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Controller:ReWASD Mobile Controller

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Revision as of 19:30, 7 December 2022 by FlameMan (talk | contribs) (Stub created)
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reWASD Mobile Controller
reWASD Mobile Controller cover
XInput support
Connection method
local network connection

Key points

Available for Android and iOS.
Controller supports 30+ buttons which can be placed anywhere on touchscreen.
Controller has rumble, analogue triggers and gyro support.
Adds full controller support to virtually any game because of reWASD Input integration with high customization and being able to use XInput, DirectInput, keyboard and mouse inputs.
Cannot sync configurations across computers.
Cannot work without reWASD running.

General information

Official site
Manual
reWASD Mobile Controller Guide - A Visual Introduction

Availability

Google Play
App Store

Use with PC platforms

Windows

Run reWASD Junior on Windows 10/11
  • Install application on your Android or iOS device (and have installed reWASD on your PC)
  • Make sure your PC and mobile device are connected to the same local network
  • Follow the instructions in the app to connect to PC with reWASD installed

Configuration

It is possible to add the Mobile Controller to the group with other devices and remap it. This is useful if you wish to use gyroscope input, but your controller does not have a gyroscope. Group your gamepad with Mobile Controller, then remap them both to a virtual gamepad of your choice, and the games will detect only one gamepad — a Virtual controller — that will give out inputs from both your phone and controller(s).

Supported style of input options

You can choose input mode for reWAWSD Mobile Controller after launching game:
  • Gamepada customizable gamepad with touchpad and device sensors support (Gyro and Rotation Vector (Tilt)). See screenshot
  • Gamepad Touchpada fullscreen touchpad supporting two-finger input. See screenshot
  • Control Pada grid with 30 buttons and two sliders you can fully customize. See screenshot

Support in games

The controller should be compatible with almost every game via its Steam Input integration, although the level of support depends on the game. Refer to supported games for Steam Input for details.


References