />
}}<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Dead_Space_2&diff=1025960
Dead Space 2
2021-01-31T06:05:47Z
<p>99.56.95.122: /* Availability */</p>
<hr />
<div>{{Infobox game<br />
|cover = Dead Space 2 cover.jpg<br />
|developers = <br />
{{Infobox game/row/developer|Visceral Games}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Electronic Arts}}<br />
|engines = <br />
|release dates= <br />
{{Infobox game/row/date|Windows|January 25, 2011}}<br />
|reception = <br />
{{Infobox game/row/reception|Metacritic|dead-space-2|87}}<br />
{{Infobox game/row/reception|IGDB|dead-space-2|90}}<br />
|taxonomy =<br />
{{Infobox game/row/taxonomy/monetization | }}<br />
{{Infobox game/row/taxonomy/microtransactions | }}<br />
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }}<br />
{{Infobox game/row/taxonomy/pacing | Real-time }}<br />
{{Infobox game/row/taxonomy/perspectives | Third-person }}<br />
{{Infobox game/row/taxonomy/controls | Direct control }}<br />
{{Infobox game/row/taxonomy/genres | Shooter, Survival horror }}<br />
{{Infobox game/row/taxonomy/sports | }}<br />
{{Infobox game/row/taxonomy/vehicles | }}<br />
{{Infobox game/row/taxonomy/art styles | Realistic}}<br />
{{Infobox game/row/taxonomy/themes | Horror, Sci-fi, Space }}<br />
{{Infobox game/row/taxonomy/series | Dead Space }}<br />
|steam appid = 47780<br />
|gogcom id = <br />
|official site= https://www.ea.com/games/dead-space/dead-space-2<br />
|hltb = 2335<br />
|strategywiki = Dead Space 2<br />
|mobygames = dead-space-2<br />
|wikipedia = Dead Space 2<br />
|winehq = 12688<br />
|license = commercial<br />
}}<br />
<br />
'''Key points'''<br />
{{ii}} In-game Vsync option caps frame rate at 30 FPS.<ref name="FPS cap">[http://120hz.net/showthread.php?3258-New-120Hz-Games-Report New 120Hz Games Report]</ref><br />
{{ii}} All weapons unlocked from the start due to DLC. Removing this DLC is recommended for a first-time playthrough. See [[#Weapons/Armor unlocked at start|Weapons/Armor unlocked at start]].<br />
{{--}} Suffers from poor mouse input. See [[#Raw mouse input fix|Raw mouse input fix]].<br />
<br />
'''General information'''<br />
{{mm}} [https://steamcommunity.com/app/47780/discussions/ Steam Community Discussions]<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | disc, Origin | 2 DVD's All retail versions require signing into your EA account ingame. This unlocks a copy of the game on Origin for that EA account. <br /> Also includes TAGES {{DRM|SolidShield}}. | | Windows }}<br />
{{Availability/row| Amazon.com | B00DNHLHMW | Origin | | | Windows }}<br />
{{Availability/row| Gamesplanet | 1258-1 | Origin | | | Windows }}<br />
{{Availability/row| Humble | dead-space-2 | Origin | | | Windows }}<br />
{{Availability/row| Origin | dead-space/dead-space-2 | Origin | Included with {{Store feature|Origin Access Basic}}.<br/>The Origin version requires signing into your EA account in-game.| | Windows }}<br />
{{Availability/row| Steam | 47780 | Steam | Included with {{store feature|EA Play}}.<br>The Steam version does '''not''' require signing into your EA account in-game. It will ask you to sign in, but you can simply decline the agreement and enjoy playing the singleplayer perfectly fine. The multiplayer however, does require signing in. <br /> Uses TAGES {{DRM|SolidShield}}. | Origin | Windows }}<br />
}}<br />
{{ii}} All versions activate on [[Origin]].<br />
{{--}} The Dead Space 2: Severed story DLC is not available on the PC.<ref>{{Refsnip|url=https://deadspace.fandom.com/wiki/Dead_Space_2:_Severed|title=Dead Space 2: Severed - Dead Space Wiki|date=2019-04-01|snippet=Dead Space 2: Severed is a two-chapter downloadable content pack for Dead Space 2. The game takes place on Titan Station and follows the story of Gabe Weller and Lexine Weller. The DLC was released on March 1 in the U.S. and March 2 in Europe on Xbox Live and the PlayStation Network for 560 Microsoft points (Now $6.99) and $6.99/€5.40 respectively.}}</ref><br />
<br />
==Essential improvements==<br />
===Skip intro videos===<br />
{{ii}} This may cause the main menu to become glitched/unusable.<ref>{{Refcheck|user=Keith|date=2020-05-10|comment=}}</ref><br />
<br />
{{Fixbox|description=Delete/rename video|ref=<ref>[https://gaming.stackexchange.com/questions/215306/how-to-launch-dead-space-2-into-the-main-menu-skip-intro-etc How to launch Dead Space 2 into the main-menu (skip intro etc) - Arqade]</ref>|fix=<br />
# Go to <code>{{p|game}}\movies\</code> followed by your language's folder.<br />
# Delete or rename <code>Trio_FrontEnd.vp6</code>.<br />
}}<br />
<br />
==Game data==<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{p|localappdata}}\EA Games\Dead Space 2\}}<br />
}}<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{p|userprofile\Documents}}\EA Games\Dead Space 2\}}<br />
}}<br />
{{ii}} 20 save slots available.<br />
<br />
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===<br />
{{Save game cloud syncing<br />
|discord = <br />
|discord notes = <br />
|epic games store = <br />
|epic games store notes = <br />
|gog galaxy = <br />
|gog galaxy notes = <br />
|origin = true<br />
|origin notes = <br />
|steam cloud = false<br />
|steam cloud notes = <br />
|uplay = <br />
|uplay notes = <br />
|xbox cloud = <br />
|xbox cloud notes = <br />
}}<br />
<br />
==Video==<br />
{{Image|Dead Space 2 - Visuals Settings.jpg|Visuals settings.}}<br />
{{Image|Dead Space 2 - Custom Render Settings.png|Custom Render Settings}}<br />
{{Video<br />
|wsgf link = https://www.wsgf.org/dr/dead-space-2/en<br />
|widescreen wsgf award = gold<br />
|multimonitor wsgf award = silver<br />
|ultrawidescreen wsgf award = incomplete<br />
|4k ultra hd wsgf award = incomplete<br />
|widescreen resolution = true<br />
|widescreen resolution notes= <br />
|multimonitor = true<br />
|multimonitor notes = <br />
|ultrawidescreen = true<br />
|ultrawidescreen notes = <ref>[https://www.youtube.com/watch?v=-SLMbSF-VaE Dead Space 2 21:9 Gameplay (2560x1080) (60fps) (Ultrawide) - YouTube]</ref><br />
|4k ultra hd = true<br />
|4k ultra hd notes = <br />
|fov = hackable<br />
|fov notes = Use [https://github.com/dlrudie/WidescreenFixer/releases Widescreen Fixer]. Changing FOV inhibits selecting things in menus.<br />
|windowed = true<br />
|windowed notes = <br />
|borderless windowed = hackable<br />
|borderless windowed notes = Set the game to windowed mode then use Borderless Gaming to make the game borderless.<br />
|anisotropic = hackable<br />
|anisotropic notes = Force via graphics card control panel<br />
|antialiasing = limited<br />
|antialiasing notes = On/off only. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]].<br />
|vsync = true<br />
|vsync notes = In-game Vsync limits frame rate to 30 FPS for all refresh rates.<ref name="FPS cap"/><br />
|60 fps = true<br />
|60 fps notes = <br />
|120 fps = false<br />
|120 fps notes = Very high frame rate causes problems with QTEs, physics and animations.{{cn}}<br />
|hdr = unknown<br />
|hdr notes = <br />
|color blind = unknown<br />
|color blind notes = <br />
}}<br />
<br />
===Anisotropic Filter (AF) ===<br />
In Dead Space 2 the Anisotropic Filter is unnecessary given the dark environments of the game, but you can force it through the graphic control panel of AMD or NVIDIA. The difference between 0 and 16 samples is very evident especially in illuminated areas.<br />
<br />
<gallery><br />
File: DS2_AF0.jpg|AF OFF (default)<br />
File: DS2_AF16.jpg|AF x16<br />
</gallery><br />
<br />
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===<br />
{{Fixbox|description=Apply hardware anti-aliasing (Nvidia only)|ref=<ref>[https://forums.guru3d.com/threads/dead-space-2-anti-aliasing-soft-shadows.338040/ Dead Space 2 Anti-Aliasing + Soft Shadows | guru3D Forums]</ref><ref>[http://solidlystated.com/software/dead-space-2-anti-aliasing/ Dead Space 2 Anti Aliasing – Updated - solidlystated]</ref>|fix=<br />
# Open the game profile via [[Nvidia Profile Inspector]].<br />
# Change <code>Antialiasing compatibility</code> to...<br />
#* <code>0x004030C0</code> : the anti-aliasing works flawlessly but shadows will only work on normal setting (they disappear completely on high or very high setting), alt-tabbing may possibly break the game's lighting. <br />
#* <code>0x00411245</code> : the anti-aliasing is not as thorough and white artifacts may appear on the edges of objects but shadows will work correctly on all settings and the game can be safely alt-tabbed.<br />
# Change <code>Antialiasing - Behavior Flags</code> to <code>None</code>.<br />
# Change <code>Antialiasing - Mode</code> to <code>Override any application setting</code>.<br />
# Change <code>Antialiasing - Setting</code> to <code>4x [4x Multisampling]</code> or <code>8xQ [8x Multisampling]</code>.<br />
# Change <code>Antialiasing - Transparency Supersampling</code> to <code>4x Sparse Grid Supersampling</code> or <code>8x Sparse Grid Supersampling</code><br />
# Click apply changes.<br />
}}<br />
<br />
==Input==<br />
{{Image|Dead Space 2 - Control Settings.jpg|Control settings.}}<br />
{{Input<br />
|key remap = true<br />
|key remap notes = Unable to assign "Aim Mode (Toggle)" function to any mouse button.<br />
|acceleration option = hackable<br />
|acceleration option notes = See [[#Raw mouse input fix|Raw mouse input fix]] to disable negative mouse acceleration.<br />
|mouse sensitivity = true<br />
|mouse sensitivity notes = See [[#Raw mouse input fix|Raw mouse input fix]] to fix multiple issues.<br />
|mouse menu = true<br />
|mouse menu notes = <br />
|invert mouse y-axis = true<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = true<br />
|controller support notes = <br />
|full controller = false<br />
|full controller notes = <br />
|controller remap = false<br />
|controller remap notes = <br />
|controller sensitivity = true<br />
|controller sensitivity notes= <br />
|invert controller y-axis = true<br />
|invert controller y-axis notes= <br />
|xinput controllers = unknown<br />
|xinput controllers notes = <br />
|xbox prompts = unknown<br />
|xbox prompts notes = <br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = unknown<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = false<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= unknown<br />
|tracked motion controllers notes = <br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = unknown<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|button prompts = Xbox<br />
|button prompts notes = <br />
|controller hotplug = true<br />
|controller hotplug notes = <br />
|haptic feedback = true<br />
|haptic feedback notes = <br />
|simultaneous input = true<br />
|simultaneous input notes = Rapidly changes button prompts<br />
|steam input api = unknown<br />
|steam input api notes = <br />
|steam hook input = unknown<br />
|steam hook input notes = <br />
|steam input presets = unknown<br />
|steam input presets notes = <br />
|steam controller prompts = unknown<br />
|steam controller prompts notes = <br />
|steam cursor detection = unknown<br />
|steam cursor detection notes = <br />
}}<br />
<br />
===Raw mouse input fix===<br />
{{--}} Dead Space 2 suffers from negative mouse acceleration by default.<br />
{{--}} Mouse sensitivity is dependent on the frame rate, which can lead to inconsistent movement when the performance is not stable. Horizontal sensitivity is also much higher than vertical sensitivity.<br />
<br />
{{Fixbox|description=Use [https://community.pcgamingwiki.com/files/file/976-dead-space-2-mouse-fix/ Dead Space 2 Mouse Fix]|ref=|fix=<br />
{{--}} This fix will cause the game to crash when playing as a Necromorph in multiplayer.}}<br />
<br />
==Audio==<br />
{{Audio<br />
|separate volume = true<br />
|separate volume notes = <br />
|surround sound = true<br />
|surround sound notes = Up to 5.0 output.<ref name=surroundsou>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref><br />
|subtitles = true<br />
|subtitles notes = Fixed size, does not scale up with resolution<br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = true<br />
|mute on focus lost notes = <br />
|eax support = unknown<br />
|eax support notes = <br />
}}<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = French<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Hungarian<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|notes = [https://magyaritasok.hu/magyaritasok/dead-space-2/dead-space-2/1198 Fan translation].<br />
|fan = true<br />
}}<br />
{{L10n/switch<br />
|language = Italian<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Polish<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|fan = true<br />
|notes = Fan translation, [http://grajpopolsku.pl/download/dead-space-2/ download].<br />
}}<br />
{{L10n/switch<br />
|language = Russian<br />
|interface = true<br />
|audio = hackable<br />
|subtitles = true<br />
|notes = Retail only. Patch for digital release [https://steamcommunity.com/sharedfiles/filedetails/?id=393840859 here]. Fan (audio) localization by [http://cginfo.tv/%D1%80%D0%B5%D0%BB%D0%B8%D0%B7%D1%8B/%D1%80%D1%83%D1%81%D1%81%D0%BA%D0%B0%D1%8F-%D0%BE%D0%B7%D0%B2%D1%83%D1%87%D0%BA%D0%B0-dead-space-2.html CGInfo]<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Spanish<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Turkish<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|fan = true<br />
|notes = <br />
}}<br />
}}<br />
<br />
==Network==<br />
{{Network/Multiplayer<br />
|local play = <br />
|local play players = <br />
|local play modes = <br />
|local play notes = <br />
|lan play = unknown<br />
|lan play players = <br />
|lan play modes = <br />
|lan play notes = <br />
|online play = true<br />
|online play players = 8<br />
|online play modes = Versus<br />
|online play notes = 4v4 <br />
|asynchronous = <br />
|asynchronous notes = <br />
}}{{Network/Connections<br />
|matchmaking = <br />
|matchmaking notes = <br />
|p2p = <br />
|p2p notes = <br />
|dedicated = <br />
|dedicated notes = <br />
|self-hosting = <br />
|self-hosting notes = <br />
|direct ip = <br />
|direct ip notes = <br />
}}{{Network/Ports<br />
|tcp = <br />
|udp = <br />
|upnp = <br />
}}<br />
<br />
==VR support==<br />
{{VR support<br />
|gg3d name = <br />
|native 3d gg3d award = <br />
|nvidia 3d vision gg3d award = <br />
|tridef 3d gg3d award = <br />
|iz3d gg3d award = <br />
|native 3d = unknown<br />
|native 3d notes = <br />
|nvidia 3d vision = hackable<br />
|nvidia 3d vision notes = Very poor native support; see [[#Nvidia 3D Vision|Nvidia 3D Vision]] to fix.<br />
|tridef 3d = unknown<br />
|tridef 3d notes = <br />
|iz3d = unknown<br />
|iz3d notes = <br />
|vorpx = true<br />
|vorpx modes = G3D<br />
|vorpx notes = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list].<br />
|htc vive = <br />
|htc vive notes = <br />
|oculus rift = <br />
|oculus rift notes = <br />
|osvr = <br />
|osvr notes = <br />
|keyboard-mouse = <br />
|keyboard-mouse notes = <br />
|3rd space gaming vest = true<br />
|3rd space gaming vest notes = <br />
|novint falcon = <br />
|novint falcon notes = <br />
|trackir = <br />
|trackir notes = <br />
|tobii eye tracking = <br />
|tobii eye tracking notes = <br />
|play area seated = <br />
|play area seated notes = <br />
|play area standing = <br />
|play area standing notes = <br />
|play area room-scale = <br />
|play area room-scale notes = <br />
}}<br />
<br />
===[[Glossary:Nvidia 3D Vision|Nvidia 3D Vision]]===<br />
{{ii}} Dead Space 2 has mediocre Nvidia 3D Vision support out of the box. <br />
{{++}} It has however been modded by HeliX to the point where it can be considered a 3D Vision showcase game. You can play with any convergence and depth.<br />
<br />
{{Fixbox|description=Use Helix Mod|ref={{cn|date=July 2016}}|fix=<br />
# Install [http://helixmod.blogspot.com/2012/04/dead-space-2-3d-vision-fix.html Dead Space 2 3D Vision Fix].<br />
# If you're playing through Steam or Origin, disable the overlay.<br />
}}<br />
<br />
==Issues fixed==<br />
===Weapons/Armor unlocked at start===<br />
{{ii}} The latest updates of Dead Space 2 includes a piece of DLC that unlocks better armor and all the weapons at the start, thereby negating the need to find schematics and decreasing the difficulty.<br />
<br />
{{Fixbox|description=Remove the DLC|ref={{cn|date=February 2017}}|fix=<br />
# Download the original executable [http://www.bo3b.net/deadspace2.exe here].<br />
# Make a backup copy of the currently installed executable and copy the downloaded .exe into the Dead Space 2 folder.<br />
# Reset the keybindings to default.<br />
<br />
'''Notes'''<br />
{{ii}} It recommended that you use the newer .exe for subsequent play-throughs, as it properly unlocks some bonus items that you normally get for completing the game.<br />
{{--}} The Origin version includes the DLC, and the above fix no longer works.<br />
{{--}} This fix is not compatible with [[#Raw mouse input fix|Dead Space 2 Mouse Fix]] and [https://github.com/dlrudie/WidescreenFixer/releases Widescreen Fixer].<br />
}}<br />
<br />
{{Fixbox|description=Remove the DLC (for Origin version)|ref=|fix=<br />
# Make progress to first savepoint and save.<br />
# Turn automatic game updates off in Origin.<br />
# Download the Dead Space 2 v1.0 FairLight Fixed EXE [https://gamecopyworld.com/games/pc_dead_space_2.shtml here].<br />
# Make a backup copy of the currently installed executable and copy the downloaded .exe into the Dead Space 2 folder.<br />
# Delete controls.rmp from AppData\Local\EA Games\Dead Space 2.<br />
<br />
'''Notes'''<br />
{{ii}} If you are experiencing "Solar Array Elevator Glitch", just exit to main menu and then hit continue.<br />
{{ii}} It recommended that you use the newer .exe for subsequent play-throughs, as it properly unlocks some bonus items that you normally get for completing the game.<br />
{{++}} Works with [[#Raw mouse input fix|Dead Space 2 Mouse Fix]].<br />
}}<br />
<br />
===No suit unlocks for higher difficulty completion===<br />
{{cleanup|section|reason=Instructions for unlocking suits should be written here}}<br />
{{ii}} Normally upon completing the game on Hardcore or Zealot difficulty, you would unlock a special suit. Unfortunately these suits don't unlock properly, unless you happen to complete the game in a single play through.<br />
{{ii}} This fix can also be used to unlock Hardcore difficulty early without beating the game once prior, by modifying Controls.AcL.X.<br />
{{Fixbox|description=Unlock suits and Hardcore difficulty|ref={{cn|date=November 2017}}|fix=<br />
See [https://web.archive.org/web/20151029032110/http://forums.steampowered.com/forums/showthread.php?t=1771548&page=2#post21387422 Unlock suits fix]}}<br />
<br />
===Mouse flings to side of screen===<br />
{{ii}} Occasionally with certain USB controllers or devices, the mouse will fling to the far edges of the screen, preventing proper aiming.<br />
<br />
{{Fixbox|description=Possible solutions|ref={{cn|date=October 2016}}|fix=<br />
* Unplugging all USB controllers<br />
* Disabling virtual mouse settings<br />
* Selectively disabling HID compliant devices in the device manager.<br />
}}<br />
<br />
===Could not initialize display hardware===<br />
{{Fixbox|description=Reset settings|ref={{cn|date=July 2016}}|fix=<br />
# Go to the [[#Game data|configuration file(s) location]].<br />
# Delete or rename <code>settings.txt</code>.<br />
<br />
'''Notes'''<br />
{{ii}} In other cases, where deleting settings.txt did not work, some users with multiple monitors found that disabling their second monitor fixed this issue.<br />
}}<br />
<br />
===BSOD on some AMD Radeon cards===<br />
{{ii}} Game falls into BSOD on different occasions, either randomly or at some particular point in the game.<br />
<br />
{{Fixbox|description=Rollback to older driver version (Such as Catalyst 12.6)|ref=<ref>Tested on Radeon HD 7850</ref>}}<br />
<br />
===Game minimizes at launch, or game freezes when changing the resolution===<br />
{{ii}} Occasionally, when starting the game on a newer system, the main window will minimize itself and will not let the user restore it.<br />
{{ii}} In other cases, the game may freeze upon changing the resolution.<br />
<br />
{{Fixbox|description=Set resolution manually|ref={{cn|date=October 2016}}|fix=<br />
# Go to the [[#Game data|configuration file(s) location]].<br />
# Create a file named <code>settings.txt</code>.<br />
# Open <code>settings.txt</code> and add the following lines:<br />
Window.Fullscreen = true<br />
Window.Height = 1200<br />
Window.Width = 1920<br />
where {{Code|1=Window.Height}} is your desired height and {{Code|1=Window.Width}} is your desired width.<br />
}}<br />
<br />
===Activation problems (Lucid Virtu conflict)===<br />
{{ii}} Some versions of Dead Space 2 may conflict with LucidLogix Virtu graphics switching software which may appear to be an activation error.<br />
<br />
{{Fixbox|description=Remove the Lucid Virtu software or disabling it when running Dead Space 2|ref={{cn|date=November 2017}}}}<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = 9<br />
|direct3d notes = <br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = <br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|metal support = <br />
|metal support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = <br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = false<br />
|windows exe notes = <br />
|macos 32-bit app = <br />
|macos 64-bit app = <br />
|macos app notes = <br />
|linux 32-bit executable= <br />
|linux 64-bit executable= <br />
|linux executable notes = <br />
}}<br />
<br />
===Middleware===<br />
{{Middleware<br />
|physics = Havok<br />
|physics notes = <br />
|audio = RwAudioCore<br />
|audio notes = <ref name=surroundsou /><br />
|interface = <br />
|interface notes = <br />
|input = <br />
|input notes = <br />
|cutscenes = <br />
|cutscenes notes = <br />
|multiplayer = <br />
|multiplayer notes= <br />
}}<br />
<br />
===Activation limits===<br />
{{ii}} EA limits Dead Space 2 to being authorized on a maximum of five computers at a time. The games must be authorized on a computer before you can play it. De-authorizing the game on a computer does not uninstall it.<ref>[http://www.overclock.net/t/923718/warning-dead-space-2-drm-install-limit/70 WARNING: Dead Space 2 DRM Install limit - Page 8]</ref> <br />
{{ii}} To reauthorize the game on a given computer, simply launch the game on that computer while being connected to the Internet.<br />
{{ii}} To de-authorize the games on a computer, simply uninstall it, or follow these instructions:<br />
<br />
{{Fixbox|description=De-authorize game (Windows Vista and later)|ref=<ref name="ds2deauthorize">[http://archive.is/FidKq Dead Space 2 - Deauthorizing Dead Space 2 on PC]</ref>|fix=<br />
# Click on the Windows button on the Windows Taskbar.<br />
# Select All Programs.<br />
# Click on Games.<br />
# Click on Games Explorer.<br />
# Right-click on the Dead Space 2 icon.<br />
# Click on Dead Space 2 - Deauthorize this machine.<br />
}}<br />
{{Fixbox|description=De-authorize game (Windows XP)|ref=<ref name="ds2deauthorize"/>|fix=<br />
# Click on the Start menu on the Windows Taskbar.<br />
# Select All Programs<br />
# Find the EA Games folder.<br />
# Roll over the Dead Space 2 folder.<br />
# Click on the Dead Space 2 - Deauthorize this machine option.<br />
}}<br />
<br />
===Unlock conduit rooms===<br />
{{ii}} There are four special rooms in the game that are unlocked by completing the Dead Space Ignition tie-in, which is not available for Windows.<br />
{{ii}} In order to make this workaround effective, you must have beaten the game at least once.<br />
<br />
{{Fixbox|description=Unlock conduit rooms|ref=<ref>[https://web.archive.org/web/20150619104018/http://forums.steampowered.com/forums/showthread.php?t=1812570 Unlocked conduit rooms in DS2 PC version? Hell Yeah!! - Steam Users' Forums] (retrieved)</ref>|fix=<br />
# Go to the installation folder.<br />
# If you have a <code>DS2DAT0.DAT</code>, you'll need to rename '''all''' existing <code>DS2DAT#.DAT</code> to one number higher.<br />
#* For example: <code>DS2DAT0.DAT</code> → <code>DS2DAT1.DAT</code>, <code>DS2DAT6.DAT</code> → <code>DS2DAT7.DAT</code>, etc.<br />
# Download [http://mod.gib.me/deadspace2/conduit.7z Dead Space 2 Conduit for PC].<br />
# Extract <code>DS2DAT0_CONDUIT4PC.DAT</code> to the installation folder and rename it to <code>DS2DAT0.DAT</code>.<br />
# Start the game and load any save file from round two upwards.<br />
}}<br />
<br />
===Save game editor===<br />
{{ii}} A tool by VakhtinAndrey that allows players to modify their Dead Space 2 game save data. Backing up the original save files is recommended before using this tool. Can be downloaded [https://github.com/VakhtinAndrey/Dead-Space-2-PC-Save-Editor/releases here].<br />
{{++}} Can unlock access to items in the PC version that were previously exclusive to the console versions, such as the Hacker Suit (required a save file from Dead Space: Ignition, which is not on PC) and the Zealot Suit (exclusive to the respective console's Collector's Edition).<ref>{{Refcheck|user=AmethystViper|date=2020-04-03|comment=}}</ref><br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = XP SP2<br />
|recOS = Vista, 7<br />
|minCPU = Intel Pentium 4 2.8 GHz<br />
|minCPU2 = AMD Athlon 64 4000+<br />
|recCPU = Intel Core 2 Duo<br />
|recCPU2 = AMD Athlon 64 X2 5200+<br />
|minRAM = 1 GB (XP)<br />
|recRAM = 2 GB (Vista, 7)<br />
|minGPU = Nvidia GeForce 6800<br />
|minGPU2 = ATI Radeon X1600 Pro<br />
|minHD = 10 GB<br />
}}<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Dead_Space_3&diff=1025959
Dead Space 3
2021-01-31T06:04:35Z
<p>99.56.95.122: /* Availability */</p>
<hr />
<div>{{Infobox game<br />
|cover = Dead Space 3 cover.jpg<br />
|developers = <br />
{{Infobox game/row/developer|Visceral Games}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Electronic Arts}}<br />
|engines = <br />
|release dates= <br />
{{Infobox game/row/date|Windows|February 5, 2013}}<br />
|reception = <br />
{{Infobox game/row/reception|Metacritic|dead-space-3|78}}<br />
{{Infobox game/row/reception|IGDB|dead-space-3|74}}<br />
|taxonomy =<br />
{{Infobox game/row/taxonomy/monetization | DLC }}<br />
{{Infobox game/row/taxonomy/microtransactions | }}<br />
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }}<br />
{{Infobox game/row/taxonomy/pacing | Real-time }}<br />
{{Infobox game/row/taxonomy/perspectives | Third-person }}<br />
{{Infobox game/row/taxonomy/controls | Direct control }}<br />
{{Infobox game/row/taxonomy/genres | Shooter, Survival horror }}<br />
{{Infobox game/row/taxonomy/sports | }}<br />
{{Infobox game/row/taxonomy/vehicles | }}<br />
{{Infobox game/row/taxonomy/art styles | Realistic}}<br />
{{Infobox game/row/taxonomy/themes | Horror, Sci-fi, Space }}<br />
{{Infobox game/row/taxonomy/series | Dead Space }}<br />
|steam appid = 1238060<br />
|gogcom id = <br />
|official site= https://www.ea.com/games/dead-space/dead-space-3<br />
|hltb = 2337<br />
|strategywiki = Dead Space 3<br />
|mobygames = dead-space-3<br />
|wikipedia = Dead Space 3<br />
|winehq = 14918<br />
|license = commercial<br />
}}<br />
<br />
'''Key points'''<br />
{{++}} Features a wide variety of visual options.<ref>https://www.youtube.com/watch?v=atpxaM5F0Ps&t=2m10s</ref><br />
{{ii}} In-game Vsync option caps frame rate at 30 FPS; a higher frame rate Vsync lock can be [[#Vertical sync (Vsync)|forced externally]] instead.<br />
<br />
'''General information'''<br />
{{mm}} [http://answers.ea.com/t5/Dead-Space-3/bd-p/dead-space-3 Official forums]<br />
{{mm}} [http://deadspace.wikia.com/wiki/Main_Page Dead Space Wiki]<br />
{{mm}} [http://www.neoseeker.com/forums/57935/ Neoseeker Forums] PC-specific<br />
{{mm}} [http://forums.aegis7.com/32-dead-space-3/ Aegis7 forums] non PC-specific, less active<br />
{{mm}} [https://steamcommunity.com/app/1238060/discussions/ Steam Community Discussions]<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | Origin | 2 DVD's | | Windows }}<br />
{{Availability/row| Amazon | B00CRN8ZQY | Origin | | | Windows }}<br />
{{Availability/row| Origin | dead-space/dead-space-3 | Origin | Included with {{Store feature|Origin Access Basic}}. | | Windows }}<br />
{{Availability/row| Steam | 1238060 | Steam, Origin | Included with {{store feature|EA Play}}. | | Windows }}<br />
}}<br />
{{ii}} All versions require {{DRM|Origin}}.<br />
<br />
{{DLC|<br />
{{DLC/row| Awakened | | Windows }}<br />
}}<br />
<br />
==Game data==<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{p|localappdata}}\EA Games\Dead Space 3\}}<br />
}}<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{p|userprofile\Documents}}\EA Games\Dead Space 3\}}<br />
}}<br />
{{ii}} 5 player profiles available. Each player profile only has 1 save slot, but a chapter select feature is available.<br />
<br />
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===<br />
{{Save game cloud syncing<br />
|discord = <br />
|discord notes = <br />
|epic games store = <br />
|epic games store notes = <br />
|gog galaxy = <br />
|gog galaxy notes = <br />
|origin = true<br />
|origin notes = <br />
|steam cloud = false<br />
|steam cloud notes = <br />
|uplay = <br />
|uplay notes = <br />
|xbox cloud = <br />
|xbox cloud notes = <br />
}}<br />
<br />
==Video==<br />
{{Image|dead space 3 settings.jpg|Graphics options.}}<br />
{{Video<br />
|wsgf link = https://www.wsgf.org/dr/dead-space-3/en<br />
|widescreen wsgf award = gold<br />
|multimonitor wsgf award = gold<br />
|ultrawidescreen wsgf award = gold<br />
|4k ultra hd wsgf award = incomplete<br />
|widescreen resolution = true<br />
|widescreen resolution notes= <br />
|multimonitor = true<br />
|multimonitor notes = Works with Nvidia Surround in 2D and 3D modes.<br />
|ultrawidescreen = true<br />
|ultrawidescreen notes = <br />
|4k ultra hd = true<br />
|4k ultra hd notes = <br />
|fov = hackable<br />
|fov notes = Fixable through config file. See [[#Field of view (FOV)|Field of view (FOV)]].<br />
|windowed = true<br />
|windowed notes = <br />
|borderless windowed = true<br />
|borderless windowed notes = <br />
|anisotropic = true<br />
|anisotropic notes = Up to 16 samples.<br />
|antialiasing = true<br />
|antialiasing notes = Only post-process AA ([[FXAA]], [[SMAA]]).<br />
|vsync = true<br />
|vsync notes = Only 30 FPS lock. See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]].<br />
|60 fps = true<br />
|60 fps notes = In-game Vsync has to be disabled; [[#Vertical sync (Vsync)|force externally]] if desired.<br />
|120 fps = true<br />
|120 fps notes = <br />
|hdr = unknown<br />
|hdr notes = <br />
|color blind = unknown<br />
|color blind notes = <br />
}}<br />
<br />
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===<br />
{{ii}} There is deliberately no in-game option to modify the FOV.{{cn|date=May 2016}}<br />
<br />
{{Fixbox|description=Edit config file to change FOV|ref={{cn|date=July 2016}}|fix=<br />
# Open <code>{{p|localappdata}}\EA Games\Dead Space 3\system.txt</code><br />
# Search for the line <code>Window.FOVScale</code><br />
# Change the value from <code>1.00000000</code> to a higher one (default FOV is around 75°).<br />
# Save your changes.<br />
<br />
'''Notes'''<br />
{{ii}} In one cutscene if you change FoV there will be border in the middle of the screen. See screenshot for details.<br />
}}<br />
<br />
<gallery widths=160px heights=100px><br />
File:Default fov.jpg|default FOV Scale (~75°)<br />
File:FOVscale 1.1.jpg|FOV Scale 1.1 (~82.5°)<br />
File:FOVscale 1.2.jpg|FOV Scale 1.2 (~90°)<br />
File:FOVscale 1.3.jpg|FOV Scale 1.3 (~97.5°)<br />
File:FOVscale 1.4.jpg|FOV Scale 1.4 (~105°)<br />
File:dead_space_3_border.jpg|Border in one cutscene.<br />
</gallery><br />
<br />
===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]===<br />
{{Fixbox|description=Enabling 30FPS+ Vsync|ref={{cn|date=July 2016}}|fix=<br />
# Disable Vsync in the game menu.<br />
# Enable forced Vsync in [[Nvidia Control Panel]] (Only Nvidia VGA), RivaTuner or RadeonPro (Only AMD VGA).<br />
<br />
'''Notes'''<br />
{{--}} Forcing Vsync with AMD's CC will not work. Playing in fullscreen windowed mode is one way to eliminate tearing/strong shadow flickering.<br />
}}<br />
<br />
==Input==<br />
{{Input<br />
|key remap = true<br />
|key remap notes = <br />
|acceleration option = false<br />
|acceleration option notes = Positive and negative mouse acceleration.<br />
|mouse sensitivity = true<br />
|mouse sensitivity notes = <br />
|mouse menu = true<br />
|mouse menu notes = <br />
|invert mouse y-axis = true<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = true<br />
|controller support notes = <br />
|full controller = true<br />
|full controller notes = <br />
|controller remap = false<br />
|controller remap notes = <br />
|controller sensitivity = true<br />
|controller sensitivity notes= <br />
|invert controller y-axis = true<br />
|invert controller y-axis notes= <br />
|xinput controllers = unknown<br />
|xinput controllers notes = <br />
|xbox prompts = unknown<br />
|xbox prompts notes = <br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = unknown<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= unknown<br />
|tracked motion controllers notes = <br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = unknown<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|controller hotplug = unknown<br />
|controller hotplug notes = <br />
|haptic feedback = unknown<br />
|haptic feedback notes = <br />
|simultaneous input = unknown<br />
|simultaneous input notes = <br />
|steam input api = unknown<br />
|steam input api notes = <br />
|steam hook input = unknown<br />
|steam hook input notes = <br />
|steam input presets = unknown<br />
|steam input presets notes = <br />
|steam controller prompts = unknown<br />
|steam controller prompts notes = <br />
|steam cursor detection = unknown<br />
|steam cursor detection notes = <br />
}}<br />
<br />
===Mouse smoothing===<br />
{{ii}} Dead Space 3 suffers from floaty mouse movement, which becomes more pronounced the higher the frame rate.<br />
<br />
{{Fixbox|description=Turn off mouse smoothing|ref={{cn|date=September 2019}}|fix=<br />
# Go to the [[#Game data|configuration file(s) location]].<br />
# Open <code>general.txt</code>.<br />
# Add the line <code>control.MouseSmoothing = false</code>.<br />
}}<br />
<br />
==Audio==<br />
{{Audio<br />
|separate volume = true<br />
|separate volume notes = <br />
|surround sound = true<br />
|surround sound notes = Up to 5.1 output.<ref name=soundsur>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref><br />
|subtitles = true<br />
|subtitles notes = <br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = always on<br />
|mute on focus lost notes = <br />
|eax support = <br />
|eax support notes = <br />
}}<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = French<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Hungarian<br />
|interface = hackable<br />
|audio = false<br />
|subtitles = hackable<br />
|notes = [https://magyaritasok.hu/magyaritasok/dead-space-3/dead-space-3/1418 Fan translation].<br />
|fan = true<br />
}}<br />
{{L10n/switch<br />
|language = Italian<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Polish<br />
|interface = hackable<br />
|audio = false<br />
|subtitles = hackable<br />
|fan = true<br />
|notes = Fan translation, [http://grajpopolsku.pl/download/dead-space-3/ download]. Only base game is translated.<br />
}}<br />
{{L10n/switch<br />
|language = Russian<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Spanish<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
}}<br />
<br />
==Network==<br />
{{Network/Multiplayer<br />
|local play = <br />
|local play players = <br />
|local play modes = <br />
|local play notes = <br />
|lan play = false<br />
|lan play players = <br />
|lan play modes = <br />
|lan play notes = <br />
|online play = true<br />
|online play players = 2<br />
|online play modes = Co-op<br />
|online play notes = Co-op campaign.<ref>[https://web.archive.org/web/20160628085414/https://help.ea.com/en/article/dead-space-3-co-op-faq/ Dead Space 3 - Dead Space 3 Co-Op FAQ]</ref><br />
|asynchronous = <br />
|asynchronous notes = <br />
}}{{Network/Connections<br />
|matchmaking = <br />
|matchmaking notes = <br />
|p2p = <br />
|p2p notes = <br />
|dedicated = <br />
|dedicated notes = <br />
|self-hosting = <br />
|self-hosting notes = <br />
|direct ip = <br />
|direct ip notes = <br />
}}{{Network/Ports<br />
|tcp = <br />
|udp = <br />
|upnp = <br />
}}<br />
<br />
==VR support==<br />
{{VR support<br />
|gg3d name = <br />
|native 3d gg3d award = <br />
|nvidia 3d vision gg3d award = <br />
|tridef 3d gg3d award = <br />
|iz3d gg3d award = <br />
|native 3d = unknown<br />
|native 3d notes = <br />
|nvidia 3d vision = hackable<br />
|nvidia 3d vision notes = See [http://helixmod.blogspot.com/2013/02/dead-space-3-3d-vision-fix.html Helix Mod: Dead Space 3 - 3D Vision fix].<br />
|tridef 3d = unknown<br />
|tridef 3d notes = <br />
|iz3d = unknown<br />
|iz3d notes = <br />
|vorpx = true<br />
|vorpx modes = G3D<br />
|vorpx notes = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list].<br />
|htc vive = <br />
|htc vive notes = <br />
|oculus rift = <br />
|oculus rift notes = <br />
|osvr = <br />
|osvr notes = <br />
|keyboard-mouse = <br />
|keyboard-mouse notes = <br />
|3rd space gaming vest = <br />
|3rd space gaming vest notes = <br />
|novint falcon = <br />
|novint falcon notes = <br />
|trackir = <br />
|trackir notes = <br />
|tobii eye tracking = <br />
|tobii eye tracking notes = <br />
|play area seated = <br />
|play area seated notes = <br />
|play area standing = <br />
|play area standing notes = <br />
|play area room-scale = <br />
|play area room-scale notes = <br />
}}<br />
<br />
==Issues unresolved==<br />
===Cannot retrieve information from Origin error when accessing DLC store ingame===<br />
{{ii}} Several users affected by the issue have started posting [[Wikipedia:Traceroute|tracerouting]] logs of their connection to the Origin servers to help EA identify the cause of the issue<ref>http://answers.ea.com/t5/Dead-Space-3/Downloadable-Contents-Connection-Issue/m-p/1401320/highlight/true#M7326</ref><br />
{{++}} EA has responded to this issue with a workaround<ref>http://answers.ea.com/t5/Dead-Space-3/Unable-to-access-Downloadable-Content-in-Dead-Space-3-Limited/m-p/476536/highlight/true#M565</ref><br />
{{--}} Many users are reporting that the workaround does not fix the issue<ref>http://answers.ea.com/t5/Dead-Space-3/Unable-to-access-Downloadable-Content-in-Dead-Space-3-Limited/m-p/476612/highlight/true#M573</ref><ref>http://answers.ea.com/t5/Dead-Space-3/Downloadable-Contents-Connection-Issue/m-p/475760/highlight/true#M500</ref><br />
<br />
'''Possible fixes:'''<br />
* Uninstall Origin and reinstall [https://www.origin.com/download the latest version]<br />
* Run Origin as administrator<br />
* Add Dead Space 3 and Origin to your firewall's exception list<br />
* [[Glossary:Port forwarding|Port forward]] the following ports:<br />
{| class="wikitable"<br />
|-<br />
! TCP !! UDP<br />
|-<br />
| 80 || 3659<br />
|-<br />
| 443 || 14000-14016<br />
|-<br />
| 9988 || 22990-23006<br />
|-<br />
| 20000-20100 || 25200-25300<br />
|-<br />
| 22990 ||<br />
|-<br />
| 17502 ||<br />
|-<br />
| 42127 ||<br />
|}<br />
<br />
===Game crashes at start-up===<br />
{{Fixbox|description=Disable [[Windows Compatibility Mode#Disable Desktop Composition|desktop composition]]|ref={{cn|date=October 2016}}}}<br />
{{Fixbox|description=Disable problematic game controllers|ref={{cn|date=July 2016}}|fix=<br />
# Go to Start Menu>Control Panel>System and Maintenance>System>[Left Panel]Device Manager>Human Interface Devices [HID]<br />
# Disable the HID compliant game controller which could bug the game<br />
}}<br />
{{Fixbox|description=Disable Origin overlay|ref={{cn|date=July 2016}}|fix=<br />
# In 'MY GAMES' right-click on 'Dead space 3', open 'Game Properties' and then check the box 'Disable Origin in Game for this game'<br />
}}<br />
<br />
==Issues fixed==<br />
===Could not initialize display hardware===<br />
{{ii}} Dead Space 3 tries launching with a video resolution unsupported by the video card/monitor.<br />
<br />
{{Fixbox|description=Manually set resolution|ref={{cn|date=October 2016}}|fix=<br />
Modify the configuration file (<code>{{p|localappdata}}\EA Games\Dead Space 3\system.txt</code>), and adjust to a resolution that works.<br />
}}<br />
<br />
===Origin In-Game not working===<br />
{{ii}} Origin In-Game is not working, preventing you to invite or accept invites from friends<br />
<br />
{{Fixbox|description=Disable any OSD programs|ref={{cn|date=October 2016}}|fix=<br />
Disable or exit any OSD programs (Although Fraps is usually the cause, MSI Afterburner and GF Experience could also cause problems)<br />
}}<br />
<br />
===Game too dark or (with higher brightness) colors are washed out===<br />
{{ii}} Dead Space 3 only lets you adjust brightness, not gamma level.<br />
<br />
{{Fixbox|description=Game too dark or (with increased brightness) colors are washed out|ref={{cn|date=March 2017}}|fix=<br />
Use an external tool such as SweetFX (function "Lift Gamma Gain") to increase the gamma level of the image.<br />
}}<br />
<br />
===Kinesis Door Audio Bug===<br />
{{ii}} Kinesis doors make constant hammering noise.<ref>http://answers.ea.com/t5/Dead-Space-3/Dead-Space-3-Door-Sound-Bug-Glitch/td-p/471140</ref><ref>https://www.youtube.com/watch?v=XYIYcjbVJFI</ref><br />
<br />
{{Fixbox|description=Use Kinesis Door Audio Stutter FIX|ref={{cn|date=April 2017}}|fix=<br />
# [http://www.moddb.com/games/dead-space-3/downloads/kinesis-door-audio-stutter-fix Download Fix on Mod DB]<br />
# Unpack .zip into Dead Space 3 installation folder.<br />
# Start '''DS3Patcher.bat'''.<br />
# Follow instructions.<br />
}}<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = 9<br />
|direct3d notes = <br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = <br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|metal support = <br />
|metal support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = 3<br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = false<br />
|windows exe notes = <br />
|macos 32-bit app = <br />
|macos 64-bit app = <br />
|macos app notes = <br />
|linux 32-bit executable= <br />
|linux 64-bit executable= <br />
|linux executable notes = <br />
}}<br />
<br />
===Middleware===<br />
{{Middleware<br />
|physics = Havok<br />
|physics notes = <br />
|audio = RwAudioCore<br />
|audio notes = <ref name=soundsur /><br />
|interface = <br />
|interface notes = <br />
|input = <br />
|input notes = <br />
|cutscenes = <br />
|cutscenes notes = <br />
|multiplayer = <br />
|multiplayer notes= <br />
}}<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = XP (SP3), Vista (SP1), 7<br />
|minCPU = 2.8 GHz or equivalent<br />
|minRAM = 1 GB (XP), 2 GB (Vista, 7)<br />
|minHD = 10 GB<br />
|minGPU = Nvidia GeForce 6800 or better<br />
|minGPU2 = ATI Radeon X1600 Pro or better<br />
|minVRAM = 256 MB<br />
|minSM = 3.0<br />
|minDX = 9.0c<br />
|notes = {{ii}} Nvidia GeForce 7300, 7600 GS, 8500 and Ati Radeon X1300, X1300 Pro, HD2400 are below minimum system requirements<br />
}}<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Dead_Space_3&diff=1025958
Dead Space 3
2021-01-31T05:44:58Z
<p>99.56.95.122: /* Availability */</p>
<hr />
<div>{{Infobox game<br />
|cover = Dead Space 3 cover.jpg<br />
|developers = <br />
{{Infobox game/row/developer|Visceral Games}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Electronic Arts}}<br />
|engines = <br />
|release dates= <br />
{{Infobox game/row/date|Windows|February 5, 2013}}<br />
|reception = <br />
{{Infobox game/row/reception|Metacritic|dead-space-3|78}}<br />
{{Infobox game/row/reception|IGDB|dead-space-3|74}}<br />
|taxonomy =<br />
{{Infobox game/row/taxonomy/monetization | DLC }}<br />
{{Infobox game/row/taxonomy/microtransactions | }}<br />
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }}<br />
{{Infobox game/row/taxonomy/pacing | Real-time }}<br />
{{Infobox game/row/taxonomy/perspectives | Third-person }}<br />
{{Infobox game/row/taxonomy/controls | Direct control }}<br />
{{Infobox game/row/taxonomy/genres | Shooter, Survival horror }}<br />
{{Infobox game/row/taxonomy/sports | }}<br />
{{Infobox game/row/taxonomy/vehicles | }}<br />
{{Infobox game/row/taxonomy/art styles | Realistic}}<br />
{{Infobox game/row/taxonomy/themes | Horror, Sci-fi, Space }}<br />
{{Infobox game/row/taxonomy/series | Dead Space }}<br />
|steam appid = 1238060<br />
|gogcom id = <br />
|official site= https://www.ea.com/games/dead-space/dead-space-3<br />
|hltb = 2337<br />
|strategywiki = Dead Space 3<br />
|mobygames = dead-space-3<br />
|wikipedia = Dead Space 3<br />
|winehq = 14918<br />
|license = commercial<br />
}}<br />
<br />
'''Key points'''<br />
{{++}} Features a wide variety of visual options.<ref>https://www.youtube.com/watch?v=atpxaM5F0Ps&t=2m10s</ref><br />
{{ii}} In-game Vsync option caps frame rate at 30 FPS; a higher frame rate Vsync lock can be [[#Vertical sync (Vsync)|forced externally]] instead.<br />
<br />
'''General information'''<br />
{{mm}} [http://answers.ea.com/t5/Dead-Space-3/bd-p/dead-space-3 Official forums]<br />
{{mm}} [http://deadspace.wikia.com/wiki/Main_Page Dead Space Wiki]<br />
{{mm}} [http://www.neoseeker.com/forums/57935/ Neoseeker Forums] PC-specific<br />
{{mm}} [http://forums.aegis7.com/32-dead-space-3/ Aegis7 forums] non PC-specific, less active<br />
{{mm}} [https://steamcommunity.com/app/1238060/discussions/ Steam Community Discussions]<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | Origin | | | Windows }}<br />
{{Availability/row| Amazon | B00CRN8ZQY | Origin | | | Windows }}<br />
{{Availability/row| Origin | dead-space/dead-space-3 | Origin | Included with {{Store feature|Origin Access Basic}}. | | Windows }}<br />
{{Availability/row| Steam | 1238060 | Steam, Origin | Included with {{store feature|EA Play}}. | | Windows }}<br />
}}<br />
{{ii}} All versions require {{DRM|Origin}}.<br />
<br />
{{DLC|<br />
{{DLC/row| Awakened | | Windows }}<br />
}}<br />
<br />
==Game data==<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{p|localappdata}}\EA Games\Dead Space 3\}}<br />
}}<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{p|userprofile\Documents}}\EA Games\Dead Space 3\}}<br />
}}<br />
{{ii}} 5 player profiles available. Each player profile only has 1 save slot, but a chapter select feature is available.<br />
<br />
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===<br />
{{Save game cloud syncing<br />
|discord = <br />
|discord notes = <br />
|epic games store = <br />
|epic games store notes = <br />
|gog galaxy = <br />
|gog galaxy notes = <br />
|origin = true<br />
|origin notes = <br />
|steam cloud = false<br />
|steam cloud notes = <br />
|uplay = <br />
|uplay notes = <br />
|xbox cloud = <br />
|xbox cloud notes = <br />
}}<br />
<br />
==Video==<br />
{{Image|dead space 3 settings.jpg|Graphics options.}}<br />
{{Video<br />
|wsgf link = https://www.wsgf.org/dr/dead-space-3/en<br />
|widescreen wsgf award = gold<br />
|multimonitor wsgf award = gold<br />
|ultrawidescreen wsgf award = gold<br />
|4k ultra hd wsgf award = incomplete<br />
|widescreen resolution = true<br />
|widescreen resolution notes= <br />
|multimonitor = true<br />
|multimonitor notes = Works with Nvidia Surround in 2D and 3D modes.<br />
|ultrawidescreen = true<br />
|ultrawidescreen notes = <br />
|4k ultra hd = true<br />
|4k ultra hd notes = <br />
|fov = hackable<br />
|fov notes = Fixable through config file. See [[#Field of view (FOV)|Field of view (FOV)]].<br />
|windowed = true<br />
|windowed notes = <br />
|borderless windowed = true<br />
|borderless windowed notes = <br />
|anisotropic = true<br />
|anisotropic notes = Up to 16 samples.<br />
|antialiasing = true<br />
|antialiasing notes = Only post-process AA ([[FXAA]], [[SMAA]]).<br />
|vsync = true<br />
|vsync notes = Only 30 FPS lock. See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]].<br />
|60 fps = true<br />
|60 fps notes = In-game Vsync has to be disabled; [[#Vertical sync (Vsync)|force externally]] if desired.<br />
|120 fps = true<br />
|120 fps notes = <br />
|hdr = unknown<br />
|hdr notes = <br />
|color blind = unknown<br />
|color blind notes = <br />
}}<br />
<br />
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===<br />
{{ii}} There is deliberately no in-game option to modify the FOV.{{cn|date=May 2016}}<br />
<br />
{{Fixbox|description=Edit config file to change FOV|ref={{cn|date=July 2016}}|fix=<br />
# Open <code>{{p|localappdata}}\EA Games\Dead Space 3\system.txt</code><br />
# Search for the line <code>Window.FOVScale</code><br />
# Change the value from <code>1.00000000</code> to a higher one (default FOV is around 75°).<br />
# Save your changes.<br />
<br />
'''Notes'''<br />
{{ii}} In one cutscene if you change FoV there will be border in the middle of the screen. See screenshot for details.<br />
}}<br />
<br />
<gallery widths=160px heights=100px><br />
File:Default fov.jpg|default FOV Scale (~75°)<br />
File:FOVscale 1.1.jpg|FOV Scale 1.1 (~82.5°)<br />
File:FOVscale 1.2.jpg|FOV Scale 1.2 (~90°)<br />
File:FOVscale 1.3.jpg|FOV Scale 1.3 (~97.5°)<br />
File:FOVscale 1.4.jpg|FOV Scale 1.4 (~105°)<br />
File:dead_space_3_border.jpg|Border in one cutscene.<br />
</gallery><br />
<br />
===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]===<br />
{{Fixbox|description=Enabling 30FPS+ Vsync|ref={{cn|date=July 2016}}|fix=<br />
# Disable Vsync in the game menu.<br />
# Enable forced Vsync in [[Nvidia Control Panel]] (Only Nvidia VGA), RivaTuner or RadeonPro (Only AMD VGA).<br />
<br />
'''Notes'''<br />
{{--}} Forcing Vsync with AMD's CC will not work. Playing in fullscreen windowed mode is one way to eliminate tearing/strong shadow flickering.<br />
}}<br />
<br />
==Input==<br />
{{Input<br />
|key remap = true<br />
|key remap notes = <br />
|acceleration option = false<br />
|acceleration option notes = Positive and negative mouse acceleration.<br />
|mouse sensitivity = true<br />
|mouse sensitivity notes = <br />
|mouse menu = true<br />
|mouse menu notes = <br />
|invert mouse y-axis = true<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = true<br />
|controller support notes = <br />
|full controller = true<br />
|full controller notes = <br />
|controller remap = false<br />
|controller remap notes = <br />
|controller sensitivity = true<br />
|controller sensitivity notes= <br />
|invert controller y-axis = true<br />
|invert controller y-axis notes= <br />
|xinput controllers = unknown<br />
|xinput controllers notes = <br />
|xbox prompts = unknown<br />
|xbox prompts notes = <br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = unknown<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= unknown<br />
|tracked motion controllers notes = <br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = unknown<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|controller hotplug = unknown<br />
|controller hotplug notes = <br />
|haptic feedback = unknown<br />
|haptic feedback notes = <br />
|simultaneous input = unknown<br />
|simultaneous input notes = <br />
|steam input api = unknown<br />
|steam input api notes = <br />
|steam hook input = unknown<br />
|steam hook input notes = <br />
|steam input presets = unknown<br />
|steam input presets notes = <br />
|steam controller prompts = unknown<br />
|steam controller prompts notes = <br />
|steam cursor detection = unknown<br />
|steam cursor detection notes = <br />
}}<br />
<br />
===Mouse smoothing===<br />
{{ii}} Dead Space 3 suffers from floaty mouse movement, which becomes more pronounced the higher the frame rate.<br />
<br />
{{Fixbox|description=Turn off mouse smoothing|ref={{cn|date=September 2019}}|fix=<br />
# Go to the [[#Game data|configuration file(s) location]].<br />
# Open <code>general.txt</code>.<br />
# Add the line <code>control.MouseSmoothing = false</code>.<br />
}}<br />
<br />
==Audio==<br />
{{Audio<br />
|separate volume = true<br />
|separate volume notes = <br />
|surround sound = true<br />
|surround sound notes = Up to 5.1 output.<ref name=soundsur>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref><br />
|subtitles = true<br />
|subtitles notes = <br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = always on<br />
|mute on focus lost notes = <br />
|eax support = <br />
|eax support notes = <br />
}}<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = French<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Hungarian<br />
|interface = hackable<br />
|audio = false<br />
|subtitles = hackable<br />
|notes = [https://magyaritasok.hu/magyaritasok/dead-space-3/dead-space-3/1418 Fan translation].<br />
|fan = true<br />
}}<br />
{{L10n/switch<br />
|language = Italian<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Polish<br />
|interface = hackable<br />
|audio = false<br />
|subtitles = hackable<br />
|fan = true<br />
|notes = Fan translation, [http://grajpopolsku.pl/download/dead-space-3/ download]. Only base game is translated.<br />
}}<br />
{{L10n/switch<br />
|language = Russian<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Spanish<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
}}<br />
<br />
==Network==<br />
{{Network/Multiplayer<br />
|local play = <br />
|local play players = <br />
|local play modes = <br />
|local play notes = <br />
|lan play = false<br />
|lan play players = <br />
|lan play modes = <br />
|lan play notes = <br />
|online play = true<br />
|online play players = 2<br />
|online play modes = Co-op<br />
|online play notes = Co-op campaign.<ref>[https://web.archive.org/web/20160628085414/https://help.ea.com/en/article/dead-space-3-co-op-faq/ Dead Space 3 - Dead Space 3 Co-Op FAQ]</ref><br />
|asynchronous = <br />
|asynchronous notes = <br />
}}{{Network/Connections<br />
|matchmaking = <br />
|matchmaking notes = <br />
|p2p = <br />
|p2p notes = <br />
|dedicated = <br />
|dedicated notes = <br />
|self-hosting = <br />
|self-hosting notes = <br />
|direct ip = <br />
|direct ip notes = <br />
}}{{Network/Ports<br />
|tcp = <br />
|udp = <br />
|upnp = <br />
}}<br />
<br />
==VR support==<br />
{{VR support<br />
|gg3d name = <br />
|native 3d gg3d award = <br />
|nvidia 3d vision gg3d award = <br />
|tridef 3d gg3d award = <br />
|iz3d gg3d award = <br />
|native 3d = unknown<br />
|native 3d notes = <br />
|nvidia 3d vision = hackable<br />
|nvidia 3d vision notes = See [http://helixmod.blogspot.com/2013/02/dead-space-3-3d-vision-fix.html Helix Mod: Dead Space 3 - 3D Vision fix].<br />
|tridef 3d = unknown<br />
|tridef 3d notes = <br />
|iz3d = unknown<br />
|iz3d notes = <br />
|vorpx = true<br />
|vorpx modes = G3D<br />
|vorpx notes = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list].<br />
|htc vive = <br />
|htc vive notes = <br />
|oculus rift = <br />
|oculus rift notes = <br />
|osvr = <br />
|osvr notes = <br />
|keyboard-mouse = <br />
|keyboard-mouse notes = <br />
|3rd space gaming vest = <br />
|3rd space gaming vest notes = <br />
|novint falcon = <br />
|novint falcon notes = <br />
|trackir = <br />
|trackir notes = <br />
|tobii eye tracking = <br />
|tobii eye tracking notes = <br />
|play area seated = <br />
|play area seated notes = <br />
|play area standing = <br />
|play area standing notes = <br />
|play area room-scale = <br />
|play area room-scale notes = <br />
}}<br />
<br />
==Issues unresolved==<br />
===Cannot retrieve information from Origin error when accessing DLC store ingame===<br />
{{ii}} Several users affected by the issue have started posting [[Wikipedia:Traceroute|tracerouting]] logs of their connection to the Origin servers to help EA identify the cause of the issue<ref>http://answers.ea.com/t5/Dead-Space-3/Downloadable-Contents-Connection-Issue/m-p/1401320/highlight/true#M7326</ref><br />
{{++}} EA has responded to this issue with a workaround<ref>http://answers.ea.com/t5/Dead-Space-3/Unable-to-access-Downloadable-Content-in-Dead-Space-3-Limited/m-p/476536/highlight/true#M565</ref><br />
{{--}} Many users are reporting that the workaround does not fix the issue<ref>http://answers.ea.com/t5/Dead-Space-3/Unable-to-access-Downloadable-Content-in-Dead-Space-3-Limited/m-p/476612/highlight/true#M573</ref><ref>http://answers.ea.com/t5/Dead-Space-3/Downloadable-Contents-Connection-Issue/m-p/475760/highlight/true#M500</ref><br />
<br />
'''Possible fixes:'''<br />
* Uninstall Origin and reinstall [https://www.origin.com/download the latest version]<br />
* Run Origin as administrator<br />
* Add Dead Space 3 and Origin to your firewall's exception list<br />
* [[Glossary:Port forwarding|Port forward]] the following ports:<br />
{| class="wikitable"<br />
|-<br />
! TCP !! UDP<br />
|-<br />
| 80 || 3659<br />
|-<br />
| 443 || 14000-14016<br />
|-<br />
| 9988 || 22990-23006<br />
|-<br />
| 20000-20100 || 25200-25300<br />
|-<br />
| 22990 ||<br />
|-<br />
| 17502 ||<br />
|-<br />
| 42127 ||<br />
|}<br />
<br />
===Game crashes at start-up===<br />
{{Fixbox|description=Disable [[Windows Compatibility Mode#Disable Desktop Composition|desktop composition]]|ref={{cn|date=October 2016}}}}<br />
{{Fixbox|description=Disable problematic game controllers|ref={{cn|date=July 2016}}|fix=<br />
# Go to Start Menu>Control Panel>System and Maintenance>System>[Left Panel]Device Manager>Human Interface Devices [HID]<br />
# Disable the HID compliant game controller which could bug the game<br />
}}<br />
{{Fixbox|description=Disable Origin overlay|ref={{cn|date=July 2016}}|fix=<br />
# In 'MY GAMES' right-click on 'Dead space 3', open 'Game Properties' and then check the box 'Disable Origin in Game for this game'<br />
}}<br />
<br />
==Issues fixed==<br />
===Could not initialize display hardware===<br />
{{ii}} Dead Space 3 tries launching with a video resolution unsupported by the video card/monitor.<br />
<br />
{{Fixbox|description=Manually set resolution|ref={{cn|date=October 2016}}|fix=<br />
Modify the configuration file (<code>{{p|localappdata}}\EA Games\Dead Space 3\system.txt</code>), and adjust to a resolution that works.<br />
}}<br />
<br />
===Origin In-Game not working===<br />
{{ii}} Origin In-Game is not working, preventing you to invite or accept invites from friends<br />
<br />
{{Fixbox|description=Disable any OSD programs|ref={{cn|date=October 2016}}|fix=<br />
Disable or exit any OSD programs (Although Fraps is usually the cause, MSI Afterburner and GF Experience could also cause problems)<br />
}}<br />
<br />
===Game too dark or (with higher brightness) colors are washed out===<br />
{{ii}} Dead Space 3 only lets you adjust brightness, not gamma level.<br />
<br />
{{Fixbox|description=Game too dark or (with increased brightness) colors are washed out|ref={{cn|date=March 2017}}|fix=<br />
Use an external tool such as SweetFX (function "Lift Gamma Gain") to increase the gamma level of the image.<br />
}}<br />
<br />
===Kinesis Door Audio Bug===<br />
{{ii}} Kinesis doors make constant hammering noise.<ref>http://answers.ea.com/t5/Dead-Space-3/Dead-Space-3-Door-Sound-Bug-Glitch/td-p/471140</ref><ref>https://www.youtube.com/watch?v=XYIYcjbVJFI</ref><br />
<br />
{{Fixbox|description=Use Kinesis Door Audio Stutter FIX|ref={{cn|date=April 2017}}|fix=<br />
# [http://www.moddb.com/games/dead-space-3/downloads/kinesis-door-audio-stutter-fix Download Fix on Mod DB]<br />
# Unpack .zip into Dead Space 3 installation folder.<br />
# Start '''DS3Patcher.bat'''.<br />
# Follow instructions.<br />
}}<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = 9<br />
|direct3d notes = <br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = <br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|metal support = <br />
|metal support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = 3<br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = false<br />
|windows exe notes = <br />
|macos 32-bit app = <br />
|macos 64-bit app = <br />
|macos app notes = <br />
|linux 32-bit executable= <br />
|linux 64-bit executable= <br />
|linux executable notes = <br />
}}<br />
<br />
===Middleware===<br />
{{Middleware<br />
|physics = Havok<br />
|physics notes = <br />
|audio = RwAudioCore<br />
|audio notes = <ref name=soundsur /><br />
|interface = <br />
|interface notes = <br />
|input = <br />
|input notes = <br />
|cutscenes = <br />
|cutscenes notes = <br />
|multiplayer = <br />
|multiplayer notes= <br />
}}<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = XP (SP3), Vista (SP1), 7<br />
|minCPU = 2.8 GHz or equivalent<br />
|minRAM = 1 GB (XP), 2 GB (Vista, 7)<br />
|minHD = 10 GB<br />
|minGPU = Nvidia GeForce 6800 or better<br />
|minGPU2 = ATI Radeon X1600 Pro or better<br />
|minVRAM = 256 MB<br />
|minSM = 3.0<br />
|minDX = 9.0c<br />
|notes = {{ii}} Nvidia GeForce 7300, 7600 GS, 8500 and Ati Radeon X1300, X1300 Pro, HD2400 are below minimum system requirements<br />
}}<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Spider-Man_(2002)&diff=1019513
Spider-Man (2002)
2020-12-26T09:11:21Z
<p>99.56.95.122: /* Availability */</p>
<hr />
<div>{{Stub}}<br />
{{Infobox game<br />
|cover = Spider-Man- The Movie - Cover.jpg<br />
|developers = <br />
{{Infobox game/row/developer|Treyarch}}<br />
{{Infobox game/row/porter|LTI Gray Matter|Windows}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Activision}}<br />
|engines = <br />
|release dates= <br />
{{Infobox game/row/date|Windows|April 14, 2002}}<br />
|steam appid = <br />
|gogcom id = <br />
|strategywiki = Spider-Man (2002)<br />
|mobygames = spider-man______<br />
|wikipedia = Spider-Man (2002 video game)<br />
|winehq = 3850<br />
|license = commercial<br />
}}<br />
{{Series|Spider-Man}}<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | disc check | Disc 2 is used for check. (also used for FMV cutscenes if not fully installed.) | | Windows }}<br />
}}<br />
<br />
===Demos===<br />
* [https://community.pcgamingwiki.com/files/file/793-spider-man-the-movie-demo/ Demo]<br />
<br />
==Essential improvements==<br />
===Skip intro videos===<br />
{{Fixbox|description=Delete/rename video files|ref={{cn|date=July 2016}}|fix=<br />
# Go to <code>{{p|game}}\movies</code><br />
# Delete or rename {{file|ACTIVISN.bik}}, {{file|GrayMatr.bik}}, {{file|Origin1.bik}} and {{file|Treyarch.bik}}.<br />
}}<br />
<br />
===Patches===<br />
{{ii}} [https://community.pcgamingwiki.com/files/file/791-spider-man-the-movie-patch-13/ Patch 1.3] is the last patch and resolves a number of issues.<br />
<br />
==Game data==<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{p|game}}\game.ini}}<br />
}}<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{p|game}}\SavedGames0}}<br />
}}<br />
<br />
==Video settings==<br />
{{Video settings<br />
|wsgf link = https://www.wsgf.org/dr/spider-man-movie<br />
|widescreen wsgf award = limited<br />
|multimonitor wsgf award = unsupported<br />
|ultrawidescreen wsgf award = limited<br />
|4k ultra hd wsgf award = limited<br />
|widescreen resolution = hackable<br />
|widescreen resolution notes= See the [https://www.wsgf.org/dr/spider-man-movie WSGF entry].<br />
|multimonitor = false<br />
|multimonitor notes = <br />
|ultrawidescreen = hackable<br />
|ultrawidescreen notes = See the [https://www.wsgf.org/dr/spider-man-movie WSGF entry].<br />
|4k ultra hd = hackable<br />
|4k ultra hd notes = See the [https://www.wsgf.org/dr/spider-man-movie WSGF entry].<br />
|fov = false<br />
|fov notes = <br />
|windowed = false<br />
|windowed notes = <br />
|borderless windowed = false<br />
|borderless windowed notes = <br />
|anisotropic = false<br />
|anisotropic notes = <br />
|antialiasing = hackable<br />
|antialiasing notes = [[MSAA]] can be forced through the graphics card control panel.<br />
