Difference between revisions of "Harry Potter and the Philosopher's Stone"
From PCGamingWiki, the wiki about fixing PC games
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===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
{{--}}This fix is only compatible with the North American version | {{--}}This fix is only compatible with the North American version | ||
− | {{Fixbox|description=Use the Unofficial Widescreen Patch|ref=<ref>[https://www.oldunreal.com/cgi-bin/yabb2/YaBB.pl?num=1524782985/ Unofficial Widescreen Patch - Oldunreal Forums]</ref>|fix= | + | {{Fixbox|description=Use the Unofficial Widescreen Patch|ref=<ref>[https://www.oldunreal.com/cgi-bin/yabb2/YaBB.pl?num=1524782985/ Unofficial Widescreen Patch - Oldunreal Forums]</ref><ref>https://archive.org/details/hp1-unofficial-widescreen-patch-oldunreal-engine</ref>|fix= |
# Download the [https://archive.org/download/hp1-unofficial-widescreen-patch-oldunreal-engine/%5BHP1%5D%20Unofficial%20Widescreen%20Patch%20-%20OldUnreal%20%28Engine%29/HP1%20Widescreen%20Fix.zip Unofficial Widescreen Patch] and extract it to {{p|game}}\System\. | # Download the [https://archive.org/download/hp1-unofficial-widescreen-patch-oldunreal-engine/%5BHP1%5D%20Unofficial%20Widescreen%20Patch%20-%20OldUnreal%20%28Engine%29/HP1%20Widescreen%20Fix.zip Unofficial Widescreen Patch] and extract it to {{p|game}}\System\. | ||
#* Download [https://archive.org/download/hp1-unofficial-widescreen-patch-oldunreal-engine/%5BHP1%5D%20Unofficial%20Widescreen%20Patch%20-%20OldUnreal%20%28Engine%29/HP1%20Widescreen%20SoftClub.zip this patch] instead for the localized Russian version. | #* Download [https://archive.org/download/hp1-unofficial-widescreen-patch-oldunreal-engine/%5BHP1%5D%20Unofficial%20Widescreen%20Patch%20-%20OldUnreal%20%28Engine%29/HP1%20Widescreen%20SoftClub.zip this patch] instead for the localized Russian version. |
Revision as of 10:32, 5 April 2021
Developers | |
---|---|
KnowWonder | |
Mac OS (Classic) | Aspyr Media |
macOS (OS X) | Aspyr Media |
Publishers | |
Electronic Arts | |
Engines | |
Unreal Engine 1 | |
Release dates | |
Windows | November 15, 2001 |
Mac OS (Classic) | February 28, 2002 |
macOS (OS X) | August 15, 2005 |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
- The Mac OS X version of this game does not work on Mac OS X Lion (version 10.7) or later due to the removal of support for PowerPC apps.
Key points
- Released as Harry Potter and the Sorcerer's Stone in North America.
Availability
Essential improvements
Graphical Tweaks
Unreal Engine DirectX 11 Renderer
- A fork of Kentie's Direct3D 10 renderer that adds more graphical features.
- Run games at HD resolution.
- Improved lighting.
- Adds ambient occlusion, screen space reflections and higher quality HDR post-processing.
- Places a temporary watermark in the bottom right, and copies the developers PayPal link to your clipboard. Follow these instructions to disable the watermark and remove the PayPal link from being inserted into your clipboard.
Installing DirectX 11 renderer |
---|
|
Disable DirectX 11 renderer's PayPal watermark and copying link to clipboard |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Harry Potter\ |
Mac OS (Classic) | |
macOS (OS X) |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Harry Potter\Save\ |
Mac OS (Classic) | |
macOS (OS X) |
Video settings
Widescreen resolution
- This fix is only compatible with the North American version
Use the Unofficial Widescreen Patch[3][4] |
---|
Notes
|
Input settings
Controller support
Layout for Xbox gamepads (XInput compatible)
- Lack of Deadzone in Right Thumbstick, makes camera spinning. See Camera spinning with Xbox 360 Controller.
Proper mouselook and strafing
Use the Mouse Fix and Strafing mod |
---|
|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Czech | Only available in retail release. | |||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Polish | Only available in retail release. | |||
Portuguese | ||||
Russian | Only available in retail release. | |||
Slovak | Fan translation, download or US version download. | |||
Spanish | ||||
Swedish | Only available in retail release. |
Issues fixed
Fails to start on Windows 8.1 and earlier
- The game requires a form of DRM, known as SafeDisc implemented in secdrv.sys. Unfortunately, it is a gaping security flaw, and evidently couldn't be fixed without being removed. Microsoft disabled it in Windows 7 and removed it in Windows 10. The following has been tested in Windows 7 to work.
Temporarily start SafeDisc service[citation needed] |
---|
@echo off sc config secdrv start= demand & sc start secdrv start System\HP.exe timeout /NOBREAK /T 1 sc stop secdrv & sc config secdrv start= disabled @echo on Notes
|
Low frame rate on Windows 8 and later
Instructions[citation needed] |
---|
Notes
|
Certain transparent effects and textures are not rendered properly
Edit configuration file |
---|
|
(alternative) Use console code |
---|
|
(alternative) Use dgVoodoo2 |
---|
Camera spinning with Xbox 360 Controller
Instructions[5] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | DirectX 9 is hackable via dgVoodoo2, Direct3D 11 support is hackable using Unreal DirectX11 Renderer (with features like tessellation, SSR or etc, but with some bugs and slow rendering in a quest with Filch).. It is compatible with both the Widescreen Patch and Mouse and Strafing Fix.[6] |
Software renderer |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
macOS (OS X) | Mac (classic) is only Power PC. Mac (OSX) is Intel 32bits | ||||
Mac OS (Classic) |
Colored intro
Use the Story Book mod |
---|
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98, 2000, ME, XP |
Processor (CPU) | Intel Pentium II 266 MHz AMD K6-2 266 MHz |
Intel Pentium II 400 MHz AMD K6-2 400 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | 4 MB of VRAM DirectX 8.0 compatible | 16 MB of VRAM DirectX 8.0 compatible |
- Supported chipsets: Nvidia GeForce3, Nvidia GeForce2, Nvidia GeForce 256, Nvidia Riva TNT2, Nvidia Riva TNT, 3dfx Voodoo5, ATI Radeon, ATI Rage 128 Pro, ATI Rage 128, Matrox MGA-G550, Matrox MGA-G450, Matrox MGA-G400, Matrox MGA-G200, PowerVR3 Kyro II, PowerVR3 Kyro, S3 Savage2000
Mac OS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 8.6 | |
Processor (CPU) | PowerPC G3 | |
System memory (RAM) | 96 MB | |
Hard disk drive (HDD) |
Notes
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Unofficial Widescreen Patch - Oldunreal Forums
- ↑ https://archive.org/details/hp1-unofficial-widescreen-patch-oldunreal-engine
- ↑ Verified by User:Mars icecream on 2017-7
- ↑ Verified by User:Quiet Bob on August 10, 2020