Honkai Impact 3rd
Developers | |
---|---|
MiHoYo | |
Publishers | |
MiHoYo | |
PWB Play | |
Engines | |
Unity 5.3[Note 1] | |
Unity 2017[Note 2] | |
Release dates | |
Windows | September 5, 2019 |
Taxonomy | |
Monetization | DLC, Free-to-play, Subscription |
Microtransactions | Boost, Cosmetic, Currency, Infinite spend, Free-to-grind, Loot box, Unlock |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Hack and slash, JRPG |
Art styles | Anime |
Themes | Post-apocalyptic, Sci-fi, Supernatural |
Warnings
- This game requires a constant internet connection for all game modes.
Key points
- Also titled as Honkai Impact 3 for SEA server and Honkai Impact 3rd for Global server.
- Ported from mobile platform.
- Cross-platform play between mobile and PC.
- Game running much more stable on PC than Android devices.
- Has better textures than mobile version.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | CN server | |||
Official website | SEA server | |||
Official website | NA/EU server | |||
Official website | KR server | |||
Official website | TW server | |||
Steam | NA/EU server without cross-save support. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Xuanyuan | Free, year 1 DLC | |
Chiyou | Free, year 1 DLC | |
Sakura Samsara | Free, year 1 DLC | |
Theresa "Eternal Memory" | Free, year 1 DLC | |
Bronya "The Awakening" | Free, year 1 DLC | |
Kallen Fantasy VII | Free, year 1 DLC | |
Sakura Samsara "Jizo Soul" | Free, year 2 DLC | |
Fu Hua "The Forgotten" | Free, year 2 DLC | |
Schicksal Headquarters | Free, year 2 DLC | |
Reburn (Event) | Free, limited 2 Year Anniversary DLC | |
The Twin "Dream of Gemina" | Free, year 3 DLC | |
Post-Houkai Odyssey | Free, year 3 DLC |
Microtransactions
Type | Notes |
---|---|
Boost | In early levels, it is possible to purchase "new captain bundle" which contains lots of Crystals til level 50 and this may allow players to gain massive grind advantage. Every Season, a new Battle Pass is released which temporarily boosts the speed at grinding crystals, Epic crafting items, as well as giving special items that are only available in BP. The Battle Pass can be purchased using Bundle Coins. |
Currency | Crystals are a real money purchase but can be earned as in-game rewards over time. Crystals can be used to purchase supplies, cosmetics and unlock characters, which are frequently added into the game at regular intervals. Bundle Coins are a real money purchase and can't be earned in-game, can be used to purchase items that require real money or bundles that have lower cost than paying with Crystals. |
Free-to-grind | Crystals can be earned through most missions, events, and daily activities(such as Q-Singularis/Dirac), allowing the player to gather enough to pull and unlock new characters(or get items to rank them up) through loot boxes, level up the Battle Pass, Stamina to play for longer or spend in event-limited items to progress. |
Infinite spend | Bundles sold with Bundle Coins usually have finite cap; otherwise, no practical limit to how much real money can be spent in the game. |
Loot box | Crystals can be spent on Supplies which are loot boxes that may drop Epic items, and guarantees a Epic quality characters or items every 10 pulls. |
Essential improvements
Exclusive fullscreen
Enable exclusive fullscreen |
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Use the Notes
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Unifairy.sys Denial
Deny Unifairy.sys from creating itself in system32 |
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https://community.pcgamingwiki.com/files/file/1873-unifairysys-denialbat/ Notes
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Uncap FPS
Unlimited FPS |
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Notes
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Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\miHoYo\Honkai Impact 3rd\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1671200/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Make sure to turn on and off the Resolution button so it can recognize new monitor resolution | ||
Multi-monitor | |||
Ultra-widescreen | In Settings/More, there's a "Ultrawide Compatible" button, which moves the UI to the edges of the screen. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Off by default but can be changed to borderless with Alt+Tab ↹. | ||
Borderless fullscreen windowed | On by default but can be changed to windowed with Alt+Tab ↹. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | FXAA switch and SSAA 1.5x when choosing Resolution as Max | ||
Vertical sync (Vsync) | There is no VSync option, but due to DWM, the game will not tearing when rendered. | ||
60 FPS | The game can be capped at 30 / 60FPS by default. 90 / 120 FPS option only available if the monitor support those frame rates. | ||
120+ FPS | Use Uncap FPS to unlock unlimited FPS. | ||
High dynamic range display (HDR) | Game has a "HDR" option in Video Settings, but what it actually do is "HDR rendering" + "Bloom". |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse, touch | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Holding Alt creates a dot that mirrors your mouse movements and allow "pinching" gestures like a phone. | |
Mouse Y-axis inversion | ||
Touchscreen optimised | The game is designed for mobile devices with extra KB/M and Controller support, all touchscreen buttons appeared on the screen can be used with them. | |
Controller | ||
Controller support | Officially support XBO and DS4 controller | |
Full controller support | Navigate with mouse cursor | |
Controller remapping | Default XBO and DS4 controller | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
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XInput-compatible controllers | ||
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Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
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PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | , Wired, Wireless (Bluetooth) |
Generic/other controllers |
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Additional information | ||
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Controller hotplugging | ||
Haptic feedback | Currently only support XBO controller | |
Digital movement supported | ||
Simultaneous controller+KB/M | Player is unable to switch characters during combat with keyboard |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Subtitles are softcoded in .srt format for SEA / Global clients | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | EN interface and subtitles only available in SEA and Global client | |||
Simplified Chinese | CN inferface and subtitles only available in CN client | |||
Japanese | JP interface and subtitles only available in JP client | |||
Korean | KR interface and subtitles only available in KR client |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 3 | Co-op, Versus Up to 4 groups |
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Asynchronous multiplayer | Default PvP type |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | Allows for invite-only, friend-only, and open matchmaking based on mission selected. Always online. | |
Peer-to-peer | All of damage and score calculations are done from host. | |
Dedicated | Dedicated server is only for offload network packages. | |
Self-hosting | Leader of a mission is the host.
