Difference between revisions of "The Mummy"
From PCGamingWiki, the wiki about fixing PC games
AlphaYellow (talk | contribs) |
AlphaYellow (talk | contribs) (→API) |
||
(9 intermediate revisions by 4 users not shown) | |||
Line 16: | Line 16: | ||
{{Infobox game/row/taxonomy/perspectives | Third-person }} | {{Infobox game/row/taxonomy/perspectives | Third-person }} | ||
{{Infobox game/row/taxonomy/controls | Direct control }} | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
− | {{Infobox game/row/taxonomy/genres | Action, Adventure, TPS }} | + | {{Infobox game/row/taxonomy/genres | Action, Adventure, Shooter, TPS }} |
{{Infobox game/row/taxonomy/art styles | Realistic }} | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
{{Infobox game/row/taxonomy/themes | Egypt, Interwar, Supernatural }} | {{Infobox game/row/taxonomy/themes | Egypt, Interwar, Supernatural }} | ||
Line 25: | Line 25: | ||
|gogcom id side = | |gogcom id side = | ||
|strategywiki = | |strategywiki = | ||
− | |mobygames = | + | |hltb = 15818 |
+ | |igdb = the-mummy--1 | ||
+ | |mobygames = 2989 | ||
|wikipedia = The Mummy (video game) | |wikipedia = The Mummy (video game) | ||
|winehq = | |winehq = | ||
Line 57: | Line 59: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= Use the [https://community.pcgamingwiki.com/files/file/2471-the-mummy-widescreen-fov-fix/ Widescreen & FOV Fix]. |
|multimonitor = hackable | |multimonitor = hackable | ||
− | |multimonitor notes = | + | |multimonitor notes = Use the [https://community.pcgamingwiki.com/files/file/2471-the-mummy-widescreen-fov-fix/ Widescreen & FOV Fix]. |
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Use the [https://community.pcgamingwiki.com/files/file/2471-the-mummy-widescreen-fov-fix/ Widescreen & FOV Fix]. |
|4k ultra hd = hackable | |4k ultra hd = hackable | ||
− | |4k ultra hd notes = Use [ | + | |4k ultra hd notes = Use [[dgVoodoo 2]] with the [https://community.pcgamingwiki.com/files/file/2471-the-mummy-widescreen-fov-fix/ Widescreen & FOV Fix]. |
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = Use the [https://community.pcgamingwiki.com/files/file/2471-the-mummy-widescreen-fov-fix/ Widescreen & FOV Fix] to set a custom FOV value. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
− | |anisotropic notes = | + | |anisotropic notes = |
− | |antialiasing = | + | |antialiasing = false |
− | |antialiasing notes = | + | |antialiasing notes = |
− | |vsync = | + | |upscaling = false |
− | |vsync notes = | + | |upscaling tech = |
+ | |upscaling notes = | ||
+ | |vsync = false | ||
+ | |vsync notes = | ||
|60 fps = false | |60 fps = false | ||
− | |60 fps notes = Capped at ~ | + | |60 fps notes = Capped at ~30 FPS. |
|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = | ||
Line 164: | Line 169: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 222: | Line 229: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 6 |
− | |direct3d notes = | + | |direct3d notes = Minimum required DirectX version listed is 7, however the game uses Direct3D 6 for rendering.<ref>{{Refcheck|user=AlphaYellow|date=2024-04-26|comment=According to System Informer, the game loads d3dim.dll. According to DebugView's logs, dgVoodoo2's traces point to Direct3D 6 (game loads Direct3DDevice3 and DirectDraw4 interfaces).}}</ref> |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
Line 246: | Line 253: | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
+ | |macos arm app = | ||
|macos app notes = | |macos app notes = | ||
|linux powerpc app = | |linux powerpc app = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 268: | Line 278: | ||
|input notes = | |input notes = | ||
|cutscenes = Bink Video | |cutscenes = Bink Video | ||
− | |cutscenes notes = | + | |cutscenes notes = 3.0.0.0 |
|multiplayer = | |multiplayer = | ||
|multiplayer notes= | |multiplayer notes= |
Latest revision as of 03:59, 26 April 2024
Developers | |
---|---|
Rebellion Developments | |
Publishers | |
Konami | |
Engines | |
SR Engine | |
Release dates | |
Windows | November 22, 2000 |
Reception | |
Metacritic | 46 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Adventure, Shooter, TPS |
Art styles | Realistic |
Themes | Egypt, Interwar, Supernatural |
Series | The Mummy |
The Mummy | |
---|---|
The Mummy | 2000 |
The Mummy (2004) | 2004 |
The Mummy Demastered | 2017 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Simple disc check. |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Rebellion\TheMummy[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Save[Note 2] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Use the Widescreen & FOV Fix. | ||
Multi-monitor | Use the Widescreen & FOV Fix. | ||
Ultra-widescreen | Use the Widescreen & FOV Fix. | ||
4K Ultra HD | Use dgVoodoo 2 with the Widescreen & FOV Fix. | ||
Field of view (FOV) | Use the Widescreen & FOV Fix to set a custom FOV value. | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Capped at ~30 FPS. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Volume settings are not stored and have to be set manually in each session. | |
Surround sound | Up to 7.0 output with DirectSound3D restoration software. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Issues unresolved
Out of sync audio during cutscenes on modern systems
During In-Game Cutscenes the audio plays faster than what's happening on screen, resulting in it being done playing while the cutscene is still going.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6 | Minimum required DirectX version listed is 7, however the game uses Direct3D 6 for rendering.[1] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video | 3.0.0.0 |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 / 98 | |
Processor (CPU) | Intel Pentium 266 MHz | Intel Pentium 333 MHz |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 650 MB | 825 MB |
Video card (GPU) | 8 MB of VRAM DirectX 7.0 compatible |
Notes
- ↑ Applications writing to
HKEY_LOCAL_MACHINE\SOFTWARE
will be redirected to other locations based on various criterias, see the glossary page for more details. - ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:AlphaYellow on 2024-04-26
- According to System Informer, the game loads d3dim.dll. According to DebugView's logs, dgVoodoo2's traces point to Direct3D 6 (game loads Direct3DDevice3 and DirectDraw4 interfaces).