|vsync = false<br />
|vsync notes = <br />
|60 fps = true<br />
|60 fps notes = FMVs are locked at 30 FPS.<br />
|120 fps = false<br />
|120 fps notes = <br />
|hdr = unknown<br />
|hdr notes = <br />
|color blind = unknown<br />
|color blind notes = <br />
}}<br />
<br />
==Input settings==<br />
{{Input settings<br />
|key remap = true<br />
|key remap notes = <br />
|acceleration option = true<br />
|acceleration option notes = Strong mouse acceleration in-game. Can't be disabled.<br />
|mouse sensitivity = true<br />
|mouse sensitivity notes = Low, Medium, High settings.<br />
|mouse menu = true<br />
|mouse menu notes = No mouse acceleration in menus.<br />
|invert mouse y-axis = unknown<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = true<br />
|controller support notes = Uses DirectInput and won't recognize all XInput inputs. If your controller has a DirectInput mode, use that. If not, see [[#Game doesn't recognize all inputs from XInput controller|Game doesn't recognize all inputs from XInput controller]].<br />
|full controller = false<br />
|full controller notes = <br />
|controller remap = true<br />
|controller remap notes = <br />
|controller sensitivity = true<br />
|controller sensitivity notes= <br />
|invert controller y-axis = unknown<br />
|invert controller y-axis notes= <br />
|xinput controllers = unknown<br />
|xinput controllers notes = <br />
|xbox prompts = unknown<br />
|xbox prompts notes = <br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = unknown<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= unknown<br />
|tracked motion controllers notes = <br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = unknown<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|button prompts = generic<br />
|button prompts notes = <br />
|controller hotplug = true<br />
|controller hotplug notes = <br />
|haptic feedback = true<br />
|haptic feedback notes = <br />
|simultaneous input = true<br />
|simultaneous input notes = <br />
}}<br />
<br />
==Audio settings==<br />
{{Audio settings<br />
|separate volume = true<br />
|separate volume notes = <br />
|surround sound = unknown<br />
|surround sound notes = <br />
|subtitles = false<br />
|subtitles notes = <br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = unknown<br />
|mute on focus lost notes = <br />
|eax support = <br />
|eax support notes = <br />
}}<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
}}<br />
<br />
==VR support==<br />
{{VR support<br />
|gg3d name = <br />
|native 3d gg3d award = <br />
|nvidia 3d vision gg3d award = <br />
|tridef 3d gg3d award = <br />
|iz3d gg3d award = <br />
|native 3d = <br />
|native 3d notes = <br />
|nvidia 3d vision = <br />
|nvidia 3d vision notes = <br />
|tridef 3d = <br />
|tridef 3d notes = <br />
|iz3d = <br />
|iz3d notes = <br />
|vorpx = hackable<br />
|vorpx modes = G3D<br />
|vorpx notes = User created game profile, requires [https://github.com/crosire/d3d8to9 D3D8to9], see [https://www.vorpx.com/forums/search/SpiderMan_1/ vorpx forum] profile introduction.<br />
|htc vive = <br />
|htc vive notes = <br />
|oculus rift = <br />
|oculus rift notes = <br />
|osvr = <br />
|osvr notes = <br />
|windows mixed reality = <br />
|windows mixed reality notes = <br />
|keyboard-mouse = <br />
|keyboard-mouse notes = <br />
|3rd space gaming vest = <br />
|3rd space gaming vest notes = <br />
|novint falcon = <br />
|novint falcon notes = <br />
|trackir = <br />
|trackir notes = <br />
|tobii eye tracking = <br />
|tobii eye tracking notes = <br />
|play area seated = <br />
|play area seated notes = <br />
|play area standing = <br />
|play area standing notes = <br />
|play area room-scale = <br />
|play area room-scale notes = <br />
}}<br />
<br />
==Issues Fixed==<br />
===Game doesn't recognize all inputs from XInput controller===<br />
{{Fixbox|description=Use [[Glossary:Controller#AntiMicro_.28Windows_and_Linux.29|AntiMicro]] to map unrecognized inputs to keyboard and mouse|fix=<br />
<ol><li>Replace the <code>[KEYBOARD]</code>, <code>[JOYSTICK]</code>, and <code>[MOUSE]</code> sections of <code>{{p|game}}\game.ini</code> with the below:<br />
<div><pre class="mw-collapsible mw-collapsed"><br />
<br />
[KEYBOARD]<br />
JUMP=49<br />
PUNCH=96<br />
KICK=98<br />
WEB=100<br />
CROUCH=3<br />
START=46<br />
WEB_SWING=97<br />
WEB_ZIP=99<br />
WEB_MODIFIER=37<br />
CAMERA_LOCK=94<br />
TARGET_CAMERA=101<br />
UP=23<br />
DOWN=19<br />
LEFT=1<br />
RIGHT=4<br />
R_UP=86<br />
R_DOWN=85<br />
R_LEFT=84<br />
R_RIGHT=83<br />
[JOYSTICK]<br />
JUMP=1<br />
PUNCH=3<br />
KICK=2<br />
WEB_ATTACK=4<br />
CROUCH=9<br />
START=8<br />
WEB_SWING=-1<br />
WEB_ZIP=6<br />
WEB_MODIFIER=7<br />
CAMERA_LOCK=5<br />
TARGET_CAMERA=10<br />
[MOUSE]<br />
JUMP=-1<br />
PUNCH=-1<br />
KICK=-1<br />
WEB_ATTACK=-1<br />
CROUCH=-1<br />
START=-1<br />
WEB_SWING=-1<br />
WEB_ZIP=-1<br />
WEB_MODIFIER=-1<br />
CAMERA_LOCK=-1<br />
TARGET_CAMERA=-1<br />
</pre></div></li><br />
<li>Set up AntiMicro with [https://community.pcgamingwiki.com/files/file/1370-spider-man-2002-antimicro-profile/ this profile].</li><br />
<li>If you like, you can also set AntiMicro to use this profile when the game is run, as well as set AntiMicro to run on PC startup, both from AntiMicro's settings, if you want to automate the process for playing the game.</li></ol><br />
'''Notes'''<br />
{{ii}} This should be a rough mapping of a standard XInput controller to the PS2 controls based on the locations of the inputs on the Xbox 360 controller and the PS2 controller (<code>A</code>-><code>X</code>, <code>LT</code>-><code>L2</code>, etc). The PS2 control scheme can be found [https://web.archive.org/web/20190214205823/https://www.gamesdatabase.org/Media/SYSTEM/Sony_Playstation_2//Manual/formated/Spider-Man-_The_Movie_-_2002_-_Activision.pdf here].<br />
{{ii}}Because of differences in the PC version of the game, there are still a few significant differences in controls from console versions.<br />
* On PC the gamepad ''recenter camera'' control is always tied to the ''web action'' control (<code>LT</code> in this control scheme) like the "classic" control scheme on consoles.<br />
* On PC, the ''yo-yo spidey'' move is <code>LT</code>+<code>RB</code> which maps to the "enhanced" control scheme from the console versions.<br />
* The ''dodging'' moves do not work.<br />
}}<br />
<br />
===Cutscenes are distorted===<br />
{{Fixbox|description=Use [[DgVoodoo 2|dgVoodoo2]] and [[Glossary:Windowed#DxWnd|DxWnd]]|fix=<br />
# Set up dgVoodoo2.<br />
## Download [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo 2].<br />
## Copy the DLL files from the <code>MS/x86</code> folder to <code>{{p|game}}</code>, where <code>SpiderMan.exe</code> is located.<br />
## Open <code>dgVoodooCpl.exe</code>. You may want to make a separate profile for the game (hit the '''Add''' button at the top of the window, and select the <code>{{p|game}}</code> folder, which you copied the DLL files into).<br />
## Under the '''General''' tab, set the '''Appearance''' to ''Fullscreen'' and '''Scaling mode''' to ''Stretched, keep Aspect Ratio''.<br />
## Under the DirectX tab, set the Resolution to the resolution you intend to run the game with, and uncheck the "dgVoodoo Watermark" option. You can also set the Filtering option here if you want to force anisotropic filtering.<br />
## Click the '''OK''' button.<br />
# Set up DxWnd.<br />
## Download [https://sourceforge.net/projects/dxwnd/ DxWnd].<br />
## Run <code>dxwnd.exe</code> and go to '''Edit'''->'''Add''', then in the '''Main''' tab, type in a '''Name''', and for '''Path''' browse to and select <code>{{p|game}}\SpiderMan.exe</code>.<br />
## In the same '''Main''' tab, make sure under '''Generic''', ''Fullscreen only'' is checked, and under '''Position''', ''Desktop center'' is selected.<br />
## In the '''Video''' tab, set '''Window style''' to ''default'', '''Window size & position''' to ''Anchored'', and '''Screen resolution''' to ''Native''.<br />
## Click the '''OK''' button.<br />
# Now as long as DxWnd is running when you launch the game, the cutscenes should be visible and stretched to your screen, though they will still be stretched out if you have the game set to run in any aspect ratio besides 4:3.<br />
# If you are using a 16:9 aspect ratio, you can download modified cutscene files that are stretched properly for 16:9 aspect ratios to watch the cutscenes in-game without any distortion.<br />
## Go to <code>{{p|game}}</code> and make a backup of the <code>movies</code> folder.<br />
## Download [https://community.pcgamingwiki.com/files/file/1371-spider-man-2002-169-cutscenes/ these modified .BIK files] and place them in the <code>movies</code> folder (replacing the old files, which you should have backed up).<br />
'''Notes'''<br />
{{ii}} If you like, you can automate launching DxWnd on your PC's startup by placing a shortcut to <code>dxwnd.exe</code> in your Start Menu's <code>Startup</code> folder, and changing the shortcut's properties. In the '''Properties''' window of the shortcut, in the '''Shortcut''' tab, change '''Target''' by adding <code> /T</code> to the end of the text in the field. The resulting field should look something like <code>"<path-to-DxWnd>\dxwnd.exe" /T</code>. The <code>/T</code> parameter launches DxWnd in the system tray.<br />
}}<br />
<br />
==Issues Unresolved==<br />
===Crash/black screen with resolutions higher than 640x480 in Windows 10===<br />
{{ii}} If the game is set to a resolution higher than 640x480 in Windows 10, the game will attempt to change resolutions and might freeze on a black screen after the intro movies, when starting or loading a game, or even whenever you navigate through the menus to watch movies/cutscenes. The only solution so far is to play in 640x480. Unknown if there is a fix to play at higher resolutions.<br />
{{Fixbox|description=Play in 640x480|ref={{cn|date=March 2020}}|fix=<br />
}}<br />
{{Fixbox|description=Try using dgVoodoo2 and DxWnd|ref={{cn|date=March 2020}}|fix=<br />
A possible workaround is to run the game using dgVoodoo2 and DxWnd. Follow the method for setup in [[#Cutscenes are distorted|Cutscenes are distorted]].<br />
}}<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = 8.1<br />
|direct3d notes = <br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = <br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|metal support = <br />
|metal support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = <br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = false<br />
|windows exe notes = <br />
|macos 32-bit app = <br />
|macos 64-bit app = <br />
|macos app notes = <br />
|linux 32-bit executable= <br />
|linux 64-bit executable= <br />
|linux executable notes = <br />
}}<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = 98<br />
|minCPU = Intel Pentium III 450 MHz<br />
|minCPU2 = AMD Athlon<br />
|minRAM = 64 MB<br />
|minHD = 750 MB<br />
|minGPU = <br />
|minVRAM = 32 MB<br />
|minDX = 8.1<br />
<br />
|recOS = ME, 2000, XP<br />
|recCPU = Intel Pentium III 550 MHz<br />
|recCPU2 = AMD Athlon<br />
|recRAM = 128 MB<br />
|recHD = 1.25 GB<br />
|recGPU = <br />
|recVRAM = <br />
|recDX = <br />
}}<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Spider-Man_(2001)&diff=1019511
Spider-Man (2001)
2020-12-26T08:34:38Z
<p>99.56.95.122: </p>
<hr />
<div>{{Infobox game<br />
|title = Spider-Man<br />
|cover = Spider-Man (2001) cover.jpg<br />
|developers = <br />
{{Infobox game/row/developer|Neversoft}}<br />
{{Infobox game/row/porter|Treyarch|Dreamcast Visuals}}<br />
{{Infobox game/row/porter|LTI Gray Matter|Windows}}<br />
{{Infobox game/row/porter|Westlake Interactive|Mac OS}}<br />
{{Infobox game/row/porter|Westlake Interactive|OS X}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Activision}}<br />
{{Infobox game/row/publisher|Aspyr Media|Mac OS}}<br />
{{Infobox game/row/publisher|Aspyr Media|macOS (OS X)}}<br />
|engines = <br />
{{Infobox game/row/engine|Apocalypse}}<br />
|release dates= <br />
{{Infobox game/row/date|Windows|September 19, 2001}}<br />
{{Infobox game/row/date|Mac OS|January 24, 2002}}<br />
{{Infobox game/row/date|OS X|January 24, 2002}}<br />
|steam appid = <br />
|steam appid side = <br />
|gogcom id = <br />
|strategywiki = Spider-Man (2000)<br />
|mobygames = spider-man-<br />
|wikipedia = Spider-Man (2000 video game)<br />
|winehq = 18047<br />
|license = commercial<br />
}}<br />
{{Series|Spider-Man}}<br />
<br />
'''Key points'''<br />
{{--}} Buggy PC port. Large amount of game breaking bugs and glitches when run at anything above 30 FPS.<br />
{{--}} Minor bugs and glitches occur in in-game cut-scenes, even with a locked 30 FPS.<br />
{{--}} Audio issues for certain devices, such as Bluetooth headphones.<br />
{{++}} Port of the superior Dreamcast version<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | Disc | | | Windows, Mac OS, OS X }}<br />
}}<br />
{{ii}} A [https://community.pcgamingwiki.com/files/file/923-spider-man-2001-kelloggs-demo/ demo] is available.<br />
{{ii}} A faithful higher resolution desktop icon can be found [https://community.pcgamingwiki.com/files/file/1935-spider-man-2001-icon-remastered/ on the community site].<br />
<br />
==Essential improvements==<br />
===Patches===<br />
{{ii}} [https://community.pcgamingwiki.com/files/file/751-spider-man-update-mac-os/ Spider-Man 1.0.2 Update] updates the Mac OS release to the latest version.<br />
===Play without needing to mount CD===<br />
{{ii}} Play the game without needing the CD mounted by changing the byte at Offset 0x00116460 in SpideyPC.exe from 0x1A to 0x33 using a Hex editor.<br />
===Increase in-game graphical quality===<br />
{{Fixbox|description=Install dgVoodoo 2|ref={{cn|date=July 2017}}|fix=<br />
# Download the latest version of [http://www.dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo 2].<br />
# Extract the contents using your favorite archiving tool, or by right clicking it and selecting Extract All, and then following the on-screen instructions.<br />
# Copy the file '''dgVoodooCpl.exe''' and the contents of the folder MS (which are '''D3D8.dll''', '''D3Dlmm.dll''', '''DDraw.dll''').<br />
# Paste all aformentioned files to {{p|game}}.<br />
# Run '''dgVoodooCpl.exe''' as an administrator.<br />
# Click the icon with the symbols <code>.\</code> near the top right to reassign the location of the configuration file for dgVoodoo to {{p|game}}.<br />
# Change the following settings.<br />
## Click on the tab titled '''DirectX'''<br />
## Set the '''Videocard''' to '''GeForce FX 5700 Ultra'''(The most powerful option) and '''VRAM''' to '''256 MB'''.<br />
## Set '''Resolution''' to your monitor's native resolution ('''Max''' doesn't seem to work with this game).<br />
## Set '''Antialiasing (MSAA)''' to '''8x'''<br />
## Tick the '''Force vSync''' and '''Apply Phong shading when possible''' boxes in '''Miscellaneous'''.<br />
## Un-Tick the '''dgVoodoo Watermark''' option in '''Miscellaneous''' if you don't want the gameplay to be watermarked by dgVoodoo.<br />
# Click Apply to save your changes.<br />
<br />
# Play without mounting CD - you can play the game without needing the CD mounted by changing the byte at Offset 0x00116460 in SpideyPC.exe from 0x1A to 0x33 using a Hex editor.<br />
}}<br />
<br />
==Game data==<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{p|game}}\Spidey.cfg}}<br />
{{Game data/config|Mac OS|}}<br />
}}<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{p|game}}\save\}}<br />
{{Game data/saves|Mac OS|}}<br />
}}<br />
<br />
==Video settings==<br />
{{Image|Spider-Man (2001) Video.png|In-game video settings.}}<br />
{{Video settings<br />
|wsgf link = https://www.wsgf.org/dr/spider-man/en<br />
|widescreen wsgf award = unsupported<br />
|multimonitor wsgf award = unsupported<br />
|ultrawidescreen wsgf award = unsupported<br />
|4k ultra hd wsgf award = unsupported<br />
|widescreen resolution = false<br />
|widescreen resolution notes= Supports up to 1280x1024 natively<br />
|multimonitor = false<br />
|multimonitor notes = <br />
|ultrawidescreen = false<br />
|ultrawidescreen notes = <br />
|4k ultra hd = false<br />
|4k ultra hd notes = <br />
|fov = unknown<br />
|fov notes = <br />
|windowed = hackable<br />
|windowed notes = Can be forced using [[Glossary:Windowed#DxWnd|DxWnd]], but causes audio and resolution issues. Must mark '''Release mouse outside window''' and use Alt-Tab command to escape window.<br />
|borderless windowed = hackable<br />
|borderless windowed notes = Can be forced using [[Glossary:Windowed#DxWnd|DxWnd]] and Borderless Gaming, issues for windowed mode still persist<br />
|anisotropic = unknown<br />
|anisotropic notes = <br />
|antialiasing = hackable<br />
|antialiasing notes = Can be forced through [[#Increase in-game graphical quality|dgVoodoo]].<br />
|vsync = hackable<br />
|vsync notes = Can be forced through [[#Increase in-game graphical quality|dgVoodoo]].<br />
|60 fps = false<br />
|60 fps notes = 30 FPS cap is required. See [[#Game over screen loop|Game over screen loop]].<br />
|120 fps = false<br />
|120 fps notes = <br />
|hdr = unknown<br />
|hdr notes = <br />
|color blind = unknown<br />
|color blind notes = <br />
}}<br />
{{ii}} Main menu is capped at 30 FPS while the movie sequences are capped at 15 FPS.{{cn|Movie sequences as in In-game cutscenes or FMVs, cause if it's FMVs, then that second part is completely not needed... unless it's not the movie's framerate}}<br />
<br />
==Input settings==<br />
{{Image|Spider-Man (2001) Key Map.png|In-game key map settings.}}<br />
{{Input settings<br />
|key remap = true<br />
|key remap notes = <br />
|acceleration option = false<br />
|acceleration option notes = <br />
|mouse sensitivity = false<br />
|mouse sensitivity notes = <br />
|mouse menu = true<br />
|mouse menu notes = <br />
|invert mouse y-axis = false<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = true<br />
|controller support notes = Has trouble identifying post-2002 controllers.<br />
|full controller = false<br />
|full controller notes = <br />
|controller remap = true<br />
|controller remap notes = DirectInput controllers only.<br />
|controller sensitivity = false<br />
|controller sensitivity notes= <br />
|invert controller y-axis = false<br />
|invert controller y-axis notes= <br />
|xinput controllers = unknown<br />
|xinput controllers notes = <br />
|xbox prompts = unknown<br />
|xbox prompts notes = <br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = unknown<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= unknown<br />
|tracked motion controllers notes = <br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = unknown<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|button prompts = Generic<br />
|button prompts notes = <br />
|controller hotplug = unknown<br />
|controller hotplug notes = <br />
|haptic feedback = unknown<br />
|haptic feedback notes = <br />
|simultaneous input = unknown<br />
|simultaneous input notes = <br />
}}<br />
<br />
==Audio settings==<br />
{{Image|Spider-Man (2001) Audio.png|In-game audio settings.}}<br />
{{Audio settings<br />
|separate volume = true<br />
|separate volume notes = Music and SFX, voice, movie.<br />
|surround sound = false<br />
|surround sound notes = Stereo and Mono only<br />
|subtitles = false<br />
|subtitles notes = <br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = false<br />
|mute on focus lost notes = <br />
|eax support = <br />
|eax support notes = <br />
}}<br />
<br />
==Issues unresolved==<br />
===Bug with "Chase Venom"===<br />
{{Image|Spider-Man (2001) Chase Venom In-Game Cutscene Bug.jpg|A demonstration of a bug that happens in a cut scene after Spider-Man chases Venom through a building. Spider-Man, after Venom leaps out of the building, follows a bugged path, causing him to turn right and jump into the wall he's facing to climb it for a few seconds.}}<br />
During the level "Chase Venom", Spider-Man must chase venom to a skyscraper, where-in the game plays an in-game cut scene of the two chasing each other through the skyscraper. There is a bug that causes Spider-Man to follow an improper path while chasing venom out of the building near the end, causing Spider-Man to become to far apart from Venom, causing a game-over. <br />
<br />
===Audio issues for specific instances===<br />
The game has trouble detecting specific audio drivers properly. For example, using Bluetooth headphones causes the audio become heavily distorted. The audio will mute for certain music and sounds in-game, but will blare the music on the menu, and any dialogue from characters in-game to the point of distortion. The loud audio also gets louder overtime, despite being turned down to the lowest setting in the audio menu.<br />
<br />
==Issues fixed==<br />
===Game over screen loop===<br />
{{--}} Playing at over 30 FPS breaks several in-game cutscenes forcing the game into a game over screen loop, making the game incompletable.<br />
<br />
{{Fixbox|description=Set game to 30 FPS|ref={{cn|date=July 2017}}|fix=<br />
See [[Glossary:Frame rate (FPS)#Frame rate capping|Frame rate capping]] to set a 30 FPS cap.<br />
}}<br />
<br />
===Fix joystick detection===<br />
{{Fixbox|description=Install GloSC|ref={{cn|date=July 2017}}|fix=<br />
# Download [https://github.com/Alia5/GloSC/releases/latest GloSC].<br />
# Run the installer and follow the on-screen directions.<br />
# Restart the computer when prompted.<br />
}}<br />
<br />
===Audio Looping===<br />
{{--}} Sometimes sounds will loop on modern systems, best example is on the Race to the Bugle level where you can get looping enemy grunts pretty easily. Background ambiance sound looping is normal of this port, and happens even on systems of the time.<br />
<br />
{{Fixbox|description=Set game exe to Windows 98/Me compatibility mode|ref={{cn|date=Nov 2017}}|fix=<br />
# Right-click the <code>spiderman.exe</code>. From the drop-down menu, select '''Properties'''.<br />
# Once the window is open, select the '''Compatibility''' tab.<br />
# Select '''Windows 98''' or '''Windows Me''' and '''Apply''' changes.<br />
# Run the game.<br />
<br />
}}<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = 8<br />
|direct3d notes = <br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = <br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = <br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = false<br />
|windows exe notes = <br />
|mac os x powerpc app = true<br />
|macos intel 32-bit app = unknown<br />
|macos intel 64-bit app = unknown<br />
|macos app notes = <br />
|linux powerpc app = <br />
|linux 32-bit executable= <br />
|linux 64-bit executable= <br />
|linux executable notes = <br />
}}<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = 95, 98, ME, 2000<br />
|minCPU = Intel Pentium II 266 MHz<br />
|minRAM = 64 MB<br />
|minHD = 200 MB<br />
|minGPU = <br />
|minVRAM = 4 MB<br />
|minDX = 8.0a<br />
<br />
|recOS = <br />
|recCPU = <br />
|recRAM = <br />
|recHD = <br />
|recGPU = <br />
}}<br />
<br />
{{System requirements<br />
|OSfamily = Mac OS<br />
<br />
|minOS = 8.6<br />
|minCPU = <br />
|minRAM = <br />
|minHD = <br />
|minGPU = <br />
<br />
|recOS = <br />
|recCPU = <br />
|recRAM = <br />
|recHD = <br />
|recGPU = <br />
}}<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Transformers:_The_Game&diff=1016073
Transformers: The Game
2020-12-07T06:51:12Z
<p>99.56.95.122: /* Video settings */</p>
<hr />
<div>{{cleanup}}<br />
{{Infobox game<br />
|cover = Transformers The Gamecover.jpg<br />
|developers = <br />
{{Infobox game/row/developer|Traveller's Tales}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Activision}}<br />
|engines = <br />
{{Infobox game/row/engine|Bionicle Heroes}}<br />
|release dates= <br />
{{Infobox game/row/date|Windows|June 19, 2007}}<br />
|steam appid = <br />
|gogcom id = <br />
|strategywiki = Transformers: The Game<br />
|mobygames = transformers-the-game<br />
|wikipedia = Transformers: The Game<br />
|winehq = 5748<br />
|license = commercial<br />
}}<br />
{{Series|Transformers}}<br />
'''Key points'''<br />
{{++}} Includes graphical options from both PlayStation 2/Wii and PlayStation 3/Xbox 360 versions.<br />
{{--}} Shadows are automatically disabled when using in-game anti-aliasing. See [[Glossary:Anti-aliasing_(AA)#Forcing_anti-aliasing|here for forcing anti-aliasing]].{{note| Forcing anti-aliasing with shadows on may cause many graphical issues, like transparent objects being visible through your character model and through walls}}<br />
{{ii}} Uses the same engine as [[Bionicle Heroes]].<br />
{{ii}} Certent things break when using high refresh rates.<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | Disc | {{DRM|SafeDisc|4}} | | Windows }}<br />
}}<br />
{{ii}} This game is not available digitally.<br />
<br />
==Game data==<br />
===Configuration file location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{p|userprofile\Documents}}\My Games\Activision\Transformers\}}<br />
}}<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{p|userprofile\Documents}}\My Games\Activision\Transformers\}}<br />
}}<br />
<br />
==Video settings==<br />
{{Video settings<br />
|wsgf link = <br />
|widescreen wsgf award = <br />
|multimonitor wsgf award = <br />
|ultrawidescreen wsgf award = <br />
|4k ultra hd wsgf award = <br />
|widescreen resolution = true<br />
|widescreen resolution notes= <br />
|multimonitor = unknown<br />
|multimonitor notes = <br />
|ultrawidescreen = true<br />
|ultrawidescreen notes = <br />
|4k ultra hd = true<br />
|4k ultra hd notes = <br />
|fov = unknown<br />
|fov notes = <br />
|windowed = unknown<br />
|windowed notes = <br />
|borderless windowed = false<br />
|borderless windowed notes = <br />
|anisotropic = false<br />
|anisotropic notes = <br />
|antialiasing = true<br />
|antialiasing notes = 2x-8x [[FSAA]]. Shadows are automatically disabled when anti-aliasing is enabled.<br />
|vsync = false<br />
|vsync notes = <br />
|60 fps = true<br />
|60 fps notes = <br />
|120 fps = true<br />
|120 fps notes = Uncapped, but excessively high framerates (well above 300 FPS) can cause your player character unable to climb walls.<br />
|hdr = unknown<br />
|hdr notes = <br />
|color blind = unknown<br />
|color blind notes = <br />
}}<br />
<br />
==Input settings==<br />
{{Input settings<br />
|key remap = true<br />
|key remap notes = <br />
|acceleration option = unknown<br />
|acceleration option notes = <br />
|mouse sensitivity = true<br />
|mouse sensitivity notes = <br />
|mouse menu = true<br />
|mouse menu notes = <br />
|invert mouse y-axis = true<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = true<br />
|controller support notes = <br />
|full controller = unknown<br />
|full controller notes = <br />
|controller remap = unknown<br />
|controller remap notes = <br />
|controller sensitivity = unknown<br />
|controller sensitivity notes= <br />
|invert controller y-axis = unknown<br />
|invert controller y-axis notes= <br />
|xinput controllers = true<br />
|xinput controllers notes = <br />
|xbox prompts = true<br />
|xbox prompts notes = <br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = true<br />
|dualshock 4 notes = <br />
|dualshock prompts = false<br />
|dualshock prompts notes = Some prompts are in the game but are unused.<br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= unknown<br />
|tracked motion controllers notes = <br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = true<br />
|other controllers notes = <br />
|other button prompts = Generic<br />
|other button prompts notes= <br />
|controller hotplug = false<br />
|controller hotplug notes = <br />
|haptic feedback = true<br />
|haptic feedback notes = <br />
|simultaneous input = false<br />
|simultaneous input notes = <br />
|steam input api = unknown<br />
|steam input api notes = <br />
|steam hook input = unknown<br />
|steam hook input notes = <br />
|steam input presets = unknown<br />
|steam input presets notes = <br />
|steam controller prompts = unknown<br />
|steam controller prompts notes = <br />
|steam cursor detection = unknown<br />
|steam cursor detection notes = <br />
}}<br />
<br />
==Audio settings==<br />
{{Audio settings<br />
|separate volume = true<br />
|separate volume notes = Music On/off toggle, effects<br />
|surround sound = true<br />
|surround sound notes = 5.1<br />
|subtitles = false<br />
|subtitles notes = <br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = true<br />
|mute on focus lost notes = <br />
|eax support = <br />
|eax support notes = <br />
}}<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = French<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Italian<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Russian<br />
|interface = hackable<br />
|audio = false<br />
|subtitles = false<br />
|notes = [https://enpy.net/forum/files/file/19-transformers-the-game/ Fan translation by «ENPY Studio»]<br />
|fan = true<br />
}}<br />
{{L10n/switch<br />
|language = Spanish<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan =<br />
}}<br />
}}<br />
{{ii}} US versions only contain an English language option.<br />
<br />
==VR support==<br />
{{VR support<br />
|gg3d name = <br />
|native 3d gg3d award = <br />
|nvidia 3d vision gg3d award = <br />
|tridef 3d gg3d award = <br />
|iz3d gg3d award = <br />
|native 3d = <br />
|native 3d notes = <br />
|nvidia 3d vision = <br />
|nvidia 3d vision notes = <br />
|tridef 3d = <br />
|tridef 3d notes = <br />
|iz3d = <br />
|iz3d notes = <br />
|vorpx = hackable<br />
|vorpx modes = G3D<br />
|vorpx notes = User created game profile, see [https://www.vorpx.com/forums/search/Transformers_1/ vorpx forum] profile introduction.<br />
|htc vive = <br />
|htc vive notes = <br />
|oculus rift = <br />
|oculus rift notes = <br />
|osvr = <br />
|osvr notes = <br />
|windows mixed reality = <br />
|windows mixed reality notes = <br />
|keyboard-mouse = <br />
|keyboard-mouse notes = <br />
|3rd space gaming vest = <br />
|3rd space gaming vest notes = <br />
|novint falcon = <br />
|novint falcon notes = <br />
|trackir = <br />
|trackir notes = <br />
|tobii eye tracking = <br />
|tobii eye tracking notes = <br />
|play area seated = <br />
|play area seated notes = <br />
|play area standing = <br />
|play area standing notes = <br />
|play area room-scale = <br />
|play area room-scale notes = <br />
}}<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = 9<br />
|direct3d notes = <br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = <br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|metal support = <br />
|metal support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = <br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = false<br />
|windows exe notes = <br />
|macos 32-bit app = <br />
|macos 64-bit app = <br />
|macos app notes = <br />
|linux 32-bit executable= <br />
|linux 64-bit executable= <br />
|linux executable notes = <br />
}}<br />
<br />
===Middleware===<br />
{{Middleware<br />
|physics = <br />
|physics notes = <br />
|audio = <br />
|audio notes = <br />
|interface = <br />
|interface notes = <br />
|input = <br />
|input notes = <br />
|cutscenes = Bink Video<br />
|cutscenes notes = <br />
|multiplayer = <br />
|multiplayer notes= <br />
}}<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
|minOS = XP<br />
|minCPU = Intel Pentium 4 2.0 GHz<br />
|minCPU2 = AMD Athlon 2.0 GHz<br />
|minRAM = 256 MB<br />
|minHD = 4 GB<br />
|minGPU = Nvidia GeForce4 Ti 4200<br />
|minGPU2 = ATI Radeon 8500<br />
|minVRAM = 64 MB<br />
|minDX = 9.0c<br />
<br />
|recOS = Vista<br />
|recCPU = <br />
|recRAM = 1 GB<br />
|recHD = <br />
|recGPU = <br />
}}<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Transformers:_The_Game&diff=1016071
Transformers: The Game
2020-12-07T06:48:26Z
<p>99.56.95.122: /* Video settings */</p>
<hr />
<div>{{cleanup}}<br />
{{Infobox game<br />
|cover = Transformers The Gamecover.jpg<br />
|developers = <br />
{{Infobox game/row/developer|Traveller's Tales}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Activision}}<br />
|engines = <br />
{{Infobox game/row/engine|Bionicle Heroes}}<br />
|release dates= <br />
{{Infobox game/row/date|Windows|June 19, 2007}}<br />
|steam appid = <br />
|gogcom id = <br />
|strategywiki = Transformers: The Game<br />
|mobygames = transformers-the-game<br />
|wikipedia = Transformers: The Game<br />
|winehq = 5748<br />
|license = commercial<br />
}}<br />
{{Series|Transformers}}<br />
'''Key points'''<br />
{{++}} Includes graphical options from both PlayStation 2/Wii and PlayStation 3/Xbox 360 versions.<br />
{{--}} Shadows are automatically disabled when using in-game anti-aliasing. See [[Glossary:Anti-aliasing_(AA)#Forcing_anti-aliasing|here for forcing anti-aliasing]].{{note| Forcing anti-aliasing with shadows on may cause many graphical issues, like transparent objects being visible through your character model and through walls}}<br />
{{ii}} Uses the same engine as [[Bionicle Heroes]].<br />
{{ii}} Certent things break when using high refresh rates.<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | Disc | {{DRM|SafeDisc|4}} | | Windows }}<br />
}}<br />
{{ii}} This game is not available digitally.<br />
<br />
==Game data==<br />
===Configuration file location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{p|userprofile\Documents}}\My Games\Activision\Transformers\}}<br />
}}<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{p|userprofile\Documents}}\My Games\Activision\Transformers\}}<br />
}}<br />
<br />
==Video settings==<br />
{{Video settings<br />
|wsgf link = <br />
|widescreen wsgf award = <br />
|multimonitor wsgf award = <br />
|ultrawidescreen wsgf award = <br />
|4k ultra hd wsgf award = <br />
|widescreen resolution = true<br />
|widescreen resolution notes= <br />
|multimonitor = unknown<br />
|multimonitor notes = <br />
|ultrawidescreen = true<br />
|ultrawidescreen notes = <br />
|4k ultra hd = true<br />
|4k ultra hd notes = <br />
|fov = unknown<br />
|fov notes = <br />
|windowed = unknown<br />
|windowed notes = <br />
|borderless windowed = false<br />
|borderless windowed notes = <br />
|anisotropic = false<br />
|anisotropic notes = <br />
|antialiasing = true<br />
|antialiasing notes = 2x-8x [[FSAA]]. Shadows are automatically disabled when anti-aliasing is enabled.<br />
|vsync = false<br />
|vsync notes = <br />
|60 fps = true<br />
|60 fps notes = <br />
|120 fps = true<br />
|120 fps notes = Uncapped by default, but excessively high framerates (well above 300 FPS) can cause your player character unable to climb walls.<br />
|hdr = unknown<br />
|hdr notes = <br />
|color blind = unknown<br />
|color blind notes = <br />
}}<br />
<br />
==Input settings==<br />
{{Input settings<br />
|key remap = true<br />
|key remap notes = <br />
|acceleration option = unknown<br />
|acceleration option notes = <br />
|mouse sensitivity = true<br />
|mouse sensitivity notes = <br />
|mouse menu = true<br />
|mouse menu notes = <br />
|invert mouse y-axis = true<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = true<br />
|controller support notes = <br />
|full controller = unknown<br />
|full controller notes = <br />
|controller remap = unknown<br />
|controller remap notes = <br />
|controller sensitivity = unknown<br />
|controller sensitivity notes= <br />
|invert controller y-axis = unknown<br />
|invert controller y-axis notes= <br />
|xinput controllers = true<br />
|xinput controllers notes = <br />
|xbox prompts = true<br />
|xbox prompts notes = <br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = true<br />
|dualshock 4 notes = <br />
|dualshock prompts = false<br />
|dualshock prompts notes = Some prompts are in the game but are unused.<br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= unknown<br />
|tracked motion controllers notes = <br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = true<br />
|other controllers notes = <br />
|other button prompts = Generic<br />
|other button prompts notes= <br />
|controller hotplug = false<br />
|controller hotplug notes = <br />
|haptic feedback = true<br />
|haptic feedback notes = <br />
|simultaneous input = false<br />
|simultaneous input notes = <br />
|steam input api = unknown<br />
|steam input api notes = <br />
|steam hook input = unknown<br />
|steam hook input notes = <br />
|steam input presets = unknown<br />
|steam input presets notes = <br />
|steam controller prompts = unknown<br />
|steam controller prompts notes = <br />
|steam cursor detection = unknown<br />
|steam cursor detection notes = <br />
}}<br />
<br />
==Audio settings==<br />
{{Audio settings<br />
|separate volume = true<br />
|separate volume notes = Music On/off toggle, effects<br />
|surround sound = true<br />
|surround sound notes = 5.1<br />
|subtitles = false<br />
|subtitles notes = <br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = true<br />
|mute on focus lost notes = <br />
|eax support = <br />
|eax support notes = <br />
}}<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = French<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Italian<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Russian<br />
|interface = hackable<br />
|audio = false<br />
|subtitles = false<br />
|notes = [https://enpy.net/forum/files/file/19-transformers-the-game/ Fan translation by «ENPY Studio»]<br />
|fan = true<br />
}}<br />
{{L10n/switch<br />
|language = Spanish<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan =<br />
}}<br />
}}<br />
{{ii}} US versions only contain an English language option.<br />
<br />
==VR support==<br />
{{VR support<br />
|gg3d name = <br />
|native 3d gg3d award = <br />
|nvidia 3d vision gg3d award = <br />
|tridef 3d gg3d award = <br />
|iz3d gg3d award = <br />
|native 3d = <br />
|native 3d notes = <br />
|nvidia 3d vision = <br />
|nvidia 3d vision notes = <br />
|tridef 3d = <br />
|tridef 3d notes = <br />
|iz3d = <br />
|iz3d notes = <br />
|vorpx = hackable<br />
|vorpx modes = G3D<br />
|vorpx notes = User created game profile, see [https://www.vorpx.com/forums/search/Transformers_1/ vorpx forum] profile introduction.<br />
|htc vive = <br />
|htc vive notes = <br />
|oculus rift = <br />
|oculus rift notes = <br />
|osvr = <br />
|osvr notes = <br />
|windows mixed reality = <br />
|windows mixed reality notes = <br />
|keyboard-mouse = <br />
|keyboard-mouse notes = <br />
|3rd space gaming vest = <br />
|3rd space gaming vest notes = <br />
|novint falcon = <br />
|novint falcon notes = <br />
|trackir = <br />
|trackir notes = <br />
|tobii eye tracking = <br />
|tobii eye tracking notes = <br />
|play area seated = <br />
|play area seated notes = <br />
|play area standing = <br />
|play area standing notes = <br />
|play area room-scale = <br />
|play area room-scale notes = <br />
}}<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = 9<br />
|direct3d notes = <br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = <br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|metal support = <br />
|metal support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = <br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = false<br />
|windows exe notes = <br />
|macos 32-bit app = <br />
|macos 64-bit app = <br />
|macos app notes = <br />
|linux 32-bit executable= <br />
|linux 64-bit executable= <br />
|linux executable notes = <br />
}}<br />
<br />
===Middleware===<br />
{{Middleware<br />
|physics = <br />
|physics notes = <br />
|audio = <br />
|audio notes = <br />
|interface = <br />
|interface notes = <br />
|input = <br />
|input notes = <br />
|cutscenes = Bink Video<br />
|cutscenes notes = <br />
|multiplayer = <br />
|multiplayer notes= <br />
}}<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
|minOS = XP<br />
|minCPU = Intel Pentium 4 2.0 GHz<br />
|minCPU2 = AMD Athlon 2.0 GHz<br />
|minRAM = 256 MB<br />
|minHD = 4 GB<br />
|minGPU = Nvidia GeForce4 Ti 4200<br />
|minGPU2 = ATI Radeon 8500<br />
|minVRAM = 64 MB<br />
|minDX = 9.0c<br />
<br />
|recOS = Vista<br />
|recCPU = <br />
|recRAM = 1 GB<br />
|recHD = <br />
|recGPU = <br />
}}<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Deadpool&diff=1016052
Deadpool
2020-12-07T02:03:29Z
<p>99.56.95.122: /* Video settings */</p>
<hr />
<div>{{Infobox game<br />
|cover = Deadpool cover.jpg<br />
|developers = <br />
{{Infobox game/row/developer|High Moon Studios}}<br />
{{Infobox game/row/porter|Mercenary Technology|Windows}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Activision}}<br />
|engines = <br />
{{Infobox game/row/engine|Unreal Engine 3}}<br />
|release dates= <br />
{{Infobox game/row/date|Windows|June 25, 2013}}<br />
|taxonomy = <br />
{{Infobox game/row/taxonomy/series | X-Men}}<br />
|steam appid = 224060<br />
|gogcom id = <br />
|strategywiki = <br />
|wikipedia = Deadpool (video game)<br />
|winehq = 15259<br />
|license = commercial<br />
}}<br />
<br />
'''Key points'''<br />
{{--}} Basic in-game graphics settings.<br />
{{--}} Remapping limited to certain keys only. Gamepad recommended.<br />
{{--}} The game is limited to 59 FPS which produces a frame skip every second.<ref name="fpscap">[https://steamcommunity.com/app/224060/discussions/0/648814844176106397 Framerate cap 59 FPS - Constant judder :: Deadpool General Discussions]</ref><br />
<br />
'''General information'''<br />
{{mm}} [http://www.deadpoolgame.com Official website]<br />
{{mm}} [https://steamcommunity.com/app/224060/discussions/ Steam Community Discussions]<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Steam | 224060 | Steam | | | Windows | unavailable }}<br />
}}<br />
{{ii}} All versions require {{DRM|Steam}}.<br />
<br />
{{DLC|<br />
{{DLC/row| Merc with a Map Pack | | Windows | unavailable }}<br />
}}<br />
<br />
==Essential improvements==<br />
===Skip intro videos===<br />
{{Fixbox|description=Skip intro videos|ref=<ref name="fjt">{{Refcheck|user=Fwinest JediThug|date=27 June 2013|comment=}}</ref>|fix=<br />
# Go to <code>{{p|game}}\TransGame\Movies</code><br />
# Delete or rename the following files:<br />
<pre><br />
Logo_Marvel.bik<br />
Logo_Mercenary.bik<br />
Logo_Activision.bik<br />
Logo_HighMoon.bik<br />
TF_InitialStartup.bik<br />
TF_InitialStartup_DEU.bik<br />
TF_InitialStartup_ESN.bik<br />
TF_InitialStartup_FRA.bik<br />
TF_InitialStartup_ITA.bik<br />
TF_InitialStartup_RUS.bik<br />
</pre><br />
}}<br />
<br />
===[[SLI]] support===<br />
{{ii}} By default the Nvidia profile does not have SLI compatibility bits for the game, but it is possible to run the game in SLI.<br />
<br />
{{Fixbox|description=Enable SLI support|ref={{cn|date=July 2016}}|fix=<br />
# Open the game profile via [[Nvidia Profile Inspector]]<br />
# Change <code>SLI compatibility bits</code> to <code>0x42402005</code><ref>[http://www.forum-3dcenter.org/vbulletin/showpost.php?p=9912457&postcount=1156 3DCenter Forum - View Single Post - SLI - Kompatibilitätsbits - Sammelthread]</ref><br />
# Change <code>NVIDIA predefined SLI mode</code> to <code>SLI_PREDEFINED_MODE_FORCE_AFR2</code><br />
# Change <code>NVIDIA predefined number of GPUs to use on SLI rendering mode</code> to <code>SLI_PREDEFINED_GPU_COUNT_FOUR</code><br />
# Apply changes.<br />
}}<br />
<br />
==Game data==<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{P|hkcu}}\Software\Activision\DeadPool|{{P|game}}\TransGame\Config\PC\Cooked}}<br />
}}<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{p|userprofile\Documents}}\My Games\Deadpool\SaveData\}}<br />
}}<br />
<br />
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===<br />
{{Save game cloud syncing<br />
|discord = <br />
|discord notes = <br />
|epic games store = <br />
|epic games store notes = <br />
|gog galaxy = <br />
|gog galaxy notes = <br />
|origin = <br />
|origin notes = <br />
|steam cloud = false<br />
|steam cloud notes = <br />
|uplay = <br />
|uplay notes = <br />
|xbox cloud = <br />
|xbox cloud notes = <br />
}}<br />
<br />
==Video settings==<br />
{{Image|Deadpool-graphics.jpg|Graphics settings.}}<br />
{{ii}} There are no advanced graphics options, only presets.<br />
{{Video settings<br />
|wsgf link = https://www.wsgf.org/dr/deadpool/en<br />
|widescreen wsgf award = silver<br />
|multimonitor wsgf award = limited<br />
|ultrawidescreen wsgf award = limited<br />
|4k ultra hd wsgf award = incomplete<br />
|widescreen resolution = true<br />
|widescreen resolution notes= <br />
|multimonitor = hackable<br />
|multimonitor notes = Use [https://www.flawlesswidescreen.org Flawless Widescreen] to fix HUD spanning and FOV issues.<br />
|ultrawidescreen = hackable<br />
|ultrawidescreen notes = Use [https://www.flawlesswidescreen.org Flawless Widescreen] to fix HUD spanning and FOV issues.<br />
|4k ultra hd = true<br />
|4k ultra hd notes = <br />
|fov = hackable<br />
|fov notes = See [[#Field of view (FOV)|Field of view (FOV)]].<br />
|windowed = true<br />
|windowed notes = <br />
|borderless windowed = hackable<br />
|borderless windowed notes = Use [[Glossary:Borderless fullscreen windowed#GeDoSaTo|GeDoSaTo]].<br />
|anisotropic = false<br />
|anisotropic notes = <br />
|antialiasing = hackable<br />
|antialiasing notes = Extra graphics uses post-process AA. For sampling-based AA, see [[#Anti-aliasing (AA)|Anti-aliasing (AA)]].<br />
|vsync = true<br />
|vsync notes = <br />
|60 fps = hackable<br />
|60 fps notes = Frame rate is capped at 59 FPS. <ref name="fpscap"/><br />
|120 fps = hackable<br />
|120 fps notes = Use the <code>-silent FPS=118</code> [[Glossary:Command line arguments|launch option]]. V-Sync should be turned off in game menu and forced through graphics driver control panel. otherwise the game will run at 60hz refresh rate at double speed with 120+ fps. <br />
|hdr = false<br />
|hdr notes = <br />
|color blind = unknown<br />
|color blind notes = <br />
}}<br />
<br />
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===<br />
{{ii}} The Deadpool plugin for [https://www.flawlesswidescreen.org Flawless Widescreen] can be modified to get a wider FOV.<br />
<br />
{{Fixbox|description=Adjust FOV range|ref={{cn|date=August 2017}}|fix=<br />
# Install [https://www.flawlesswidescreen.org Flawless Widescreen].<br />
# Run it and install the Deadpool plugin.<br />
# Go to the Flawless Widescreen installation folder.<br />
# Go into <code>PluginCache\FWS_Plugins\Modules\Deadpool\Dependencies\Scripts\</code>.<br />
# Open <code>Deadpool.lua</code> with a text editor.<br />
# Find <code>fAdditionalFOV = Sender:GetScaledFloat(5)</code>.<br />
# Change it to <code>fAdditionalFOV = Sender:GetScaledFloat(3)</code>.<br />
# Restart Flawless Widescreen and adjust the slider.<br />
}}<br />
<br />
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===<br />
{{Fixbox|description=Use Nvidia Inspector (Nvidia only)|ref=<ref name="guru3dAA">[http://forums.guru3d.com/showpost.php?p=4232531&postcount=1 NVidia Anti-Aliasing Guide (updated) - Guru3D.com Forums]</ref>|fix=<br />
# Open the game profile via [[Nvidia Profile Inspector]].<br />
# Change <code>Antialiasing compatibility</code> to...<br />
#* <code>0x00000245</code> for [[MSAA|Multisample Anti-Aliasing (MSAA)]] with less performance impact.<br />
#* <code>0x000012C1</code> for [[SGSSAA|Sparse Grid Super-Sampling Anti-Aliasing (SGSSAA)]] with better antialiasing.<br />
# Change <code>Antialiasing - Mode</code> to <code>Override any application setting</code>.<br />
# Change <code>Antialiasing - Setting</code> to <code>4x [4x Multisampling]</code> or <code>8xQ [8x Multisampling]</code>.<br />
#* If using SGSSAA, change <code>Antialiasing - Transparency Supersampling</code> to <code>4x Sparse Grid Supersampling</code> or <code>8x Sparse Grid Supersampling</code>.<br />
# Apply changes.<br />
}}<br />
<br />
==Input settings==<br />
{{Image|Deadpool-input.jpg|Input settings.}}<br />
{{Image|Deadpool-remap.jpg|Remap settings.}}<br />
{{Input settings<br />
|key remap = limited<br />
|key remap notes = Only certain keys are available for rebinding.<br />
|acceleration option = false<br />
|acceleration option notes = <br />
|mouse sensitivity = true<br />
|mouse sensitivity notes = Called Camera Sensitivity.<br />
|mouse menu = true<br />
|mouse menu notes = <br />
|invert mouse y-axis = true<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = true<br />
|controller support notes = XInput only.<br />
|full controller = true<br />
|full controller notes = <br />
|controller remap = false<br />
|controller remap notes = <br />
|controller sensitivity = unknown<br />
|controller sensitivity notes= <br />
|invert controller y-axis = true<br />
|invert controller y-axis notes= <br />
|xinput controllers = true<br />
|xinput controllers notes = <br />
|xbox prompts = true<br />
|xbox prompts notes = <br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = false<br />
|dualshock 4 notes = <br />
|dualshock prompts = false<br />
|dualshock prompts notes = <br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= false<br />
|tracked motion controllers notes = <br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = false<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|button prompts = Xbox, DualShock<br />
|button prompts notes = For DualShock Prompts use [https://www.nexusmods.com/deadpool/mods/1 this mod]<br />
|controller hotplug = unknown<br />
|controller hotplug notes = <br />
|haptic feedback = unknown<br />
|haptic feedback notes = <br />
|simultaneous input = unknown<br />
|simultaneous input notes = <br />
|steam input api = unknown<br />
|steam input api notes = <br />
|steam hook input = unknown<br />
|steam hook input notes = <br />
|steam input presets = unknown<br />
|steam input presets notes = <br />
|steam controller prompts = unknown<br />
|steam controller prompts notes = <br />
|steam cursor detection = unknown<br />
|steam cursor detection notes = <br />
}}<br />
<br />
==Audio settings==<br />
{{Image|Deadpool-audio.jpg|Audio settings.}}<br />
{{Audio settings<br />
|separate volume = true<br />
|separate volume notes = FX, dialog and music.<br />
|surround sound = true<br />
|surround sound notes = Detected by game automatically. No in-game option available.<br />
|subtitles = true<br />
|subtitles notes = <br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = true<br />
|mute on focus lost notes = Music only. Background Sound effects in Main Menu remain being played.<br />
|eax support = <br />
|eax support notes = <br />
}}<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = French<br />
|interface = true<br />
|audio = unknown<br />
|subtitles = unknown<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = unknown<br />
|subtitles = unknown<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Italian<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Russian<br />
|interface = true<br />
|audio = unknown<br />
|subtitles = unknown<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Spanish<br />
|interface = true<br />
|audio = unknown<br />
|subtitles = unknown<br />
|notes = <br />
|fan = <br />
}}<br />
}}<br />
<br />
==VR support==<br />
{{VR support<br />
|gg3d name = <br />
|native 3d gg3d award = <br />
|nvidia 3d vision gg3d award = <br />
|tridef 3d gg3d award = <br />
|iz3d gg3d award = <br />
|native 3d = unknown<br />
|native 3d notes = <br />
|nvidia 3d vision = hackable<br />
|nvidia 3d vision notes = Use [http://helixmod.blogspot.com/2013/09/deadpool.html Helix Mod: Deadpool].<br />
|tridef 3d = unknown<br />
|tridef 3d notes = <br />
|iz3d = unknown<br />
|iz3d notes = <br />
|htc vive = <br />
|htc vive notes = <br />
|oculus rift = <br />
|oculus rift notes = <br />
|osvr = <br />
|osvr notes = <br />
|keyboard-mouse = <br />
|keyboard-mouse notes = <br />
|3rd space gaming vest = <br />
|3rd space gaming vest notes = <br />
|novint falcon = <br />
|novint falcon notes = <br />
|trackir = <br />
|trackir notes = <br />
|tobii eye tracking = <br />
|tobii eye tracking notes = <br />
|play area seated = <br />
|play area seated notes = <br />
|play area standing = <br />
|play area standing notes = <br />
|play area room-scale = <br />
|play area room-scale notes = <br />
}}<br />
<br />
==Issues fixed==<br />
===Redists always installing at game startup===<br />
{{ii}} Even though most of the following were not tested with this particular game, these are the recommended methods for this problem (see [[Borderlands 2]]) since this may be caused by Steam itself.<br />
<br />
{{Fixbox|description=Make Folder Writable|ref=<ref>[https://www.reddit.com/r/Borderlands/comments/10301f/psa_net_install_issue_fix_for_steam_other_launch/c69zc4e epsiblivion comments on &#91;PSA&#93; .NET install issue fix for Steam // other launch issues and common questions addressed (PC)]</ref>|fix=<br />
{{ii}} Issue can be fixed by making the entire Deadpool folder writable.<br />
{{++}} This is the preferred solution as it is the simplest, most convenient and safest option.<br />
# Right-click on the installation folder.<br />
# Choose Properties, and uncheck the 'read-only' option.<br />
# When starting the game, the redistributables should update one more time.<br />
# The next time the game is launched, they will not attempt to install again.<br />
}}<br />
<br />
{{Fixbox|description=Click 'No' To Allow Changes|ref={{cn|date=July 2016}}|fix=<br />
# After launching the game, it will ask to allow it to make changes to your computer.<br />
# Click 'No' at this stage.<br />
}}<br />
<br />
{{Fixbox|description=Delete Redist Folder|ref=<ref>[https://www.reddit.com/r/Borderlands/comments/102az8/what_the_hell_is_with_the_microsoft_net_framework/c69tv2y AscendedAncient comments on What the hell is with the Microsoft .net framework client profile, and why does it keep installing only to make me restart and install again?]</ref>|fix=<br />
# Go to the installation folder.<br />
# Delete or rename the <code>Redist</code> folder.<br />
<br />
'''Notes'''<br />
{{--}} Every time 'verify local game files' is activated, the <code>Redist</code> folder will also be redownloaded, reinitiating this problem.<br />
}}<br />
<br />
{{Fixbox|description=Regedit|ref=<ref name="fjt" /><ref>[http://forums.gearboxsoftware.com/showpost.php?p=2761533&postcount=17 The Gearbox Software Forums - View Single Post - Encountering a problem with install. .Net]</ref>|fix=<br />
# Go to <code>{{p|hklm}}\SOFTWARE\{{p|wow64}}\Valve\Steam\Apps\224060</code><br />
# Look at the <code>installscript.vdf</code> in the installation folder.<br />
# Open <code>installscript.vdf</code> with Notepad and look at the names in quotes before each line of <code>process 1</code>.<br />
# Add the DWORD with a value of <code>1</code> which will tell Steam that the process has been completed and it will not launch again.<br />
}}<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = 9<br />
|direct3d notes = <br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = <br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|metal support = <br />
|metal support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = <br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = false<br />
|windows exe notes = <br />
|macos 32-bit app = <br />
|macos 64-bit app = <br />
|macos app notes = <br />
|linux 32-bit executable= <br />
|linux 64-bit executable= <br />
|linux executable notes = <br />
}}<br />
<br />
===Middleware===<br />
{{Middleware<br />
|physics = PhysX<br />
|physics notes = <br />
|audio = FMOD Ex<br />
|audio notes = <br />
|interface = <br />
|interface notes = <br />
|input = <br />
|input notes = <br />
|cutscenes = Bink Video<br />
|cutscenes notes = 1.99d<br />
|multiplayer = <br />
|multiplayer notes= <br />
}}<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = XP, Vista, 7, 8<br />
|minCPU = Intel Core 2 Duo E8200 2.66 GHz<br />
|minCPU2 = AMD Phenom X3 8750<br />
|minRAM = 2 GB<br />
|minHD = 7 GB<br />
|minGPU = Nvidia GeForce 8800 GT<br />
|minGPU2 = ATI Radeon HD 4850<br />
|minVRAM = 512 MB<br />
}}<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Quake&diff=1016031
Quake
2020-12-06T23:18:48Z
<p>99.56.95.122: </p>
<hr />
<div>{{cleanup}}<br />
{{Disambig|the original Quake|Valve's [[Engine:GoldSrc|GoldSrc]] multi-player remake|[[Deathmatch Classic]]}}<br />
{{Infobox game<br />
|cover = Quake Cover.jpg<br />
|developers = <br />
{{Infobox game/row/developer|id Software}}<br />
{{Infobox game/row/developer|Hipnotic Interactive|Mission Pack 1}}<br />
{{Infobox game/row/developer|Rogue Entertainment|Mission Pack 2}}<br />
{{Infobox game/row/porter|Lion Entertainment, Inc.|Mac OS}}<br />
{{Infobox game/row/porter|Dave D. Taylor|Linux}}<br />
|publishers = <br />
{{Infobox game/row/publisher|GT Interactive}}<br />
{{Infobox game/row/publisher|Activision|Expansion packs}}<br />
{{Infobox game/row/publisher|MacSoft|Mac OS}}<br />
{{Infobox game/row/publisher|Macmillan Digital Publishing USA|Linux}}<br />
{{Infobox game/row/publisher|Bethesda Softworks|Digital}}<br />
|engines = <br />
{{Infobox game/row/engine|Quake engine}}<br />
|release dates= <br />
{{Infobox game/row/date|DOS|June 22, 1996}}<br />
{{Infobox game/row/date|Linux|July 5, 1996}}<br />
{{Infobox game/row/date|Windows|January 22, 1997}}<br />
{{Infobox game/row/date|Mac OS|August 28, 1997}}<br />
{{Infobox game/row/date|Windows|August 26, 2015|wrapper=DOSBox}}<br />
|reception = <br />
{{Infobox game/row/reception|Metacritic|quake|94}}<br />
|taxonomy =<br />
{{Infobox game/row/taxonomy/monetization | }}<br />
{{Infobox game/row/taxonomy/microtransactions | }}<br />
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }}<br />
{{Infobox game/row/taxonomy/pacing | Real-time }}<br />
{{Infobox game/row/taxonomy/perspectives | First-person }}<br />
{{Infobox game/row/taxonomy/controls | Direct control }}<br />
{{Infobox game/row/taxonomy/genres | Action, Shooter }}<br />
{{Infobox game/row/taxonomy/sports | }}<br />
{{Infobox game/row/taxonomy/vehicles | }}<br />
{{Infobox game/row/taxonomy/art styles | Realistic }}<br />
{{Infobox game/row/taxonomy/themes | Fantasy, Sci-fi}}<br />
{{Infobox game/row/taxonomy/series | Quake }}<br />
|steam appid = 2310<br />
|steam appid side = 9030, 9040<br />
|gogcom id = 1435828198<br />
|gogcom id side = 1440166133<br />
|igdb = quake<br />
|strategywiki = Quake<br />
|mobygames = quake<br />
|wikipedia = Quake (video game)<br />
|winehq = 930<br />
|license = commercial<br />
}}<br />
<br />
'''Key points'''<br />
{{++}} Engine is open source with modern multi-platform ports available; see [[#Source ports|Source ports]]<br />
{{--}} The Steam version lacks the original soundtrack; see [[#Restore music playback|Restore music playback]]<br />
{{--}} Vanilla Quake sometimes has trouble running on modern machines. It is recommended to use one of the numerous [[#Source ports|Source ports]].<br />
<br />
'''General information'''<br />
{{mm}} [http://quake.wikia.com/wiki/Quake_Wikia Quake Wiki] - A detailed wiki for every Quake game made.<br />
{{mm}} [https://steamcommunity.com/sharedfiles/filedetails/?id=120426294 Quake Owner's Manual (Steam Community)] - A very detailed guide on configuring Quake<br />
{{mm}} [http://www.celephais.net/board/news.php Func_Msgboard] - The mapper hub, new map releases, technique improvements.<br />
{{mm}} [https://web.archive.org/web/20130128224604/http://bit7.org/quake/ bit7.org/quake (archived)] - Community site with extensive mirrors section, reviews and details on editions of the game.<br />
{{mm}} [http://www.inside3d.com/ Inside3d] - The modder hub, QuakeC tutorials and an active forum.<br />
{{mm}} [http://www.quaddicted.com/ Quaddicted] - Great collection of categorized and rated single player maps as well as a ton of general information and history.<br />
{{mm}} [http://www.quakeone.com/ QuakeOne] - Original network style multiplayer hub, player community.<br />
{{mm}} [http://www.quakeworld.nu/ QuakeWorld nu] - QuakeWorld multiplayer hub, competitive player community.<br />
{{mm}} [https://www.youtube.com/watch?v=b3S1e4CQat4 Video guide for the basics of setting up Quake with a modern engine].<br />
{{mm}} [http://www.gamers.org/dEngine/quake/info/techinfo.091 Technical information file about Quake from id Software].<br />
{{GOG.com links|1435828198|quake_series|for game series}}<br />
{{mm}} [https://steamcommunity.com/app/2310/discussions/ Steam Community Discussions]<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | DRM-free | Without modifications CD is required for in-game music.<br>The only official Linux retail release was part of the ''Quake: The Offering'' collection in 1999. | | DOS, Windows, Mac OS, Linux }}<br />
{{Availability/row| Bethesda.net | QU1CSTPCBG01 | DRM-free | DRM-free when launched directly from executable ({{code|WINQUAKE.EXE}})| | Windows }}<br />
{{Availability/row| GamersGate | DD-Q1 | Steam | See Steam below | | Windows }}<br />
{{Availability/row| Gamesplanet | 2966-1 | Steam | | | Windows }}<br />
{{Availability/row| GOG.com | quake_the_offering | DRM-free | Quake: The Offering. Pre-packaged with nGlide (GLQuake) and DOSBox (software mode). Due to legal reasons, the in-game soundtrack in .ogg format is excluded, but is still included as disk images.<ref>[https://www.gog.com/forum/quake_series/quake_the_offering_music GOG.com Community Discussions - Quake: The Offering - Music]</ref> | | Windows }}<br />
{{Availability/row| Humble | quake-offering-pack | Steam | Quake: The Offering | | Windows }}<br />
{{Availability/row| Steam | 2310 | Steam | Does not come with game soundtrack; see [[#Restore music playback|Restore music playback]]. Also, the version of GLQuake included (v0.95) is outdated. See [[#Version differences|Version differences]] for a download link of the latest version (v0.97). | | Windows }}<br />
}}<br />
{{ii}} [https://archive.org/details/QuakeSpasmicons The Quakespasm icon] is higher quality icon faithful to the original. <br />
<br />
{{DLC|<br />
{{DLC/row| Mission Pack 1: Scourge of Armagon | | DOS, Windows }}<br />
{{DLC/row| Mission Pack 2: Dissolution of Eternity | | DOS, Windows }}<br />
{{DLC/row| [https://cdn.bethsoft.com/quake/dopa.rar Dimension of the Past] | An extra episode created by [[Company:MachineGames|MachineGames]] and released for free as a gift for the game's 20th anniversary.<ref>[https://twitter.com/machinegames/status/746363189768650752 machinegames on Twitter: "Happy 20th to Quake @idsoftware! As a gift to the fans, we created a new episode of the game"]</ref> Considered semi-official. | DOS, Windows, Linux, Mac OS }}<br />
}}<br />
{{ii}} Several unofficial add-ons were also released. Full list available [http://quake.wikia.com/wiki/Add-ons here] at the Quake wiki.<br />
<br />
===Version differences===<br />
{{ii}} Quake: The Offering includes the base game along with all expansions.<br />
{{Source ports table|content=<br />
{{Source ports table/row| Qtest | url=https://community.pcgamingwiki.com/files/file/408-qtest-quake-deathmatch-test/ | A technology test released on February 24, 1996, a few months before the full release. Meant to showcase the multiplayer and level themes of the full game. Includes 3 maps and many elements of the game that were either cut or changed for the final release. Further details can be found on [http://quake.wikia.com/wiki/Qtest Quake Wiki]. | DOS }}<br />
{{Source ports table/row| Quake | The original DOS version. Can only be run in MS-DOS (or [[DOSBox]] for newer systems). Fullscreen only. | DOS }}<br />
{{Source ports table/row| Quake (shareware) | url=https://community.pcgamingwiki.com/files/file/410-quake-shareware/ | This version is the official demo for the game (besides Qtest). Only the first episode ("Dimension of the Doomed") is available to play. Fullscreen only. Also, the [https://community.pcgamingwiki.com/files/file/411-quake-shareware-pak/ shareware PAK file] can be downloaded separately from the main release (to be used with source ports). | DOS }}<br />
