Lunacid
Developers | |
---|---|
KIRA LLC | |
Engines | |
Unity[Note 1] | |
Release dates | |
Windows | October 31, 2023 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | RPG |
Art styles | Stylized, Anime |
Themes | Fantasy, Dark |
Lunacid is a dungeon crawler inspired by games like Shadow Tower and King’s Field.
The game was initially released as Early Access title on March 15, 2022. After over a year in early access and multiple content upgrades it officially graduated from early access on October 31, 2023.
As of today, the game offers a number of basic options that one would expect from a PC title and even supports Ultra-widescreen monitors. However, the game suffers from the fact that some visual elements are updated only 50 times per second, regardless of framerate and monitor's refresh rate.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\KIRA LLC\LUNACID <path-to-game>\LUNACID_Data\SETTINGS.MIDNIGHT[Note 2] <path-to-game>\LUNACID_Data\Resources\SETTINGS.MIDNIGHT[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1745510/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\LUNACID_Data\SAVE_*.MIDNIGHT[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1745510/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Playable after patch 1.0.1.[2] Some UI effects are not rendered fully on the screen and the purple rectangle used for selected UI element is incorrectly positioned or scaled.[3] | ||
Ultra-widescreen | Playable after patch 1.0.1.[2] Some UI effects are not rendered fully on the screen and the purple rectangle used for selected UI element us incorrectly positioned or scaled.[3] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Fullscreen is actually borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Setting FPS cap to Off enables Vsync.[4] | ||
60 FPS and 120+ FPS | Some of the update loops related to camera movement and rotation are being run only 50 times a second. FPS cap hidden under "More" options. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Pressing "Rebind Controls" button results in BINDINGS.txt being opened which may be hard to edit for some users. |
|
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Possible by editing BINDINGS.txt file. |
|
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
- Esc does nothing. In-game menu is accessed using Inventory key binding - Tab ↹ and I by default.
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i3 - 1.3 GHz | |
System memory (RAM) | 4 MB | |
Hard disk drive (HDD) | 800 MB | |
Video card (GPU) | 2 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2020.3.4[1]
- ↑ 2.0 2.1 2.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1745510/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1745510) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Suicide_machine on 2022-04-24
- ↑ 2.0 2.1 1.0.1 Hotfix - last accessed on 2023-10-31
- ↑ 3.0 3.1 no 21:9 support? - last accessed on 2023-11-04
- ↑ Verified by User:Suicide machine on 2023-11-01