Difference between revisions of "The Sims Life Stories"
Line 62: | Line 62: | ||
==Video settings== | ==Video settings== | ||
+ | {{Image|The Sims Castaway Stories Graphics.jpg|In-Game Graphics settings}} | ||
{{Video settings | {{Video settings | ||
− | |wsgf link = | + | |wsgf link = |
− | |widescreen wsgf award = | + | |widescreen wsgf award = |
− | |multimonitor wsgf award = | + | |multimonitor wsgf award = |
− | |ultrawidescreen wsgf award = | + | |ultrawidescreen wsgf award = |
− | |4k ultra hd wsgf award = | + | |4k ultra hd wsgf award = |
− | |widescreen resolution = | + | |widescreen resolution = hackable |
− | |widescreen resolution notes= | + | |widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]]. |
− | |multimonitor = | + | |multimonitor = unknown |
− | |multimonitor notes = | + | |multimonitor notes = See [[#Widescreen resolution|Widescreen resolution]]. |
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = See [[#Widescreen resolution|Widescreen resolution]]. |
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]]. |
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. |
|windowed = true | |windowed = true | ||
− | |windowed notes = | + | |windowed notes = Use <code>-w</code> [[Glossary:Command line arguments|parameter]].When in Windowed Mode, the Resolution will be adjusted so the window will not overlap the Windows Taskbar |
|borderless windowed = unknown | |borderless windowed = unknown | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = | + | |anisotropic notes = Can be forced in driver control panel |
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = | + | |antialiasing notes = Smooth Edges slider; if the setting are greyed out see [[#Anti-aliasing (AA)|Anti-aliasing (AA)]]. |
− | |vsync = | + | |vsync = hackable |
− | |vsync notes = | + | |vsync notes = On by default. See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]]. |
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = | + | |120 fps notes = Frame rates up to 120 FPS have been observed. |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
+ | |||
+ | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
+ | {{ii}} The game's maximum default resolution is 1600x1200. For higher resolutions you need to edit the following file: | ||
+ | |||
+ | <code> Electronic Arts\The Sims Castaway Stories\TSData\Res\Config\Graphics Rules.sgr</code> | ||
+ | |||
+ | Set '''maxResWidth''' and '''maxResHeight''' to your display's native width and height, or copy/paste the following: | ||
+ | |||
+ | <pre>option ScreenModeResolution | ||
+ | setting $Low | ||
+ | uintProp maxResWidth 2560 | ||
+ | uintProp maxResHeight 1600 | ||
+ | uintProp defaultResWidth 800 | ||
+ | uintProp defaultResHeight 600 | ||
+ | |||
+ | setting $Medium | ||
+ | uintProp maxResWidth 2560 | ||
+ | uintProp maxResHeight 1600 | ||
+ | uintProp defaultResWidth 1024 | ||
+ | uintProp defaultResHeight 768 | ||
+ | |||
+ | setting $High | ||
+ | uintProp maxResWidth 2560 | ||
+ | uintProp maxResHeight 1600 | ||
+ | uintProp defaultResWidth 1024 | ||
+ | uintProp defaultResHeight 768 | ||
+ | end</pre> | ||
+ | |||
+ | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
+ | Each of the game's cameras can have their FOV set independently using the fov parameter in their Camera Settings files, which are contained in <code>{{p|userprofile\Documents}}\Electronic Arts\The Sims™ Castaway Stories\Cameras\</code> | ||
+ | |||
+ | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ||
+ | {{ii}} If your "Edge Smoothing" slider is greyed out in-game, then it's likely that the game cannot determine how much VRAM your GPU has and is defaulting to its failsafe of 32 MB. | ||
+ | |||
+ | {{Fixbox|description=Raise amount of fallback value|ref={{cn|date=July 2016}}|fix= | ||
+ | <ol> | ||
+ | <li>Navigate to the [[#Game data|configuration file location]].</li> | ||
+ | <li>Open <code>Graphics Rules.sgr</code>.</li> | ||
+ | <li>Find the following section: | ||
+ | <pre>if (not $useSoftwareRasterizer) | ||
+ | # failed to obtain device texture memory size, force to 32 MB | ||
+ | if ($textureMemory = 0) | ||
+ | seti textureMemory 32 | ||
+ | endif</pre> | ||
+ | and change <code>seti textureMemory</code> to the value of your GPU's VRAM in megabytes.</li> | ||
+ | </ol> | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} This makes game use your VRAM amount as fallback value. Do not put value higher than actual VRAM amount is! | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Alternative Fix|fix= | ||
+ | <ol> | ||
+ | <li>Navigate to the [[#Game data|configuration file location]].</li> | ||
+ | <li>Open <code>Graphics Rules.sgr</code>.</li> | ||
+ | <li>Search for <code>enumerateMultisampleLevels</code> | ||
+ | <pre> | ||
+ | boolProp enumerateMultisampleLevels false | ||
+ | </pre> | ||
+ | and wherever it says <code>false</code> next to it, correct it with <code>true</code>. There are multiple lines with the <code>enumerateMultisampleLevels</code> so keep changing to true until there are no more results.</li> | ||
+ | </ol> | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]=== | ||
+ | {{--}} Toggling Vsync can cause the game to hang.{{cn|date=August 2018}} | ||
+ | Vsync can only be toggled using the Cheat Console ({{key|Ctrl|Shift|C}}) and using either the 'vsync off' or 'vsync on' command. | ||
==Input settings== | ==Input settings== |
Revision as of 23:28, 1 March 2021
Developers | |
---|---|
Maxis | |
macOS (OS X) | Aspyr Media |
Publishers | |
Electronic Arts | |
OS X | Aspyr Media |
Engines | |
The Sims 2 Engine | |
Release dates | |
Windows | February 6, 2007 |
macOS (OS X) | April 13, 2007 |
Reception | |
Metacritic | 72 |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
The Sims Stories | |
---|---|
Subseries of The Sims | |
The Sims Life Stories | 2007 |
The Sims Pet Stories | 2007 |
The Sims Castaway Stories | 2008 |
Key points
- Runs well on low-end hardware, especially laptops and integrated graphics cards.
