Difference between revisions of "Transformers: Fall of Cybertron"
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{{Infobox game/row/reception|Metacritic|transformers-fall-of-cybertron|78}} | {{Infobox game/row/reception|Metacritic|transformers-fall-of-cybertron|78}} | ||
{{Infobox game/row/reception|IGDB|transformers-fall-of-cybertron|81}} | {{Infobox game/row/reception|IGDB|transformers-fall-of-cybertron|81}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | Transformers }} | ||
|steam appid = 213120 | |steam appid = 213120 | ||
|gogcom id = | |gogcom id = | ||
+ | |hltb = 10610 | ||
|strategywiki = Transformers: Fall of Cybertron | |strategywiki = Transformers: Fall of Cybertron | ||
− | |||
|mobygames = transformers-fall-of-cybertron | |mobygames = transformers-fall-of-cybertron | ||
|wikipedia = Transformers: Fall of Cybertron | |wikipedia = Transformers: Fall of Cybertron | ||
|winehq = 18372 | |winehq = 18372 | ||
}} | }} | ||
− | |||
'''Warnings''' | '''Warnings''' | ||
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|windows 64-bit exe = false | |windows 64-bit exe = false | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= |
Revision as of 10:03, 15 October 2021
Developers | |
---|---|
High Moon Studios | |
Windows | Mercenary Technology |
Publishers | |
Activision | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | August 21, 2012 |
Reception | |
Metacritic | 78 |
IGDB | 81 |
Taxonomy | |
Series | Transformers |
Warnings
- Activision shut down the multiplayer master server for the game on April 17, 2020.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Retail | SecuROM 8 DRM. Brazilian copies only. | |||
Amazon.com |
- All versions require Steam DRM.
- No longer available digitally, due to Activision losing the license for the IP, But Amazon is still selling it for unknown reasons.
DLC and expansion packs
Name | Notes | |
---|---|---|
DINOBOT Destructor Pack | ||
Multiplayer Havoc Pack | ||
Massive Fury Pack |
Essential improvements
Skip intro videos
Delete/rename video files[citation needed] |
---|
Logo_Activision.bik Logo_Hasbro.bik Logo_HighMoon.bik Logo_Mercenary.bik TF_InitialStartup.bik |
Game data
Configuration file location
System | Location |
---|---|
Windows | <path-to-game>\TransGame\Config\PC\Cooked[Note 1] <path-to-game>\TransGame\Localization\PC\Cooked[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/213120/pfx/[Note 2] |
Coalesced.ini
needs to be decoded before it can be edited; use TF Games Configuration Utility.
Coalesced.int
contains localization settings and must also be decoded.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\TransGame\SaveData[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/213120/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Use Flawless Widescreen or Widescreen Fixer. | ||
Ultra-widescreen | Use Flawless Widescreen or Widescreen Fixer. | ||
4K Ultra HD | The game runs fine on 1440p and 1620p, but on 2160p the textures get bugged and load only low-res textures. However, setting a custom resolution of 1800p (3200x1800) somehow allows the textures to load. | ||
Field of view (FOV) | Use Flawless Widescreen. Affects scope zoom (larger FOV = less zoom). | ||
Windowed | |||
Borderless fullscreen windowed | See Borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | Default is 4 samples (MaxAnisotropy=4); set MaxAnisotropy=16 in Coalesced.ini for 16 samples. |
||
Anti-aliasing (AA) | Extra Quality graphics setting uses unknown form of post process AA. Sampling-based AA can be forced through Nvidia Inspector with 0x00000245 AA compatibility flag;[1] alternatively you can turn on FXAA and/or set MaxMultisamples=6 in Coalesced.ini |
||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Capped and frame data tied at 60 FPS. Use the -silent FPS=118 launch option.[2] Warning: Physics can glitch out, speed up cutscenes and can give a unfair side effect in multiplayer against opponent players similar to speedhacking and chances put into a third team.[3][4][5] |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Borderless fullscreen windowed
Use GeDoSaTo[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | By editing Coalesced.ini . |
|
Mouse acceleration | Supposedly removed by developers.[6] | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | By editing Coalesced.ini . |
|
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Since the multiplayer servers are down, the debug camera and other features can't be (ab)used for cheating. They still function just fine for single-player. https://community.pcgamingwiki.com/files/file/2255-fall-of-cybertron-debug-camera-controls/
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Effects, Voice, Music. Change in-game Audio Settings. | |
Surround sound | ||
Subtitles | Enable in-game Display Settings. Combat chatter not subtitled. | |
Closed captions | ||
Mute on focus lost | Game will automatically pause in Campaign and Solo Escalation. Multiplayer and Escalation will open the pause menu but game will still be running and sound will still be heard. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 12 | Versus, Co-op 12 players per lobby (6 vs 6). Must be signed into Steam. Co-op: Escalation mode (4 players). |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | Use Helix Mod: Transformers Fall of Cybertron. |
Issues fixed
Crash at Hardshell boss fight
The game crashes when Hardshell launches rockets for the 2nd or 3rd times. This might because of your Nvidia Settings.
Go to the NVIDIA Control Panel, Manage 3D settings, Program Settings, Add (<path-to-game>\Binaries\TFOC.exe
), then select High-performance NVIDIA processor.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | Intel Core 2 Duo 2.6 GHz AMD Phenom X3 8750 | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 8.4 GB | |
Video card (GPU) | Nvidia GeForce 8800 GT ATI Radeon HD 4850 512 MB of VRAM DirectX 9.0c compatible | DirectX 10 compatible |
Notes
- ↑ 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (213120) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ NVIDIA Anti-Aliasing guide - NVIDIA GeForce Drivers - VideoCardz Forums
- ↑ New 120Hz Games Report - Page 19
- ↑ https://www.youtube.com/watch?v=9UApNWCR77A
- ↑ https://steamcommunity.com/app/213120/discussions/0/522730535795482349/#c613956964579096786
- ↑ https://invidio.us/watch?v=3CemgYcvE74
- ↑ Transformers: Fall of Cybertron – PC Performance Analysis