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Red Faction: Guerrilla

From PCGamingWiki, the wiki about fixing PC games

For the 2018 remaster, see Red Faction Guerrilla Re-Mars-tered.

Red Faction: Guerrilla
Red Faction: Guerrilla cover
Developers
Volition
Windows Reactor Zero
Steam Edition THQ Nordic
Publishers
2009-2013 THQ
2013-2020 THQ Nordic
2020-present Deep Silver
Engines
Geo-Mod 2.0
Release dates
Windows September 15, 2009[1][2]
Reception
Metacritic 82
IGDB 82
Taxonomy
Monetization One-time game purchase, DLC
Microtransactions None
Modes Singleplayer, Multiplayer
Perspectives Third-person
Controls Direct control
Genres Action, Open world, Shooter
Themes Sci-fi
Series Red Faction
Red Faction: Guerrilla on HowLongToBeat
Red Faction: Guerrilla on IGDB
Red Faction: Guerrilla guide on StrategyWiki
Red Faction: Guerrilla on MobyGames
Red Faction: Guerrilla on Wikipedia
Red Faction
Red Faction 2001
Red Faction II 2003
Red Faction: Guerrilla 2009
Red Faction: Armageddon 2011
Red Faction Guerrilla Re-Mars-tered 2018

Warnings

For Games for Windows - LIVE on Windows 8 or later, install the latest Games for Windows - LIVE software.

Red Faction: Guerrilla is a singleplayer and multiplayer third-person action, open world and shooter game in the Red Faction series.

The game originally made use of Games for Windows - LIVE for multiplayer though this was replaced with Steamworks in 2014.[3] Retail copies were made redeemable on Steam to allow existing owners to migrate over to the Steam version.

The retail GFWL version may experience performance issues and glitches in DirectX 10 mode. The Steam version is not affected due to the DirectX 10 render backend having been replaced with a new DirectX 11 backend.[3]

General information

Red Faction Help - community help site for game series
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
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Requires online activation
Can be redeemed on Steam by contacting the support.
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Windows
Retail
Icon overlay.png
Red Faction Complete. 2 DVDs
Windows
Humble Store
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Red Faction Collection.
Windows
Steam
Icon overlay.png
Updated version using DirectX 11 and bugs fixed.
Bundled with Red Faction Guerrilla Re-Mars-tered.
Windows
Games for Windows Marketplace (unavailable)
Icon overlay.png
[4]
Windows
All non-Steam versions require Games for Windows - LIVE DRM.[Note 1]
Comes bundled with the Demons Of The Badlands expansion, the Multiplayer Pack DLC, and 2 exclusive multiplayer maps.
Red Faction: Guerrilla owners on Steam will receive Red Faction Guerrilla Re-Mars-tered for free.[5]

DLC and expansion packs

Name Notes
Demons of the Badlands Included in Steam Edition for free.
Windows
Multiplayer Pack Included in Steam Edition for free.
Windows
Smasher Pack Included in Steam Edition for free.
Windows

Essential improvements

Patches

Install the latest Patches for the Games for Windows - LIVE version. The Steam version is already patched.

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\Red Faction Guerrilla\Options\rfg_display_options.rfgs_pc
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/20500/pfx/[Note 2]
Configuration file is in binary format.

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\Red Faction Guerrilla\Saves\
Steam <Steam-folder>\userdata\<user-id>\20500\remote\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/20500/pfx/[Note 2]

Save game cloud syncing

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

In-game video settings.
In-game video settings.

Graphics feature State WSGF Notes
Widescreen resolution
15:9 resolutions can be set using launch parameters. For non-Steam versions, see WSGF details.
Multi-monitor
Multi-monitor resolutions can be set using launch parameters. The HUD and menus are significantly stretched. For non-Steam versions, see WSGF details.
Ultra-widescreen
Natively supported in the Steam version,[6] but the HUD and menus are still stretched.[7]
4K Ultra HD
Most of the interface was only prepared for lower resolutions and is scaled up.
Field of view (FOV)
Adjustable from 45° to 85° in single-player, 45° to 60° in multiplayer (Steam version). For non-Steam versions, see FOV Fix.
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Up to 16xQ MSAA.
Vertical sync (Vsync)
Disabled by default, can be enabled in the game options.
60 FPS and 120+ FPS
Frame rate is capped at 300 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

In-game control settings.
In-game control settings.