- This game uses a slightly modified version of the The Sims 2: Bon Voyage engine and most fixes and some mods for it also work here.
General information
- Official Website (EA, archived)
- Official Website (Yahoo, archived)
- Official Website (Aspyr)
- Answer HQ for The Sims series at EA.com
- The Sims Wiki
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SafeDisc v4 DRM[Note 1]. | |||
Retail | ||||
Mac App Store |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\TSData\Res\Config[Note 2] |
macOS (OS X) |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Electronic Arts\The Sims™ Life Stories\ |
macOS (OS X) |
- The final folder may have a localized name depending on which language you installed the game
Video settings
Widescreen resolution
- The game's maximum default resolution is 1600x1200. For higher resolutions you need to edit the following file:
Electronic Arts\The Sims Castaway Stories\TSData\Res\Config\Graphics Rules.sgr
Set maxResWidth and maxResHeight to your display's native width and height, or copy/paste the following:
option ScreenModeResolution setting $Low uintProp maxResWidth 2560 uintProp maxResHeight 1600 uintProp defaultResWidth 800 uintProp defaultResHeight 600 setting $Medium uintProp maxResWidth 2560 uintProp maxResHeight 1600 uintProp defaultResWidth 1024 uintProp defaultResHeight 768 setting $High uintProp maxResWidth 2560 uintProp maxResHeight 1600 uintProp defaultResWidth 1024 uintProp defaultResHeight 768 end
Field of view (FOV)
Each of the game's cameras can have their FOV set independently using the fov parameter in their Camera Settings files, which are contained in %USERPROFILE%\Documents\Electronic Arts\The Sims™ Castaway Stories\Cameras\
Anti-aliasing (AA)
- If your "Edge Smoothing" slider is greyed out in-game, then it's likely that the game cannot determine how much VRAM your GPU has and is defaulting to its failsafe of 32 MB.
Raise amount of fallback value[citation needed] |
---|
Notes
|
Alternative Fix |
---|
|
Vertical sync (Vsync)
- Toggling Vsync can cause the game to hang.[citation needed]
Vsync can only be toggled using the Cheat Console (Ctrl+⇧ Shift+C) and using either the 'vsync off' or 'vsync on' command.
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Speech is fictional language called Simlish. Speech is subtitled with generic icons. |
|||
Brazilian Portuguese | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
French | ||||
Finnish | ||||
German | ||||
Hungarian | ||||
Norwegian | ||||
Polish | ||||
Russian | ||||
Spanish | ||||
Swedish |
Issues fixed
Black Square Under Sim
Download Sim Shadow Fix |
---|
|
Game stuck in 800x600 resolution, or 4:3 aspect ratio
- Occurs because the game fails to detect the video card correctly.
Edit Graphics Rules.sgr |
---|
option ScreenModeResolution setting $Low uintProp maxResWidth 1280 uintProp maxResHeight 1024 uintProp defaultResWidth 800 uintProp defaultResHeight 600
|
Other information
API
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | 1.4 GHz | |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 3.5 GB | |
Video card (GPU) | T&L Capable 32 MB of VRAM DirectX 9.0c compatible |
macOS (OS X) | ||
---|---|---|
Minimum[5] | ||
Operating system (OS) | 10.9.5 | |
Processor (CPU) | Intel Core 2 Duo 2.2 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Nvidia GeForce 8800 series AMD Radeon HD 3870 Intel HD Graphics 3000 256 MB of VRAM |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ MacOS Catalina, 64-bit, 32-bit, and related Questions – Aspyr Support
- ↑ The Sims Life Stories - last accessed on 2020-01-24
- ↑ The Sims™ 2 Life Stories - Aspyr