User contributions
- 07:56, 1 March 2017 diff hist -5 Hurtworld I tested it and it has ultrawide support
- 06:29, 17 February 2017 diff hist +231 Dead by Daylight the WSGF article doesn't reflect the state of the game since the 1.4 update. added a way to change resolutions
- 15:39, 15 February 2017 diff hist -613 Dead by Daylight the Engine.ini tweak does nothing after the February patch, as tested by me and reported here: http://steamcommunity.com/app/381210/discussions/0/357287935557416529/?ctp=2#c135508833661991208
- 02:11, 14 February 2017 diff hist +13 The Amazing Spider-Man 2 clarifying
- 08:13, 13 February 2017 diff hist -3 The Amazing Spider-Man 2 →Input settings
- 08:13, 13 February 2017 diff hist -2 The Amazing Spider-Man 2 →Video settings: not in the settings
- 08:11, 13 February 2017 diff hist +72 The Amazing Spider-Man 2 there's sound coming from the rear speakers. it's very prominent when the radio is on in the comic book store
- 08:08, 13 February 2017 diff hist +71 N File:The Amazing Spider-Man 2 Launcher.png Settings menu that appears before The Amazing Spider-Man 2 is launched. current
- 08:14, 11 February 2017 diff hist -181 Titan Quest Anniversary Edition it's not really an issue
- 08:13, 11 February 2017 diff hist +15 Titan Quest Anniversary Edition improvements; added tested way to remove the intro videos
- 08:01, 11 February 2017 diff hist +33 Borderlands →Video settings: the article itself says the game natively supports ultrawide
- 13:39, 29 January 2017 diff hist +1 Torchlight II →Video settings
- 13:37, 29 January 2017 diff hist -1 Torchlight meant to add this to the Torchlight 2 article
- 13:35, 29 January 2017 diff hist +1 Torchlight →Video settings: personally tested
- 21:36, 28 January 2017 diff hist +11 Dead by Daylight →Video settings
- 08:22, 17 January 2017 diff hist -3 Depth the aspect ratio is supported and there's no stretching. it's currently unclear to me whether it's hor+ or vert-
- 16:52, 31 December 2016 diff hist +57 Painkiller: Hell & Damnation the article says that all versions require Steam, so a separate section for it is redundant.
- 16:28, 29 December 2016 diff hist +63 Monster High: New Ghoul in School →Video settings: this weird bug that makes no sense but it's reproducible
- 07:48, 29 December 2016 diff hist +117 Monster High: New Ghoul in School
- 07:46, 29 December 2016 diff hist 0 N File:Monster High New Ghoul in School Configuration Tool Display.png current
- 07:35, 29 December 2016 diff hist -3 Monster High: New Ghoul in School
- 05:57, 29 December 2016 diff hist -9 Monster High: New Ghoul in School not really a stub anymore
- 08:37, 28 December 2016 diff hist -16 Monster High: New Ghoul in School tested with a controller. works in the menu and the game itself
- 09:03, 27 December 2016 diff hist +2 Monster High: New Ghoul in School according to the steam page and a review, there's partial controller support but I've yet to test it, so changing to unknown
- 02:11, 27 December 2016 diff hist +4 m Monster High: New Ghoul in School →Audio settings: typos fixed
- 01:49, 27 December 2016 diff hist +70 Monster High: New Ghoul in School
- 01:01, 27 December 2016 diff hist +61 Monster High: New Ghoul in School
- 14:29, 5 December 2016 diff hist -9 Carmageddon: Max Damage not a stub anymore I guess?
- 14:24, 5 December 2016 diff hist +26 Carmageddon: Max Damage cover added
- 14:24, 5 December 2016 diff hist +50 N File:Carmageddon Max Damage cover.jpg The Steam cover image for Carmageddon: Max Damage.
- 17:19, 30 November 2016 diff hist -6 Operation Flashpoint: Dragon Rising tested for surround sound and heard clear sounds coming from the rear speakers
- 20:54, 13 November 2016 diff hist -4 Medal of Honor (2010) →Video settings: tested the Steam version at 21:9 today. it's supported natively
- 12:56, 28 October 2016 diff hist +192 Carmageddon: Max Damage added a source
- 12:36, 28 October 2016 diff hist -8 Carmageddon: Reincarnation
- 12:19, 28 October 2016 diff hist +659 Carmageddon: Max Damage addded languages
- 12:16, 28 October 2016 diff hist -1,094 Carmageddon: Max Damage
- 12:10, 28 October 2016 diff hist +6,355 N Carmageddon: Max Damage Created page with "{{stub}} {{Infobox game |cover = |developers = {{Infobox game/row/developer|Stainless Games}} |publishers = {{Infobox game/row/publisher|Stainless Games}} |engin..."
- 21:28, 16 October 2016 diff hist +38 Gears of War 4 →Video settings
- 14:03, 14 October 2016 diff hist -3 Gears of War 4 →Audio settings: had sounds coming from the rear speakers
- 13:03, 14 October 2016 diff hist +34 Duke Nukem 3D: Megaton Edition →Video settings
- 02:56, 14 October 2016 diff hist +35 Duke Nukem 3D: Megaton Edition →Video settings
- 13:26, 12 October 2016 diff hist -1 Contrast →Audio settings: there's definitely sound coming from my rear speakers when playing the game
- 11:45, 12 October 2016 diff hist -3 Contrast →Input settings: you can even see it in the options screenshot on here
- 11:05, 12 October 2016 diff hist -65 Contrast →Video settings: no need for external tools. tested it at 2560x1080 today
- 06:34, 8 October 2016 diff hist +31 Murdered: Soul Suspect →Video settings
- 11:42, 7 October 2016 diff hist -1 Carmageddon: Reincarnation →Save game cloud syncing: it's actually supported. in my case it's 45 KB stored
- 15:21, 20 September 2016 diff hist -3 Tabletop Simulator →Video settings
- 14:53, 20 September 2016 diff hist +70 The Secret of Monkey Island: Special Edition →Video settings
- 14:49, 20 September 2016 diff hist +68 Rocksmith 2014 →Video settings
- 22:04, 19 July 2016 diff hist -4 Lego Batman 3: Beyond Gotham I don't see AF anywhere in the menu; the game has no support for mouse input, so no sensitivity settings