Difference between revisions of "Honkai Impact 3rd"
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Since December 2021, miHoYo's subsidiary [[Company:HoYoverse|Cognosphere]] took over as the publisher of the game outside of China. | Since December 2021, miHoYo's subsidiary [[Company:HoYoverse|Cognosphere]] took over as the publisher of the game outside of China. | ||
+ | |||
+ | On February 2nd, 2024, the game updated to v7.3 with the Part 2, which introduced native mouse controls and several improvements to PC experience overall. | ||
|current state = It should be noted that the Steam releases doesn't support HoYoverse account, meaning that progress made on the launcher versions with HoYoverse account cannot be carried over to Steam releases and vice versa. | |current state = It should be noted that the Steam releases doesn't support HoYoverse account, meaning that progress made on the launcher versions with HoYoverse account cannot be carried over to Steam releases and vice versa. | ||
Line 96: | Line 98: | ||
|infinite spend = Bundles sold with '''Bundle Coins''' usually have finite cap; otherwise, no practical limit to how much real money can be spent in the game. | |infinite spend = Bundles sold with '''Bundle Coins''' usually have finite cap; otherwise, no practical limit to how much real money can be spent in the game. | ||
|free-to-grind = '''Crystals''' can be earned through most missions, events, and daily activities(such as Q-Singularis/Dirac), allowing the player to gather enough to pull and unlock new characters(or get items to rank them up) through {{Glossary:Loot box}}, level up the '''Battle Pass''', '''Stamina''' to play for longer or spend in event-limited items to progress. | |free-to-grind = '''Crystals''' can be earned through most missions, events, and daily activities(such as Q-Singularis/Dirac), allowing the player to gather enough to pull and unlock new characters(or get items to rank them up) through {{Glossary:Loot box}}, level up the '''Battle Pass''', '''Stamina''' to play for longer or spend in event-limited items to progress. | ||
− | |loot box = '''Crystals''' can be spent on '''Supplies''' which are {{Glossary:Loot box}} that may drop '''Epic''' items, and guarantees a '''Epic''' quality characters or items every 10 pulls. | + | |loot box = '''Crystals''' can be spent on '''Supplies''' which are {{Glossary:Loot box}}es that may drop '''Epic''' or '''Legendary''' items, and guarantees a '''Epic''' quality characters or items every 10 pulls and, usually, a '''Legendary''' quality character or item every 100 (some supplies may have different conditions). |
|none = | |none = | ||
|player trading = | |player trading = | ||
Line 104: | Line 106: | ||
==Essential improvements== | ==Essential improvements== | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
===Unifairy.sys Denial=== | ===Unifairy.sys Denial=== | ||
{{Fixbox | {{Fixbox | ||
− | |description=Deny Unifairy.sys from creating itself in system32 | + | |description=Deny Unifairy.sys from creating itself in system32{{cn|date=2024-02-29|reason=what's this for??}} |
|fix=https://community.pcgamingwiki.com/files/file/1873-unifairysys-denialbat/ | |fix=https://community.pcgamingwiki.com/files/file/1873-unifairysys-denialbat/ | ||
Line 126: | Line 119: | ||
{{ii}}Does not prevent the AC from obtaining ring 0 access permissions due to requiring admin permission to run. | {{ii}}Does not prevent the AC from obtaining ring 0 access permissions due to requiring admin permission to run. | ||
{{--}}Does not prevent the AC from causing a system-wide Blue Screen of Death (BSOD) due to existing ring 0 access. | {{--}}Does not prevent the AC from causing a system-wide Blue Screen of Death (BSOD) due to existing ring 0 access. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
Line 164: | Line 144: | ||
|xbox cloud notes = | |xbox cloud notes = | ||
}} | }} | ||
− | {{ii}} Cross-save is available with the mobile version of the game. | + | {{ii}} Cross-save is available with the mobile version of the game if not playing via Steam. |
==Video== | ==Video== | ||