{{Source ports table/row| WinQuake | url=https://community.pcgamingwiki.com/files/file/420-winquake/ | This version is optimised to run under Windows 95/98 as an independent .exe file. Allows the game to appear in a window and screen resolutions can be selected in-game. | Windows }}<br />
{{Source ports table/row| GLQuake| url=https://community.pcgamingwiki.com/files/file/419-glquake/ | A special version of WinQuake that was designed to run with 3D accelerators (now known as graphics cards), unlike Quake and WinQuake, where all graphics rendering and game logic calculations were done by the CPU only. Rendered with OpenGL, it improves the overall look of Quake greatly (smoothed textures, transparent water, etc.) and allows widescreen resolutions and higher FOVs. Screen resolutions need to be entered in via console commands before launch. This port also has a few regressions; it does not support overbright lighting<ref>https://www.quaddicted.com/webarchive/www.quaddicted.com/software-vs-glquake/software-vs-glquake-overbright-lighting/</ref> and has weaker colored lighting than software rendered Quake. For a complete list of differences between GLQuake and software rendered Quake:<ref>https://www.quaddicted.com/engines/software_vs_glquake</ref> | Windows }}<br />
{{Source ports table/row| QuakeWorld| A multiplayer only version of Quake specifically designed to play over the Internet. A version using OpenGL rendering is also available (GLQuakeWorld). See [[#Quake_vs._QuakeWorld|Quake vs. QuakeWorld]] for specifics. | DOS, Windows }}<br />
{{Source ports table/row| VQuake | The first hardware accelerated version of Quake, released shortly before GLQuake. This MS-DOS port is specifically designed for the Vérité chipset by short-lived company Rendition, using their proprietary Speedy3D API. Uniquely for the time, this version offered edge anti-aliasing, adjustable from 0 to 7, covering various combinations of world, object and particle polygons. As there is no emulation of this hardware available, this port cannot be played on modern computers. | DOS }}<br />
}}<br />
<br />
==Essential improvements==<br />
===Source ports===<br />
Since the release of the source code various engine overhauls and source ports have been created to enhance or modify the game in different ways. Which one to use is a matter of taste. <br />
{{ii}} To install a source port, extract it into the same folder as the vanilla executable and run the modified engine's <code>.exe</code>. <br />
{{ii}} For the commons known source port, '''QuakeSpasm''', '''QuakeSpasm Spiked''', or '''vkQuake''' is recommended for authenticity to the original and maximum mod compatibility. '''DarkPlaces''' is recommended for graphical enhancements.<br />
{{Source ports table|content=<br />
{{Source ports table/row| DarkPlaces | url=http://icculus.org/twilight/darkplaces/ | DarkPlaces is a 2nd common port for new players which adds modern graphical features such as realtime shadowmaps, bloom, and normalmapping. It also supports both the netQuake, and QuakeWorld networking protocols, as well as its own. It scales well on visual effects from the modern to the classic and sports fast rendering for modern GPUs. '''It has some problems with mods that depend on the original Quake's bugs that the engine has fixed.''' | Windows, OS X, Linux }}<br />
{{Source ports table/row| DirectQ (Archived) | url=https://www.quaddicted.com/files/engines/directq/ | DirectQ is a Direct3d oriented engine with a few tweaks to the menu but little to graphical improvements, it simply runs on DirectX instead of OpenGL. It mostly resembles the classic look with some quirks such as the HUD being based on Nintendo 64 version, outside of that it performs excellently. Note that this source port is '''no longer under active development'''. The latest release is v1.9. | Windows }}<br />
{{Source ports table/row| Fruitz of Dojo Quake | url=https://github.com/fruitz-of-dojo/Quake/releases | A Cocoa port of the engine; it allows Quake and QuakeWorld to be played on modern Macs. Also includes their OpenGL equivalents with the download. A more graphically advanced companion, [https://github.com/fruitz-of-dojo/TenebraeQuake TenebraeQuake] is also available. Older versions of both can be downloaded [https://web.archive.org/web/20100511035536/http://www.fruitz-of-dojo.de:80/php/download.php4 here] (warning, adult content!) | OS X }}<br />
{{Source ports table/row| FTEQuakeWorld | url=http://fte.triptohell.info/ | FTEQuakeWorld is targeted at QuakeWorld players while adding support for other Quake engine games. It features enhanced visuals, voice chat support, and better modding capability for QuakeWorld servers. | Windows, OS X, Linux }}<br />
{{Source ports table/row| nQuake | url=http://nquake.com/ | nQuake is a '''complete QuakeWorld package, designed to quickly get into multiplayer''' with all the required features in a modern context. You can also optionally install a pack during installation to enhance the overall look of the game. | Windows, OS X, Linux }}<br />
{{Source ports table/row| ezQuake | url= http://ezquake.sourceforge.net/ | A more lean version of nQuake. | Windows, OS X, Linux}}<br />
{{Source ports table/row| QuakeSpasm | url=http://quakespasm.sourceforge.net/ | QuakeSpasm is a descendant of [http://www.celephais.net/fitzquake/ FitzQuake] which like that engine, it focuses on fixing bugs and stability, lifting engine limits such as maximum items and geometry detail and restoring the missing functionality that the original software renderer had but the OpenGL renderer lacked. Unlike many other engines, QuakeSpasm does not alter the style of the original game and doesn't fix game-changing bugs that affects mods. It also has native support for anti-aliasing {{note|note=Although the console command to enable anti-aliasing is {{code|vid_[[FSAA|fsaa]] #}}, the anti-aliasing applied is only [[MSAA]]. This is particularly noticeable when coupled with {{code|gl_texturemode "gl_nearest_mipmap_linear"}}.<ref name="SirYodaJedi">{{Refcheck|user=SirYodaJedi|date=2018-10-18}}</ref>|name="QuakespasmAA"}} and anisotropic filtering{{note|note=The console command to enable 16x anisotropic filtering is {{code|gl_texture_anisotropy 16}}. Can be combined with {{code|gl_texturemode "gl_nearest_mipmap_linear"}}.<ref name="SirYodaJedi"/>|name="QuakespasmAF"}}. '''The most commonly used source port in the community.'''<br/>By default, QuakeSpasm doesn’t play demo footage upon boot the way the original did; this behavior can be restored using the {{code|-fitz}} [[Glossary:Command line arguments|Command line argument]]. | Windows, OS X, Linux }}<br />
{{Source ports table/row| QuakeSpasm Spiked | url=http://triptohell.info/moodles/qss/ | QuakeSpasm Spiked is a fork of [http://quakespasm.sourceforge.net/ QuakeSpasm] that allows the game to run above 72 FPS without breaking physics{{note|note=The console command to disable the FPS cap is {{code|host_maxfps 0}}.<ref name="username">{{Refcheck|user=username|date=2019-12-28}}</ref>|name="Quakespasm-SpikedFPS"}}, includes improved networking, voicechat, and increases other limits. | Windows, OS X, Linux }}<br />
{{Source ports table/row| Ultimate Quake Patch | url=https://web.archive.org/web/20141205145127/http://forums.steampowered.com/forums/showthread.php?t=1756923 | '''Designed for the Steam version of Quake''' but is also compatible with retail versions by changing the install path of the mod. It includes Darkplaces along with the soundtrack. '''However, the source port included uses an outdated version and the Scourge of Armagon soundtrack is badly ripped.''' | Windows }}<br />
{{Source ports table/row| vkQuake | url=https://github.com/Novum/vkQuake/releases/ | vkQuake is a Quake 1 port using Vulkan instead of OpenGL for rendering. It is based on the popular QuakeSpasm port and runs all mods compatible with it like Arcane Dimensions or In The Shadows. Compared to QuakeSpasm vkQuake also features a software Quake-like underwater effect, has better color precision, generates mipmap for water surfaces at runtime, and makes physics independent from framerate. '''It is the current best source port for modern GPUs with Vulkan support'''. | Windows, Linux}}<br />
{{Source ports table/row| Mark V | url=http://quakeone.com/markv/ | Forked from FitzQuake, Mark V also contains features from other source ports such as JoeQuake or ProQuake. Besides that it also has their own such as support for Nehahra mod, copy & paste in console, saving multiplayer games, external texture and .vis support, extended coop features, software mode inspired by WinQuake and many more. As for the music, it only supports CD audio and the external MP3 files. | Windows, OS X, Linux }}<br />
{{Source ports table/row| Quake "Epsilon" | url=http://www.soulstudios.co.nz/epsilon/ | Quake Epsilon is a graphically enhanced build of shareware Quake 1 for Windows/Linux/Mac, which can be upgraded to the full version of Quake along with it's mission packs Scourge of Armagon and Dissolution of Eternity by copying the full-version .pak files into the correct folders. | Windows, OS X, Linux }}<br />
}}<br />
<br />
===Installers and launchers===<br />
====Quake Injector: Automatic installer for mods and maps====<br />
[http://www.quaddicted.com/tools/quake_injector Quake Injector] is a Java-based client for the Quaddicted single player map and mod database that runs on Windows, OS X and Linux. It provides the ability to install and uninstall maps and mods (with their requirements/dependencies) from the site directly on Quake with a single click and includes information about each mod, such as release data, rating (from the Quaddicted editor), title, authors, a brief description (from the editor) and screenshot. Also it can (with varying levels of success) figure out if there are known maps already installed.<br />
<br />
Quake Injector does not provide access to every map released for Quake (it has no support for multiplayer maps, for example, unless they come as part of a singleplayer map pack or they are singleplayer maps in addition to multiplayer), but it is very close to that and provides an easy method to try new maps and mods.<br />
<br />
Please note that under OS X and Linux, many older maps will need manual editing of their filenames because the original files contained mixed case or upper case letters.<br />
<br />
====MiniQL====<br />
'''MiniQL''' is a small Quake launcher that provides an easy front-end to running any user map or original map by scanning Quake and mod archive files (PAK files) and displaying all maps to select from. It can also be used to supply default variables (such as ''fov'') and screen resolution when starting the game.<br />
<br />
MiniQL can be [http://runtimelegend.com/tools/miniql/ downloaded from here].<br />
<br />
===Remove {{file|opengl32.dll}}===<br />
As the included {{file|opengl32.dll}} is a 3dfx-specific MiniGL wrapper, it should be deleted on systems not using 3dfx cards.<br />
<br />
==Game data==<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|DOS|}}<br />
{{Game data/config|Windows|{{p|game}}\Id1}}<br />
{{Game data/config|Mac OS|}}<br />
{{Game data/config|Linux|}}<br />
}}<br />
{{XDG|unknown}}<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|DOS|{{p|game}}\Id1}}<br />
{{Game data/saves|Windows|{{p|game}}\Id1}}<br />
{{Game data/saves|Mac OS|}}<br />
{{Game data/saves|Linux|}}<br />
}}<br />
<br />
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===<br />
{{Save game cloud syncing<br />
|discord = <br />
|discord notes = <br />
|epic games store = <br />
|epic games store notes = <br />
|gog galaxy = false<br />
|gog galaxy notes = <br />
|origin = <br />
|origin notes = <br />
|steam cloud = true<br />
|steam cloud notes = <br />
|uplay = <br />
|uplay notes = <br />
|xbox cloud = <br />
|xbox cloud notes = <br />
}}<br />
<br />
==Video==<br />
{{Image|GLQuake Options.jpg|In-game general settings.}}<br />
{{Video<br />
|wsgf link = https://www.wsgf.org/dr/quake<br />
|widescreen wsgf award = limited<br />
|multimonitor wsgf award = limited<br />
|ultrawidescreen wsgf award = incomplete<br />
|4k ultra hd wsgf award = incomplete<br />
|widescreen resolution = hackable<br />
|widescreen resolution notes= Stretched from 4:3 only. A [[#Source ports|source port]] is required for proper widescreen.<br />
|multimonitor = hackable<br />
|multimonitor notes = A [[#Source ports|source port]] is required.<br />
|ultrawidescreen = hackable<br />
|ultrawidescreen notes = A [[#Source ports|source port]] is required.<br />
|4k ultra hd = hackable<br />
|4k ultra hd notes = A [[#Source ports|source port]] is required for easy selection.<br />
|fov = hackable<br />
|fov notes = For GLQuake, use <code>+fov </code> in the console, followed by the desired field-of-view.<br/>A [[#Source ports|source port]] is required for easy selection.<br />
|windowed = limited<br />
|windowed notes = Limited native support. See [[#Source ports|Source ports]].<br />
|borderless windowed = hackable<br />
|borderless windowed notes = Use [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]].<br />
|anisotropic = hackable<br />
|anisotropic notes = A source port is required. See [[#Source ports|Source ports]].<br />
|antialiasing = hackable<br />
|antialiasing notes = A source port is required. See [[#Source ports|Source ports]].<br />
|vsync = hackable<br />
|vsync notes = A source port is required. See [[#Source ports|Source ports]].<br />
|60 fps = true<br />
|60 fps notes = Frame rate is capped at 72 FPS by default.<br />
|120 fps = hackable<br />
|120 fps notes = A source port is required. See [[#Source ports|Source ports]].<br />
|hdr = unknown<br />
|hdr notes = <br />
|color blind = unknown<br />
|color blind notes = <br />
}}<br />
<gallery><br />
DOS Quake Video.png|In-game screen resolution settings for DOS Quake.<br />
WinQuake Video.jpg|In-game screen resolution settings for WinQuake.<br />
GLQuake Video.jpg|In-game screen resolution settings for GLQuake.<br />
</gallery><br />
<br />
===Graphics quality===<br />
{{ii}} Use {{code|gl_texturemode gl_nearest_mipmap_linear}} to disable texture smoothing while avoiding distant texture aliasing. Can be combined with anisotropic filtering.<br />
{{ii}} The game uses non-power of two textures for models, which were supported by the software renderer, but not by the OpenGL renderer. Therefore, textures in OpenGL have to be resized to a power of two; this is controlled through the console command {{code|gl_round_down}}. By default [[#Version differences|GLQuake]] has this set to 1, which downsamples textures to the nearest power of two, reducing quality noticeably in the process. This was used due to limitations of contemporary 3D hardware, although the readme for GLQuake claims that setting it to 0 (which will upscale to the next higher power of two instead) will run well even on a contemporary 4 MB 3DFX Voodoo Graphics.<ref>[https://www.doomworld.com/idgames/idstuff/unsup/glq3_28 GLQuake readme]</ref><br />
{{ii}} [[#Version differences|GLQuake]] also defaults to {{code|gl_flashblend 1}}, which uses a transparent shaded sphere around lightsources such as explosions in place of real dynamic lighting. Setting {{code|gl_flashblend 0}} will use dynamic lighting similar to the software renderer.<br />
<br />
==Input==<br />
{{Input<br />
|key remap = true<br />
|key remap notes = <br />
|acceleration option = hackable<br />
|acceleration option notes = Forced on by default. See [[#Source ports|Source ports]].<br />
|mouse sensitivity = true<br />
|mouse sensitivity notes = <br />
|mouse menu = hackable<br />
|mouse menu notes = A source port is required. See [[#Source ports|Source ports]].<br />
|invert mouse y-axis = true<br />
|invert mouse y-axis notes = <br />
|touchscreen = hackable<br />
|touchscreen notes = A source port is required.<br />
|controller support = true<br />
|controller support notes = See <code>{{p|game}}/Docs/JOYSTICK.TXT</code>.<br />
|full controller = false<br />
|full controller notes = <br />
|controller remap = hackable<br />
|controller remap notes = See [[#Xbox 360 Controller support|Controller support]].<br />
|controller sensitivity = hackable<br />
|controller sensitivity notes= See [[#Xbox 360 Controller support|Controller support]].<br />
|invert controller y-axis = hackable<br />
|invert controller y-axis notes= See [[#Xbox 360 Controller support|Controller support]].<br />
|xinput controllers = unknown<br />
|xinput controllers notes = <br />
|xbox prompts = unknown<br />
|xbox prompts notes = <br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = unknown<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= unknown<br />
|tracked motion controllers notes = <br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = unknown<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|button prompts = false<br />
|button prompts notes = <br />
|controller hotplug = false<br />
|controller hotplug notes = <br />
|haptic feedback = false<br />
|haptic feedback notes = <br />
|simultaneous input = unknown<br />
|simultaneous input notes = <br />
|steam input api = unknown<br />
|steam input api notes = <br />
|steam hook input = unknown<br />
|steam hook input notes = <br />
|steam input presets = unknown<br />
|steam input presets notes = <br />
|steam controller prompts = unknown<br />
|steam controller prompts notes = <br />
|steam cursor detection = unknown<br />
|steam cursor detection notes = <br />
}}<br />
<br />
===Mouselook===<br />
To set mouselook to always on, add <code>+mlook</code> to {{file|autoexec.cfg}}.<br />
<br />
===[[Controller:Xbox 360 Controller|Xbox 360 Controller]] support===<br />
Using existing joystick support, it is possible to add support for XInput-based controllers.<br />
<br />
A list of configurations for the devices can be found in the [https://community.pcgamingwiki.com/files/file/427-quake-xbox-360-controller-layouts/ Files section].<br />
<br />
It will not add triggers support for XInput-based controllers as Quake treats them as axes and won't allow to map them. As a workaround XInput-to-DirectInput wrapper can be used, such as [https://sites.google.com/site/0dd14lab/xinput-plus XInput Plus] (actual tool is in English).<br />
<br />
Some source ports like QuakeSpasm and DarkPlaces, however, have full XInput support, including triggers recognition.<br />
<br />
==Audio==<br />
{{Audio<br />
|separate volume = true<br />
|separate volume notes = <br />
|surround sound = hackable<br />
|surround sound notes = <br />
|subtitles = false<br />
|subtitles notes = <br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = true<br />
|mute on focus lost notes = <br />
|eax support = hackable<br />
|eax support notes = Use the [http://fte.triptohell.info/downloads FTE Quakeworld] [[Quake#Source ports|source port]] to get '''HRTF''' and underwater '''EFX''' reverb with [[Glossary:Surround sound#OpenAL|OpenAL Soft.]] <ref>[https://www.youtube.com/watch?v=rc5a7dzRvbY Quake with 3D spatial sound in FTE 🎧 (OpenAL Soft HRTF audio)]</ref><br />
|red book cd audio = true<br />
|red book cd audio notes = <br />
}}<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = n/a<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Spanish<br />
|interface = hackable<br />
|audio = false<br />
|subtitles = n/a<br />
|fan = true<br />
|notes = Fan translation, [http://www.abandonsocios.org/index.php?topic=16254.0 download].<br />
}}<br />
}}<br />
<br />
==VR support==<br />
{{VR support<br />
|gg3d name = <br />
|native 3d gg3d award = <br />
|nvidia 3d vision gg3d award = <br />
|tridef 3d gg3d award = <br />
|iz3d gg3d award = <br />
|native 3d = <br />
|native 3d notes = <br />
|nvidia 3d vision = <br />
|nvidia 3d vision notes = <br />
|tridef 3d = <br />
|tridef 3d notes = <br />
|iz3d = <br />
|iz3d notes = <br />
|vorpx = true<br />
|vorpx modes = G3D<br />
|vorpx notes = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list].<br />
|vr only = false<br />
|htc vive = hackable<br />
|htc vive notes = Use [https://vittorioromeo.info/quakevr Quake VR.]<br />
|oculus rift = hackable<br />
|oculus rift notes = Use [https://vittorioromeo.info/quakevr Quake VR.]<br />
|osvr = false<br />
|osvr notes = <br />
|windows mixed reality = hackable<br />
|windows mixed reality notes = Use [https://vittorioromeo.info/quakevr Quake VR.]<br />
|keyboard-mouse = unknown<br />
|keyboard-mouse notes = <br />
|3rd space gaming vest = <br />
|3rd space gaming vest notes = <br />
|novint falcon = true<br />
|novint falcon notes = <br />
|trackir = <br />
|trackir notes = <br />
|tobii eye tracking = <br />
|tobii eye tracking notes = <br />
|play area seated = false<br />
|play area seated notes = <br />
|play area standing = true<br />
|play area standing notes = <br />
|play area room-scale = true<br />
|play area room-scale notes = <br />
}}<br />
<br />
==Network==<br />
{{Network/Multiplayer<br />
|local play = hackable<br />
|local play players = 4<br />
|local play modes = Co-op, Versus<br />
|local play notes = Use the [http://fte.triptohell.info FTE Quakeworld] source port.<br />
|lan play = true<br />
|lan play players = 16<br />
|lan play modes = Co-op, Versus<br />
|lan play notes = <br />
|online play = true<br />
|online play players = 16<br />
|online play modes = Co-op, Versus<br />
|online play notes = For modern Internet support and other extra multiplayer-centric features, a source port is required. See [[#Source ports|Source ports]].<br />
|asynchronous = <br />
|asynchronous notes = <br />
}}<br />
<br />
{{Network/Connections<br />
|matchmaking = false<br />
|matchmaking notes = <br />
|p2p = true<br />
|p2p notes = <br />
|dedicated = true<br />
|dedicated notes = <br />
|self-hosting = true<br />
|self-hosting notes = <br />
|direct ip = true<br />
|direct ip notes = Pull down the console ({{key|~}}) and type <code>connect <server address or ip></code>.<br />
}}<br />
<br />
{{Network/Ports<br />
|tcp = 26000<br />
|udp = 26000<br />
|upnp = unknown<br />
}}<br />
{{ii}} This is the default port used. It can be changed in-game by the user<br />
<br />
==Issues fixed==<br />
===Restore music playback===<br />
====DOS====<br />
{{Fixbox|description=Using DOSBox|ref={{cn|date=December 2018}}|fix=<br />
* Use DOSBox and [https://www.dosbox.com/wiki/MOUNT#Mounting_a_CUE.2FBIN-Pair_as_volume mount the Bin/Cue image].<br />
}}<br />
<br />
====Steam====<br />
{{--}} The Steam version lacks the original soundtrack.<br />
<br />
{{Fixbox|description=Use DarkPlaces Engine|ref={{cn|date=December 2016}}|fix=<br />
* Install [https://web.archive.org/web/20141205145127/http://forums.steampowered.com/forums/showthread.php?t=1756923 Ultimate Quake Patch] to restore music to the Steam version and add the features of the DarkPlaces engine.<br />
{{ii}} If you prefer to use the original engine you'll need the original disk audio image. Either burn a new CD from the image file or use a CD emulator like [http://wincdemu.sysprogs.org/download/ WinCDEmu] to mount the image.<br />
}}<br />
<br />
====GOG.com====<br />
{{ii}} The GOG.com version includes the soundtrack, but by default it is only set up for use with the DOS version under DOSBox.<br />
<br />
{{Fixbox|description=Use virtual CD software|ref={{cn|date=December 2016}}|fix=<br />
# Install a virtual CD software, e.g. [http://wincdemu.sysprogs.org/download/ WinCDEmu].<br />
# Mount the CD images in the installation folder with WinCDEmu.<br />
}}<br />
<br />
====Source ports====<br />
{{++}} Some Quake engines can play music files to give you a soundtrack during the game.<br />
<br />
{{Fixbox|description=Download soundtrack files|ref=<ref>[https://steamcommunity.com/sharedfiles/filedetails/?id=119489135 Steam Community :: Guide :: Quake Soundtrack Solutions]</ref>|fix=<br />
# Download the [https://steamcommunity.com/sharedfiles/filedetails/?id=119489135 soundtrack files]{{note|note=The tracks linked here have been processed with de-emphasis and may sound duller than the composer's intentions.<ref>[https://www.youtube.com/watch?v=eF4GSsffbSE Quake GOG Tweak Guide - YouTube] --- See top rated comment. Comparison in video.</ref>|name="deemphasis"}} for the campaign and mission packs.<br />
# Place <code>id1</code>, <code>hipnotic</code>, and <code>rogue</code> folders in the installation folder.<br />
}}<br />
<br />
===Black screen with DarkPlaces engine (GOG.com)===<br />
{{Fixbox|description=Remove opengl32.dll|ref=<ref>[https://www.gog.com/forum/quake_series/quake_1_gog_darkplaces_problem Quake 1 GOG Darkplaces Problem - Forum - GOG.com]</ref>|fix=<br />
# Go to the installation folder.<br />
# Delete or rename {{file|opengl32.dll}}.<br />
}}<br />
<br />
===Running the original GLQuake===<br />
{{ii}} The original OpenGL version of Quake may not run on some systems with Nvidia graphics cards.<br />
<br />
{{Fixbox|description=Enable extension limit|ref={{cn|date=December 2016}}|fix=<br />
# Download and run [[Nvidia Profile Inspector]].<br />
# Search and open the game profile.<br />
# Set '''Extension limit''' to '''On'''.<br />
# Run {{file|Glquake.exe}} with the <code>-no8bit</code> [[Glossary:Command line arguments|command line argument]].<br />
}}<br />
<br />
{{Fixbox|description=Fix extension limit issues|ref=<ref>[https://web.archive.org/web/20150619222410/http://euksy.oldtimes-software.com/ext_limit_fix.html Fixing EXTENSION LIMIT issues per HEX]</ref>|fix=<br />
# Edit {{file|Glquake.exe}} with a hex editor.<br />
# Search for <code>GL_EXTENSIONS</code>.<br />
# Select the <code>%s</code> in that line and replace these two letters with two spaces.<br />
}}<br />
<br />
===Current music track plays the next one before the loop (GOG.com)===<br />
{{ii}} This happens with the incorrect CUE sheet that was included. It happens only with the main game and the Dissolution of Eternity. Scourge of Armagon is not affected by this.<br />
<br />
{{Fixbox|description=Use fixed game.cue sheets|ref={{cn|date=December 2016}}|fix=<br />
# Download [https://community.pcgamingwiki.com/files/file/744-fixed-gamecue-sheets-for-quake-the-offering-gogcom-version/ Fixed game.cue sheets for Quake The Offering].<br />
# Unpack both of these files to the installation folder.<br />
}}<br />
<br />
===Music does not loop===<br />
{{Fixbox|description=Fix CD audio looping|ref=<ref>[https://steamcommunity.com/sharedfiles/filedetails/?id=113399618 How to fix CD audio looping on Windows Vista/7 - Steam Community Guides]</ref>|fix=<br />
# Rip your game CD-ROM's music. <code>.ogg</code> and <code>.mp3</code> codecs should be fully supported<br />
# Install [https://community.pcgamingwiki.com/files/file/107-patched-inmmdll/ patched _inmm.dll] and open its main folder. <br />
# Go to {{p|game}} and drag your game executable on <code>_inmmconf.exe</code>. <br />
# Copy the newly created .exe back to the old position (backup and overwrite old one if needed)<br />
# Open <code>_inmmconf.exe</code> and set ''DirectShow'' player for default file type in the '''method''' tab<br />
# Add your previously ripped audio tracks in the '''_inmm.ini''' tab<br />
# Press the save button and provide it your <code>{{p|game}}</code><br />
<br />
'''Notes'''<br />
{{ii}} Further explanations are available on [http://forums.novelnews.net/showthread.php?t=6951 gemot encubed].<br />
}}<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = <br />
|direct3d notes = <br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = 1<br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = true<br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|vulkan versions = hackable<br />
|vulkan notes = The [https://github.com/Novum/vkQuake vkQuake] source port is required.<br />
|dos modes = VGA<br />
|dos modes notes = <br />
|shader model versions = <br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = hackable<br />
|windows exe notes = A source port is required for native 64-bit. See [[#Source ports|Source ports]].<br />
|macos intel 32-bit app = hackable<br />
|macos intel 64-bit app = hackable<br />
|macos app notes = A source port is required for OS X.{{CN|date=May 2019}} See [[#Source ports|Source ports]].<br />
|linux 32-bit executable= true<br />
|linux 64-bit executable= hackable<br />
|linux executable notes = A source port is required for native 64-bit. See [[#Source ports|Source ports]].<br />
}}<br />
<br />
===Quake vs. QuakeWorld===<br />
When Quake initially launched its netcode was not optimized for the dial-up connections of the time, and so consequently QuakeWorld was created, a separate exe for the game which was multiplayer only with adjusted physics and severely revamped netcode. As personal internet connections improved, the original Quake protocol became more relevant. The original, non-QuakeWorld version, is now often referred to as NetQuake, and there is a divide as to which to play. Serious competitive players are very sensitive to the differences between them, however for the starting out player the differences will be barely noticeable, and the experienced but more casual players play whichever, simply going for servers where a fun time can be had.<br />
<br />
===Mods===<br />
====SUPERQOT====<br />
See [[Superhot#SUPERQOT|SUPERHOT]] for details.<br />
<br />
====[[Team Fortress]]====<br />
Was originally a Quake mod.<br />
<br />
====[[X-Men: The Ravages of Apocalypse]]====<br />
Total conversion based on the [[Wikipedia:X-Men (TV series)|animated X-Men TV series]].<br />
<br />
====Small Mod compilation (SMC)====<br />
Adds an number of interesting changes to gameplay as well as small aesthetic ones, such as footstep sounds. See [http://quakeone.com/forum/quake-mod-releases/finished-works/6241-small-mod-compilation here] for details.<br />
<br />
===Texture packs===<br />
* [http://qrp.quakeone.com/downloads/ Updated textures for items and more]<br />
* [http://quakeone.com/reforged/ Everything else]<br />
List and discussions of additional texture packs can be found [https://steamcommunity.com/app/2310/discussions/0/558754899743649036/ here].<br />
<br />
====Transparent water====<br />
Use [http://vispatch.sourceforge.net Vispatch] ([[Mac]] version available [https://github.com/fruitz-of-dojo/Quake-vispatch/releases here]) to patch vanilla data (some mods already include said patches to data). Use the command ''r_wateralpha'' with any value below 1.0 to enable the effects. Note some engines won't remember this value and will require it to be added to the ''autoexec.cfg''.<br />
<br />
===Sound packs===<br />
{{ii}} A sound pack for April Fools can be found [http://www.quakeworld.nu/forum/topic/5719/67764/quake-hd-ultra-quality-sound-pack/ here], though it does little more than distort the audio.<br />
* [http://gfx.quakeworld.nu/details/384/mindgridaudio-high-resolution-quake-1-sounds/ Mindgrind]<br />
* [http://www.moddb.com/mods/epiquake EpiQuake]<br />
<br />
===Installing and using mods===<br />
Mods are accessed via an amendment system, where you tell the engine where to look first for game data, and then it falls back to the default subfolder (id1) for the base game. The subfolder root for the mod will either have a progs.dat file, or a .pak or .pk3 file.<br />
<br />
{{Fixbox|description=Installing a mod|ref={{cn|date=July 2016}}|fix=<br />
# Extract the mod from the compressed folder.<br />
#* If the mod does not come in a folder after extracting, create a new one and place all the mod files into it.<br />
# Move the mod folder into <code>{{p|game}}</code>.<br />
}}<br />
<br />
{{Fixbox|description=Running a mod|ref={{cn|date=July 2016}}|fix=<br />
* Use the <code>-game <folder containing the mod></code> [[Glossary:Command line arguments|command line argument]].<br />
** Ex: <code>-game fortress</code> runs [[Team Fortress]]<br />
<br />
'''Notes'''<br />
{{ii}} Most source ports provide bug fixes to the original Quake engine. Some of these fixes may break compatibility with certain mods, rendering them unplayable (unreachable items floating in the air, enemies falling out of the world, etc.).<br />
{{ii}} Many modern mods for Quake require a source port to run, as they break the original engine limitations (larger maps, more enemies, more scripting commands, etc.).<br />Mod creators will state this requirement in the mod page or README file (if available).<br />
}}<br />
<br />
===Installing and playing custom maps===<br />
{{Fixbox|description=Installing a custom map|ref={{cn|date=July 2016}}|fix=<br />
# In the <code>Id1</code> folder (located in the main Quake folder), create a folder named <code>maps</code>.<br />
# Extract the map files (usually a BSP and a text file) from the compressed folder into the <code>maps</code> folder.<br />
<br />
'''Notes'''<br />
{{ii}} For maps requiring mods to function, create the <code>maps</code> folder inside the folder for the mod.<br />
}}<br />
<br />
{{Fixbox|description=Running a custom map|ref={{cn|date=July 2016}}|fix=<br />
* Use the <code>+map <name of the BSP file (excluding the extension)></code> [[Glossary:Command line arguments|command line argument]].<br />
* Alternatively, the <code>-map <name of the BSP file (excluding the extension)></code> command can be used in the in-game console ({{Key|~}}).<br />
** Ex: <code>+map jawbreak</code> / <code>-map jawbreak</code> runs the Jawbreaker map by Matt Sefton<br />
}}<br />
<br />
===Console commands===<br />
A complete list of console commands can be found [https://www.quakewiki.net/archives/console/commands/quake.html on QuakeWiki]. Note that not all of these may apply to all source ports.<br />
<br />
===Novelty rendering features===<br />
Experimental rendering features referenced in the GLQuake readme include r_wateralpha (0-1, default 1), with a recommended 0.7 for slightly translucent water. This is said in the readme to not work with standard maps, as they are not processed with this in mind (see [[#Transparent water|transparent water]]). Shadows can be set with r_shadows 1, and mirrors activated with r_mirroralpha 0.3, which only affects one texture in the "easy" starting hall.<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = DOS<br />
<br />
|minOS = 5.0<br />
|minCPU = Intel 486 DX4 100 MHz<br />
|minCPU2 = Intel Pentium 75 MHz<br />
|minRAM = 8 MB<br />
|minHD = 80 MB<br />
|minGPU = VGA<br />
<br />
|recOS = 6.2<br />
|recCPU = Intel Pentium 133 MHz<br />
|recRAM = 16 MB<br />
|recGPU = VESA 2.0/3.0-compliant video card<br />
}}<br />
<br />
{{System requirements<br />
|OSfamily = Mac OS<br />
<br />
|minOS = <br />
|minCPU = PowerPC 601<br />
|minRAM = 16 MB<br />
|minHD = <br />
|minGPU = <br />
<br />
|recOS = <br />
|recCPU = <br />
|recRAM = <br />
|recGPU = <br />
}}<br />
<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = 95<br />
|minCPU = Intel 486 DX4 100 MHz<br />
|minCPU2 = Intel Pentium 75 MHz<br />
|minRAM = 16 MB<br />
|minHD = 80 MB<br />
|minGPU = VGA<br />
<br />
|recOS = 98, ME, 2000<br />
|recCPU = Intel Pentium 133 MHz<br />
|recRAM = 24 MB<br />
|recOGL = <br />
}}<br />
<br />
{{System requirements<br />
|OSfamily = Linux<br />
<br />
|minOS = Kernel 2.0.x<br />
|minCPU = Intel Pentium<br />
|minRAM = 16 MB<br />
|minHD = <br />
|minGPU = <br />
<br />
|recOS = <br />
|recCPU = <br />
|recRAM = <br />
|recGPU = <br />
}}<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Quake_II&diff=1016028
Quake II
2020-12-06T23:16:39Z
<p>99.56.95.122: </p>
<hr />
<div>{{Disambig|the original 1997 game|the [[Wikipedia:Ray tracing (graphics)|ray-tracing]] capable version|[[Quake II RTX]]}}<br />
{{Infobox game<br />
|cover = Quake II cover.jpg<br />
|developers = <br />
{{Infobox game/row/developer|id Software}}<br />
{{Infobox game/row/developer|Xatrix Entertainment|The Reckoning}}<br />
{{Infobox game/row/developer|Rogue Entertainment|Ground Zero}}<br />
{{Infobox game/row/porter|Logicware|Mac OS}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Activision|Retail}}<br />
{{Infobox game/row/publisher|Bethesda Softworks|Digital}}<br />
|engines = <br />
{{Infobox game/row/engine|id Tech 2}}<br />
|release dates= <br />
{{Infobox game/row/date|Windows|December 9, 1997}}<br />
{{Infobox game/row/date|Linux|January 6, 1998}}<br />
{{Infobox game/row/date|Mac OS|July 1, 1999}}<br />
|reception = <br />
|steam appid = 2320<br />
|steam appid side = 2330, 2340<br />
|gogcom id = 1441704824<br />
|gogcom id side = 1443696817<br />
|igdb = quake-ii<br />
|strategywiki = Quake II<br />
|mobygames = quake-ii<br />
|wikipedia = Quake II<br />
|winehq = 514<br />
|license = commercial<br />
}}<br />
{{Series|Quake}}<br />
<br />
'''Key points'''<br />
{{++}} Engine is open source with modern multi-platform ports available; see [[#Source ports|Source ports]]<br />
{{++}} Active modding community.<br />
{{--}} The Steam version lacks the soundtrack, but this [[#No music playback|can be fixed]].<br />
<br />
'''General information'''<br />
{{mm}} [http://quake.wikia.com/wiki/Quake_Wikia Quake Wiki] - A detailed wiki for every Quake game made.<br />
{{mm}} [http://www.celephais.net/board/news.php Func_Msgboard] - The mapper hub, new map releases, technique improvements.<br />
{{mm}} [https://web.archive.org/web/20100820022738/http://forums.steampowered.com:80/forums/showthread.php?t=584359 FAQ on Steam forums] - A starting point for new Quake II players.<br />
{{GOG.com links|1441704824|quake_series|for game series}}<br />
{{mm}} [https://steamcommunity.com/app/2320/discussions/ Steam Community Discussions]<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | disc, DRM-free | CD check removed by official patches. Soundtrack is still embedded in the CD.<br>To install on 64-bit systems, go in the <code>install</code> folder and run <code>setup.exe</code>. | | Windows, Mac OS, Linux }}<br />
{{Availability/row| Amazon | B00GXHJ3P2 | Steam | | | Windows }}<br />
{{Availability/row| Bethesda.net | QU2CSTPCBG01 | DRM-free | DRM-free when launched directly from executable ({{code|quake2.exe}})| | Windows }}<br />
{{Availability/row| GamersGate | DD-Q2 | Steam | | | Windows }}<br />
{{Availability/row| Gamesplanet | 2967-1 | Steam | | | Windows }}<br />
{{Availability/row| GOG.com | quake_ii_quad_damage | DRM-free | Quake II: Quad Damage. <ref>[https://www.gog.com/news/release_quake_ii_iii_wolfenstein_3d_return_to_castle_wolfenstein RELEASE: QUAKE II + III, WOLFENSTEIN 3D, RETURN TO CASTLE WOLFENSTEIN - GOG.com News]</ref> | | Windows }}<br />
{{Availability/row| Humble | quake-ii | Steam | | | Windows }}<br />
{{Availability/row| Steam | 2320 | Steam | Does not come with the game soundtrack; see [[#No music playback|No music playback]]. | | Windows }}<br />
}}<br />
{{ii}} A [http://tastyspleen.net/quake/downloads/q2-314-demo-x86.exe demo] is available.<br />
{{ii}} A faithful higher quality icon can be found on [https://archive.org/details/Quakeii-icon Archive.org].<br />
{{ii}} The native Linux version has been ported by both iD Software and Macmillan Digital Publishing. The Ryan C. Gordon "Icculus" version can be downloaded from [https://icculus.org/quake2/ this page], which includes both binary and the source code to compile the software with specific settings.<br />
{{ii}} Quake II: Quad Damage includes the base game along with all expansions, a soundtrack, and a launcher created by GOG.com.<br />
{{++}} This game can also be played on [[OS X]] and [[DOS]] using a [[#Source ports|source port]].<br />
{{++}} GOG.com's launcher for Quake II is fully customizeable by editing {{file|Q2Launcher.ini}} allowing you to add more mods or even modify the exe files the launcher should use.<br />
<br />
{{DLC|<br />
{{DLC/row| Mission Pack: Ground Zero | | Windows }}<br />
{{DLC/row| Mission Pack: The Reckoning | | Windows }}<br />
{{DLC/row| Netpack I: Extremities | Not available for the Steam version. | Windows }}<br />
}}<br />
<br />
==Essential improvements==<br />
===Official patch===<br />
* [https://www.fileplanet.com/123342/120000/fileinfo/Quake-2-Patch-v3.20-(Full-CTF) 3.20] - Latest official patch.<br />
<br />
===Source ports===<br />
Since the release of the source code various engine overhauls and source ports have been created to enhance or modify the game in different ways. Which one to use is a matter of taste. {{ii}} '''Yamagi Quake II''' is recommended for authenticity to the original; '''KMQuake II''' is also recommended for quality-of-life features to the original; '''Q2PRO''' or '''Quake II Starter''' is recommended for a multiplayer-oriented experience.<ref>[https://www.reddit.com/r/quake/comments/6889vx/quake_ii_source_ports_what_are_the_best_for_sp/ Quake II source ports. what are the best for sp and the best for mp? : quake]</ref><br />
{{Source ports table|content=<br />
{{Source ports table/row| Fruitz of Dojo Quake II | url=https://github.com/fruitz-of-dojo/Quake2/releases | A Cocoa port of the engine, '''it allows Quake II to be played on modern Macs.''' |OS X }}<br />
{{Source ports table/row| KMQuake II | url=http://www.markshan.com/knightmare/ | Enhanced client, allows for customization of textures, game interface etc. | Windows }}<br />
{{Source ports table/row| QuakeIIxp | url=http://quake2xp.sourceforge.net/ | Enhanced port with improved graphics using an updated rendering engine. | Windows, Linux }}<br />
{{Source ports table/row| LWJake2 | url=https://github.com/flibitijibibo/LWJake2 | A '''LWJGL based''' source port focusing on compatibility and bug fixes. | Windows, OS X, Linux }}<br />
{{Source ports table/row| Q2DOS | url=https://bitbucket.org/neozeed/q2dos | A port that features DLL loading through DJGPP, Online play with a packet driver, Intel HD audio support, HTTP downloading with libCURL, Yamagi Quake II's game dll code enhancements and all of the v3.24 unofficial patch. | DOS }}<br />
{{Source ports table/row| Q2PRO | url=http://skuller.net/q2pro/ | '''Multiplayer focused''' source port, available with [https://antiche.at/ r1ch.net anticheat module]. It is also used for '''speedrunning'''. | Windows, OS X, Linux }}<br />
{{Source ports table/row| Q2VKPT | url=http://brechpunkt.de/q2vkpt/ | Tech demo source port focused on adding full [[Wikipedia:Path tracing|path tracing]] using Nvidia RTX ray tracing in Vulkan. | Windows}}<br />
{{Source ports table/row| [[Quake II RTX]] | url= | Fork of Q2VKPT officially licensed by Nvidia. Has [[Quake II RTX|its own page]]. | Windows }}<br />
{{Source ports table/row| Quake II Starter| url=http://q2s.tastyspleen.net/ | '''Free and standalone''' installer that uses the Quake II demo and patch, along with Q2PRO, to create a fully functional and multiplayer enabled version of the game. | Windows }}<br />
{{Source ports table/row| R1Q2 | url=https://web.archive.org/web/20161016062333/http://old.r1ch.net:80/stuff/r1q2/ | '''Multiplayer focused''' source port, available with [https://antiche.at/ r1ch.net anticheat module]. | Windows, Linux }}<br />
{{Source ports table/row| Ultimate Quake II Patch| url=https://web.archive.org/web/20141205145343/http://forums.steampowered.com/forums/showthread.php?t=1756937 | Designed for the '''Steam version''' but is also compatible with retail versions. It includes KMQuake 2 (Albeit outdated) along with the soundtrack. | Windows }}<br />
{{Source ports table/row| Unofficial v3.24 Patch | url=http://www.markshan.com/knightmare/downloads.htm | This is a simple patch that fixes bugs and adds certain things to the engine such as widescreen-support. Easy to install and use. | Windows }}<br />
{{Source ports table/row| Yamagi Quake II | url=http://www.yamagi.org/quake2/ | Enhanced client focusing mainly on bug-fixes, compatibility with modern systems and code improvements. | Windows, OS X, Linux }}<br />
{{Source ports table/row| vkQuake2 | url=https://github.com/kondrak/vkQuake2 | Enhanced client using the Vulkan renderer. | Windows, OS X, Linux }}<br />
}}<br />
<br />
====[https://antiche.at/ r1ch.net anticheat module]====<br />
Some multiplayer servers require clients to use the r1ch.net anticheat module, supported source ports are listed on its website.<br />
<br />
==Game data==<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{p|game}}\baseq2\*.cfg}}<br />
{{Game data/config|Mac OS|}}<br />
{{Game data/config|Linux|}}<br />
}}<br />
{{XDG|unknown}}<br />
{{ii}} Yamagi Quake II moves this to {{file|{{P|userprofile\Documents}}\YamagiQ2\baseq2\*.cfg}} unless launched with [[Glossary:Command line arguments|{{code|-portable}}]].<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{p|game}}\baseq2\save\}}<br />
{{Game data/saves|Mac OS|}}<br />
{{Game data/saves|Linux|}}<br />
}}<br />
<br />
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===<br />
{{Save game cloud syncing<br />
|discord = <br />
|discord notes = <br />
|epic games store = <br />
|epic games store notes = <br />
|gog galaxy = true<br />
|gog galaxy notes = Added on update 1.2<br />
|origin = <br />
|origin notes = <br />
|steam cloud = true<br />
|steam cloud notes = <br />
|uplay = <br />
|uplay notes = <br />
|xbox cloud = <br />
|xbox cloud notes = <br />
}}<br />
<br />
==Video==<br />
{{Image|Quake II Options.jpg|In-game general settings.}}<br />
{{Image|Quake II Video.jpg|In-game graphics settings.}}<br />
{{Video<br />
|wsgf link = https://www.wsgf.org/dr/quake-ii<br />
|widescreen wsgf award = limited<br />
|multimonitor wsgf award = limited<br />
|ultrawidescreen wsgf award = limited<br />
|4k ultra hd wsgf award = incomplete<br />
|widescreen resolution = hackable<br />
|widescreen resolution notes= A source port is required. See [[#Source ports|Source ports]].<br />
|multimonitor = hackable<br />
|multimonitor notes = A source port is required. See [[#Source ports|Source ports]].<br />
|ultrawidescreen = hackable<br />
|ultrawidescreen notes = A source port is required. See [[#Source ports|Source ports]].<br />
|4k ultra hd = hackable<br />
|4k ultra hd notes = A source port is required. See [[#Source ports|Source ports]].<br />
|fov = hackable<br />
|fov notes = See [[#Field of view (FOV)|Field of view (FOV)]].<br />
|windowed = true<br />
|windowed notes = Can also be toggled with {{key|Alt|Enter}}.<br />
|borderless windowed = hackable<br />
|borderless windowed notes = Use [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]].<br />
|anisotropic = hackable<br />
|anisotropic notes = A source port is required. See [[#Source ports|Source ports]].<br />
|antialiasing = hackable<br />
|antialiasing notes = A source port is required. See [[#Source ports|Source ports]].<br />
|vsync = true<br />
|vsync notes = Labeled {{code|sync every frame}}.<br />
|60 fps = true<br />
|60 fps notes = Frame rate is capped at 83 FPS.<br />
|120 fps = hackable<br />
|120 fps notes = See [[#Frame rate (FPS)|Frame rate (FPS)]].<br />
|hdr = unknown<br />
|hdr notes = <br />
|color blind = unknown<br />
|color blind notes = <br />
}}<br />
<br />
===[[Glossary:Widescreen resolution|Widescreen resolution]]===<br />
{{Fixbox|description=Custom resolution (Yamagi port)|ref={{cn|date=August 2017}}|fix=<br />
# Go to <code>{{p|game}}\baseq2\</code>.<br />
# Open <code>autoexec.cfg</code> or create one if it doesn't exist.<br />
# Add <code>gl_customwidth "X"</code> where X is the horizontal resolution.<br />
# Add <code>gl_customheight "Y"</code> where Y is the vertical resolution.<br />
# Add <code>gl_mode "-1"</code> to enable custom resolutions. <br />
}}<br />
<br />
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===<br />
{{Fixbox|description=Edit config file|ref={{cn|date=July 2016}}|fix=<br />
# Go to {{code|{{p|game}}\baseq2\}}.<br />
# Create and open {{file|autoexec.cfg}}.<br />
# Add {{code|fov X}} where X is the desired FOV.<br />
<br />
'''Notes'''<br />
{{ii}} Values above 90° may hide the gun model; see [[#See gun with wide FOV|Issues fixed]].<br />
{{ii}} If using [[#Source ports|Yamagi Quake II]], the weapon's FOV can be set separately through {{code|r_gunfov}}; it defaults to 80. A value of 75 should look identical to 90° in Vanilla Quake 2.<ref>[https://github.com/yquake2/yquake2/blob/master/doc/04_cvarlist.md yquake2/04_cvarlist.md at master · yquake2/yquake2 · GitHub]</ref><br />
}}<br />
<br />
{{Fixbox|description=Console command|ref={{cn|date=May 2017}}|fix=<br />
# Open console with {{key|~}}.<br />
# Type {{code|fov X}} where X is the desired field of view.<br />
}}<br />
<br />
===[[Glossary:Frame rate (FPS)|Frame rate (FPS)]]===<br />
{{ii}} Use a [[#Source ports|source port]] to avoid physics issues at high frame rates.<br />
{{Fixbox|description=Edit config file|ref={{cn|date=July 2016}}|fix=<br />
# Go to <code>{{p|game}}\baseq2\</code>.<br />
# Create and open <code>autoexec.cfg</code>.<br />
# Add <code>cl_maxfps X</code> where X is the desired FPS cap.<br />
# Add <code>r_maxfps X</code> instead if you're using [[#Source ports|KMQuake II]].<br/>Add <code>vid_maxfps X</code> instead if you're using [[#Source ports|Yamagi Quake II]].<br />
}}<br />
<br />
{{Fixbox|description=Console command|ref={{cn|date=May 2017}}|fix=<br />
# Open console with {{key|~}}.<br />
# Type <code>cl_maxfps X</code> where X is the desired FPS cap.<br />
# Type <code>r_maxfps X</code> instead if you're using [[#Source ports|KMQuake II]].<br/>Type <code>vid_maxfps X</code> instead if you're using [[#Source ports|Yamagi Quake II]].<br />
}}<br />
<br />
===Texture quality===<br />
{{ii}} Use {{code|gl_texturemode gl_nearest_mipmap_linear}} to disable texture smoothing while avoiding distant texture aliasing. Can be combined with anisotropic filtering.<br />
{{ii}} The {{code|8-bit textures}} option, when disabled, uses [[Wikipedia:Color depth|16-bit textures]]. This is independent of the texture filtering options. <br />
{{ii}} The game uses non-power of two textures for models, which were supported by the software renderer, but not by the OpenGL renderer. Therefore, textures in OpenGL have to be resized to a power of two; this is controlled through the console command {{code|gl_round_down}}. By default this is set to 1, which downsamples textures to the nearest power of two, reducing quality noticeably in the process. This was used due to limitations of contemporary 3D hardware. Setting {{code|gl_round_down 0}} (and doing a {{code|vid_restart}}, or putting it into an {{file|autoexec.cfg}}) improves texture quality noticeably.<br />
<br />
==Input==<br />
{{Input<br />
|key remap = true<br />
|key remap notes = <br />
|acceleration option = hackable<br />
|acceleration option notes = See [[#Mouse acceleration|Mouse acceleration]].<br />
|mouse sensitivity = true<br />
|mouse sensitivity notes = <br />
|mouse menu = hackable<br />
|mouse menu notes = A source port is required. See [[#Source ports|Source ports]].<br />
|invert mouse y-axis = true<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = true<br />
|controller support notes = Use [[#Source ports|Yamagi Quake II]] for SDL joystick support including haptic feedback.<br />
|full controller = false<br />
|full controller notes = The VR mod offers full XInput support. See [[#VR support|VR support]].<br />
|controller remap = true<br />
|controller remap notes = <br />
|controller sensitivity = false<br />
|controller sensitivity notes= <br />
|invert controller y-axis = false<br />
|invert controller y-axis notes= <br />
|xinput controllers = hackable<br />
|xinput controllers notes = Use [[#Source ports|Yamagi Quake II]].<br />
|xbox prompts = unknown<br />
|xbox prompts notes = <br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = unknown<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= hackable<br />
|tracked motion controllers notes = Use the [https://github.com/q2vr/Quake2VR/releases Quake2VR mod] (Oculus Touch only).<br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = unknown<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|button prompts = false<br />
|button prompts notes = <br />
|controller hotplug = false<br />
|controller hotplug notes = <br />
|haptic feedback = hackable<br />
|haptic feedback notes = Use [[#Source ports|Yamagi Quake II]]<br />
|simultaneous input = true<br />
|simultaneous input notes = <br />
|steam input api = unknown<br />
|steam input api notes = <br />
|steam hook input = unknown<br />
|steam hook input notes = <br />
|steam input presets = unknown<br />
|steam input presets notes = <br />
|steam controller prompts = unknown<br />
|steam controller prompts notes = <br />
|steam cursor detection = unknown<br />
|steam cursor detection notes = <br />
}}<br />
<br />
===[[Glossary:Mouse acceleration|Mouse acceleration]]===<br />
{{Fixbox|description=Disable mouse acceleration (source port)|ref={{cn|date=November 2016}}|fix=<br />
# A source port is required (e.g. [http://www.markshan.com/knightmare/ KMQuake II]). See [[#Source ports|Source ports]].<br />
# Go to <code>{{p|game}}\baseq2\</code>.<br />
# Create and open <code>autoexec.cfg</code>.<br />
# Add the line <code>m_noaccel 1</code>.<br />
}}<br />
{{Fixbox|description=Disable mouse acceleration (original release)|ref={{cn|date=April 2017}}|fix=<br />
Use the [http://donewmouseaccel.blogspot.com/2010/03/markc-windows-7-mouse-acceleration-fix.html MarkC Windows 10 + 8.1 + 8 + 7 Mouse Acceleration Fix].<br />
}}<br />
<br />
==Audio==<br />
{{Audio<br />
|separate volume = true<br />
|separate volume notes = Only for sound effects, not for CD music.<br />
|surround sound = hackable<br />
|surround sound notes = <br />
|subtitles = false<br />
|subtitles notes = <br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = true<br />
|mute on focus lost notes = <br />
|eax support = hackable<br />
|eax support notes = A3D, EAX (via IAS patch<ref>[https://web.archive.org/web/19991004033555/http://www.earsound.com/titles/quake2.html IAS Quake2 Patch Beta - earsound.com (retrieved)]</ref>).<br/>Use a [[#Source ports|source port]] such as Yamagi Quake II or Q2Pro for [[Glossary:Surround sound#OpenAL|OpenAL Soft HRTF]].<br />
|red book cd audio = true<br />
|red book cd audio notes = <br />
}}<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = n/a<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Spanish<br />
|interface = hackable<br />
|audio = false<br />
|subtitles = n/a<br />
|fan = true<br />
|notes = Fan translation, [http://traducciones.clandlan.net/index.php?page=download&file=AS/v1_LR_Quake2_Espa__ol.rar download].<br />
}}<br />
}}<br />
<br />
==Network==<br />
{{Network/Multiplayer<br />
|local play = hackable<br />
|local play players = 4<br />
|local play modes = <br />
|local play notes = See the [https://steamcommunity.com/sharedfiles/filedetails/?id=667898211 Steam Community guide].<br />
|lan play = true<br />
|lan play players = 16<br />
|lan play modes = <br />
|lan play notes = <br />
|online play = true<br />
|online play players = 16<br />
|online play modes = <br />
|online play notes = <br />
|asynchronous = <br />
|asynchronous notes = <br />
}}<br />
{{ii}} All official maps are designed for at most 16 players. However, dedicated servers can be set to have the max player limit at 256<br />
<br />
{{Network/Connections<br />
|matchmaking = false<br />
|matchmaking notes = <br />
|p2p = true<br />
|p2p notes = <br />
|dedicated = true<br />
|dedicated notes = <br />
|self-hosting = true<br />
|self-hosting notes = <br />
|direct ip = true<br />
|direct ip notes = <br />
}}<br />
<br />
{{Network/Ports<br />
|tcp = <br />
|udp = 27910<br />
|upnp = unknown<br />
}}<br />
<br />
==VR support==<br />
{{VR support<br />
|gg3d name = <br />
|native 3d gg3d award = <br />
|nvidia 3d vision gg3d award = <br />
|tridef 3d gg3d award = <br />
|iz3d gg3d award = <br />
|native 3d = <br />
|native 3d notes = <br />
|nvidia 3d vision = <br />
|nvidia 3d vision notes = <br />
|tridef 3d = <br />
|tridef 3d notes = <br />
|iz3d = <br />
|iz3d notes = <br />
|vorpx = true<br />
|vorpx modes = G3D<br />
|vorpx notes = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list].<br />
|vr only = false<br />
|htc vive = hackable<br />
|htc vive notes = Use the [https://github.com/q2vr/Quake2VR/releases Quake2VR mod] with the [https://github.com/LibreVR/Revive/releases/latest Revive Compatibility Layer].<br />
|oculus rift = hackable<br />
|oculus rift notes = Use the [https://github.com/q2vr/Quake2VR/releases Quake2VR mod].<br />
|osvr = unknown<br />
|osvr notes = <br />
|windows mixed reality = unknown<br />
|windows mixed reality notes = <br />
|keyboard-mouse = true<br />
|keyboard-mouse notes = <br />
|3rd space gaming vest = <br />
|3rd space gaming vest notes = <br />
|novint falcon = <br />
|novint falcon notes = <br />
|trackir = <br />
|trackir notes = <br />
|tobii eye tracking = <br />
|tobii eye tracking notes = <br />
|play area seated = true<br />
|play area seated notes = <br />
|play area standing = <br />
|play area standing notes = <br />
|play area room-scale = <br />
|play area room-scale notes = <br />
}}<br />
<br />
==Issues fixed==<br />
===Saves not working in The Reckoning and Ground Zero===<br />
If you are getting "function pointers have moved" error in console after trying to load game, install fan-patch 3.24. Issue noted in GOG.com release.<br />
<br />
===No music playback===<br />
The music plays directly from the game-CD so the Steam version unfortunately lacks it. Try applying the [https://web.archive.org/web/20141205145343/http://forums.steampowered.com/forums/showthread.php?t=1756937 Ultimate Quake II] patch mentioned above.<br />
<br />
If you prefer to use the original engine you can download the soundtrack from the [https://steamcommunity.com/app/2320/discussions/0/864974467511619676/ Steam discussions]. <br />
Either burn a new CD from the image file or use a CD emulator like [http://wincdemu.sysprogs.org/ WinCDEmu] to mount the image.<br />
<br />
GOG.com version does not require this method, as the whole soundtrack is in OGG format, which the game was modified to use it instead.<br />
<br />
===Stuttering frame rate (yquake2)===<br />
{{ii}} Might occur when using fractional display refresh rates.<br />
<br />
{{Fixbox|description=Set vid_displayrefreshrate|ref=<ref>[https://github.com/yquake2/yquake2/issues/371 59fps on Windows · Issue #371 · yquake2/yquake2]</ref>|fix=<br />
# Install [[#Source ports|Yamagi Quake II]].<br />
# Open the console.<br />
# Set <code>vid_displayrefreshrate</code> to <code>60</code>.<br />
}}<br />
<br />
===Play the expansions with KMQuake II===<br />
{{Fixbox|description=Use launch parameters|ref=<ref>[https://steamcommunity.com/app/2320/discussions/0/496880203080292738/ Running The Reckoning and Ground Zero with kmQuake2]</ref>|fix=<br />
Use the following [[Glossary:Command line arguments|command line arguments]] with <code>kmquake2.exe</code>:<br />
* For The Reckoning, use <code>+set game xatrix</code><br />
* For Ground Zero, use <code>+set game rogue</code><br />
}}<br />
<br />
{{Fixbox|description=Other method|ref={{cn|date=September 2016}}|fix=<br />
<br />
: Create a <code>quake2.bat</code> file with the following content. Make sure you have the support files for the expansions ready. Available [http://www.markshan.com/knightmare/downloads/kmquake2_020_b3_missionpack.zip here].<br />
<br />
<pre>@echo off<br />
echo Quake II + expansions<br />
echo 1: Quake II<br />
echo 2: Mission Pack 1: The Reckoning<br />
echo 3: Mission Pack 2: Ground Zero<br />
set /p userinp=choose a number (1-3):<br />
goto %userinp%<br />
:1<br />
goto end<br />
:2<br />
set game%=xatrix<br />
goto end<br />
:3<br />
set game%=rogue<br />
goto end<br />
:end<br />
kmquake2.exe +set game %game%</pre><br />
}}<br />
<br />
===See gun with wide FOV===<br />
{{Fixbox|description=Install [[#Essential improvements|Patch 3.24, Yamagi Quake II, or KMQuake II]]|ref={{cn|date=September 2016}}}}<br />
{{Fixbox|description=Apply hex edit|ref=<ref>[https://steamcommunity.com/sharedfiles/filedetails/?id=248035586 Steam Community :: Guide :: Configuring version 3.20 (widescreen and no mouse accel)]</ref>|fix=<br />
# Open <code>quake2.exe</code> with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD].<br />
# Go to the address <code>47B00</code><br />
# Change the values <code>00 00 B4 42</code> to <code>00 00 33 43</code><br />
}}<br />
<br />
==="No Input arguments" when running the launcher (GOG.com)===<br />
<br />
This problem occurs only if you try to run the main EXE file. It must be ran from the Launch Quake 2 shortcut to make it work. This is due to the fact that it contains a code in the Launch options.<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = <br />
|direct3d notes = <br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = 1.1, 1.4, 3.2<br />
|opengl notes = 3DFX and PowerVR MiniGL included.<br/>[[#Source ports|Yamagi Quake II]] updates the 1.1 renderer to 1.4 and adds a 3.2 renderer.<br />
|glide versions = <br />
|glide notes = <br />
|software mode = true<br />
|software mode notes = Broken by default on Win7 x64 ([[Rainbow color problems in older games]]).<br>[[#Source ports|Yamagi]]'s' software renderer can render the whole game without artifacts.<br />
|mantle support = <br />
|mantle support notes = <br />
|vulkan versions = hackable<br />
|vulkan notes = A source port is required. See [[#Source ports|Source ports]].<br />
|dos modes = VGA<br />
|dos modes notes = Use [[#Source ports|Q2DOS]].<br />
|shader model versions = <br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = hackable<br />
|windows exe notes = A source port is required for native 64-bit. See [[#Source ports|Source ports]].<br />
|mac os x powerpc app = hackable<br />
|macos intel 32-bit app = hackable<br />
|macos intel 64-bit app = hackable<br />
|macos app notes = A source port is required for OS X. See [[#Source ports|Source ports]].<br />
|linux powerpc app = unknown<br />
|linux 32-bit executable= true<br />
|linux 64-bit executable= hackable<br />
|linux executable notes = A source port is required for native 64-bit. See [[#Source ports|Source ports]].<br />
}}<br />
<br />
===Middleware===<br />
{{Middleware<br />
|physics = <br />
|physics notes = <br />
|audio = DirectSound, OSS, ALSA<sup>1</sup><br />
|audio notes = OSS is used in official native Linux version. <sup>1</sup> ALSA support can be added by compiling the source code from Icculus version.<br />
|interface = <br />
|interface notes = <br />
|input = <br />
|input notes = <br />
|cutscenes = <br />
|cutscenes notes = <br />
|multiplayer = <br />
|multiplayer notes= <br />
}}<br />
<br />
===Technical information===<br />
* [https://www.eecis.udel.edu/~portnoi/quake/quakeiicom.html Complete list of console commands]<br />
* [http://www.quake2.com/q2faq.html FAQ with some technical info]<br />
<br />
===Quake II Facelift mod===<br />
<br />
The ingame method uses a simple linear filter; an alternative exists in the form of the mod [http://chebmaster.com/q2facelift/index.html "Quake II Facelift"], released in 2007, which supports Lanczos upsampling for even further improved texture quality. It also includes several other changes, like an implementation of the water screen distortion effect from the software renderer, an option to toggle texture filtering off (via setting the "8-bit texture" option to "on"), and desktop resolution support (via selecting sub-640x480 resolutions).<br />
<br />
This mod also has a few shortcomings; widescreen support is essentially broken as objects at the left and right side of the screen are [[Wikipedia:Hidden-surface determination|culled out]], so keeping to 4:3 resolutions is recommended. Also, load times between levels are increased, text and HUD elements are forcibly upscaled and look rather ugly, and the brightness setting now affects the skybox.<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = 95, NT 4.0<br />
|minCPU = Intel Pentium 90 MHz<br />
|minRAM = 16 MB<br />
|minHD = 25 MB<br />
<br />
|recOS = 98, ME, 2000, XP<br />
|recCPU = Intel Pentium 133 MHz<br />
|recRAM = 24 MB<br />
|recHD = 400 MB<br />
|recother = 3D accelerator card recommended.<br />
}}<br />
<br />
{{System requirements<br />
|OSfamily = Mac OS<br />
|minOS = 7.5.3<br />
|minCPU = PowerPC 603e<br />
|minRAM = 48 MB<br />
|minHD = <br />
|minGPU = <br />
|minother = 4X CD-ROM drive<br />
<br />
|recOS = <br />
|recCPU = <br />
