Difference between revisions of "Tekken 8"
From PCGamingWiki, the wiki about fixing PC games
Larskusanagi (talk | contribs) (I may need assistants for the specific character voice limited notes) |
m |
||
Line 163: | Line 163: | ||
|anisotropic = true | |anisotropic = true | ||
|anisotropic notes = Referred to as "'''Texture Quality'''".<br>Five presets are available: "'''Low'''" (off), "'''Medium'''" (2x), "'''High'''" (4x), and "'''Ultra'''" (8x).<ref>{{Refcheck|user=MasterBlaster|date=2024-01-28|comment=Tested by playing the game with the Universal Unreal Engine 5 Unlocker and checking the anisotropic filtering setting with the command {{code|r.MaxAnisotropy}}.}}</ref> | |anisotropic notes = Referred to as "'''Texture Quality'''".<br>Five presets are available: "'''Low'''" (off), "'''Medium'''" (2x), "'''High'''" (4x), and "'''Ultra'''" (8x).<ref>{{Refcheck|user=MasterBlaster|date=2024-01-28|comment=Tested by playing the game with the Universal Unreal Engine 5 Unlocker and checking the anisotropic filtering setting with the command {{code|r.MaxAnisotropy}}.}}</ref> | ||
− | |antialiasing = | + | |antialiasing = always on |
− | |antialiasing notes = [[TAA]] | + | |antialiasing notes = [[TAA]].<br>Five presets are available: "'''Low'''" (off), "'''Medium'''" (2x), "'''High'''" (4x), and "'''Ultra'''" (6x).<ref>{{Refcheck|user=MasterBlaster|date=2024-01-28|comment=Tested by playing the game with the Universal Unreal Engine 5 Unlocker and checking the anti-aliasing setting with the commands {{code|sg.AntiAliasingQuality}} and {{code|r.AntiAliasingMethod}}. {{code|r.AntiAliasingMethod}} was set to 2, indicating that the game uses TAA.}}</ref> |
|upscaling = true | |upscaling = true | ||
|upscaling tech = DLSS 3.1, TSR, FSR 1, FSR 2, XeSS 1.2 | |upscaling tech = DLSS 3.1, TSR, FSR 1, FSR 2, XeSS 1.2 |
Revision as of 11:18, 30 January 2024
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Bandai Namco Studios | |
Arika[1] | |
Publishers | |
Bandai Namco Entertainment | |
Engines | |
Unreal Engine 5[2] | |
Release dates | |
Windows | January 26, 2024 |
Reception | |
Metacritic | 93 |
OpenCritic | 90 |
IGDB | 90 |
Taxonomy | |
Monetization | DLC, One-time game purchase |
Microtransactions | Cosmetic, Unlock |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Side view |
Controls | Direct control |
Genres | Action, Fighting |
Sports | Volleyball |
Art styles | Realistic |
Themes | Contemporary |
Series | Tekken |
Tekken | |
---|---|
Street Fighter X Tekken | 2012 |
Tekken 7 | 2017 |
Tekken 8 | 2024 |
Tekken 8 is a singleplayer and multiplayer side view action and fighting game in the Tekken series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | Deluxe Edition and Ultimate Edition also available. | |||
Deluxe Edition and Ultimate Edition also available. | ||||
Green Man Gaming | Deluxe Edition and Ultimate Edition also available. | |||
Humble Store | Deluxe Edition and Ultimate Edition also available. | |||
Steam | Deluxe Edition and Ultimate Edition also available. |
- A demo is available from Steam.
Version differences
- Deluxe Edition includes the "Playable Character Year 1 Pass", and the "Character Costume: Gold Suit Pack".
- Ultimate Edition includes all Deluxe Edition content as well as the "Avatar Costume: Classic TEKKEN T-Shirt Set" and the "Avatar Skins: Kazuya, Jin, and Jun" set.
