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Line 60: |
Line 60: |
| {{Fixbox|description=Delete/rename video files|fix= | | {{Fixbox|description=Delete/rename video files|fix= |
| # Go to <code>{{p|game}}\animations\</code> | | # Go to <code>{{p|game}}\animations\</code> |
− | # Delete or rename {{file|Activistion.bik}}, {{file|Intro.bik}}, {{file|MadDocSoftware.bik}}, and {{file|Paramount.bik}}. | + | # Delete or rename {{file|Activision.bik}}, {{file|Intro.bik}}, {{file|MadDocSoftware.bik}}, and {{file|Paramount.bik}}. |
| }} | | }} |
| | | |
Revision as of 17:08, 13 December 2021
Warnings
- GameSpy online services have been shut down (see Network for solutions).
General information
- FleetOps forum
- GOG.com Community Discussions
- GOG.com Support Page
Availability
Source |
DRM |
Notes |
Keys |
OS |
Retail |
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Checked when starting any game. Joining multiplayer games without a disc is possible, but not hosting. |
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GOG.com |
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Uses GOG's custom DirectDraw wrapper |
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Essential improvements
Patches
Modifications
- Total conversion mod.
- Expands gameplay, eliminates many glitches and gameplay exploits, improves performance and modability, and upgrades the Storm3D engine with updated DirectX support, a new FMOD-based audio engine, and more.
- Can run the original game as a 'mod' for greatly-reduced glitches and gameplay exploits in skirmish and multiplayer.
Skip intro videos
Delete/rename video files
|
- Go to
<path-to-game>\animations\
- Delete or rename
Activision.bik , Intro.bik , MadDocSoftware.bik , and Paramount.bik .
|
Game data
Configuration file(s) location
Save game data location
Video
Input
Audio
Audio feature |
State |
Notes |
Separate volume controls |
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Surround sound |
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Subtitles |
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Closed captions |
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Mute on focus lost |
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Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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German |
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Retail only. |
Network
Multiplayer types
Connection types
Issues unresolved
Shipyard infinite sound loop
If a ship is decommissioned at a shipyard, a bug often occurs that causes the decomissioning sound to endlessly loop. The only way to end it is to decomission or repair another ship at the same shipyard. The bug was fixed in the most recent versions of the Fleet Operations mod.
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
8.0a |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
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Middleware
System requirements
Windows |
|
Minimum |
Operating system (OS) |
95, 98, ME, 2000 |
Processor (CPU) |
Intel Pentium II / AMD Athlon - 300 MHz |
System memory (RAM) |
64 MB |
Hard disk drive (HDD) |
1 GB |
Video card (GPU) |
8 MB of VRAM DirectX 8.0 compatible |
Notes
References