The Sims Castaway Stories
Developers | |
---|---|
Maxis | |
macOS (OS X) | Aspyr Media |
Publishers | |
Electronic Arts | |
OS X | Aspyr Media |
Engines | |
The Sims 2 Engine | |
Release dates | |
Windows | January 29, 2008 |
macOS (OS X) | March 17, 2008 |
Reception | |
Metacritic | 73 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
The Sims Stories | |
---|---|
Subseries of The Sims | |
The Sims Life Stories | 2007 |
The Sims Pet Stories | 2007 |
The Sims Castaway Stories | 2008 |
Key points
- Runs well on low-end hardware, especially laptops.
- This game uses a slightly modified version of the The Sims 2: Seasons engine and most fixes and some mods for it also work here.
- This game has a lower texture quality than The Sims 2.[1]
General information
- Official Website (Yahoo!, archived)
- Official Website (OS X)
- Answer HQ for The Sims series at EA.com
- Answer HQ for The Sims series at EA.com (OS X)
- The Sims Wiki
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 7 DRM. | |||
Mac App Store |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\TSData\Res\Config[Note 1] |
macOS (OS X) |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Electronic Arts\The Sims™ Castaway Stories\ |
macOS (OS X) |
- The final folder may have a localized name depending on which language you installed the game
Video settings
Widescreen resolution
- The game's maximum default resolution is 1600x1200. For higher resolutions you need to edit the following file:
Electronic Arts\The Sims Castaway Stories\TSData\Res\Config\Graphics Rules.sgr
Set maxResWidth and maxResHeight to your display's native width and height, or copy/paste the following:
option ScreenModeResolution setting $Low uintProp maxResWidth 2560 uintProp maxResHeight 1600 uintProp defaultResWidth 800 uintProp defaultResHeight 600 setting $Medium uintProp maxResWidth 2560 uintProp maxResHeight 1600 uintProp defaultResWidth 1024 uintProp defaultResHeight 768 setting $High uintProp maxResWidth 2560 uintProp maxResHeight 1600 uintProp defaultResWidth 1024 uintProp defaultResHeight 768 end
Field of view (FOV)
Each of the game's cameras can have their FOV set independently using the fov parameter in their Camera Settings files, which are contained in %USERPROFILE%\Documents\Electronic Arts\The Sims™ Castaway Stories\Cameras\
Anti-aliasing (AA)
- If your "Edge Smoothing" slider is greyed out in-game, then it's likely that the game cannot determine how much VRAM your GPU has and is defaulting to its failsafe of 32 MB.
Raise amount of fallback value[citation needed] |
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Notes
|
Alternative Fix |
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Vertical sync (Vsync)
- Toggling Vsync can cause the game to hang.[citation needed]
Vsync can only be toggled using the Cheat Console (Ctrl+⇧ Shift+C) and using either the 'vsync off' or 'vsync on' command.
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Speech is fictional language called Simlish. Speech is subtitled with generic icons. |
|||
Danish | ||||
French | ||||
Finnish | ||||
German | ||||
Norwegian | ||||
Russian | ||||
Swedish | ||||
Brazilian Portuguese |
Issues fixed
Poorly Placed Objects/Frozen Objects
- Periodically, special object may be placed in a bad location, preventing a sim from doing anything. In other cases, a normal object may be improperly tagged as "in use" and cannot be moved, sold, or manipulated.
- This problem can only be fixed with a mod, as
moveobjects on
cheat is disabled for this game.
Use "Stuck Object Remover" mod |
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|
Black Square Under Sim
Download Sim Shadow Fix |
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Game stuck in 800x600 resolution, or 4:3 aspect ratio
- Occurs because the game fails to detect the video card correctly.
Edit Graphics Rules.sgr |
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option ScreenModeResolution setting $Low uintProp maxResWidth 1280 uintProp maxResHeight 1024 uintProp defaultResWidth 800 uintProp defaultResHeight 600
}} {{Fixbox|description=Force resolution and texture memory via the Graphics Rules Maker|ref={{cn|date=July 2016}}|fix= # Download, install and run [[#Graphics Rule Maker|the Graphics Rules Maker]]. # Set '''Force texture memory''' to <code>4000 Mb</code> (try lowering this value if the game crashes). # Change '''Default resolution:''' and '''Maximum resolution:''' to the desired resolution. # Click '''Save Files...'''. }} ===Low quality neighborhood terrain=== {{Fixbox|description=Enable high quality neighborhood terrain|ref=|fix= <ol> <li>Navigate to the [[#Game data|configuration file location]].</li> <li>Open <code>Graphics Rules.sgr</code>.</li> <li>Find the following section: <pre>boolProp simpleTerrain trueand change true to false .
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Other information
API
Executable | PPC | 32-bit | 64-bit | Notes |
---|---|---|---|---|
Windows | ||||
macOS (OS X) | 32-bit only.[2] |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista | |
Processor (CPU) | 1.8 GHz | |
System memory (RAM) | 256 MB (XP) / 1 GB (Vista) | |
Hard disk drive (HDD) | 2.9 GB | |
Video card (GPU) | ATI Radeon 7500 / Mobility Radeon 7500 Nvidia GeForce2 Series / GeForce Go Series Supported Non-T&L Cards (e.g. Radeon VE Series and Intel Extreme 82845) require an additional 256 MB of System Memory 32 MB of VRAM DirectX 9.0c compatible |
macOS (OS X) | ||
---|---|---|
Minimum[3] | ||
Operating system (OS) | 10.9.5 | |
Processor (CPU) | Intel Core 2 Duo 2.2 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Nvidia GeForce 8800 series AMD Radeon HD 3870 Intel HD Graphics 3000 256 MB of VRAM |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).