Monetization
Type | Notes |
---|---|
DLC | Additional playable characters, as well as several costumes and skins are available for purchase to be used in-game. |
One-time game purchase | Tekken 8 requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
Cosmetic | Additional costumes can be purchased. |
Unlock | Additional characters can be purchased. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Deluxe Edition Upgrade Pack | Includes all additional content available in the "Deluxe Edition" for owners of the Standard Edition. | |
Ultimate Pack | Includes the Avatar Costumes and Avatar Skins that are exclusive to the "Ultimate Edition". | |
Character Costume: Gold Suit Pack | Contains 32 gold suits, one for each character. Included with "Deluxe Edition" and "Ultimate Edition". |
|
Avatar Skin: Kinjin | Adds Kinjin from Tekken Revolution as an alternate skin for the Avatar. Included with "Deluxe Edition" and "Ultimate Edition". |
|
Avatar Skin: Jin Kazama | Adds Jin Kazama as an alternate skin for the Avatar. Included with "Ultimate Edition". |
|
Avatar Skin: Jun Kazama | Adds Jun Kazama as an alternate skin for the Avatar. Included with "Ultimate Edition". |
|
Avatar Skin: Kazuya Mishima | Adds Kazuya Mishima as an alternate skin for the Avatar. Included with "Ultimate Edition". |
|
Avatar Costume: Classic TEKKEN T-Shirt Set | Contains 32 T-Shirt designs for the Avatar based off of characters from previous Tekken games. Included with "Ultimate Edition". |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\TEKKEN 8\Saved\Config\Windows\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1778820/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\TEKKEN 8\Saved\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1778820/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Limited to 16:9, 16:10 and 21:9 resolutions by default. | ||
Multi-monitor | [3] | ||
Ultra-widescreen | FMVs and cutscenes in Arcade Quest are pillarboxed to a 16:9 aspect ratio. When playing in a 32:9 aspect ratio, Vert- is applied to the main menu and gameplay is pillarboxed to a 21:9 aspect ratio by default.[4] The Universal Unreal Engine 5 Unlocker can be used to achieve proper 32:9 ultrawide support in-game, removing pillarboxing in all instances outside of FMV cutscenes. However, Vert- will be applied in-game.[5] |
||
4K Ultra HD | [6] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Referred to as "Texture Quality". Five presets are available: "Low" (off), "Medium" (2x), "High" (4x), and "Ultra" (8x).[7] |
||
Anti-aliasing (AA) | TAA. Five presets are available: "Low" (off), "Medium" (2x), "High" (4x), and "Ultra" (6x).[8] |
||
High-fidelity upscaling | DLSS 3.1, TSR, FSR 1.0, FSR 2.0, XeSS 1.2 |
||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Display framerate can be unlocked, see TekkenOverlay. The internal game logic is still caped at 60 FPS, animations are interpolated to match display FPS. | ||
High dynamic range display (HDR) | |||
Ray tracing (RT) | |||
Color blind mode | Referred to as "Color Perception Type". Has a Color Filter and a Mask Filter with four types to choose from for each filter. Both filters has an option available to adjust the filter's strength with a slider. Mask Filter has an additional option to choose stage mask filter for extra clarity. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 5 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Two preset settings that can be rebound are available. Keybinds in "Button Mapping" are mapped to controller inputs. |
|
Mouse acceleration | ||
Mouse sensitivity | Two types of camera controls are available. A slider is available for "Camera Speed" in "Options" > "Avatar Camera Settings". Limited to Tekken Fight Lounge and Arcade Quest. |
|
Mouse input in menus | ||
Mouse Y-axis inversion | An option to invert "Vertical Camera Controls" is available in "Options" > "Avatar Camera Settings". Limited to Tekken Fight Lounge and Arcade Quest. |
|
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Three preset types are available. Controls can also be completely remapped to a custom layout. |
|
Controller sensitivity | A slider is available for "Camera Speed" in "Options" > "Avatar Camera Settings". Limited to Tekken Fight Lounge and Arcade Quest. |
|
Controller Y-axis inversion | An option to invert "Vertical Camera Controls" is available in "Options" > "Avatar Camera Settings". Limited to Tekken Fight Lounge and Arcade Quest. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Button prompts cannot be set manually and change depending on the detected input device. | |
Impulse Trigger vibration |
PlayStation controllers | DualShock 4, DualSense |
|
---|---|---|
PlayStation button prompts | Uses DualSense button prompts. Requires Steam Input to be disabled and to be plugged in via USB. Colored DualSense prompts can be forced using this mod |
|
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Controller vibration can be toggled via "Options" > "Game Option Settings". | |
Digital movement supported | Character movement can be set to both D-pad and analog stick or D-pad only. | |
Simultaneous controller+KB/M | Keyboard and button prompts change depending on the last registered input.[9] |
Audio
- In the Tekken series, since Tekken 4 and last updated in Tekken Tag Tournament 2, certain characters speak their native languages. However, some characters speak in different languages due their story backgrounds.