|recRAM = <br />
|recHD = <br />
|recGPU = <br />
}}<br />
<br />
{{System requirements<br />
|OSfamily = Linux<br />
<br />
|minOS = Linux kernel v2.0.24<br />
|minCPU = Intel Pentium 90 MHz<br />
|minRAM = 16 MB<br />
|minHD = 25 MB<br />
<br />
|recOS = <br />
|recCPU = Intel Pentium 133 MHz<br />
|recRAM = 24 MB<br />
|recHD = 400 MB<br />
}}<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Quake_4&diff=1016027
Quake 4
2020-12-06T23:16:03Z
<p>99.56.95.122: </p>
<hr />
<div>{{Infobox game<br />
|cover = Quake 4 cover.jpg<br />
|developers = <br />
{{Infobox game/row/developer|Raven Software}}<br />
{{Infobox game/row/developer|id Software}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Activision|Retail}}<br />
{{Infobox game/row/publisher|Bethesda Softworks|Digital}}<br />
|engines = <br />
{{Infobox game/row/engine|id Tech 4}}<br />
|release dates= <br />
{{Infobox game/row/date|Windows|October 18, 2005}}<br />
{{Infobox game/row/date|Linux|October 20, 2005}}<br />
{{Infobox game/row/date|OS X|March 24, 2006}}<br />
|reception = <br />
{{Infobox game/row/reception|Metacritic|quake-4|81}}<br />
{{Infobox game/row/reception|IGDB|quake-4|75}}<br />
|steam appid = 2210<br />
|gogcom id = 1836059896<br />
|gogcom id side = 1108791957<br />
|strategywiki = Quake 4<br />
|mobygames = quake-4<br />
|wikipedia = Quake 4<br />
|winehq = 2656<br />
|license = commercial<br />
}}<br />
{{Series|Quake}}<br />
<br />
'''Key points'''<br />
{{--}} The game does not properly recognize the available VRAM on modern graphics cards, and as such forces the game to use lower image quality settings. See [[#Poor image quality on modern systems|Issues fixed]] to resolve.<br />
<br />
'''General information'''<br />
{{mm}} [http://quake.wikia.com/wiki/Quake_Wikia Quake Wiki] - A detailed wiki for every Quake game made.<br />
{{mm}} [http://planetquake.gamespy.com Planet Quake]<br />
{{GOG.com links|1836059896|quake_series|for game series}}<br />
{{mm}} [https://steamcommunity.com/app/2210/discussions/ Steam Community Discussions]<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | Disc, Key | {{removed DRM|SafeDisc|v4.60}} was removed in [[#Patches|Patch 1.4.2]]. 4 CDs Or 1 DVD. | | Windows, OS X, Linux }}<br />
{{Availability/row| Amazon | B00GXHJ8XE | Steam | | | Windows }}<br />
{{Availability/row| Amazon | B007QUV628 | Activation | | | OS X }}<br />
{{Availability/row| GamersGate | DD-Q4 | Steam | | | Windows }}<br />
{{Availability/row| Gamesplanet | 2994-1 | Steam | | | Windows }}<br />
{{Availability/row| GOG.com | quake_4 | DRM-free | No online play (LAN only).<ref name="GOG.com online">[https://www.gog.com/game/quake_4 Quake 4 on GOG.com]</ref> | | Windows }}<br />
{{Availability/row| GMG | quake-iv | Steam | | | Windows }}<br />
{{Availability/row| Humble | quake-iv | Steam | | | Windows }}<br />
{{Availability/row| Mac App Store | id492135099 | MacApp | | | OS X }}<br />
{{Availability/row| Steam | 2210 | DRM-free | Can be run without the Steam client. Not available in Germany. | | Windows }}<br />
}}<br />
{{ii}} A free client provided by id allows Quake 4 to be played natively on Linux machines. It requires either a full retail copy or the demo to use it. Details can be found on the [https://www.gamingonlinux.com/articles/playing-quake-4-on-linux-in-2018.11017 GamingOnLinux] article.<br />
{{ii}} A faithful higher quality icon can be found from [http://www.iconarchive.com/show/game-icons-by-th3-prophetman/Quake-IV-icon.html IconArchive].<br />
<br />
==Essential improvements==<br />
===Patches===<br />
{{ii}} [https://community.pcgamingwiki.com/files/file/1124-quake-4-patch/ Patch 1.4.2] (2007) is the latest version. GOG.com and Steam versions are already patched.<br />
{{ii}} [http://modsreloaded.com/quake-4-patch-1.3 Patch 1.3.0] (2006)<br />
{{ii}} [https://games.softpedia.com/progChangelog/Quake-4-Patch-105-Changelog-7945.html Patch 1.2.0] (2006)<br />
{{ii}} Patch 1.1.0 (2006. Bugged widescreen feature. Add support for multi core CPUs)<br />
<br />
===[https://community.pcgamingwiki.com/files/file/1009-quake-4-tweaker/ Quake 4 Tweaker]===<br />
{{++}} Allows you to change the FPS limit to above 62, fix texture issues on modern hardware, adjust the despawn time of corpses, change the FOV, skip intro videos and force custom display resolutions.<br />
{{--}} Only works on 64-bit computers.<br />
<br />
===[https://www.moddb.com/mods/quake-4-4x-ai-textures-by-deeppurple1968 Quake 4 4X AI Textures]===<br />
{{++}} Upscales the original texture's resolution 4x by using a neural network.<br />
{{--}} Large download at over 6.5 GB, including patches. Around 27 GB once extracted.<br />
<br />
===Skip intro videos===<br />
{{Fixbox|description=Use [https://community.pcgamingwiki.com/files/file/1009-quake-4-tweaker/ Quake 4 Tweaker]|ref=<ref name="Keith"/>|fix=<br />
}}<br />
{{Fixbox|description=Use the <code>+disconnect</code> [[Glossary:Command line arguments|command line argument]]|ref=<ref name="Keith"/>|fix=<br />
}}<br />
<br />
==Game data==<br />
{{Image|Quake 4 General.png|In-game general settings.}}<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{p|game}}\q4base\}}<br />
{{Game data/config|OS X|~/Library/Containers/com.aspyr.quake4appstore/Data/Library/Application Support/Quake 4/q4base}}<br />
{{Game data/config|Linux|}}<br />
}}<br />
{{XDG|false}}<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{p|game}}\q4base\savegames\}}<br />
{{Game data/saves|OS X|~/Library/Containers/com.aspyr.quake4appstore/Data/Library/Application Support/Quake 4/q4base/savegames}}<br />
{{Game data/saves|Linux|}}<br />
}}<br />
<br />
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===<br />
{{Save game cloud syncing<br />
|discord = <br />
|discord notes = <br />
|epic games store = <br />
|epic games store notes = <br />
|gog galaxy = true<br />
|gog galaxy notes = <br />
|origin = <br />
|origin notes = <br />
|steam cloud = true<br />
|steam cloud notes = <br />
|uplay = <br />
|uplay notes = <br />
|xbox cloud = <br />
|xbox cloud notes = <br />
}}<br />
<br />
==Video==<br />
{{Image|Quake 4 General Video Audio.png|In-game general video/audio settings.}}<br />
{{Image|Quake 4 Advanced Video.png|In-game advanced video settings.}}<br />
{{Video<br />
|wsgf link = https://www.wsgf.org/dr/quake-4<br />
|widescreen wsgf award = silver<br />
|multimonitor wsgf award = limited<br />
|ultrawidescreen wsgf award = limited<br />
|4k ultra hd wsgf award = incomplete<br />
|widescreen resolution = true<br />
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]] for custom/unlisted resolutions.<br />
|multimonitor = hackable<br />
|multimonitor notes = See [[#Widescreen resolution|Widescreen resolution]].<br />
|ultrawidescreen = hackable<br />
|ultrawidescreen notes = See [[#Widescreen resolution|Widescreen resolution]].<br />
|4k ultra hd = hackable<br />
|4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]].<br />
|fov = hackable<br />
|fov notes = Default is 90°. Use [https://community.pcgamingwiki.com/files/file/1009-quake-4-tweaker/ Quake 4 Tweaker].<br />
|windowed = true<br />
|windowed notes = Can also be toggled with {{key|Alt|Enter}}.<br />
|borderless windowed = hackable<br />
|borderless windowed notes = Use [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]].<br />
|anisotropic = hackable<br />
|anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].<br />
|antialiasing = true<br />
|antialiasing notes = Up to 16x [[MSAA]].<br />
|vsync = true<br />
|vsync notes = <br />
|60 fps = true<br />
|60 fps notes = <br />
|120 fps = hackable<br />
|120 fps notes = Capped at 62 FPS. Use [https://community.pcgamingwiki.com/files/file/1009-quake-4-tweaker/ Quake 4 Tweaker].<br />
|hdr = false<br />
|hdr notes = [[#Sikkmod|Sikkmod]]'s HDR feature only adds {{term|HDR Rendering}}.<br />
|color blind = unknown<br />
|color blind notes = <br />
}}<br />
<br />
===[[Glossary:Widescreen resolution|Widescreen resolution]]===<br />
{{Fixbox|description=Use [https://community.pcgamingwiki.com/files/file/1009-quake-4-tweaker/ Quake 4 Tweaker] to force custom display resolutions|ref=<ref name="Keith"/>|fix=<br />
}}<br />
{{Fixbox|description=Set custom resolution in configuration file|ref={{cn}}|fix=<br />
# Open <code>{{p|game}}\q4base\Quake4Config.cfg</code>.<br />
# Search the line <code>seta r_customHeight</code>, replace with <code>seta r_customHeight "768"</code><br />
# Search the line <code>seta r_customWidth</code>, replace with <code>seta r_customWidth "1366"</code><br />
# Search the line <code>seta r_mode</code>, replace with <code>seta r_mode "-1"</code><br />
# Search the line <code>seta r_aspectRatio</code>, replace with <code>seta r_aspectRatio "1"</code>.<br />
<br />
'''Notes'''<br />
{{ii}} Use <code>seta r_aspectRatio "0"</code> for 4:3, <code>"1"</code> for 16:9, and <code>"2"</code> for 16:10.<br />
}}<br />
<br />
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===<br />
{{Fixbox|description=Set custom anisotropic filtering|ref={{cn|date=August 2017}}|fix=<br />
# Go to the [[#Game data|configuration file(s) location]].<br />
# Create and open <code>autoexec.cfg</code>.<br />
# Add <code>seta image_anisotropy 16</code> for the highest quality.<br />
}}<br />
<br />
==Input==<br />
{{Image|Quake 4 Remapping.png|In-game key map settings.}}<br />
{{Input<br />
|key remap = true<br />
|key remap notes = <br />
|acceleration option = hackable<br />
|acceleration option notes = Disabled by default. Use <code>m_accel 1</code> in the console to enable.<br />
|mouse sensitivity = true<br />
|mouse sensitivity notes = <br />
|mouse menu = true<br />
|mouse menu notes = <br />
|invert mouse y-axis = true<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = false<br />
|controller support notes = <br />
|full controller = false<br />
|full controller notes = <br />
|controller remap = false<br />
|controller remap notes = <br />
|controller sensitivity = unknown<br />
|controller sensitivity notes= <br />
|invert controller y-axis = false<br />
|invert controller y-axis notes= <br />
|xinput controllers = unknown<br />
|xinput controllers notes = <br />
|xbox prompts = unknown<br />
|xbox prompts notes = <br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = unknown<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= unknown<br />
|tracked motion controllers notes = <br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = unknown<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|controller hotplug = unknown<br />
|controller hotplug notes = <br />
|haptic feedback = unknown<br />
|haptic feedback notes = <br />
|simultaneous input = unknown<br />
|simultaneous input notes = <br />
|steam input api = unknown<br />
|steam input api notes = <br />
|steam hook input = unknown<br />
|steam hook input notes = <br />
|steam input presets = unknown<br />
|steam input presets notes = <br />
|steam controller prompts = unknown<br />
|steam controller prompts notes = <br />
|steam cursor detection = unknown<br />
|steam cursor detection notes = <br />
}}<br />
<br />
==Audio==<br />
{{Image|Quake 4 Advanced Audio.png|In-game advanced audio settings.}}<br />
{{Audio<br />
|separate volume = false<br />
|separate volume notes = Only a single volume slider.<br />
|surround sound = true<br />
|surround sound notes = First enable surround speakers setup in the Windows control panel.<ref>[https://web.archive.org/web/20061216044307/http://www.soundblaster.com/Applications/article.asp?articleID=59801&categoryID=13 Sound Blaster X-Fi Unleashed in QUAKE 4™ - SoundBlaster.com (retrieved)]</ref><br />
|subtitles = false<br />
|subtitles notes = <br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = true<br />
|mute on focus lost notes = <br />
|eax support = true<br />
|eax support notes = EAX 4.0, EAX 5.0 (via [[Glossary:Sound_card#Set_up_OpenAL|OpenAL]])<ref>[https://web.archive.org/web/20060324162911/http://www.soundblaster.com/products/x-fi/technology/quake4/ Sound Blaster X-Fi Audio in QUAKE 4™ - SoundBlaster.com (retrieved)]</ref><br />
}}<br />
{{ii}}Hidden EAX 4.0 mode is available by using [[Glossary:Sound_card#DirectSound_hardware_path|Creative ALchemy]] and selecting ''Generic Hardware'' driver in sound options.<ref>[https://www.youtube.com/watch?v=T5FaYIyDm5s Quake 4: Hidden EAX 4.0 mode + broken DSOAL sound output]</ref> Currently broken in [[DSOAL]] v1.31a.<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Czech<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Retail release only.<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = French<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Retail release only. [https://steamcommunity.com/sharedfiles/filedetails/?id=341392035 Download].<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Retail release only.<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Hungarian<br />
|interface = hackable<br />
|audio = false<br />
|subtitles = hackable<br />
|notes = [https://magyaritasok.hu/magyaritasok/quake-4/973 Fan translation].<br />
|fan = true<br />
}}<br />
{{L10n/switch<br />
|language = Italian<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Retail release only. [https://steamcommunity.com/sharedfiles/filedetails/?id=341392035 Download].<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Polish<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Retail release only.<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Russian<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Retail release only. [https://steamcommunity.com/sharedfiles/filedetails/?id=297965177 Download].<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Spanish<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Retail release only. [https://steamcommunity.com/sharedfiles/filedetails/?id=165818587 Download].<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Turkish<br />
|interface = hackable<br />
|audio = false<br />
|subtitles = hackable<br />
|notes = [https://www.moddb.com/mods/quake-4-full-subtitle-mod-turkish-trke Fan translation].<br />
|fan = true<br />
}}<br />
}}<br />
<br />
==VR support==<br />
{{VR support<br />
|gg3d name = <br />
|native 3d gg3d award = <br />
|nvidia 3d vision gg3d award = <br />
|tridef 3d gg3d award = <br />
|iz3d gg3d award = <br />
|native 3d = <br />
|native 3d notes = <br />
|nvidia 3d vision = <br />
|nvidia 3d vision notes = <br />
|tridef 3d = <br />
|tridef 3d notes = <br />
|iz3d = <br />
|iz3d notes = <br />
|vorpx = true<br />
|vorpx modes = G3D,DirectVR<br />
|vorpx notes = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list].<br />
|htc vive = <br />
|htc vive notes = <br />
|oculus rift = <br />
|oculus rift notes = <br />
|osvr = <br />
|osvr notes = <br />
|windows mixed reality = <br />
|windows mixed reality notes = <br />
|keyboard-mouse = <br />
|keyboard-mouse notes = <br />
|3rd space gaming vest = hackable<br />
|3rd space gaming vest notes = [https://tngames.com/pages/PC-Downloads Official Game Mod (version 1.4.2)] - [https://tngames.com/files/fetch/driver_downloads/tngames_q4p.exe Single Player] & [https://tngames.com/files/fetch/driver_downloads/tngames_q4mp.exe Multiplayer]<br />
|novint falcon = true<br />
|novint falcon notes = <br />
|trackir = <br />
|trackir notes = <br />
|tobii eye tracking = <br />
|tobii eye tracking notes = <br />
|play area seated = <br />
|play area seated notes = <br />
|play area standing = <br />
|play area standing notes = <br />
|play area room-scale = <br />
|play area room-scale notes = <br />
}}<br />
<br />
==Network==<br />
{{Network/Multiplayer<br />
|local play = <br />
|local play players = <br />
|local play modes = <br />
|local play notes = <br />
|lan play = true<br />
|lan play players = 16<br />
|lan play modes = Versus<br />
|lan play notes = <br />
|online play = true<br />
|online play players = 16<br />
|online play modes = Versus<br />
|online play notes = <br />
|asynchronous = <br />
|asynchronous notes = <br />
}}<br />
<br />
{{Network/Connections<br />
|matchmaking = false<br />
|matchmaking notes = <br />
|p2p = true<br />
|p2p notes = <br />
|dedicated = true<br />
|dedicated notes = <br />
|self-hosting = true<br />
|self-hosting notes = <br />
|direct ip = true<br />
|direct ip notes = <br />
}}<br />
<br />
{{Network/Ports<br />
|tcp = 27650<br />
|udp = 27650<br />
|upnp = unknown<br />
}}<br />
<br />
==Issues fixed==<br />
===Poor image quality on modern systems===<br />
{{--}} The game does not properly recognize the available VRAM on modern graphics cards, and as such forces the game to use lower image quality settings.<br />
<br />
{{Fixbox|description=Use [https://community.pcgamingwiki.com/files/file/1009-quake-4-tweaker/ Quake 4 Tweaker]|ref=<ref name="Keith"/>|fix=<br />
}}<br />
{{Fixbox|description=Force high image quality|ref={{cn|date=July 2016}}|fix=<br />
# Go to the [[#Game data|configuration file(s) location]].<br />
# Create and open <code>autoexec.cfg</code>.<br />
# Add the following and save.<br />
<pre>seta image_downSize "0"<br />
seta image_downSizeBump "0"<br />
seta image_downSizeSpecular "0"<br />
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"<br />
seta image_ignoreHighQuality "0"<br />
seta image_roundDown "0"<br />
seta image_useCompression "0"<br />
seta image_useNormalCompression "0"<br />
seta image_anisotropy "16"<br />
seta image_lodbias "0"<br />
seta r_renderer "best"<br />
seta com_allowConsole "1"</pre><br />
}}<br />
<br />
===Steam Overlay doesn't work===<br />
{{Fixbox|description=Run the Steam client as administrator|ref=<ref>[https://steamcommunity.com/sharedfiles/filedetails/?id=878572319 Steam Community :: Guide :: Quake 4 - Steam Community Overlay NOT working]</ref>|fix=<br />
}}<br />
{{Fixbox|description=Add registry key|ref=<ref>[https://steamcommunity.com/sharedfiles/filedetails/?id=1086717597 Steam Community :: Guide :: Xbox gamepad support]</ref>|fix=<br />
# Go to <code>{{p|hkcu}}\Software\Microsoft\Windows NT\CurrentVersion\AppCompatFlags\Layers</code>.<br />
# Right-click → New → String Value.<br />
# Put the full path to <code>Quake4.exe</code> in the name, e.g. <code>C:\Program Files (x86)\Steam\steamapps\common\Quake 4\Quake4.exe</code>.<br />
# Open your newly created string and type in <code>RUNASINVOKER</code> and confirm it.<br />
}}<br />
<br />
===Sluggish mouse view===<br />
{{Fixbox|description=Use raw input|ref=<ref>[https://steamcommunity.com/app/282440/discussions/0/613936673317296503/ Mouse smoothing :: Quake Live General Discussions]</ref>|fix=<br />
# Open <code>{{p|game}}\q4base\autoexec.cfg</code>.<br />
# Add the line <code>in_mouse 2</code><br />
# Save the changes.<br />
}}<br />
<br />
===ReShade overlay inaccessible to mouse===<br />
{{Fixbox|description=Bypass the game's mouse bind|ref=<ref>[https://ubuntuforums.org/showthread.php?t=1311090/ https://ubuntuforums.org/showthread.php?t=1311090 Quake 4 alt+tab, how?]</ref>|fix=<br />
# Open <code>{{p|game}}\q4base\Quake4Config.cfg</code>.<br />
# Search the line <code>seta com_allowConsole</code> and set the value to "1".<br />
# Start the game.<br />
# Press {{key|Alt|Tab}} to switch into windowed mode<br />
# Press {{key|~}} to open the console<br />
# Access the [[ReShade]] GUI<br />
}}<br />
<br />
===Microstutter===<br />
{{Fixbox|description=Instructions|ref=<ref>[https://steamcommunity.com/app/2210/discussions/0/648812917661887367 How to fix the low-resolution textures issue in Steam :: Quake 4 General Discussions][</ref>|fix=<br />
# Open <code>{{p|game}}\q4base\autoexec.cfg</code>.<br />
# Add the following lines.<br />
<pre>seta r_swapInterval "1"<br />
seta com_fixedTic "1"</pre><br />
<br />
'''Notes'''<br />
{{ii}} This solution may cause speech lipsync to go out of sync, but gameplay should be unaffected. <code>r_swapinterval</code> controls VSync.<br />
}}<br />
<br />
===Fix font scaling===<br />
{{Fixbox|description=Configuration Files|ref={{cn|date=May 2019}}|fix=<br />
Add the lines to {{file|autoexec.cfg}} or change it in {{file|Quake4Config.cfg}}:<br />
<pre>seta gui_mediumFontLimit "0"<br />
seta gui_smallFontLimit "0"</pre><br />
}}<br />
<br />
===Slow reloading when immediately retrying a level after being killed ===<br />
{{Fixbox|description=Make it faster by increasing the graphics cache size.|fix=<br />
# Open <code>{{p|game}}\q4base\Quake4Config.cfg</code>.<br />
# Search the line <code>seta image_cacheMegs "100"</code> and increase the value (100 per default. 500 is OK for a computer having 4 GB RAM).<br />
}}<br />
<br />
==Issues unresolved==<br />
===Poor performance/"slow-motion" effect on Nvidia cards===<br />
Quake 4 and other id Tech 4 games seem to suffer from some sort of driver-related issue on modern Nvidia GPU's that causes the game to go into what appears to be a "slow-motion" phrase during some intensive scenes, where the framerate technically remains the same but game logic is slowed down and negatively effects performance, and it persists even when using the microstutters fix and Quake 4 Tweaker. This issue's not known to affect all hardware configurations but a definitive fix is not currently available.<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = <br />
|direct3d notes = <br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = 2.0<br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = <br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = false<br />
|windows exe notes = <br />
|mac os x powerpc app = true<br />
|macos intel 32-bit app = true<br />
|macos intel 64-bit app = false<br />
|macos app notes = 32-bit only.<ref>[https://support.aspyr.com/hc/en-us/articles/360000214186 MacOS Catalina, 64-bit, 32-bit, and related Questions – Aspyr Support]</ref><br />
|linux powerpc app = false<br />
|linux 32-bit executable= true<br />
|linux 64-bit executable= false<br />
|linux executable notes = <br />
}}<br />
<br />
===Middleware===<br />
{{Middleware<br />
|physics = <br />
|physics notes = <br />
|audio = OpenAL<br />
|audio notes = <br />
|interface = <br />
|interface notes = <br />
|input = <br />
|input notes = <br />
|cutscenes = <br />
|cutscenes notes = <br />
|multiplayer = <br />
|multiplayer notes= <br />
|anticheat = PunkBuster<br />
|anticheat notes = <br />
}}<br />
<br />
===Modifications===<br />
====Sikkmod====<br />
{{ii}} [http://www.moddb.com/mods/sikkmod-q4/downloads Sikkmod] is a mod that was ported from Doom 3, which adds such effects as bloom, color grading, HDR and FXAA, and is easily configurable via the in-game menu.<br />
{{ii}} The game's multi-core rendering may cause problems with this mod, disable that setting if there are graphical glitches.<br />
<br />
====False Dawn====<br />
{{ii}} [http://www.moddb.com/mods/false-dawn/downloads False Dawn] is a non-linear, multiple-goal mission with up-to-date graphics (powered by Sikkmod).<br />
<br />
===Advanced tweaks===<br />
{{ii}} TweakGuides has created [https://tweakguides.pcgamingwiki.com/Quake4_1.html a comprehensive guide] for tweaking the game.<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = 2000<br />
|minCPU = Intel Pentium 4 2.0 GHz<br />
|minCPU2 = AMD Athlon XP 2000+<br />
|minRAM = 256 MB<br />
|minHD = 3.2 GB<br />
|minGPU = ATI Radeon 9700<br />
|minGPU2 = Nvidia GeForce3 Ti<br />
|minVRAM = 64 MB<br />
|minDX = 9.0c<br />
<br />
|recOS = XP<br />
|recRAM = 512 MB<br />
|recGPU = ATI Radeon X1800 XL<br />
|recGPU2 = Nvidia GeForce 7800 GT<br />
|recVRAM = 512 MB<br />
|notes = {{ii}} Windows 98 has been tested to work with Quake 4, but this is not officially supported.<br />
}}<br />
<br />
{{System requirements<br />
|OSfamily = OS X<br />
<br />
|minOS = 10.6.8<br />
|minCPU = 2.4 GHz<br />
|minRAM = 2 GB<br />
|minHD = 3.5 GB<br />
|minGPU = ATI Radeon HD 2600<br />
|minGPU2 = Nvidia GeForce 8800<br />
|minVRAM = 512 MB<br />
<br />
|recOS = <br />
|recCPU = 2.6 GHz<br />
|recRAM = 4 GB<br />
|recHD = <br />
|recGPU = <br />
|recVRAM = 512 MB<br />
}}<br />
<br />
{{System requirements<br />
|OSfamily = Linux<br />
<br />
|minOS = Kernel 2.4.x, Kernel 2.6.x<br />
|minCPU = Intel Pentium 4 2.0 GHz<br />
|minCPU2 = AMD Athlon XP 2000+<br />
|minRAM = 512 MB<br />
|minHD = <br />
|minGPU = <br />
|minGPU2 = <br />
|minVRAM = <br />
<br />
|recOS = <br />
|recCPU = <br />
|recRAM = <br />
|recHD = <br />
|recGPU = <br />
|recVRAM = <br />
}}<br />
{{ii}} Supported ATI chipsets: Radeon 9700 series, Radeon 9800 series, Radeon X300 series, Radeon X550 series, Radeon X600 series, Radeon X700 series, Radeon X800 series, Radeon X850 series<br />
{{ii}} Supported Nvidia chipsets: GeForce 3/Ti series, GeForce 4/Ti series, GeForce FX series, GeForce 6 series, GeForce 7 series<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Quake_4&diff=1015446
Quake 4
2020-12-03T23:59:40Z
<p>99.56.95.122: /* Quake 4 Tweaker */</p>
<hr />
<div>{{Infobox game<br />
|cover = Quake 4 cover.jpg<br />
|developers = <br />
{{Infobox game/row/developer|Raven Software}}<br />
{{Infobox game/row/developer|id Software}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Activision}}<br />
{{Infobox game/row/publisher|Bethesda Softworks}}<br />
|engines = <br />
{{Infobox game/row/engine|id Tech 4}}<br />
|release dates= <br />
{{Infobox game/row/date|Windows|October 18, 2005}}<br />
{{Infobox game/row/date|Linux|October 20, 2005}}<br />
{{Infobox game/row/date|OS X|March 24, 2006}}<br />
|reception = <br />
{{Infobox game/row/reception|Metacritic|quake-4|81}}<br />
{{Infobox game/row/reception|IGDB|quake-4|75}}<br />
|steam appid = 2210<br />
|gogcom id = 1836059896<br />
|gogcom id side = 1108791957<br />
|strategywiki = Quake 4<br />
|mobygames = quake-4<br />
|wikipedia = Quake 4<br />
|winehq = 2656<br />
|license = commercial<br />
}}<br />
{{Series|Quake}}<br />
<br />
'''Key points'''<br />
{{--}} The game does not properly recognize the available VRAM on modern graphics cards, and as such forces the game to use lower image quality settings. See [[#Poor image quality on modern systems|Issues fixed]] to resolve.<br />
<br />
'''General information'''<br />
{{mm}} [http://quake.wikia.com/wiki/Quake_Wikia Quake Wiki] - A detailed wiki for every Quake game made.<br />
{{mm}} [http://planetquake.gamespy.com Planet Quake]<br />
{{GOG.com links|1836059896|quake_series|for game series}}<br />
{{mm}} [https://steamcommunity.com/app/2210/discussions/ Steam Community Discussions]<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | Disc, Key | {{removed DRM|SafeDisc|v4.60}} was removed in [[#Patches|Patch 1.4.2]]. 4 CDs Or 1 DVD. | | Windows, OS X, Linux }}<br />
{{Availability/row| Amazon | B00GXHJ8XE | Steam | | | Windows }}<br />
{{Availability/row| Amazon | B007QUV628 | Activation | | | OS X }}<br />
{{Availability/row| GamersGate | DD-Q4 | Steam | | | Windows }}<br />
{{Availability/row| Gamesplanet | 2994-1 | Steam | | | Windows }}<br />
{{Availability/row| GOG.com | quake_4 | DRM-free | No online play (LAN only).<ref name="GOG.com online">[https://www.gog.com/game/quake_4 Quake 4 on GOG.com]</ref> | | Windows }}<br />
{{Availability/row| GMG | quake-iv | Steam | | | Windows }}<br />
{{Availability/row| Humble | quake-iv | Steam | | | Windows }}<br />
{{Availability/row| Mac App Store | id492135099 | MacApp | | | OS X }}<br />
{{Availability/row| Steam | 2210 | DRM-free | Can be run without the Steam client. Not available in Germany. | | Windows }}<br />
}}<br />
{{ii}} A free client provided by id allows Quake 4 to be played natively on Linux machines. It requires either a full retail copy or the demo to use it. Details can be found on the [https://www.gamingonlinux.com/articles/playing-quake-4-on-linux-in-2018.11017 GamingOnLinux] article.<br />
{{ii}} A faithful higher quality icon can be found from [http://www.iconarchive.com/show/game-icons-by-th3-prophetman/Quake-IV-icon.html IconArchive].<br />
<br />
==Essential improvements==<br />
===Patches===<br />
{{ii}} [https://community.pcgamingwiki.com/files/file/1124-quake-4-patch/ Patch 1.4.2] (2007) is the latest version. GOG.com and Steam versions are already patched.<br />
{{ii}} [http://modsreloaded.com/quake-4-patch-1.3 Patch 1.3.0] (2006)<br />
{{ii}} [https://games.softpedia.com/progChangelog/Quake-4-Patch-105-Changelog-7945.html Patch 1.2.0] (2006)<br />
{{ii}} Patch 1.1.0 (2006. Bugged widescreen feature. Add support for multi core CPUs)<br />
<br />
===[https://community.pcgamingwiki.com/files/file/1009-quake-4-tweaker/ Quake 4 Tweaker]===<br />
{{++}} Allows you to change the FPS limit to above 62, fix texture issues on modern hardware, adjust the despawn time of corpses, change the FOV, skip intro videos and force custom display resolutions.<br />
{{--}} Only works on 64-bit computers.<br />
<br />
===[https://www.moddb.com/mods/quake-4-4x-ai-textures-by-deeppurple1968 Quake 4 4X AI Textures]===<br />
{{++}} Upscales the original texture's resolution 4x by using a neural network.<br />
{{--}} Large download at over 6.5 GB, including patches. Around 27 GB once extracted.<br />
<br />
===Skip intro videos===<br />
{{Fixbox|description=Use [https://community.pcgamingwiki.com/files/file/1009-quake-4-tweaker/ Quake 4 Tweaker]|ref=<ref name="Keith"/>|fix=<br />
}}<br />
{{Fixbox|description=Use the <code>+disconnect</code> [[Glossary:Command line arguments|command line argument]]|ref=<ref name="Keith"/>|fix=<br />
}}<br />
<br />
==Game data==<br />
{{Image|Quake 4 General.png|In-game general settings.}}<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{p|game}}\q4base\}}<br />
{{Game data/config|OS X|~/Library/Containers/com.aspyr.quake4appstore/Data/Library/Application Support/Quake 4/q4base}}<br />
{{Game data/config|Linux|}}<br />
}}<br />
{{XDG|false}}<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{p|game}}\q4base\savegames\}}<br />
{{Game data/saves|OS X|~/Library/Containers/com.aspyr.quake4appstore/Data/Library/Application Support/Quake 4/q4base/savegames}}<br />
{{Game data/saves|Linux|}}<br />
}}<br />
<br />
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===<br />
{{Save game cloud syncing<br />
|discord = <br />
|discord notes = <br />
|epic games store = <br />
|epic games store notes = <br />
|gog galaxy = true<br />
|gog galaxy notes = <br />
|origin = <br />
|origin notes = <br />
|steam cloud = true<br />
|steam cloud notes = <br />
|uplay = <br />
|uplay notes = <br />
|xbox cloud = <br />
|xbox cloud notes = <br />
}}<br />
<br />
==Video==<br />
{{Image|Quake 4 General Video Audio.png|In-game general video/audio settings.}}<br />
{{Image|Quake 4 Advanced Video.png|In-game advanced video settings.}}<br />
{{Video<br />
|wsgf link = https://www.wsgf.org/dr/quake-4<br />
|widescreen wsgf award = silver<br />
|multimonitor wsgf award = limited<br />
|ultrawidescreen wsgf award = limited<br />
|4k ultra hd wsgf award = incomplete<br />
|widescreen resolution = true<br />
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]] for custom/unlisted resolutions.<br />
|multimonitor = hackable<br />
|multimonitor notes = See [[#Widescreen resolution|Widescreen resolution]].<br />
|ultrawidescreen = hackable<br />
|ultrawidescreen notes = See [[#Widescreen resolution|Widescreen resolution]].<br />
|4k ultra hd = hackable<br />
|4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]].<br />
|fov = hackable<br />
|fov notes = Default is 90°. Use [https://community.pcgamingwiki.com/files/file/1009-quake-4-tweaker/ Quake 4 Tweaker].<br />
|windowed = true<br />
|windowed notes = Can also be toggled with {{key|Alt|Enter}}.<br />
|borderless windowed = hackable<br />
|borderless windowed notes = Use [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]].<br />
|anisotropic = hackable<br />
|anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].<br />
|antialiasing = true<br />
|antialiasing notes = Up to 16x [[MSAA]].<br />
|vsync = true<br />
|vsync notes = <br />
|60 fps = true<br />
|60 fps notes = <br />
|120 fps = hackable<br />
|120 fps notes = Capped at 62 FPS. Use [https://community.pcgamingwiki.com/files/file/1009-quake-4-tweaker/ Quake 4 Tweaker].<br />
|hdr = false<br />
|hdr notes = [[#Sikkmod|Sikkmod]]'s HDR feature only adds {{term|HDR Rendering}}.<br />
|color blind = unknown<br />
|color blind notes = <br />
}}<br />
<br />
===[[Glossary:Widescreen resolution|Widescreen resolution]]===<br />
{{Fixbox|description=Use [https://community.pcgamingwiki.com/files/file/1009-quake-4-tweaker/ Quake 4 Tweaker] to force custom display resolutions|ref=<ref name="Keith"/>|fix=<br />
}}<br />
{{Fixbox|description=Set custom resolution in configuration file|ref={{cn}}|fix=<br />
# Open <code>{{p|game}}\q4base\Quake4Config.cfg</code>.<br />
# Search the line <code>seta r_customHeight</code>, replace with <code>seta r_customHeight "768"</code><br />
# Search the line <code>seta r_customWidth</code>, replace with <code>seta r_customWidth "1366"</code><br />
# Search the line <code>seta r_mode</code>, replace with <code>seta r_mode "-1"</code><br />
# Search the line <code>seta r_aspectRatio</code>, replace with <code>seta r_aspectRatio "1"</code>.<br />
<br />
'''Notes'''<br />
{{ii}} Use <code>seta r_aspectRatio "0"</code> for 4:3, <code>"1"</code> for 16:9, and <code>"2"</code> for 16:10.<br />
}}<br />
<br />
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===<br />
{{Fixbox|description=Set custom anisotropic filtering|ref={{cn|date=August 2017}}|fix=<br />
# Go to the [[#Game data|configuration file(s) location]].<br />
# Create and open <code>autoexec.cfg</code>.<br />
# Add <code>seta image_anisotropy 16</code> for the highest quality.<br />
}}<br />
<br />
==Input==<br />
{{Image|Quake 4 Remapping.png|In-game key map settings.}}<br />
{{Input<br />
|key remap = true<br />
|key remap notes = <br />
|acceleration option = hackable<br />
|acceleration option notes = Disabled by default. Use <code>m_accel 1</code> in the console to enable.<br />
|mouse sensitivity = true<br />
|mouse sensitivity notes = <br />
|mouse menu = true<br />
|mouse menu notes = <br />
|invert mouse y-axis = true<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = false<br />
|controller support notes = <br />
|full controller = false<br />
|full controller notes = <br />
|controller remap = false<br />
|controller remap notes = <br />
|controller sensitivity = unknown<br />
|controller sensitivity notes= <br />
|invert controller y-axis = false<br />
|invert controller y-axis notes= <br />
|xinput controllers = unknown<br />
|xinput controllers notes = <br />
|xbox prompts = unknown<br />
|xbox prompts notes = <br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = unknown<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= unknown<br />
|tracked motion controllers notes = <br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = unknown<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|controller hotplug = unknown<br />
|controller hotplug notes = <br />
|haptic feedback = unknown<br />
|haptic feedback notes = <br />
|simultaneous input = unknown<br />
|simultaneous input notes = <br />
|steam input api = unknown<br />
|steam input api notes = <br />
|steam hook input = unknown<br />
|steam hook input notes = <br />
|steam input presets = unknown<br />
|steam input presets notes = <br />
|steam controller prompts = unknown<br />
|steam controller prompts notes = <br />
|steam cursor detection = unknown<br />
|steam cursor detection notes = <br />
}}<br />
<br />
==Audio==<br />
{{Image|Quake 4 Advanced Audio.png|In-game advanced audio settings.}}<br />
{{Audio<br />
|separate volume = false<br />
|separate volume notes = Only a single volume slider.<br />
|surround sound = true<br />
|surround sound notes = First enable surround speakers setup in the Windows control panel.<ref>[https://web.archive.org/web/20061216044307/http://www.soundblaster.com/Applications/article.asp?articleID=59801&categoryID=13 Sound Blaster X-Fi Unleashed in QUAKE 4™ - SoundBlaster.com (retrieved)]</ref><br />
|subtitles = false<br />
|subtitles notes = <br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = true<br />
|mute on focus lost notes = <br />
|eax support = true<br />
|eax support notes = EAX 4.0, EAX 5.0 (via [[Glossary:Sound_card#Set_up_OpenAL|OpenAL]])<ref>[https://web.archive.org/web/20060324162911/http://www.soundblaster.com/products/x-fi/technology/quake4/ Sound Blaster X-Fi Audio in QUAKE 4™ - SoundBlaster.com (retrieved)]</ref><br />
}}<br />
{{ii}}Hidden EAX 4.0 mode is available by using [[Glossary:Sound_card#DirectSound_hardware_path|Creative ALchemy]] and selecting ''Generic Hardware'' driver in sound options.<ref>[https://www.youtube.com/watch?v=T5FaYIyDm5s Quake 4: Hidden EAX 4.0 mode + broken DSOAL sound output]</ref> Currently broken in [[DSOAL]] v1.31a.<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Czech<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Retail release only.<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = French<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Retail release only. [https://steamcommunity.com/sharedfiles/filedetails/?id=341392035 Download].<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Retail release only.<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Hungarian<br />
|interface = hackable<br />
|audio = false<br />
|subtitles = hackable<br />
|notes = [https://magyaritasok.hu/magyaritasok/quake-4/973 Fan translation].<br />
|fan = true<br />
}}<br />
{{L10n/switch<br />
|language = Italian<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Retail release only. [https://steamcommunity.com/sharedfiles/filedetails/?id=341392035 Download].<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Polish<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Retail release only.<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Russian<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Retail release only. [https://steamcommunity.com/sharedfiles/filedetails/?id=297965177 Download].<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Spanish<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Retail release only. [https://steamcommunity.com/sharedfiles/filedetails/?id=165818587 Download].<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Turkish<br />
|interface = hackable<br />
|audio = false<br />
|subtitles = hackable<br />
|notes = [https://www.moddb.com/mods/quake-4-full-subtitle-mod-turkish-trke Fan translation].<br />
|fan = true<br />
}}<br />
}}<br />
<br />
==VR support==<br />
{{VR support<br />
|gg3d name = <br />
|native 3d gg3d award = <br />
|nvidia 3d vision gg3d award = <br />
|tridef 3d gg3d award = <br />
|iz3d gg3d award = <br />
|native 3d = <br />
|native 3d notes = <br />
|nvidia 3d vision = <br />
|nvidia 3d vision notes = <br />
|tridef 3d = <br />
|tridef 3d notes = <br />
|iz3d = <br />
|iz3d notes = <br />
|vorpx = true<br />
|vorpx modes = G3D,DirectVR<br />
|vorpx notes = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list].<br />
|htc vive = <br />
|htc vive notes = <br />
|oculus rift = <br />
|oculus rift notes = <br />
|osvr = <br />
|osvr notes = <br />
|windows mixed reality = <br />
|windows mixed reality notes = <br />
|keyboard-mouse = <br />
|keyboard-mouse notes = <br />
|3rd space gaming vest = hackable<br />
|3rd space gaming vest notes = [https://tngames.com/pages/PC-Downloads Official Game Mod (version 1.4.2)] - [https://tngames.com/files/fetch/driver_downloads/tngames_q4p.exe Single Player] & [https://tngames.com/files/fetch/driver_downloads/tngames_q4mp.exe Multiplayer]<br />
|novint falcon = true<br />
|novint falcon notes = <br />
|trackir = <br />
|trackir notes = <br />
|tobii eye tracking = <br />
|tobii eye tracking notes = <br />
|play area seated = <br />
|play area seated notes = <br />
|play area standing = <br />
|play area standing notes = <br />
|play area room-scale = <br />
|play area room-scale notes = <br />
}}<br />
<br />
==Network==<br />
{{Network/Multiplayer<br />
|local play = <br />
|local play players = <br />
|local play modes = <br />
|local play notes = <br />
|lan play = true<br />
|lan play players = 16<br />
|lan play modes = Versus<br />
|lan play notes = <br />
|online play = true<br />
|online play players = 16<br />
|online play modes = Versus<br />
|online play notes = <br />
|asynchronous = <br />
|asynchronous notes = <br />
}}<br />
<br />
{{Network/Connections<br />
|matchmaking = false<br />
|matchmaking notes = <br />
|p2p = true<br />
|p2p notes = <br />
|dedicated = true<br />
|dedicated notes = <br />
|self-hosting = true<br />
|self-hosting notes = <br />
|direct ip = true<br />
|direct ip notes = <br />
}}<br />
<br />
{{Network/Ports<br />
|tcp = 27650<br />
|udp = 27650<br />
|upnp = unknown<br />
}}<br />
<br />
==Issues fixed==<br />
===Poor image quality on modern systems===<br />
{{--}} The game does not properly recognize the available VRAM on modern graphics cards, and as such forces the game to use lower image quality settings.<br />
<br />
{{Fixbox|description=Use [https://community.pcgamingwiki.com/files/file/1009-quake-4-tweaker/ Quake 4 Tweaker]|ref=<ref name="Keith"/>|fix=<br />
}}<br />
{{Fixbox|description=Force high image quality|ref={{cn|date=July 2016}}|fix=<br />
# Go to the [[#Game data|configuration file(s) location]].<br />
# Create and open <code>autoexec.cfg</code>.<br />
# Add the following and save.<br />
<pre>seta image_downSize "0"<br />
seta image_downSizeBump "0"<br />
seta image_downSizeSpecular "0"<br />
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"<br />
seta image_ignoreHighQuality "0"<br />
seta image_roundDown "0"<br />
seta image_useCompression "0"<br />
seta image_useNormalCompression "0"<br />
seta image_anisotropy "16"<br />
seta image_lodbias "0"<br />
seta r_renderer "best"<br />
seta com_allowConsole "1"</pre><br />
}}<br />
<br />
===Steam Overlay doesn't work===<br />
{{Fixbox|description=Run the Steam client as administrator|ref=<ref>[https://steamcommunity.com/sharedfiles/filedetails/?id=878572319 Steam Community :: Guide :: Quake 4 - Steam Community Overlay NOT working]</ref>|fix=<br />
}}<br />
{{Fixbox|description=Add registry key|ref=<ref>[https://steamcommunity.com/sharedfiles/filedetails/?id=1086717597 Steam Community :: Guide :: Xbox gamepad support]</ref>|fix=<br />
# Go to <code>{{p|hkcu}}\Software\Microsoft\Windows NT\CurrentVersion\AppCompatFlags\Layers</code>.<br />
# Right-click → New → String Value.<br />
# Put the full path to <code>Quake4.exe</code> in the name, e.g. <code>C:\Program Files (x86)\Steam\steamapps\common\Quake 4\Quake4.exe</code>.<br />
# Open your newly created string and type in <code>RUNASINVOKER</code> and confirm it.<br />
}}<br />
<br />
===Sluggish mouse view===<br />
{{Fixbox|description=Use raw input|ref=<ref>[https://steamcommunity.com/app/282440/discussions/0/613936673317296503/ Mouse smoothing :: Quake Live General Discussions]</ref>|fix=<br />
# Open <code>{{p|game}}\q4base\autoexec.cfg</code>.<br />
# Add the line <code>in_mouse 2</code><br />
# Save the changes.<br />
}}<br />
<br />
===ReShade overlay inaccessible to mouse===<br />
{{Fixbox|description=Bypass the game's mouse bind|ref=<ref>[https://ubuntuforums.org/showthread.php?t=1311090/ https://ubuntuforums.org/showthread.php?t=1311090 Quake 4 alt+tab, how?]</ref>|fix=<br />
# Open <code>{{p|game}}\q4base\Quake4Config.cfg</code>.<br />
# Search the line <code>seta com_allowConsole</code> and set the value to "1".<br />
# Start the game.<br />
# Press {{key|Alt|Tab}} to switch into windowed mode<br />
# Press {{key|~}} to open the console<br />
# Access the [[ReShade]] GUI<br />
}}<br />
<br />
===Microstutter===<br />
{{Fixbox|description=Instructions|ref=<ref>[https://steamcommunity.com/app/2210/discussions/0/648812917661887367 How to fix the low-resolution textures issue in Steam :: Quake 4 General Discussions][</ref>|fix=<br />
# Open <code>{{p|game}}\q4base\autoexec.cfg</code>.<br />
# Add the following lines.<br />
<pre>seta r_swapInterval "1"<br />
seta com_fixedTic "1"</pre><br />
<br />
'''Notes'''<br />
{{ii}} This solution may cause speech lipsync to go out of sync, but gameplay should be unaffected. <code>r_swapinterval</code> controls VSync.<br />
}}<br />
<br />
===Fix font scaling===<br />
{{Fixbox|description=Configuration Files|ref={{cn|date=May 2019}}|fix=<br />
Add the lines to {{file|autoexec.cfg}} or change it in {{file|Quake4Config.cfg}}:<br />
<pre>seta gui_mediumFontLimit "0"<br />
seta gui_smallFontLimit "0"</pre><br />
}}<br />
<br />
===Slow reloading when immediately retrying a level after being killed ===<br />
{{Fixbox|description=Make it faster by increasing the graphics cache size.|fix=<br />
# Open <code>{{p|game}}\q4base\Quake4Config.cfg</code>.<br />
# Search the line <code>seta image_cacheMegs "100"</code> and increase the value (100 per default. 500 is OK for a computer having 4 GB RAM).<br />
}}<br />
<br />
==Issues unresolved==<br />
===Poor performance/"slow-motion" effect on Nvidia cards===<br />
Quake 4 and other id Tech 4 games seem to suffer from some sort of driver-related issue on modern Nvidia GPU's that causes the game to go into what appears to be a "slow-motion" phrase during some intensive scenes, where the framerate technically remains the same but game logic is slowed down and negatively effects performance, and it persists even when using the microstutters fix and Quake 4 Tweaker. This issue's not known to affect all hardware configurations but a definitive fix is not currently available.<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = <br />
|direct3d notes = <br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = 2.0<br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = <br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = false<br />
|windows exe notes = <br />
|mac os x powerpc app = true<br />
|macos intel 32-bit app = true<br />
|macos intel 64-bit app = false<br />
|macos app notes = 32-bit only.<ref>[https://support.aspyr.com/hc/en-us/articles/360000214186 MacOS Catalina, 64-bit, 32-bit, and related Questions – Aspyr Support]</ref><br />
|linux powerpc app = false<br />
|linux 32-bit executable= true<br />
|linux 64-bit executable= false<br />
|linux executable notes = <br />
}}<br />
<br />
===Middleware===<br />
{{Middleware<br />
|physics = <br />
|physics notes = <br />
|audio = OpenAL<br />
|audio notes = <br />
|interface = <br />
|interface notes = <br />
|input = <br />
|input notes = <br />
|cutscenes = <br />
|cutscenes notes = <br />
|multiplayer = <br />
|multiplayer notes= <br />
|anticheat = PunkBuster<br />
|anticheat notes = <br />
}}<br />
<br />
===Modifications===<br />
====Sikkmod====<br />
{{ii}} [http://www.moddb.com/mods/sikkmod-q4/downloads Sikkmod] is a mod that was ported from Doom 3, which adds such effects as bloom, color grading, HDR and FXAA, and is easily configurable via the in-game menu.<br />
{{ii}} The game's multi-core rendering may cause problems with this mod, disable that setting if there are graphical glitches.<br />
<br />
====False Dawn====<br />
{{ii}} [http://www.moddb.com/mods/false-dawn/downloads False Dawn] is a non-linear, multiple-goal mission with up-to-date graphics (powered by Sikkmod).<br />
<br />
===Advanced tweaks===<br />
{{ii}} TweakGuides has created [https://tweakguides.pcgamingwiki.com/Quake4_1.html a comprehensive guide] for tweaking the game.<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = 2000<br />
|minCPU = Intel Pentium 4 2.0 GHz<br />
|minCPU2 = AMD Athlon XP 2000+<br />
|minRAM = 256 MB<br />
|minHD = 3.2 GB<br />
|minGPU = ATI Radeon 9700<br />
|minGPU2 = Nvidia GeForce3 Ti<br />
|minVRAM = 64 MB<br />
|minDX = 9.0c<br />
<br />
|recOS = XP<br />
|recRAM = 512 MB<br />
|recGPU = ATI Radeon X1800 XL<br />
|recGPU2 = Nvidia GeForce 7800 GT<br />
|recVRAM = 512 MB<br />
|notes = {{ii}} Windows 98 has been tested to work with Quake 4, but this is not officially supported.<br />
}}<br />
<br />
{{System requirements<br />
|OSfamily = OS X<br />
<br />
|minOS = 10.6.8<br />
|minCPU = 2.4 GHz<br />
|minRAM = 2 GB<br />
|minHD = 3.5 GB<br />
|minGPU = ATI Radeon HD 2600<br />
|minGPU2 = Nvidia GeForce 8800<br />
|minVRAM = 512 MB<br />
<br />
|recOS = <br />
|recCPU = 2.6 GHz<br />
|recRAM = 4 GB<br />
|recHD = <br />
|recGPU = <br />
|recVRAM = 512 MB<br />
}}<br />
<br />
{{System requirements<br />
|OSfamily = Linux<br />
<br />
|minOS = Kernel 2.4.x, Kernel 2.6.x<br />
|minCPU = Intel Pentium 4 2.0 GHz<br />
|minCPU2 = AMD Athlon XP 2000+<br />
|minRAM = 512 MB<br />
|minHD = <br />
|minGPU = <br />
|minGPU2 = <br />
|minVRAM = <br />
<br />
|recOS = <br />
|recCPU = <br />
|recRAM = <br />
|recHD = <br />
|recGPU = <br />
|recVRAM = <br />
}}<br />
{{ii}} Supported ATI chipsets: Radeon 9700 series, Radeon 9800 series, Radeon X300 series, Radeon X550 series, Radeon X600 series, Radeon X700 series, Radeon X800 series, Radeon X850 series<br />
{{ii}} Supported Nvidia chipsets: GeForce 3/Ti series, GeForce 4/Ti series, GeForce FX series, GeForce 6 series, GeForce 7 series<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Quake_4&diff=1014963
Quake 4
2020-12-01T01:03:18Z
<p>99.56.95.122: /* Availability */</p>
<hr />
<div>{{Infobox game<br />
|cover = Quake 4 cover.jpg<br />
|developers = <br />
{{Infobox game/row/developer|Raven Software}}<br />
{{Infobox game/row/developer|id Software}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Activision}}<br />
{{Infobox game/row/publisher|Bethesda Softworks}}<br />
|engines = <br />
{{Infobox game/row/engine|id Tech 4}}<br />
|release dates= <br />
{{Infobox game/row/date|Windows|October 18, 2005}}<br />
{{Infobox game/row/date|Linux|October 20, 2005}}<br />
{{Infobox game/row/date|OS X|March 24, 2006}}<br />
|reception = <br />
{{Infobox game/row/reception|Metacritic|quake-4|81}}<br />
{{Infobox game/row/reception|IGDB|quake-4|75}}<br />
|steam appid = 2210<br />
|gogcom id = 1836059896<br />
|gogcom id side = 1108791957<br />
|strategywiki = Quake 4<br />
|mobygames = quake-4<br />
|wikipedia = Quake 4<br />
|winehq = 2656<br />
|license = commercial<br />
}}<br />
{{Series|Quake}}<br />
<br />
'''Key points'''<br />
{{--}} The game does not properly recognize the available VRAM on modern graphics cards, and as such forces the game to use lower image quality settings. See [[#Poor image quality on modern systems|Issues fixed]] to resolve.<br />
<br />
'''General information'''<br />
{{mm}} [http://quake.wikia.com/wiki/Quake_Wikia Quake Wiki] - A detailed wiki for every Quake game made.<br />
{{mm}} [http://planetquake.gamespy.com Planet Quake]<br />
{{GOG.com links|1836059896|quake_series|for game series}}<br />
{{mm}} [https://steamcommunity.com/app/2210/discussions/ Steam Community Discussions]<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | Disc, Key | {{removed DRM|SafeDisc|v4.60}} was removed in [[#Patches|Patch 1.4.2]]. 4 CD's Or 1 DVD. | | Windows, OS X, Linux }}<br />
{{Availability/row| Amazon | B00GXHJ8XE | Steam | | | Windows }}<br />
{{Availability/row| Amazon | B007QUV628 | Activation | | | OS X }}<br />
{{Availability/row| GamersGate | DD-Q4 | Steam | | | Windows }}<br />
{{Availability/row| Gamesplanet | 2994-1 | Steam | | | Windows }}<br />
{{Availability/row| GOG.com | quake_4 | DRM-free | No online play (LAN only).<ref name="GOG.com online">[https://www.gog.com/game/quake_4 Quake 4 on GOG.com]</ref> | | Windows }}<br />
{{Availability/row| GMG | quake-iv | Steam | | | Windows }}<br />
{{Availability/row| Humble | quake-iv | Steam | | | Windows }}<br />
{{Availability/row| Mac App Store | id492135099 | MacApp | | | OS X }}<br />
{{Availability/row| Steam | 2210 | DRM-free | Can be run without the Steam client. Not available in Germany. | | Windows }}<br />
}}<br />
{{ii}} A free client provided by id allows Quake 4 to be played natively on Linux machines. It requires either a full retail copy or the demo to use it. Details can be found on the [https://www.gamingonlinux.com/articles/playing-quake-4-on-linux-in-2018.11017 GamingOnLinux] article.<br />
{{ii}} A faithful higher quality icon can be found from [http://www.iconarchive.com/show/game-icons-by-th3-prophetman/Quake-IV-icon.html IconArchive].<br />
<br />
==Essential improvements==<br />
===Patches===<br />
{{ii}} [https://community.pcgamingwiki.com/files/file/1124-quake-4-patch/ Patch 1.4.2] (2007) is the latest version. GOG.com and Steam versions are already patched.<br />
{{ii}} [http://modsreloaded.com/quake-4-patch-1.3 Patch 1.3.0] (2006)<br />
{{ii}} [https://games.softpedia.com/progChangelog/Quake-4-Patch-105-Changelog-7945.html Patch 1.2.0] (2006)<br />
{{ii}} Patch 1.1.0 (2006. Bugged widescreen feature. Add support for multi core CPUs)<br />
<br />
===[https://community.pcgamingwiki.com/files/file/1009-quake-4-tweaker/ Quake 4 Tweaker]===<br />
{{++}} Allows you to change the FPS limit to above 62, fix texture issues on modern hardware, adjust the despawn time of corpses, change the FOV, skip intro videos and force custom display resolutions.<br />
{{--}} Only works with the steam and GOG versions.<br />
<br />
===[https://www.moddb.com/mods/quake-4-4x-ai-textures-by-deeppurple1968 Quake 4 4X AI Textures]===<br />
{{++}} Upscales the original texture's resolution 4x by using a neural network.<br />
{{--}} Large download at over 6.5 GB, including patches. Around 27 GB once extracted.<br />
<br />
===Skip intro videos===<br />
{{Fixbox|description=Use [https://community.pcgamingwiki.com/files/file/1009-quake-4-tweaker/ Quake 4 Tweaker]|ref=<ref name="Keith"/>|fix=<br />
}}<br />
{{Fixbox|description=Use the <code>+disconnect</code> [[Glossary:Command line arguments|command line argument]]|ref=<ref name="Keith"/>|fix=<br />
}}<br />
<br />
==Game data==<br />
{{Image|Quake 4 General.png|In-game general settings.}}<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{p|game}}\q4base\}}<br />
{{Game data/config|OS X|~/Library/Containers/com.aspyr.quake4appstore/Data/Library/Application Support/Quake 4/q4base}}<br />
{{Game data/config|Linux|}}<br />
}}<br />
{{XDG|false}}<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{p|game}}\q4base\savegames\}}<br />
{{Game data/saves|OS X|~/Library/Containers/com.aspyr.quake4appstore/Data/Library/Application Support/Quake 4/q4base/savegames}}<br />
{{Game data/saves|Linux|}}<br />
}}<br />
<br />
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===<br />
{{Save game cloud syncing<br />
|discord = <br />
|discord notes = <br />
|epic games store = <br />
|epic games store notes = <br />
|gog galaxy = true<br />
|gog galaxy notes = <br />
|origin = <br />
|origin notes = <br />
|steam cloud = true<br />
|steam cloud notes = <br />
|uplay = <br />
|uplay notes = <br />
|xbox cloud = <br />
|xbox cloud notes = <br />
}}<br />
<br />
==Video==<br />
{{Image|Quake 4 General Video Audio.png|In-game general video/audio settings.}}<br />
{{Image|Quake 4 Advanced Video.png|In-game advanced video settings.}}<br />
{{Video<br />
|wsgf link = https://www.wsgf.org/dr/quake-4<br />
|widescreen wsgf award = silver<br />
|multimonitor wsgf award = limited<br />
|ultrawidescreen wsgf award = limited<br />
|4k ultra hd wsgf award = incomplete<br />
|widescreen resolution = true<br />
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]] for custom/unlisted resolutions.<br />
|multimonitor = hackable<br />
|multimonitor notes = See [[#Widescreen resolution|Widescreen resolution]].<br />
|ultrawidescreen = hackable<br />
|ultrawidescreen notes = See [[#Widescreen resolution|Widescreen resolution]].<br />
|4k ultra hd = hackable<br />
|4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]].<br />
|fov = hackable<br />
|fov notes = Default is 90°. Use [https://community.pcgamingwiki.com/files/file/1009-quake-4-tweaker/ Quake 4 Tweaker].<br />
|windowed = true<br />
|windowed notes = Can also be toggled with {{key|Alt|Enter}}.<br />
|borderless windowed = hackable<br />
|borderless windowed notes = Use [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]].<br />
|anisotropic = hackable<br />
|anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].<br />
|antialiasing = true<br />
|antialiasing notes = Up to 16x [[MSAA]].<br />
|vsync = true<br />
|vsync notes = <br />
|60 fps = true<br />
|60 fps notes = <br />
|120 fps = hackable<br />
|120 fps notes = Capped at 62 FPS. Use [https://community.pcgamingwiki.com/files/file/1009-quake-4-tweaker/ Quake 4 Tweaker].<br />
|hdr = false<br />
|hdr notes = [[#Sikkmod|Sikkmod]]'s HDR feature only adds {{term|HDR Rendering}}.<br />
|color blind = unknown<br />
|color blind notes = <br />
}}<br />
<br />
===[[Glossary:Widescreen resolution|Widescreen resolution]]===<br />
{{Fixbox|description=Use [https://community.pcgamingwiki.com/files/file/1009-quake-4-tweaker/ Quake 4 Tweaker] to force custom display resolutions|ref=<ref name="Keith"/>|fix=<br />
}}<br />
{{Fixbox|description=Set custom resolution in configuration file|ref={{cn}}|fix=<br />
# Open <code>{{p|game}}\q4base\Quake4Config.cfg</code>.<br />
# Search the line <code>seta r_customHeight</code>, replace with <code>seta r_customHeight "768"</code><br />
# Search the line <code>seta r_customWidth</code>, replace with <code>seta r_customWidth "1366"</code><br />
# Search the line <code>seta r_mode</code>, replace with <code>seta r_mode "-1"</code><br />
# Search the line <code>seta r_aspectRatio</code>, replace with <code>seta r_aspectRatio "1"</code>.<br />
<br />
'''Notes'''<br />
{{ii}} Use <code>seta r_aspectRatio "0"</code> for 4:3, <code>"1"</code> for 16:9, and <code>"2"</code> for 16:10.<br />
}}<br />
<br />
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===<br />
{{Fixbox|description=Set custom anisotropic filtering|ref={{cn|date=August 2017}}|fix=<br />
# Go to the [[#Game data|configuration file(s) location]].<br />
# Create and open <code>autoexec.cfg</code>.<br />
# Add <code>seta image_anisotropy 16</code> for the highest quality.<br />
}}<br />
<br />
==Input==<br />
{{Image|Quake 4 Remapping.png|In-game key map settings.}}<br />
{{Input<br />
|key remap = true<br />
|key remap notes = <br />
|acceleration option = hackable<br />
|acceleration option notes = Disabled by default. Use <code>m_accel 1</code> in the console to enable.<br />
|mouse sensitivity = true<br />
|mouse sensitivity notes = <br />
|mouse menu = true<br />
|mouse menu notes = <br />
|invert mouse y-axis = true<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = false<br />
|controller support notes = <br />
|full controller = false<br />
|full controller notes = <br />
|controller remap = false<br />
|controller remap notes = <br />
|controller sensitivity = unknown<br />
|controller sensitivity notes= <br />
|invert controller y-axis = false<br />
|invert controller y-axis notes= <br />
|xinput controllers = unknown<br />
|xinput controllers notes = <br />
|xbox prompts = unknown<br />
|xbox prompts notes = <br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = unknown<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= unknown<br />
|tracked motion controllers notes = <br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = unknown<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|controller hotplug = unknown<br />
|controller hotplug notes = <br />
|haptic feedback = unknown<br />
|haptic feedback notes = <br />
|simultaneous input = unknown<br />
|simultaneous input notes = <br />
|steam input api = unknown<br />
|steam input api notes = <br />
|steam hook input = unknown<br />
|steam hook input notes = <br />
|steam input presets = unknown<br />
|steam input presets notes = <br />
|steam controller prompts = unknown<br />
|steam controller prompts notes = <br />
|steam cursor detection = unknown<br />
|steam cursor detection notes = <br />
}}<br />
<br />
==Audio==<br />
{{Image|Quake 4 Advanced Audio.png|In-game advanced audio settings.}}<br />
{{Audio<br />
|separate volume = false<br />
|separate volume notes = Only a single volume slider.<br />
|surround sound = true<br />
|surround sound notes = First enable surround speakers setup in the Windows control panel.<ref>[https://web.archive.org/web/20061216044307/http://www.soundblaster.com/Applications/article.asp?articleID=59801&categoryID=13 Sound Blaster X-Fi Unleashed in QUAKE 4™ - SoundBlaster.com (retrieved)]</ref><br />
|subtitles = false<br />
|subtitles notes = <br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = true<br />
|mute on focus lost notes = <br />
|eax support = true<br />
|eax support notes = EAX 4.0, EAX 5.0 (via [[Glossary:Sound_card#Set_up_OpenAL|OpenAL]])<ref>[https://web.archive.org/web/20060324162911/http://www.soundblaster.com/products/x-fi/technology/quake4/ Sound Blaster X-Fi Audio in QUAKE 4™ - SoundBlaster.com (retrieved)]</ref><br />
}}<br />
{{ii}}Hidden EAX 4.0 mode is available by using [[Glossary:Sound_card#DirectSound_hardware_path|Creative ALchemy]] and selecting ''Generic Hardware'' driver in sound options.<ref>[https://www.youtube.com/watch?v=T5FaYIyDm5s Quake 4: Hidden EAX 4.0 mode + broken DSOAL sound output]</ref> Currently broken in [[DSOAL]] v1.31a.<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Czech<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Retail release only.<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = French<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Retail release only. [https://steamcommunity.com/sharedfiles/filedetails/?id=341392035 Download].<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Retail release only.<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Hungarian<br />
|interface = hackable<br />
|audio = false<br />
|subtitles = hackable<br />
|notes = [https://magyaritasok.hu/magyaritasok/quake-4/973 Fan translation].<br />
|fan = true<br />
}}<br />
{{L10n/switch<br />
|language = Italian<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Retail release only. [https://steamcommunity.com/sharedfiles/filedetails/?id=341392035 Download].<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Polish<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Retail release only.<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Russian<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Retail release only. [https://steamcommunity.com/sharedfiles/filedetails/?id=297965177 Download].<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Spanish<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Retail release only. [https://steamcommunity.com/sharedfiles/filedetails/?id=165818587 Download].<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Turkish<br />
|interface = hackable<br />
|audio = false<br />
|subtitles = hackable<br />
|notes = [https://www.moddb.com/mods/quake-4-full-subtitle-mod-turkish-trke Fan translation].<br />
|fan = true<br />
}}<br />
}}<br />
<br />
==VR support==<br />
{{VR support<br />
|gg3d name = <br />
|native 3d gg3d award = <br />
|nvidia 3d vision gg3d award = <br />
|tridef 3d gg3d award = <br />
|iz3d gg3d award = <br />
|native 3d = <br />
|native 3d notes = <br />
|nvidia 3d vision = <br />
|nvidia 3d vision notes = <br />
|tridef 3d = <br />
|tridef 3d notes = <br />
|iz3d = <br />
|iz3d notes = <br />
|vorpx = true<br />
|vorpx modes = G3D,DirectVR<br />
|vorpx notes = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list].<br />
|htc vive = <br />
|htc vive notes = <br />
|oculus rift = <br />
|oculus rift notes = <br />
|osvr = <br />
|osvr notes = <br />
|windows mixed reality = <br />
|windows mixed reality notes = <br />
|keyboard-mouse = <br />
|keyboard-mouse notes = <br />
|3rd space gaming vest = hackable<br />
|3rd space gaming vest notes = [https://tngames.com/pages/PC-Downloads Official Game Mod (version 1.4.2)] - [https://tngames.com/files/fetch/driver_downloads/tngames_q4p.exe Single Player] & [https://tngames.com/files/fetch/driver_downloads/tngames_q4mp.exe Multiplayer]<br />
|novint falcon = true<br />
|novint falcon notes = <br />
|trackir = <br />
|trackir notes = <br />
|tobii eye tracking = <br />
|tobii eye tracking notes = <br />
|play area seated = <br />
|play area seated notes = <br />
|play area standing = <br />
|play area standing notes = <br />
|play area room-scale = <br />
