Key points
- DLC is not directly accessible from the main menu.
- Editing .ini files prevents Dunwall City Trials scores to be posted to the leaderboards.[1]
- Generally regarded as a high-quality PC port.[2][3]
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Version differences
- Definitive Edition (formerly Game of the Year Edition) includes the base game and all DLC.
DLC and expansion packs
Name |
Notes |
|
Dunwall City Trials |
|
|
The Brigmore Witches |
|
|
The Knife of Dunwall |
|
|
Void Walker Arsenal |
|
|
Essential improvements
Skip intro videos
INI Method
|
- Go to the configuration file(s) location.
- Open
DishonoredEngine.ini .
- Find
[FullScreenMovie] section heading.
- Replace
bForceNoStartupMovies=false with bForceNoStartupMovies=True or create as new entry if missing.
|
Increase Texture Quality and Turn Off Texture Streaming
Edit Configuration File[citation needed]
|
- Go to the configuration files location.
- Open
DishonoredEngine.ini .
- To disable mipmapping for world-textures (which should be most noticable), find the line
TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=2048,LODBias=0) and replace it with TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0) (similarly, to disable mipmapping for any other texture group, simply append NumStreamedMips=0 inside the parentheses, making sure to add the needed comma(s)).
- Change these lines and save as read-only:
MipFadeInSpeed0=0
MipFadeOutSpeed0=0
MipFadeInSpeed1=0
MipFadeOutSpeed1=0
StopIncreasingLimit=20
MinTimeToGuaranteeMinMipCount=0
MaxTimeToGuaranteeMinMipCount=0
OnlyStreamInTextures=True
PoolSize=0
LoadMapTimeLimit=999
LightmapStreamingFactor=0
ShadowmapStreamingFactor=0
bAllowSwitchingStreamingSystem=False
UseDynamicStreaming=False
SkeletalLODDistanceFactorMultiplier=0
StaticLODDistanceFactorMultiplier=0
TextureForcedLODBias=0
DetailMode=4
- May cause game to enter an infinite loading loop. If it does, turn texture streaming back on, leave that area of the game, and turn it off again once you leave the area.
|
Increase Shadows Quality
Edit Configuration File[citation needed]
|
- Go to the configuration files location.
- Open
DishonoredEngine.ini .
- Change these lines and save as read-only:
ShadowFilterQualityBias=0
MinShadowResolution=2048
MaxShadowResolution=4096
bAllowWholeSceneDominantShadows=True
MaxWholeSceneDominantShadowResolution=4096
ShadowTexelsPerPixel=0
|
Stop bodies from disappearing
Increase Default Number of Bodies In Areas[citation needed]
|
- Go to the configuration file(s) location.
- Open
DishonoredAI.ini .
- Modify the values of
m_CorpseAbsoluteMaximumCount and m_CorpseIdealMaximumCount as necessary (e.g. m_CorpseAbsoluteMaximumCount=1000 and m_CorpseIdealMaximumCount=500 ).
- Modify
m_bCorpseCleanupInView= value from true to false .
|
Game data
In-game general settings.
Configuration file(s) location
- Editing any of the .ini files prevents Dunwall City Trials scores to be posted to the leaderboards.[1]
Save game data location
- The normal version uses
205100
; the RHCP (Russian, Hungarian, Czech, Polish) version uses 217980
- Maximum of 40 manual save slots + 9 automatic mission saves + 2 autosave slots + 1 quicksave slot.
- DLCs have a separate save slot limit.
Video
In-game resolution settings.
Use Dishonored FOV Hack[8]
|
- To use this mod on Linux with Proton, run the game with the environment variable
WINEDLLOVERRIDES set to "version=n,b" . (In the General tab of the game's Properties window in Steam, put WINEDLLOVERRIDES="version=n,b" %command% in the launch options field.)
|
Add FOV hotkey[9]
|
- Go to the configuration file(s) location.
- Open
DishonoredInput.ini .
- Go down to the line
m_PCBindings=(Name="Zero",Command="GBA_Shortcut_9")
- Add a new line below it:
m_PCBindings=(Name="F4",Command="FOV 120")
- Change
120 to the FOV you want and save your changes.
- Press F4 during gameplay to use the new FOV.
Notes
- This method will break the zoom-in during cutscenes. Your FOV will not change.
|
Changing Anisotropic Filtering level[citation needed]
|
- Go to the configuration file(s) location.
- Open
DishonoredEngine.ini .
- Change
MaxAnisotropy=4 to MaxAnisotropy=16
- Save your changes.
|
Force SGSSAA (Nvidia only)[10][11]
|
- Download and run Nvidia Profile Inspector.
- Select the Dishonored profile.
- Change
Antialiasing compatibility value to 0x080000C1 .
- Change
Antialiasing - Behavior Flags to None .
- Change
Antialiasing - Mode to Override any application setting .
- Change
Antialiasing - Setting to 4x [4x Multisampling] .