Line 177: | Line 157: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= |
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = true | |ultrawidescreen = true | ||
− | |ultrawidescreen notes = In Settings/More, there's a "Ultrawide Compatible" button, which moves the UI to the edges of the screen. | + | |ultrawidescreen notes = In Settings/More, there's a "Ultrawide Compatible" button, which moves the UI to the edges of the screen.{{cn|date=2024-02-29|reason=Do not see this as of 7.3 - did it disappear or does it not appear unless you're playing on ultrawide?}} |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
Line 187: | Line 167: | ||
|fov notes = | |fov notes = | ||
|windowed = true | |windowed = true | ||
− | |windowed notes = | + | |windowed notes = Available as an option of the '''Resolution''' setting. |
− | |borderless windowed = | + | |borderless windowed = always on |
− | |borderless windowed notes = | + | |borderless windowed notes = Available as an option of the '''Resolution''' setting - titled as '''Fullscreen'''. |
− | |anisotropic = | + | |anisotropic = false |
− | |anisotropic notes = | + | |anisotropic notes = |
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = [[FXAA]] | + | |antialiasing notes = [[FXAA]] and [[TAA]] available and [[SSAA]] 1.5x when setting ''Rendering Accuracy'' to Very High. |
|upscaling = unknown | |upscaling = unknown | ||
|upscaling tech = | |upscaling tech = | ||
|upscaling notes = | |upscaling notes = | ||
|vsync = false | |vsync = false | ||
− | |vsync notes = There is no VSync option, but due to DWM, the game will not tearing when rendered. | + | |vsync notes = There is no VSync option, but due to DWM, the game will not be tearing when rendered. |
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = | + | |60 fps notes = |
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = Use [[ | + | |120 fps notes = Up to 120 FPS is available in combat and 60 FPS outside of combat. Use [[#Uncap FPS|Uncap FPS]] to unlock unlimited FPS. |
|hdr = false | |hdr = false | ||
− | |hdr notes = | + | |hdr notes = |
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===Exclusive fullscreen=== | ||
+ | {{Fixbox | ||
+ | |description=Enable exclusive fullscreen | ||
+ | |fix=Use the <code> -window-mode exclusive</code> [[Glossary:Command line arguments|command line arguments]]. | ||
+ | }} | ||
+ | |||
+ | ===Uncap FPS=== | ||
+ | {{Fixbox | ||
+ | |description=Unlimited FPS{{cn|date=2024-02-29}} | ||
+ | |fix=#Go to game registry location | ||
+ | #Look for GENERAL_DATA_V2_PersonalGraphicsSettingV2 | ||
+ | #Right click and click "Modify", on the right side of the hex editor there are readable texts | ||
+ | #Find TargetFramerateForInLevel and TargetFramerateForOthers, change them to any framerates you like. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}}It is recommended to cap TargetFramerateForOthers at 30 or 60 to reduce heat and improve loading time. | ||
+ | {{ii}}It is recommended to [[Glossary:Frame rate (FPS)#Frame rate capping|Cap Framerate]] using AMD Max FPS / Nvidia Max Frame Rate / RivaTuner Framerate limit to provide best frametime. | ||
}} | }} | ||
==Input== | ==Input== | ||
+ | {{ii}} In v7.3, the game introduced native mouse controls. | ||
{{Image|Houkai 3rd Aux Settings.png|Auxiliary Settings (Sensitivity)}} | {{Image|Houkai 3rd Aux Settings.png|Auxiliary Settings (Sensitivity)}} | ||
{{Image|Houkai 3rd Operation Settings.png|Operation Settings (Remap)}} | {{Image|Houkai 3rd Operation Settings.png|Operation Settings (Remap)}} | ||
{{Input | {{Input | ||
|key remap = true | |key remap = true | ||
− | |key remap notes = | + | |key remap notes = Mouse actions can not be remapped. |
|acceleration option = true | |acceleration option = true | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = Holding {{key|Alt}} creates a dot that mirrors your mouse movements and allow "pinching" gestures like a phone. | |mouse menu notes = Holding {{key|Alt}} creates a dot that mirrors your mouse movements and allow "pinching" gestures like a phone. | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = true | |touchscreen = true | ||