|play area room-scale notes = <br />
}}<br />
<br />
==Network==<br />
{{Network/Multiplayer<br />
|local play = <br />
|local play players = <br />
|local play modes = <br />
|local play notes = <br />
|lan play = true<br />
|lan play players = 16<br />
|lan play modes = Versus<br />
|lan play notes = <br />
|online play = true<br />
|online play players = 16<br />
|online play modes = Versus<br />
|online play notes = <br />
|asynchronous = <br />
|asynchronous notes = <br />
}}<br />
<br />
{{Network/Connections<br />
|matchmaking = false<br />
|matchmaking notes = <br />
|p2p = true<br />
|p2p notes = <br />
|dedicated = true<br />
|dedicated notes = <br />
|self-hosting = true<br />
|self-hosting notes = <br />
|direct ip = true<br />
|direct ip notes = <br />
}}<br />
<br />
{{Network/Ports<br />
|tcp = 27650<br />
|udp = 27650<br />
|upnp = unknown<br />
}}<br />
<br />
==Issues fixed==<br />
===Poor image quality on modern systems===<br />
{{--}} The game does not properly recognize the available VRAM on modern graphics cards, and as such forces the game to use lower image quality settings.<br />
<br />
{{Fixbox|description=Use [https://community.pcgamingwiki.com/files/file/1009-quake-4-tweaker/ Quake 4 Tweaker]|ref=<ref name="Keith"/>|fix=<br />
}}<br />
{{Fixbox|description=Force high image quality|ref={{cn|date=July 2016}}|fix=<br />
# Go to the [[#Game data|configuration file(s) location]].<br />
# Create and open <code>autoexec.cfg</code>.<br />
# Add the following and save.<br />
<pre>seta image_downSize "0"<br />
seta image_downSizeBump "0"<br />
seta image_downSizeSpecular "0"<br />
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"<br />
seta image_ignoreHighQuality "0"<br />
seta image_roundDown "0"<br />
seta image_useCompression "0"<br />
seta image_useNormalCompression "0"<br />
seta image_anisotropy "16"<br />
seta image_lodbias "0"<br />
seta r_renderer "best"<br />
seta com_allowConsole "1"</pre><br />
}}<br />
<br />
===Steam Overlay doesn't work===<br />
{{Fixbox|description=Run the Steam client as administrator|ref=<ref>[https://steamcommunity.com/sharedfiles/filedetails/?id=878572319 Steam Community :: Guide :: Quake 4 - Steam Community Overlay NOT working]</ref>|fix=<br />
}}<br />
{{Fixbox|description=Add registry key|ref=<ref>[https://steamcommunity.com/sharedfiles/filedetails/?id=1086717597 Steam Community :: Guide :: Xbox gamepad support]</ref>|fix=<br />
# Go to <code>{{p|hkcu}}\Software\Microsoft\Windows NT\CurrentVersion\AppCompatFlags\Layers</code>.<br />
# Right-click → New → String Value.<br />
# Put the full path to <code>Quake4.exe</code> in the name, e.g. <code>C:\Program Files (x86)\Steam\steamapps\common\Quake 4\Quake4.exe</code>.<br />
# Open your newly created string and type in <code>RUNASINVOKER</code> and confirm it.<br />
}}<br />
<br />
===Sluggish mouse view===<br />
{{Fixbox|description=Use raw input|ref=<ref>[https://steamcommunity.com/app/282440/discussions/0/613936673317296503/ Mouse smoothing :: Quake Live General Discussions]</ref>|fix=<br />
# Open <code>{{p|game}}\q4base\autoexec.cfg</code>.<br />
# Add the line <code>in_mouse 2</code><br />
# Save the changes.<br />
}}<br />
<br />
===ReShade overlay inaccessible to mouse===<br />
{{Fixbox|description=Bypass the game's mouse bind|ref=<ref>[https://ubuntuforums.org/showthread.php?t=1311090/ https://ubuntuforums.org/showthread.php?t=1311090 Quake 4 alt+tab, how?]</ref>|fix=<br />
# Open <code>{{p|game}}\q4base\Quake4Config.cfg</code>.<br />
# Search the line <code>seta com_allowConsole</code> and set the value to "1".<br />
# Start the game.<br />
# Press {{key|Alt|Tab}} to switch into windowed mode<br />
# Press {{key|~}} to open the console<br />
# Access the [[ReShade]] GUI<br />
}}<br />
<br />
===Microstutter===<br />
{{Fixbox|description=Instructions|ref=<ref>[https://steamcommunity.com/app/2210/discussions/0/648812917661887367 How to fix the low-resolution textures issue in Steam :: Quake 4 General Discussions][</ref>|fix=<br />
# Open <code>{{p|game}}\q4base\autoexec.cfg</code>.<br />
# Add the following lines.<br />
<pre>seta r_swapInterval "1"<br />
seta com_fixedTic "1"</pre><br />
<br />
'''Notes'''<br />
{{ii}} This solution may cause speech lipsync to go out of sync, but gameplay should be unaffected. <code>r_swapinterval</code> controls VSync.<br />
}}<br />
<br />
===Fix font scaling===<br />
{{Fixbox|description=Configuration Files|ref={{cn|date=May 2019}}|fix=<br />
Add the lines to {{file|autoexec.cfg}} or change it in {{file|Quake4Config.cfg}}:<br />
<pre>seta gui_mediumFontLimit "0"<br />
seta gui_smallFontLimit "0"</pre><br />
}}<br />
<br />
===Slow reloading when immediately retrying a level after being killed ===<br />
{{Fixbox|description=Make it faster by increasing the graphics cache size.|fix=<br />
# Open <code>{{p|game}}\q4base\Quake4Config.cfg</code>.<br />
# Search the line <code>seta image_cacheMegs "100"</code> and increase the value (100 per default. 500 is OK for a computer having 4 GB RAM).<br />
}}<br />
<br />
==Issues unresolved==<br />
===Poor performance/"slow-motion" effect on Nvidia cards===<br />
Quake 4 and other id Tech 4 games seem to suffer from some sort of driver-related issue on modern Nvidia GPU's that causes the game to go into what appears to be a "slow-motion" phrase during some intensive scenes, where the framerate technically remains the same but game logic is slowed down and negatively effects performance, and it persists even when using the microstutters fix and Quake 4 Tweaker. This issue's not known to affect all hardware configurations but a definitive fix is not currently available.<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = <br />
|direct3d notes = <br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = 2.0<br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = <br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = false<br />
|windows exe notes = <br />
|mac os x powerpc app = true<br />
|macos intel 32-bit app = true<br />
|macos intel 64-bit app = false<br />
|macos app notes = 32-bit only.<ref>[https://support.aspyr.com/hc/en-us/articles/360000214186 MacOS Catalina, 64-bit, 32-bit, and related Questions – Aspyr Support]</ref><br />
|linux powerpc app = false<br />
|linux 32-bit executable= true<br />
|linux 64-bit executable= false<br />
|linux executable notes = <br />
}}<br />
<br />
===Middleware===<br />
{{Middleware<br />
|physics = <br />
|physics notes = <br />
|audio = OpenAL<br />
|audio notes = <br />
|interface = <br />
|interface notes = <br />
|input = <br />
|input notes = <br />
|cutscenes = <br />
|cutscenes notes = <br />
|multiplayer = <br />
|multiplayer notes= <br />
|anticheat = PunkBuster<br />
|anticheat notes = <br />
}}<br />
<br />
===Modifications===<br />
====Sikkmod====<br />
{{ii}} [http://www.moddb.com/mods/sikkmod-q4/downloads Sikkmod] is a mod that was ported from Doom 3, which adds such effects as bloom, color grading, HDR and FXAA, and is easily configurable via the in-game menu.<br />
{{ii}} The game's multi-core rendering may cause problems with this mod, disable that setting if there are graphical glitches.<br />
<br />
====False Dawn====<br />
{{ii}} [http://www.moddb.com/mods/false-dawn/downloads False Dawn] is a non-linear, multiple-goal mission with up-to-date graphics (powered by Sikkmod).<br />
<br />
===Advanced tweaks===<br />
{{ii}} TweakGuides has created [https://tweakguides.pcgamingwiki.com/Quake4_1.html a comprehensive guide] for tweaking the game.<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = 2000<br />
|minCPU = Intel Pentium 4 2.0 GHz<br />
|minCPU2 = AMD Athlon XP 2000+<br />
|minRAM = 256 MB<br />
|minHD = 3.2 GB<br />
|minGPU = ATI Radeon 9700<br />
|minGPU2 = Nvidia GeForce3 Ti<br />
|minVRAM = 64 MB<br />
|minDX = 9.0c<br />
<br />
|recOS = XP<br />
|recRAM = 512 MB<br />
|recGPU = ATI Radeon X1800 XL<br />
|recGPU2 = Nvidia GeForce 7800 GT<br />
|recVRAM = 512 MB<br />
|notes = {{ii}} Windows 98 has been tested to work with Quake 4, but this is not officially supported.<br />
}}<br />
<br />
{{System requirements<br />
|OSfamily = OS X<br />
<br />
|minOS = 10.6.8<br />
|minCPU = 2.4 GHz<br />
|minRAM = 2 GB<br />
|minHD = 3.5 GB<br />
|minGPU = ATI Radeon HD 2600<br />
|minGPU2 = Nvidia GeForce 8800<br />
|minVRAM = 512 MB<br />
<br />
|recOS = <br />
|recCPU = 2.6 GHz<br />
|recRAM = 4 GB<br />
|recHD = <br />
|recGPU = <br />
|recVRAM = 512 MB<br />
}}<br />
<br />
{{System requirements<br />
|OSfamily = Linux<br />
<br />
|minOS = Kernel 2.4.x, Kernel 2.6.x<br />
|minCPU = Intel Pentium 4 2.0 GHz<br />
|minCPU2 = AMD Athlon XP 2000+<br />
|minRAM = 512 MB<br />
|minHD = <br />
|minGPU = <br />
|minGPU2 = <br />
|minVRAM = <br />
<br />
|recOS = <br />
|recCPU = <br />
|recRAM = <br />
|recHD = <br />
|recGPU = <br />
|recVRAM = <br />
}}<br />
{{ii}} Supported ATI chipsets: Radeon 9700 series, Radeon 9800 series, Radeon X300 series, Radeon X550 series, Radeon X600 series, Radeon X700 series, Radeon X800 series, Radeon X850 series<br />
{{ii}} Supported Nvidia chipsets: GeForce 3/Ti series, GeForce 4/Ti series, GeForce FX series, GeForce 6 series, GeForce 7 series<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Quake_4&diff=1014962
Quake 4
2020-12-01T01:03:03Z
<p>99.56.95.122: /* Availability */</p>
<hr />
<div>{{Infobox game<br />
|cover = Quake 4 cover.jpg<br />
|developers = <br />
{{Infobox game/row/developer|Raven Software}}<br />
{{Infobox game/row/developer|id Software}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Activision}}<br />
{{Infobox game/row/publisher|Bethesda Softworks}}<br />
|engines = <br />
{{Infobox game/row/engine|id Tech 4}}<br />
|release dates= <br />
{{Infobox game/row/date|Windows|October 18, 2005}}<br />
{{Infobox game/row/date|Linux|October 20, 2005}}<br />
{{Infobox game/row/date|OS X|March 24, 2006}}<br />
|reception = <br />
{{Infobox game/row/reception|Metacritic|quake-4|81}}<br />
{{Infobox game/row/reception|IGDB|quake-4|75}}<br />
|steam appid = 2210<br />
|gogcom id = 1836059896<br />
|gogcom id side = 1108791957<br />
|strategywiki = Quake 4<br />
|mobygames = quake-4<br />
|wikipedia = Quake 4<br />
|winehq = 2656<br />
|license = commercial<br />
}}<br />
{{Series|Quake}}<br />
<br />
'''Key points'''<br />
{{--}} The game does not properly recognize the available VRAM on modern graphics cards, and as such forces the game to use lower image quality settings. See [[#Poor image quality on modern systems|Issues fixed]] to resolve.<br />
<br />
'''General information'''<br />
{{mm}} [http://quake.wikia.com/wiki/Quake_Wikia Quake Wiki] - A detailed wiki for every Quake game made.<br />
{{mm}} [http://planetquake.gamespy.com Planet Quake]<br />
{{GOG.com links|1836059896|quake_series|for game series}}<br />
{{mm}} [https://steamcommunity.com/app/2210/discussions/ Steam Community Discussions]<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | Disc, Key | {{removed DRM|SafeDisc|v4.60}} was removed in [[#Patches|Patch 1.4.2]].4 CD's Or 1 DVD. | | Windows, OS X, Linux }}<br />
{{Availability/row| Amazon | B00GXHJ8XE | Steam | | | Windows }}<br />
{{Availability/row| Amazon | B007QUV628 | Activation | | | OS X }}<br />
{{Availability/row| GamersGate | DD-Q4 | Steam | | | Windows }}<br />
{{Availability/row| Gamesplanet | 2994-1 | Steam | | | Windows }}<br />
{{Availability/row| GOG.com | quake_4 | DRM-free | No online play (LAN only).<ref name="GOG.com online">[https://www.gog.com/game/quake_4 Quake 4 on GOG.com]</ref> | | Windows }}<br />
{{Availability/row| GMG | quake-iv | Steam | | | Windows }}<br />
{{Availability/row| Humble | quake-iv | Steam | | | Windows }}<br />
{{Availability/row| Mac App Store | id492135099 | MacApp | | | OS X }}<br />
{{Availability/row| Steam | 2210 | DRM-free | Can be run without the Steam client. Not available in Germany. | | Windows }}<br />
}}<br />
{{ii}} A free client provided by id allows Quake 4 to be played natively on Linux machines. It requires either a full retail copy or the demo to use it. Details can be found on the [https://www.gamingonlinux.com/articles/playing-quake-4-on-linux-in-2018.11017 GamingOnLinux] article.<br />
{{ii}} A faithful higher quality icon can be found from [http://www.iconarchive.com/show/game-icons-by-th3-prophetman/Quake-IV-icon.html IconArchive].<br />
<br />
==Essential improvements==<br />
===Patches===<br />
{{ii}} [https://community.pcgamingwiki.com/files/file/1124-quake-4-patch/ Patch 1.4.2] (2007) is the latest version. GOG.com and Steam versions are already patched.<br />
{{ii}} [http://modsreloaded.com/quake-4-patch-1.3 Patch 1.3.0] (2006)<br />
{{ii}} [https://games.softpedia.com/progChangelog/Quake-4-Patch-105-Changelog-7945.html Patch 1.2.0] (2006)<br />
{{ii}} Patch 1.1.0 (2006. Bugged widescreen feature. Add support for multi core CPUs)<br />
<br />
===[https://community.pcgamingwiki.com/files/file/1009-quake-4-tweaker/ Quake 4 Tweaker]===<br />
{{++}} Allows you to change the FPS limit to above 62, fix texture issues on modern hardware, adjust the despawn time of corpses, change the FOV, skip intro videos and force custom display resolutions.<br />
{{--}} Only works with the steam and GOG versions.<br />
<br />
===[https://www.moddb.com/mods/quake-4-4x-ai-textures-by-deeppurple1968 Quake 4 4X AI Textures]===<br />
{{++}} Upscales the original texture's resolution 4x by using a neural network.<br />
{{--}} Large download at over 6.5 GB, including patches. Around 27 GB once extracted.<br />
<br />
===Skip intro videos===<br />
{{Fixbox|description=Use [https://community.pcgamingwiki.com/files/file/1009-quake-4-tweaker/ Quake 4 Tweaker]|ref=<ref name="Keith"/>|fix=<br />
}}<br />
{{Fixbox|description=Use the <code>+disconnect</code> [[Glossary:Command line arguments|command line argument]]|ref=<ref name="Keith"/>|fix=<br />
}}<br />
<br />
==Game data==<br />
{{Image|Quake 4 General.png|In-game general settings.}}<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{p|game}}\q4base\}}<br />
{{Game data/config|OS X|~/Library/Containers/com.aspyr.quake4appstore/Data/Library/Application Support/Quake 4/q4base}}<br />
{{Game data/config|Linux|}}<br />
}}<br />
{{XDG|false}}<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{p|game}}\q4base\savegames\}}<br />
{{Game data/saves|OS X|~/Library/Containers/com.aspyr.quake4appstore/Data/Library/Application Support/Quake 4/q4base/savegames}}<br />
{{Game data/saves|Linux|}}<br />
}}<br />
<br />
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===<br />
{{Save game cloud syncing<br />
|discord = <br />
|discord notes = <br />
|epic games store = <br />
|epic games store notes = <br />
|gog galaxy = true<br />
|gog galaxy notes = <br />
|origin = <br />
|origin notes = <br />
|steam cloud = true<br />
|steam cloud notes = <br />
|uplay = <br />
|uplay notes = <br />
|xbox cloud = <br />
|xbox cloud notes = <br />
}}<br />
<br />
==Video==<br />
{{Image|Quake 4 General Video Audio.png|In-game general video/audio settings.}}<br />
{{Image|Quake 4 Advanced Video.png|In-game advanced video settings.}}<br />
{{Video<br />
|wsgf link = https://www.wsgf.org/dr/quake-4<br />
|widescreen wsgf award = silver<br />
|multimonitor wsgf award = limited<br />
|ultrawidescreen wsgf award = limited<br />
|4k ultra hd wsgf award = incomplete<br />
|widescreen resolution = true<br />
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]] for custom/unlisted resolutions.<br />
|multimonitor = hackable<br />
|multimonitor notes = See [[#Widescreen resolution|Widescreen resolution]].<br />
|ultrawidescreen = hackable<br />
|ultrawidescreen notes = See [[#Widescreen resolution|Widescreen resolution]].<br />
|4k ultra hd = hackable<br />
|4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]].<br />
|fov = hackable<br />
|fov notes = Default is 90°. Use [https://community.pcgamingwiki.com/files/file/1009-quake-4-tweaker/ Quake 4 Tweaker].<br />
|windowed = true<br />
|windowed notes = Can also be toggled with {{key|Alt|Enter}}.<br />
|borderless windowed = hackable<br />
|borderless windowed notes = Use [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]].<br />
|anisotropic = hackable<br />
|anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].<br />
|antialiasing = true<br />
|antialiasing notes = Up to 16x [[MSAA]].<br />
|vsync = true<br />
|vsync notes = <br />
|60 fps = true<br />
|60 fps notes = <br />
|120 fps = hackable<br />
|120 fps notes = Capped at 62 FPS. Use [https://community.pcgamingwiki.com/files/file/1009-quake-4-tweaker/ Quake 4 Tweaker].<br />
|hdr = false<br />
|hdr notes = [[#Sikkmod|Sikkmod]]'s HDR feature only adds {{term|HDR Rendering}}.<br />
|color blind = unknown<br />
|color blind notes = <br />
}}<br />
<br />
===[[Glossary:Widescreen resolution|Widescreen resolution]]===<br />
{{Fixbox|description=Use [https://community.pcgamingwiki.com/files/file/1009-quake-4-tweaker/ Quake 4 Tweaker] to force custom display resolutions|ref=<ref name="Keith"/>|fix=<br />
}}<br />
{{Fixbox|description=Set custom resolution in configuration file|ref={{cn}}|fix=<br />
# Open <code>{{p|game}}\q4base\Quake4Config.cfg</code>.<br />
# Search the line <code>seta r_customHeight</code>, replace with <code>seta r_customHeight "768"</code><br />
# Search the line <code>seta r_customWidth</code>, replace with <code>seta r_customWidth "1366"</code><br />
# Search the line <code>seta r_mode</code>, replace with <code>seta r_mode "-1"</code><br />
# Search the line <code>seta r_aspectRatio</code>, replace with <code>seta r_aspectRatio "1"</code>.<br />
<br />
'''Notes'''<br />
{{ii}} Use <code>seta r_aspectRatio "0"</code> for 4:3, <code>"1"</code> for 16:9, and <code>"2"</code> for 16:10.<br />
}}<br />
<br />
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===<br />
{{Fixbox|description=Set custom anisotropic filtering|ref={{cn|date=August 2017}}|fix=<br />
# Go to the [[#Game data|configuration file(s) location]].<br />
# Create and open <code>autoexec.cfg</code>.<br />
# Add <code>seta image_anisotropy 16</code> for the highest quality.<br />
}}<br />
<br />
==Input==<br />
{{Image|Quake 4 Remapping.png|In-game key map settings.}}<br />
{{Input<br />
|key remap = true<br />
|key remap notes = <br />
|acceleration option = hackable<br />
|acceleration option notes = Disabled by default. Use <code>m_accel 1</code> in the console to enable.<br />
|mouse sensitivity = true<br />
|mouse sensitivity notes = <br />
|mouse menu = true<br />
|mouse menu notes = <br />
|invert mouse y-axis = true<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = false<br />
|controller support notes = <br />
|full controller = false<br />
|full controller notes = <br />
|controller remap = false<br />
|controller remap notes = <br />
|controller sensitivity = unknown<br />
|controller sensitivity notes= <br />
|invert controller y-axis = false<br />
|invert controller y-axis notes= <br />
|xinput controllers = unknown<br />
|xinput controllers notes = <br />
|xbox prompts = unknown<br />
|xbox prompts notes = <br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = unknown<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= unknown<br />
|tracked motion controllers notes = <br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = unknown<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|controller hotplug = unknown<br />
|controller hotplug notes = <br />
|haptic feedback = unknown<br />
|haptic feedback notes = <br />
|simultaneous input = unknown<br />
|simultaneous input notes = <br />
|steam input api = unknown<br />
|steam input api notes = <br />
|steam hook input = unknown<br />
|steam hook input notes = <br />
|steam input presets = unknown<br />
|steam input presets notes = <br />
|steam controller prompts = unknown<br />
|steam controller prompts notes = <br />
|steam cursor detection = unknown<br />
|steam cursor detection notes = <br />
}}<br />
<br />
==Audio==<br />
{{Image|Quake 4 Advanced Audio.png|In-game advanced audio settings.}}<br />
{{Audio<br />
|separate volume = false<br />
|separate volume notes = Only a single volume slider.<br />
|surround sound = true<br />
|surround sound notes = First enable surround speakers setup in the Windows control panel.<ref>[https://web.archive.org/web/20061216044307/http://www.soundblaster.com/Applications/article.asp?articleID=59801&categoryID=13 Sound Blaster X-Fi Unleashed in QUAKE 4™ - SoundBlaster.com (retrieved)]</ref><br />
|subtitles = false<br />
|subtitles notes = <br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = true<br />
|mute on focus lost notes = <br />
|eax support = true<br />
|eax support notes = EAX 4.0, EAX 5.0 (via [[Glossary:Sound_card#Set_up_OpenAL|OpenAL]])<ref>[https://web.archive.org/web/20060324162911/http://www.soundblaster.com/products/x-fi/technology/quake4/ Sound Blaster X-Fi Audio in QUAKE 4™ - SoundBlaster.com (retrieved)]</ref><br />
}}<br />
{{ii}}Hidden EAX 4.0 mode is available by using [[Glossary:Sound_card#DirectSound_hardware_path|Creative ALchemy]] and selecting ''Generic Hardware'' driver in sound options.<ref>[https://www.youtube.com/watch?v=T5FaYIyDm5s Quake 4: Hidden EAX 4.0 mode + broken DSOAL sound output]</ref> Currently broken in [[DSOAL]] v1.31a.<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Czech<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Retail release only.<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = French<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Retail release only. [https://steamcommunity.com/sharedfiles/filedetails/?id=341392035 Download].<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Retail release only.<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Hungarian<br />
|interface = hackable<br />
|audio = false<br />
|subtitles = hackable<br />
|notes = [https://magyaritasok.hu/magyaritasok/quake-4/973 Fan translation].<br />
|fan = true<br />
}}<br />
{{L10n/switch<br />
|language = Italian<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Retail release only. [https://steamcommunity.com/sharedfiles/filedetails/?id=341392035 Download].<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Polish<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Retail release only.<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Russian<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Retail release only. [https://steamcommunity.com/sharedfiles/filedetails/?id=297965177 Download].<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Spanish<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Retail release only. [https://steamcommunity.com/sharedfiles/filedetails/?id=165818587 Download].<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Turkish<br />
|interface = hackable<br />
|audio = false<br />
|subtitles = hackable<br />
|notes = [https://www.moddb.com/mods/quake-4-full-subtitle-mod-turkish-trke Fan translation].<br />
|fan = true<br />
}}<br />
}}<br />
<br />
==VR support==<br />
{{VR support<br />
|gg3d name = <br />
|native 3d gg3d award = <br />
|nvidia 3d vision gg3d award = <br />
|tridef 3d gg3d award = <br />
|iz3d gg3d award = <br />
|native 3d = <br />
|native 3d notes = <br />
|nvidia 3d vision = <br />
|nvidia 3d vision notes = <br />
|tridef 3d = <br />
|tridef 3d notes = <br />
|iz3d = <br />
|iz3d notes = <br />
|vorpx = true<br />
|vorpx modes = G3D,DirectVR<br />
|vorpx notes = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list].<br />
|htc vive = <br />
|htc vive notes = <br />
|oculus rift = <br />
|oculus rift notes = <br />
|osvr = <br />
|osvr notes = <br />
|windows mixed reality = <br />
|windows mixed reality notes = <br />
|keyboard-mouse = <br />
|keyboard-mouse notes = <br />
|3rd space gaming vest = hackable<br />
|3rd space gaming vest notes = [https://tngames.com/pages/PC-Downloads Official Game Mod (version 1.4.2)] - [https://tngames.com/files/fetch/driver_downloads/tngames_q4p.exe Single Player] & [https://tngames.com/files/fetch/driver_downloads/tngames_q4mp.exe Multiplayer]<br />
|novint falcon = true<br />
|novint falcon notes = <br />
|trackir = <br />
|trackir notes = <br />
|tobii eye tracking = <br />
|tobii eye tracking notes = <br />
|play area seated = <br />
|play area seated notes = <br />
|play area standing = <br />
|play area standing notes = <br />
|play area room-scale = <br />
|play area room-scale notes = <br />
}}<br />
<br />
==Network==<br />
{{Network/Multiplayer<br />
|local play = <br />
|local play players = <br />
|local play modes = <br />
|local play notes = <br />
|lan play = true<br />
|lan play players = 16<br />
|lan play modes = Versus<br />
|lan play notes = <br />
|online play = true<br />
|online play players = 16<br />
|online play modes = Versus<br />
|online play notes = <br />
|asynchronous = <br />
|asynchronous notes = <br />
}}<br />
<br />
{{Network/Connections<br />
|matchmaking = false<br />
|matchmaking notes = <br />
|p2p = true<br />
|p2p notes = <br />
|dedicated = true<br />
|dedicated notes = <br />
|self-hosting = true<br />
|self-hosting notes = <br />
|direct ip = true<br />
|direct ip notes = <br />
}}<br />
<br />
{{Network/Ports<br />
|tcp = 27650<br />
|udp = 27650<br />
|upnp = unknown<br />
}}<br />
<br />
==Issues fixed==<br />
===Poor image quality on modern systems===<br />
{{--}} The game does not properly recognize the available VRAM on modern graphics cards, and as such forces the game to use lower image quality settings.<br />
<br />
{{Fixbox|description=Use [https://community.pcgamingwiki.com/files/file/1009-quake-4-tweaker/ Quake 4 Tweaker]|ref=<ref name="Keith"/>|fix=<br />
}}<br />
{{Fixbox|description=Force high image quality|ref={{cn|date=July 2016}}|fix=<br />
# Go to the [[#Game data|configuration file(s) location]].<br />
# Create and open <code>autoexec.cfg</code>.<br />
# Add the following and save.<br />
<pre>seta image_downSize "0"<br />
seta image_downSizeBump "0"<br />
seta image_downSizeSpecular "0"<br />
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"<br />
seta image_ignoreHighQuality "0"<br />
seta image_roundDown "0"<br />
seta image_useCompression "0"<br />
seta image_useNormalCompression "0"<br />
seta image_anisotropy "16"<br />
seta image_lodbias "0"<br />
seta r_renderer "best"<br />
seta com_allowConsole "1"</pre><br />
}}<br />
<br />
===Steam Overlay doesn't work===<br />
{{Fixbox|description=Run the Steam client as administrator|ref=<ref>[https://steamcommunity.com/sharedfiles/filedetails/?id=878572319 Steam Community :: Guide :: Quake 4 - Steam Community Overlay NOT working]</ref>|fix=<br />
}}<br />
{{Fixbox|description=Add registry key|ref=<ref>[https://steamcommunity.com/sharedfiles/filedetails/?id=1086717597 Steam Community :: Guide :: Xbox gamepad support]</ref>|fix=<br />
# Go to <code>{{p|hkcu}}\Software\Microsoft\Windows NT\CurrentVersion\AppCompatFlags\Layers</code>.<br />
# Right-click → New → String Value.<br />
# Put the full path to <code>Quake4.exe</code> in the name, e.g. <code>C:\Program Files (x86)\Steam\steamapps\common\Quake 4\Quake4.exe</code>.<br />
# Open your newly created string and type in <code>RUNASINVOKER</code> and confirm it.<br />
}}<br />
<br />
===Sluggish mouse view===<br />
{{Fixbox|description=Use raw input|ref=<ref>[https://steamcommunity.com/app/282440/discussions/0/613936673317296503/ Mouse smoothing :: Quake Live General Discussions]</ref>|fix=<br />
# Open <code>{{p|game}}\q4base\autoexec.cfg</code>.<br />
# Add the line <code>in_mouse 2</code><br />
# Save the changes.<br />
}}<br />
<br />
===ReShade overlay inaccessible to mouse===<br />
{{Fixbox|description=Bypass the game's mouse bind|ref=<ref>[https://ubuntuforums.org/showthread.php?t=1311090/ https://ubuntuforums.org/showthread.php?t=1311090 Quake 4 alt+tab, how?]</ref>|fix=<br />
# Open <code>{{p|game}}\q4base\Quake4Config.cfg</code>.<br />
# Search the line <code>seta com_allowConsole</code> and set the value to "1".<br />
# Start the game.<br />
# Press {{key|Alt|Tab}} to switch into windowed mode<br />
# Press {{key|~}} to open the console<br />
# Access the [[ReShade]] GUI<br />
}}<br />
<br />
===Microstutter===<br />
{{Fixbox|description=Instructions|ref=<ref>[https://steamcommunity.com/app/2210/discussions/0/648812917661887367 How to fix the low-resolution textures issue in Steam :: Quake 4 General Discussions][</ref>|fix=<br />
# Open <code>{{p|game}}\q4base\autoexec.cfg</code>.<br />
# Add the following lines.<br />
<pre>seta r_swapInterval "1"<br />
seta com_fixedTic "1"</pre><br />
<br />
'''Notes'''<br />
{{ii}} This solution may cause speech lipsync to go out of sync, but gameplay should be unaffected. <code>r_swapinterval</code> controls VSync.<br />
}}<br />
<br />
===Fix font scaling===<br />
{{Fixbox|description=Configuration Files|ref={{cn|date=May 2019}}|fix=<br />
Add the lines to {{file|autoexec.cfg}} or change it in {{file|Quake4Config.cfg}}:<br />
<pre>seta gui_mediumFontLimit "0"<br />
seta gui_smallFontLimit "0"</pre><br />
}}<br />
<br />
===Slow reloading when immediately retrying a level after being killed ===<br />
{{Fixbox|description=Make it faster by increasing the graphics cache size.|fix=<br />
# Open <code>{{p|game}}\q4base\Quake4Config.cfg</code>.<br />
# Search the line <code>seta image_cacheMegs "100"</code> and increase the value (100 per default. 500 is OK for a computer having 4 GB RAM).<br />
}}<br />
<br />
==Issues unresolved==<br />
===Poor performance/"slow-motion" effect on Nvidia cards===<br />
Quake 4 and other id Tech 4 games seem to suffer from some sort of driver-related issue on modern Nvidia GPU's that causes the game to go into what appears to be a "slow-motion" phrase during some intensive scenes, where the framerate technically remains the same but game logic is slowed down and negatively effects performance, and it persists even when using the microstutters fix and Quake 4 Tweaker. This issue's not known to affect all hardware configurations but a definitive fix is not currently available.<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = <br />
|direct3d notes = <br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = 2.0<br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = <br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = false<br />
|windows exe notes = <br />
|mac os x powerpc app = true<br />
|macos intel 32-bit app = true<br />
|macos intel 64-bit app = false<br />
|macos app notes = 32-bit only.<ref>[https://support.aspyr.com/hc/en-us/articles/360000214186 MacOS Catalina, 64-bit, 32-bit, and related Questions – Aspyr Support]</ref><br />
|linux powerpc app = false<br />
|linux 32-bit executable= true<br />
|linux 64-bit executable= false<br />
|linux executable notes = <br />
}}<br />
<br />
===Middleware===<br />
{{Middleware<br />
|physics = <br />
|physics notes = <br />
|audio = OpenAL<br />
|audio notes = <br />
|interface = <br />
|interface notes = <br />
|input = <br />
|input notes = <br />
|cutscenes = <br />
|cutscenes notes = <br />
|multiplayer = <br />
|multiplayer notes= <br />
|anticheat = PunkBuster<br />
|anticheat notes = <br />
}}<br />
<br />
===Modifications===<br />
====Sikkmod====<br />
{{ii}} [http://www.moddb.com/mods/sikkmod-q4/downloads Sikkmod] is a mod that was ported from Doom 3, which adds such effects as bloom, color grading, HDR and FXAA, and is easily configurable via the in-game menu.<br />
{{ii}} The game's multi-core rendering may cause problems with this mod, disable that setting if there are graphical glitches.<br />
<br />
====False Dawn====<br />
{{ii}} [http://www.moddb.com/mods/false-dawn/downloads False Dawn] is a non-linear, multiple-goal mission with up-to-date graphics (powered by Sikkmod).<br />
<br />
===Advanced tweaks===<br />
{{ii}} TweakGuides has created [https://tweakguides.pcgamingwiki.com/Quake4_1.html a comprehensive guide] for tweaking the game.<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = 2000<br />
|minCPU = Intel Pentium 4 2.0 GHz<br />
|minCPU2 = AMD Athlon XP 2000+<br />
|minRAM = 256 MB<br />
|minHD = 3.2 GB<br />
|minGPU = ATI Radeon 9700<br />
|minGPU2 = Nvidia GeForce3 Ti<br />
|minVRAM = 64 MB<br />
|minDX = 9.0c<br />
<br />
|recOS = XP<br />
|recRAM = 512 MB<br />
|recGPU = ATI Radeon X1800 XL<br />
|recGPU2 = Nvidia GeForce 7800 GT<br />
|recVRAM = 512 MB<br />
|notes = {{ii}} Windows 98 has been tested to work with Quake 4, but this is not officially supported.<br />
}}<br />
<br />
{{System requirements<br />
|OSfamily = OS X<br />
<br />
|minOS = 10.6.8<br />
|minCPU = 2.4 GHz<br />
|minRAM = 2 GB<br />
|minHD = 3.5 GB<br />
|minGPU = ATI Radeon HD 2600<br />
|minGPU2 = Nvidia GeForce 8800<br />
|minVRAM = 512 MB<br />
<br />
|recOS = <br />
|recCPU = 2.6 GHz<br />
|recRAM = 4 GB<br />
|recHD = <br />
|recGPU = <br />
|recVRAM = 512 MB<br />
}}<br />
<br />
{{System requirements<br />
|OSfamily = Linux<br />
<br />
|minOS = Kernel 2.4.x, Kernel 2.6.x<br />
|minCPU = Intel Pentium 4 2.0 GHz<br />
|minCPU2 = AMD Athlon XP 2000+<br />
|minRAM = 512 MB<br />
|minHD = <br />
|minGPU = <br />
|minGPU2 = <br />
|minVRAM = <br />
<br />
|recOS = <br />
|recCPU = <br />
|recRAM = <br />
|recHD = <br />
|recGPU = <br />
|recVRAM = <br />
}}<br />
{{ii}} Supported ATI chipsets: Radeon 9700 series, Radeon 9800 series, Radeon X300 series, Radeon X550 series, Radeon X600 series, Radeon X700 series, Radeon X800 series, Radeon X850 series<br />
{{ii}} Supported Nvidia chipsets: GeForce 3/Ti series, GeForce 4/Ti series, GeForce FX series, GeForce 6 series, GeForce 7 series<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Madagascar:_Escape_2_Africa&diff=1014433
Madagascar: Escape 2 Africa
2020-11-27T23:19:05Z
<p>99.56.95.122: /* Video settings */</p>
<hr />
<div>{{stub}}<br />
{{Infobox game<br />
|cover = Madagascar Escape 2 Africa cover.jpg<br />
|developers = <br />
{{Infobox game/row/developer|Toys for Bob}}<br />
{{Infobox game/row/developer|Underground Development|Additional Development}}<br />
{{Infobox game/row/porter|Aspyr Media|Windows}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Activision}}<br />
|engines = <br />
{{Infobox game/row/engine|RenderWare}}<br />
|release dates= <br />
{{Infobox game/row/date|Windows|November 4, 2008}}<br />
|steam appid = <br />
|steam appid side = <br />
|gogcom id = <br />
|strategywiki = <br />
|mobygames = madagascar-escape-2-africa_<br />
|wikipedia = Madagascar: Escape 2 Africa (video game)<br />
|winehq = <br />
|license = commercial<br />
}}<br />
{{Series|Madagascar}}<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | disc | {{DRM|SecuROM|v7.38.0007}} disc check. | | Windows }}<br />
}}<br />
<br />
==Game data==<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{p|localappdata}}\Activision\Madagascar 2\}}<br />
}}<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{p|userprofile\documents}}\Activision\Madagascar 2\}}<br />
}}<br />
<br />
==Video settings==<br />
{{Video settings<br />
|wsgf link = <br />
|widescreen wsgf award = <br />
|multimonitor wsgf award = <br />
|ultrawidescreen wsgf award = <br />
|4k ultra hd wsgf award = <br />
|widescreen resolution = true<br />
|widescreen resolution notes= <br />
|multimonitor = false<br />
|multimonitor notes = <br />
|ultrawidescreen = false<br />
|ultrawidescreen notes = <br />
|4k ultra hd = true<br />
|4k ultra hd notes = <br />
|fov = unknown<br />
|fov notes = <br />
|windowed = false<br />
|windowed notes = <br />
|borderless windowed = false<br />
|borderless windowed notes = <br />
|anisotropic = unknown<br />
|anisotropic notes = <br />
|antialiasing = unknown<br />
|antialiasing notes = <br />
|vsync = false<br />
|vsync notes = <br />
|60 fps = true<br />
|60 fps notes = <br />
|120 fps = false<br />
|120 fps notes = 60 FPS cap<br />
|hdr = unknown<br />
|hdr notes = <br />
|color blind = unknown<br />
|color blind notes = <br />
}}<br />
<br />
==Input settings==<br />
{{Input settings<br />
|key remap = unknown<br />
|key remap notes = <br />
|acceleration option = unknown<br />
|acceleration option notes = <br />
|mouse sensitivity = false<br />
|mouse sensitivity notes = <br />
|mouse menu = true<br />
|mouse menu notes = <br />
|invert mouse y-axis = true<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = true<br />
|controller support notes = <br />
|full controller = true<br />
|full controller notes = <br />
|controller remap = unknown<br />
|controller remap notes = <br />
|controller sensitivity = unknown<br />
|controller sensitivity notes= <br />
|invert controller y-axis = unknown<br />
|invert controller y-axis notes= <br />
|xinput controllers = true<br />
|xinput controllers notes = <br />
|xbox prompts = true<br />
|xbox prompts notes = <br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = false<br />
|dualshock 4 notes = <br />
|dualshock prompts = false<br />
|dualshock prompts notes = <br />
|light bar support = false<br />
|light bar support notes = <br />
|dualshock 4 modes = false<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= unknown<br />
|tracked motion controllers notes = <br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = unknown<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|controller hotplug = unknown<br />
|controller hotplug notes = <br />
|haptic feedback = unknown<br />
|haptic feedback notes = <br />
|simultaneous input = unknown<br />
|simultaneous input notes = <br />
|steam input api = unknown<br />
|steam input api notes = <br />
|steam hook input = unknown<br />
|steam hook input notes = <br />
|steam input presets = unknown<br />
|steam input presets notes = <br />
|steam controller prompts = unknown<br />
|steam controller prompts notes = <br />
|steam cursor detection = unknown<br />
|steam cursor detection notes = <br />
}}<br />
<br />
==Audio settings==<br />
{{Audio settings<br />
|separate volume = true<br />
|separate volume notes = <br />
|surround sound = unknown<br />
|surround sound notes = <br />
|subtitles = false<br />
|subtitles notes = <br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = true<br />
|mute on focus lost notes = <br />
|eax support = <br />
|eax support notes = <br />
}}<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Russian<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Polish<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan =<br />
}}<br />
}}<br />
<br />
==VR support==<br />
{{VR support<br />
|gg3d name = <br />
|native 3d gg3d award = <br />
|nvidia 3d vision gg3d award = <br />
|tridef 3d gg3d award = <br />
|iz3d gg3d award = <br />
|native 3d = <br />
|native 3d notes = <br />
|nvidia 3d vision = <br />
|nvidia 3d vision notes = <br />
|tridef 3d = <br />
|tridef 3d notes = <br />
|iz3d = <br />
|iz3d notes = <br />
|vorpx = hackable<br />
|vorpx modes = G3D<br />
|vorpx notes = User created game profile, see [https://www.vorpx.com/forums/search/Madagascar_2/ vorpx forum] profile introduction.<br />
|htc vive = <br />
|htc vive notes = <br />
|oculus rift = <br />
|oculus rift notes = <br />
|osvr = <br />
|osvr notes = <br />
|windows mixed reality = <br />
|windows mixed reality notes = <br />
|keyboard-mouse = true<br />
|keyboard-mouse notes = <br />
|3rd space gaming vest = <br />
|3rd space gaming vest notes = <br />
|novint falcon = <br />
|novint falcon notes = <br />
|trackir = <br />
|trackir notes = <br />
|tobii eye tracking = <br />
|tobii eye tracking notes = <br />
|play area seated = <br />
|play area seated notes = <br />
|play area standing = <br />
|play area standing notes = <br />
|play area room-scale = <br />
|play area room-scale notes = <br />
}}<br />
<br />
==Network==<br />
{{Network/Multiplayer<br />
|local play = true<br />
|local play players = 4<br />
|local play modes = Versus<br />
|local play notes = <br />
|lan play = false<br />
|lan play players = <br />
|lan play modes = <br />
|lan play notes = <br />
|online play = false<br />
|online play players = <br />
|online play modes = <br />
|online play notes = <br />
|asynchronous = <br />
|asynchronous notes = <br />
}}{{Network/Connections<br />
|matchmaking = <br />
|matchmaking notes = <br />
|p2p = <br />
|p2p notes = <br />
|dedicated = <br />
|dedicated notes = <br />
|self-hosting = <br />
|self-hosting notes = <br />
|direct ip = <br />
|direct ip notes = <br />
}}{{Network/Ports<br />
|tcp = <br />
|udp = <br />
|upnp = <br />
}}<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = 9<br />
|direct3d notes = <br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = <br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|metal support = <br />
|metal support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = <br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = false<br />
|windows exe notes = <br />
|mac os x powerpc app = <br />
|macos intel 32-bit app = <br />
|macos intel 64-bit app = <br />
|macos app notes = <br />
|linux 32-bit executable= <br />
|linux 64-bit executable= <br />
|linux executable notes = <br />
}}<br />
<br />
===Middleware===<br />
{{Middleware<br />
|physics = Havok<br />
|physics notes = <br />
|audio = <br />
|audio notes = <br />
|interface = <br />
|interface notes = <br />
|input = <br />
|input notes = <br />
|cutscenes = Bink Video<br />
|cutscenes notes = <br />
|multiplayer = <br />
|multiplayer notes= <br />
}}<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
|minOS = XP<br />
|minCPU = Intel Pentium 4 1.7 GHz<br />
|minCPU2 = AMD Athlon 2100 1.7 GHz<br />
|minRAM = 512 MB<br />
|minHD = 8.5 GB<br />
|minGPU = Nvidia GeForce FX 6600<br />
|minGPU2 = ATI Radeon X1300<br />
|minVRAM = 128 MB<br />
|minDX = 9<br />
|minaudio = 16-bit sound card<br />
|minother = 6x CD-ROM drive<br />
<br />
|recOS = Vista (or newer)<br />
|recCPU = <br />
|recRAM = 1 GB<br />
|recHD = 7,8GB<br />
|recGPU = <br />
|recGPU2 = <br />
|recVRAM = <br />
<br />
}}<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Madagascar&diff=1014432
Madagascar
2020-11-27T23:14:29Z
<p>99.56.95.122: /* Video settings */</p>
<hr />
<div>{{stub}}<br />
{{Infobox game<br />
|cover = Madagascar cover.jpg<br />
|developers = <br />
{{Infobox game/row/developer|Toys for Bob}}<br />
{{Infobox game/row/porter|Beenox Shift|Windows}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Activision}}<br />
{{Infobox game/row/publisher|1C Company|Russia}}<br />
|engines = <br />
{{Infobox game/row/engine|RenderWare}}<br />
|release dates= <br />
{{Infobox game/row/date|Windows|May 24, 2005}}<br />
|steam appid = <br />
|steam appid side = <br />
|gogcom id = <br />
|strategywiki = Madagascar<br />
|mobygames = madagascar<br />
|wikipedia = Madagascar (video game)<br />
|winehq = 13455<br />
|license = commercial<br />
}}<br />
{{Series|Madagascar}}<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | disc | {{DRM|SafeDisc|V4}} disc check. | | Windows }}<br />
}}<br />
<br />
==Game data==<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{p|hkcu}}\Software\Activision\Madagascar\Settings}}<br />
}}<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{p|userprofile\documents}}\Activision\Madagascar\Save\SaveGames.mem}}<br />
}}<br />
<br />
==Video settings==<br />
{{Video settings<br />
|wsgf link = <br />
|widescreen wsgf award = <br />
|multimonitor wsgf award = <br />
|ultrawidescreen wsgf award = <br />
|4k ultra hd wsgf award = <br />
|widescreen resolution = hackable<br />
|widescreen resolution notes= Up to 1600x1200, use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo] or Edit width and height manually in Regedit.<br />
|multimonitor = unknown<br />
|multimonitor notes = <br />
|ultrawidescreen = unknown<br />
|ultrawidescreen notes = <br />
|4k ultra hd = hackable<br />
|4k ultra hd notes = Use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo] or Edit width and height manually in Regedit.<br />
|fov = false<br />
|fov notes = <br />
|windowed = unknown<br />
|windowed notes = <br />
|borderless windowed = unknown<br />
|borderless windowed notes = <br />
|anisotropic = unknown<br />
|anisotropic notes = <br />
|antialiasing = unknown<br />
|antialiasing notes = <br />
|vsync = unknown<br />
|vsync notes = <br />
|60 fps = true<br />
|60 fps notes = <br />
|120 fps = false<br />
|120 fps notes = 60 FPS cap.<br />
|hdr = unknown<br />
|hdr notes = <br />
|color blind = unknown<br />
|color blind notes = <br />
}}<br />
<br />
==Input settings==<br />
{{Input settings<br />
|key remap = unknown<br />
|key remap notes = <br />
|acceleration option = unknown<br />
|acceleration option notes = <br />
|mouse sensitivity = unknown<br />
|mouse sensitivity notes = <br />
|mouse menu = unknown<br />
|mouse menu notes = <br />
|invert mouse y-axis = true<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = true<br />
|controller support notes = <br />
|full controller = unknown<br />
|full controller notes = <br />
|controller remap = unknown<br />
|controller remap notes = <br />
|controller sensitivity = unknown<br />
|controller sensitivity notes= <br />
|invert controller y-axis = unknown<br />
|invert controller y-axis notes= <br />
|xinput controllers = unknown<br />
|xinput controllers notes = <br />
|xbox prompts = unknown<br />
|xbox prompts notes = <br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = unknown<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= unknown<br />
|tracked motion controllers notes = <br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = unknown<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|controller hotplug = unknown<br />
|controller hotplug notes = <br />
|haptic feedback = unknown<br />
|haptic feedback notes = <br />
|simultaneous input = unknown<br />
|simultaneous input notes = <br />
|steam input api = unknown<br />
|steam input api notes = <br />
|steam hook input = unknown<br />
|steam hook input notes = <br />
|steam input presets = unknown<br />
|steam input presets notes = <br />
|steam controller prompts = unknown<br />
|steam controller prompts notes = <br />
|steam cursor detection = unknown<br />
|steam cursor detection notes = <br />
}}<br />
<br />
==Audio settings==<br />
{{Audio settings<br />
|separate volume = unknown<br />
|separate volume notes = <br />
|surround sound = unknown<br />
|surround sound notes = <br />
|subtitles = unknown<br />
|subtitles notes = <br />
|closed captions = unknown<br />
|closed captions notes = <br />
|mute on focus lost = unknown<br />
|mute on focus lost notes = <br />
|eax support = <br />
|eax support notes = <br />
}}<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = unknown<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = true<br />
|subtitles = unknown<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Polish<br />
|interface = true<br />
|audio = unknown<br />
|subtitles = unknown<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Russian<br />
|interface = true<br />
|audio = true<br />
|subtitles = unknown<br />
|notes = <br />
|fan = <br />
}}<br />
}}<br />
<br />
==VR support==<br />
{{VR support<br />
|gg3d name = <br />
|native 3d gg3d award = <br />
|nvidia 3d vision gg3d award = <br />
|tridef 3d gg3d award = <br />
|iz3d gg3d award = <br />
|native 3d = <br />
|native 3d notes = <br />
|nvidia 3d vision = <br />
|nvidia 3d vision notes = <br />
|tridef 3d = <br />
|tridef 3d notes = <br />
|iz3d = <br />
|iz3d notes = <br />
|vorpx = hackable<br />
|vorpx modes = G3D<br />
|vorpx notes = User created profile, requires [https://github.com/crosire/d3d8to9 D3D8to9], see [https://www.vorpx.com/forums/search/Madagascar_VR/ profile introdution]. <br><br />
|htc vive = <br />
|htc vive notes = <br />
|oculus rift = <br />
|oculus rift notes = <br />
|osvr = <br />
|osvr notes = <br />
|windows mixed reality = <br />
|windows mixed reality notes = <br />
|keyboard-mouse = <br />
|keyboard-mouse notes = <br />
|3rd space gaming vest = <br />
|3rd space gaming vest notes = <br />
|novint falcon = <br />
|novint falcon notes = <br />
|trackir = <br />
|trackir notes = <br />
|tobii eye tracking = <br />
|tobii eye tracking notes = <br />
|play area seated = <br />
|play area seated notes = <br />
|play area standing = <br />
|play area standing notes = <br />
|play area room-scale = <br />
|play area room-scale notes = <br />
}}<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = 8<br />
|direct3d notes = <br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = <br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|metal support = <br />
|metal support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = <br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = false<br />
|windows exe notes = <br />
|macos 32-bit app = <br />
|macos 64-bit app = <br />
|macos app notes = <br />
|linux 32-bit executable= <br />
|linux 64-bit executable= <br />
|linux executable notes = <br />
}}<br />
<br />
===Middleware===<br />
{{Middleware<br />
|physics = <br />
|physics notes = <br />
|audio = <br />
|audio notes = <br />
|interface = <br />
|interface notes = <br />
|input = <br />
|input notes = <br />
|cutscenes = Bink Video<br />
|cutscenes notes = <br />
|multiplayer = <br />
|multiplayer notes= <br />
}}<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = 98<br />
|minCPU = Intel Pentium III 800 MHz<br />
|minCPU2 = AMD Athlon 800 MHz<br />
|minRAM = 256 MB<br />
|minHD = 800 MB<br />
|minGPU = Nvidia GeForce 2<br />
|minGPU2 = ATI Radeon 7500+<br />
|minVRAM = 32 MB<br />
|recDX = 9<br />
|minother = 4x CD-ROM drive<br />
<br />
|recOS = ME, 2000, XP<br />
|recCPU = Intel Pentium 4 1.5 GHz<br />
|recCPU2 = AMD Athlon 2 GHz<br />
|recRAM = 512 MB<br />
|recHD = <br />
|recGPU = Nvidia GeForce 3+<br />
|recGPU2 = ATI Radeon 8500+<br />
|recVRAM = 64 MB<br />
}}<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Doom_3&diff=1014320
Doom 3
2020-11-27T14:18:19Z
<p>99.56.95.122: /* Availability */</p>
<hr />
<div>{{Infobox game<br />
|cover = Doom 3 cover.png<br />
|developers = <br />
{{Infobox game/row/developer|id Software}}<br />
{{Infobox game/row/developer|Splash Damage}}<br />
{{Infobox game/row/developer|Nerve Software|Resurrection of Evil}}<br />
{{Infobox game/row/porter|Aspyr Media|OS X}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Activision}}<br />
{{Infobox game/row/publisher|CYBERFRONT Corporation|Japan}}<br />
{{Infobox game/row/publisher|Aspyr Media|OS X}}<br />
|engines = <br />
{{Infobox game/row/engine|id Tech 4}}<br />
|release dates= <br />
{{Infobox game/row/date|Windows|August 3, 2004}}<br />
{{Infobox game/row/date|Linux|October 5, 2004}}<br />
{{Infobox game/row/date|OS X|March 14, 2005}}<br />
|reception = <br />
{{Infobox game/row/reception|Metacritic|doom-3|87}}<br />
{{Infobox game/row/reception|IGDB|doom-3|86}}<br />
|taxonomy =<br />
{{Infobox game/row/taxonomy/monetization | Expansion pack }}<br />
{{Infobox game/row/taxonomy/microtransactions | None }}<br />
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }}<br />
{{Infobox game/row/taxonomy/perspectives | First-person }}<br />
{{Infobox game/row/taxonomy/controls | Direct control }}<br />
{{Infobox game/row/taxonomy/genres | Action, Shooter }}<br />
{{Infobox game/row/taxonomy/themes | Horror, Sci-fi }}<br />
{{Infobox game/row/taxonomy/series | Doom }}<br />
|steam appid = 9050<br />
|steam appid side = 9070<br />
|gogcom id = <br />
|strategywiki = Doom 3<br />
|mobygames = doom_<br />
|wikipedia = Doom 3<br />
|winehq = 1278<br />
|license = commercial<br />
}}<br />
{{Disambig|the original release|the BFG Edition|[[Doom 3: BFG Edition]]}}<br />
<br />
'''Key points'''<br />
{{--}} EAX support suffers from [[#Visual twitch bug with OpenAL/EAX|frequent visual glitches]].<br />
{{--}} The game does not properly recognize the available VRAM on modern graphics cards, and as such forces the game to use lower image quality settings. See [[#Textures are low-resolution, even on Ultra quality|Textures are low-resolution, even on Ultra quality]] to resolve.<br />
<br />
'''General information'''<br />
{{mm}} [http://doomwiki.org/wiki/Entryway Doom Wiki]<br />
{{mm}} [https://steamcommunity.com/app/9050/discussions/ Steam Community Discussions]<br />
{{mm}} [https://steamcommunity.com/app/9070/discussions/ Steam Community Discussions] for Resurrection of Evil expansion pack<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | Disc, Key | {{removed DRM|SafeDisc}} was removed in [[#Patches|Patch 1.2]].<ref>[https://tweakguides.pcgamingwiki.com/Doom3_4.html TweakGuides.com - Doom 3 Tweak Guide]</ref> PC/Linux: 3 CD's Mac: 1 DVD. | | Windows, OS X, Linux}}<br />
{{Availability/row| Bethesda.net | DO3GNGPCBG01 | Bethesda.net | | | Windows }}<br />
{{Availability/row| GamersGate | DD-DOOM3 | Steam | | | Windows }}<br />
{{Availability/row| Gamesplanet | 3003-1 | Steam | | | Windows }}<br />
{{Availability/row| GMG | doom-3 | Steam | | | Windows }}<br />
{{Availability/row| Humble | doom-3 | Steam | | | Windows }}<br />
{{Availability/row| MacApp | id475362810 | MacApp | Updated for Intel Mac compatibility | | OS X }}<br />
{{Availability/row| Steam | 9050 | Steam, Key | Use {{file|DOOM3.exe}} from [[#Patches|Patch 1.3.1]] to run without Steam.<ref>{{Refcheck|user=AmethystViper|date=February 19, 2018|comment=}}</ref>| | Windows }}<br />
}}<br />
{{ii}} A faithful higher resolution icon for Windows can be [https://community.pcgamingwiki.com/files/file/1236-doom-3-high-res-icon/ downloaded from the Files section].<br />
{{ii}} [https://www.fileplanet.com/archive/p-15998/DOOM-3-Demo DOOM 3 demo]<br />
<br />
{{DLC|<br />
{{DLC/row| Doom 3: Resurrection of Evil |Includes and requires [[#Patches|Patch 1.2]] | Windows, Linux }}<br />
}}<br />
<br />
==Essential improvements==<br />
===Patches===<br />
{{ii}} [https://community.pcgamingwiki.com/files/file/1072-doom-3-patches/ Patch v1.3.1] updates retail versions to the latest version. Digital distribution versions are already patched.<br />
<br />
===Skip intro videos===<br />
{{Fixbox|description=Use the <code>+disconnect</code> [[Glossary:Command line arguments|command line argument]]|ref=<ref>[https://tweakguides.pcgamingwiki.com/Doom3_10.html TweakGuides.com - Doom 3 Tweak Guide]</ref>|fix=<br />
}}<br />
<br />
===Source ports===<br />
{{Source ports table|collapsed=no|content=<br />
{{Source ports table/row| dhewm<sup>3</sup> | url=https://dhewm3.org/ | Aimed at bringing DOOM 3 to all suitable platforms with the help of SDL. Supports 64-bit, widescreen resolutions and uses OpenAL EFX for improved EAX support. | Windows, OS X, Linux }}<br />
{{Source ports table/row| fhDOOM | url=https://github.com/eXistence/fhDOOM/releases | Modernized source port of DOOM, featuring support for Widescreen resolutions, soft cascading shadows, soft-particles, extended graphics options and improved editor tools and more. | Windows, Linux }}<br />
}}<br />
<br />
===[https://www.moddb.com/mods/doom-3-fixed-edition-d3fe Doom 3 Fixed Edition]===<br />
{{ii}} A series of bugfixes and QOL improvements for the original Doom 3 game and it's expansions Resurrection of Evil and [[#Mods|The Lost Mission]] (optional)<br />
{{++}} Active development.<br />
{{++}} Compatible with dhewm3.<br />
{{++}} Bugfixes and QOL without drastic changes to the game.<br />
{{++}} Rebalanced Weapons and enemy AI.<br />
<br />
==Game data==<br />
{{Image|Doom 3 General.png|In-game general settings.}}<br />
===Configuration file(s) location (Main title)===<br />
{{Game data|<br />
{{Game data/config|Windows|{{p|game}}\base\}}<br />
{{Game data/config|OS X|}}<br />
{{Game data/config|Linux|~/.doom3/base}}<br />
}}<br />
{{XDG|false}}<br />
<br />
===Save game data location (Main title)===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{p|game}}\base\savegames\}}<br />
{{Game data/saves|OS X|}}<br />
{{Game data/saves|Linux|}}<br />
}}<br />
{{ii}} [[#Source ports|dhewm3]]: <code>{{p|userprofile}}\Documents\My Games\dhewm3\base\savegames\</code><br />
<br />
===[[Glossary:Save game cloud syncing|Save game cloud syncing]] (Main title)===<br />
{{Save game cloud syncing<br />
|discord = <br />
|discord notes = <br />
|epic games store = <br />
|epic games store notes = <br />
|gog galaxy = <br />
|gog galaxy notes = <br />
|origin = <br />
|origin notes = <br />
|steam cloud = true<br />
|steam cloud notes = Syncs save games.<br />
|uplay = <br />
|uplay notes = <br />
|xbox cloud = <br />
|xbox cloud notes = <br />
}}<br />
<br />
===Configuration file(s) location (Expansion)===<br />
{{Game data|<br />
{{Game data/config|Windows|{{p|game}}\d3xp\}}<br />
{{Game data/config|OS X|}}<br />
{{Game data/config|Linux|}}<br />
}}<br />
{{XDG|false}}<br />
<br />
===Save game data location (Expansion)===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{p|game}}\d3xp\savegames\}}<br />
{{Game data/saves|OS X|}}<br />
{{Game data/saves|Linux|}}<br />
}}<br />
<br />
===[[Glossary:Save game cloud syncing|Save game cloud syncing]] (Expansion)===<br />
{{Save game cloud syncing<br />
|discord = <br />
|discord notes = <br />
|epic games store = <br />
|epic games store notes = <br />
|gog galaxy = <br />
|gog galaxy notes = <br />
|origin = <br />
|origin notes = <br />
|steam cloud = <br />
|steam cloud notes = <br />
|uplay = <br />
|uplay notes = <br />
|xbox cloud = <br />
|xbox cloud notes = <br />
}}<br />
<br />
==Video==<br />
{{Image|Doom 3 General Video Audio.png|In-game general video/audio settings.}}<br />
{{Image|Doom 3 Advanced Video.png|In-game advanced video settings.}}<br />
{{Video<br />
|wsgf link = https://www.wsgf.org/dr/doom-3<br />
|widescreen wsgf award = silver<br />
|multimonitor wsgf award = limited<br />
|ultrawidescreen wsgf award = limited<br />
|4k ultra hd wsgf award = incomplete<br />
|widescreen resolution = hackable<br />
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].<br />
|multimonitor = hackable<br />
|multimonitor notes = See [[#Widescreen resolution|Widescreen resolution]].<br />
|ultrawidescreen = hackable<br />
|ultrawidescreen notes = See [[#Widescreen resolution|Widescreen resolution]].<br />
|4k ultra hd = hackable<br />
|4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]].<br />
|fov = hackable<br />
|fov notes = Default is 90°. See [[#Field of view (FOV)|Field of view (FOV)]].<br />
|windowed = true<br />
|windowed notes = <br />
|borderless windowed = false<br />
|borderless windowed notes = <br />
|anisotropic = hackable<br />
|anisotropic notes = Controlled by '''Video Quality''' setting. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].<br />
|antialiasing = true<br />
|antialiasing notes = Up to 16x [[MSAA]]. NVIDIA users only. Use [[#Source ports|dhewm3]] for AMD users.<br />
|vsync = true<br />
|vsync notes = <br />
|60 fps = true<br />
|60 fps notes = <br />
|120 fps = hackable<br />
|120 fps notes = Frame rate is capped at 62.5 FPS.<ref>[https://github.com/dhewm/dhewm3/issues/230 Smooth movement on refresh rates above 60Hz? · Issue #230 · dhewm/dhewm3]</ref> See [[#High frame rate|High frame rate]].<br />
|hdr = unknown<br />
|hdr notes = <br />
|color blind = false<br />
|color blind notes = <br />
}}<br />
<br />
===[[Glossary:Widescreen resolution|Widescreen resolution]]===<br />
{{Fixbox|description=Use the [[#Source ports|dhewm3]] source port|ref=<ref>{{Refcheck|user=Keith|date=2019-11-13|comment=}}</ref>|fix=<br />
}}<br />
{{Fixbox|description=Edit DoomConfig.cfg|ref=<ref>[https://www.wsgf.org/dr/doom-3 Doom 3 | WSGF]</ref>|fix=<br />
{{ii}} This method assumes you have the latest [[#Patches|patch]]. It involves setting a game variable that did not exist in the earliest retail versions.<br />
<br />
# Go to <code>{{P|game}}\base\</code>.<br />
# Edit <code>DoomConfig.cfg</code>.<br />
# Find <code>seta r_customHeight "xxx"</code> and <code>seta r_customWidth "xxxx"</code>. Change the x's to set your resolution. <br />
# Find <code>seta r_mode "x"</code>. Change the "x" to "-1".<br />
# Find <code>seta r_aspectRatio "x"</code>. If your screen aspect ratio is 16:9, change the "x" to "1". If your screen aspect ratio is 16:10 or 15:9, change the "x" to "2".<br />
<br />
'''Notes'''<br />
{{ii}} If you cannot find any of these lines in your DoomConfig.cfg file, add them manually.<br />
{{ii}} These values can be set in the command console. Omit <code>seta</code> when doing so, and use <code>vid_restart</code> to apply changes.<br />
{{--}} HUD, menus, and FMV cutscenes are stretched.<br />
}}<br />
<br />
{{Fixbox|description=Install [[#Doom_3:_Redux|Doom 3 Redux]]}}<br />
<br />
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===<br />
{{Fixbox|description=Set FOV manually|ref=<ref name="tweaks">[https://tweakguides.pcgamingwiki.com/Doom3_8.html Doom 3 Tweak Guide - Advanced Tweaking (Pt.2)]</ref>|fix=<br />
# Open the console with {{key|~}} ([[#Source ports|dhewm3]]) or {{key|Ctrl|Alt|~}}.<br />
# Type in <code>g_fov X</code> where X is the desired value (default <code>90</code>).<br />
<br />
'''Notes'''<br />
{{ii}} Alternatively, add the line <code>seta g_fov "X"</code> in <code>DoomConfig.cfg</code>.<br />
{{ii}} In multiplayer, <code>g_fov</code> can only be changed between 90 and 110.<br />
}}<br />
<br />
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===<br />
{{ii}} Anisotropic filtering scales with the "Video Quality" option.<br />
<br />
{{Fixbox|description=Set AF manually|ref=<ref name="tweaks"/>|fix=<br />
# Open the console with {{key|~}} ([[#Source ports|dhewm3]]) or {{key|Ctrl|Alt|~}}.<br />
# Type in <code>image_anisotropy X</code>, where X is a value between 1-8.<br />
# To apply new settings, type in <code>vid_restart</code> to restart the renderer.<br />
}}<br />
<br />
===[[Glossary:Frame rate (FPS)|High frame rate]]===<br />
{{Fixbox|description=Uncap the frame rate|ref=<ref>[https://github.com/dhewm/dhewm3/commit/5c813ee738dd9eacd7e55a3e9975f17a5a378fce Allow com_fixedtic -1 (unlimited framerate) · dhewm/dhewm3@5c813ee]</ref>|fix=<br />
# Install [[#Source ports|dhewm3]].<br />
# Open the console ({{key|~}}).<br />
# Type in <code>com_fixedtic -1</code>.<br />
<br />
'''Notes'''<br />
{{ii}} Can be set back with <code>com_fixedTic 0</code>.<br />
}}<br />
<br />
===Gamma===<br />
{{Fixbox|description=Set gamma manually|ref=<ref name="tweaks"/>|fix=<br />
# Open the console with {{key|~}} ([[#Source ports|dhewm3]]) or {{key|Ctrl|Alt|~}}.<br />
# Type in <code>r_gamma X</code> where X is the desired value (default <code>1</code>).<br />
}}<br />
<br />
===Disable head bob===<br />
{{Fixbox|description=Disable head bob|ref=<ref>{{Refcheck|user=Mars icecream|date=2017}}</ref>|fix=<br />
# Create <code>autoexec.cfg</code> file in <code>{{P|game}}\base</code>.<br />
# Add the following commands, and save the file.<br />
<pre>seta pm_runbob "0"<br />
seta pm_runpitch "0"<br />
seta pm_runroll "0"<br />
seta pm_walkbob "0"<br />
seta pm_bobpitch "0"<br />
seta pm_bobroll "0"<br />
seta pm_bobup "0"<br />
seta pm_crouchbob "0"</pre><br />
}}<br />
<br />
===Enable plasma gun projectile shadows===<br />
{{Fixbox|description=Instructions|ref={{cn}}|fix=<br />
# Open <code>{{P|game}}\base\pak000.pk4</code> with [http://www.7-zip.org 7-Zip] or similar program.<br />
# Go to <code>materials</code> folder.<br />
# Open <code>lights.mtr</code> with [https://notepad-plus-plus.org Notepad++] or other text editor.<br />
# Search for <code>plasmaglow</code>, and delete the <code>noshadows</code> line under it.<br />
# Save the changes.<br />
}}<br />
<br />
==Input==<br />
{{Image|Doom 3 Remapping.png|In-game key map settings.}}<br />
{{Input<br />
|key remap = true<br />
|key remap notes = <br />
|acceleration option = false<br />
|acceleration option notes = Mouse Smoothness in menu, but no acceleration.<br />
|mouse sensitivity = true<br />
|mouse sensitivity notes = <br />
|mouse menu = true<br />
|mouse menu notes = <br />
|invert mouse y-axis = true<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = false<br />
|controller support notes = <br />
|full controller = unknown<br />
|full controller notes = <br />
|controller remap = unknown<br />
|controller remap notes = <br />
|controller sensitivity = unknown<br />
|controller sensitivity notes= <br />
|invert controller y-axis = unknown<br />
|invert controller y-axis notes= <br />
