Entropy: Zero 2
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Developers | |
---|---|
Breadmen | |
Engines | |
Source 2013 Singleplayer | |
Release dates | |
Windows | August 20, 2022 |
Linux | November 14, 2022 |
Taxonomy | |
Monetization | Freeware |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | FPS |
Vehicles | Automobile, Off-roading |
Art styles | Realistic |
Themes | Post-apocalyptic, Sci-fi, Arctic |
Series | Entropy: Zero |
Entropy: Zero | |
---|---|
Entropy: Zero | 2017 |
Entropy: Zero 2 | 2022 |
Entropy: Zero 2 is a singleplayer first-person FPS game in the Entropy: Zero series.
Key points
- Numerous mods and fixes are available thanks to Steam Workshop integration.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | Requires Half-Life 2 (installation not necessary). |
- The soundtrack can be listened to for free on the composer's YouTube playlist.
Monetization
Type | Notes |
---|---|
Freeware | The game is completely free. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | The game has no microtransactions. |
Essential improvements
Skip intro videos
Use -novid command line argument[1] (see Launch options for detailed instructions).
|
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Enabling the console
- A list of console commands can be found here.
Options menu[1] |
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|
Game data
Configuration file(s) location
System | Location |
---|---|
Steam | <path-to-game>/entropyzero2/cfg/ |
Save game data location
System | Location |
---|---|
Steam | <path-to-game>/entropyzero2/save/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Implemented with patch v1.0.1 |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Some UI elements are not scaled properly and become smaller on higher resolutions. | ||
Field of view (FOV) | From 75° to 90°. | ||
Windowed | |||
Borderless fullscreen windowed | Use -windowed -noborder command line argument (see Launch options for detailed instructions). |
||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Up to 8x MSAA. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | Rendered image uses SDR color space. In-game HDR option refers only to HDR Rendering. | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | As of 1.2.0, only in the deck-testing beta branch[citation needed] | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
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XInput-compatible controllers |
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PlayStation controllers |
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Generic/other controllers |
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Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | There are "Game" and "Music" sliders, but "Game" slider affects overall volume (example: having both sliders at 50% results in actual music volume being 25%). | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Wilson model clipping
- Parts of Wilson's default model are misplaced and cause visible clipping.
Apply the fix[2] |
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|
Oversized bullet casings
- Default bullet casings and buckshot shells are disproportionately large.
Apply the fix[3] |
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|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | [5] |
OpenGL | 2.0 | Linux only |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
Linux | As of v1.2.0, only available through "deck-testing" beta branch[4] |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | Heavily modified variant. |
Audio | Miles Sound System | |
Input | SDL | |
Cutscenes | Bink Video | Used for startup videos and in-game movies. |
Launch options
Enabling a launch parameter[1] |
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|
Mods
- For popular mods, see Steam Workshop for Entropy : Zero 2.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | 1.7 GHz | Intel Core I5 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 13 GB | |
Video card (GPU) | DirectX 8.1 compatible | DirectX 9 compatible |
References
- ↑ 1.0 1.1 1.2 Verified by User:Suicide machine on August 11, 2016
- ↑ Steam Workshop - Wilson fix - last accessed on May 2023
- ↑ Steam Workshop - Resized shells - last accessed on May 2023
- ↑ deck-testing, version 1.2.0.
- ↑ Verified by User:Aemony on 2022-11-30
- Confirmed that the game uses D3D9 — even when running in DX8 compatibility mode.