- Change
Antialiasing - Transparency Supersampling to 4x Sparse Grid Supersampling .
- Press "Apply Changes" in the top-right corner.
|
Ambient occlusion
Force HBAO+ (Nvidia only)[12][13]
|
- Download and run Nvidia Profile Inspector.
- Select the Dishonored profile.
- Change
Ambient Occlusion compatibility value to 0x0000002F .
- Change
Ambient Occlusion setting to High Quality .
- Change
Ambient Occlusion usage to Enabled .
- Press "Apply Changes" in the top-right corner.
|
Change frame rate smoothing[citation needed]
|
- Go to the configuration file(s) location.
- Open
DishonoredEngine.ini .
- Search and change
bSmoothFrameRate to FALSE or raise MaxSmoothedFrameRate value.
- Save file.
- For more information, see the Unreal Engine 3 page.
- Disabling frame rate smoothing can cause issues such as the player being stuck in tilt position or not being able to walk through doors. Raising the
MaxSmoothedFrameRate to different values (i.e. 146) appears to cause no issues.
|
Input
Dishonored's keyboard shortcuts.
In-game key map settings.
In-game gamepad layout settings.
In-game gamepad settings.
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
|
Surround sound |
|
5.1 but center channel is flaky[15] |
Subtitles |
|
|
Closed captions |
|
|
Mute on focus lost |
|
|
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
Czech |
|
|
|
|
French |
|
|
|
Unofficial patch. |
German |
|
|
|
|
Hungarian |
|
|
|
|
Italian |
|
|
|
|
Polish |
|
|
|
Available here. |
Russian |
|
|
|
Available here. |
Spanish |
|
|
|
|
Portuguese |
|
|
|
Download: 1, 2, 3 |
Independent UI and dubbing/captioning
Instructions[16]
|
- Make sure the actual game language is that you want the interface to be in (for ease XXX).
- Go to
<path-to-game>\DishonoredGame\Localization\ .
- Copy
language-code folder to %USERPROFILE%\Documents\My Games\Dishonored\DishonoredGame\Localization\ .
- Go to
<path-to-game>\Engine\Localization\ .
- Copy
language-code folder to %USERPROFILE%\Documents\My Games\Dishonored\Engine\Localization\ .
- Set the game in the language you want the voices and the captions to be in (for ease YYY).
- Change both the previous folders names from original XXX to your new language code YYY.
- Do the same with the extensions of every file inside each of them.
Notes
- Allowed language codes are:
CZE , DEU , ESN , FRA , HUN , INT , ITA , POL and RUS .
- To batch rename every file inside a folder open cmd into that folder and type
ren *.XXX *.YYY .
|
VR support
Issues unresolved
The Knife of Dunwall: Crashing during the third act
The DLC appears to crash a lot for people in the third act, no solution.
Possible solution:
Crash during third act[citation needed]
|
- Go to the end of the act and talk to Billie Lurk.
- When Billie Lurk asks if you want to exit the level, say "No".
- Save the game.
- Go and talk to Billie Lurk again.
- Say "Yes" and exit the level.
|
The Knife of Dunwall: Low resolution textures on butchers
The game is using the low detail textures on butchers instead of the high detail textures.[17]
The Knife of Dunwall: Missing 2D image files
Generic placeholder images are replacing some 2D icons and images in-game.[18]
Game crash at startup
- Some users report that turning Steam Cloud off and on again solves the problem.
Game crash at startup[citation needed]
|
- Go to the save game data location.
- Delete
remotecache.vdf .
- Disable Steam Cloud (close settings window).
- Enable Steam Cloud (close settings window).
- Let Steam sync your saved games.
- Launch Dishonored.
|
Issues fixed
Screen turns white or very bright randomly during gameplay
Fix white/bright screen[citation needed]
|
- Right-click on Dishonored in the Steam client and click Properties.
- Uncheck Enable the Steam Overlay while in-game.
|
"First time setup" runs every time game is started
Instructions[citation needed]
|
Run the following from the command line: reg add HKLM\SOFTWARE\Wow6432Node\Valve\Steam\Apps\205100 /v PhysXRedist /t REG_DWORD /d 1 /f .
|
Or simply run Steam as administrator and start the game. Accept all installation requests.
After closing and restarting the game without running as an administrator, the dialogs will be gone.
Texture pop-in when switching weapons
Instructions[citation needed]
|
- Go to the configuration file(s) location.
- Open
DishonoredEngine.ini .
- Change the values of both
MipFadeInSpeed0 and MipFadeInSpeed1 to 0 .
- Unless the high quality texture can be loaded right away by your computer, this can make the texture pop-in even more noticeable, since it only disables the fade that is meant to hide the transition from low to high quality texture.
|
Controller hotplugging does not work
Run the game as an administrator, as detailed here.