|xinput controllers = unknown<br />
|xinput controllers notes = <br />
|xbox prompts = unknown<br />
|xbox prompts notes = <br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = unknown<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= true<br />
|tracked motion controllers notes= [[Controller:Razer Hydra|Razer Hydra]].{{cn|date=March 2016}}<br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = unknown<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|controller hotplug = unknown<br />
|controller hotplug notes = <br />
|haptic feedback = unknown<br />
|haptic feedback notes = <br />
|simultaneous input = unknown<br />
|simultaneous input notes = <br />
|steam input api = unknown<br />
|steam input api notes = <br />
|steam hook input = unknown<br />
|steam hook input notes = <br />
|steam input presets = unknown<br />
|steam input presets notes = <br />
|steam controller prompts = unknown<br />
|steam controller prompts notes = <br />
|steam cursor detection = unknown<br />
|steam cursor detection notes = <br />
}}<br />
<br />
==Audio==<br />
{{Audio<br />
|separate volume = false<br />
|separate volume notes = <br />
|surround sound = true<br />
|surround sound notes = 5.1 (software), 7.1 (EAX hardware accelerated)<ref name=EAX>[https://web.archive.org/web/20080213202624/http://www.soundblaster.com/gaming/doom3/ Doom 3 EAX Patch - SoundBlaster.com] (retrieved)</ref><br />
|subtitles = hackable<br />
|subtitles notes = A CC/Subtitle mod is available [https://web.archive.org/web/20160325025025/http://gamescc.rbkdesign.com/mods/doom3cc_v2.0.zip here] and its readme can be viewed [http://gamescc.rbkdesign.com/mods/readme_doom3cc_v2.0.txt here]. Note that it is officially incompatible with the 1.3.1 patch but that can be worked around using [http://www.the-emz.com/run13on131/ this]. This mod also seems to be incompatible with many other mods. <br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = true<br />
|mute on focus lost notes = <br />
|eax support = true<br />
|eax support notes = EAX 4<ref name=EAX/> ([[#Patches|Patch 1.3]] and [[Glossary:Sound card#Set up OpenAL|OpenAL]] required<ref>[https://connect.creativelabs.com/alchemy/Lists/Games/DispForm.aspx?ID=118 Games: Doom3 - Creative Labs: Connect] (retrieved)</ref>). DirectSound otherwise.<ref>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref><br />
}}<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = French<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Italian<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Polish<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Only available in Polish retail release. Patch for digital release [https://www.moddb.com/games/doom-iii/addons/doom-3-patch-polish here].<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Russian<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Retail only. Patch for digital release [https://steamcommunity.com/sharedfiles/filedetails/?id=208184501 here].<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Spanish<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
}}<br />
<br />
==Network==<br />
{{Network/Multiplayer<br />
|local play = hackable<br />
|local play players = <br />
|local play modes = Co-op<br />
|local play notes = Use [http://www.moddb.com/mods/doom-3-splitscreen-edition Doom 3 Splitscreen Edition mod].<br />
|lan play = true<br />
|lan play players = 16<br />
|lan play modes = Co-op, Versus<br />
|lan play notes = Use the [http://www.moddb.com/mods/opencoop OpenCoop] mod (alpha) for 4-player co-op.<br />
|online play = true<br />
|online play players = 16<br />
|online play modes = Co-op, Versus<br />
|online play notes = Use the [http://www.moddb.com/mods/opencoop OpenCoop] mod (alpha) for 4-player co-op.<br />
|asynchronous = <br />
|asynchronous notes = <br />
}}<br />
<br />
{{Network/Connections<br />
|matchmaking = false<br />
|matchmaking notes = <br />
|p2p = true<br />
|p2p notes = <br />
|dedicated = true<br />
|dedicated notes = <br />
|self-hosting = true<br />
|self-hosting notes = <br />
|direct ip = true<br />
|direct ip notes = <br />
}}<br />
<br />
{{Network/Ports<br />
|tcp = 27650, 27666<br />
|udp = 27650, 27666<br />
|upnp = unknown<br />
}}<br />
<br />
==VR support==<br />
{{VR support<br />
|gg3d name = <br />
|native 3d gg3d award = <br />
|nvidia 3d vision gg3d award = <br />
|tridef 3d gg3d award = <br />
|iz3d gg3d award = <br />
|native 3d = false<br />
|native 3d notes = <br />
|nvidia 3d vision = false<br />
|nvidia 3d vision notes = <br />
|tridef 3d = false<br />
|tridef 3d notes = <br />
|iz3d = false<br />
|iz3d notes = <br />
|htc vive = <br />
|htc vive notes = <br />
|oculus rift = <br />
|oculus rift notes = <br />
|osvr = <br />
|osvr notes = <br />
|keyboard-mouse = <br />
|keyboard-mouse notes = <br />
|3rd space gaming vest = hackable<br />
|3rd space gaming vest notes = [https://tngames.com/files/fetch/driver_downloads/tngames_d3p.exe Official Game Mod] (version 1.3.1) Single Player<br />
|novint falcon = hackable<br />
|novint falcon notes = The official game-specific 3D Touch Add On [http://www.novint.com/index.php/store/novint-falcon-games/falcon-doom-3---drivers/4-67 (Base game)] [http://www.novint.com/index.php/store/novint-falcon-games/falcon-doom-3-resurrection-of-evil---drivers/4-68 (Resurrection of Evil expansion)] is required.<br />
|trackir = <br />
|trackir notes = <br />
|tobii eye tracking = <br />
|tobii eye tracking notes = <br />
|play area seated = <br />
|play area seated notes = <br />
|play area standing = <br />
|play area standing notes = <br />
|play area room-scale = <br />
|play area room-scale notes = <br />
}}<br />
<br />
==Issues unresolved==<br />
===Visual twitch bug with OpenAL/EAX===<br />
Using OpenAL (seta s_useOpenAL "1" in DoomConfig.cfg), which was added with patch 1.3 and is automatically engaged when EAX is turned on, results in frequent visual twitching/screen shifting. It is currently unknown whether this happens on all configurations, but the problem persists in the latest patch. A video of the glitch in action can be seen [https://www.youtube.com/watch?v=9EqCWZJsgf8 here] (0:07, 0:11).<br />
<br />
<br />For Audigy cards a fix has been reported in the form of running an old beta driver, however this is only applicable to this series of sound cards and Windows XP.<ref>https://forums.extremeoverclocking.com/showthread.php?t=216287</ref><br />
<br />
==Issues fixed==<br />
===General===<br />
====Textures are low-resolution, even on Ultra quality====<br />
{{Fixbox|description=Configuration Files|ref={{cn|date=July 2016}}|fix=<br />
:1. Go to <code>{{p|game}}/base/</code><br />
:2. Create a new file called {{file|autoexec.cfg}}.<br />
:3. Add the following lines to the new {{file|autoexec.cfg}} file:<br />
<pre>seta r_renderer "best"<br />
seta image_ignoreHighQuality "0"<br />
seta image_downSizeBump "0"<br />
seta image_downSizeSpecular "0"<br />
seta image_usePrecompressedTextures "0"<br />
seta image_useNormalCompression "0"<br />
seta image_useCompression "0"<br />
seta image_roundDown "0"<br />
seta image_downSize "0"<br />
seta image_lodbias "-2"<br />
seta image_anisotropy "16"<br />
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"<br />
seta com_purgeAll "1"<br />
seta com_machineSpec "3"<br />
seta com_allowConsole "1"<br />
seta g_showBrass "1"<br />
seta g_doubleVision "1"<br />
seta g_bloodEffects "1"<br />
seta g_projectileLights "1"<br />
seta g_muzzleFlash "1"</pre><br />
:4. Save the file.<br />
}}<br />
<br />
====Micro stuttering====<br />
{{Fixbox|description=Configuration Files|ref={{cn|date=July 2016}}|fix=<br />
:1. Add the following lines to the '''autoexec.cfg''' file:<br />
<pre>seta r_swapInterval "1"<br />
seta com_fixedTic "1"</pre><br />
:2. Save the file and start the game.<br />
{{ii}} Doom 3's tickrate is capped at 60FPS. <code>com_fixedTic 1</code> removes the cap. <code>r_swapinterval</code> controls VSync.<br />
{{--}} Speeds up game if running above 60hz.<br />
}}<br />
<br />
====Fix interface scaling====<br />
{{Fixbox|description=Configuration Files|ref={{cn|date=May 2019}}|fix=<br />
Add the lines to {{file|autoexec.cfg}} or change it in {{file|DoomConfig.cfg}}:<br />
<pre>seta gui_mediumFontLimit "0"<br />
seta gui_smallFontLimit "0"</pre><br />
}}<br />
<br />
====Performance improving for low-end systems====<br />
{{Fixbox|description=Configuration Files|ref={{cn|date=July 2016}}|fix=<br />
# Open '''DoomConfig.cfg''' file<br />
# <code>seta image_useCache "1"</code><br />
# Set <code>image_cacheMegs</code> to about 1/4 of your total system RAM.<br />
# Set <code>image_cacheMinK</code> = "image_cacheMegs" * 128<br />
# Save the file and start the game.<br />
{{ii}} Assuming you have 1 GB of system RAM:<BR><code>seta image_useCache "1"<BR>seta image_cacheMegs "256"<BR>seta image_cacheMinK "32768"</code><br />
}}<br />
<br />
===Mouse not working===<br />
{{Fixbox|description=Change Executable name|ref={{cn|date=October 2019}}}}<br />
or<br />
{{Fixbox|description=Wireless gaming mouse|ref={{cn|date=October 2019}}|fix=<br />
# Set the mouse's rate to at least 250<br />
}}<br />
<br />
===Linux===<br />
====Game won't launch correctly (Retail)====<br />
{{Fixbox|description=Remove the included libgcc_s.so.1 and libstdc++.so.6 from the installation folder|ref={{cn|date=November 2017}}}}<br />
<br />
====No Sound====<br />
{{Fixbox|description=Use the OSS wrapper for specific audio device|ref={{cn|date=November 2017}}}}<br />
{{Fixbox|description=Specify the default audio output|ref={{cn|date=November 2017}}|fix=<br />
# Open and edit the config file<br />
# Find <code>seta s_alsa_pcm</code> and replace <code>default</code> with the name of your ALSA audio output for example <code>hw:0,0</code><br />
# Save the file<br />
}}<br />
<br />
===Poor performance/"slow-motion" effect on Nvidia cards===<br />
Doom 3 and other id Tech 4 games seem to suffer from some sort of driver-related issue on modern Nvidia GPU's that causes the game to go into what appears to be a "slow-motion" phase during some intensive scenes, where the framerate technically remains the same but game logic is slowed down and negatively effects performance, and it persists even when using the Dhewm 3 sourceport or the microstutters fix. Luckily you can adjust your autoexec.cfg to correct many of not all of these issues.<br />
<br />
<br />If you're having performance issues like the ones mentioned above, reconfigure your autoexec.cfg file according to [https://steamcommunity.com/sharedfiles/filedetails/?id=1147109272 this guide]<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = <br />
|direct3d notes = <br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = 2.0<br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = <br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = hackable<br />
|windows exe notes = A [[#Source ports|source port]] is required for 64-bit.<br />
|mac os x powerpc app = true<br />
|macos 32-bit app = true<br />
|macos 64-bit app = hackable<br />
|macos app notes = Intel support was added in a patch, but is 32-bit only.<ref>[https://support.aspyr.com/hc/en-us/articles/360000214186 MacOS Catalina, 64-bit, 32-bit, and related Questions – Aspyr Support]</ref> A [[#Source ports|source port]] is required for 64-bit.<br />
|linux powerpc app = false<br />
|linux 32-bit executable = true<br />
|linux 64-bit executable = hackable<br />
|linux executable notes = A [[#Source ports|source port]] is required for 64-bit.<br />
}}<br />
<br />
===Middleware===<br />
{{Middleware<br />
|physics = <br />
|physics notes = <br />
|audio = <br />
|audio notes = <br />
|interface = <br />
|interface notes = <br />
|input = <br />
|input notes = <br />
|cutscenes = <br />
|cutscenes notes = <br />
|multiplayer = <br />
|multiplayer notes= <br />
|anticheat = PunkBuster<br />
|anticheat notes = <br />
}}<br />
<br />
===Linux Installation===<br />
To install Doom 3 on Linux create a doom3 folder and then copy the following retail pk4 files to your doom3/base folder:<br />
<br />
<pre>base/pak000.pk4<br />
base/pak001.pk4<br />
base/pak002.pk4<br />
base/pak003.pk4<br />
base/pak004.pk4</pre><br />
<br />
If installing the expansion pack you must also copy the following retail pk4 to your <code>{{P|game}}/d3xp</code> folder:<br />
<br />
<code>:d3xp/pak000.pk4</code><br />
<br />
After copying all pk4 files to your hard drive run the [http://www.patches-scrolls.com/doom3.php Linux patch] and direct it to your doom3 folder. You can start the game with the command: doom3. To launch the expansion use: <code>doom3 +set fs_game d3xp</code><br />
<br />
For Arch Linux, two PKGBUILDs are available in the AUR for Doom 3; one that [https://aur.archlinux.org/packages.php?ID=2990 builds from source] and one that [https://aur.archlinux.org/packages.php?ID=54624 provides a binary] (if keeping to the Arch Way, you should prefer to build from source).<br />
<br />
===Mods===<br />
Doom 3 has a small, but very knowledgeable mod community that is still very active and covers most id tech based games.<br />
====Tools and Information====<br />
*[http://doom3world.org Doom 3 World] - An unofficial id tech community<br />
*[https://modwiki.dhewm3.org Modwiki] - An unofficial id tech informational wiki created by members of Doom 3 World<br />
*[http://iddevnet.com iddevnet] - Official, but limited, Doom 3/Quake 4 informational site<br />
<br />
====Doom 3 Mod Lists====<br />
*[http://www.moddb.com/games/doom-iii Moddb]<br />
*[https://www.moddb.com/games/doom-iii/tutorials/great-doom-3-modifications List of Great Doom 3 / III Modifications]<br />
*[https://www.nexusmods.com/doom3/ NexusMods]<br />
<br />
====[https://www.moddb.com/mods/cstdoom3/news/cstdoom3-v2-0-released CstDoom3]====<br />
{{ii}} CstDoom3 is a gameplay mod for Doom 3 and Resurrection of Evil.<br />
{{++}} Adds widescreen HUD, adjustable FOV, Carmack's Reverse, grenades toggle, and more.<br />
<br />
====[http://www.moddb.com/mods/doom-3-redux/downloads Doom 3: Redux]====<br />
{{ii}} For ATI/AMD video card users, see [http://www.moddb.com/mods/doom-3-redux/tutorials/a-fix-for-amdati-gpus here] for a fix.<br />
{{++}} Adds the following features and improvements while retaining vanilla gameplay:<br />
* Widescreen support and resolutions up to 4K using a custom build of Sikkmod.<br />
* High resolution textures, menus, UI, and HUD.<br />
* Improved audio design for enemies, audio logs, weapon sounds, and cutscenes.<br />
* Features options for field of view, texture resolutions, anisotropic filtering, [[FXAA]], motion blur, and screen blood.<br />
* Restores cut content and alpha version features.<br />
{{--}} Not available for Resurrection of Evil.<br />
<br />
====[https://www.moddb.com/mods/the-lost-mission The Lost Mission]====<br />
{{ii}} A port of the BFG Edition campaign 'The Lost Mission' for 2004's Doom 3 release.<br />
{{ii}} Requires the Resurrection of Evil expansion pack.<br />
{{++}} Active development.<br />
{{++}} New maps based on the [https://www.pcgamingwiki.com/wiki/Doom_3:_BFG_Edition Doom 3: BFG Edition] expansion pack.<br />
{{--}} Currently not compatible with [[#Essential improvements|dhewm 3.]] Compatibility is still being worked on.<ref>[https://github.com/dhewm/dhewm3/issues/265 Please add support for Lost Mission mod.]</ref><br />
<br />
====[http://ducttape.glenmurphy.com/ Duct Tape]====<br />
{{ii}} The Duct Tape Mod is a small patch for doom 3.<br />
{{++}} Adds flashlight to all the guns except the pistol.<br />
{{--}} Does not work with other mods like Redux.<br />
<br />
====[http://neherson.narod.ru/ Yet Another Flashlight Mod]====<br />
{{ii}} Alternative for Duct Tape Mod.<br />
{{ii}} Light is attached to the head.<br />
{{++}} Works with all weapons.<br />
{{++}} Weapons don't lose muzzleflash.<br />
<br />
====Co-op mod====<br />
{{ii}} The [http://www.moddb.com/mods/opencoop OpenCoop Mod] allows up to 4 players to play through the entire game + expansion pack together. Works both online and LAN.<br />
It also adds in challenge maps, and 42 custom maps.<br />
{{ii}} [[#Patches|Patch 1.3.1]] is required for this mod.<br />
<br />
<br />
<br />
===Advanced tweaks===<br />
{{ii}} It is possible to easily change many things in the game simply by modifying text files located in <code>{{P|game}}/base/pak000.pk4</code> (<code>.pk4</code> files can be opened with [http://www.7-zip.org 7-Zip] or similar programs). Particularly the <code>def</code> folder contains definitions of monster health, gun damage, ammunition amount and lots of other tweakable game values.<br />
{{ii}} TweakGuides has created [https://tweakguides.pcgamingwiki.com/Doom3_1.html a comprehensive guide] for tweaking the game.<br />
<br />
===Cheats===<br />
Visit [http://www.gamefaqs.com/pc/469881-doom-3/cheats GameFAQs] for list of cheats.<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = 2000<br />
|minCPU = Intel Pentium 4 1.5 GHz<br />
|minCPU2 = AMD Athlon XP 1500+<br />
|minRAM = 384 MB<br />
|minHD = 2.2 GB<br />
|minVRAM = 64 MB<br />
|minDX = 9.0b<br />
<br />
|recOS = XP<br />
|notes = {{ii}} Windows 98 and ME have been tested to work with Doom 3 [https://www.doomworld.com/forum/topic/26185-how-to-get-doom-3-to-work-for-9xmetutorial/ using this hack], but are not officially supported.<br />
}}<br />
<br />
{{System requirements<br />
|OSfamily = OS X<br />
<br />
|minOS = 10.6.8<br />
|minCPU = Intel Core 2 Duo 1.8 GHz<br />
|minRAM = 1 GB<br />
|minHD = 2 GB<br />
|minGPU = ATI Radeon x1600<br />
|minGPU2 = Nvidia GeForce 7300<br />
|minVRAM = 128 MB<br />
<br />
|recOS = <br />
|recRAM = 2 GB<br />
}}<br />
<br />
{{System requirements<br />
|OSfamily = Linux<br />
<br />
|minOS = 2.4 kernel<br />
|minCPU = 1 GHz or higher<br />
|minRAM = 256 MB<br />
|minHD = 2.2 GB<br />
|minGPU = OpenGL hardware acceleration<br />
|minVRAM = 64 MB<br />
<br />
|recOS = 2.6 kernel<br />
}}<br />
{{ii}} Supported AMD Radeon chipsets: 8500, 9000, 9200, 9500, 9600, 9700, 9800, X1600, X1900, 2400XT, 2600, 3870, 4670, 4850, 5670, 5750, 5770, 5870, 6630, 6750, 6970<br />
{{ii}} Supported Nvidia chipsets: GeForce 3/Ti series, GeForce 4MX series, GeForce 4/Ti series, GeForce FX series, GeForce 6800, 7300, 7600, 8600, 8800, 9400, 9600, GT 120, 320M, 330M<br />
{{ii}} The game supports Intel HD Graphics 3000 and greater<br />
{{--}} The game does not support the GMA 950 and GMA X3100 integrated video chipsets<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Doom_3&diff=1014319
Doom 3
2020-11-27T14:17:54Z
<p>99.56.95.122: /* Availability */</p>
<hr />
<div>{{Infobox game<br />
|cover = Doom 3 cover.png<br />
|developers = <br />
{{Infobox game/row/developer|id Software}}<br />
{{Infobox game/row/developer|Splash Damage}}<br />
{{Infobox game/row/developer|Nerve Software|Resurrection of Evil}}<br />
{{Infobox game/row/porter|Aspyr Media|OS X}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Activision}}<br />
{{Infobox game/row/publisher|CYBERFRONT Corporation|Japan}}<br />
{{Infobox game/row/publisher|Aspyr Media|OS X}}<br />
|engines = <br />
{{Infobox game/row/engine|id Tech 4}}<br />
|release dates= <br />
{{Infobox game/row/date|Windows|August 3, 2004}}<br />
{{Infobox game/row/date|Linux|October 5, 2004}}<br />
{{Infobox game/row/date|OS X|March 14, 2005}}<br />
|reception = <br />
{{Infobox game/row/reception|Metacritic|doom-3|87}}<br />
{{Infobox game/row/reception|IGDB|doom-3|86}}<br />
|taxonomy =<br />
{{Infobox game/row/taxonomy/monetization | Expansion pack }}<br />
{{Infobox game/row/taxonomy/microtransactions | None }}<br />
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }}<br />
{{Infobox game/row/taxonomy/perspectives | First-person }}<br />
{{Infobox game/row/taxonomy/controls | Direct control }}<br />
{{Infobox game/row/taxonomy/genres | Action, Shooter }}<br />
{{Infobox game/row/taxonomy/themes | Horror, Sci-fi }}<br />
{{Infobox game/row/taxonomy/series | Doom }}<br />
|steam appid = 9050<br />
|steam appid side = 9070<br />
|gogcom id = <br />
|strategywiki = Doom 3<br />
|mobygames = doom_<br />
|wikipedia = Doom 3<br />
|winehq = 1278<br />
|license = commercial<br />
}}<br />
{{Disambig|the original release|the BFG Edition|[[Doom 3: BFG Edition]]}}<br />
<br />
'''Key points'''<br />
{{--}} EAX support suffers from [[#Visual twitch bug with OpenAL/EAX|frequent visual glitches]].<br />
{{--}} The game does not properly recognize the available VRAM on modern graphics cards, and as such forces the game to use lower image quality settings. See [[#Textures are low-resolution, even on Ultra quality|Textures are low-resolution, even on Ultra quality]] to resolve.<br />
<br />
'''General information'''<br />
{{mm}} [http://doomwiki.org/wiki/Entryway Doom Wiki]<br />
{{mm}} [https://steamcommunity.com/app/9050/discussions/ Steam Community Discussions]<br />
{{mm}} [https://steamcommunity.com/app/9070/discussions/ Steam Community Discussions] for Resurrection of Evil expansion pack<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | Disc, Key | {{removed DRM|SafeDisc}} was removed in [[#Patches|Patch 1.2]].<ref>[https://tweakguides.pcgamingwiki.com/Doom3_4.html TweakGuides.com - Doom 3 Tweak Guide]</ref> PC/Linux: 3 Cd's Mac: 1 DVD. | | Windows, OS X, Linux}}<br />
{{Availability/row| Bethesda.net | DO3GNGPCBG01 | Bethesda.net | | | Windows }}<br />
{{Availability/row| GamersGate | DD-DOOM3 | Steam | | | Windows }}<br />
{{Availability/row| Gamesplanet | 3003-1 | Steam | | | Windows }}<br />
{{Availability/row| GMG | doom-3 | Steam | | | Windows }}<br />
{{Availability/row| Humble | doom-3 | Steam | | | Windows }}<br />
{{Availability/row| MacApp | id475362810 | MacApp | Updated for Intel Mac compatibility | | OS X }}<br />
{{Availability/row| Steam | 9050 | Steam, Key | Use {{file|DOOM3.exe}} from [[#Patches|Patch 1.3.1]] to run without Steam.<ref>{{Refcheck|user=AmethystViper|date=February 19, 2018|comment=}}</ref>| | Windows }}<br />
}}<br />
{{ii}} A faithful higher resolution icon for Windows can be [https://community.pcgamingwiki.com/files/file/1236-doom-3-high-res-icon/ downloaded from the Files section].<br />
{{ii}} [https://www.fileplanet.com/archive/p-15998/DOOM-3-Demo DOOM 3 demo]<br />
<br />
{{DLC|<br />
{{DLC/row| Doom 3: Resurrection of Evil |Includes and requires [[#Patches|Patch 1.2]] | Windows, Linux }}<br />
}}<br />
<br />
==Essential improvements==<br />
===Patches===<br />
{{ii}} [https://community.pcgamingwiki.com/files/file/1072-doom-3-patches/ Patch v1.3.1] updates retail versions to the latest version. Digital distribution versions are already patched.<br />
<br />
===Skip intro videos===<br />
{{Fixbox|description=Use the <code>+disconnect</code> [[Glossary:Command line arguments|command line argument]]|ref=<ref>[https://tweakguides.pcgamingwiki.com/Doom3_10.html TweakGuides.com - Doom 3 Tweak Guide]</ref>|fix=<br />
}}<br />
<br />
===Source ports===<br />
{{Source ports table|collapsed=no|content=<br />
{{Source ports table/row| dhewm<sup>3</sup> | url=https://dhewm3.org/ | Aimed at bringing DOOM 3 to all suitable platforms with the help of SDL. Supports 64-bit, widescreen resolutions and uses OpenAL EFX for improved EAX support. | Windows, OS X, Linux }}<br />
{{Source ports table/row| fhDOOM | url=https://github.com/eXistence/fhDOOM/releases | Modernized source port of DOOM, featuring support for Widescreen resolutions, soft cascading shadows, soft-particles, extended graphics options and improved editor tools and more. | Windows, Linux }}<br />
}}<br />
<br />
===[https://www.moddb.com/mods/doom-3-fixed-edition-d3fe Doom 3 Fixed Edition]===<br />
{{ii}} A series of bugfixes and QOL improvements for the original Doom 3 game and it's expansions Resurrection of Evil and [[#Mods|The Lost Mission]] (optional)<br />
{{++}} Active development.<br />
{{++}} Compatible with dhewm3.<br />
{{++}} Bugfixes and QOL without drastic changes to the game.<br />
{{++}} Rebalanced Weapons and enemy AI.<br />
<br />
==Game data==<br />
{{Image|Doom 3 General.png|In-game general settings.}}<br />
===Configuration file(s) location (Main title)===<br />
{{Game data|<br />
{{Game data/config|Windows|{{p|game}}\base\}}<br />
{{Game data/config|OS X|}}<br />
{{Game data/config|Linux|~/.doom3/base}}<br />
}}<br />
{{XDG|false}}<br />
<br />
===Save game data location (Main title)===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{p|game}}\base\savegames\}}<br />
{{Game data/saves|OS X|}}<br />
{{Game data/saves|Linux|}}<br />
}}<br />
{{ii}} [[#Source ports|dhewm3]]: <code>{{p|userprofile}}\Documents\My Games\dhewm3\base\savegames\</code><br />
<br />
===[[Glossary:Save game cloud syncing|Save game cloud syncing]] (Main title)===<br />
{{Save game cloud syncing<br />
|discord = <br />
|discord notes = <br />
|epic games store = <br />
|epic games store notes = <br />
|gog galaxy = <br />
|gog galaxy notes = <br />
|origin = <br />
|origin notes = <br />
|steam cloud = true<br />
|steam cloud notes = Syncs save games.<br />
|uplay = <br />
|uplay notes = <br />
|xbox cloud = <br />
|xbox cloud notes = <br />
}}<br />
<br />
===Configuration file(s) location (Expansion)===<br />
{{Game data|<br />
{{Game data/config|Windows|{{p|game}}\d3xp\}}<br />
{{Game data/config|OS X|}}<br />
{{Game data/config|Linux|}}<br />
}}<br />
{{XDG|false}}<br />
<br />
===Save game data location (Expansion)===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{p|game}}\d3xp\savegames\}}<br />
{{Game data/saves|OS X|}}<br />
{{Game data/saves|Linux|}}<br />
}}<br />
<br />
===[[Glossary:Save game cloud syncing|Save game cloud syncing]] (Expansion)===<br />
{{Save game cloud syncing<br />
|discord = <br />
|discord notes = <br />
|epic games store = <br />
|epic games store notes = <br />
|gog galaxy = <br />
|gog galaxy notes = <br />
|origin = <br />
|origin notes = <br />
|steam cloud = <br />
|steam cloud notes = <br />
|uplay = <br />
|uplay notes = <br />
|xbox cloud = <br />
|xbox cloud notes = <br />
}}<br />
<br />
==Video==<br />
{{Image|Doom 3 General Video Audio.png|In-game general video/audio settings.}}<br />
{{Image|Doom 3 Advanced Video.png|In-game advanced video settings.}}<br />
{{Video<br />
|wsgf link = https://www.wsgf.org/dr/doom-3<br />
|widescreen wsgf award = silver<br />
|multimonitor wsgf award = limited<br />
|ultrawidescreen wsgf award = limited<br />
|4k ultra hd wsgf award = incomplete<br />
|widescreen resolution = hackable<br />
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].<br />
|multimonitor = hackable<br />
|multimonitor notes = See [[#Widescreen resolution|Widescreen resolution]].<br />
|ultrawidescreen = hackable<br />
|ultrawidescreen notes = See [[#Widescreen resolution|Widescreen resolution]].<br />
|4k ultra hd = hackable<br />
|4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]].<br />
|fov = hackable<br />
|fov notes = Default is 90°. See [[#Field of view (FOV)|Field of view (FOV)]].<br />
|windowed = true<br />
|windowed notes = <br />
|borderless windowed = false<br />
|borderless windowed notes = <br />
|anisotropic = hackable<br />
|anisotropic notes = Controlled by '''Video Quality''' setting. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].<br />
|antialiasing = true<br />
|antialiasing notes = Up to 16x [[MSAA]]. NVIDIA users only. Use [[#Source ports|dhewm3]] for AMD users.<br />
|vsync = true<br />
|vsync notes = <br />
|60 fps = true<br />
|60 fps notes = <br />
|120 fps = hackable<br />
|120 fps notes = Frame rate is capped at 62.5 FPS.<ref>[https://github.com/dhewm/dhewm3/issues/230 Smooth movement on refresh rates above 60Hz? · Issue #230 · dhewm/dhewm3]</ref> See [[#High frame rate|High frame rate]].<br />
|hdr = unknown<br />
|hdr notes = <br />
|color blind = false<br />
|color blind notes = <br />
}}<br />
<br />
===[[Glossary:Widescreen resolution|Widescreen resolution]]===<br />
{{Fixbox|description=Use the [[#Source ports|dhewm3]] source port|ref=<ref>{{Refcheck|user=Keith|date=2019-11-13|comment=}}</ref>|fix=<br />
}}<br />
{{Fixbox|description=Edit DoomConfig.cfg|ref=<ref>[https://www.wsgf.org/dr/doom-3 Doom 3 | WSGF]</ref>|fix=<br />
{{ii}} This method assumes you have the latest [[#Patches|patch]]. It involves setting a game variable that did not exist in the earliest retail versions.<br />
<br />
# Go to <code>{{P|game}}\base\</code>.<br />
# Edit <code>DoomConfig.cfg</code>.<br />
# Find <code>seta r_customHeight "xxx"</code> and <code>seta r_customWidth "xxxx"</code>. Change the x's to set your resolution. <br />
# Find <code>seta r_mode "x"</code>. Change the "x" to "-1".<br />
# Find <code>seta r_aspectRatio "x"</code>. If your screen aspect ratio is 16:9, change the "x" to "1". If your screen aspect ratio is 16:10 or 15:9, change the "x" to "2".<br />
<br />
'''Notes'''<br />
{{ii}} If you cannot find any of these lines in your DoomConfig.cfg file, add them manually.<br />
{{ii}} These values can be set in the command console. Omit <code>seta</code> when doing so, and use <code>vid_restart</code> to apply changes.<br />
{{--}} HUD, menus, and FMV cutscenes are stretched.<br />
}}<br />
<br />
{{Fixbox|description=Install [[#Doom_3:_Redux|Doom 3 Redux]]}}<br />
<br />
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===<br />
{{Fixbox|description=Set FOV manually|ref=<ref name="tweaks">[https://tweakguides.pcgamingwiki.com/Doom3_8.html Doom 3 Tweak Guide - Advanced Tweaking (Pt.2)]</ref>|fix=<br />
# Open the console with {{key|~}} ([[#Source ports|dhewm3]]) or {{key|Ctrl|Alt|~}}.<br />
# Type in <code>g_fov X</code> where X is the desired value (default <code>90</code>).<br />
<br />
'''Notes'''<br />
{{ii}} Alternatively, add the line <code>seta g_fov "X"</code> in <code>DoomConfig.cfg</code>.<br />
{{ii}} In multiplayer, <code>g_fov</code> can only be changed between 90 and 110.<br />
}}<br />
<br />
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===<br />
{{ii}} Anisotropic filtering scales with the "Video Quality" option.<br />
<br />
{{Fixbox|description=Set AF manually|ref=<ref name="tweaks"/>|fix=<br />
# Open the console with {{key|~}} ([[#Source ports|dhewm3]]) or {{key|Ctrl|Alt|~}}.<br />
# Type in <code>image_anisotropy X</code>, where X is a value between 1-8.<br />
# To apply new settings, type in <code>vid_restart</code> to restart the renderer.<br />
}}<br />
<br />
===[[Glossary:Frame rate (FPS)|High frame rate]]===<br />
{{Fixbox|description=Uncap the frame rate|ref=<ref>[https://github.com/dhewm/dhewm3/commit/5c813ee738dd9eacd7e55a3e9975f17a5a378fce Allow com_fixedtic -1 (unlimited framerate) · dhewm/dhewm3@5c813ee]</ref>|fix=<br />
# Install [[#Source ports|dhewm3]].<br />
# Open the console ({{key|~}}).<br />
# Type in <code>com_fixedtic -1</code>.<br />
<br />
'''Notes'''<br />
{{ii}} Can be set back with <code>com_fixedTic 0</code>.<br />
}}<br />
<br />
===Gamma===<br />
{{Fixbox|description=Set gamma manually|ref=<ref name="tweaks"/>|fix=<br />
# Open the console with {{key|~}} ([[#Source ports|dhewm3]]) or {{key|Ctrl|Alt|~}}.<br />
# Type in <code>r_gamma X</code> where X is the desired value (default <code>1</code>).<br />
}}<br />
<br />
===Disable head bob===<br />
{{Fixbox|description=Disable head bob|ref=<ref>{{Refcheck|user=Mars icecream|date=2017}}</ref>|fix=<br />
# Create <code>autoexec.cfg</code> file in <code>{{P|game}}\base</code>.<br />
# Add the following commands, and save the file.<br />
<pre>seta pm_runbob "0"<br />
seta pm_runpitch "0"<br />
seta pm_runroll "0"<br />
seta pm_walkbob "0"<br />
seta pm_bobpitch "0"<br />
seta pm_bobroll "0"<br />
seta pm_bobup "0"<br />
seta pm_crouchbob "0"</pre><br />
}}<br />
<br />
===Enable plasma gun projectile shadows===<br />
{{Fixbox|description=Instructions|ref={{cn}}|fix=<br />
# Open <code>{{P|game}}\base\pak000.pk4</code> with [http://www.7-zip.org 7-Zip] or similar program.<br />
# Go to <code>materials</code> folder.<br />
# Open <code>lights.mtr</code> with [https://notepad-plus-plus.org Notepad++] or other text editor.<br />
# Search for <code>plasmaglow</code>, and delete the <code>noshadows</code> line under it.<br />
# Save the changes.<br />
}}<br />
<br />
==Input==<br />
{{Image|Doom 3 Remapping.png|In-game key map settings.}}<br />
{{Input<br />
|key remap = true<br />
|key remap notes = <br />
|acceleration option = false<br />
|acceleration option notes = Mouse Smoothness in menu, but no acceleration.<br />
|mouse sensitivity = true<br />
|mouse sensitivity notes = <br />
|mouse menu = true<br />
|mouse menu notes = <br />
|invert mouse y-axis = true<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = false<br />
|controller support notes = <br />
|full controller = unknown<br />
|full controller notes = <br />
|controller remap = unknown<br />
|controller remap notes = <br />
|controller sensitivity = unknown<br />
|controller sensitivity notes= <br />
|invert controller y-axis = unknown<br />
|invert controller y-axis notes= <br />
|xinput controllers = unknown<br />
|xinput controllers notes = <br />
|xbox prompts = unknown<br />
|xbox prompts notes = <br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = unknown<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= true<br />
|tracked motion controllers notes= [[Controller:Razer Hydra|Razer Hydra]].{{cn|date=March 2016}}<br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = unknown<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|controller hotplug = unknown<br />
|controller hotplug notes = <br />
|haptic feedback = unknown<br />
|haptic feedback notes = <br />
|simultaneous input = unknown<br />
|simultaneous input notes = <br />
|steam input api = unknown<br />
|steam input api notes = <br />
|steam hook input = unknown<br />
|steam hook input notes = <br />
|steam input presets = unknown<br />
|steam input presets notes = <br />
|steam controller prompts = unknown<br />
|steam controller prompts notes = <br />
|steam cursor detection = unknown<br />
|steam cursor detection notes = <br />
}}<br />
<br />
==Audio==<br />
{{Audio<br />
|separate volume = false<br />
|separate volume notes = <br />
|surround sound = true<br />
|surround sound notes = 5.1 (software), 7.1 (EAX hardware accelerated)<ref name=EAX>[https://web.archive.org/web/20080213202624/http://www.soundblaster.com/gaming/doom3/ Doom 3 EAX Patch - SoundBlaster.com] (retrieved)</ref><br />
|subtitles = hackable<br />
|subtitles notes = A CC/Subtitle mod is available [https://web.archive.org/web/20160325025025/http://gamescc.rbkdesign.com/mods/doom3cc_v2.0.zip here] and its readme can be viewed [http://gamescc.rbkdesign.com/mods/readme_doom3cc_v2.0.txt here]. Note that it is officially incompatible with the 1.3.1 patch but that can be worked around using [http://www.the-emz.com/run13on131/ this]. This mod also seems to be incompatible with many other mods. <br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = true<br />
|mute on focus lost notes = <br />
|eax support = true<br />
|eax support notes = EAX 4<ref name=EAX/> ([[#Patches|Patch 1.3]] and [[Glossary:Sound card#Set up OpenAL|OpenAL]] required<ref>[https://connect.creativelabs.com/alchemy/Lists/Games/DispForm.aspx?ID=118 Games: Doom3 - Creative Labs: Connect] (retrieved)</ref>). DirectSound otherwise.<ref>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref><br />
}}<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = French<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Italian<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Polish<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Only available in Polish retail release. Patch for digital release [https://www.moddb.com/games/doom-iii/addons/doom-3-patch-polish here].<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Russian<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Retail only. Patch for digital release [https://steamcommunity.com/sharedfiles/filedetails/?id=208184501 here].<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Spanish<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
}}<br />
<br />
==Network==<br />
{{Network/Multiplayer<br />
|local play = hackable<br />
|local play players = <br />
|local play modes = Co-op<br />
|local play notes = Use [http://www.moddb.com/mods/doom-3-splitscreen-edition Doom 3 Splitscreen Edition mod].<br />
|lan play = true<br />
|lan play players = 16<br />
|lan play modes = Co-op, Versus<br />
|lan play notes = Use the [http://www.moddb.com/mods/opencoop OpenCoop] mod (alpha) for 4-player co-op.<br />
|online play = true<br />
|online play players = 16<br />
|online play modes = Co-op, Versus<br />
|online play notes = Use the [http://www.moddb.com/mods/opencoop OpenCoop] mod (alpha) for 4-player co-op.<br />
|asynchronous = <br />
|asynchronous notes = <br />
}}<br />
<br />
{{Network/Connections<br />
|matchmaking = false<br />
|matchmaking notes = <br />
|p2p = true<br />
|p2p notes = <br />
|dedicated = true<br />
|dedicated notes = <br />
|self-hosting = true<br />
|self-hosting notes = <br />
|direct ip = true<br />
|direct ip notes = <br />
}}<br />
<br />
{{Network/Ports<br />
|tcp = 27650, 27666<br />
|udp = 27650, 27666<br />
|upnp = unknown<br />
}}<br />
<br />
==VR support==<br />
{{VR support<br />
|gg3d name = <br />
|native 3d gg3d award = <br />
|nvidia 3d vision gg3d award = <br />
|tridef 3d gg3d award = <br />
|iz3d gg3d award = <br />
|native 3d = false<br />
|native 3d notes = <br />
|nvidia 3d vision = false<br />
|nvidia 3d vision notes = <br />
|tridef 3d = false<br />
|tridef 3d notes = <br />
|iz3d = false<br />
|iz3d notes = <br />
|htc vive = <br />
|htc vive notes = <br />
|oculus rift = <br />
|oculus rift notes = <br />
|osvr = <br />
|osvr notes = <br />
|keyboard-mouse = <br />
|keyboard-mouse notes = <br />
|3rd space gaming vest = hackable<br />
|3rd space gaming vest notes = [https://tngames.com/files/fetch/driver_downloads/tngames_d3p.exe Official Game Mod] (version 1.3.1) Single Player<br />
|novint falcon = hackable<br />
|novint falcon notes = The official game-specific 3D Touch Add On [http://www.novint.com/index.php/store/novint-falcon-games/falcon-doom-3---drivers/4-67 (Base game)] [http://www.novint.com/index.php/store/novint-falcon-games/falcon-doom-3-resurrection-of-evil---drivers/4-68 (Resurrection of Evil expansion)] is required.<br />
|trackir = <br />
|trackir notes = <br />
|tobii eye tracking = <br />
|tobii eye tracking notes = <br />
|play area seated = <br />
|play area seated notes = <br />
|play area standing = <br />
|play area standing notes = <br />
|play area room-scale = <br />
|play area room-scale notes = <br />
}}<br />
<br />
==Issues unresolved==<br />
===Visual twitch bug with OpenAL/EAX===<br />
Using OpenAL (seta s_useOpenAL "1" in DoomConfig.cfg), which was added with patch 1.3 and is automatically engaged when EAX is turned on, results in frequent visual twitching/screen shifting. It is currently unknown whether this happens on all configurations, but the problem persists in the latest patch. A video of the glitch in action can be seen [https://www.youtube.com/watch?v=9EqCWZJsgf8 here] (0:07, 0:11).<br />
<br />
<br />For Audigy cards a fix has been reported in the form of running an old beta driver, however this is only applicable to this series of sound cards and Windows XP.<ref>https://forums.extremeoverclocking.com/showthread.php?t=216287</ref><br />
<br />
==Issues fixed==<br />
===General===<br />
====Textures are low-resolution, even on Ultra quality====<br />
{{Fixbox|description=Configuration Files|ref={{cn|date=July 2016}}|fix=<br />
:1. Go to <code>{{p|game}}/base/</code><br />
:2. Create a new file called {{file|autoexec.cfg}}.<br />
:3. Add the following lines to the new {{file|autoexec.cfg}} file:<br />
<pre>seta r_renderer "best"<br />
seta image_ignoreHighQuality "0"<br />
seta image_downSizeBump "0"<br />
seta image_downSizeSpecular "0"<br />
seta image_usePrecompressedTextures "0"<br />
seta image_useNormalCompression "0"<br />
seta image_useCompression "0"<br />
seta image_roundDown "0"<br />
seta image_downSize "0"<br />
seta image_lodbias "-2"<br />
seta image_anisotropy "16"<br />
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"<br />
seta com_purgeAll "1"<br />
seta com_machineSpec "3"<br />
seta com_allowConsole "1"<br />
seta g_showBrass "1"<br />
seta g_doubleVision "1"<br />
seta g_bloodEffects "1"<br />
seta g_projectileLights "1"<br />
seta g_muzzleFlash "1"</pre><br />
:4. Save the file.<br />
}}<br />
<br />
====Micro stuttering====<br />
{{Fixbox|description=Configuration Files|ref={{cn|date=July 2016}}|fix=<br />
:1. Add the following lines to the '''autoexec.cfg''' file:<br />
<pre>seta r_swapInterval "1"<br />
seta com_fixedTic "1"</pre><br />
:2. Save the file and start the game.<br />
{{ii}} Doom 3's tickrate is capped at 60FPS. <code>com_fixedTic 1</code> removes the cap. <code>r_swapinterval</code> controls VSync.<br />
{{--}} Speeds up game if running above 60hz.<br />
}}<br />
<br />
====Fix interface scaling====<br />
{{Fixbox|description=Configuration Files|ref={{cn|date=May 2019}}|fix=<br />
Add the lines to {{file|autoexec.cfg}} or change it in {{file|DoomConfig.cfg}}:<br />
<pre>seta gui_mediumFontLimit "0"<br />
seta gui_smallFontLimit "0"</pre><br />
}}<br />
<br />
====Performance improving for low-end systems====<br />
{{Fixbox|description=Configuration Files|ref={{cn|date=July 2016}}|fix=<br />
# Open '''DoomConfig.cfg''' file<br />
# <code>seta image_useCache "1"</code><br />
# Set <code>image_cacheMegs</code> to about 1/4 of your total system RAM.<br />
# Set <code>image_cacheMinK</code> = "image_cacheMegs" * 128<br />
# Save the file and start the game.<br />
{{ii}} Assuming you have 1 GB of system RAM:<BR><code>seta image_useCache "1"<BR>seta image_cacheMegs "256"<BR>seta image_cacheMinK "32768"</code><br />
}}<br />
<br />
===Mouse not working===<br />
{{Fixbox|description=Change Executable name|ref={{cn|date=October 2019}}}}<br />
or<br />
{{Fixbox|description=Wireless gaming mouse|ref={{cn|date=October 2019}}|fix=<br />
# Set the mouse's rate to at least 250<br />
}}<br />
<br />
===Linux===<br />
====Game won't launch correctly (Retail)====<br />
{{Fixbox|description=Remove the included libgcc_s.so.1 and libstdc++.so.6 from the installation folder|ref={{cn|date=November 2017}}}}<br />
<br />
====No Sound====<br />
{{Fixbox|description=Use the OSS wrapper for specific audio device|ref={{cn|date=November 2017}}}}<br />
{{Fixbox|description=Specify the default audio output|ref={{cn|date=November 2017}}|fix=<br />
# Open and edit the config file<br />
# Find <code>seta s_alsa_pcm</code> and replace <code>default</code> with the name of your ALSA audio output for example <code>hw:0,0</code><br />
# Save the file<br />
}}<br />
<br />
===Poor performance/"slow-motion" effect on Nvidia cards===<br />
Doom 3 and other id Tech 4 games seem to suffer from some sort of driver-related issue on modern Nvidia GPU's that causes the game to go into what appears to be a "slow-motion" phase during some intensive scenes, where the framerate technically remains the same but game logic is slowed down and negatively effects performance, and it persists even when using the Dhewm 3 sourceport or the microstutters fix. Luckily you can adjust your autoexec.cfg to correct many of not all of these issues.<br />
<br />
<br />If you're having performance issues like the ones mentioned above, reconfigure your autoexec.cfg file according to [https://steamcommunity.com/sharedfiles/filedetails/?id=1147109272 this guide]<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = <br />
|direct3d notes = <br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = 2.0<br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = <br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = hackable<br />
|windows exe notes = A [[#Source ports|source port]] is required for 64-bit.<br />
|mac os x powerpc app = true<br />
|macos 32-bit app = true<br />
|macos 64-bit app = hackable<br />
|macos app notes = Intel support was added in a patch, but is 32-bit only.<ref>[https://support.aspyr.com/hc/en-us/articles/360000214186 MacOS Catalina, 64-bit, 32-bit, and related Questions – Aspyr Support]</ref> A [[#Source ports|source port]] is required for 64-bit.<br />
|linux powerpc app = false<br />
|linux 32-bit executable = true<br />
|linux 64-bit executable = hackable<br />
|linux executable notes = A [[#Source ports|source port]] is required for 64-bit.<br />
}}<br />
<br />
===Middleware===<br />
{{Middleware<br />
|physics = <br />
|physics notes = <br />
|audio = <br />
|audio notes = <br />
|interface = <br />
|interface notes = <br />
|input = <br />
|input notes = <br />
|cutscenes = <br />
|cutscenes notes = <br />
|multiplayer = <br />
|multiplayer notes= <br />
|anticheat = PunkBuster<br />
|anticheat notes = <br />
}}<br />
<br />
===Linux Installation===<br />
To install Doom 3 on Linux create a doom3 folder and then copy the following retail pk4 files to your doom3/base folder:<br />
<br />
<pre>base/pak000.pk4<br />
base/pak001.pk4<br />
base/pak002.pk4<br />
base/pak003.pk4<br />
base/pak004.pk4</pre><br />
<br />
If installing the expansion pack you must also copy the following retail pk4 to your <code>{{P|game}}/d3xp</code> folder:<br />
<br />
<code>:d3xp/pak000.pk4</code><br />
<br />
After copying all pk4 files to your hard drive run the [http://www.patches-scrolls.com/doom3.php Linux patch] and direct it to your doom3 folder. You can start the game with the command: doom3. To launch the expansion use: <code>doom3 +set fs_game d3xp</code><br />
<br />
For Arch Linux, two PKGBUILDs are available in the AUR for Doom 3; one that [https://aur.archlinux.org/packages.php?ID=2990 builds from source] and one that [https://aur.archlinux.org/packages.php?ID=54624 provides a binary] (if keeping to the Arch Way, you should prefer to build from source).<br />
<br />
===Mods===<br />
Doom 3 has a small, but very knowledgeable mod community that is still very active and covers most id tech based games.<br />
====Tools and Information====<br />
*[http://doom3world.org Doom 3 World] - An unofficial id tech community<br />
*[https://modwiki.dhewm3.org Modwiki] - An unofficial id tech informational wiki created by members of Doom 3 World<br />
*[http://iddevnet.com iddevnet] - Official, but limited, Doom 3/Quake 4 informational site<br />
<br />
====Doom 3 Mod Lists====<br />
*[http://www.moddb.com/games/doom-iii Moddb]<br />
*[https://www.moddb.com/games/doom-iii/tutorials/great-doom-3-modifications List of Great Doom 3 / III Modifications]<br />
*[https://www.nexusmods.com/doom3/ NexusMods]<br />
<br />
====[https://www.moddb.com/mods/cstdoom3/news/cstdoom3-v2-0-released CstDoom3]====<br />
{{ii}} CstDoom3 is a gameplay mod for Doom 3 and Resurrection of Evil.<br />
{{++}} Adds widescreen HUD, adjustable FOV, Carmack's Reverse, grenades toggle, and more.<br />
<br />
====[http://www.moddb.com/mods/doom-3-redux/downloads Doom 3: Redux]====<br />
{{ii}} For ATI/AMD video card users, see [http://www.moddb.com/mods/doom-3-redux/tutorials/a-fix-for-amdati-gpus here] for a fix.<br />
{{++}} Adds the following features and improvements while retaining vanilla gameplay:<br />
* Widescreen support and resolutions up to 4K using a custom build of Sikkmod.<br />
* High resolution textures, menus, UI, and HUD.<br />
* Improved audio design for enemies, audio logs, weapon sounds, and cutscenes.<br />
* Features options for field of view, texture resolutions, anisotropic filtering, [[FXAA]], motion blur, and screen blood.<br />
* Restores cut content and alpha version features.<br />
{{--}} Not available for Resurrection of Evil.<br />
<br />
====[https://www.moddb.com/mods/the-lost-mission The Lost Mission]====<br />
{{ii}} A port of the BFG Edition campaign 'The Lost Mission' for 2004's Doom 3 release.<br />
{{ii}} Requires the Resurrection of Evil expansion pack.<br />
{{++}} Active development.<br />
{{++}} New maps based on the [https://www.pcgamingwiki.com/wiki/Doom_3:_BFG_Edition Doom 3: BFG Edition] expansion pack.<br />
{{--}} Currently not compatible with [[#Essential improvements|dhewm 3.]] Compatibility is still being worked on.<ref>[https://github.com/dhewm/dhewm3/issues/265 Please add support for Lost Mission mod.]</ref><br />
<br />
====[http://ducttape.glenmurphy.com/ Duct Tape]====<br />
{{ii}} The Duct Tape Mod is a small patch for doom 3.<br />
{{++}} Adds flashlight to all the guns except the pistol.<br />
{{--}} Does not work with other mods like Redux.<br />
<br />
====[http://neherson.narod.ru/ Yet Another Flashlight Mod]====<br />
{{ii}} Alternative for Duct Tape Mod.<br />
{{ii}} Light is attached to the head.<br />
{{++}} Works with all weapons.<br />
{{++}} Weapons don't lose muzzleflash.<br />
<br />
====Co-op mod====<br />
{{ii}} The [http://www.moddb.com/mods/opencoop OpenCoop Mod] allows up to 4 players to play through the entire game + expansion pack together. Works both online and LAN.<br />
It also adds in challenge maps, and 42 custom maps.<br />
{{ii}} [[#Patches|Patch 1.3.1]] is required for this mod.<br />
<br />
<br />
<br />
===Advanced tweaks===<br />
{{ii}} It is possible to easily change many things in the game simply by modifying text files located in <code>{{P|game}}/base/pak000.pk4</code> (<code>.pk4</code> files can be opened with [http://www.7-zip.org 7-Zip] or similar programs). Particularly the <code>def</code> folder contains definitions of monster health, gun damage, ammunition amount and lots of other tweakable game values.<br />
{{ii}} TweakGuides has created [https://tweakguides.pcgamingwiki.com/Doom3_1.html a comprehensive guide] for tweaking the game.<br />
<br />
===Cheats===<br />
Visit [http://www.gamefaqs.com/pc/469881-doom-3/cheats GameFAQs] for list of cheats.<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = 2000<br />
|minCPU = Intel Pentium 4 1.5 GHz<br />
|minCPU2 = AMD Athlon XP 1500+<br />
|minRAM = 384 MB<br />
|minHD = 2.2 GB<br />
|minVRAM = 64 MB<br />
|minDX = 9.0b<br />
<br />
|recOS = XP<br />
|notes = {{ii}} Windows 98 and ME have been tested to work with Doom 3 [https://www.doomworld.com/forum/topic/26185-how-to-get-doom-3-to-work-for-9xmetutorial/ using this hack], but are not officially supported.<br />
}}<br />
<br />
{{System requirements<br />
|OSfamily = OS X<br />
<br />
|minOS = 10.6.8<br />
|minCPU = Intel Core 2 Duo 1.8 GHz<br />
|minRAM = 1 GB<br />
|minHD = 2 GB<br />
|minGPU = ATI Radeon x1600<br />
|minGPU2 = Nvidia GeForce 7300<br />
|minVRAM = 128 MB<br />
<br />
|recOS = <br />
|recRAM = 2 GB<br />
}}<br />
<br />
{{System requirements<br />
|OSfamily = Linux<br />
<br />
|minOS = 2.4 kernel<br />
|minCPU = 1 GHz or higher<br />
|minRAM = 256 MB<br />
|minHD = 2.2 GB<br />
|minGPU = OpenGL hardware acceleration<br />
|minVRAM = 64 MB<br />
<br />
|recOS = 2.6 kernel<br />
}}<br />
{{ii}} Supported AMD Radeon chipsets: 8500, 9000, 9200, 9500, 9600, 9700, 9800, X1600, X1900, 2400XT, 2600, 3870, 4670, 4850, 5670, 5750, 5770, 5870, 6630, 6750, 6970<br />
{{ii}} Supported Nvidia chipsets: GeForce 3/Ti series, GeForce 4MX series, GeForce 4/Ti series, GeForce FX series, GeForce 6800, 7300, 7600, 8600, 8800, 9400, 9600, GT 120, 320M, 330M<br />
{{ii}} The game supports Intel HD Graphics 3000 and greater<br />
{{--}} The game does not support the GMA 950 and GMA X3100 integrated video chipsets<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Half-Life&diff=1014278
Half-Life
2020-11-27T05:05:44Z
<p>99.56.95.122: /* Availability */</p>
<hr />
<div>{{Disambig|the original game|the Source engine port|[[Half-Life: Source]]|the unofficial remake|[[Black Mesa]]}}<br />
{{Infobox game<br />
|cover = Half-Life cover.jpg<br />
|developers = <br />
{{Infobox game/row/developer|Valve Corporation}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Sierra Entertainment}}<br />
{{Infobox game/row/publisher|Valve Corporation}}<br />
|engines = <br />
{{Infobox game/row/engine|GoldSrc}}<br />
|release dates= <br />
{{Infobox game/row/date|Windows|November 19, 1998}}<br />
{{Infobox game/row/date|OS X|January 25, 2013}}<br />
{{Infobox game/row/date|Linux|January 25, 2013}}<br />
|reception = <br />
{{Infobox game/row/reception|Metacritic|half-life|96}}<br />
{{Infobox game/row/reception|IGDB|half-life|80}}<br />
|taxonomy = <br />
{{Infobox game/row/taxonomy/modes|Singleplayer, Multiplayer}}<br />
{{Infobox game/row/taxonomy/pacing|Real-time}}<br />
{{Infobox game/row/taxonomy/perspectives|First-person}}<br />
{{Infobox game/row/taxonomy/controls|Direct control}}<br />
{{Infobox game/row/taxonomy/genres|Shooter}}<br />
{{Infobox game/row/taxonomy/art styles|Realistic}}<br />
{{Infobox game/row/taxonomy/themes|North America, Sci-fi}}<br />
{{Infobox game/row/taxonomy/series|Half-Life}}<br />
|steam appid = 70<br />
|steam appid side = 323130<br />
|gogcom id = <br />
|official site= https://www.half-life.com/en/halflife<br />
|hltb = 4247<br />
|strategywiki = Half-Life<br />
|mobygames = half-life<br />
|wikipedia = Half-Life (video game)<br />
|winehq = 8<br />
|license = commercial<br />
}}<br />
<br />
'''General information'''<br />
{{mm}} [http://combineoverwiki.net/wiki/Main_Page Unofficial Half-Life Wiki]<br />
{{mm}} [https://github.com/ValveSoftware/halflife/issues GitHub Issue Tracker for Half-Life] and other GoldSrc-based games<br />
{{mm}} [https://steamcommunity.com/app/70/discussions/ Steam Community Discussions]<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | disc, key | Disc only needed to play CD music, and in previous versions; authenticate. | Steam | Windows }}<br />
{{Availability/row| Retail | | Steam | Half-Life 1 Anthology, and 2005 Jewel-case. | | Windows }}<br />
{{Availability/row| Steam | 70 | Steam | | | Windows, OS X, Linux }}<br />
}}<br />
{{ii}} All non-Steam releases can be redeemed on Steam.<br />
{{++}} Soundtrack is available for free {{store link|Steam|323130|here}}.<br />
{{++}} Steam Edition has been updated to have full OpenGL support with texture filtering and smooth dynamic lighting.<br />
<br />
===Demos===<br />
====[http://www.halflifeuplink.com/ Half-Life: Uplink]====<br />
{{ii}} The official public demo that includes an exclusive chapter (and a training level) with content not found in the full release. It can be downloaded [https://community.pcgamingwiki.com/files/file/286-half-life-uplink-demo/ here].<br />
{{ii}} The demo uses an older version of GoldSrc and may have compatibility issues with modern systems. For full compatibility, the [https://www.halflifeuplink.com/hlulsl/ HL!UL!SL] mod reworks the demo as a Half-Life mod.<br />
<br />
====Half-Life: Day One====<br />
{{ii}} A pre-release demo exclusive to OEMs. It contains the chapters from the full release up to and including "We've Got Hostiles" (5 chapters and a training level). It can be downloaded [https://community.pcgamingwiki.com/files/file/287-half-life-day-one-demo/ here].<br />
{{ii}} Note that the demo uses an older version of GoldSrc and may have compatibility issues with modern systems.<br />
<br />
===Version differences===<br />
{{ii}} '''Half-Life: Game of the Year Edition''' comes with both the base game and [[Team Fortress Classic]].<br />
{{ii}} '''Half-Life: Dreamcast''' is an unreleased port of Half-Life to the Sega Dreamcast. It includes various differences from the PC release (ex. modified levels, new models, adjusted difficulty, etc.). A mod that ports the Dreamcast version as a Half-Life mod is available on [http://www.moddb.com/mods/half-life-dreamcast Mod DB].<br />
<br />
==Essential improvements==<br />
===Disable texture resizing===<br />
{{ii}} By default, the game resizes textures to the nearest [[Wikipedia:Power of two|power of 2]]. This behavior can be disabled on hardware that supports non-power-of-two textures (most modern GPUs released within the past 15 years support them) by setting {{code|gl_round_down}} to {{code|0}} in the [[#Configuration file(s) location|configuration files]].<br />
===Skip intro videos===<br />
{{ii}} Steam release has no intro videos.<br />
{{Fixbox|description=Use [[Glossary:Command line arguments|{{code|-nointro}}]] or [[Glossary:Command line arguments|{{code|-novid}}]]|ref={{cn|date=October 2016}}|fix=<br />
}}<br />
<br />
==Game data==<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{P|hkcu}}\Software\Valve\Half-Life\}}<br />
{{Game data/config|Steam|{{P|game}}/valve/}}<br />
}}<br />
{{ii}} {{File|*.cfg}} files store the configuration.<br />
{{XDG|false}}<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{P|game}}\valve\SAVE\}}<br />
{{Game data/saves|OS X|{{P|game}}/valve/SAVE}}<br />
{{Game data/saves|Linux|{{P|game}}/valve/SAVE/}}<br />
}}<br />
<br />
The file names follow the pattern:<br />
* autosave.sav<br />
* half-life-000.sav<br />
* half-life-001.sav<br />
* ...<br />
<br />
The [[Wikipedia: Magic number (programming)|magic number]] (the file signature at the beginning of the file, consisting of two or more hexadecimal values) is <code>JSAV</code> in ISO 8859-1 encoding (<code>4A53 4156</code> in hexadecimal).<br />
<br />
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===<br />
{{Save game cloud syncing<br />
|discord = <br />
|discord notes = <br />
|epic games store = <br />
|epic games store notes = <br />
|gog galaxy = <br />
|gog galaxy notes = <br />
|origin = <br />
|origin notes = <br />
|steam cloud = true<br />
|steam cloud notes = <br />
|uplay = <br />
|uplay notes = <br />
|xbox cloud = <br />
|xbox cloud notes = <br />
}}<br />
<br />
==Video==<br />
{{Image|Half Life Video.png|In-game video settings (Steam version)}}<br />
{{Video<br />
|wsgf link = https://www.wsgf.org/dr/half-life-steam<br />
|widescreen wsgf award = silver<br />
|multimonitor wsgf award = unsupported<br />
|ultrawidescreen wsgf award = incomplete<br />
|4k ultra hd wsgf award = incomplete<br />
|widescreen resolution = true<br />
|widescreen resolution notes= Game is {{term|Vert-}}; see [[#Field of view (FOV)|Field of view (FOV)]] for a workaround.<br>Use [https://community.pcgamingwiki.com/files/file/1228-half-life-won-resolution-fov-mp3-patch/ Half-Life WON Resolution FOV MP3 Patch] for non-Steam versions<br />
|multimonitor = false<br />
|multimonitor notes = <br />
|ultrawidescreen = limited<br />
|ultrawidescreen notes = {{term|Vert-}}. Increase FOV to compensate. See [[#Field of view (FOV)|Field of view (FOV)]].<br />
|4k ultra hd = true<br />
|4k ultra hd notes = Both in-game and menu UI may become too small on displays with a high pixel density, see [[#4K Ultra HD|4K Ultra HD]] for various fixes.<br />
|fov = hackable<br />
|fov notes = 90 by default. See [[#Field of view (FOV)|Field of view (FOV)]].<br />
|windowed = true<br />
|windowed notes = <br />
|borderless windowed = hackable<br />
|borderless windowed notes = Use [[Glossary:Command line arguments|{{code|-window -noborder}}]].<br />
|anisotropic = limited<br />
|anisotropic notes = 16 samples by default in Steam version. Use {{code|gl_ansio X}}[sic] in the console, with X as number of samples. <br/> See [[#OpenGL texture filtering|OpenGL texture filtering]] to disable texture filtering altogether.<br />
|antialiasing = limited<br />
|antialiasing notes = 4x MSAA by default in Steam version. Use [[Glossary:Command line arguments|{{code|-nomsaa}}]] to force off.<br />
|vsync = true<br />
|vsync notes = Always on on the retail version.<br />
|60 fps = true<br />
|60 fps notes = <br />
|120 fps = hackable<br />
|120 fps notes = Capped at 100 FPS (72 FPS in retail version) by default. See [[#High frame rate|High frame rate]].<br />
|hdr = false<br />
|hdr notes = See [[#OpenGL overbright lighting|OpenGL overbright lighting]] to increase the rendering dynamic range.<br />
|color blind = false<br />
|color blind notes = <br />
}}<br />
{{ii}} For a list of console commands, see [http://gamegate2k.com/half-life/guides/basic-console-commands here].<br />
<br />
===[[Glossary:4K Ultra HD|4K Ultra HD]]===<br />
{{cleanup|section|[[Topic:Vhyan479k8jy5e2x|Provide a vanilla resized HUD and crosshairs]]. Figure out how to increase other font sizes}}<br />
{{ii}} Assets are designed for 640x480, and UI may be too small at higher resolutions.<br />
{{Fixbox|description=Increase font sizes|ref=<ref>[https://www.moddb.com/games/half-life/addons/increased-fonts-for-hl1 Increased Fonts For HL1 addon - Half-Life - Mod DB]</ref><ref>{{Refcheck|user=SirYodaJedi|date=2020-03-04|comment=Figured out more vanilla-esque settings}}</ref>|fix=<br />
<ol><br />
<li>Open {{file|{{p|game}}\platform\resource\TrackerScheme.res}} in a text editor.<br />
<li>Under {{code|"Legacy_CreditsFont"}}, change {{code|"tall"}} as desired to change the size of the in-game credits font, used for the opening credits, level titles, and tutorial prompts.<br/>Recommended settings for a similar font size to that used in 640x480 are:<br />
<ul><br />
<li>{{code|"30"}} for 720p or 768p<br />
<li>{{code|"40"}} for 960p, 1024p, or 1080p<br />
<li>{{code|"50"}} for 1200p<br />
<li>{{code|"60"}} for 1440p <br />
<li>{{code|"70"}} for 1600p<br />
<li>{{code|"80"}} for 2160p ("4K")<br />
<!--Additional resolutions for early adopters and iMac owners--><br />
<li>{{code|"120"}} for 2880p ("5K")<br />
<li>{{code|"135"}} for 3240p ("6K")<br />
<li>{{code|"180"}} for 4320p ("8K")<br />
</ul> <br />
</ol><br />
}}<br />
<br />
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===<br />
{{ii}} FOV adjustment may be necessary at widescreen resolutions.<br />
<br />
{{Fixbox|description=Field of view|ref=<ref>https://steamcommunity.com/app/70/discussions/0/620713633859376599/ Is there anyway to change the default F.O.V.? :: Half Life General Discussions</ref>|fix=<br />
# In the game's launch options, add {{code|+default_fov ###}}, replacing {{code|###}} with the desired FOV.<br />
# While in game, open the console ({{key|~}}).<br />
# Type {{code|default_fov}} and press {{key|Enter}} to confirm the changes have taken place in-game.<br />
<br />
''Notes''<br />
{{--}} Weapon models are affected by changes in FOV.<br />
{{ii}} To maintain identical vertical FOV to the 4:3 FOV at 16:9 resolutions, use {{code|106}}. At 21:9 resolutions, use {{code|121}}.<br />
}}<br />
<br />
===[[Glossary:Frame rate (FPS)|High frame rate]]===<br />
{{Fixbox|description=Use [[Glossary:Command line arguments|{{code|+developer 1 +fps_override 1 +fps_max ###}}]]|ref=<ref name="highfps">[https://steamcommunity.com/app/70/discussions/0/864973577972636754/#c412449508277202160 How to get 144hz/fps?]</ref>|fix=<br />
{{ii}} Disabling the cap may reduce the speed at which you move objects.<ref name="highfps"/> NPC turn rate bug was fixed.<ref>[https://steamcommunity.com/games/70/announcements/detail/1586880891220596672 Steam Community :: Half-Life :: Events]</ref><br />
}}<br />
<br />
===OpenGL texture filtering===<br />
{{ii}} By default the filtering is enabled (not in Software rendering mode).<br />
{{Fixbox|description=Disable OpenGL texture filtering<ref>[https://steamcommunity.com/sharedfiles/filedetails/?id=244861148 How to remove texture filtering in OpenGL]</ref>|fix=<br />
# Go to {{code|{{P|game}}}}.<br />
# Create a file called {{file|autoexec.cfg}}.<br />
# Add new line {{code|gl_texturemode gl_nearest}}.<br />
# Save the file.<br />
<br />
'''Notes'''<br />
{{ii}} Using the line {{code|gl_texturemode gl_nearest_mipmap_linear}} instead will enable mipmapping to prevent some textures from flickering at a distance, but will be blurry if not combined with anisotropic filtering.<br />
}}<br />
<br />
===OpenGL overbright lighting===<br />
{{ii}} Overbright lighting increases the rendering [[Glossary:High dynamic range (HDR)|dynamic range]], resulting in a primitive "bloom" effect.<br />
{{--}} Overbright lighting normally only works on the Direct3D and software renderers.<ref>[https://www.vogons.org/viewtopic.php?f=5&t=47313 VOGONS • View topic - Half-Life overbright compatibility]</ref><br />
<br />
{{Fixbox|description=Nvidia cards: Enable the GL extension limiter|ref=<ref>[https://www.reddit.com/r/HalfLife/comments/8uitxw/halflife_with_openal_efx_surround_sound_and_hrtf/ Half-Life with OpenAL (EFX, Surround Sound, and HRTF!) : HalfLife]</ref>|fix=<br />
