Diner Dash: Flo Through Time
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Developers | |
---|---|
PlayFirst | |
Publishers | |
PlayFirst | |
Engines | |
PlayGround SDK | |
Release dates | |
macOS (OS X) | November 10, 2008[1] |
Windows | November 12, 2008[2] |
Taxonomy | |
Monetization | Expansion pack |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view |
Controls | Point and select |
Genres | Time management, Strategy |
Art styles | Stylized |
Themes | Fantasy, Sci-fi |
Series | Diner Dash |
⤏ Go to series page | |
Diner Dash | 2005 |
Diner Dash 2: Restaurant Rescue | 2006 |
SpongeBob SquarePants: Diner Dash (series) | |
Diner Dash: Flo on the Go | 2006 |
Wedding Dash (series) | |
Diner Dash: Hometown Hero | 2007 |
Dash spin-off (series) | |
Diner Dash: Seasonal Snack Pack | 2008 |
Cooking Dash (series) | |
Diner Dash: Flo Through Time | 2008 |
DinerTown (series) | |
Avenue Flo (series) | |
Hotel Dash (series) | |
Diner Dash 5: BOOM! | 2010 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Diner Dash: Flo Through Time is a singleplayer bird's-eye view time management and strategy game in the Diner Dash series.
Originally sold as DLC for Diner Dash: Hometown Hero exclusively for Windows, it was later released as a standalone expansion for PC as well as Mac OS X digitally.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Locked at 800x600 | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | |||
Ray tracing (RT) |
Input
Keyboard and mouse, touch | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Touchscreen optimised | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and other sounds | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 |
Executable | PPC | 32-bit | 64-bit | Notes |
---|---|---|---|---|
Windows | ||||
macOS (OS X) | This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. |
Middleware
Middleware | Notes | |
---|---|---|
Audio | SomaTone |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2000, XP, Vista | |
Processor (CPU) | Penitum III 700 MHz or faster | |
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) | ||
Video card (GPU) | 16-bit with 800x600 support 64 MB of VRAM DirectX 7.0 compatible |
|
Sound (audio device) | 16-bit |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.5.8 (Leopard) | 10.6.3 (Snow Leopard) |
Processor (CPU) | PowerPC G4 800 GHz or faster | Intel |
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) | ||
Video card (GPU) | 16-bit with 800x600 support 256 MB of VRAM | |
Sound (audio device) | Recommended |
References
- ↑ Mac Game Store page - last accessed on 2024-04-26
- ↑ Metacritic - last accessed on 2024-04-26
- ↑ Archived website - last accessed on 2024-04-26