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for Master Volume, BGM, SFX, Voice, and Environmental Volume. | |
Surround sound | Plays up to 7.1.[10] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Thai |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus |
||
LAN play | ||||
Online play | 100 | Versus 1v1 matches in 100-player lounges in "Tekken Fight Lounge". Crossplay is available between PS5 and Xbox Series X/S players. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | Uses Rollback Netcode. |
Issues fixed
AI Upscaling and Screen Smoothing
Tekken 8 does not have an option to remove AI Upscaling or Screen Smoothing. Fortunately, Unreal Engine 5 has a lot of modifiable settings.
Edit Engine.ini |
---|
|
Unlock FPS + Minor fixes
Tekken 8 is locked to 60 FPS, TekkenOverlay unlocks and allows higher framerates.
Unlock frame-cap |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | SpeedTree | |
Audio | Wwise | |
Cutscenes | Criware | |
Multiplayer | Diarkis |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | 10 |
Processor (CPU) | Intel Core i5-6600K AMD Ryzen 5 1600 |
Intel Core i7-7700K AMD Ryzen 5 2600 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 100 GB[11] | 100 GB |
Video card (GPU) | Nvidia GeForce GTX 1050 Ti AMD Radeon R9 380X 4 GB of VRAM DirectX 12 compatible | Nvidia GeForce RTX 2070 AMD Radeon RX 5700 XT 8 GB of VRAM |
- A 64-bit operating system is required.
- The above specifications are needed to play above 60 FPS.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1778820/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1778820) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Outsourcing Partial Development of the "TEKKEN" Series to ARIKA CO., LTD. - Bandai Namco Studios - last accessed on May 18, 2023
- ↑ Tekken 8: The Exclusive First Interview with Katsuhiro Harada - ‘A Turning Point’ - IGN - last accessed on 2023-02-05
- "But it’s Tekken 8’s transition to Unreal Engine 5 that has Harada most excited."
- ↑ Verified by User:MasterBlaster on 2024-01-28
- Tested on a multi-monitor setup.
- ↑ Verified by User:MasterBlaster on 2024-01-28
- Tested by playing the game at several resolutions, including 2560x1080, 3840x1080, and 3840x1600.
- ↑ Verified by User:MasterBlaster on 2024-01-28
- Tested by playing the game with the Universal Unreal Engine 5 Unlocker at a resolution of 3840x1080 resolution. The Unlocker removed all previous instances of pillarboxing.
- ↑ Verified by User:MasterBlaster on 2024-01-28
- Tested by playing the game at 3840x2160 resolution.
- ↑ Verified by User:MasterBlaster on 2024-01-28
- Tested by playing the game with the Universal Unreal Engine 5 Unlocker and checking the anisotropic filtering setting with the command
r.MaxAnisotropy
.
- Tested by playing the game with the Universal Unreal Engine 5 Unlocker and checking the anisotropic filtering setting with the command
- ↑ Verified by User:MasterBlaster on 2024-01-28
- Tested by playing the game with the Universal Unreal Engine 5 Unlocker and checking the anti-aliasing setting with the commands
sg.AntiAliasingQuality
andr.AntiAliasingMethod
.r.AntiAliasingMethod
was set to 2, indicating that the game uses TAA.
- Tested by playing the game with the Universal Unreal Engine 5 Unlocker and checking the anti-aliasing setting with the commands
- ↑ Verified by User:MasterBlaster on 2024-01-28
- Tested by inputting a direction on my Xbox Series Controller and inputting another direction on my keyboard at the same time.
- ↑ Verified by User:MasterBlaster on 2024-01-28
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.
- ↑ Verified by User:MasterBlaster on 2024-01-28
- Actual install size is 86.89 GB.