Difference between revisions of "Zeno Clash II"
From PCGamingWiki, the wiki about fixing PC games
(FOV settings, retro mode pic) |
m (path to config file was wrong) |
||
Line 71: | Line 71: | ||
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Edit ZC2Game.ini}} | {{Fixbox/fix|Edit ZC2Game.ini}} | ||
− | # Navigate to <code>%USERPROFILE%\UnrealEngine3\ZC2Game\Config</code> | + | # Navigate to <code>%USERPROFILE%\Documents\My Games\UnrealEngine3\ZC2Game\Config</code> |
# Open <code>ZC2Game.ini</code> in a text editor. | # Open <code>ZC2Game.ini</code> in a text editor. | ||
# Locate the <code>[ZC2Game.ZC2Player]</code> section of the config file. | # Locate the <code>[ZC2Game.ZC2Player]</code> section of the config file. |
Revision as of 03:32, 4 May 2013
Zeno Clash | |
---|---|
Zeno Clash | 2009 |
Zeno Clash II | 2013 |
Clash: Artifacts of Chaos | 2022 |
General information
Availability
Game data
Cloud syncing
Template:Save Game Cloud Syncing
Video settings
Custom FOV
- These settings are applied when the in-game setting for FOV is set to 'Wide'.[1]
Instructions |
---|
Different situations can result in different FOV values, as follows:
Setting | Definition |
---|---|
closeCombatFOV |
Regular FOV in the game |
closeCombatClunchedFOV |
FOV when punching |
farCombatFOV |
FOV when you have a weapon in your hands |
inventoryFOV |
Map FOV |
runFOV_delta |
How much the FOV changes when running |
grabFOV |
FOV when grabbing an enemy |
deflectGrabFOV |
FOV when deflect-grabbing an enemy |
weaponMultFOV |
All weapons have their custom aim FOVs. This number can be used to multiply the FOV values for guns. |
Input settings
System requirements