Difference between revisions of "It Takes Two"
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{{Availability/row| GMG | it-takes-two-pc | Origin | | | Windows }} | {{Availability/row| GMG | it-takes-two-pc | Origin | | | Windows }} | ||
{{Availability/row| Origin | it-takes-two/it-takes-two | Origin | Included with {{store feature|EA Play Pro}}. | | Windows }} | {{Availability/row| Origin | it-takes-two/it-takes-two | Origin | Included with {{store feature|EA Play Pro}}. | | Windows }} | ||
− | {{Availability/row| Steam | 1426210 | Steam, Origin| | + | {{Availability/row| Steam | 1426210 | Steam, Origin | | | Windows }} |
}} | }} | ||
{{ii}} All versions require {{DRM|Origin}}. | {{ii}} All versions require {{DRM|Origin}}. |
Revision as of 12:06, 28 March 2021
Developers | |
---|---|
Hazelight Studios | |
Publishers | |
Electronic Arts | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | March 26, 2021 |
Reception | |
Metacritic | 89 |
OpenCritic | 87 |
IGDB | 91 |
Taxonomy | |
Modes | Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Platform, Puzzle |
Art styles | Stylized |
Themes | Comedy, Contemporary |
It Takes Two is a multiplayer third-person action, platform and puzzle game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Origin | Included with EA Play Pro. | |||
Steam |
- All versions require Origin DRM.
- To use the online multiplayer mode, only one player needs to own the game. The other can download the Friend's Pass. Remote Play Together is also possible on Steam.
Essential improvements
Skip intro video
Delete video files[1] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\ItTakesTwo\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1426210/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\ItTakesTwo\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1426210/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Cutscenes are windowboxed. See the related WSGF post for a workaround. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Window can be resized by dragging edge. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Options for 2X, 4X, 8X, and 16X. | ||
Anti-aliasing (AA) | Options for FXAA, TAA, and MSAA 2x and 4x. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Choice between 30, 60, 120 FPS or Unlocked. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | A slider is available for both horizontal and vertical sensitivity, as well as aiming variants, which can be adjusted independently per character. Can be set in intervals of 1, from 1 to 100. |
|
Mouse input in menus | ||
Mouse Y-axis inversion | Both the Y and X-axis can be inverted per character. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Controller has only one preset configuration that cannot be changed. | |
Controller sensitivity | A slider is available for both horizontal and vertical sensitivity, as well as aiming variants, which can be adjusted independently per character. Can be set in intervals of 1, from 1 to 100. |
|
Controller Y-axis inversion | Both the Y and X-axis can be inverted per character. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | , Wired |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for Master, Dialogue, and Music. Can be set in intervals of 1, from 0 to 10. |
|
Surround sound | In-game toggle to switch between surround sound and stereo. Has three audio mixes: "Speakers", "TV", and "Headphones". |
|
Subtitles | Individual subtitles for May and Cody's dialogue during gameplay is also available. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op |
||
LAN play | ||||
Online play | 2 | Co-op Splitscreen. Joining a friend is possible without owning the game.[2] |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.1, 10 | |
Processor (CPU) | Intel Core i3-2100T 2.5 GHz AMD FX-6100 |
Intel Core i5-3570K AMD Ryzen 3 1300X |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 50 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon R7 260X 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 980 AMD Radeon R9 290X |
Other | 256 KBps Internet connection |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1426210/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1426210) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:MasterBlaster on 2021-03-27
- Checked by testing game after moving splash_itt_1080p60hq.mp4 file to a separate folder.
- ↑ It Takes Two - Friend's Pass - Official EA Site - Electronic Arts - last accessed on 2021-03-27