Worms 4: Mayhem
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This page is for the original game. For the 2011 enhanced remake, see Worms Ultimate Mayhem.
Developers | |
---|---|
Team17 | |
Publishers | |
Codemasters | |
Release dates | |
Windows | August 5, 2005 |
Reception | |
Metacritic | 71 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Turn-based |
Perspectives | Third-person |
Controls | Direct control |
Genres | Artillery, Strategy |
Art styles | Cartoon |
Themes | Comedy |
Series | Worms |
⤏ Go to series page | |
Worms | 1995 |
Worms 2 | 1997 |
Worms Pinball | 1998 |
Worms Armageddon | 1999 |
Worms World Party | 2001 |
Worms Blast | 2002 |
Worms 3D | 2003 |
Worms Forts: Under Siege | 2004 |
Worms 4: Mayhem | 2005 |
Worms Reloaded | 2010 |
Worms Crazy Golf | 2011 |
Worms Ultimate Mayhem | 2011 |
Worms Revolution | 2012 |
Worms Clan Wars | 2013 |
Worms 3 | 2014 |
Worms World Party Remastered | 2015 |
Worms W.M.D | 2016 |
Worms Rumble | 2020 |
Warnings
- StarForce DRM for this game does not work on modern versions of Windows (see Availability for affected versions).
Worms 4: Mayhem is a singleplayer and multiplayer third-person artillery and strategy game in the Worms series.
General information
Availability
- StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).
- Free demo versions are available from GameFront: singleplayer, multiplayer.
Essential improvements
Skip intro videos
Use the /NOLOGOMOVIE command line argument[citation needed]
|
---|
Essential improvements
Patches
- Patch v1.01 (#2) are the latest patch available
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\data\SaveGame.xom[Note 2] |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See the WSGF entry. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Nvidia users can force SGSSAA or HSAA via Nvidia Profile Inspector.[5] | ||
Vertical sync (Vsync) | |||
60 FPS | Capped at 50 FPS, use -nofixedstep parameter.[5] |
||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Voiceovers in the storyline are gibberish so subtitles are always on; in gameplay, only worm responses are heard. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Disable music
Use the /NOMUSIC command line argument[citation needed]
|
---|
Disable worm voices
Use the /SHUTUP command line argument[citation needed]
|
---|
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Hungarian | Fan translation. | |||
Italian | ||||
Polish | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | |||
LAN play | 4 | |||
Online play | 4 | GameSpy services have been shut down;[6] see GameSpy for workarounds. | ||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 5911, 6667, 28900, 29900, 29901 |
UDP | 5911, 6500, 13139, 27900 |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL | 1.4 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98SE, ME | 2000, XP |
Processor (CPU) | Intel Pentium III 1.0 GHz AMD Athlon 1.0 GHz |
Intel Pentium 4 2.0 GHz AMD Athlon XP 2000+ |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | DirectX 9.0 compatible |
- Supported ATI chipsets: Radeon 9xxx.
- Supported Nvidia chipsets: GeForce FX 5xxx.
Notes
- ↑ This version of StarForce DRM does not work on Windows Vista or later.[1][2][3][4] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Windows Vista support - StarForce Support
- ↑ Windows 7 support - StarForce Support
- ↑ Windows 8.1 support - StarForce Support
- ↑ Windows 10 support - StarForce Support
- ↑ 5.0 5.1 NVidia Anti-Aliasing Guide (updated) - Guru3D.com Forums - last accessed on November 13, 2016
- ↑ Pricing | GameSpy Technology