Ziggurat
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Revision as of 15:53, 10 December 2021 by Baronsmoki (talk | contribs) (Added Category:GOG.com Enhancement Project)
Developers | |
---|---|
Milkstone Studios | |
Engines | |
Unity 4[Note 1] | |
Release dates | |
Windows | October 23, 2014 |
macOS (OS X) | October 23, 2014 |
Linux | October 23, 2014 |
Reception | |
Metacritic | 75 |
OpenCritic | 78 |
IGDB | 80 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | FPS, Roguelike |
Themes | Fantasy |
Series | Ziggurat |
Ziggurat | |
---|---|
Ziggurat | 2014 |
Ziggurat 2 | 2021 |
General information
- Official Discord server for game series
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
- Bug Reporting
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Europe only. Requires Steam.[2] | |||
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Milkstone Studios\Ziggurat\config.xml |
macOS (OS X) | |
Linux | $HOME/.config/unity3d/Milkstone Studios/Ziggurat/ |
Steam | <Steam-folder>/userdata/<user-id>/308420/remote/ |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Milkstone Studios\Ziggurat\savegame.xml |
macOS (OS X) | ~/Library/Application Support/unity.Milkstone Studios.Ziggurat/savegame.xml |
Linux | $HOME/.config/unity3d/Milkstone Studios/Ziggurat/ |
Steam | <Steam-folder>/userdata/<user-id>/308420/remote/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | From 60° to 100° horizontal. | ||
Windowed | |||
Borderless fullscreen windowed | See Glossary:Borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | On/off toggle. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Uncapped frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | XInput and DirectInput, through SDL2. | |
Full controller support | ||
Controller remapping | The controller can be remapped in the same way that the keyboard and mouse can. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | Xbox prompts. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound and Music. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
- Game will match the language setting to the system language on the first run.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Hungarian | ||||
Italian | ||||
Polish | Letters with diacritics are missing in some fonts. | |||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Swedish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | Use Helix Mod: Ziggurat. | ||
vorpX | G3D, Z3D User created game profile, see vorpx forum profile introduction. |
Devices | |||
---|---|---|---|
Tobii Eye Tracking | Use Tobii Game Hub. Supports: Clean UI, Extended View - Eye & Head Tracking, Fire at Gaze. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Input | SDL2 |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7 |
Processor (CPU) | Dual Core | Quad core |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 800 MB | 1 GB |
Video card (GPU) | DirectX 10 compatible | Nvidia GeForce GTX 460 |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.9 | 10.10 |
Processor (CPU) | Dual Core | Quad Core |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 800 MB | 1 GB |
Video card (GPU) | OpenGL 2.0 compatible | Nvidia GeForce GTX 460 |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 12.10 | |
Processor (CPU) | Dual Core | Quad Core |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 800 MB | 1 GB |
Video card (GPU) | OpenGL 2.0 compatible | Nvidia GeForce GTX 460 |
Notes
References
- ↑ Verified by User:Baronsmoki on 2021-11-19
- ↑ Ziggurat hitting the shelves today! - Steam Community :: Group Announcements :: Ziggurat