Glossary:Color blind mode
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Graphics and video
Resolutions
Video settings
- Field of view (FOV)
- Windowed / borderless fullscreen
- Anisotropic filtering (AF)
- Anti-aliasing (AA)
- High-fidelity upscaling
- Vertical sync (Vsync)
- Frame rate (FPS)
- High dynamic range (HDR)
- Ray tracing (RT)
- Color blind mode
Hardware
For a list of games, see games with color blind mode support.
Key points
- Makes games easier to play for players with color blindness.[1]
- Most games do not have a color blind mode.
- Many games implement color blind modes incorrectly, simulating color blindness rather than correcting for it.[1]
- There are many different forms of color blindness, and testing every form is nearly impossible. For the purpose of this wiki, the bare minimum that should be tested for are deuteranopia, protanopia, tritanopia, and achromatopsia. Of course, feel free to mention other forms if they are affected.
General information
- Color blindness article at Wikipedia
- AbleGamers
References
- ↑ 1.0 1.1 Game Maker's Toolkit: Designing for Disability: Making Games Better for Gamers with Colourblindness & Low Vision - last accessed on 2018-01-17