|touchscreen notes = The game is designed for mobile devices with extra KB/M and Controller support, all touchscreen buttons appeared on the screen can be used with them. | |touchscreen notes = The game is designed for mobile devices with extra KB/M and Controller support, all touchscreen buttons appeared on the screen can be used with them. | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = |
− | |full controller = | + | |full controller = limited |
− | |full controller notes = | + | |full controller notes = Menus have to be navigated with a virtual mouse cursor controller by right stick. |
|controller remap = true | |controller remap = true | ||
− | |controller remap notes = | + | |controller remap notes = Stick, some D-Pad controls and Pause cannot be remapped. |
|controller sensitivity = true | |controller sensitivity = true | ||
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = true |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|xinput controllers = true | |xinput controllers = true | ||
Line 242: | Line 242: | ||
|impulse triggers notes = | |impulse triggers notes = | ||
|dualshock 4 = true | |dualshock 4 = true | ||
− | |dualshock 4 notes = | + | |dualshock 4 notes = V2 |
|dualshock prompts = true | |dualshock prompts = true | ||
|dualshock prompts notes = | |dualshock prompts notes = | ||
|light bar support = false | |light bar support = false | ||
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = | + | |dualshock 4 modes = Wired, Wireless |
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
|tracked motion controllers= false | |tracked motion controllers= false | ||
Line 260: | Line 260: | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = limited | |haptic feedback = limited | ||
− | |haptic feedback notes = Currently only | + | |haptic feedback notes = Currently only supports XBO controller. |
− | |simultaneous input = | + | |simultaneous input = true |
− | |simultaneous input notes = | + | |simultaneous input notes = |
|steam input api = unknown | |steam input api = unknown | ||
|steam input api notes = | |steam input api notes = | ||
Line 326: | Line 326: | ||
|subtitles = true | |subtitles = true | ||
|notes = Korean server only | |notes = Korean server only | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
|fan = | |fan = | ||
}} | }} | ||
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==Network== | ==Network== | ||
+ | {{ii}} The game is always online with no offline mode whatsoever. | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
|lan play = false | |lan play = false | ||
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|lan play modes = | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = limited |
− | |online play players = | + | |online play players = 30 |
− | |online play modes = | + | |online play modes = |
− | |online play notes = | + | |online play notes = Sometimes during events, a '''Lobby''' mode is available where up to 30 players can interact with eachother.<br>Global chat available. |
|asynchronous = true | |asynchronous = true | ||
− | |asynchronous notes = | + | |asynchronous notes = Several '''Challenge''' modes are available which feature online ranked leaderboards. |
}}{{Network/Connections | }}{{Network/Connections | ||
− | |matchmaking = | + | |matchmaking = false |
− | |matchmaking notes = | + | |matchmaking notes = |
− | + | |p2p = false | |
− | |p2p = | + | |p2p notes = |
− | |p2p notes = | + | |dedicated = true |
− | |dedicated = | + | |dedicated notes = |
− | |dedicated notes = | + | |self-hosting = false |
− | |self-hosting = | + | |self-hosting notes = |
− | |self-hosting notes = | ||
− | |||
− | |||
|direct ip = false | |direct ip = false | ||
|direct ip notes = | |direct ip notes = | ||
Line 475: | Line 489: | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
|windows arm app = unknown | |windows arm app = unknown | ||
− | |windows exe notes = | + | |windows exe notes = |
|mac os x powerpc app = | |mac os x powerpc app = | ||
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
