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Counter-Strike: Source

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Counter-Strike: Source
CSS.jpg
Developer(s) Valve Software
Hidden Path Entertainment
Publisher(s) Valve Software
Engine Source
First release date WindowsNovember 1, 2004
OS X June 23, 2010
Linux February 5, 2012
Counter-Strike
Counter-Strike 1999
Counter-Strike: Condition Zero 2004
Counter-Strike: Source 2004
Counter-Strike: Global Offensive 2012

Key points

Advantage Steam Workshop integration
Advantage Active community

General information

More information GitHub Issue Tracker for Counter-Strike: Source and other Source-based games
More information Steam Users' Forums
More information Steam Community Discussions

Contents

[edit] Availability

Source(s) Store unlock Notes
Steam Steamicon.png

[edit] Game data

  Location 
Windows C:\Program Files (x86)\Steam\steamapps\username\Counter Strike Source\
Mac
Linux

[edit] Save game cloud syncing

System Native Notes
Steam Cloud Native Syncs save games and settings.

[edit] Video settings

Graphics option Native WSGF Notes 
Widescreen resolution Native WSGF WS Gold.png  
Multi-monitor Native WSGF MM Silver.png  
Field of view (FOV) Unknown  
Windowed Native  
Borderless fullscreen windowed Unknown  
Anisotropic filtering (AF) Native  
Anti-aliasing (AA) Native  
Vertical sync (Vsync) Native

[edit] Input settings

Input Settings Native Notes 
Remapping Native    
Mouse acceleration Native    
Controller support Unknown   

[edit] Launch parameters

You can launch Counter-Strike: Source with launch parameters - these parameters dictating how certain aspects of the game behaves (outside of gameplay).

To add launch parameters:

  • Right click Counter-Strike: Source within Steam and select Properties
  • Select Set Launch Options
  • Add your launch parameters and click OK
  • Close the properties window and launch the game with the specified launch parameters.

Launch parameters are typically prefixed with - (dash), however you can also set console commands by providing the console command with a + (plus) prefix.

[edit] Useful launch parameters

Parameter Description
-autoconfig Restores video and performance settings to default for the current hardware detected. Ignores settings inside any .cfg files until this parameter is removed.
-console Starts the game with the developer console enabled.
-dxlevel xx Forces the game to launch in a specific DirectX version, where xx is: 80 (DirectX 8 (buggy, use 81 instead for high performance)), 81 (DirectX 8.1), 90 (DX9 with Shader Model 2), 95 (DX9 with Shader Model 3) and 98 (DX9 on DX10 hardware (SM 4)). Remove this argument after starting CS:S once or it will keep reseting your other settings. The overridden DirectX version will still be saved (mat_dxlevel).
-noborder -window Launches the game in a borderless fullscreen window (i.e. very alt-tab friendly). This may result in a minor performance loss. If you experience stuttering, disable Windows Aero.
-h height or -height height Forces the engine to start with resolution set to height.
-w width or -width width Forces the engine to start with resolution set to width.
-novid When loading Counter-Strike: Source with this parameter, the Valve intro video will not play.

[edit] Console CVars

Games running on the source engine can utilize CVars (Command Variables) for various tasks. These CVars can be saved into
C:\Program Files (x86)\Steam\steamapps\SteamID\Counter Strike Source\autoexec.cfg
to be executed when the game launches.
Command Notes
mat_dxlevel xx Same as -dxlevel (above) but doesn't adjust other settings such as resolution.
net_graph 1 View in-game FPS, ping and more. A higher number (up to 4) shows more advanced information. This can result in a performance loss.
cl_showfps 1 Shows FPS only. 1 is real-time, 2 is averaged over the past second.
rate x Max bytes/sec the host can receive data. A too low value may result in the server starving the client for data it could otherwise have received. A too high value may result in the server overwhelming the client with too much data and packets being lost. For example, if you can download data at 1 megabit/s, x should be 125000. However do not set higher than the maximum value of 1048576 (just over 8 megabit/s).
snd_async_fullyasync 1 May help you are experiencing freezes when some sounds that aren't cached are playing. Allows sounds to play when ready if loading it is too slow, instead of freezing the entire game until it is.
bind "END" "hud_reloadscheme; snd_restart; record fix; stop" Works around most common bugs that can be encountered TF2 by pressing the END-key (or any other key of your choice) in-game. This will usually fix invisible players, displaced or invisible props, erroneously looping sounds at full volume, the HUD having the wrong team color or being otherwise broken, and more.
cl_minmodels 1 Will disable server-skins and possibly fixes invisible players.
fps_max 59.9 If you have vsync enabled and your mouse feels sluggish then enter this into the console on the menu to resolve the issue. This setting cannot be changed while connected to a server. It's a better idea to just disable vsync if you don't mind tearing.

[edit] System requirements

Windows
Minimum Recommended
Operating system (OS) Windows XP Windows 7
Processor (CPU) 1.7 GHz processor or better 3.0 Ghz Pentium 4 or better
System memory (RAM) 512 MB 1 GB
Video card (GPU) DirectX 8.1 support DirectX 9.0 support
Hard disk drive (HDD) 2 GB free 2 GB free
Mac
Minimum Recommended
Operating system (OS) Mac OS X 10.5.8 Mac OS X 10.6.3
Processor (CPU)
System memory (RAM) 1 GB 1 GB
Video card (GPU) NVIDIA GeForce 8 ATI X1600 Intel HD 3000 NVIDIA GeForce 8 ATI X1600 Intel HD 3000
Hard disk drive (HDD) 2 GB free 2 GB free
Linux
Minimum Recommended
Operating system (OS) Ubuntu 12.04 LTS Ubuntu 12.04 LTS
Processor (CPU) 1.7 GHz 1.7 GHz
System memory (RAM) 512MB RAM 512MB RAM
Hard disk drive (HDD)

[edit] External links

ELECTRONIC ARTS, INC. (Origin Store)
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