Topic on Talk:Pirates of the Caribbean: At World's End
- (cur prev topic) 05:38, 3 February 2023 . . Jigen123 (talk | contribs) edited a post on "Better custom resolution method" . . +11
- (cur prev topic) 05:20, 3 February 2023 . . Jigen123 (talk | contribs) edited a post on "Better custom resolution method" . . +6
- (cur prev topic) 05:18, 3 February 2023 . . Jigen123 (talk | contribs) edited a post on "Better custom resolution method" . . +121
- (cur prev topic) 04:36, 3 February 2023 . . Jigen123 (talk | contribs) commented on "Better custom resolution method" (I tried using Steamless as suggested to me on Discord to unpack the Steam version's executable and it actually works. Turns out the Steam...) . . +297
- (cur prev topic) 14:54, 1 February 2023 . . SirYodaJedi (talk | contribs) commented on "Better custom resolution method" (> The Steam version requires a retail .exe, however, as it does not use the same values for the 3 supported resolutions. I was wondering...) . . +232
- (cur prev topic) 01:50, 1 February 2023 . . Jigen123 (talk | contribs) edited a post on "Better custom resolution method" . . 0
- (cur prev topic) 01:49, 1 February 2023 . . Jigen123 (talk | contribs) commented on "Better custom resolution method" (Just tryed it out and i can say that this is definitely the better solution. Thank you. Replacing 1024x768 instead of using the tool that...) . . +337
- (cur prev topic) 02:04, 31 January 2023 . . SirYodaJedi (talk | contribs) commented on "Better custom resolution method" (Make sure you are searching for hex values, and not a text string. https://cdn.discordapp.com/attachments/799734207165235209/106979673630...) . . +896
- (cur prev topic) 02:44, 29 January 2023 . . Kirusei (talk | contribs) commented on "Better custom resolution method" (Could you post a step-by-step guide on how to make a custom resolution with HxD? I'm new to using Hex editor programs for games and I'm h...) . . +437
- (cur prev topic) 22:14, 31 March 2022 . . SirYodaJedi (talk | contribs) commented on "Better custom resolution method" (Also, don't enable "Widescreen"; it's intended for Anamorphic widescreen, wherein an image is stretched from 4:3 (in this instance) to 16...) . . +260
- (cur prev topic) 22:07, 31 March 2022 . . SirYodaJedi (talk | contribs) edited a post on "Better custom resolution method" . . +193
- (cur prev topic) 00:59, 30 March 2022 . . SirYodaJedi (talk | contribs) commented on "Better custom resolution method" (Something I'm not quite sure how to word on the page. I posted this in the PCGW discord in #articles, but I'll also crosspost it here in...) . . +1,340