Line 507: | Line 521: | ||
==System requirements== | ==System requirements== | ||
− | + | {{ii}} Due to the nature of the game a live service game, some requirements may become or are already out of date. | |
{{System requirements | {{System requirements | ||
|OSfamily = Windows | |OSfamily = Windows | ||
Line 515: | Line 529: | ||
|minCPU2 = AMD FX-6300 | |minCPU2 = AMD FX-6300 | ||
|minRAM = 8GB | |minRAM = 8GB | ||
− | |minHD = | + | |minHD = 30GB{{note|As of v7.3, this is how much base files up to chapter 9 take up.}} |
− | |minGPU = | + | |minGPU = Nvidia GeForce GTX 660 |
+ | |minGPU2 = Radeon HD 7870 | ||
|recOS = 10 | |recOS = 10 | ||
|recCPU = Intel Core i5-8400 | |recCPU = Intel Core i5-8400 | ||
− | |recCPU2 = AMD Ryzen | + | |recCPU2 = AMD Ryzen 5 1600 |
|recRAM = | |recRAM = | ||
− | |recHD = | + | |recHD = 40GB{{note|As of v7.3, this is about as much how much files from all chapters take up - though it will gradually increase.}} |
− | + | |recGPU = Nvidia GeForce GT 1060 | |
− | + | |recGPU2 = Radeon RX 480 | |
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− | {{ | ||
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− | |recGPU = Nvidia GeForce | ||
− | | | ||
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}} | }} | ||
{{References}} | {{References}} |
Revision as of 13:44, 29 February 2024
Developers | |
---|---|
miHoYo | |
Publishers | |
Overseas (2021-present) | HoYoverse |
China, Overseas (2019-2021) | miHoYo |
Engines | |
Unity 5.3[Note 1] | |
Unity 2017[Note 2] | |
Release dates | |
Windows | September 5, 2019 |
Taxonomy | |
Monetization | DLC, Free-to-play, Subscription |
Microtransactions | Boost, Cosmetic, Currency, Infinite spend, Free-to-grind, Loot box, Unlock, Time-limited |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Hack and slash, JRPG |
Art styles | Anime |
Themes | Post-apocalyptic, Sci-fi, Supernatural |
Series | Honkai |
Honkai | |
---|---|
Honkai Impact 3rd | 2019 |
Honkai: Star Rail | 2023 |
Warnings
- This game requires a constant internet connection for all game modes.
Honkai Impact 3rd[Note 3] is a hack and slash JRPG game developed and published by miHoYo.
With the exception of the Steam releases, the PC versions have cross-play compatibility with the mobile versions of the game.
Initially released for Android and iOS in China on October 16, 2016 and then the rest of the world throughout 2017 to 2018, the PC version was released as an open beta in China on September 5, 2019, followed by the releases in North America and Europe on December 26, 2019 and then in Southeast Asia on February 13, 2020.[2][3][4] It was later released on Steam and Epic Games Store on October 20, 2021 and October 27, 2022 respectively.
Since December 2021, miHoYo's subsidiary Cognosphere took over as the publisher of the game outside of China.
On February 2nd, 2024, the game updated to v7.3 with the Part 2, which introduced native mouse controls and several improvements to PC experience overall.
It should be noted that the Steam releases doesn't support HoYoverse account, meaning that progress made on the launcher versions with HoYoverse account cannot be carried over to Steam releases and vice versa.
General Infomation
- Steam Community Discussions for Global server
- Steam Community Discussions for Chinese server
- Steam Community Discussions for Japanese server
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | Chinese server | |||
Official website | Southeast Asia server | |||
Official website | Global server | |||
Official website | Korean server | |||
Official website | Taiwan server | |||
Official website | Japanese server | |||
Epic Games Store | Global server | |||
Steam | Global server | |||
Steam | Japanese server | |||
Steam | Chinese server |
- Requires a HoYoverse account on the Global, Southeast Asia, Korean, Taiwan and Japanese servers and a MiHoYo account on the Chinese server.
- The game is also downloadable on PC via Google Play Games on the Global, Southeast Asia, Korean, Taiwan and Japanese servers (this application downloads the native pc version, instead of the emulated Android version).