All of damage and score calculations are done from host. In case host get lagged, damage numbers will not appear and both hosts and mobs will appear not responding. Other players still able to move and see each other while host is not responding. Leaving a game as a host will cause the mission to be failed. |
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Direct IP |
Issues fixed
Game crashing issues
Missing mhyprotect.Sys |
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Restore mhyprotect.Sys from your Anti-Virus and add it to exclusion list |
Error (3, 1020, 143008) Test Mode Activated |
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Make sure that:
Notes
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Abnormal game enviroment |
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Code (21, 40007, 149) Make sure that:
Code (21, 40003,81) If windows debug or signed BCM options are turned on, make sure to disable them, otherwise the anticheat will think that uou are trying to bypass driver signature. Open command prompt (cmd) as administrator and run the following commands:
Notes
If everything else fails, make sure that:
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InControlNative.dll caused an Access Violation |
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You can choose one of these solutions:
Notes
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BSOD or crashes caused by UniFairy.sys |
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Make sure that:
Notes
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Uninstall UniFairy.sys (Tencent Anti-Cheat) |
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Use Unifairy.sys Denial and select the second option to remove it from system32 |
Dualshock 4 issues
Not working properly |
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Make sure that:
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No Haptic feedback |
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Other issues
UI and HUD not working properly with Ultrawidescreen resolutions |
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Make sure that you have enabled Ultrawide Compatible in Settings/More and to restart the game once. Notes
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Zip format not supported. |
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Make sure that:
Notes
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CG doesn't have subtitles |
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Extract any .srt from the .zip files manually in <path-to-game>\BH3_Data\StreamingAssets\Video to the same folder. Note
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CG not rendering properly |
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This usually happens on Windows N, make sure you have installed Windows Media Feature Pack |
Unable to interact with Valkyrie on the bridge |
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Go to Control Panel\Region\Formats and change the Format to English(US) or English(UK) Note
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
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Windows | Launcher is 32-bit but the game does not. |
Middleware
Middleware | Notes | |
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Audio | Audiokinetic Wwise | |
Cutscenes | x264 running on AVPro Video | |
Anti-cheat | miHoYo Protect, Tencent Anti-Cheat | Invasive Anti-Cheat, may cause "IRQL NOT LESS OR EQUAL" BSOD with UniFairy.sys by corrupting the memory. |
System requirements
Official system requirements
This is the official specs since the first beta release on CN server, do not use this as reference due to newer requirements.
Windows | ||
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Minimum | Recommended | |
Operating system (OS) | 7 | 7, 8.1, 10 |
Processor (CPU) | Intel® CoreTM Duo CPU E4600 @2.40GHz Pentium ® Dual-Core CPU E2210 @2.20 GHz |
Intel® CoreTM i5 5675C @ 3.10GHz |
System memory (RAM) | 4GB | 8GB |
Hard disk drive (HDD) | 10GB | 10GB |
Video card (GPU) | 1 GB VRAM | 4 GB VRAM |
- A 64-bit operating system is required.
Community system requirements
This system requirement is applied for version 3.8 and later (Post-Honkai Odyssey), guarantee to be playable with 60FPS Max Settings and at least high resolution 1080p.
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel® Core™ i3-7100 | Intel® Core™ i5 8300H 3.6GHz AMD Ryzen™ 5 2600 3.6GHz |
System memory (RAM) | 4GB | 6GB |
Hard disk drive (HDD) | 10GB | 10GB |
Video card (GPU) | NVIDIA Geforce GTX 1050 2GB (or AMD equivalent) and higher. DirectX 11 compatible | NVIDIA Geforce GTX 1060 3GB (or AMD equivalent) and higher. DirectX 11 compatible |
Controller | Xbox 360 Controller | Xbox One Controller / Dualshock 4 Controller |
- A 64-bit operating system is required.
- The game is heavily single-threaded, CPU with higher single-threaded performance runs much better.
Notes
- ↑ Unity engine build: 5.3.6p5[1]
- ↑ Unity engine build: 2017.4.18f12[1]
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1671200) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Verified by User:max20091 on 2020-01-29
- Released games under active development
- Games in development
- Windows
- DLC
- Free-to-play
- Subscription
- Boost
- Cosmetic
- Currency
- Infinite spend
- Free-to-grind
- Loot box
- Unlock
- Singleplayer
- Multiplayer
- Real-time
- Third-person
- Direct control
- Hack and slash
- JRPG
- Anime
- Post-apocalyptic
- Sci-fi
- Supernatural
- Games
- Invalid template usage (Availability)
- Invalid template usage (Input)
- Self-hosting
- Missing section (Monetization)