Difference between revisions of "Zak McKracken and the Alien Mindbenders"
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{{ii}} Digital versions are pre-packaged with [[ScummVM]].<ref>{{store link|GOG.com|zak_mckracken_and_the_alien_mindbenders|Zak McKracken and the Alien Mindbenders ● GOG.com}}</ref> | {{ii}} Digital versions are pre-packaged with [[ScummVM]].<ref>{{store link|GOG.com|zak_mckracken_and_the_alien_mindbenders|Zak McKracken and the Alien Mindbenders ● GOG.com}}</ref> | ||
+ | |||
+ | ===Version differences=== | ||
+ | ==Low-res version== | ||
+ | The initial version supports EGA 16-colour, but only in a low resolution | ||
+ | ==High-res Enhanced version== | ||
+ | The later Enhanced version supports EGA 16-colour in high resolution | ||
==Essential improvements== | ==Essential improvements== |
Revision as of 16:30, 28 June 2020
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Developers | |
---|---|
LucasArts | |
Publishers | |
Disney Interactive Studios | |
Engines | |
Original | SCUMM |
Re-release | ScummVM |
Release dates | |
DOS | January 1, 1988 |
Windows (ScummVM) | March 19, 2015[1] |
macOS (OS X) (ScummVM) | March 19, 2015[1] |
Linux (ScummVM) | March 19, 2015[1] |
Key points
- Can be run under ScummVM.
- At any time, press F5 to Save, Load, or return to the launcher menu of ScummVM. This will let you access advanced options and quit the game as well.
General information
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
- The Zak McKracken Archive - compressive resource on everything Zak McKracken
- Composer's website
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GOG.com | Includes both EGA DOS version and 256-color FM Towns version.[Note 1] | |||
Steam | Includes both EGA DOS version and 256-color FM Towns version.[Note 1] |
Version differences
Low-res version
The initial version supports EGA 16-colour, but only in a low resolution
High-res Enhanced version
The later Enhanced version supports EGA 16-colour in high resolution
Essential improvements
Three-channel audio support
- The game has optional support for three-channel audio, which requires the audio hardware built into the PCjr or Tandy 1000 computer. Other systems are limited to one-channel audio played through the PC speaker.
Use ScummVM |
---|
Notes
|
Use DOSBox |
---|
Notes
|
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | |
Windows | <path-to-game>\zak.ini[Note 2] |
macOS (OS X) | |
Linux | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/559070/pfx/[Note 3] |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
DOS | |
Windows | <path-to-game>\zak.s**[Note 2] |
macOS (OS X) | |
Linux | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/559070/pfx/[Note 3] |
- The file extension of saves will be an
s
followed by two numbers, starting from 00. Example:Zak.s06
- The Saves folder can be changed to any folder by going to ScummVM's options (F5 in-game).
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
- ScummVM 2.1+ supports cloud saves on third-party cloud storage services. See the ScummVM documentation for details.
Video
General settings for ScummVM, the emulator included in the GOG edition. It is also available for free download from the ScummVM Team's official website.
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Alt+↵ Enter in ScummVM or DOSBox. Also in Options. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Post-process based filters are optional. | ||
Anti-aliasing (AA) | "Antialiased renderer" on by default. Be warned; this gives the game a slight blur effect. | ||
Vertical sync (Vsync) | For DOSBox use an unofficial build (see the glossary page for other workarounds). | ||
60 FPS and 120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). | |
Mouse acceleration | ||
Mouse sensitivity | For DOSBox set in the DOSBox configuration file. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). |
Controller types |
---|
Audio
Audio Settings for the ScummVM emulator, which is included in the GOG.com version and compatible with retail versions.
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | All dialogue is text-based. | |
Closed captions | ||
Mute on focus lost | For DOSBox change the priority background value in the DOSBox configuration file. |
|
Red Book CD audio | Redbook tracks from the FM Towns version have been replaced with MP3 files in digital rereleases. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | For GOG.com version, see [1] | |||
German | Enhanced version. Not available on digital rereleases. | |||
Russian | Fan translation by «PRCA/Бюро переводов Old-Games.Ru». Download link #1 and #2 for EGA-enhanced version |
Issues unresolved
Intro music cuts off abruptly (256-color FM Towns version)
- ScummVM's video emulation is faster than an authentic FM Towns, resulting in the intro video ending before the music can finish.[3]
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | Hercules, CGA, EGA, Tandy | The FM Towns version, included with digital versions, uses 256 colors similarly to VGA. |
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | ||
Processor (CPU) | 8086 | |
System memory (RAM) | 256 KB | |
Hard disk drive (HDD) | ||
Video card (GPU) | Hercules or CGA | EGA or Tandy |
Windows | ||
---|---|---|
Minimum[4] | Recommended | |
Operating system (OS) | XP, Vista, 7, 8, 10 | |
Processor (CPU) | 1 GHz | 1.4 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 130 MB | 170 MB |
Video card (GPU) | DirectX 7 compatible | DirectX 9 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.7 or later | |
Processor (CPU) | Intel Core 2 Duo 2 GHz or better | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 130 MB | 170 MB |
Video card (GPU) | OpenGL compatible 64 MB of VRAM | |
Other | Apple Mouse with Secondary button/click enabled | Two-Button Mouse |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 14.04 / Linux Mint 17 | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 130 MB | 170 MB |
Video card (GPU) | OpenGL compatible 256 MB of VRAM |
Notes
- ↑ 1.0 1.1 Only the English version of the FM Towns version is available; the Kanji version is not included.
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/559070/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (559070) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.