Pirates of the Caribbean: The Legend of Jack Sparrow
From PCGamingWiki, the wiki about fixing PC games
Revision as of 18:15, 21 October 2022 by imported>AemonyBot (updated template usage)
Developers | |
---|---|
7 Studios | |
Publishers | |
Bethesda Softworks | |
Release dates | |
Windows | June 28, 2006 |
Taxonomy | |
Series | Pirates of the Caribbean |
Key points
- Game lacks an FPS limiter and may be unplayable at frame rates higher than 60 FPS. See Frame rate capping for manually capping the framerate.
- No graphic options available. Automatically runs at desktop resolution.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Bethesda Softworks\Pirates of the Caribbean - LoJS\Options |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Bethesda Softworks\Pirates of the Caribbean - LoJS\SaveSlot# |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Automatically runs at desktop resolution. HUD is stretched in widescreen resolutions. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
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XInput-compatible controllers | Haptic feedback support is missing and the default controls aren't properly mapped on XInput controllers. See Controller support for a workaround. | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Controller support
- Xidi can translate XInput calls into DirectInput, restore haptic feedback support, and enable controller hotplugging for this game.
- Xidi only supports Windows 10 and 11.[1]
Launch the game by using Xidi[2] |
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|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music and Sound Volume. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
- US versions only contain an English language option.
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op |
||
LAN play | ||||
Online play | ||||
Asynchronous multiplayer |
Issues fixed
Disc Installer does not work on x64 Operating Systems
- When installing the game on a 64-bit OS, the installer is automatically interrupted as soon as it begins to install the game. The only workarounds are to either install the game on a 32-bit OS and copying the installed files to your preferred OS, or by using a fixed installer listed below.
Use a fixed 64-bit compatible installer |
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|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 | Despite the game's system requirements stating it requires DirectX 9, it uses Direct3D 8 for rendering instead. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2000, XP | |
Processor (CPU) | Intel Pentium III 800Mhz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 128 MB of VRAM DirectX 9.0c compatible |
|
Sound (audio device) | DirectX 8.1-compatible sound card |
References
- ↑ Xidi: DirectInput interface for XInput controllers - Github - last accessed on 2022-02-05
- ↑ Verified by User:icup321 on 2022-05-31
- Tested with Xidi v4.0.0 using an Xbox 360 controller.