Difference between revisions of "Harry Potter and the Philosopher's Stone"
From PCGamingWiki, the wiki about fixing PC games
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+ | |igdb = harry-potter-and-the-sorcerer-s-stone | ||
|mobygames = harry-potter-and-the-sorcerers-stone | |mobygames = harry-potter-and-the-sorcerers-stone | ||
|wikipedia = Harry Potter and the Philosopher's Stone (video game) | |wikipedia = Harry Potter and the Philosopher's Stone (video game) |
Revision as of 12:34, 28 May 2021
Developers | |
---|---|
KnowWonder | |
Mac OS (Classic) | Aspyr Media |
macOS (OS X) | Aspyr Media |
Publishers | |
Electronic Arts | |
Engines | |
Unreal Engine 1 | |
Release dates | |
Windows | November 15, 2001 |
Mac OS (Classic) | February 28, 2002 |
macOS (OS X) | August 15, 2005 |
Reception | |
Metacritic | 65 |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
- The Mac OS X version of this game does not work on Mac OS X Lion (version 10.7) or later due to the removal of support for PowerPC apps.
Key points
- Released as Harry Potter and the Sorcerer's Stone in North America.
Availability
Essential improvements
Graphical Tweaks
Unreal Engine DirectX 11 Renderer
- A fork of Kentie's Direct3D 10 renderer that adds more graphical features.
- Run games at HD-resolution.
- Improved lighting.
- Adds ambient occlusion, screen space reflections, and higher quality HDR post-processing.
- Places a watermark in the bottom right, and overrides your clipboard with a link to the developer's PayPal. Follow these instructions to disable the watermark and remove the PayPal link from being inserted into your clipboard.
Installing DirectX 11 renderer |
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|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Harry Potter\ |
Mac OS (Classic) | |
macOS (OS X) |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Harry Potter\Save\ |
Mac OS (Classic) | |
macOS (OS X) |
Video settings
Widescreen resolution
- This fix is only compatible with the North American version
Use the Unofficial Widescreen Patch[3][4] |
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Notes
|
Input settings
Controller support
Layout for Xbox gamepads (XInput compatible)
- Lack of Deadzone in Right Thumbstick, makes camera spinning. See Camera spinning with Xbox 360 Controller.
Proper mouselook and strafing
Use the Mouse Fix and Strafing mod |
---|
|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Czech | Only available in retail release. | |||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Polish | Only available in retail release. | |||
Portuguese | ||||
Russian | Only available in retail release. | |||
Slovak | Fan translation, download or US version download. | |||
Spanish | ||||
Swedish | Only available in retail release. |
Issues fixed
Fails to start on Windows 8.1 and earlier
- The game requires a form of DRM, known as SafeDisc implemented in secdrv.sys. Unfortunately, it is a gaping security flaw, and evidently couldn't be fixed without being removed. Microsoft disabled it in Windows 7 and removed it in Windows 10. The following has been tested in Windows 7 to work.
Temporarily start SafeDisc service[citation needed] |
---|
@echo off sc config secdrv start= demand & sc start secdrv start System\HP.exe timeout /NOBREAK /T 1 sc stop secdrv & sc config secdrv start= disabled @echo on Notes
|
Low frame rate on Windows 8 and later
Instructions[citation needed] |
---|
Notes
|
Certain transparent effects and textures are not rendered properly
Edit configuration file |
---|
|
(alternative) Use console code |
---|
|
(alternative) Use dgVoodoo2 |
---|
Camera spinning with Xbox 360 Controller
Instructions[5] |
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|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | DirectX 9 is hackable via dgVoodoo2, Direct3D 11 support is hackable using Unreal DirectX11 Renderer (with features like tessellation, SSR or etc, but with some bugs and slow rendering in a quest with Filch).. It is compatible with both the Widescreen Patch and Mouse and Strafing Fix.[6] |
Software renderer |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
macOS (OS X) | Mac (classic) is only Power PC. Mac (OSX) is Intel 32bits | ||||
Mac OS (Classic) |
Colored intro
Use the Story Book mod |
---|
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98, 2000, ME, XP |
Processor (CPU) | Intel Pentium II 266 MHz AMD K6-2 266 MHz |
Intel Pentium II 400 MHz AMD K6-2 400 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | 4 MB of VRAM DirectX 8.0 compatible | 16 MB of VRAM DirectX 8.0 compatible |
- Supported chipsets: Nvidia GeForce3, Nvidia GeForce2, Nvidia GeForce 256, Nvidia Riva TNT2, Nvidia Riva TNT, 3dfx Voodoo5, ATI Radeon, ATI Rage 128 Pro, ATI Rage 128, Matrox MGA-G550, Matrox MGA-G450, Matrox MGA-G400, Matrox MGA-G200, PowerVR3 Kyro II, PowerVR3 Kyro, S3 Savage2000
Mac OS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 8.6 | |
Processor (CPU) | PowerPC G3 | |
System memory (RAM) | 96 MB | |
Hard disk drive (HDD) |
Notes
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Unofficial Widescreen Patch - Oldunreal Forums
- ↑ https://archive.org/details/hp1-unofficial-widescreen-patch-oldunreal-engine [HP1] Unofficial Widescreen Patch OldUnreal (Engine) (Harry Potter 1 SS IBM PC Game) - Archive.org
- ↑ Verified by User:Mars icecream on 2017-7
- ↑ Verified by User:Quiet Bob on August 10, 2020