Difference between revisions of "Shift 2 Unleashed"
m (→Input settings) |
(Populated Audio section, added missing hyperlink to Fixes section, removed bug not mentioned in Reference, added options menu screenshots.) |
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== Game data == | == Game data == | ||
+ | [[File:NFSS2U-general1.jpg|290px|right|thumb|General settings]] | ||
{{Game Location Table| | {{Game Location Table| | ||
{{Game Location Table/row|Windows|}} | {{Game Location Table/row|Windows|}} | ||
Line 48: | Line 49: | ||
== Video settings == | == Video settings == | ||
+ | [[File:NFSS2U-video1.jpg|290px|right|thumb|Graphics settings]] | ||
{{Video settings | {{Video settings | ||
|wsgf link = http://www.wsgf.org/dr/need-speed-shift-2-unleashed | |wsgf link = http://www.wsgf.org/dr/need-speed-shift-2-unleashed | ||
Line 77: | Line 79: | ||
== Input settings == | == Input settings == | ||
+ | [[File:NFSS2U-input1.jpg|290px|right|thumb|Control settings]] | ||
+ | [[File:NFSS2U-input2.jpg|290px|right|thumb|Advanced Control settings]] | ||
{{Input settings | {{Input settings | ||
|key remap = true | |key remap = true | ||
Line 93: | Line 97: | ||
|controller remap notes = | |controller remap notes = | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= Option in "Advanced Control" Settings |
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
Line 101: | Line 105: | ||
== Audio settings == | == Audio settings == | ||
+ | [[File:NFSS2U-audio1.jpg|290px|right|thumb|Audio settings]] | ||
{{Audio settings | {{Audio settings | ||
− | |separate volume = | + | |separate volume =true |
− | |separate volume notes = | + | |separate volume notes =Master, Vehicle, Sound Effects, Speech, Music and Online Player Mute available |
|surround sound =unknown | |surround sound =unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles =false |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions =false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost =true |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
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* AA not working | * AA not working | ||
* Settings (car set-up, graphics) do not stick | * Settings (car set-up, graphics) do not stick | ||
− | |||
'''Solutions:''' | '''Solutions:''' | ||
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* Edit DampeningEnabled="1" string to "0" in vehicleset_pc_custom_pad.xml and reselect controller scheme in game (to custom pad of course). Should work with custom wheel file as well. Disbale 'Allow Game To Adjust Settings' in Logitech Profiler. | * Edit DampeningEnabled="1" string to "0" in vehicleset_pc_custom_pad.xml and reselect controller scheme in game (to custom pad of course). Should work with custom wheel file as well. Disbale 'Allow Game To Adjust Settings' in Logitech Profiler. | ||
* FFB is different for sure in Shift 2. The one thing really missing is tyre grip in the FFB. | * FFB is different for sure in Shift 2. The one thing really missing is tyre grip in the FFB. | ||
− | * This is mostly caused by the default set-ups being very loose. See this thread how to tweak set-ups for more responsive handling. | + | * This is mostly caused by the default set-ups being very loose. See [http://www.nogripracing.com/forum/showthread.php?t=247568 this thread] for how to tweak set-ups for more responsive handling. |
* Apparently AA in S2U is software-based that makes the 'classic' AA not work. With ATI cards, you can enable Morphological Filtering in the driver, this gives good AA but comes with a huge performance drop. For nVidia cards, read this thread. | * Apparently AA in S2U is software-based that makes the 'classic' AA not work. With ATI cards, you can enable Morphological Filtering in the driver, this gives good AA but comes with a huge performance drop. For nVidia cards, read this thread. | ||
* To save a set-up, use the Shift button. However, there seems to be a bug in the game that reverts changed values to their old values. | * To save a set-up, use the Shift button. However, there seems to be a bug in the game that reverts changed values to their old values. | ||
Line 148: | Line 152: | ||
|minmem = 2 GB | |minmem = 2 GB | ||
|minHD = 7GB | |minHD = 7GB | ||
− | |minGPU = NVidia GeForce 8 Series | + | |minGPU = NVidia GeForce 8 Series |
+ | |minGPU2 = ATI HD3000 Series | ||
+ | |minVRAM = 256 MB | ||
+ | |minDX = 9.0c | ||
+ | |minSM = 3.0 | ||
|recOS = 7 | |recOS = 7 |
Revision as of 17:52, 29 November 2013
Cover image missing, please upload it | |
Developers | |
---|---|
Slightly Mad Studios | |
Publishers | |
Electronic Arts | |
Engines | |
Madness Engine | |
Release dates | |
Windows | March 29, 2011 |
⤏ Go to series page | |
The Need for Speed | 1994 |
Need for Speed II | 1997 |
Need for Speed: Hot Pursuit (series) | |
Need for Speed: High Stakes | 1999 |
Need for Speed: Porsche Unleashed | 2000 |
Need for Speed: Underground (series) | |
Need for Speed: Most Wanted (series) | |
Need for Speed: Carbon | 2006 |
Need for Speed: ProStreet | 2007 |
Need for Speed: Undercover | 2008 |
Need for Speed: Shift (series) | |
Need for Speed: World | 2010 |
Need for Speed: The Run | 2011 |
Need for Speed Rivals | 2013 |
Need for Speed (2016) | 2016 |
Need for Speed Payback | 2017 |
Need for Speed: Edge | 2017 |
Need for Speed Heat | 2019 |
Need for Speed Unbound | 2022 |
General information
Availability
Digital Rights Management (DRM)
Uses TAGES Solidshield with a 5 machine activation limit. Requires account activation through EA servers.
Game data
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Input lag where you steer but the car doesn't respond for a significant amount of time can be resolved by changing the DampeningEnabled="1" string to "0" in vehicleset_pc_custom_pad.xml and reselecting the "Custom" controller scheme in game.
Audio settings
Issues
A poster on No Grip Racing details numerous fixes for a number of problems here.
Should it be deleted, the text of the post is as follows:
Issues:
- Low graphics quality
- Low FPS and stutters
- Input lag
- Poor FFB
- Cars feel like floating instead of driving on asphalt
- AA not working
- Settings (car set-up, graphics) do not stick
Solutions:
- Force AF to 16x through the gfx card driver
- http://www.overclock.net/ati/979202-shift-2-performance-fixes.html#post12952722
- Edit DampeningEnabled="1" string to "0" in vehicleset_pc_custom_pad.xml and reselect controller scheme in game (to custom pad of course). Should work with custom wheel file as well. Disbale 'Allow Game To Adjust Settings' in Logitech Profiler.
- FFB is different for sure in Shift 2. The one thing really missing is tyre grip in the FFB.
- This is mostly caused by the default set-ups being very loose. See this thread for how to tweak set-ups for more responsive handling.
- Apparently AA in S2U is software-based that makes the 'classic' AA not work. With ATI cards, you can enable Morphological Filtering in the driver, this gives good AA but comes with a huge performance drop. For nVidia cards, read this thread.
- To save a set-up, use the Shift button. However, there seems to be a bug in the game that reverts changed values to their old values.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP (SP3), Vista (SP2), 7 | 7 |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 7GB | 10 GB |
Video card (GPU) | NVidia GeForce 8 Series ATI HD3000 Series 256 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
512 MB VRAM |