Pine
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Revision as of 22:11, 20 October 2019 by Baronsmoki (talk | contribs) (Added known issues from patch 3)
Developers | |
---|---|
Twirlbound | |
Publishers | |
Kongregate | |
Engines | |
Unity 2018[Note 1] | |
Release dates | |
Windows | October 10, 2019 |
macOS (OS X) | October 10, 2019 |
Linux | October 10, 2019 |
General information
- Official website
- Official Discord server
- Official wiki
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | ||||
GOG.com | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Twirlbound\Pine\settings.xml HKEY_CURRENT_USER\Software\Twirlbound\Pine\ |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Twirlbound\Pine\saves\ |
macOS (OS X) | |
Linux | |
Steam | <Steam-folder>/userdata/<user-id>/1042780/remote/saves/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Ultra-widescreen
- Gameplay is Hor+.[3]
- Pause menu is Vert-.[3][4]
- Dialog interface is Vert-. Most dialog is not visible.[3][4]
Set a custom resolution in the configuration file[3] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Issues fixed
Stuck in the ground after dismounting an alpafant
Remount, then ensure the ground to the left of Hue is not higher than the ground to his right before dismounting[5] |
---|
Stuck inside the "New Home" cave after staying on the moving platform
Email the affected save file to pine@twirlbound.com and the devs will fix it[5] |
---|
Black specks flashing on the ground (Linux)
Use the AMD_DEBUG=nodcc %command% command line arguments[6]
|
---|
Issues unresolved
The game world is in a "weird state without any trees or rocks"
Hue disappears after changing graphical settings (Linux)
- Twirlbound is investigating this issue.[6]
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | 3.2 GHz Quad Core | 3.4 GHz Quad Core |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 | Nvidia GeForce GTX 970 |
- A 64-bit operating system is required.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.9 | |
Processor (CPU) | 3.2 GHz Quad Core | 3.4 GHz Quad Core |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 | Nvidia GeForce GTX 970 |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | ||
Processor (CPU) | 3.2 GHz Quad Core | 3.4 GHz Quad Core |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 | Nvidia GeForce GTX 970 |
- A 64-bit operating system is required.
Notes
References
- ↑ Pine Windows, Mac, Linux game - Indie DB - last accessed on 2019-10-12
- ↑ Verified by User:Baronsmoki on 2019-10-12
- ↑ 3.0 3.1 3.2 3.3 Verified by User:Baronsmoki on 2019-10-13
- Tested at 2560x1080 custom resolution.
- ↑ 4.0 4.1 Pine Ultrawide Fix possible? : widescreengamingforum - last accessed on 2019-10-13
- ↑ 5.0 5.1 5.2 Known Issues - Patch 3 (version 264e60db) :: Pine General Discussions - last accessed on 2019-10-20
- ↑ 6.0 6.1 Cite error: Invalid
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