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Difference between revisions of "The Legend of Zelda: Ocarina of Time (Ship of Harkinian)"

From PCGamingWiki, the wiki about fixing PC games
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|fov notes                  =  
 
|fov notes                  =  
 
|windowed                  = true
 
|windowed                  = true
|windowed notes            = By default. Freely resizeable.<br/>Toggle to fullscreen with {{key|alt|enter}} or by editing [[#Game data|configuration file.]]
+
|windowed notes            = By default. Freely resizeable.<br/>Toggle to fullscreen with {{key|F11}} or by editing [[#Game data|configuration file.]]
 
|borderless windowed        = true
 
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
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|hdr                        = false
 
|hdr                        = false
 
|ray tracing                = false
 
|ray tracing                = false
|ray tracing notes          = Mod in development<ref>{{Refurl|url=https://twitter.com/dariosamo/status/1532736513183731713|title=Darío on Twitter|date=2022-09-23}}</ref>
+
|ray tracing notes          =  
 
|hdr notes                  =  
 
|hdr notes                  =  
 
|color blind                = false
 
|color blind                = false
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{{L10n/switch
 
{{L10n/switch
 
  |language  = Japanese
 
  |language  = Japanese
  |interface = true
+
  |interface = false
 
  |audio    = false
 
  |audio    = false
  |subtitles = true
+
  |subtitles = false
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
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===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 11,12
+
|direct3d versions      = 11
|direct3d notes        = Can be selected when compiling the game.
+
|direct3d notes        =
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
 
|wing                  =  
 
|wing                  =  
 
|wing notes            =  
 
|wing notes            =  
|opengl versions        = 1.3, 2.1
+
|opengl versions        = 3.3
|opengl notes          = Can be selected when compiling the game.
+
|opengl notes          =
 
|glide versions        =  
 
|glide versions        =  
 
|glide notes            =  
 
|glide notes            =  
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|mantle support        =  
 
|mantle support        =  
 
|mantle support notes  =  
 
|mantle support notes  =  
|metal support          =  
+
|metal support          = true
 
|metal support notes    =  
 
|metal support notes    =  
|vulkan versions        = true
+
|vulkan versions        = false
|vulkan notes          = Can be selected when compiling the game.
+
|vulkan notes          =
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|windows 32-bit exe    = true
+
|windows 32-bit exe    = false
 
|windows 64-bit exe    = true
 
|windows 64-bit exe    = true
|windows arm app        = unknown
+
|windows arm app        = false
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|mac os x powerpc app  =  
 
|mac os x powerpc app  =  
|macos intel 32-bit app =  
+
|macos intel 32-bit app = false
|macos intel 64-bit app =  
+
|macos intel 64-bit app = true
|macos arm app          =  
+
|macos arm app          = true
|macos app notes        =  
+
|macos app notes        = Note: For arm (M1) choppy audio when using more than 20FPS.
 
|linux powerpc app      =  
 
|linux powerpc app      =  
|linux 32-bit executable=  
+
|linux 32-bit executable= false
|linux 64-bit executable=  
+
|linux 64-bit executable= true
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
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|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    =  
+
|minOS    = Windows 10
 
|minCPU  =  
 
|minCPU  =  
 
|minRAM  =  
 
|minRAM  =  

Revision as of 23:08, 29 August 2023

The Legend of Zelda: Ocarina of Time (Ship of Harkinian)
The Legend of Zelda: Ocarina of Time (Ship of Harkinian) cover
Developers
Original Nintendo EAD
Publishers
Original Nintendo
Release dates
Windows March 22, 2022
Taxonomy
Perspectives Third-person
Controls Direct control
Genres Action, Adventure
Series The Legend of Zelda
The Legend of Zelda: Ocarina of Time (Ship of Harkinian) on HowLongToBeat
The Legend of Zelda: Ocarina of Time (Ship of Harkinian) on IGDB
The Legend of Zelda: Ocarina of Time (Ship of Harkinian) guide on StrategyWiki
The Legend of Zelda: Ocarina of Time (Ship of Harkinian) on MobyGames
The Legend of Zelda: Ocarina of Time (Ship of Harkinian) on Wikipedia
The Legend of Zelda
The Legend of Zelda: Ocarina of Time (Ship of Harkinian) 2022
The Legend of Zelda: A Link to the Past (unofficial port) 2022
Link's Awakening DX HD 2023
The Legend of Zelda: Majora's Mask (Zelda 64: Recompiled) 2024
The Legend of Zelda: Majora's Mask (2 Ship 2 Harkinian) 2024
The Legend of Zelda: Ocarina of Time (Zelda 64: Recompiled) TBA

The Legend of Zelda: Ocarina of Time is a fantasy third-person adventure game developed and published by Nintendo, and is the fifth game in the Legend of Zelda series. Ship of Harkinian is an unofficial PC port of the game based on a 2021 decompilation of the game's code.

The original game was released on the Nintendo 64 in 1998. On November 2021, the community-led Zelda Reverse Engineering Team completed their two-year-long project of fully reverse-engineering the game's code into parsable C-code. This decompilation served as the basis of an unofficial PC port of the game, titled Ship of Harkinian, released in 2022 by Harbour Masters, another community-led group of developers.

Ship of Harkinian features extensive and significant enhancements over the original game, such as improved performance, increased frame-rate, native ultra-widescreen support, and extensive mod support (especially compared to emulated versions of the original), among other features.


General information

Ship of Harkinian - official website of the project
Game Banana - The largest repository of community-made mods for Ship of Harkinian

Availability

Source DRM Notes Keys OS
Official website
DRM-free
Requires an original PAL Nintendo 64 or GameCube copy.
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\shipofharkinian.json[Note 1]

Save game data location

System Location
Windows <path-to-game>\Save\fileX.sav[Note 1]

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
By default. Freely resizeable.
Toggle to fullscreen with F11 or by editing configuration file.
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS and 120+ FPS
Game was originally designed to run at 20 FPS. Frame interpolation goes up to 360 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)

Input

Keyboard and mouse State Notes
Remapping
Some keys cannot be mapped to, such as Ctrl, Alt, or Shift.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Prompts are for Nintendo 64 and GameCube controllers.
Impulse Trigger vibration
PlayStation controllers
PlayStation button prompts
Prompts are for Nintendo 64 and GameCube controllers.
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
Generic/other controllers
Button prompts
Prompts are for Nintendo 64 and GameCube controllers.
Additional information
Controller hotplugging
Only controllers that were connected before the game was launched will work.
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Also supports Headset audio.
Subtitles
Huge majority of dialogues are text based.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Japanese

Other information

API

Technical specs Supported Notes
Direct3D 11
OpenGL 3.3
Executable 32-bit 64-bitARM Notes
Windows
macOS (OS X)
Note: For arm (M1) choppy audio when using more than 20FPS.

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS) Windows 10
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)
No official system requirements have been officially-released.


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References