Spore
Developers | |
---|---|
Maxis | |
macOS (OS X) | TransGaming Inc.[1] |
Publishers | |
Electronic Arts | |
Release dates | |
Windows | September 7, 2008 |
macOS (OS X) (Cider) | September 7, 2008 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Spore | |
---|---|
Spore | 2008 |
Darkspore | 2011 |
Key points
- A major game breaking bug can be triggered during the Tribal stage, rendering a save game corrupt under certain circumstances.[2] See save game data location.
General information
- Official forums (defunct)
- Spore Wiki
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
- Davoonline's spore modding forums
Availability
Source | DRM | Notes | Keys | OS |
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Retail | SecuROM PA DRM, serial key can be used up to five times. Use this tool to free an activation slot. | |||
GOG.com | Includes all expansion packs. | |||
Origin | Full game. Includes all the main gameplay features. Buy this for the full Spore experience. Included with EA Play. |
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Origin | Limited version that only includes the Spore Creature Creator. Do not buy this if you want the full Spore experience. |
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Steam | Contact the EA Support to activate any Spore keys on Origin. Included with EA Play (Steam). |
- Retail version of Spore can't get the March 2017 update, so online functionality doesn't work. GOG.com, Origin, and Steam versions have this update. Contact EA support to activate retail spore keys on Origin.[3]
- Steam version of Spore is not recommended for modding purposes, as it is known to often have troubles with the Spore Modding Api.
- Avoid having Spore and its DLC's installed from several sources, as this will cause severe issues with savegames and modding.
Spore Creature Creator
- A limited free version of the creature creator from the game; can only be used to create creatures; does not include any other gameplay at all.
- All creatures created in this utility can be carried over to the full game.
- Spore Creature Creator and Spore should not be installed on the same machine at the same time. Existing save games may corrupt and other issues may arise.[citation needed]
DLC and expansion packs
Name | Notes | |
---|---|---|
Bot Parts Pack | Limited promotion during 2010 with Dr. Pepper (USA) which added mech styled parts to the creature creator. | |
Creepy & Cute Parts Pack | Adds new parts and animation to the creature creator. | |
Galactic Adventures | Expansion that adds new missions to the galactic stage. |
- DR Pepper Bots part pack is notoriously buggy and will cause your game to crash whenever a creature attempts to sing with a bot parts mouth.
- Dr Pepper Bots part has been reported to mess up game installations to the point of being unable to properly reinstall the game after uninstalling. It is strongly discouraged to have this DLC installed.
- Galactic adventures is required to install any mods after the 2017 patch.
Essential improvements
Patches
- Patches can be installed through the launcher or manually
- Digital versions of Spore do not require manual installations of any patches.
- Windows: Patch 1.05.001 (2009). See also: [1]
- OS X: Patch 5.1
Sporemodder FX
One of the main modding tools for spore.
- Easier coding formats
- Spore UI editor
- Built-in texture viewer
- Built-in Model viewer
Spore ModAPI SDK
The Spore ModAPI SDK allows you to create C++ mods for Spore. These mods are compiled into .dll
files, that can then be used by the ModAPI Launcher Kit to inject them into Spore.
- Loads of Tutorials available.
- Goes hand in hand with other mod development tools
SporeModder Blender Addons
Blender add-ons that include tools for modding spore.
- RW4 Exporter: Used to export models into Spore to use them for your mods, with support for textures, materials, animations...
- ANIMATION Exporter: Used to export animations that can be played by creatures in Spore.
- GMDL Importer: Used to import Spore creations into Blender (.gmdl files).
- RW4 Importer: Used to import most models in the game into Blender, so you can see how they are made.
- Loads of available tutorials
Spore 450 mods archive
A collection of mods for Spore.
- Contains a wide array of mods, which have been stored for archival purposes.
- The modding community heavily discourages installing these mods. Many are likely to not work and may break your game.
Davoonline Spore Modding Forums
The most used community hub for Spore modding. Contains a huge array of mods.