Keyboard and mouse State Notes
Remapping
Same-device restrictions present for axis (movement) controls. E.g., cannot bind Right Mouse button for 'Forwards' and Arrow down for 'Backwards'.
Mouse acceleration
No acceleration on foot, but negative acceleration in vehicles and walkers.
Mouse sensitivity
Can be adjusted using two options, Sensitivity and Mouse Sensitivity, which work independently.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Can be set from 1-10.
Controller Y-axis inversion
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Button prompts Input settings icon - Generic Controller.svg
Depend on the input method chosen in the options.
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Czech
Only in Steam version.
French
German
Italian
Japanese
Japanese retail release.
Polish
Only in Steam version.
Russian
Spanish

Network

Online features in non-Steam versions require a Microsoft account (optional for offline play).

Multiplayer types

Type Native Players Notes
Local play
4 Wrecking Crew gamemode only.
LAN play
16
Online play
16

Connection types

Ports

Protocol Port(s) and/or port range(s)
TCP 53, 80, 3074
UDP 53, 88, 3074
Universal Plug and Play (UPnP) support status is unknown.

VR support

Issues unresolved

Scrolling the map with the keyboard is very fast or very slow

Because the speed of the map scroll movement with the keyboard is calculated depending on the frame rate, it happens that if the frame rate is high (+60), the map scroll is very fast and if the frame rate is very low (-60) the scroll of the map will be quite slow

Issues fixed

Game doesn't start/can't save

Check GFWL sign-in problems[citation needed]

Black Screen on Startup

Prevent Rivatuner from hooking into the game by setting detection to "None"

Can't change resolution

Launch the game with -w XXXX -h XXXX parameters[8]
Launch the game in DirectX 9 mode with -nod3d10 parameter[citation needed]
Hex edit config file[9]
Hex editing skills are required for the operation.
  1. Go to the configuration file(s) location.
  2. Open rfg_display_options.rfgs_pc with a hex editor such as HxD.
  3. Look at offset 0x001. There's where width is stored.
  4. Height can be found at offset 0x005.
  5. Change them accordingly. Refer to this table for common little endian values.

Notes

Additional information regarding hex editing can be found here.

Performance issues

Use the -nod3d10 command line argument and launch the game in DX9 mode[citation needed]

Notes

The game might actually perform worse on certain systems.
Ambient Occlusion and Sun Shafts will not be available. The menus will only render at around 50 FPS.
Disable the Ambient Occlusion in the in-game settings[citation needed]

Random game crashes

Unplug any connected controllers[citation needed]
The game might crash on certain system configurations if you unplug a controller during the game.

Other information

API

Technical specs Supported Notes
Direct3D 9.0c, 10, 11 D3D11 replaced D3D10 in Steamworks update to Steam version.[3]
Shader Model support 3, 4, 5
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok [10]
Cutscenes Bink
Multiplayer Games for Windows - LIVE, Steamworks GFWL used for non-Steam versions.

Mods

Mod Manager

Makes it easier to install new mods.[11][12]
Comes bundled with many useful mods.

Physics Mod

Allows you to adjust gravity and make buildings fall down easier.
Does not work with the Steam version.

Reconstructor

Already included in the Steam version.[citation needed]
Installing the Reconstructor Mod[13]
  1. Go to <path-to-game>\Build\PC\Cache\.
  2. Copy misc.vpp_pc, effects.vpp_pc and items.vpp_pc.
  3. Paste the files into the Reconstructor folder.
  4. Run build_reconstructor.
  5. Copy back all three files to original location (overwriting if asked).
  6. Delete, move or rename table.vpp_pc.

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel Core 2 Duo 2.0 GHz
AMD Athlon X2 2.0 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 15 GB
Video card (GPU) ATI Radeon X1300
Nvidia GeForce 7600
128 MB of VRAM
DirectX 9 compatible
Shader model 3.0 support


Notes

  1. Games for Windows - LIVE DRM features: Legacy activation, supports local profiles.
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/20500/ in addition to or instead of this directory. The app ID (20500) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References