Difference between revisions of "Ghost of Tsushima Director's Cut"
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{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer}} | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer}} | ||
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time}} |
{{Infobox game/row/taxonomy/perspectives | }} | {{Infobox game/row/taxonomy/perspectives | }} | ||
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control}} |
− | {{Infobox game/row/taxonomy/genres | }} | + | {{Infobox game/row/taxonomy/genres | Action}} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
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|lutris = | |lutris = | ||
− | |mobygames = | + | |mobygames = 169624 |
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{{Introduction | {{Introduction | ||
− | |introduction = | + | |introduction = '''''{{PAGENAME}}''''' is an upcoming {{Glossary:singleplayer}} and {{Glossary:multiplayer}} {{Glossary:action}} game developed by [[Company:Sucker Punch Productions|Sucker Punch Productions]] and published by [[Company:Sony Interactive Entertainment|Sony Interactive Entertainment]] via its [[Company:PlayStation PC|PlayStation PC]] brand. |
− | |release history = | + | |release history = The original game, '''''Ghost of Tsushima''''', was released on PlayStation 4 on July 17, 2020. The '''Director's Cut''' enhanced re-release, which integrate the ''Iki Island'' expansion DLC into the game, was released on PlayStation 4 and PlayStation 5 on August 20, 2021. The ''Director's Cut'' version of the game was ported to PC by [[Company:Nixxes Software|Nixxes Software]] and set to be released on May 16, 2024. |
|current state = | |current state = | ||
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==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Epic Games Store | | unknown | | | Windows }} | + | {{Availability/row| Epic Games Store | ghost-of-tsushima | unknown | | | Windows }} |
− | {{Availability/row| Steam | | Steam | | | Windows }} | + | {{Availability/row| Steam | 2215430 | Steam | | | Windows }} |
}} | }} | ||
Revision as of 16:49, 6 March 2024
Cover image missing, please upload it | |
Developers | |
---|---|
Sucker Punch Productions | |
Windows | Nixxes Software |
Publishers | |
PlayStation PC | |
Release dates | |
Windows | May 16, 2024 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Controls | Direct control |
Genres | Action |
Themes | Japan |
Ghost of Tsushima Director's Cut is an upcoming singleplayer and multiplayer action game developed by Sucker Punch Productions and published by Sony Interactive Entertainment via its PlayStation PC brand.
The original game, Ghost of Tsushima, was released on PlayStation 4 on July 17, 2020. The Director's Cut enhanced re-release, which integrate the Iki Island expansion DLC into the game, was released on PlayStation 4 and PlayStation 5 on August 20, 2021. The Director's Cut version of the game was ported to PC by Nixxes Software and set to be released on May 16, 2024.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
Steam |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2215430/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2215430/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers | DualSense |
|
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/2215430/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (2215430) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.