Game options cannot be saved or loaded when using a controller
The game forces you to pick either keyboard/mouse or controller when you first open the main menu. Everything works fine with keyboard and mouse; however, with a controller, while the settings can be changed, they will never be saved and the game will reload the default settings every time a save file is loaded.
Run the game executable as an administrator once[citation needed]
|
- Go to
<path-to-game>\Binaries\Win32\ .
- Right click
Dishonored.exe and hit "Run as Administrator".
- Steam should install some DirectX files, then the game will launch.
- Use a controller to enter the main menu and set your options. When you've changed your options and backed out, it should save them.
- From now on you should be able to save and load your options with a controller, even without running the game as adminstrator.
|
"High Overseer Campbell" meeting chamber bug
This gate to the right behind Overseer Martin will trigger the meeting chamber bug if opened.
- Opening the gate behind Overseer Martin during the "High Overseer Campbell" mission will trigger a bug with the main objective: High Overseer Campbell and Captain Curnow cut off their conversation too early, and everyone in the waiting area becomes alerted and rushes into the meeting chamber. The mission can still be completed, but several ways of solving the main objective are automatically failed.[19][20]
Avoid opening the bugged gate[19][20]
|
Complete the meeting chamber portion of the mission without opening the gate behind Overseer Martin (use climbing, Blink, or other methods to get inside without opening this particular gate).
|
"Creating a Safe Haven" side objective doesn't complete
- After escorting the survivors past the Threat Zone, the game may still not give credit for the objective's completion. In order to successfully complete the quest, the player may need to perform the following action.
Place weeper corpse in the safe zone[21][22]
|
Return to the apartments and pick up a weeper corpse. Place this corpse in the safe zone with the other survivors.
|
- After the objective is completed, do not turn on the nearby floodlights. Even though the survivors are no longer in the apartments, the objective will fail automatically when the tallboys begin to attack the apartments.[23]
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
9 |
|
Shader Model support |
3 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
Middleware
|
Middleware |
Notes |
Physics |
PhysX, APEX |
2.8.4.6 1.0.0.0 |
Audio |
Wwise |
|
Interface |
Scaleform |
|
Cutscenes |
Bink Video |
1.9p |
Display/Hide HUD
Instructions[citation needed]
|
- Go to the configuration file(s) location.
- Open
DishonoredInput.ini .
- Add this line
m_PCBindings=(Name="F6",Command="ShowHUD true") .
- Press F6 to hide or display HUD.
- Removing the HUD also eliminates the letterbox in cutscenes.[9]
|
Mute Note/Book Reading Ambient Sound Effect
Mute Note/Book Reading SE[citation needed]
|
- Go to
<path-to-game>\DishonoredGame\CookedPCConsole\ .
- To mute the sound effect simply rename the file
Bank_UI_Ingame_Note.pck to something else, such as Bank_UI_Ingame_Note.backup .
|
Mute all Powers Sound Effects
Mute Powers SFX[citation needed]
|
- Go to
<path-to-game>\DishonoredGame\CookedPCConsole\ .
- To mute the sound effect simply rename the file
Bank_Power_Player.pck to something else, such as Bank_Power_Player.backup .
|
Change sprint/run from hold to toggle
Change default sprint/run behavior from a hold to a toggle, activated while moving, no need to hold down button[citation needed]
|
- Go to the configuration file(s) location.
- Open
DishonoredInput.ini .
- Find a line that resembles
m_PCBindings=(Name="LeftShift",Command="GBA_Sprint") .
- Alter the line so that it reads
m_PCBindings=(Name="LeftShift",Command="GBA_Sprint | DisToggleSprint TRUE") .
- Save the file, it is recommended to make it read-only to prevent the game from resetting it.
|
Custom Health/Mana regen
Changes Health/Mana regeneration limits to allow full regeneration.
|
- Download the mod here, then extract its contents in
<path-to-game>\Binaries\Win32\ .
- Change the mod options by editing
fullregen.ini with a text editor in <path-to-game>\Binaries\Win32\NativeMods\ .
Notes
- Works with Steam and GOG.com versions.
- Alternative link.
|
Add Nonlethal Drop Takedown
Allows you to knock enemies out nonlethally by dropping on their heads from a sufficient height.
|
Download the mod here, then extract DishonoredWeapon.ini in %USERPROFILE%\Documents\My Games\Dishonored\DishonoredGame\Config\ .
- Video demonstration.
|
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
Vista, 7 | |
Processor (CPU) |
3.0 GHz Dual Core
| 2.4 GHz Quad Core |
System memory (RAM) |
3 GB |
4 GB |
Hard disk drive (HDD) |
9 GB | |
Video card (GPU) |
Nvidia GeForce GTX 460 ATI Radeon HD 5850 512 MB of VRAM DirectX 9.0c compatible
| 768 MB of VRAM |
Sound (audio device) |
Windows compatible | |
- Although official system requirements show Windows Vista as a minimum, the game does run on Windows XP.[24]
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References