Installing mods
Instructions[citation needed] |
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CORE SPORE MANUAL METHOD (Not recommended)
GALACTIC ADVENTURES MANUAL METHOD (Not recommended)
GALACTIC ADVENTURES SPORE MODDING API (Recommended)
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Skip intro videos
Skip Intro[4] |
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Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\SPORE\Preferences\ |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/17390/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Spore\Games %USERPROFILE%\Documents\My Spore Creations\ |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/17390/pfx/[Note 1] |
- A backup should be made before reaching the Tribal stage. Avoid saving the game, or evolving, while befriending any creatures, or the main save game will corrupt.[2]
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Origin | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Position affects gameplay. | ||
Ultra-widescreen | |||
4K Ultra HD | UI does not scale with resolution and is extremely small in 4K. Buttons have improperly aligned hitboxes. | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | In-game Texture Quality "High" = "Medium" with control panel forced AF 4x+ | ||
Anti-aliasing (AA) | FXAA can be forced through the display drivers. MSAA does not always work depending on scenes. SMAA can be added through injectSMAA or SweetFX.[Note 2] | ||
Vertical sync (Vsync) | V-Sync can be forced through the display drivers. | ||
60 FPS | Frame rate is capped at 30 FPS. See High frame rate. | ||
120+ FPS | Frame rate is capped at 30 FPS. See High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
Widescreen resolution[citation needed] |
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High frame rate
Change the frame rate limiter[5] |
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Notes
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Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | In its second stage (the 'tribal' stage), you cannot adjust the y-axis inversion of the camera control. | |
Controller | ||
Controller support |
Controller types |
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Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | On by default. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
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English | Use the -locale:en-gb or the -locale:en-us parameter. |
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Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | Use the -locale:cs-cz parameter. |
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Danish | Use the -locale:da-dk parameter. |
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Dutch | Use the -locale:nl-nl parameter. |
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Finnish | Use the -locale:fi-fi parameter. |
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French | Use the -locale:fr-fr parameter. |
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German | Use the -locale:de-de parameter. |
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Greek | ||||
Hungarian | Use the -locale:hu-hu parameter. |
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Italian | Use the -locale:it-it parameter. |
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Japanese | ||||
Korean | ||||
Norwegian | Use the -locale:no-no parameter. |
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Polish | Use the -locale:pl-pl parameter. |
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Portuguese | Use the -locale:pt-pt parameter. |
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Brazilian Portuguese | Use the -locale:pt-br parameter. |
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Russian | Use the -locale:ru-ru parameter. |
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Spanish | Use the -locale:es-es parameter. |
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Swedish | Use the -locale:sv-se parameter. |
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Thai |
Issues fixed
Runtime Error R6025
Instructions[citation needed] |
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Launch Error [2000] and [1004]
Fix broken registry keys[citation needed] |
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No Trees visible on planet from Creature Stage onwards
After completion of the initial cell stage, the player is prompted to modify their creature for life on land. Immediately after the editor is exited, a cut-scene will show depicting the species migrating onto land. The player may skip this cutscene, but doing so may trigger a semi game-breaking bug where no trees are rendered on that save-game's planet, even after reloading the game. The only fix is to start a new save-game and to let the cut-scene play through. The fact that the game can be started from any stage and all previously created creatures are available for selection at the creation screen means this should cause little disruption.
"BAD_DATA" Names
This bug can appear after installing Patch 1.04 or SPORE: Galactic Adventures. The fixes only affects all future names, any previous objects named BAD_DATA must be changed manually.[6]
Launch the game with -locale:en-us parameter[citation needed] |
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Missing NameGeneration File[citation needed] |
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SporeMaster 2.0[citation needed] |
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This fix is useful for languages other than English and you want to use your original Name Generator, or if you use custom random names.
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Change Planet and Star Names Manually[citation needed] |
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This fix doesn't invoke the Joker Badge.
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Rogues change to babies after evolving/evolve with wrong size
Evolve again.
Launch Error "SporeApp.exe - Entry Point Not Found"
This error occurs when you install SweetFX incorrectly.
Delete dxgi.fx and dxgi.dll |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 2.0, 3.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP1, Vista | |
Processor (CPU) | Intel Pentium 4 2.0 GHz | |
System memory (RAM) | 512 MB (XP) 768 MB (Vista) |
|
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | 128 MB of VRAM Shader model 2.0 support |
- Supported ATI Radeon chipsets: 9500, 9600, 9800, X300, X600, X700, X800, X850, X1300, X1600, X1800, X1900, X1950, 2400, 2600, 2900, 3450, 3650, 3850, 3870, 4850
- Supported Nvidia chipsets: FX 5900, FX 5950, 6200, 6500, 6600, 6800, 7200, 7300, 7600, 7800, 7900, 7950, 8400, 8500, 8600, 8800, 9600, 9800, GTX 260, GTX 280
- Supported Intel integrated graphics chipsets: GMA 950, GMA 3x00 series
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.5.3 | |
Processor (CPU) | Intel Core Duo | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | ATI Radeon X1600 Nvidia GeForce 7300 GT Intel Integrated GMA X3100 128 MB of VRAM |
- Does not support PowerPC based Macs or the GMA 950 class of integrated video cards.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (17390) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ SweetFX is essentially a better version of InjectSMAA with additional effects
References
- ↑ EA Reveals SPORE(TM) for the Mac - Market Wired - last accessed on 2017-12-31
- ↑ 2.0 2.1 Spore Wiki - Major Glitches
- ↑ Spore Updates - The Sporum
- ↑ Verified by User:aaronth07 on 2017-10-27
- ↑ DavoOnline.com - How to play Spore at 60 fps!!! - Remove 30 fps limit - last accessed on 2018-02-15
- ↑ Bad_Data name for planets and star systems after Patch 1.04 - The Sporum