Dishonored
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Revision as of 00:06, 26 October 2013 by Garrett (talk | contribs) (→Availability: added Steam requirement note)
Developers | |
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Arkane Studios | |
Publishers | |
Bethesda Softworks | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | October 9, 2012 |
Key points
- DLC is not directly accessible from the main menu.
- An excellent PC port with many PC-centric features and excellent performance.[1][2]
General information
- Bethesda Softworks Forums - PC hardware and software forum
- Steam Users' Forums
- Steam Community Discussions
Availability
- All versions require Steam.
Improvements
Remove Introduction Movies
Instructions |
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Display/Hide HUD
Instructions |
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- Removing the HUD also eliminates the letterbox in cutscenes.[3]
Increase texture detail at larger distances (disable mipmapping)
Instructions |
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Stop Bodies from Disappearing
Instructions |
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Mute Note/Book Reading Ambient Sound Effect
Instructions |
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Mute all Powers Sound Effects
Instructions |
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AA/AF fix
Instructions |
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Game data
Save game location
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Field of view (FOV)
- FOV slider maximum is 85°; this change allows much higher settings.[3]
Instructions |
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Anisotropic filtering (AF)
Instructions |
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Input settings
Audio settings
Issues unresolved
Knife of Dunwall: Crashing during the third act
The DLC appears to crash a lot for people in the third act, no solution.
Possible solution:
Instructions |
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Knife of Dunwall: Low resolution textures on butchers
The game is using the low detail textures on butchers instead of the high detail textures.
Knife of Dunwall: Missing 2D image files
Generic placeholder images are replacing some 2D icons and images in-game.[4]
Issues fixed
Screen turns white or very bright randomly during gameplay
Instructions |
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"First time setup" runs every time game is started
Instructions |
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Not remembering settings in offline mode
Fixed in patch 1.2.[5]
Texture Pop-in When Switching Weapons
Instructions |
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- Please note that unless the high quality texture can be loaded right away by your computer, this can make the texture pop-in even more noticeable, since it only disable the fade that is meant to hide the transition from low to high quality texture.
System requirements
Windows | ||
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Minimum | Recommended | |
Operating system (OS) | Windows Vista, Windows 7 | Windows Vista, Windows 7 |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 9GB | 9GB |
Video card (GPU) | GeForce GTX 460 Radeon HD 5850 512MB of VRAM DirectX 9 compatible | GeForce GTX 460 Radeon HD 5850 768MB of VRAM DirectX 9 compatible |
- Although official system requirements show Windows Vista as a minimum, the game runs on Windows XP.[6]
References
- ↑ http://www.youtube.com/watch?v=INPKd4JGtsk
- ↑ http://www.bethblog.com/2012/07/13/a-look-at-dishonoreds-many-ui-options/
- ↑ 3.0 3.1 http://www.reddit.com/r/Games/comments/116s5s/how_to_change_fov_in_dishonored/
- ↑ http://steamcommunity.com/app/205100/discussions/0/810921274032628728/
- ↑ http://www.bethblog.com/2012/12/04/dishonored-1-2-title-update-available-today/
- ↑ http://forums.steampowered.com/forums/showpost.php?p=33336007&postcount=1