Difference between revisions of "The Mummy"
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(I assume no one would care enough about this old licensed game to report this issue but here I am, hopefully PC savvy people can lend a hand) |
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==Availability== | ==Availability== |
Revision as of 10:06, 15 October 2021
Developers | |
---|---|
Rebellion Developments | |
Publishers | |
Konami | |
Engines | |
SR Engine | |
Release dates | |
Windows | November 22, 2000 |
Reception | |
Metacritic | 46 |
Taxonomy | |
Series | The Mummy |
The Mummy | |
---|---|
The Mummy | 2000 |
The Mummy (2004) | 2004 |
The Mummy Demastered | 2017 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Simple disc check. |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Rebellion\TheMummy[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Save[Note 2] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Image is always rendered using camera's 4:3 aspect ratio. Download this widescreen fix.[1] | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Use dgVoodoo2 with the widescreen fix. | ||
Field of view (FOV) | Download this widescreen fix. | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Capped at ~30fps. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Volume settings are not stored and have to be set manually in each session. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Issues unresolved
Out of sync audio during cutscenes on modern systems
During In-Game Cutscenes the audio plays faster than what's happening on screen, resulting in it being done playing while the cutscene is still going.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 / 98 | |
Processor (CPU) | Intel Pentium 266 MHz | Intel Pentium 333 MHz |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 650 MB | 825 MB |
Video card (GPU) | 8 MB of VRAM DirectX 7.0 compatible |
Notes
- ↑ Applications writing to
HKEY_LOCAL_MACHINE\SOFTWARE
will be redirected to other locations based on various criterias, see the glossary page for more details. - ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Suicide machine on 2020-04-07