SimCity (1989)
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This page is for the first game. For the latest game, see SimCity (2013).
Developers | |
---|---|
Maxis | |
Publishers | |
Maxis | |
Brøderbund | |
Classic | Electronic Arts |
Enhanced CD | Interplay Entertainment |
Enhanced CD (Mac OS) | MacPlay |
Release dates | |
DOS | October 3, 1989 |
Mac OS (Classic) | 1989 |
Windows 3.x | 1992 |
Windows | November 21, 1995 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Top-down view |
Controls | Point and select |
Genres | Building, Simulation |
Themes | Contemporary |
Series | SimCity |
SimCity | |
---|---|
Subseries of Sim | |
SimCity (1989) | 1989 |
SimCity 2000 | 1994 |
SimCity 2000 Network Edition | 1996 |
SimCopter | 1996 |
Streets of SimCity | 1997 |
SimCity 3000 | 1999 |
SimCity 4 | 2003 |
SimCity Societies | 2007 |
SimCity (2013) | 2013 |
SimCity (1989) is a singleplayer top-down view building and simulation game in the SimCity series.
The source code was released in 2008. See Micropolis for the open source version of the game.
General information
- SimCity Wiki - A massive wiki for everything SimCity related
- /r/SimCity
- Simtropolis Forum
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Asks for population numbers from high score sheet. | |||
Retail | SimCity Classic. Some copies do not support Windows 3.x. |
- Demo (DOS)
Version differences
- SimCity Classic is an updated release that has improved graphics and new music.
- The Enhanced CD version has improved VGA graphics and FMVs not present in other versions.
- Micropolis is an open source version of SimCity Classic. It has been modified to work under browsers, add compatibility to modern systems, and enhance graphics. Further development continues in the MicropolisCore repository.
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Graphics Set 1: Ancient Cities | Contains the graphics skins Ancient Asia, Medieval Times, and Wild West. | |
Graphics Set 2: Future Cities | Contains the graphics skins Future Europe, Future U.S.A., and Moon Colony. | |
Terrain Editor | Provides enhanced map editing tools. |
- Some retail re-releases include these expansions.
Essential improvements
Patches
- The latest patch can be found here.
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | |
Windows | |
Mac OS (Classic) |
Save game data location
System | Location |
---|---|
DOS | |
Windows | |
Mac OS (Classic) |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | SimCity Classic Windows version only. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | DOS is always fullscreen. Windows and Mac OS is always windowed. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | For DOSBox use an unofficial build (see the glossary page for other workarounds). | ||
60 FPS and 120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). | |
Mouse acceleration | ||
Mouse sensitivity | For DOSBox set in the DOSBox configuration file. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Joystick supported. Cannot be used with mouse driver installed. | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Japanese | Japanese release only. | |||
Russian | Fan translation by Igor Belikov |
Issues fixed
Game crashes or closes when saving or loading a game on Windows 10
Use Elisha's Windows 10 Patch[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | CGA, MCGA, Hercules, Tandy, EGA, VGA |
Executable | PPC | 16-bit | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|---|---|
Windows | ARM support requires an outdated Micropolis version with a substantially changed HUD.[1] | |||||
macOS (OS X) | [2] | |||||
Linux | Micropolis only.[3] | |||||
Mac OS (Classic) |
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 3.1 | 6.2 |
Processor (CPU) | Intel 386SX | Intel 486 |
System memory (RAM) | 570 KB | 2 MB |
Hard disk drive (HDD) | 2 MB | |
Video card (GPU) | 16-bit SVGA graphics card |
Windows 3.x | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 3.0 | |
Processor (CPU) | Intel 80286 | |
System memory (RAM) | 2 MB | |
Hard disk drive (HDD) | ||
Video card (GPU) | EGA | VGA |
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95 | |
Processor (CPU) | Intel i486 DX2 | |
System memory (RAM) | 4 MB | |
Hard disk drive (HDD) |
Mac OS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 6.0.2 | 9.2.2 |
Processor (CPU) | Motorola 68000 | PowerPC |
System memory (RAM) | 512 KB | |
Hard disk drive (HDD) |
- 2 MB of RAM required for color version.
References
- ↑ Micropolis for Windows - last accessed on 25 Feb 2022
- ↑ micropolis - last accessed on 17 October 2022
- ↑ Debian -- Details of package micropolis in sid - last accessed on 15 July 2021