# Download and run [[Nvidia Profile Inspector]].<br />
# On the Half-Life profile, set {{code|Extension limit}} to {{code|On}}. Apply changes.<br />
# Go to {{code|{{P|game}}}}.<br />
# Create a file called {{file|autoexec.cfg}}.<br />
# Add new line {{code|gl_overbright "1"}}.<br />
# Save the file.<br />
<br />
'''Notes'''<br />
{{--}} Doing this will disable multi-texturing, which has the side-effect of disabling detail textures, which may effect the appearance of user levels and mods.<br />
}}<br />
<br />
==Input==<br />
{{Image|Half Life Remapping.png|In-game key map settings (Steam version)}}<br />
{{Image|Half Life Mouse Joystick.png|In-game mouse/joystick settings (Steam version)}}<br />
{{Input<br />
|key remap = true<br />
|key remap notes = <br />
|acceleration option = true<br />
|acceleration option notes = <br />
|mouse sensitivity = true<br />
|mouse sensitivity notes = <br />
|mouse menu = true<br />
|mouse menu notes = <br />
|invert mouse y-axis = true<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = true<br />
|controller support notes = Intended for single sticks like a flight stick; controllers like an Xbox 360 Controller will only use the left stick.<br />
|full controller = false<br />
|full controller notes = <br />
|controller remap = true<br />
|controller remap notes = <br />
|controller sensitivity = false<br />
|controller sensitivity notes= <br />
|invert controller y-axis = false<br />
|invert controller y-axis notes= <br />
|xinput controllers = unknown<br />
|xinput controllers notes = <br />
|xbox prompts = unknown<br />
|xbox prompts notes = <br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = unknown<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = false<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= true<br />
|tracked motion controllers notes = Supports [[Controller:Razer Hydra|Razer Hydra]].<br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = true<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|button prompts = false<br />
|button prompts notes = <br />
|controller hotplug = false<br />
|controller hotplug notes = <br />
|haptic feedback = false<br />
|haptic feedback notes = <br />
|simultaneous input = true<br />
|simultaneous input notes = <br />
|steam input api = unknown<br />
|steam input api notes = <br />
|steam hook input = unknown<br />
|steam hook input notes = <br />
|steam input presets = unknown<br />
|steam input presets notes = <br />
|steam controller prompts = unknown<br />
|steam controller prompts notes = <br />
|steam cursor detection = unknown<br />
|steam cursor detection notes = <br />
}}<br />
<br />
==Audio==<br />
{{Image|Half Life Audio.png|In-game audio settings (Steam version)}}<br />
{{Audio<br />
|separate volume = true<br />
|separate volume notes = <br />
|surround sound = false<br />
|surround sound notes = Lost with Linux update.<ref name="steamcommunity.com">[https://steamcommunity.com/app/70/discussions/0/828934913113943429 Steam HL1 5.1 sound - Steam discussions forums].</ref><br />
|subtitles = hackable<br />
|subtitles notes = Use [http://www.moddb.com/mods/half-life-subtitles-mod Half-Life: Subtitles mod]<br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = true<br />
|mute on focus lost notes = <br />
|eax support = limited<br />
|eax support notes = A3D 2.0<ref>[https://web.archive.org/web/20000129224243/http://www.vortexofsound.com/techhelp/gm_hl.htm Tech help: Half-Life - Vortex of Sound] (retrieved)</ref><ref>[http://members.optusnet.com.au/kirben/halflife.html Half Life Aureal A3D Fix - Aureal A3D Central]</ref> and EAX were supported. <br />Both have been removed during the transition to SteamPipe.<ref>[https://steamcommunity.com/games/70/announcements/detail/1028213937978037958 Half-Life 1 updated].</ref><br/>See [[#MetaAudio|MetaAudio]] for Steam version.<br />
|red book cd audio = limited<br />
|red book cd audio notes = Deprecated with MP3 playback since 1.1.0.9. Current release still supports reading from CD when available.<br />
}}<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Simplified Chinese<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Traditional Chinese<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = French<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Censored (enemy soldiers replaced with robots, gore removed). An uncut DLC was released after <br />
BPjM cleared the game, but it has since gone. Players can still play in English, or [https://web.archive.org/web/20150422183521/https://support.steampowered.com/kb_article.php?ref=4917-GLXC-1280 edit their registry]. <br />
|fan = <br />
|ref = <ref>[https://www.polygon.com/2017/5/4/15543420/half-life-german-version-uncensored Half-Life goes uncensored in Germany, two decades after original release - Polygon]</ref><ref>[https://steamcommunity.com/app/70/discussions/0/2592234299554540913/ German version uncensored now? :: Steam Community Discussions]</ref><br />
}}<br />
{{L10n/switch<br />
|language = Italian<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Korean<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Spanish<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Indonesian<br />
|interface = hackable<br />
|audio = false<br />
|subtitles = hackable<br />
|fan = true<br />
|notes = Fan translation by [https://www.igtcindonesiateam.tech/ IGTC Team], [https://www.igtcindonesiateam.tech/half-life-patch-indonesia download].<br />
}}<br />
}}<br />
<br />
==Network==<br />
{{Image|Half Life Multiplayer.png|In-game multiplayer settings (Steam version)}}<br />
{{ii}} For more information, see the [[Engine:GoldSrc#Half-Life Dedicated Server|"Half-Life Dedicated Server" section of our GoldSrc article]].<br />
{{++}} Steam Edition actively supported via Steamworks with a small but dedicated community.<br />
{{Network/Multiplayer<br />
|local play = hackable<br />
|local play players = <br />
|local play modes = Versus, Co-op<br />
|local play notes = Use [https://universalsplitscreen.github.io/docs/guides/halflife/ Universal Split Screen]<br />
|lan play = true<br />
|lan play players = 32<br />
|lan play modes = Versus, Co-op<br />
|lan play notes = Use [[Sven Co-op]] for co-op (see the [http://www.svencoop.com/faq.php FAQ]).<br />
|online play = true<br />
|online play players = 32<br />
|online play modes = Versus, Co-op<br />
|online play notes = Use [[Sven Co-op]] for co-op (see the [http://www.svencoop.com/faq.php FAQ]).<br />
|asynchronous = <br />
|asynchronous notes = <br />
}}<br />
<br />
{{Network/Connections<br />
|matchmaking = false<br />
|matchmaking notes = <br />
|p2p = true<br />
|p2p notes = <br />
|dedicated = true<br />
|dedicated notes = Servers are hosted using a separate "hlds.exe," which can be downloaded with SteamCMD.<br />
|self-hosting = true<br />
|self-hosting notes = Only LAN, by default. Use {{code|sv_lan 0}} in the main menu and, if you have port forwarding set up, others can connect with the {{code|connect "ip address"}} command.<br />
|direct ip = hackable<br />
|direct ip notes = Open the console ({{key|~}}) and use {{code|connect}} followed by the IP and port.<br />
}}<br />
<br />
{{Network/Ports<br />
|tcp = <br />
|udp = 6003, 7002, 27010, 27015, 27025<br />
|upnp = unknown<br />
}}<br />
<br />
==VR support==<br />
{{VR support<br />
|vorpx = hackable<br />
|vorpx modes = G3D<br />
|vorpx notes = User created game profile, (openGL) see [https://www.vorpx.com/forums/topic/half-life-1/ vorpx forum] profile introduction.<br><code>Note</code> The profile also works with Half Life Opposing Force, Half Life Blueshift, Half Life Counterstrike (taken from Half Life - Generations).<br />
|vr only = false<br />
|htc vive = hackable<br />
|htc vive notes = See [https://www.halflifevr.de/ Half-Life: VR]<br />
|oculus rift = hackable<br />
|oculus rift notes = See [https://www.halflifevr.de/ Half-Life: VR].<br />
|osvr = false<br />
|osvr notes = <br />
|windows mixed reality = hackable<br />
|windows mixed reality notes = See [https://www.halflifevr.de/ Half-Life: VR].<br />
|keyboard-mouse = true<br />
|keyboard-mouse notes = <br />
|3rd space gaming vest = <br />
|3rd space gaming vest notes = <br />
|novint falcon = hackable<br />
|novint falcon notes = The official game-specific [http://www.novint.com/index.php/store/novint-falcon-games/half-life---f-gen-silver-drivers/4-71 3D Touch Add On] is required.<br />
|trackir = <br />
|trackir notes = <br />
|tobii eye tracking = <br />
|tobii eye tracking notes = <br />
|play area seated = true<br />
|play area seated notes = <br />
|play area standing = true<br />
|play area standing notes = <br />
|play area room-scale = true<br />
|play area room-scale notes = <br />
}}<br />
<br />
==Issues fixed==<br />
===Run the game at screen refresh rate===<br />
{{--}} The Direct3D version of the game defaults to 60&nbsp;Hz in fullscreen mode.<br />
<br />
{{Fixbox|description=Use the <code>-freq <rate></code> [[Glossary:Command line arguments|command line argument]]|ref=<ref>[https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Games Command Line Options - Valve Developer Community]</ref>|fix=<br />
{{ii}} Example: <code>-freq 120</code> forces a 120 Hz refresh rate.<br />
}}<br />
<br />
===Missing Blood & Gore on Steam version===<br />
{{ii}} There is an issue with the current Steam release of Half-Life, put short you can end up downloading the censored version regardless of your location.<br />
{{Fixbox|description=[https://www.moddb.com/games/half-life/downloads/hl-steam-gore-fix Download this file to restore the lost gore]|ref={{cn|date=November 2018}}}}<br />
<br />
===Input Lag in Direct3D===<br />
{{ii}} On certain graphics cards, using the D3D renderer can result in severe input lag, even with disabled VSync.<br />
{{Fixbox|description=Set {{code|gl_d3dflip 1}} in the console|ref=<ref>[http://valvearchive.com/web_archive/sierrastudios.com/games/half-life/issues.html]</ref>|fix=<br />
}}<br />
<br />
===Missing Decals in Direct3D===<br />
{{Fixbox|description=Use {{code|gl_polyoffset -0.01}} in the console|ref={{cn|date=April 2018}}|fix=<br />
}}<br />
<br />
===Color depth in the retail version===<br />
{{ii}} The retail version defaults to 16-bit color depth.<br />
{{Fixbox|description=Run game with {{code|-32bpp}} argument|ref={{cn|date=April 2018}}|fix=<br />
}}<br />
<br />
===Fatal Error - Available memory less than 15MB===<br />
{{Fixbox|description=Run the game in compatibility mode for <code>Windows XP</code>|ref={{cn|date=October 2016}}}}<br />
<br />
===Windows 7/Vista Performance Fix===<br />
{{ii}} In Windows 7 or Vista, some users may experience extremely low frame rates during gameplay, even if their PC can run modern games perfectly.<br />
<br />
{{Fixbox|description=Set HL.exe to high priority|ref={{cn|date=August 2015}}|fix=<br />
# Open Half-Life.<br />
# Press {{key|Ctrl|Shift|Esc}} in order to open the Task Manager.<br />
# Under the {{code|Processes}} tab, find {{file|HL.exe}} and right click it.<br />
# Set its priority to high.<br />
}}<br />
<br />
===Missing Voice and Multiplayer Tabs under Options===<br />
{{Fixbox|description=Replace the liblist.gam file|ref=<ref>[https://web.archive.org/web/20141205151038/http://forums.steampowered.com/forums/showthread.php?t=74037 "IF you are Missing Voice and Multiplayer Tabs under Options" Steam Users' Forum Thread] (retrieved)</ref>|fix=<br />
# Make sure Half-Life is not currently running.<br />
# Download the replacement {{file|liblist.gam}} file from [http://qsextreme.com/SteamyThings/valve/liblist.gam here] (download starts immediately).<br />
# Extract into the {{code|valve}} folder in the installation folder, replacing the existing file when prompted.<br />
}}<br />
<br />
===No music playback in the retail version===<br />
{{Fixbox|description=Switch from CD playback to MP3|ref=<ref>https://steamcommunity.com/app/70/discussions/0/527274088387899010/ Half-Life WON (CD) does not have music :: Half-Life General Discussions</ref>|fix=<br />
# Make sure you have updated Half-Life to v1.1.1.0 (see [https://www.moddb.com/games/half-life/downloads/half-life-1-won-1110-patch patch]), adding MP3 playback support.<br />
# Put the MP3 soundtrack of Half-Life Steam version (see [https://store.steampowered.com/app/323130/?utm_source=PCGamingWiki&utm_medium=PCGamingWiki&utm_campaign=PCGamingWiki here]) into <code>{{P|game}}/valve/media</code>.<br />
# Add ID3v1 tags to the MP3 files (see instruction [https://steamcommunity.com/linkfilter/?url=https://community.mp3tag.de/t/convert-id3v2-to-id3v1/6871 here])<br />
}}<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = 7<br />
|direct3d notes = Lost with Linux update.<ref name="steamcommunity.com">[https://steamcommunity.com/app/70/discussions/0/828934913113943429 Steam HL1 5.1 sound - Steam discussions forums].</ref><br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = 2.1<br />
|opengl notes = 3DFX MiniGL included in retail version.<br />
|glide versions = <br />
|glide notes = <br />
|software mode = true<br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = <br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = false<br />
|windows exe notes = <ref>{{Refcheck|user=Vetle|date=2016-10-22|comment=}}</ref><br />
|macos intel 32-bit app = true<br />
|macos intel 64-bit app = false<br />
|macos app notes = <ref name="Refcheck Faalagorn">{{Refcheck|user=Faalagorn|date=2019-11-09|comment=}}</ref><br />
|linux 32-bit executable= true<br />
|linux 64-bit executable= false<br />
|linux executable notes = <ref name="Refcheck Faalagorn">{{Refcheck|user=Faalagorn|date=2019-11-09|comment=}}</ref><br />
}}<br />
<br />
===Middleware===<br />
{{Middleware<br />
|physics = <br />
|physics notes = <br />
|audio = Miles Sound System<br />
|audio notes = <br />
|interface = <br />
|interface notes = <br />
|cutscenes = <br />
|cutscenes notes = <br />
|multiplayer = WON, Steamworks<br />
|multiplayer notes= WON for retail, Steamworks for Steam. WON has been shut down on July 31, 2004; fans have since recreated the network as WON2.<ref>[https://won2.net/ WON2 Server Network]</ref><br />
}}<br />
<br />
===Mods===<br />
====[https://github.com/FWGS/xash3d-fwgs Xash3D]====<br />
{{ii}} Xash3D FWGS is a custom open-source Half-Life-compatible engine, made to overcome the limit of the GoldSrc engine, fixing compatibility issues for the original non-Steam versions too<ref>https://twitter.com/JikissGamer/status/1210634519637876738</ref><br />
{{++}} It also includes quality of life options fit for modern systems, including HUD scaling.<br />
<br />
====[https://github.com/LAGonauta/MetaAudio/releases MetaAudio]====<br />
{{ii}} Alternative audio pipeline for GoldSrc. Re-implements 3D audio without replacing entire rendering pipeline. Combines A3D’s HRTF and Occlusion with EAX’s reverb.<ref>[https://www.youtube.com/watch?v=RgNndtga3zY Half-Life w/ EAX and 3D spatial sound in MetaAudio (OpenAL Soft HRTF) - YouTube]</ref><br />
{{--}} Not compatible with software renderer.<ref>[https://www.youtube.com/watch?v=puSijPco_bw Half-Life - 3D spatial sound comparison: Stereo, CMSS-3D, DSOAL, MetaAudio HRTF - YouTube]</ref><br />
{{--}} Must use [[Glossary:Command line arguments|{{code|-insecure}}]]. Do not use on VAC secured server.<br />
<br />
====Higher definition models====<br />
{{ii}} [https://support.steampowered.com/kb_article.php?ref=3157-QDVN-1426 The High Definition Pack] replaces most weapon and player/enemy models with higher polygon versions. For other options follow [https://web.archive.org/web/20141205151023/http://forums.steampowered.com/forums/showthread.php?t=1445333 this guide].<br />
{{ii}} The option to enable the pack in-game is in the options menu, and the game must be restarted for it to take effect.<br />
{{ii}} The effect changes the art style dramatically, and whether or not it's desirable is up to personal preference.<br />
<br />
====Restoring Original Menu====<br />
{{ii}} Half-Life's main menu was changed with the game's transition from the WON (World Opponent Network) system to Steam. [https://www.reddit.com/r/HalfLife/comments/3oeou5/i_kinda_remade_the_old_won_menu_on_the_steam/ This mod] restores the look of the original menus and adds the PlayStation 2 version of the menu music. [https://gamebanana.com/guis/31061 An alternate GameBanana download link can be found here].<br />
{{--}} Menus are 4:3 by default and cannot be stretched to fullscreen. In-game is untouched.<br />
<br />
====Crosshair====<br />
{{ii}} See [https://github.com/aarongeorge/Half-Life-Crosshair-Changer Half-Life Crosshair Changer] to customize the crosshairs.<br />
<br />
===Enabling developer mode===<br />
{{ii}} Enabling developer mode will allow use of in-game cheats and various console commands.<br />
<br />
{{Fixbox|description=Use the {{code|developer 1}} in console|ref={{cn|date=October 2016}}|fix=<br />
<br />
'''Notes'''<br />
{{ii}} The developer console can be opened by pressing {{key|~}}. You may have to turn it on in the in-game settings first.<br />
{{ii}} You can use the console command {{code|sv_cheats 1}} to allow the usage of console commands such as {{code|god}} and {{code|noclip}}.<br />
{{ii}} You might have to reload a save-game after enabling cheat-mode for certain commands to work.<br />
}}<br />
<br />
===Console commands===<br />
{{ii}} Games running on the GoldSrc engine can utilize [https://developer.valvesoftware.com/wiki/Command_Line_Options#Goldsource_Games GoldSrc Engine Console Commands] for various tasks.<br />
{{ii}} The console is enabled by default in GoldSrc games, press {{key|~}} to open it.<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = 95<br />
|minCPU = Intel Pentium 133 MHz<br />
|minRAM = 24 MB<br />
|minHD = 400 MB<br />
|minGPU = SVGA, high color (16-bit) compatible display<br />
|minaudio = Windows-compatible sound card<br />
<br />
|recOS = 98, NT<br />
|recCPU = Intel Pentium 166 MHz<br />
|recRAM = 32 MB<br />
|recHD = <br />
|recGPU = 32 MB Open GL or Direct3D compatible 3D accelerator<br />
}}<br />
<br />
{{System requirements<br />
|OSfamily = OS X<br />
<br />
|minOS = 10.6.3<br />
|minCPU = Intel Core 2 Duo<br />
|minRAM = 1 GB<br />
|minHD = 4 GB<br />
|minGPU = Nvidia GeForce 8xxx series<br />
|minGPU2 = ATI Radeon X1600<br />
|minGPU3 = Intel HD 3000<br />
<br />
|recOS = <br />
|recCPU = <br />
|recRAM = <br />
|recHD = <br />
|recGPU = <br />
}}<br />
<br />
{{System requirements<br />
|OSfamily = Linux<br />
<br />
|minOS = Ubuntu 12.04<br />
|minCPU = 2.8 GHz Dual Core<br />
|minRAM = 1 GB<br />
|minHD = 4 GB<br />
|minGPU = Nvidia GeForce 8600/9600 GT<br />
|minGPU3 = ATI/AMD Radeon HD 2600/3600<br />
|minOGL = 2.1<br />
|minother = Graphic Drivers: Nvidia 310, AMD 12.11<br />
|minaudio = OpenAL Compatible Sound Card<br />
<br />
|recOS = <br />
|recCPU = <br />
|recRAM = <br />
|recHD = <br />
|recGPU = <br />
}}<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Scooby-Doo!_and_the_Spooky_Swamp&diff=1014272
Scooby-Doo! and the Spooky Swamp
2020-11-27T04:11:55Z
<p>99.56.95.122: /* Video settings */</p>
<hr />
<div>{{stub}}<br />
{{Infobox game<br />
|cover = Scooby-Doo! and the Spooky Swamp cover.jpg<br />
|developers = <br />
{{Infobox game/row/developer|Torus Games}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Warner Bros. Interactive Entertainment}}<br />
|engines = <br />
|release dates= <br />
{{Infobox game/row/date|Windows|September 14, 2010}}<br />
|steam appid = <br />
|steam appid side = <br />
|gogcom id = <br />
|strategywiki = <br />
|mobygames = scooby-doo-and-the-spooky-swamp<br />
|wikipedia = Scooby-Doo! and the Spooky Swamp<br />
|winehq = <br />
|license = commercial<br />
}}<br />
{{Series|Scooby-Doo}}<br />
'''Key points'''<br />
{{--}} No "Real" in-game quit option, as the game crashes. Must use {{Key|Alt|F4}} to quit.<br />
<br />
'''General information'''<br />
{{mm}} [http://scoobydoo.wikia.com/wiki/Scooby-Doo!_and_the_Spooky_Swamp Scoobypedia]<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | disc | {{DRM|StarForce|5}}. | | Windows }}<br />
}}<br />
{{ii}} This game is not available digitally.<br />
{{ii}} Only released in Poland and Russia.<br />
<br />
==Game data==<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|}}<br />
}}<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|}}<br />
}}<br />
<br />
==Video settings==<br />
{{Video settings<br />
|wsgf link = <br />
|widescreen wsgf award = <br />
|multimonitor wsgf award = <br />
|ultrawidescreen wsgf award = <br />
|4k ultra hd wsgf award = <br />
|widescreen resolution = true<br />
|widescreen resolution notes= <br />
|multimonitor = unknown<br />
|multimonitor notes = <br />
|ultrawidescreen = true<br />
|ultrawidescreen notes = Stretched<br />
|4k ultra hd = true<br />
|4k ultra hd notes = <br />
|fov = false<br />
|fov notes = <br />
|windowed = true<br />
|windowed notes = <br />
|borderless windowed = unknown<br />
|borderless windowed notes = <br />
|anisotropic = unknown<br />
|anisotropic notes = <br />
|antialiasing = true<br />
|antialiasing notes = 2-8x method unknown <br />
|vsync = true<br />
|vsync notes = <br />
|60 fps = true<br />
|60 fps notes = No frame rate cap.<br />
|120 fps = true<br />
|120 fps notes = <br />
|hdr = unknown<br />
|hdr notes = <br />
|color blind = unknown<br />
|color blind notes = <br />
}}<br />
<br />
==Input settings==<br />
{{Input settings<br />
|key remap = W,A,S,D<br />
|key remap notes = <br />
|acceleration option = unknown<br />
|acceleration option notes = <br />
|mouse sensitivity = unknown<br />
|mouse sensitivity notes = <br />
|mouse menu = unknown<br />
|mouse menu notes = <br />
|invert mouse y-axis = unknown<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = true<br />
|controller support notes = Xinput<br />
|full controller = false<br />
|full controller notes = <br />
|controller remap = unknown<br />
|controller remap notes = <br />
|controller sensitivity = unknown<br />
|controller sensitivity notes= <br />
|invert controller y-axis = unknown<br />
|invert controller y-axis notes= <br />
|xinput controllers = unknown<br />
|xinput controllers notes = <br />
|xbox prompts = unknown<br />
|xbox prompts notes = <br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = unknown<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= unknown<br />
|tracked motion controllers notes = <br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = unknown<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|controller hotplug = unknown<br />
|controller hotplug notes = <br />
|haptic feedback = unknown<br />
|haptic feedback notes = <br />
|simultaneous input = unknown<br />
|simultaneous input notes = <br />
|steam input api = unknown<br />
|steam input api notes = <br />
|steam hook input = unknown<br />
|steam hook input notes = <br />
|steam input presets = unknown<br />
|steam input presets notes = <br />
|steam controller prompts = unknown<br />
|steam controller prompts notes = <br />
|steam cursor detection = unknown<br />
|steam cursor detection notes = <br />
}}<br />
<br />
==Audio settings==<br />
{{Audio settings<br />
|separate volume = unknown<br />
|separate volume notes = <br />
|surround sound = unknown<br />
|surround sound notes = <br />
|subtitles = true<br />
|subtitles notes = <br />
|closed captions = unknown<br />
|closed captions notes = <br />
|mute on focus lost = unknown<br />
|mute on focus lost notes = <br />
|eax support = <br />
|eax support notes = <br />
}}<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Polish<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
}}<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = <br />
|direct3d notes = <br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = <br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|metal support = <br />
|metal support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = <br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = false<br />
|windows exe notes = <br />
|macos 32-bit app = <br />
|macos 64-bit app = <br />
|macos app notes = <br />
|linux 32-bit executable= <br />
|linux 64-bit executable= <br />
|linux executable notes = <br />
}}<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = XP<br />
|minCPU = Intel Core 2 Duo 2.0 GHz<br />
|minRAM = 512 MB<br />
|minHD = 2 GB<br />
|minGPU = <br />
|minVRAM = <br />
|minDX = 9<br />
|minOther = <br />
<br />
|recOS = Vista, 7<br />
|recCPU = 2.6 GHz<br />
|recRAM = 2 GB<br />
|recHD = 4 GB<br />
|recGPU = <br />
|recVRAM = 512 MB<br />
|recDX = <br />
}}<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Scooby-Doo!_First_Frights&diff=1014271
Scooby-Doo! First Frights
2020-11-27T04:11:32Z
<p>99.56.95.122: /* Video settings */</p>
<hr />
<div>{{stub}}<br />
{{Infobox game<br />
|cover = Scooby-Doo First Frights cover.jpg<br />
|developers = <br />
{{Infobox game/row/developer|Torus Games}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Warner Bros. Interactive Entertainment}}<br />
{{Infobox game/row/publisher|Cenega}}<br />
|engines = <br />
|release dates= <br />
{{Infobox game/row/date|Windows|November 25, 2011}}<br />
|steam appid = <br />
|steam appid side = <br />
|gogcom id = <br />
|strategywiki = <br />
|mobygames = scooby-doo-first-frights<br />
|wikipedia = Scooby-Doo!_First_Frights<br />
|winehq = <br />
|license = commercial<br />
}}<br />
{{Series|Scooby-Doo}}<br />
<br />
'''Key points'''<br />
{{++}} Not a demanding game.<br />
'''General information'''<br />
{{mm}} [http://scoobydoo.wikia.com/wiki/Scooby-Doo!_First_Frights Scoobypedia]<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | disc | {{DRM|StarForce|5}}. | | Windows }}<br />
}}<br />
{{ii}} This game is not available digitally.<br />
{{ii}} Was only released in Poland and Russia.<br />
<br />
==Game data==<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|}}<br />
}}<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{P|userprofile\Documents}}\My Games\Scooby\Save_Profile1.bin}}<br />
}}<br />
<br />
==Video settings==<br />
{{Video settings<br />
|wsgf link = <br />
|widescreen wsgf award = <br />
|multimonitor wsgf award = <br />
|ultrawidescreen wsgf award = <br />
|4k ultra hd wsgf award = <br />
|widescreen resolution = true<br />
|widescreen resolution notes= <br />
|multimonitor = unknown<br />
|multimonitor notes = <br />
|ultrawidescreen = false<br />
|ultrawidescreen notes = <br />
|4k ultra hd = true<br />
|4k ultra hd notes = <br />
|fov = false<br />
|fov notes = <br />
|windowed = true<br />
|windowed notes = <br />
|borderless windowed = false<br />
|borderless windowed notes = <br />
|anisotropic = true<br />
|anisotropic notes = <br />
|antialiasing = true<br />
|antialiasing notes = 2-8x Unknown method.<br />
|vsync = true<br />
|vsync notes = <br />
|60 fps = true<br />
|60 fps notes = No frame rate cap.<br />
|120 fps = true<br />
|120 fps notes = <br />
|hdr = unknown<br />
|hdr notes = <br />
|color blind = unknown<br />
|color blind notes = <br />
}}<br />
<br />
==Input settings==<br />
{{Input settings<br />
|key remap = false<br />
|key remap notes = <br />
|acceleration option = false<br />
|acceleration option notes = <br />
|mouse sensitivity = false<br />
|mouse sensitivity notes = <br />
|mouse menu = false<br />
|mouse menu notes = <br />
|invert mouse y-axis = false<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = true<br />
|controller support notes = Xinput Only<br />
|full controller = true<br />
|full controller notes = <br />
|controller remap = false<br />
|controller remap notes = <br />
|controller sensitivity = false<br />
|controller sensitivity notes= <br />
|invert controller y-axis = false<br />
|invert controller y-axis notes= <br />
|xinput controllers = true<br />
|xinput controllers notes = <br />
|xbox prompts = true<br />
|xbox prompts notes = <br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = hackable <br />
|dualshock 4 notes = Use [https://www.pcgamingwiki.com/wiki/Controller:DualShock_4#DS4Windows DS4Windows]<br />
|dualshock prompts = false<br />
|dualshock prompts notes = <br />
|light bar support = false<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= unknown<br />
|tracked motion controllers notes = <br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = hackable<br />
|other controllers notes = Use [https://github.com/x360ce/x360ce/releases X360ce]<br />
|other button prompts = xbox<br />
|other button prompts notes= <br />
|controller hotplug = unknown<br />
|controller hotplug notes = <br />
|haptic feedback = unknown<br />
|haptic feedback notes = <br />
|simultaneous input = unknown<br />
|simultaneous input notes = <br />
|steam input api = unknown<br />
|steam input api notes = <br />
|steam hook input = unknown<br />
|steam hook input notes = <br />
|steam input presets = unknown<br />
|steam input presets notes = <br />
|steam controller prompts = unknown<br />
|steam controller prompts notes = <br />
|steam cursor detection = unknown<br />
|steam cursor detection notes = <br />
}}<br />
<br />
==Audio settings==<br />
{{Audio settings<br />
|separate volume = true<br />
|separate volume notes = <br />
|surround sound = unknown<br />
|surround sound notes = <br />
|subtitles = true<br />
|subtitles notes = <br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = true<br />
|mute on focus lost notes = <br />
|eax support = <br />
|eax support notes = <br />
}}<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = French<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Polish<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Russian<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
}}<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = <br />
|direct3d notes = <br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = <br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|metal support = <br />
|metal support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = <br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = true<br />
|windows exe notes = <br />
|macos 32-bit app = <br />
|macos 64-bit app = <br />
|macos app notes = <br />
|linux 32-bit executable= <br />
|linux 64-bit executable= <br />
|linux executable notes = <br />
}}<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = XP<br />
|minCPU = Intel Pentium 4 2.0 GHz<br />
|minCPU2 = <br />
|minRAM = 512 MB<br />
|minHD = 3 GB<br />
|minGPU = Nvidia GeForce 6200<br />
|minGPU2 = ATI Radeon 9600<br />
|minDX = <br />
|minVRAM = 256 MB<br />
|minaudio = <br />
<br />
|recOS = Vista, 7<br />
|recCPU = <br />
|recRAM = <br />
|recHD = <br />
|recGPU = <br />
|recGPU2 = <br />
|recDX = <br />
|recVRAM = <br />
|recaudio = <br />
}}<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=TMNT&diff=1014138
TMNT
2020-11-26T06:16:50Z
<p>99.56.95.122: /* Video settings */</p>
<hr />
<div>{{stub}}<br />
{{Infobox game<br />
|cover = TMNT cover.jpg<br />
|developers = <br />
{{Infobox game/row/developer|Ubisoft Montreal}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Ubisoft}}<br />
|engines = <br />
{{Infobox game/row/engine|Jade|ref=<ref>[http://www.mobygames.com/game/windows/tmnt TMNT for Windows (2007) - MobyGames]</ref>}}<br />
|release dates= <br />
{{Infobox game/row/date|Windows|March 20, 2007}}<br />
|steam appid = 21990<br />
|gogcom id = <br />
|strategywiki = TMNT<br />
|mobygames = tmnt<br />
|wikipedia = TMNT (video game)<br />
|winehq = 13010<br />
|license = commercial<br />
}}<br />
{{Series|Teenage Mutant Ninja Turtles}}<br />
<br />
'''Key points'''<br />
{{--}} Port of the PlayStation 2 version. PC version does not include the graphical improvements from the Xbox 360 release.<br />
<br />
'''General information'''<br />
{{mm}} [https://steamcommunity.com/app/21990/discussions/ Steam Community Discussions]<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | disc | {{DRM|SecuROM|v7}}. 3 CD's or 1 DVD. | | Windows }}<br />
{{Availability/row| Steam | 21990 | Steam | Removed from purchase. | | Windows | unavailable }}<br />
}}<br />
<br />
===Demos===<br />
* [https://community.pcgamingwiki.com/files/file/1149-tmnt-2007-demo/ Demo]<br />
<br />
==Game data==<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{p|game}}\TMNTConfig.ini}}<br />
}}<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{p|appdata}}\Roaming\TMNT}}<br />
}}<br />
<br />
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===<br />
{{Save game cloud syncing<br />
|discord = <br />
|discord notes = <br />
|epic games store = <br />
|epic games store notes = <br />
|gog galaxy = <br />
|gog galaxy notes = <br />
|origin = <br />
|origin notes = <br />
|steam cloud = false<br />
|steam cloud notes = <br />
|uplay = <br />
|uplay notes = <br />
|xbox cloud = <br />
|xbox cloud notes = <br />
}}<br />
<br />
==Video settings==<br />
{{Video settings<br />
|wsgf link = https://www.wsgf.org/dr/tmnt<br />
|widescreen wsgf award = gold<br />
|multimonitor wsgf award = unsupported<br />
|ultrawidescreen wsgf award = incomplete<br />
|4k ultra hd wsgf award = incomplete<br />
|widescreen resolution = true<br />
|widescreen resolution notes= <br />
|multimonitor = false<br />
|multimonitor notes = <br />
|ultrawidescreen = unknown<br />
|ultrawidescreen notes = <br />
|4k ultra hd = false<br />
|4k ultra hd notes = <br />
|fov = unknown<br />
|fov notes = <br />
|windowed = hackable<br />
|windowed notes = Use [https://sourceforge.net/projects/dxwnd/ DxWnd].<br />
|borderless windowed = unknown<br />
|borderless windowed notes = <br />
|anisotropic = false<br />
|anisotropic notes = Trilinear filtering by default. Can be forced in GPU's control panel.<br />
|antialiasing = unknown<br />
|antialiasing notes = <br />
|vsync = always on<br />
|vsync notes = <br />
|60 fps = true<br />
|60 fps notes = <br />
|120 fps = true<br />
|120 fps notes = Frame rate is tied to refresh rate.<br />
|hdr = unknown<br />
|hdr notes = <br />
|color blind = unknown<br />
|color blind notes = <br />
}}<br />
<br />
==Input settings==<br />
{{Input settings<br />
|key remap = false<br />
|key remap notes = <br />
|acceleration option = unknown<br />
|acceleration option notes = <br />
|mouse sensitivity = unknown<br />
|mouse sensitivity notes = <br />
|mouse menu = unknown<br />
|mouse menu notes = <br />
|invert mouse y-axis = unknown<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = true<br />
|controller support notes = <br />
|full controller = false<br />
|full controller notes = Launcher requires mouse input.<br />
|controller remap = false<br />
|controller remap notes = Layout is identical to the Xbox 360, and PlayStation 2 versions.<br />
|controller sensitivity = false<br />
|controller sensitivity notes= <br />
|invert controller y-axis = false<br />
|invert controller y-axis notes= <br />
|xinput controllers = true<br />
|xinput controllers notes = <br />
|xbox prompts = false<br />
|xbox prompts notes = <br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = unknown<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= unknown<br />
|tracked motion controllers notes = <br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = unknown<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|controller hotplug = unknown<br />
|controller hotplug notes = <br />
|haptic feedback = true<br />
|haptic feedback notes = <br />
|simultaneous input = true<br />
|simultaneous input notes = <br />
|steam input api = unknown<br />
|steam input api notes = <br />
|steam hook input = unknown<br />
|steam hook input notes = <br />
|steam input presets = unknown<br />
|steam input presets notes = <br />
|steam controller prompts = unknown<br />
|steam controller prompts notes = <br />
|steam cursor detection = unknown<br />
|steam cursor detection notes = <br />
}}<br />
<br />
==Audio settings==<br />
{{Audio settings<br />
|separate volume = true<br />
|separate volume notes =<br />
|surround sound = true<br />
|surround sound notes = Up to 7.0 output with [[Glossary:Sound_card#DirectSound_hardware_path|DirectSound3D restoration software.]]<br />
|subtitles = false<br />
|subtitles notes = <br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = unknown<br />
|mute on focus lost notes = <br />
|eax support = true<br />
|eax support notes = DirectSound3D.<ref>[https://www.youtube.com/watch?v=d0gnWOej2wc TMNT with 3D spatial sound 🎧 (OpenAL Soft HRTF audio)]</ref><br />
}}<br />
{{ii}}Game uses EAX Unified ''eax.dll'', but no EAX reverb effects seem to be used in-game.<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
}}<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = <br />
|direct3d notes = <br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = <br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|metal support = <br />
|metal support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = <br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = false<br />
|windows exe notes = <br />
|macos 32-bit app = <br />
|macos 64-bit app = <br />
|macos app notes = <br />
|linux 32-bit executable= <br />
|linux 64-bit executable= <br />
|linux executable notes = <br />
}}<br />
<br />
===Middleware===<br />
{{Middleware<br />
|physics = <br />
|physics notes = <br />
|audio = DirectSound3D<br />
|audio notes = <br />
|interface = <br />
|interface notes = <br />
|input = <br />
|input notes = <br />
|cutscenes = Bink Video<br />
|cutscenes notes = <br />
|multiplayer = <br />
|multiplayer notes= <br />
}}<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = XP<br />
|minCPU = Pentium 4 1.5 GHz or AMD XP 1500+<br />
|minRAM = 512 MB<br />
|minGPU = ATI Radeon 9500-9800/X families<br>Nvidia GeForce 3/4/FX/6/7 families<br />
|minHD = 1.6 GB<br />
|minVRAM = 64 MB<br />
|minDX = 9.0c<br />
<br />
|recOS = Vista<br />
|recCPU = Pentium 4 2.0 GHz or AMD XP 2000+<br />
|recRAM = 4 GB<br />
|recGPU = <br />
|recVRAM = 128 MB<br />
|notes = <br />
}}<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Star_Wars:_The_Force_Unleashed&diff=1014137
Star Wars: The Force Unleashed
2020-11-26T06:00:59Z
<p>99.56.95.122: /* Availability */</p>
<hr />
<div>{{Infobox game<br />
|cover = Star Wars The Force Unleashed Ultimate Sith Edition Cover.jpg<br />
|developers = <br />
{{Infobox game/row/developer|LucasArts}}<br />
{{Infobox game/row/porter|Aspyr Media|Windows}}<br />
{{Infobox game/row/porter|Aspyr Media|OS X}}<br />
|publishers = <br />
{{Infobox game/row/publisher|LucasArts}}<br />
{{Infobox game/row/publisher|Disney Interactive Studios}}<br />
{{Infobox game/row/publisher|1C Company|Russia}}<br />
|engines = <br />
{{Infobox game/row/engine|Ronin|ref=<ref name=engines>[http://www.gamespot.com/articles/gdc-08-lucasarts-prioritizing-ps3-dev-unleashing-force/1100-6186606/ GDC '08: LucasArts prioritizing PS3 dev, unleashing Force - GameSpot]</ref>}}<br />
|release dates= <br />
{{Infobox game/row/date|Windows|November 6, 2009}}<br />
{{Infobox game/row/date|OS X|November 6, 2009}}<br />
|steam appid = 32430<br />
|gogcom id = 1189268228<br />
|strategywiki = Star Wars: The Force Unleashed<br />
|mobygames = star-wars-the-force-unleashed-ultimate-sith-edition<br />
|wikipedia = Star Wars: The Force Unleashed<br />
|winehq = 10740<br />
|license = commercial<br />
}}<br />
{{Series|Star Wars: The Force Unleashed}}<br />
<br />
'''Key points'''<br />
{{++}} The '''Ultimate Sith Edition''' is the only version available on PC and includes all DLCs released on consoles.<ref>[https://www.firstpost.com/tech/reviews/star-wars-the-force-unleashed-sith-edition-3718733.html Star Wars: The Force Unleashed: Sith Edition- Tech Reviews, Firstpost]</ref><br />
{{--}} Capped at 30 FPS, with physics issues above 40 FPS. See [[#High frame rate|higher frame rates]].<br />
<br />
'''General information'''<br />
{{mm}} [https://web.archive.org/web/20190618003622/https://support.aspyr.com/hc/en-us/articles/203395904-Star-Wars-The-Force-Unleashed-Known-Issues- Aspyr Media support page] (archived)<br />
{{GOG.com links|1189268228|star_wars_the_force_unleashed_series|for game series}}<br />
{{mm}} [https://steamcommunity.com/app/32430/discussions/ Steam Community Discussions]<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | disc | {{DRM|SecuROM|v7.40.0009}} disc check<ref>{{Refurl|url=http://fileforums.com/showpost.php?p=379073&postcount=1|title=SecuROM v7.40.0009 confirmed|date=2017-04-29}}</ref> 2 DVD's | | Windows, OS X }}<br />
{{Availability/row| GamersGate | DD-SWFUUSE | Steam | | | Windows }}<br />
{{Availability/row| Gamesplanet | 2798-1 | Steam | | | Windows }}<br />
{{Availability/row| GOG.com | star_wars_the_force_unleashed_ultimate_sith_edition | DRM-free | | | Windows }}<br />
{{Availability/row| MacApp | id515003911 | MacApp | | | OS X }}<br />
{{Availability/row| Origin | star-wars/star-wars-the-force-unleashed | Origin | Included with {{Store feature|Origin Access Basic}}. | | Windows }}<br />
{{Availability/row| Steam | 32430 | Steam | | | Windows }}<br />
}}<br />
<br />
==Essential improvements==<br />
===Patches===<br />
{{ii}} GOG.com and Steam users are already patched to the latest version<br />
* [http://files.aspyr.com/support/SWTFU_PC_EFIGS_1.2_Update.exe Patch 1.2 (Europe)]<br />
* [http://files.aspyr.com/support/SWTFU_PC_EF_1.2_Update.exe Patch 1.2 (North America)]<br />
* [https://www.patches-scrolls.de/patch/3955/7/ Direct2Drive and other versions]<br />
<br />
===Activate cloth simulation===<br />
{{ii}} Cloth simulation is disabled by default, leading to some visual bugs on the character's costumes.<br />
{{Fixbox|description=Set ClothLevel|ref=<ref>[https://www.gog.com/forum/star_wars_the_force_unleashed_series/fix_activate_cloth_simulation Activate Cloth Simulation]</ref>|fix=<br />
# Go to [[#Game data|configuration file(s) location]].<br />
# Edit {{file|Config.xml}}.<br />
# Change <code><nowiki><s id="ClothLevel">0</s></nowiki></code> to <code><nowiki><s id="ClothLevel">1</s></nowiki></code><br />
# Save your changes. The game now runs with cloth physics activated.<br />
}}<br />
<br />
===Skip intro videos===<br />
{{Fixbox|description=Skip intro videos|ref={{cn|date=July 2016}}|fix=<br />
# Go to <code>{{p|game}}\FMV\</code><br />
# Delete or rename <code>FMV-GoldGuy-WMV9_HD_STEREO.bik</code> and <code>Aspyr.bik</code>.<br />
# Start the game.<br />
<br />
'''Notes'''<br />
{{ii}} For languages other than English <code>FMV-GoldGuy_XX-WMV9_HD_STEREO.bik</code> (where "XX" is replaced with adequate "FR", "DE", "IT", "PL", "RU" or "ES") also needs to be deleted or renamed.<br />
}}<br />
<br />
==Game data==<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{p|localappdata}}\Aspyr\Star Wars The Force Unleashed\|{{p|hklm}}\SOFTWARE\{{P|wow64}}\aspyr\star wars the force unleashed\}}<br />
{{Game data/config|OS X|~/Library/Preferences/com.aspyr.swtfu.steam.plist/}}<br />
}}<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{p|userprofile\Documents}}\Aspyr\Star Wars The Force Unleashed\}}<br />
{{Game data/saves|OS X|~/Library/Application Support/Star Wars The Force Unleashed/SWTFU.BIN/}}<br />
}}<br />
<br />
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===<br />
{{Save game cloud syncing<br />
|discord = <br />
|discord notes = <br />
|epic games store = <br />
|epic games store notes = <br />
|gog galaxy = true<br />
|gog galaxy notes = <br />
|origin = unknown<br />
|origin notes = <br />
|steam cloud = true<br />
|steam cloud notes = <br />
|uplay = <br />
|uplay notes = <br />
|xbox cloud = <br />
|xbox cloud notes = <br />
}}<br />
<br />
==Video settings==<br />
{{Video settings<br />
|wsgf link = https://www.wsgf.org/dr/star-wars-force-unleashed<br />
|widescreen wsgf award = silver<br />
|multimonitor wsgf award = silver<br />
|ultrawidescreen wsgf award = silver<br />
|4k ultra hd wsgf award = incomplete<br />
|widescreen resolution = true<br />
|widescreen resolution notes= <br />
|multimonitor = hackable<br />
|multimonitor notes = If an option doesn't appear it can be forced by going to <code>config.xml</code> (see [[#Configuration file(s) location|Game data]]). Make sure to mark the file as Read Only after making any changes.<br />
|ultrawidescreen = true<br />
|ultrawidescreen notes = <br />
|4k ultra hd = hackable<br />
|4k ultra hd notes = Resolutions above 1920x1080 can be forced in the <code>config.xml</code> file. See the [https://www.wsgf.org/dr/star-wars-force-unleashed/en WSGF entry].<br />
|fov = false<br />
|fov notes = <br />
|windowed = true<br />
|windowed notes = [https://unknownproject.github.io/starwars Use Unknownproject's solution].<br />
|borderless windowed = false<br />
|borderless windowed notes = <br />
|anisotropic = false<br />
|anisotropic notes = <br />
|antialiasing = false<br />
|antialiasing notes = <br />
|vsync = always on<br />
|vsync notes = <br />
|60 fps = hackable<br />
|60 fps notes = Capped at 30 FPS; see [[#High frame rate|High frame rate]].<br />
|120 fps = hackable<br />
|120 fps notes = Frame rate is tied to refresh rate if unlimited FPS cap fix is used; see [[#High frame rate|High frame rate]].<br />
|hdr = false<br />
|hdr notes = <br />
|color blind = unknown<br />
|color blind notes = <br />
}}<br />
<br />
===[[Glossary:Frame rate (FPS)|High frame rate]]===<br />
{{Fixbox|description=Use Patched EXE|ref={{cn|date=May 2017}}|fix=<br />
Use the [https://community.pcgamingwiki.com/files/file/506-star-wars-the-force-unleashed-12-fps-cap-fix/ FPS cap fix]. Available options are 40 FPS, 50 FPS, 60 FPS, and unlimited.<br />
<br />
'''Notes'''<br />
{{--}} Some force-gripped objects and enemies will constantly move upwards when using the 50 and 60 FPS exes;<ref>{{Refcheck|user=Mars icecream|date=2016-12|comment=Happens with the majority of objects.}}</ref><ref>https://steamcommunity.com/app/32430/discussions/0/627456486206668585/</ref><ref>https://steamcommunity.com/app/32430/discussions/0/540744936086401184/</ref><ref>https://steamcommunity.com/app/32430/discussions/0/620712364023089395/</ref> if this happens, use the 40 FPS exe.<br />
{{ii}} All cutscenes, both pre-rendered and rendered in-engine, will continue to run at 30fps.<br />
{{ii}} Some people may have a slow dwon issue when uncapping the fps where the games look like it is in slow motion for some people using -variableTimesteps -variableperformanceThrottling as an shortcut launch command fixes it.<br />
{{ii}} May cause occasional crashes.{{cn|date=July 2016}}<br />
{{ii}} You may need to open [[Windows Compatibility Mode|compatibility settings]] for the patched <code>SWTFU.exe</code> and set the game to run in Administrator mode for the higher FPS cap to work.<br />
}}<br />
<br />
==Input settings==<br />
{{Input settings<br />
|key remap = limited<br />
|key remap notes = Doesn't change on-screen prompts.<br />
|acceleration option = always on<br />
|acceleration option notes = Reverse mouse acceleration, can't be disabled.<br />
|mouse sensitivity = true<br />
|mouse sensitivity notes = <br />
|mouse menu = false<br />
|mouse menu notes = <br />
|invert mouse y-axis = true<br />
|invert mouse y-axis notes = Both axes can be inverted independently.<br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = true<br />
|controller support notes = <br />
|full controller = false<br />
|full controller notes = Launcher requires at least one mouse click or key press.<br />
|controller remap = false<br />
|controller remap notes = <br />
|controller sensitivity = true<br />
|controller sensitivity notes= <br />
|invert controller y-axis = true<br />
|invert controller y-axis notes= Both axes can be inverted independently.<br />
|xinput controllers = true<br />
|xinput controllers notes = <br />
|xbox prompts = true<br />
|xbox prompts notes = <br />
|impulse triggers = false<br />
|impulse triggers notes = <br />
|dualshock 4 = false<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= false<br />
|tracked motion controllers notes = <br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = unknown<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|controller hotplug = false<br />
|controller hotplug notes = <code>Input Device</code> needs to be set to <code>Xbox 360 Controller</code> in launcher before being visible in-game.<br />
|haptic feedback = true<br />
|haptic feedback notes = <br />
|simultaneous input = unknown<br />
|simultaneous input notes = <br />
|steam input api = unknown<br />
|steam input api notes = <br />
|steam hook input = unknown<br />
|steam hook input notes = <br />
|steam input presets = unknown<br />
|steam input presets notes = <br />
|steam controller prompts = unknown<br />
|steam controller prompts notes = <br />
|steam cursor detection = unknown<br />
|steam cursor detection notes = <br />
}}<br />
<br />
==Audio settings==<br />
{{Audio settings<br />
|separate volume = true<br />
|separate volume notes = <br />
|surround sound = false<br />
|surround sound notes = Game is advertised as supporting surround sound; however, surround sound support is heavily broken and results in background music only playing out of the front-left speaker.<ref>[https://web.archive.org/web/20150619121927/http://forums.steampowered.com/forums/showthread.php?t=1326638 Music in front-left speaker only. - Steam Users' Forums] (retrieved)</ref><ref>[https://web.archive.org/web/20150619121913/http://forums.steampowered.com/forums/showthread.php?t=1501142 near-muted in-game sounds - Steam Users' Forums] (retrieved)</ref><br />
|subtitles = true<br />
|subtitles notes = <br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = true<br />
|mute on focus lost notes = <br />
|eax support = <br />
|eax support notes = <br />
}}<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = French<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Italian<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Polish<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|notes = Also available in Steam version; see [[#Enable unsupported languages in the Steam version|enabling unsupported languages]].<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Russian<br />
|interface = true<br />
|audio = false<br />
|subtitles = true<br />
|notes = Also available in Steam version; see [[#Enable unsupported languages in the Steam version|enabling unsupported languages]].<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Spanish<br />
|interface = true<br />
|audio = true<br />
|subtitles = true<br />
|notes = <br />
|fan = <br />
}}<br />
}}<br />
<br />
====Enable unsupported languages in the Steam version====<br />
{{ii}} Steam version of game includes Polish and Russian languages in game files disabled by default and without option to be enabled from Steam properties menu.<br />
<br />
{{Fixbox|description=Enable Polish or Russian language in the Steam version of game (Windows)|ref=<ref>{{Refcheck|user=Reton|date=2017-04-29}}</ref>|fix=<br />
# Go to <code>{{P|hklm}}\SOFTWARE\{{P|wow64}}\aspyr\star wars the force unleashed\</code>.<br />
# Set <code>language</code> value to <code>pl</code> for Polish or <code>ru</code> for Russian.<br />
# Right-click the <code>star wars the force unleashed</code> key and select <code>Permissions</code>.<br />
# Click <code>Advanced</code> and then click <code>Add</code>.<br />
# In the <code>Enter the object names to select</code> field type <code>Everyone</code> and then click <code>OK</code>.<br />
# In the next window click the checkbox in the Deny column for <code>Write Owner</code>.<br />
# Click <code>OK</code> in each of the three opened windows.<br />
}}<br />
<br />
==Issues fixed==<br />
===Cloth simulation inactive===<br />
{{ii}} Cloth simulation is not active by default, leading to some visual bugs.<br />
<br />
{{Fixbox|description=Set ClothLevel|ref=<ref>[https://www.gog.com/forum/star_wars_the_force_unleashed_series/fix_activate_cloth_simulation Activate Cloth Simulation]</ref>|fix=<br />
# Go to [[#Game data|configuration file(s) location]].<br />
# Edit {{file|Config.xml}}.<br />
# Change <code><nowiki><s id="ClothLevel">0</s></nowiki></code> to <code><nowiki><s id="ClothLevel">1</s></nowiki></code><br />
# Save your changes. The game now runs with cloth physics activated.<br />
}}<br />
<br />
===Missing Sounds in Raxus Prime and Death Star levels===<br />
{{ii}} The Steam and Origin versions of the game are missing sounds for the Raxus Prime and Death Star levels.<br />
{{Fixbox|description=Replace Missing Sounds|ref=<ref>[https://web.archive.org/web/20141205234952/http://forums.steampowered.com/forums/showthread.php?t=1481323 Possible fix for missing sounds on Raxus Prime and Death Star - Steam Users' Forums] (retrieved)</ref>|fix=<br />
# Download the [https://community.pcgamingwiki.com/files/file/505-star-wars-the-force-unleashed-missing-sounds-fix/ missing sounds fix].<br />
# Decompress with [http://www.7-zip.org 7-Zip].<br />
# Extract files to <code>{{p|game}}\LevelPacks\</code><br />
# Overwrite all files when prompted.<br />
}}<br />
<br />
===Missing Sounds in Tie Factory level, specific to the French version===<br />
{{ii}} The French Steam version of the game is missing sounds for the Tie Factory level.<br />
{{Fixbox|description=Replace Missing Sounds for the French version|ref=<ref>[https://steamcommunity.com/app/32430/discussions/0/612823460253788761/ Fix for the Tie Factory Level (no sound) Specific to the French version ]</ref>|fix=<br />
# Download the [https://community.pcgamingwiki.com/files/file/1013-star-wars-the-force-unleashed-missing-sounds-fix-for-tie-factory-level/ missing sounds fix].<br />
# Decompress with [http://www.7-zip.org 7-Zip].<br />
# Extract files to <code>{{p|game}}\LevelPacks\</code><br />
# Overwrite all files when prompted.<br />
}}<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = 9<br />
|direct3d notes = <br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = <br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = <br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|metal support = <br />
|metal support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = 3.0<br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = false<br />
|windows exe notes = <br />
|mac os x powerpc app = <br />
|macos intel 32-bit app = true<br />
|macos intel 64-bit app = false<br />
|macos app notes = 32-bit only.<ref>[https://support.aspyr.com/hc/en-us/articles/360000214186 MacOS Catalina, 64-bit, 32-bit, and related Questions – Aspyr Support]</ref><br />
|linux 32-bit executable= unknown<br />
|linux 64-bit executable= unknown<br />
|linux executable notes = <br />
}}<br />
<br />
===Middleware===<br />
{{Middleware<br />
|physics = Havok<br />
|physics notes = Also uses Digital Molecular Matter (DMM) for destructible environments.<ref name=engines/><br />
|audio = Miles Sound System<br />
|audio notes = 7.2c<br />
|interface = <br />
|interface notes = <br />
|input = <br />
|input notes = <br />
|cutscenes = Bink Video<br />
|cutscenes notes = 1.9g<br />
|multiplayer = <br />
|multiplayer notes= <br />
}}<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = XP SP3, Vista SP2<br />
|minCPU = Intel Core 2 Duo 2.4 GHz<br />
|minCPU2 = AMD Athlon X2 5200+<br />
|minRAM = 2 GB<br />
|minHD = 30 GB<br />
|minGPU = ATI Radeon 2600<br />
|minGPU2 = Nvidia GeForce 8600<br />
|minVRAM = 256 MB<br />
|minDX = 9.0c<br />
|minSM = 3.0<br />
|minaudio = Directx 9.0c compatible<br />
|mincont = Microsoft Xbox 360 Wired Controller<br />
|minother = Windows XP/Windows Vista compatible mouse and keyboard, 8X DVD-ROM drive<br />
<br />
|recOS = 7<br />
|recCPU = Intel Core 2 Duo 2.8 GHz<br />
|recCPU2 = AMD Athlon X2 6000+<br />
|recRAM = 4 GB<br />
|recHD = <br />
|recGPU = Nvidia GeForce 9800 GT<br />
|recVRAM = 512 MB<br />
}}<br />
<br />
{{System requirements<br />
|OSfamily = OS X<br />
<br />
|minOS = 10.5.8, 10.6.2, 10.7, 10.8<br />
|minCPU = Intel Core 2 Duo 2.4 GHz<br />
|minRAM = 2 GB<br />
|minHD = 25 GB + 1 GB Swap File<br />
|minGPU = ATI Radeon HD 2600<br />
|minGPU2 = Nvidia GeForce 8600<br />
|minVRAM = 256 MB<br />
<br />
|recCPU = <br />
|recRAM = <br />
|recHD = <br />
|recGPU = <br />
|recVRAM = <br />
}}<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Counter-Strike&diff=1013570
Counter-Strike
2020-11-21T22:32:14Z
<p>99.56.95.122: </p>
<hr />
<div>{{Infobox game<br />
|cover = Counter-Strike Box.jpg<br />
|developers = <br />
{{Infobox game/row/developer|Valve Corporation}}<br />
{{Infobox game/row/developer|Barking Dog Studios|ref=<ref name="Mapping help">[https://web.archive.org/web/20041109132514/http://www.firingsquad.com/features/gooseint/page4.asp Gooseman Counter-Strike Interview]</ref>}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Sierra Studios}}<br />
{{Infobox game/row/publisher|Valve Corporation}}<br />
|engines = <br />
{{Infobox game/row/engine|GoldSrc}}<br />
|release dates= <br />
{{Infobox game/row/date|Windows|June 19, 1999}}<br />
{{Infobox game/row/date|OS X|January 25, 2013}}<br />
{{Infobox game/row/date|Linux|January 25, 2013}}<br />
|reception = <br />
{{Infobox game/row/reception|Metacritic|counter-strike|88}}<br />
{{Infobox game/row/reception|IGDB|counter-strike|70}}<br />
|taxonomy =<br />
{{Infobox game/row/taxonomy/monetization | }}<br />
{{Infobox game/row/taxonomy/microtransactions | }}<br />
{{Infobox game/row/taxonomy/modes | Multiplayer}}<br />
{{Infobox game/row/taxonomy/pacing | Real-time}}<br />
{{Infobox game/row/taxonomy/perspectives | First-person}}<br />
{{Infobox game/row/taxonomy/controls | Direct control}}<br />
{{Infobox game/row/taxonomy/genres | Shooter}}<br />
{{Infobox game/row/taxonomy/sports | }}<br />
{{Infobox game/row/taxonomy/vehicles | }}<br />
{{Infobox game/row/taxonomy/art styles | Realistic}}<br />
{{Infobox game/row/taxonomy/themes | Contemporary}}<br />
{{Infobox game/row/taxonomy/series | Counter-Strike}}<br />
|steam appid = 10<br />
|gogcom id = <br />
|gogcom id side = <br />
|strategywiki = Counter-Strike<br />
|mobygames = half-life-counter-strike<br />
|wikipedia = Counter-Strike (video game)<br />
|winehq = 10681<br />
|license = commercial<br />
}}<br />
{{Series|Counter-Strike}}<br />
<br />
'''General information'''<br />
{{mm}} [http://counterstrike.wikia.com/wiki/Counter-Strike_Wiki Counter-Strike Wiki]<br />
{{mm}} [https://github.com/ValveSoftware/halflife/issues?labels=&page=1&state=open GitHub Issue Tracker for Counter-Strike] and other GoldSrc-based games<br />
{{mm}} [http://www.cstrike-planet.com/forum/ Counter-Strike Planet Forums]<br />
{{mm}} [https://steamcommunity.com/app/10/discussions/ Steam Community Discussions]<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | Disc, Key | | Steam | Windows }}<br />
{{Availability/row| Retail | | Steam | Counter-Strike 1 Anthology. | | Windows }}<br />
{{Availability/row| Steam | 10 | Steam | | | Windows, OS X, Linux }}<br />
}}<br />
{{ii}} All non-Steam releases can be redeemed on Steam.<br />
<br />
==Game data==<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{P|game}}\Half-Life\cstrike\}}<br />
{{Game data/config|OS X|{{P|game}}/Half-Life/cstrike/}}<br />
{{Game data/config|Linux|{{P|game}}/Half-Life/cstrike/}}<br />
}}<br />
{{ii}} {{File|*.cfg}} store the configuration.<br />
{{XDG|false}}<br />
<br />
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===<br />
{{Save game cloud syncing<br />
|discord = <br />
|discord notes = <br />
|epic games store = <br />
|epic games store notes = <br />
|gog galaxy = <br />
|gog galaxy notes = <br />
|origin = <br />
|origin notes = <br />
|steam cloud = false<br />
|steam cloud notes = <br />
|uplay = <br />
|uplay notes = <br />
|xbox cloud = <br />
|xbox cloud notes = <br />
}}<br />
<br />
==Video==<br />
{{Image|Counter Strike Video.png|In-game video settings.}}<br />
{{Video<br />
|wsgf link = https://www.wsgf.org/dr/counter-strike<br />
|widescreen wsgf award = limited<br />
|multimonitor wsgf award = unsupported<br />
|ultrawidescreen wsgf award = limited<br />
|4k ultra hd wsgf award = incomplete<br />
|widescreen resolution = true<br />
|widescreen resolution notes= {{term|Vert-}}, does not properly adjust FOV and you are unable to change it.<br />
|multimonitor = false<br />
|multimonitor notes = <br />
|ultrawidescreen = hackable<br />
|ultrawidescreen notes = Use [[DxWnd]].{{cn|date=September 2017}}<br />
|4k ultra hd = unknown<br />
|4k ultra hd notes = <br />
|fov = false<br />
|fov notes = Fixed 90° horizontal.<br />
|windowed = true<br />
|windowed notes = <br />
|borderless windowed = hackable<br />
|borderless windowed notes = Use the <code>-window -noborder</code> [[Glossary:Command line arguments|command line arguments]]<br />
|anisotropic = true<br />
|anisotropic notes = gl_ansio 16<br />
|antialiasing = true<br />
|antialiasing notes = [[MSAA]], use the <code>-nomsaa</code> [[Glossary:Command line arguments|command line argument]] to disable.<br />
|vsync = true<br />
|vsync notes = Can be disabled using the console command <code>gl_vsync 0</code><br />
|60 fps = true<br />
|60 fps notes = <br />
|120 fps = hackable<br />
|120 fps notes = See [[#Frame rate limit|Frame rate limit]].<br />
|hdr = unknown<br />
|hdr notes = <br />
|color blind = unknown<br />
|color blind notes = <br />
}}<br />
<br />
===[[Glossary:Frame rate limit|Frame rate limit]]===<br />
{{Fixbox|description=Set FPS limit|ref={{cn|date=July 2016}}|fix=<br />
# Go to <code>{{P|game}}</code> (you can alternatively type the commands below in the console)<br />
# Create a new file called <code>userconfig.cfg</code><br />
# Add the following lines: <br />
<pre><br />
gl_vsync 0 // turn off Vsync<br />
fps_max "desired FPS value"<br />
fps_override 1<br />
</pre><br />
<br />
'''Notes'''<br />
{{ii}} By default the game is capped at 72 FPS (without Vsync).<br />
{{ii}} The <code>fps_override 1</code> command disables GoldSrc's arbitrary 100 FPS limit.<br />
{{ii}} Using certain values, especially high values will cause slow movement.<br />
}}<br />
<br />
===OpenGL texture filtering===<br />
{{Fixbox|description=Disable OpenGL texture filtering<ref>https://steamcommunity.com/sharedfiles/filedetails/?id=244861148</ref><ref>{{Refcheck|user=Mars icecream|date=2016-11|comment=Half-Life method applies to CS as well)}}</ref>|fix=<br />
{{ii}} By default the filtering is enabled (not in Software rendering mode).<br />
# Go to <code>{{P|game}}</code>.<br />
# Create a file called <code>autoexec.cfg</code>.<br />
# Add new line <code>gl_texturemode gl_nearest_mipmap_linear</code>.<br />
# Save the file.<br />
}}<br />
<br />
==Input==<br />
{{Image|Counter Strike Remapping.png|In-game key map settings.}}<br />
{{Image|Counter Strike Mouse.png|In-game mouse/joystick settings.}}<br />
{{Input<br />
|key remap = true<br />
|key remap notes = <br />
|acceleration option = true<br />
|acceleration option notes = Enabled by default. To disable select Raw mouse input under Options, Mouse.<br />
|mouse sensitivity = true<br />
|mouse sensitivity notes = <br />
|mouse menu = true<br />
|mouse menu notes = <br />
|invert mouse y-axis = true<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = true<br />
|controller support notes = <br />
|full controller = false<br />
|full controller notes = <br />
|controller remap = unknown<br />
|controller remap notes = <br />
|controller sensitivity = unknown<br />
|controller sensitivity notes= <br />
|invert controller y-axis = unknown<br />
|invert controller y-axis notes= <br />
|xinput controllers = unknown<br />
|xinput controllers notes = <br />
|xbox prompts = unknown<br />
|xbox prompts notes = <br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = unknown<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= unknown<br />
|tracked motion controllers notes = <br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = unknown<br />
|other controllers notes = <br />
|other button prompts = false<br />
|other button prompts notes= <br />
|controller hotplug = false<br />
|controller hotplug notes = <br />
|haptic feedback = false<br />
|haptic feedback notes = <br />
|simultaneous input = unknown<br />
|simultaneous input notes = <br />
|steam input api = unknown<br />
|steam input api notes = <br />
|steam hook input = unknown<br />