DLC and expansion packs
Name | Notes | |
---|---|---|
Xuanyuan | Free, year 1 DLC | |
Chiyou | Free, year 1 DLC | |
Sakura Samsara | Free, year 1 DLC | |
Theresa "Eternal Memory" | Free, year 1 DLC | |
Bronya "The Awakening" | Free, year 1 DLC | |
Kallen Fantasy VII | Free, year 1 DLC | |
Sakura Samsara "Jizo Soul" | Free, year 2 DLC | |
Fu Hua "The Forgotten" | Free, year 2 DLC | |
Schicksal Headquarters | Free, year 2 DLC | |
Reburn (Event) | Free, limited 2 Year Anniversary DLC | |
The Twin "Dream of Gemina" | Free, year 3 DLC | |
Post-Houkai Odyssey | Free, year 3 DLC |
Microtransactions
Type | Notes |
---|---|
Boost | In early levels, it is possible to purchase "new captain bundle" which contains lots of Crystals til level 50 and this may allow players to gain massive grind advantage. Every Season, a new Battle Pass is released which temporarily boosts the speed at grinding crystals, Epic crafting items, as well as giving special items that are only available in BP. The Battle Pass can be purchased using Bundle Coins. |
Currency | Crystals are a real money purchase but can be earned as in-game rewards over time. Crystals can be used to purchase supplies, cosmetics and unlock characters, which are frequently added into the game at regular intervals. Bundle Coins are a real money purchase and can't be earned in-game, can be used to purchase items that require real money or bundles that have lower cost than paying with Crystals. |
Free-to-grind | Crystals can be earned through most missions, events, and daily activities(such as Q-Singularis/Dirac), allowing the player to gather enough to pull and unlock new characters(or get items to rank them up) through loot box, level up the Battle Pass, Stamina to play for longer or spend in event-limited items to progress. |
Infinite spend | Bundles sold with Bundle Coins usually have finite cap; otherwise, no practical limit to how much real money can be spent in the game. |
Loot box | Crystals can be spent on Supplies which are loot boxes that may drop Epic or Legendary items, and guarantees a Epic quality characters or items every 10 pulls and, usually, a Legendary quality character or item every 100 (some supplies may have different conditions). |
Essential improvements
Unifairy.sys Denial
Deny Unifairy.sys from creating itself in system32[citation needed] |
---|
https://community.pcgamingwiki.com/files/file/1873-unifairysys-denialbat/ Notes
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\miHoYo\Honkai Impact 3rd\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1671200/pfx/[Note 4] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
- Cross-save is available with the mobile version of the game if not playing via Steam.
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | In Settings/More, there's a "Ultrawide Compatible" button, which moves the UI to the edges of the screen.[citation needed] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Available as an option of the Resolution setting. | ||
Borderless fullscreen windowed | Available as an option of the Resolution setting - titled as Fullscreen. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | FXAA and TAA available and SSAA 1.5x when setting Rendering Accuracy to Very High. | ||
Vertical sync (Vsync) | There is no VSync option, but due to DWM, the game will not be tearing when rendered. | ||
60 FPS and 120+ FPS | Up to 120 FPS is available in combat and 60 FPS outside of combat. Use Uncap FPS to unlock unlimited FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Exclusive fullscreen
Enable exclusive fullscreen |
---|
Use the |
Uncap FPS
Unlimited FPS[citation needed] |
---|
Notes
|
Input
- In v7.3, the game introduced native mouse controls.
