Difference between revisions of "Hand of Doom"
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|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = limited | |widescreen resolution = limited | ||
− | |widescreen resolution notes= Resolution settings don't affect the 3D renderer resolution, which is always upscaled 200x150. | + | |widescreen resolution notes= Resolution settings don't affect the 3D renderer resolution, which is always upscaled 200x150. Also see [[#The game fails to apply settings resolution correctly|The game fails to apply settings resolution correctly]]. |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = Resolutions are limited to 16:9 aspect ratio only. | |multimonitor notes = Resolutions are limited to 16:9 aspect ratio only. | ||
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+ | ==Issues unresolved== | ||
+ | ===The game fails to apply settings resolution correctly=== | ||
+ | Due to the bug with generating resolutions list, the game applies incorrect resolution if a monitor offers more than a single refresh rate for any of 16:9 resolutions. As workaround, a user might try setting game width and height via registry by editing keys {{file|Screenmanager Resolution Width_h182942802}} and {{file|Screenmanager Resolution Height_h2627697771}}. | ||
==Issues fixed== | ==Issues fixed== |
Latest revision as of 20:13, 22 May 2023
Developers | |
---|---|
Torple Dook | |
Publishers | |
DreadXP | |
Engines | |
Unity[Note 1] | |
Release dates | |
Windows | May 16, 2023 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Hand of Doom is a singleplayer first-person game.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\Torple Dook\Hand of Doom |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1924400/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Torple Dook\Hand of Doom\SaveData |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1924400/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Resolution settings don't affect the 3D renderer resolution, which is always upscaled 200x150. Also see The game fails to apply settings resolution correctly. | ||
Multi-monitor | Resolutions are limited to 16:9 aspect ratio only. | ||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Fullscreen mode is actually borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Disabled by default. Can be enabled with Sui's Hack. | ||
60 FPS | Capped at 25 fps. Can be increased with Sui's Hack. | ||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | In current version (1.0.0) binds are not being not loaded after the game restart and have to be set up from the beginning. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Mouse is not used for camera controls. | |
Controller | ||
Controller support |
Controller types |
---|
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | No option to disable it. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues unresolved
The game fails to apply settings resolution correctly
Due to the bug with generating resolutions list, the game applies incorrect resolution if a monitor offers more than a single refresh rate for any of 16:9 resolutions. As workaround, a user might try setting game width and height via registry by editing keys Screenmanager Resolution Width_h182942802
and Screenmanager Resolution Height_h2627697771
.
Issues fixed
(Linux) FMVs don't play correctly
Set Proton version to Proton 8.0-2 or newer[2] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Input | Rewired |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | Dual-Core 2.0 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 12 GB | |
Video card (GPU) | NVIDIA GeForce 470 GTX AMD Radeon 6870 HD DirectX 11 compatible |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2020.2.2[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1924400) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Suicide_machine on 2023-05-18
- ↑ Verified by User:Suicide machine on 2023-05-18