|steam hook input notes = <br />
|steam input presets = unknown<br />
|steam input presets notes = <br />
|steam controller prompts = unknown<br />
|steam controller prompts notes = <br />
|steam cursor detection = unknown<br />
|steam cursor detection notes = <br />
}}<br />
<br />
==Audio==<br />
{{Image|Counter Strike Audio.png|In-game audio settings.}}<br />
{{Image|Counter Strike Voice.png|In-game voice settings.}}<br />
{{Audio<br />
|separate volume = true<br />
|separate volume notes = Music and sfx volume sliders, can be fine tuned with console commands<br />
|surround sound = false<br />
|surround sound notes = true for retail.<br />
|subtitles = false<br />
|subtitles notes = <br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = true<br />
|mute on focus lost notes = <br />
|eax support = true<br />
|eax support notes = Lost with Steampipe. EAX1, A3D 2.0<br />
}}<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Simplified Chinese<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Traditional Chinese<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = French<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Indonesian<br />
|interface = hackable<br />
|audio = false<br />
|subtitles = hackable<br />
|fan = true<br />
|notes = Fan translation by [https://www.igtcindonesiateam.tech/ IGTC Team] for version 1.6, [https://www.igtcindonesiateam.tech/counter-strike-16-indonesia-patch download].<br />
}}<br />
{{L10n/switch<br />
|language = Italian<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Korean<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Brazilian Portuguese<br />
|interface = hackable<br />
|audio = hackable<br />
|subtitles = false<br />
|fan = true<br />
|notes = Fan translation, [http://www.counterzone.com.br/cs-tradutor.php download].<br />
}}<br />
{{L10n/switch<br />
|language = Russian<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Available but not shown on Steam.<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Spanish<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
}}<br />
<br />
==Network==<br />
{{Image|Counter Strike General Multiplayer.png|In-game general multiplayer settings.}}<br />
{{Image|Counter Strike Advanced Multiplayer.png|In-game advanced multiplayer settings.}}<br />
{{ii}} For more information, see the [[Engine:GoldSrc#Half-Life Dedicated Server|"Half-Life Dedicated Server" section of our GoldSrc article]].<br />
<br />
{{Network/Multiplayer<br />
|local play = <br />
|local play players = <br />
|local play modes = <br />
|local play notes = <br />
|lan play = true<br />
|lan play players = 32<br />
|lan play modes = <br />
|lan play notes = <br />
|online play = true<br />
|online play players = 32<br />
|online play modes = <br />
|online play notes = <br />
|asynchronous = <br />
|asynchronous notes = <br />
}}<br />
<br />
{{Network/Connections<br />
|matchmaking = false<br />
|matchmaking notes = <br />
|p2p = true<br />
|p2p notes = <br />
|dedicated = true<br />
|dedicated notes = <br />
|self-hosting = true<br />
|self-hosting notes = <br />
|direct ip = true<br />
|direct ip notes = Use <code>connect IP:port;password</code> in the console.<br />
}}<br />
<br />
{{Network/Ports<br />
|tcp = <br />
|udp = 6003, 7002, 27010, 27015, 27025<br />
|upnp = unknown<br />
}}<br />
<br />
==Issues fixed==<br />
===Shooting sound and fire animation not synchronized===<br />
{{Fixbox|description=Use console commands: cl_lc 1, cl_lw 1"|ref={{cn|date=October 2016}}}}<br />
<br />
===Unable to switch from left-handed to right-handed weapon===<br />
{{Fixbox|description=Change to OpenGL or use console command "cl_righthand 1"|ref={{cn|date=October 2016}}}}<br />
<br />
===Unable to move diagonally===<br />
{{Fixbox|description=Use console commands: cl_upspeed 320, cl_backspeed 400, cl_sidespeed 400 and cl_forwardspeed 400"|ref={{cn|date=October 2016}}}}<br />
<br />
===Prevent admin slow-hacking===<br />
{{Fixbox|description=Use console command "cl_filterstuffcmd 1"|ref=<ref>[https://developer.valvesoftware.com/wiki/Admin_Slowhacking#Blocking Admin Slowhacking - VALVe Developer Community]</ref>}}<br />
<br />
===Low performance on laptops with a Nvidia graphics cards===<br />
{{Fixbox|description=Opening Nvidia control panel and forcing game to run on dedicated card won't work on laptops. If the game is it's blocked or grayed out, you can do the same operation with an external program such as Nvidia Inspector|ref=<ref>[https://steamcommunity.com/app/10/discussions/0/864959809929049360/ CS 1.6 nvidia Optimus/SLI Fix :: Steam Community Discussions]</ref>}}<br />
<br />
===Low frame rate on old hardware===<br />
{{Fixbox|description=Use theses console commands|ref={{cn|date=October 2016}}|fix=<br />
<pre><br />
cl_minmodels 1<br />
gl_texturemode GL_NEAREST_MIPMAP_NEAREST<br />
fastsprites 0 //<br />
cl_shadows 0<br />
cl_corpsestay 0<br />
gl_picmip 3<br />
cl_weather 0<br />
r_decals 0<br />
mp_decals 0<br />
</pre><br />
}}<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = 7<br />
|direct3d notes = Lost with Linux update.<ref>[https://steamcommunity.com/app/70/discussions/0/828934913113943429 Steam HL1 5.1 sound - Steam discussions forums].</ref><br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = 2.1<br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = true<br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = <br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = false<br />
|windows exe notes = <br />
|macos 32-bit app = true<br />
|macos 64-bit app = true<br />
|macos app notes = <ref name="64-bit">[https://blog.counter-strike.net/index.php/2016/05/14479/ Counter-Strike: Global Offensive » Release Notes for 5/25/2016]</ref><br />
|linux 32-bit executable= true<br />
|linux 64-bit executable= true<br />
|linux executable notes = <ref name="64-bit"/><br />
}}<br />
<br />
===Middleware===<br />
{{Middleware<br />
|physics = <br />
|physics notes = <br />
|audio = Miles Sound System<br />
|audio notes = EAX 1.0 and A3D 2.0 support lost with Steampipe updates. Still present in retail.<br />
|interface = <br />
|interface notes = <br />
|cutscenes = <br />
|cutscenes notes = <br />
|multiplayer = WON, Steamworks<br />
|multiplayer notes= WON for retail, Steamworks for Steam.<br />
}}<br />
<br />
===Console commands===<br />
{{mm}} [http://myweb.tiscali.co.uk/millard1/Cvar%20List/scripting.elxdraco.net/cvarlist/index.html An exhaustive list of all Goldsrc console commands]<br />
{{ii}} Games running on the GoldSrc engine can utilize [https://developer.valvesoftware.com/wiki/Command_Line_Options#Goldsource_Games GoldSrc Engine Console Commands] for various tasks.<br />
{{ii}} The console is enabled by default in GoldSrc games, press {{key|~}} to open it.<br />
<br />
===Disable Echos===<br />
{{Fixbox|description=Use console command "room_off 1"|ref={{cn|date=October 2016}}}}<br />
<br />
===Disable Voice Chat===<br />
{{Fixbox|description=Use console command "voice_enable 0"|ref={{cn|date=October 2016}}}}<br />
<br />
===Disable Radio Commands===<br />
{{Fixbox|description=Use console command "ignorerad"|ref={{cn|date=October 2016}}}}<br />
<br />
===Disable Commentator Voice Overs===<br />
{{Fixbox|description=Use console command "speak_enabled 0"|ref={{cn|date=October 2020}}}}<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = XP<br />
|minCPU = 500 MHz<br />
|minRAM = 96 MB<br />
|minHD = 4 GB<br />
|minVRAM = 16 MB<br />
<br />
|recCPU = 800 MHz<br />
|recRAM = 128 MB<br />
|recVRAM = 32 MB<br />
}}<br />
<br />
{{System requirements<br />
|OSfamily = OS X<br />
<br />
|minOS = Snow Leopard 10.6.3<br />
|minCPU = 500 MHz<br />
|minRAM = 1 GB<br />
|minHD = 4 GB<br />
|minGPU = Nvidia GeForce 8<br />
|minGPU2 = ATI Radeon X1600<br />
|minGPU3 = Intel HD 3000<br />
}}<br />
<br />
{{System requirements<br />
|OSfamily = Linux<br />
<br />
|minOS = Ubuntu 12.04<br />
|minCPU = Dual-core from Intel at 2.8 GHz<br />
|minCPU2 = Dual-core from AMD at 2.8 GHz<br />
|minRAM = 1 GB<br />
|minHD = 4 GB<br />
|minGPU = Nvidia GeForce 8600/9600GT<br />
|minGPU2 = ATI/AMD Radeon HD2600/3600<br />
|minOGL = 2.1<br />
|minother = (Graphic Drivers: Nvidia 310, AMD 12.11)<br />
|minaudio = OpenAL Compatible Sound Card<br />
}}<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Counter-Strike:_Condition_Zero&diff=1013569
Counter-Strike: Condition Zero
2020-11-21T22:31:55Z
<p>99.56.95.122: /* Availability */</p>
<hr />
<div>{{Infobox game<br />
|cover = Counter-Strike Condition Zero Box.jpg<br />
|developers = <br />
{{Infobox game/row/developer|Valve Corporation}}<br />
{{Infobox game/row/developer|Gearbox Software}}<br />
{{Infobox game/row/developer|Ritual Entertainment}}<br />
{{Infobox game/row/developer|Turtle Rock Studios}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Sierra Entertainment}}<br />
{{Infobox game/row/publisher|Valve Corporation}}<br />
{{Infobox game/row/publisher|Capcom|Japan}}<br />
|engines = <br />
{{Infobox game/row/engine|GoldSrc}}<br />
|release dates= <br />
{{Infobox game/row/date|Windows|March 23, 2004}}<br />
{{Infobox game/row/date|OS X|February 21, 2013}}<br />
{{Infobox game/row/date|Linux|February 21, 2013}}<br />
|reception = <br />
{{Infobox game/row/reception|Metacritic|counter-strike-condition-zero|65}}<br />
{{Infobox game/row/reception|IGDB|counter-strike-condition-zero|66}}<br />
|taxonomy =<br />
{{Infobox game/row/taxonomy/monetization | }}<br />
{{Infobox game/row/taxonomy/microtransactions | }}<br />
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer}}<br />
{{Infobox game/row/taxonomy/pacing | Real-time}}<br />
{{Infobox game/row/taxonomy/perspectives | First-person}}<br />
{{Infobox game/row/taxonomy/controls | Direct control}}<br />
{{Infobox game/row/taxonomy/genres | Shooter}}<br />
{{Infobox game/row/taxonomy/sports | }}<br />
{{Infobox game/row/taxonomy/vehicles | }}<br />
{{Infobox game/row/taxonomy/art styles | Realistic}}<br />
{{Infobox game/row/taxonomy/themes | Contemporary}}<br />
{{Infobox game/row/taxonomy/series | Counter-Strike}}<br />
|steam appid = 80<br />
|steam appid side = 100<br />
|gogcom id = <br />
|gogcom id side = <br />
|strategywiki = Counter-Strike: Condition Zero<br />
|mobygames = counter-strike-condition-zero<br />
|wikipedia = Counter-Strike: Condition Zero<br />
|winehq = 5164<br />
|license = commercial<br />
}}<br />
{{Series|Counter-Strike}}<br />
<br />
'''General information'''<br />
{{mm}} [http://counterstrike.wikia.com/wiki/Counter-Strike_Wiki Counter-Strike Wiki]<br />
{{mm}} [https://github.com/ValveSoftware/halflife/issues?labels=&page=1&state=open GitHub Issue Tracker for Counter-Strike: Condition Zero] and other GoldSrc-based games<br />
{{mm}} [http://www.cstrike-planet.com/forum/ Counter-Strike Planet Forums]<br />
{{mm}} [https://steamcommunity.com/app/80/discussions/ Steam Community Discussions]<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | Disc, Key | {{DRM|SecuROM|5}}. | Steam | Windows }}<br />
{{Availability/row| Retail | | Steam | Counter-Strike 1 Anthology. | | Windows }}<br />
{{Availability/row| Steam | 80 | Steam | Includes Deleted Scenes. Sold together with [[Counter-Strike]]. | | Windows, OS X, Linux }}<br />
}}<br />
{{ii}} All non-Steam releases can be redeemed on Steam.<br />
<br />
{{DLC|<br />
{{DLC/row| Deleted Scenes| | Windows, OS X, Linux }}<br />
}}<br />
<br />
==Essential improvements==<br />
===Skip intro videos===<br />
{{Fixbox|description=-nointro|ref={{cn|date=July 2016}}|fix=<br />
# Find Counter-Strike: Condition Zero (or Counter-Strike: Condition Zero Deleted Scenes) in your Steam Library<br />
# Right-click the game name<br />
# Select <code>Properties</code><br />
# Select <code>Set Launch Options...</code><br />
# Input <code>-nointro</code><br />
# Press <code>OK</code><br />
# Launch the game<br />
}}<br />
<br />
==Game data==<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{P|game}}\Half-Life\czero\}}<br />
{{Game data/config|OS X|{{P|game}}/Half-Life/czero/}}<br />
{{Game data/config|Linux|{{P|game}}/Half-Life/czero/}}<br />
}}<br />
{{ii}} {{File|*.cfg}} store the configuration.<br />
{{XDG|false}}<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{P|game}}\Half-Life\czero\Save\}}<br />
{{Game data/saves|OS X|{{P|game}}/Half-Life/czero/Save}}<br />
{{Game data/saves|Linux|{{P|game}}/Half-Life/czero/Save/}}<br />
}}<br />
{{ii}} Deleted Scenes data is under <code>czeror</code> instead of <code>czero</code>.<br />
<br />
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===<br />
{{Save game cloud syncing<br />
|discord = <br />
|discord notes = <br />
|epic games store = <br />
|epic games store notes = <br />
|gog galaxy = <br />
|gog galaxy notes = <br />
|origin = <br />
|origin notes = <br />
|steam cloud = false<br />
|steam cloud notes = <br />
|uplay = <br />
|uplay notes = <br />
|xbox cloud = <br />
|xbox cloud notes = <br />
}}<br />
<br />
==Video==<br />
{{Image|Counter Strike Condition Zero Video.png|In-game video settings.}}<br />
{{Video<br />
|wsgf link = https://www.wsgf.org/dr/counter-strike-condition-zero<br />
|widescreen wsgf award = limited<br />
|ultrawidescreen wsgf award = incomplete<br />
|4k ultra hd wsgf award = incomplete<br />
|multimonitor wsgf award = unsupported<br />
|widescreen resolution = true<br />
|widescreen resolution notes= Game looks cropped when using widescreen resolution.<br />
|multimonitor = false<br />
|multimonitor notes = <br />
|ultrawidescreen = unknown<br />
|ultrawidescreen notes = <br />
|4k ultra hd = true<br />
|4k ultra hd notes = UI becomes too small.<br />
|fov = false<br />
|fov notes = <br />
|windowed = true<br />
|windowed notes = <br />
|borderless windowed = hackable<br />
|borderless windowed notes = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]].<br />
|anisotropic = true<br />
|anisotropic notes = Anisotropic filtering built into OpenGL driver when using Steam version.<br />
|antialiasing = true<br />
|antialiasing notes = [[MSAA]] built into GoldSrc Engine.<br />
|vsync = true<br />
|vsync notes = Can be disabled using the console command <code>gl_vsync 0</code><br />
|60 fps = true<br />
|60 fps notes = Capped at 100 fps.<br />
|120 fps = hackable<br />
|120 fps notes = Use <code>+fps_override 1</code> as a launch command and <code>fps_max xx</code> in the console. 1000 FPS max.<br />
|hdr = unknown<br />
|hdr notes = <br />
|color blind = unknown<br />
|color blind notes = <br />
}}<br />
<br />
===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]===<br />
{{Fixbox|description=-window -noborder|ref={{cn|date=July 2016}}|fix=<br />
# Find Counter-Strike: Condition Zero (or Counter-Strike: Condition Zero Deleted Scenes) in your Steam Library<br />
# Right-click the game name<br />
# Select <code>Properties</code><br />
# Select <code>Set Launch Options...</code><br />
# Input <code>-window -noborder</code><br />
# Press <code>OK</code><br />
# Launch the game<br />
}}<br />
<br />
==Input==<br />
{{Image|Counter Strike Condition Zero Remapping.png|In-game key map settings.}}<br />
{{Image|Counter Strike Condition Zero Mouse.png|In-game mouse/joystick settings.}}<br />
{{Input<br />
|key remap = true<br />
|key remap notes = <br />
|acceleration option = true<br />
|acceleration option notes = Enabled by default. To disable select Raw mouse input under Options, Mouse.<br />
|mouse sensitivity = true<br />
|mouse sensitivity notes = <br />
|mouse menu = true<br />
|mouse menu notes = <br />
|invert mouse y-axis = true<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = true<br />
|controller support notes = <br />
|full controller = false<br />
|full controller notes = <br />
|controller remap = true<br />
|controller remap notes = <br />
|controller sensitivity = false<br />
|controller sensitivity notes= <br />
|invert controller y-axis = false<br />
|invert controller y-axis notes= <br />
|button prompts = false<br />
|button prompts notes = <br />
|xinput controllers = unknown<br />
|xinput controllers notes = <br />
|xbox prompts = unknown<br />
|xbox prompts notes = <br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = unknown<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= unknown<br />
|tracked motion controllers notes = <br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = unknown<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|controller hotplug = false<br />
|controller hotplug notes = <br />
|haptic feedback = false<br />
|haptic feedback notes = <br />
|simultaneous input = unknown<br />
|simultaneous input notes = <br />
|steam input api = unknown<br />
|steam input api notes = <br />
|steam hook input = unknown<br />
|steam hook input notes = <br />
|steam input presets = unknown<br />
|steam input presets notes = <br />
|steam controller prompts = unknown<br />
|steam controller prompts notes = <br />
|steam cursor detection = unknown<br />
|steam cursor detection notes = <br />
}}<br />
<br />
==Audio==<br />
{{Image|Counter Strike Condition Zero Audio.png|In-game audio settings.}}<br />
{{Image|Counter Strike Condition Zero Voice.png|In-game voice settings.}}<br />
{{Audio<br />
|separate volume = true<br />
|separate volume notes = <br />
|surround sound = true<br />
|surround sound notes = <br />
|subtitles = false<br />
|subtitles notes = <br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = true<br />
|mute on focus lost notes = <br />
|eax support = <br />
|eax support notes = <br />
}}<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Simplified Chinese<br />
|interface = true<br />
|audio = unknown<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Traditional Chinese<br />
|interface = true<br />
|audio = unknown<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = French<br />
|interface = true<br />
|audio = unknown<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = unknown<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Italian<br />
|interface = true<br />
|audio = unknown<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Korean<br />
|interface = true<br />
|audio = unknown<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Brazilian Portuguese<br />
|interface = true<br />
|audio = unknown<br />
|subtitles = false<br />
|fan = true<br />
|notes = Fan translation, [https://tribogamer.com/downloads/1439_baixar-traducao-para-counter-strike-condition-zero-counter-strike-condition-zero.html download].<br />
}}<br />
{{L10n/switch<br />
|language = Spanish<br />
|interface = true<br />
|audio = unknown<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
}}<br />
<br />
==Network==<br />
{{Image|Counter Strike Condition Zero General Multiplayer.png|In-game general multiplayer settings.}}<br />
{{Image|Counter Strike Condition Zero Advanced Multiplayer.png|In-game advanced multiplayer settings.}}<br />
{{ii}} For more information, see the [[Engine:GoldSrc#Half-Life Dedicated Server|"Half-Life Dedicated Server" section of our GoldSrc article]].<br />
<br />
{{Network/Multiplayer<br />
|local play = <br />
|local play players = <br />
|local play modes = <br />
|local play notes = <br />
|lan play = true<br />
|lan play players = 32<br />
|lan play modes = <br />
|lan play notes = <br />
|online play = true<br />
|online play players = 32<br />
|online play modes = <br />
|online play notes = <br />
|asynchronous = <br />
|asynchronous notes = <br />
}}<br />
<br />
{{Network/Connections<br />
|matchmaking = false<br />
|matchmaking notes = <br />
|p2p = true<br />
|p2p notes = <br />
|dedicated = true<br />
|dedicated notes = <br />
|self-hosting = true<br />
|self-hosting notes = <br />
|direct ip = true<br />
|direct ip notes = Use <code>connect [IP address here]</code> in the console.<br />
}}<br />
<br />
{{Network/Ports<br />
|tcp = <br />
|udp = 6003, 7002, 27010, 27015, 27025<br />
|upnp = unknown<br />
}}<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = 7<br />
|direct3d notes = Lost when revised to Steam<br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = 2.1<br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = true<br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = <br />
|shader model notes = <br />
|windows 32-bit exe = unknown<br />
|windows 64-bit exe = unknown<br />
|windows exe notes = <br />
|mac os x powerpc app = <br />
|macos intel 32-bit app = unknown<br />
|macos intel 64-bit app = true<br />
|macos app notes = {{CN|date=August 2015}}<br />
|linux 32-bit executable= unknown<br />
|linux 64-bit executable= true<br />
|linux executable notes = {{CN|date=August 2015}}<br />
}}<br />
<br />
===Middleware===<br />
{{Middleware<br />
|physics = <br />
|physics notes = <br />
|audio = Miles Sound System<br />
|audio notes = <br />
|interface = <br />
|interface notes = <br />
|cutscenes = <br />
|cutscenes notes = <br />
|multiplayer = Steamworks<br />
|multiplayer notes= <br />
}}<br />
<br />
===Console commands===<br />
{{ii}} Games running on the GoldSrc engine can utilize [https://developer.valvesoftware.com/wiki/Command_Line_Options#Goldsource_Games GoldSrc Engine Console Commands] for various tasks.<br />
{{ii}} The console is enabled by default in GoldSrc games, press {{key|~}} to open it.<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = XP<br />
|minCPU = 500 MHz<br />
|minRAM = 96 MB<br />
|minHD = 400 MB<br />
|minVRAM = 16 MB<br />
<br />
|recCPU = 800 MHz<br />
|recRAM = 128 MB<br />
|recVRAM = 32 MB<br />
}}<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Half-Life:_Blue_Shift&diff=1013568
Half-Life: Blue Shift
2020-11-21T22:31:34Z
<p>99.56.95.122: /* Availability */</p>
<hr />
<div>{{Infobox game<br />
|cover = Half-Life Blue Shift cover.jpg<br />
|developers = <br />
{{Infobox game/row/developer|Gearbox Software}}<br />
{{Infobox game/row/developer|Valve Corporation}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Sierra Entertainment}}<br />
{{Infobox game/row/publisher|Valve Corporation}}<br />
|engines = <br />
{{Infobox game/row/engine|GoldSrc}}<br />
|release dates= <br />
{{Infobox game/row/date|Windows|June 12, 2001}}<br />
{{Infobox game/row/date|OS X|March 30, 2013}}<br />
{{Infobox game/row/date|Linux|March 30, 2013}}<br />
|reception = <br />
{{Infobox game/row/reception|Metacritic|half-life-blue-shift|71}}<br />
{{Infobox game/row/reception|IGDB|half-life-blue-shift|60}}<br />
|taxonomy = <br />
{{Infobox game/row/taxonomy/modes|Singleplayer}}<br />
{{Infobox game/row/taxonomy/pacing|Real-time}}<br />
{{Infobox game/row/taxonomy/perspectives|First-person}}<br />
{{Infobox game/row/taxonomy/controls|Direct control}}<br />
{{Infobox game/row/taxonomy/genres|Shooter}}<br />
{{Infobox game/row/taxonomy/art styles|Realistic}}<br />
{{Infobox game/row/taxonomy/themes|North America, Sci-fi}}<br />
{{Infobox game/row/taxonomy/series|Half-Life}}<br />
|steam appid = 130<br />
|gogcom id = <br />
|hltb = 4254<br />
|strategywiki = Half-Life: Blue Shift<br />
|mobygames = half-life-blue-shift<br />
|wikipedia = Half-Life: Blue Shift<br />
|winehq = <br />
}}<br />
<br />
'''Key points'''<br />
{{++}} As of July 2013, among other fixes, Blue Shift was updated with SteamPipe integration, with its original soundtrack added back in-game.<ref>{{Refurl|url=https://steamcommunity.com/games/130/announcements/detail/1675622813487609243|title=Blue Shift Hub (Steam) - Half-Life: Blue Shift update released|date=July 30, 2013}}</ref><br />
{{--}} The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.<br />
<br />
'''General information'''<br />
{{mm}} [http://combineoverwiki.net/wiki/Main_Page Unofficial Half-Life Wiki]<br />
{{mm}} [https://github.com/ValveSoftware/halflife/issues?labels=&page=1&state=open GitHub Issue Tracker for Half-Life: Blue Shift] and other GoldSrc-based games<br />
{{mm}} [https://steamcommunity.com/app/130/discussions/ Steam Community Discussions]<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | disc, key | {{DRM|SecuROM}}. | Steam | Windows }}<br />
{{Availability/row| Retail | | Steam | Half-Life 1 Anthology. | | Windows }}<br />
{{Availability/row| Steam | 130 | Steam | | | Windows, OS X, Linux}}<br />
}}<br />
{{ii}} All non-Steam releases can be redeemed on Steam.<br />
<br />
==Essential improvements==<br />
===Skip intro videos===<br />
{{ii}} This fix isn't necessary for the Steam release, as that has no intro videos.<br />
{{Fixbox|description=-nointro|ref={{cn|date=July 2016}}|fix=<br />
# Find Half-Life: Blue Shift in your Steam Library<br />
# Right-click the game name<br />
# Select <code>Properties</code><br />
# Select <code>Set Launch Options...</code><br />
# Input <code>-nointro</code><br />
# Press <code>OK</code><br />
# Launch the game<br />
}}<br />
<br />
===Higher definition models===<br />
The High Definition Pack<ref>[https://support.steampowered.com/kb_article.php?ref=3157-QDVN-1426 Enabling the Half-Life Hi-Def Model Pack]</ref> was created by Gearbox and first released alongside with Blue Shift on June 12, 2001. It was released for free on Steam on August 30, 2005, with a fixed version released a year later. This pack replaces most weapon and player/enemy models with higher polygon versions, substantially altering the style of some of them in the process. The option to enable the pack in-game is in the options menu, and the game must be restarted for it to take effect.<br />
<br />
For other options follow [https://web.archive.org/web/20141205151023/http://forums.steampowered.com/forums/showthread.php?t=1445333 this guide].<br />
<br />
===Remade WON Menu===<br />
Blue Shift's main menu, among other parts, was heavily changed with the game's transition from the WON (World Opponent Network) system to Steam. [https://www.reddit.com/r/HalfLife/comments/3oeou5/i_kinda_remade_the_old_won_menu_on_the_steam/ A mod was released] by Reddit user HowardHeyman. It restores the look of the original Blue Shift menus, but without text subtitles, animated backgrounds, nor various options windows to keep within the Source Engine's assumed limits. The mod also adds main menu music from Blue Shifts's (in-turn, Opposing Force's) own soundtrack. [https://gamebanana.com/guis/32336 An alternate download link can be found here, on GameBanana].<br />
<br />
The menu also adds the "Custom Game" feature that was present in the WON version, where the player could select from an in-game menu to switch mods in-game. This feature is disabled by default in the Steam release, as Half-Life doesn't have true native support to allow run time switching, and, according to Alfred, the engineering effort to fix the function is better spent elsewhere.<ref>[https://github.com/ValveSoftware/halflife/issues/430 Alfred, Source Code Manager, GoldSource Engine GitHub,] - Accessed 1/29/18.</ref><br />
{{--}} Menus are 4:3 by default and cannot be stretched to fullscreen. In-game is untouched.<br />
<br />
===Enabling developer mode===<br />
{{ii}} Enabling developer mode will allow use of in-game cheats and various console commands.<br />
<br />
{{Fixbox|description=Turn on developer mode|ref={{cn|date=October 2016}}|fix=<br />
Use the <code>developer 1</code> in console.<br />
<br />
'''Notes'''<br />
{{ii}} The developer console can be opened by pressing {{key|~}} (Note you may have to turn it on in the in-game settings). You can use the console command <code>sv_cheats 1</code> to allow the usage of console commands such as <code>god</code> and <code>noclip</code>. Note that you might have to reload a save-game after enabling cheat-mode for certain commands to work.<br />
}}<br />
<br />
==Game data==<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{P|game}}\Half-Life\bshift\}}<br />
{{Game data/config|OS X|{{P|game}}/Half-Life/bshift/}}<br />
{{Game data/config|Linux|{{P|game}}/Half-Life/bshift/}}<br />
}}<br />
{{ii}} {{File|*.cfg}} store the configuration.<br />
{{XDG|false}}<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{P|game}}\Half-Life\bshift\SAVE\}}<br />
{{Game data/saves|OS X|{{P|game}}/Half-Life/bshift/SAVE}}<br />
{{Game data/saves|Linux|{{P|game}}/Half-Life/bshift/SAVE/}}<br />
}}<br />
<br />
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===<br />
{{Save game cloud syncing<br />
|discord = <br />
|discord notes = <br />
|epic games store = <br />
|epic games store notes = <br />
|gog galaxy = <br />
|gog galaxy notes = <br />
|origin = <br />
|origin notes = <br />
|steam cloud = true<br />
|steam cloud notes = <br />
|uplay = <br />
|uplay notes = <br />
|xbox cloud = <br />
|xbox cloud notes = <br />
}}<br />
<br />
==Video==<br />
{{Image|Half Life Blue Shift Video.png|In-game video settings.}}<br />
{{Video<br />
|wsgf link = <br />
|widescreen wsgf award = <br />
|multimonitor wsgf award = <br />
|ultrawidescreen wsgf award = <br />
|4k ultra hd wsgf award = <br />
|widescreen resolution = true<br />
|widescreen resolution notes= Need to adjust FOV accordingly so first person view doesn't seem cropped.<br />
|multimonitor = false<br />
|multimonitor notes = <br />
|ultrawidescreen = true<br />
|ultrawidescreen notes = Need to adjust FOV accordingly so first person view doesn't seem cropped.<br />
|4k ultra hd = true<br />
|4k ultra hd notes = In-game and menu UI become too small.<br />
|fov = hackable<br />
|fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]<br />
|windowed = true<br />
|windowed notes = <br />
|borderless windowed = hackable<br />
|borderless windowed notes = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]].<br />
|anisotropic = true<br />
|anisotropic notes = Steam version comes with anisotropic filtering turned on by default. Default is set to 16 samples. Lower-end systems might have it set lower by default. Can be customized with <code>gl_ansio</code> command (i.e. <code>gl_ansio 16</code> means 16 samples anisotropic filtering).<br />
|antialiasing = true<br />
|antialiasing notes = Steam version comes with 4x MSAA turned on by default. Lower-end system might have it turned off by default. Can be overridden from graphics card control panel. You can use <code>-nomsaa</code> command line argument to force anti-aliasing off.<br />
|vsync = true<br />
|vsync notes = <br />
|60 fps = true<br />
|60 fps notes = <br />
|120 fps = hackable<br />
|120 fps notes = See [[#High frame rate|High frame rate]].<br />
|hdr = false<br />
|hdr notes = <br />
|color blind = false<br />
|color blind notes = <br />
}}<br />
<br />
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===<br />
{{ii}} When running at widescreen-resolutions adjusting the FOV is probably necessary.<br />
<br />
{{Fixbox|description=Field of view|ref={{cn|date=October 2016}}|fix=<br />
# While in game, open the console ({{key|~}}).<br />
# Type <code>default_fov 106.270273206</code> and press {{key|Enter}}.<br />
}}<br />
<br />
===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]===<br />
{{Fixbox|description=-window -noborder|ref={{cn|date=July 2016}}|fix=<br />
# Find Half-Life: Blue Shift in your Steam Library<br />
# Right-click the game name<br />
# Select <code>Properties</code><br />
# Select <code>Set Launch Options...</code><br />
# Input <code>-window -noborder</code><br />
# Press <code>OK</code><br />
# Launch the game<br />
}}<br />
<br />
===[[Glossary:Frame rate (FPS)|High frame rate]]===<br />
{{ii}} Game is capped at 72 FPS (without Vsync) by default.<br />
<br />
{{Fixbox|description=Set FPS limit|ref={{cn|date=October 2016}}|fix=<br />
# Go to the [[#Game data|configuration file(s) location]].<br />
# Create a new file called <code>userconfig.cfg</code><br />
# Add in the following lines:<br />
<pre><br />
fps_max "<desired FPS value>"<br />
fps_override 1<br />
</pre><br />
* The <code>fps_override 1</code> command disables GoldSrc's arbitrary 100 FPS limit.<br />
4. Save the file and launch the game.<br />
<br />
5. Disable Vsync in-game.<br />
<br />
{{ii}} Disabling the cap may reduce the speed at which you move objects.<ref name="highfps">[https://steamcommunity.com/app/70/discussions/0/864973577972636754/#c412449508277202160 How to get 144hz/fps?]</ref> NPC turn rate bug was fixed.<ref>[https://steamcommunity.com/games/70/announcements/detail/1586880891220596672 Steam Community :: Half-Life :: Events]</ref>}}<br />
<br />
===OpenGL overbright lighting===<br />
{{ii}} Overbright lighting increases the rendering [[Glossary:High dynamic range (HDR)|dynamic range]], resulting in a primitive "bloom" effect.<br />
{{--}} Overbright lighting normally only works on the Direct3D and software renderers.<ref>[https://www.vogons.org/viewtopic.php?f=5&t=47313 VOGONS • View topic - Half-Life overbright compatibility]</ref><br />
<br />
{{Fixbox|description=Nvidia cards: Enable the GL extension limiter|ref=<ref>[https://www.reddit.com/r/HalfLife/comments/8uitxw/halflife_with_openal_efx_surround_sound_and_hrtf/ Half-Life with OpenAL (EFX, Surround Sound, and HRTF!) : HalfLife]</ref>|fix=<br />
# Download and run [[Nvidia Profile Inspector]].<br />
# On the Half-Life Blue Shift profile, set {{code|Extension limit}} to {{code|On}}. Apply changes.<br />
# Go to {{code|{{P|game}}}}.<br />
# Create a file called {{file|autoexec.cfg}}.<br />
# Add new line {{code|gl_overbright "1"}}.<br />
# Save the file.<br />
<br />
'''Notes'''<br />
{{--}} Doing this will disable multi-texturing, which has the side-effect of disabling detail textures, which may effect the appearance of user levels and mods.<br />
}}<br />
<br />
==Input==<br />
{{Image|Half Life Blue Shift Remapping.png|In-game key map settings.}}<br />
{{Image|Half Life Blue Shift Mouse.png|In-game mouse/joystick settings.}}<br />
{{Input<br />
|key remap = true<br />
|key remap notes = <br />
|acceleration option = true<br />
|acceleration option notes = <br />
|mouse sensitivity = true<br />
|mouse sensitivity notes = <br />
|mouse menu = true<br />
|mouse menu notes = <br />
|invert mouse y-axis = true<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = true<br />
|controller support notes = <br />
|full controller = false<br />
|full controller notes = <br />
|controller remap = true<br />
|controller remap notes = <br />
|controller sensitivity = false<br />
|controller sensitivity notes= <br />
|invert controller y-axis = false<br />
|invert controller y-axis notes= <br />
|xinput controllers = unknown<br />
|xinput controllers notes = <br />
|xbox prompts = unknown<br />
|xbox prompts notes = <br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = unknown<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= true<br />
|tracked motion controllers notes = Supports [[Controller:Razer Hydra|Razer Hydra]].<br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = unknown<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|button prompts = false<br />
|button prompts notes = <br />
|controller hotplug = false<br />
|controller hotplug notes = <br />
|haptic feedback = false<br />
|haptic feedback notes = <br />
|simultaneous input = unknown<br />
|simultaneous input notes = <br />
|steam input api = unknown<br />
|steam input api notes = <br />
|steam hook input = unknown<br />
|steam hook input notes = <br />
|steam input presets = unknown<br />
|steam input presets notes = <br />
|steam controller prompts = unknown<br />
|steam controller prompts notes = <br />
|steam cursor detection = unknown<br />
|steam cursor detection notes = <br />
}}<br />
<br />
==Audio==<br />
{{Image|Half Life Blue Shift Audio.png|In-game audio settings.}}<br />
{{Audio<br />
|separate volume = true<br />
|separate volume notes = <br />
|surround sound = true<br />
|surround sound notes = Use [https://github.com/LAGonauta/MetaAudio MetaAudio] plugin with Steam version.<br />
|subtitles = false<br />
|subtitles notes = <br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = true<br />
|mute on focus lost notes = <br />
|eax support = <br />
|eax support notes = <br />
|red book cd audio = limited<br />
|red book cd audio notes = Replaced with MP3 playback in the transition to SteamPipe.<br />
}}<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = French<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Spanish<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Retail only. [https://steamcommunity.com/sharedfiles/filedetails/?id=270031459 Download].<br />
|fan = <br />
}}<br />
}}<br />
<br />
==VR support==<br />
{{VR support<br />
|vr only = false<br />
|htc vive = hackable<br />
|htc vive notes = See [[#VR|VR]].<br />
|oculus rift = hackable<br />
|oculus rift notes = See [[#VR|VR]].<br />
|osvr = false<br />
|osvr notes = <br />
|windows mixed reality = hackable<br />
|windows mixed reality notes = See [[#VR|VR]].<br />
|keyboard-mouse = true<br />
|keyboard-mouse notes = <br />
|3rd space gaming vest = <br />
|3rd space gaming vest notes = <br />
|novint falcon = hackable<br />
|novint falcon notes = The official game-specific [http://www.novint.com/index.php/store/novint-falcon-games/half-life---f-gen-silver-drivers/4-71 3D Touch Add On] is required.<br />
|trackir = <br />
|trackir notes = <br />
|tobii eye tracking = <br />
|tobii eye tracking notes = <br />
|play area seated = true<br />
|play area seated notes = <br />
|play area standing = true<br />
|play area standing notes = <br />
|play area room-scale = true<br />
|play area room-scale notes = <br />
}}<br />
<br />
===[[Glossary:HTC Vive|VR]]===<br />
{{Fixbox|description=Install Half-Life-VR Mod|ref=<ref>[https://www.reddit.com/r/Vive/comments/74r3h7/half_life_dlcs_blue_shift_opposing_force_works_in/ Half Life DLC's Blue Shift & Opposing Force works in VR as well, here is how you get it to work with the updated VR Mod]</ref>|fix=<br />
# Install [https://github.com/rorincloud/Half-Life-VR/releases Half-Life VR Mod] into Half-Life's root.<br />
# Take <code>client.dll</code> from the mod and put it in Half-Life: Blue Shift's <code>\Half-Life\bshift\cl_dlls</code> folder.<br />
# Add <code>-game vr -dev -env -insecure -nomouse -nojoy +sv_lan 1 +sv_maxspeed 125</code> to Half-Life's launch options<br />
# Set <code>opengl32.dll</code> to <code>Read-Only</code> in root directory of Half-Life.<br />
# Ingame, make Half-Life windowed<br />
# To play, Launch Half-Life and select <code> Change Game</code> in the main Menu, and choose Half Life: Blue Shift.<br />
}}<br />
<br />
==Issues fixed==<br />
===Game crashes before entering main menu (Windows)===<br />
{{Fixbox|description=Fix Data Execution Prevention setting|ref={{cn|date=October 2016}}|fix=<br />
Ensure Data Execution Prevention (DEP) is set to the default (Windows programs and services only).<br />
}}<br />
<br />
===Run the game at screen refresh rate===<br />
{{--}} The Direct3D verison of the game defaults to 60&nbsp;Hz in fullscreen mode.<br />
{{Fixbox|description=Use the <code>-freq <rate></code> [[Glossary:Command line arguments|command line argument]]|ref=<ref>[https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Games Command Line Options - Valve Developer Community]</ref>|fix=<br />
{{ii}} Example: <code>-freq 120</code> forces a 120 Hz refresh rate.<br />
}}<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = 7<br />
|direct3d notes = Lost with Linux update.<ref>[https://steamcommunity.com/app/70/discussions/0/828934913113943429 Steam HL1 5.1 sound - Steam discussions forums].</ref><br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = 2.1<br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = true<br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = <br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = false<br />
|windows exe notes = <br />
|mac os x powerpc app = <br />
|macos intel 32-bit app = true<br />
|macos intel 64-bit app = false<br />
|macos app notes = {{CN|date=August 2015}}<br />
|linux 32-bit executable= unknown<br />
|linux 64-bit executable= true<br />
|linux executable notes = {{CN|date=August 2015}}<br />
}}<br />
<br />
===Middleware===<br />
{{Middleware<br />
|physics = <br />
|physics notes = <br />
|audio = Miles Sound System<br />
|audio notes = <br />
|interface = <br />
|interface notes = <br />
|cutscenes = <br />
|cutscenes notes = <br />
|multiplayer = <br />
|multiplayer notes= <br />
}}<br />
<br />
===Console commands===<br />
{{ii}} Games running on the GoldSrc engine can utilize [https://developer.valvesoftware.com/wiki/Command_Line_Options#Goldsource_Games GoldSrc Engine Console Commands] for various tasks.<br />
{{ii}} The console is enabled by default in GoldSrc games, press {{key|~}} to open it.<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = XP<br />
|minCPU = 500 MHz<br />
|minRAM = 96 MB<br />
|minHD = 4 GB<br />
|minVRAM = 16 MB<br />
<br />
|recCPU = 800 MHz<br />
|recRAM = 128 MB<br />
|recVRAM = 32 MB<br />
}}<br />
<br />
{{System requirements<br />
|OSfamily = OS X<br />
<br />
|minOS = Snow Leopard 10.6.3<br />
|minCPU = 500 MHz<br />
|minRAM = 1 GB<br />
|minHD = 4 GB<br />
|minGPU = Nvidia GeForce 8<br />
|minGPU2 = ATI Radeon X1600<br />
|minGPU3 = Intel HD 3000<br />
}}<br />
<br />
{{System requirements<br />
|OSfamily = Linux<br />
<br />
|minOS = Ubuntu 12.04<br />
|minCPU = Intel Dual Core 2.8 GHz<br />
|minCPU2 = AMD Dual Core 2.8 GHz<br />
|minRAM = 1 GB<br />
|minHD = 4 GB<br />
|minGPU = Nvidia GeForce 8600/9600 GT<br />
|minGPU2 = ATI/AMD Radeon HD 2600/3600<br />
|minother = (Graphic Drivers: Nvidia 310, AMD 12.11)<br />
|minOGL = 2.1<br />
|minaudio = OpenAL Compatible Sound Card<br />
}}<br />
<br />
{{References}}</div>
99.56.95.122
https://www.pcgamingwiki.com/w/index.php?title=Half-Life:_Opposing_Force&diff=1013567
Half-Life: Opposing Force
2020-11-21T21:57:11Z
<p>99.56.95.122: /* Availability */</p>
<hr />
<div>{{Infobox game<br />
|cover = Half-Life Opposing Force cover.jpg<br />
|developers = <br />
{{Infobox game/row/developer|Gearbox Software}}<br />
{{Infobox game/row/developer|Valve Corporation}}<br />
|publishers = <br />
{{Infobox game/row/publisher|Sierra Entertainment}}<br />
{{Infobox game/row/publisher|Valve Corporation}}<br />
|engines = <br />
{{Infobox game/row/engine|GoldSrc}}<br />
|release dates= <br />
{{Infobox game/row/date|Windows|November 10, 1999}}<br />
{{Infobox game/row/date|OS X|March 30, 2013}}<br />
{{Infobox game/row/date|Linux|March 30, 2013}}<br />
|reception = <br />
{{Infobox game/row/reception|IGDB|half-life-opposing-force|70}}<br />
|taxonomy = <br />
{{Infobox game/row/taxonomy/modes|Singleplayer, Multiplayer}}<br />
{{Infobox game/row/taxonomy/pacing|Real-time}}<br />
{{Infobox game/row/taxonomy/perspectives|First-person}}<br />
{{Infobox game/row/taxonomy/controls|Direct control}}<br />
{{Infobox game/row/taxonomy/genres|Shooter}}<br />
{{Infobox game/row/taxonomy/art styles|Realistic}}<br />
{{Infobox game/row/taxonomy/themes|North America, Sci-fi}}<br />
{{Infobox game/row/taxonomy/series|Half-Life}}<br />
|steam appid = 50<br />
|gogcom id = <br />
|hltb = 4256<br />
|strategywiki = Half-Life: Opposing Force<br />
|mobygames = half-life-opposing-force<br />
|wikipedia = Half-Life: Opposing Force<br />
|winehq = <br />
|license = commercial<br />
}}<br />
<br />
'''Key points'''<br />
{{++}} As of July 2013, among other fixes, Opposing Force was updated with SteamPipe integration, with its original soundtrack added back in-game.<ref>{{Refurl|url=https://steamcommunity.com/games/50/announcements/detail/2146248974587154815|title=Opposing Force Hub (Steam) - Half-Life: Opposing Force update released|date=July 30, 2013}}</ref><br />
<br />
'''General information'''<br />
{{mm}} [http://combineoverwiki.net/wiki/Main_Page Unofficial Half-Life Wiki]<br />
{{mm}} [https://github.com/ValveSoftware/halflife/issues?labels=&page=1&state=open GitHub Issue Tracker for Half-Life: Opposing Force] and other GoldSrc-based games<br />
{{mm}} [https://steamcommunity.com/app/50/discussions/ Steam Community Discussions]<br />
<br />
==Availability==<br />
{{Availability|<br />
{{Availability/row| Retail | | disc, key | {{DRM|SafeDisc}}. After an update, the disc only required to play CD music. | Steam | Windows }}<br />
{{Availability/row| Retail | | Steam | Half-Life 1 Anthology. | | Windows }}<br />
{{Availability/row| Steam | 50 | Steam | | | Windows, OS X, Linux }}<br />
}}<br />
{{ii}} [https://community.pcgamingwiki.com/files/file/288-half-life-opposing-force-demo/ Demo]<br />
{{ii}} All non-Steam releases can be redeemed on Steam.<br />
<br />
==Essential improvements==<br />
===Skip intro videos===<br />
{{ii}} This fix isn't necessary for the Steam release, as that has no intro videos.<br />
{{Fixbox|description=-nointro|ref={{cn|date=July 2016}}|fix=<br />
# Find Half-Life: Opposing Force in your Steam Library<br />
# Right-click the game name<br />
# Select <code>Properties</code><br />
# Select <code>Set Launch Options...</code><br />
# Input <code>-nointro</code><br />
# Press <code>OK</code><br />
# Launch the game<br />
}}<br />
<br />
===Higher definition models===<br />
The High Definition Pack<ref>[https://support.steampowered.com/kb_article.php?ref=3157-QDVN-1426 Enabling the Half-Life Hi-Def Model Pack]</ref> was created by Gearbox and first released alongside with Blue Shift on June 12, 2001. It was released for free on Steam on August 30, 2005, with a fixed version released a year later. This pack replaces most weapon and player/enemy models with higher polygon versions, substantially altering the style of some of them in the process. The option to enable the pack in-game is in the options menu, and the game must be restarted for it to take effect.<br />
<br />
For other options follow [https://web.archive.org/web/20141205151023/http://forums.steampowered.com/forums/showthread.php?t=1445333 this guide].<br />
<br />
===Remade WON Menu===<br />
Opposing Force's main menu, among other parts, was heavily changed with the game's transition from the WON (World Opponent Network) system to Steam. [https://www.reddit.com/r/HalfLife/comments/3oeou5/i_kinda_remade_the_old_won_menu_on_the_steam/ A mod was released] by Reddit user HowardHeyman. It restores the look of the original Opposing Force menus, but without text subtitles, animated backgrounds, nor various options windows to keep within the Source Engine's assumed limits. The mod also adds main menu music from Opposing Force's own soundtrack. [https://gamebanana.com/guis/31062 An alternate download link can be found here, on GameBanana].<br />
<br />
The menu also adds the "Custom Game" feature that was present in the WON version, where the player could select from an in-game menu to switch mods in-game. This feature is disabled by default in the Steam release, as Half-Life doesn't have true native support to allow run time switching, and, according to Alfred, the engineering effort to fix the function is better spent elsewhere.<ref>[https://github.com/ValveSoftware/halflife/issues/430 Alfred, Source Code Manager, GoldSource Engine GitHub,] - Accessed 1/29/18.</ref><br />
{{--}} Menus are 4:3 by default and cannot be stretched to fullscreen. In-game is untouched.<br />
<br />
===Enabling developer mode===<br />
{{ii}} Enabling developer mode will allow use of in-game cheats and various console commands.<br />
<br />
{{Fixbox|description=Turn on developer mode|ref={{cn|date=October 2016}}|fix=<br />
Use the <code>developer 1</code> in console.<br />
<br />
'''Notes'''<br />
{{ii}} The developer console can be opened by pressing {{key|~}} (Note you may have to turn it on in the in-game settings). You can use the console command <code>sv_cheats 1</code> to allow the usage of console commands such as <code>god</code> and <code>noclip</code>. Note that you might have to reload a save-game or do it at the main menu after enabling cheat-mode for certain commands to work.<br />
}}<br />
<br />
==Game data==<br />
===Configuration file(s) location===<br />
{{Game data|<br />
{{Game data/config|Windows|{{P|game}}\Half-Life\gearbox\}}<br />
{{Game data/config|OS X|{{P|game}}/Half-Life/gearbox/}}<br />
{{Game data/config|Linux|{{P|game}}/Half-Life/gearbox/}}<br />
}}<br />
{{ii}} {{File|*.cfg}} store the configuration.<br />
{{XDG|false}}<br />
<br />
===Save game data location===<br />
{{Game data|<br />
{{Game data/saves|Windows|{{P|game}}\Half-Life\gearbox\SAVE\}}<br />
{{Game data/saves|OS X|{{P|game}}/Half-Life/gearbox/SAVE/}}<br />
{{Game data/saves|Linux|{{P|game}}/Half-Life/gearbox/SAVE/}}<br />
}}<br />
<br />
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===<br />
{{Save game cloud syncing<br />
|discord = <br />
|discord notes = <br />
|epic games store = <br />
|epic games store notes = <br />
|gog galaxy = <br />
|gog galaxy notes = <br />
|origin = <br />
|origin notes = <br />
|steam cloud = true<br />
|steam cloud notes = <br />
|uplay = <br />
|uplay notes = <br />
|xbox cloud = <br />
|xbox cloud notes = <br />
}}<br />
<br />
==Video==<br />
{{Image|Half Life Opposing Force Video.png|In-game video settings.}}<br />
{{Video<br />
|wsgf link = <br />
|widescreen wsgf award = <br />
|multimonitor wsgf award = <br />
|ultrawidescreen wsgf award = <br />
|4k ultra hd wsgf award = <br />
|widescreen resolution = true<br />
|widescreen resolution notes= Need to adjust FOV accordingly so first person view doesn't seem cropped.<br />
|multimonitor = false<br />
|multimonitor notes = <br />
|ultrawidescreen = true<br />
|ultrawidescreen notes = Need to adjust FOV accordingly so first person view doesn't seem cropped.<br />
|4k ultra hd = true<br />
|4k ultra hd notes = UI both in-game and menu become too small.<br />
|fov = hackable<br />
|fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]<br />
|windowed = true<br />
|windowed notes = <br />
|borderless windowed = hackable<br />
|borderless windowed notes = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]].<br />
|anisotropic = true<br />
|anisotropic notes = Steam version comes with anisotropic filtering turned on by default. Default is set to 16 samples. Lower-end systems might have it set lower by default. Can be customized with <code>gl_ansio</code> command (i.e. <code>gl_ansio 16</code> means 16 samples anisotropic filtering).<br />
|antialiasing = true<br />
|antialiasing notes = Steam version comes with 4x MSAA turned on by default. Lower-end system might have it turned off by default. Can be overridden from graphics card control panel. You can use <code>-nomsaa</code> command line argument to force anti-aliasing off.<br />
|vsync = true<br />
|vsync notes = <br />
|60 fps = true<br />
|60 fps notes = <br />
|120 fps = hackable<br />
|120 fps notes = See [[#High frame rate|High frame rate]].<br />
|hdr = false<br />
|hdr notes = <br />
|color blind = false<br />
|color blind notes = <br />
}}<br />
<br />
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===<br />
{{ii}} When running at widescreen-resolutions adjusting the FOV is probably necessary.<br />
<br />
{{Fixbox|description=Field of view|ref={{cn|date=October 2016}}|fix=<br />
# While in game, open the console ({{key|~}}).<br />
# Type <code>default_fov 106.270273206</code> and press {{key|Enter}}.<br />
}}<br />
<br />
===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]===<br />
{{Fixbox|description=-window -noborder|ref={{cn|date=July 2016}}|fix=<br />
# Find Half-Life: Opposing Force in your Steam Library<br />
# Right-click the game name<br />
# Select <code>Properties</code><br />
# Select <code>Set Launch Options...</code><br />
# Input <code>-window -noborder</code><br />
# Press <code>OK</code><br />
# Launch the game<br />
}}<br />
<br />
===[[Glossary:Frame rate (FPS)|High frame rate]]===<br />
{{ii}} Game is capped at 72 FPS (without Vsync) by default.<br />
<br />
{{Fixbox|description=Set FPS limit|ref={{cn|date=October 2016}}|fix=<br />
# Go to the [[#Game data|configuration file(s) location]].<br />
# Create a new file called <code>userconfig.cfg</code><br />
# Add in the following lines:<br />
<pre><br />
fps_max "<desired FPS value>"<br />
fps_override 1<br />
</pre><br />
* The <code>fps_override 1</code> command disables GoldSrc's arbitrary 100 FPS limit.<br />
4. Save the file and launch the game.<br />
<br />
5. Disable Vsync in-game.<br />
<br />
'''Notes'''<br />
{{--}} Doing this will break rope physics in the game, allowing you to climb them but not swing. Swinging is sometimes necessary to progress and the fps cap will have to be turned back on.<br />
<br />
===OpenGL overbright lighting===<br />
{{ii}} Overbright lighting increases the rendering [[Glossary:High dynamic range (HDR)|dynamic range]], resulting in a primitive "bloom" effect.<br />
{{--}} Overbright lighting normally only works on the Direct3D and software renderers.<ref>[https://www.vogons.org/viewtopic.php?f=5&t=47313 VOGONS • View topic - Half-Life overbright compatibility]</ref><br />
<br />
{{Fixbox|description=Nvidia cards: Enable the GL extension limiter|ref=<ref>[https://www.reddit.com/r/HalfLife/comments/8uitxw/halflife_with_openal_efx_surround_sound_and_hrtf/ Half-Life with OpenAL (EFX, Surround Sound, and HRTF!) : HalfLife]</ref>|fix=<br />
# Download and run [[Nvidia Profile Inspector]].<br />
# On the Half-Life Opposing Force profile, set {{code|Extension limit}} to {{code|On}}. Apply changes.<br />
# Go to {{code|{{P|game}}}}.<br />
# Create a file called {{file|autoexec.cfg}}.<br />
# Add new line {{code|gl_overbright "1"}}.<br />
# Save the file.<br />
<br />
'''Notes'''<br />
{{--}} Doing this will disable multi-texturing, which has the side-effect of disabling detail textures, which may effect the appearance of user levels and mods.<br />
}}<br />
<br />
==Input==<br />
{{Image|Half Life Opposing Force Remapping.png|In-game key map settings.}}<br />
{{Image|Half Life Opposing Force Mouse Joystick.png|In-game mouse/joystick settings.}}<br />
{{Input<br />
|key remap = true<br />
|key remap notes = <br />
|acceleration option = true<br />
|acceleration option notes = <br />
|mouse sensitivity = true<br />
|mouse sensitivity notes = <br />
|mouse menu = true<br />
|mouse menu notes = <br />
|invert mouse y-axis = true<br />
|invert mouse y-axis notes = <br />
|touchscreen = unknown<br />
|touchscreen notes = <br />
|controller support = true<br />
|controller support notes = <br />
|full controller = false<br />
|full controller notes = <br />
|controller remap = true<br />
|controller remap notes = <br />
|controller sensitivity = false<br />
|controller sensitivity notes= <br />
|invert controller y-axis = false<br />
|invert controller y-axis notes= <br />
|xinput controllers = unknown<br />
|xinput controllers notes = <br />
|xbox prompts = unknown<br />
|xbox prompts notes = <br />
|impulse triggers = unknown<br />
|impulse triggers notes = <br />
|dualshock 4 = unknown<br />
|dualshock 4 notes = <br />
|dualshock prompts = unknown<br />
|dualshock prompts notes = <br />
|light bar support = unknown<br />
|light bar support notes = <br />
|dualshock 4 modes = unknown<br />
|dualshock 4 modes notes = <br />
|tracked motion controllers= true<br />
|tracked motion controllers notes = Supports [[Controller:Razer Hydra|Razer Hydra]].<br />
|tracked motion prompts = unknown<br />
|tracked motion prompts notes = <br />
|other controllers = unknown<br />
|other controllers notes = <br />
|other button prompts = unknown<br />
|other button prompts notes= <br />
|button prompts = false<br />
|button prompts notes = <br />
|controller hotplug = false<br />
|controller hotplug notes = <br />
|haptic feedback = false<br />
|haptic feedback notes = <br />
|simultaneous input = unknown<br />
|simultaneous input notes = <br />
|steam input api = unknown<br />
|steam input api notes = <br />
|steam hook input = unknown<br />
|steam hook input notes = <br />
|steam input presets = unknown<br />
|steam input presets notes = <br />
|steam controller prompts = unknown<br />
|steam controller prompts notes = <br />
|steam cursor detection = unknown<br />
|steam cursor detection notes = <br />
}}<br />
<br />
==Audio==<br />
{{Image|Half Life Opposing Force Audio.png|In-game audio settings.}}<br />
{{Audio<br />
|separate volume = true<br />
|separate volume notes = <br />
|surround sound = true<br />
|surround sound notes = Use [https://github.com/LAGonauta/MetaAudio/releases MetaAudio] plugin with Steam version.<br />
|subtitles = false<br />
|subtitles notes = <br />
|closed captions = false<br />
|closed captions notes = <br />
|mute on focus lost = true<br />
|mute on focus lost notes = <br />
|eax support = <br />
|eax support notes = <br />
|red book cd audio = limited<br />
|red book cd audio notes = Replaced with MP3 playback in the transition to SteamPipe.<br />
}}<br />
<br />
{{L10n|content=<br />
{{L10n/switch<br />
|language = English<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = French<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = German<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Italian<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Italian audio is only available in the retail version. See [https://steamcommunity.com/sharedfiles/filedetails/?id=383025468 here] for the Steam version translation.<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Spanish<br />
|interface = true<br />
|audio = true<br />
|subtitles = false<br />
|notes = Retail only. [https://steamcommunity.com/sharedfiles/filedetails/?id=270018506 Download].<br />
|fan = <br />
}}<br />
{{L10n/switch<br />
|language = Korean<br />
|interface = true<br />
|audio = false<br />
|subtitles = false<br />
|notes = <br />
|fan = <br />
}}<br />
}}<br />
<br />
==Network==<br />
{{Image|Half Life Opposing Force Multiplayer.png|In-game multiplayer settings.}}<br />
{{ii}} For more information, see the [[Engine:GoldSrc#Half-Life Dedicated Server|"Half-Life Dedicated Server" section of our GoldSrc article]].<br />
{{Network/Multiplayer<br />
|local play = <br />
|local play players = <br />
|local play modes = <br />
|local play notes = <br />
|lan play = true<br />
|lan play players = 32<br />
|lan play modes = Versus<br />
|lan play notes = <br />
|online play = true<br />
|online play players = 32<br />
|online play modes = Versus<br />
|online play notes = <br />
|asynchronous = <br />
|asynchronous notes = <br />
}}<br />
<br />
{{Network/Connections<br />
|matchmaking = false<br />
|matchmaking notes = <br />
|p2p = true<br />
|p2p notes = <br />
|dedicated = true<br />
|dedicated notes = <br />
|self-hosting = true<br />
|self-hosting notes = <br />
|direct ip = hackable<br />
|direct ip notes = Open the console ({{key|~}}) and use <code>connect</code> followed by the IP and port.<br />
}}<br />
<br />
{{Network/Ports<br />
|tcp = <br />
|udp = 6003, 7002, 27010, 27015, 27025<br />
|upnp = unknown<br />
}}<br />
<br />
==VR support==<br />
{{VR support<br />
|vr only = false<br />
|htc vive = hackable<br />
|htc vive notes = See [[#VR|VR]].<br />
|oculus rift = hackable<br />
|oculus rift notes = See [[#VR|VR]].<br />
|osvr = false<br />
|osvr notes = <br />
|windows mixed reality = hackable<br />
|windows mixed reality notes = See [[#VR|VR]].<br />
|keyboard-mouse = true<br />
|keyboard-mouse notes = <br />
|3rd space gaming vest = <br />
|3rd space gaming vest notes = <br />
|novint falcon = hackable<br />
|novint falcon notes = The official game-specific [http://www.novint.com/index.php/store/novint-falcon-games/half-life---f-gen-silver-drivers/4-71 3D Touch Add On] is required.<br />
|trackir = <br />
|trackir notes = <br />
|tobii eye tracking = <br />
|tobii eye tracking notes = <br />
|play area seated = true<br />
|play area seated notes = <br />
|play area standing = true<br />
|play area standing notes = <br />
|play area room-scale = true<br />
|play area room-scale notes = <br />
}}<br />
<br />
===[[Glossary:HTC Vive|VR]]===<br />
{{Fixbox|description=Install Half-Life-VR Mod|ref=<ref>[https://www.reddit.com/r/Vive/comments/74r3h7/half_life_dlcs_blue_shift_opposing_force_works_in/ Half Life DLC's Blue Shift & Opposing Force works in VR as well, here is how you get it to work with the updated VR Mod]</ref>|fix=<br />
# Install [https://github.com/rorincloud/Half-Life-VR/releases Half-Life VR Mod] into Half-Life's root.<br />
# Take <code>client.dll</code> from the mod and put it in Half-Life: Opposing Force's <code>\Half-Life\gearbox\cl_dlls </code>.<br />
# Add <code>-game vr -dev -env -insecure -nomouse -nojoy +sv_lan 1 +sv_maxspeed 125</code> to Half-Life's launch options<br />
# Set <code>opengl32.dll</code> to <code>Read-Only</code> in root directory of Half-Life.<br />
# Ingame, make Half-Life windowed<br />
# To play, Launch Half-Life and select <code> Change Game</code> in the main Menu, and choose Half Life: Opposing force.<br />
}}<br />
<br />
==Issues fixed==<br />
===Run the game at screen refresh rate===<br />
{{--}} The Direct3D verison of the game defaults to 60&nbsp;Hz in fullscreen mode.<br />
{{Fixbox|description=Use the <code>-freq <rate></code> [[Glossary:Command line arguments|command line argument]]|ref=<ref>[https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Games Command Line Options - Valve Developer Community]</ref>|fix=<br />
{{ii}} Example: <code>-freq 120</code> forces a 120 Hz refresh rate.<br />
}}<br />
<br />
===Mouse twitching/stuttering fix===<br />
{{Fixbox|description=Enable raw mouse input in settings}}<br />
<br />
==Other information==<br />
===API===<br />
{{API<br />
|direct3d versions = 7<br />
|direct3d notes = Lost with Linux update.<ref>[https://steamcommunity.com/app/70/discussions/0/828934913113943429 Steam HL1 5.1 sound - Steam discussions forums].</ref><br />
|directdraw versions = <br />
|directdraw notes = <br />
|opengl versions = 2.1<br />
|opengl notes = <br />
|glide versions = <br />
|glide notes = <br />
|software mode = true<br />
|software mode notes = <br />
|mantle support = <br />
|mantle support notes = <br />
|vulkan versions = <br />
|vulkan notes = <br />
|dos modes = <br />
|dos modes notes = <br />
|shader model versions = <br />
|shader model notes = <br />
|windows 32-bit exe = true<br />
|windows 64-bit exe = false<br />
|windows exe notes = <br />
|mac os x powerpc app = <br />
|macos intel 32-bit app = true<br />
|macos intel 64-bit app = false<br />
|macos app notes = {{CN|date=August 2015}}<br />
|linux 32-bit executable= unknown<br />
|linux 64-bit executable= true<br />
|linux executable notes = {{CN|date=August 2015}}<br />
}}<br />
<br />
===Middleware===<br />
{{Middleware<br />
|physics = <br />
|physics notes = <br />
|audio = Miles Sound System<br />
|audio notes = <br />
|interface = <br />
|interface notes = <br />
|cutscenes = <br />
|cutscenes notes = <br />
|multiplayer = WON, Steamworks<br />
|multiplayer notes= WON for retail, Steamworks for Steam.<br />
}}<br />
<br />
===Console commands===<br />
{{ii}} Games running on the GoldSrc engine can utilize [https://developer.valvesoftware.com/wiki/Command_Line_Options#Goldsource_Games GoldSrc Engine Console Commands] for various tasks.<br />
{{ii}} The console is enabled by default in GoldSrc games, press {{key|~}} to open it.<br />
<br />
==System requirements==<br />
{{System requirements<br />
|OSfamily = Windows<br />
<br />
|minOS = 95<br />
|minCPU = Intel Pentium 133 MHz<br />
|minRAM = 24 MB<br />
|minHD = 4 GB<br />
|minGPU = SVGA, high color (16-bit)<br />
|minVRAM = 16 MB<br />
|minaudio = Win-compatible soundcard<br />
<br />
|recOS = 98, NT<br />
|recCPU = Intel Pentium 166 MHz<br />
|recRAM = 32 MB<br />
|recVRAM = 32 MB<br />
}}<br />
<br />
{{System requirements<br />
|OSfamily = OS X<br />
<br />
|minOS = Snow Leopard 10.6.3<br />
|minCPU = 500 MHz<br />
|minRAM = 1 GB<br />
|minHD = 4 GB<br />
|minGPU = Nvidia GeForce 8<br />
|minGPU2 = ATI Radeon X1600<br />
|minGPU3 = Intel HD 3000<br />
}}<br />
<br />
{{System requirements<br />
|OSfamily = Linux<br />
<br />
|minOS = Ubuntu 12.04<br />
|minCPU = Intel Dual Core 2.8 GHz<br />
|minCPU2 = AMD Dual Core 2.8 GHz<br />
|minRAM = 1 GB<br />
|minHD = 4 GB<br />
|minGPU = Nvidia GeForce 8600/9600 GT<br />
|minGPU2 = ATI/AMD Radeon HD 2600/3600<br />
|minother = (Graphic Drivers: Nvidia 310, AMD 12.11)<br />
|minOGL = 2.1<br />
|minaudio = OpenAL Compatible Sound Card<br />
}}<br />
<br />
{{References}}</div>
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