Keyboard and mouse, touch | State | Notes |
---|---|---|
Remapping | Mouse actions can not be remapped. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Holding Alt creates a dot that mirrors your mouse movements and allow "pinching" gestures like a phone. | |
Mouse Y-axis inversion | ||
Touchscreen optimised | The game is designed for mobile devices with extra KB/M and Controller support, all touchscreen buttons appeared on the screen can be used with them. | |
Controller | ||
Controller support | ||
Full controller support | Menus have to be navigated with a virtual mouse cursor controller by right stick. | |
Controller remapping | Stick, some D-Pad controls and Pause cannot be remapped. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | V2 | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, Wireless (Bluetooth) |
Generic/other controllers | The game vaguely detects certain buttons in reverse. It does not work to run Steam Big Picture, and if the game is added to the catalog, it will generate the blue screen of death when running. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Currently only supports XBO controller. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Subtitles are softcoded in .srt format for SEA / Global clients | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Southeast Asia and Global servers only | |||
Simplified Chinese | ||||
Japanese | Japanese server only for the Japanese text | |||
Korean | Korean server only | |||
French | ||||
German |
Network
- The game is always online with no offline mode whatsoever.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 30 | Sometimes during events, a Lobby mode is available where up to 30 players can interact with eachother. Global chat available. |
||
Asynchronous multiplayer | Several Challenge modes are available which feature online ranked leaderboards. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
Game crashing issues
Missing mhyprotect.Sys |
---|
Restore mhyprotect.Sys from your Anti-Virus and add it to exclusion list |
Error (3, 1020, 143008) Test Mode Activated |
---|
Make sure that:
Notes
|
Abnormal game environment |
---|
Code (21, 40007, 149) Make sure that:
Code (21, 40003,81) If windows debug or signed BCM options are turned on, make sure to disable them, otherwise the anticheat will think that you are trying to bypass driver signature. Open command prompt (cmd) as administrator and run the following commands:
Also make sure you don't have installed VMWare tools. It has been noted that BH3.EXE looks for any driver named "VMware SVGA 3D" and return the same error message to prevent the game from running in a VM. This approach causes false positives because the game will flag an error even if your system is not using this driver. Make sure to uninstall this driver under Windows 10 "Device Manager". You may need to click on "View->Show Hidden Devices" to see all drivers installed, but not used. Then, look for any vmware driver under "Display Adapters" and uninstall it. Notes
If everything else fails, make sure that:
|
InControlNative.dll caused an Access Violation |
---|
You can choose one of these solutions:
Notes
|
Dualshock 4 issues
Not working properly |
---|
Make sure that:
|
No Haptic feedback |
---|
|
Other issues
UI and HUD not working properly with Ultrawidescreen resolutions |
---|
Make sure that you have enabled Ultrawide Compatible in Settings/More and to restart the game once. Notes
|
Zip format not supported. |
---|
Make sure that:
Notes
|
CG doesn't have subtitles |
---|
Extract any .srt from the .zip files manually in <path-to-game>\BH3_Data\StreamingAssets\Video to the same folder. Note
|
CG not rendering properly |
---|
This usually happens on Windows N, make sure you have installed Windows Media Feature Pack |
Unable to interact with Valkyrie on the bridge |
---|
Go to Control Panel\Region\Formats and change the Format to English(US) or English(UK) Note
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Audiokinetic Wwise | |
Cutscenes | x264 running on AVPro Video | |
Anti-cheat | Tencent Anti-Cheat Expert |
System requirements
- Due to the nature of the game a live service game, some requirements may become or are already out of date.
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i3-6100 AMD FX-6300 |
Intel Core i5-8400 AMD Ryzen 5 1600 |
System memory (RAM) | 8GB | |
Hard disk drive (HDD) | 30GB[Note 6] | 40GB[Note 5] |
Video card (GPU) | Nvidia GeForce GTX 660 Radeon HD 7870 | Nvidia GeForce GT 1060 Radeon RX 480 |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 5.3.6p5[1]
- ↑ Unity engine build: 2017.4.18f12[1]
- ↑ 崩坏3 in Chinese and 崩壊3rd in Japanese. Known as Honkai Impact 3 in Asia region.
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1671200) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ As of v7.3, this is about as much how much files from all chapters take up - though it will gradually increase.
- ↑ As of v7.3, this is how much base files up to chapter 9 take up.
References
- ↑ 1.0 1.1 Verified by User:max20091 on 2020-01-29
- ↑ Duration of open beta for PC version - Honkai Impact 3rd official Chinese site (Chinese) - last accessed on 2024-01-01
- ↑ Honkai Impact 3rd PC Version Launches on December 26! - Honkai Impact 3rd official US site - last accessed on 2024-01-01
- ↑ Honkai Impact 3rd will be arrive in Southeast Asia - GNN News (Chinese) - last accessed on 2024-01-01
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