Difference between revisions of "Atomic Heart"
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(Re-adding information about mouse acceleration fix because current page is simply not accurate. The option clearly is "hackable". Nobody's going to see the "UE4 glossary" section so the fix should be clearly stated on the page instead. See talk page.) Tag: Undo |
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|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = hackable |
− | |acceleration option notes = Forced on by default, | + | |acceleration option notes = Forced on by default, see [[#Mouse acceleration|Mouse acceleration]] |
|mouse sensitivity = true | |mouse sensitivity = true | ||
|mouse sensitivity notes = Separate sliders available for '''X-axis''' and '''Y-asix''' as well as overall '''Mouse Sensitivity'''. | |mouse sensitivity notes = Separate sliders available for '''X-axis''' and '''Y-asix''' as well as overall '''Mouse Sensitivity'''. | ||
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|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
+ | |||
+ | ===[[Glossary:Mouse acceleration|Mouse acceleration]]=== | ||
+ | {{Fixbox|description=Disable mouse acceleration|fix= | ||
+ | # Edit {{file|{{p|localappdata}}\AtomicHeart\Saved\Config\WinGDK\Input.ini}} | ||
+ | # Add these lines: | ||
+ | <pre>[/script/engine.inputsettings] | ||
+ | bEnableMouseSmoothing=False | ||
+ | </pre>}} | ||
==Audio== | ==Audio== |
Revision as of 16:18, 21 February 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Mundfish | |
Publishers | |
Focus Entertainment | |
CIS | VK Play |
Asia | 4Divinity |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | February 20, 2023 |
Reception | |
Metacritic | 77 |
OpenCritic | 74 |
Taxonomy | |
Monetization | One-time game purchase, DLC |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, Open world, FPS |
Art styles | Realistic |
Themes | Eastern Europe, Sci-fi |
Atomic Heart is a singleplayer first-person action, open world and FPS game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | CIS version. | |||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Microsoft Store | Included with Xbox Game Pass for PC. | |||
Steam |
- All versions require Denuvo Anti-Tamper DRM.
Version differences
- Standard Edition includes the base game, Swede skinn and Electro skin.
- Gold Edition includes everything from the Standard Edition plus Glove skin and four post-launch story DLC.
- Premium Edition includes everything from the Gold Edition plus AK skin, Zvezdochka skin and a digital artbook.
Monetization
Type | Notes |
---|---|
DLC | Skins and post-launch story DLC.[1] |
One-time game purchase | The game requires an upfront purchase to access. |
Essential improvements
Skip intro videos
Replace file |
---|
|
DLC and expansion packs
Name | Notes | |
---|---|---|
Swede weapon skin | Pre-order exclusive cosmetic. | |
Electro weapon skin | Pre-order exclusive cosmetic. | |
Glove skin | Cosmetic. Included with the Gold Edition and Premium Edition | |
04 DLC | 4 pieces of post-launch story DLC. Included with the Gold Edition and Premium Edition. | |
AK skin | Cosmetic. Included with the Premium Edition. | |
Zvezdochka skin | Cosmetic. Included with the Premium Edition. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\AtomicHeart\Saved\Config |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/668580/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\AtomicHeart\Saved\SaveGames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/668580/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Flawless Widescreen plugin exists to increase FOV, fix culling and aspect ratio. | ||
4K Ultra HD | |||
Field of view (FOV) | [2] Flawless Widescreen plugin exists to increase FOV, fix culling and aspect ratio. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Labeled as Texture Anisotrpy. Disabled, 2x, 4x and 8x options available in-game. No 16x anisotripic filtering can be set in-game. | ||
Anti-aliasing (AA) | TAA with Disabled, Medium and High presets available.. | ||
High-fidelity upscaling | DLSS v3.1.1." class="svg-icon svg-16 os-error"> , FSR 1.0[3] |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Frame rate cap options of 30, 60, 90, 120, 144, 165, 240 and 300 available. No way in-game to fully unlock the frame-rate. Some distant animations play back at a noticable lower frame-rate. |
||
High dynamic range display (HDR) | [4] | ||
Ray tracing (RT) | Game will support ray-traced direct illumination in a post-launch update.[5] |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Forced on by default, see Mouse acceleration | |
Mouse sensitivity | Separate sliders available for X-axis and Y-asix as well as overall Mouse Sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Inverted Mouse toggle available. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | Separate sliders available for X-axis and Y-asix as well as overall Controller Sensitivity. | |
Controller Y-axis inversion | Controller Inversion option available. |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers | DualSense adaptive triggers are supported. |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Mouse acceleration
Disable mouse acceleration |
---|
[/script/engine.inputsettings] bEnableMouseSmoothing=False |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Separate volume sliders available for Master, Music, Dialogue, FX, Environmental Audio FX, Radio and Interface FX. | |
Surround sound | ||
Subtitles | On/Off toggle separately for Art Subtitles (for text, posters etc.) and general Subtitles (for speech). | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | Streamer Mode available. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | Japanese audio is scheduled to be implemented on April 13, 2023.[6] | |||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Polish | ||||
Korean | ||||
Ukrainian |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 (20H1) | |
Processor (CPU) | Intel Core i5-2500 AMD Ryzen 3 1200 |
Intel Core i7-7700K AMD Ryzen 5 2600X |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 90 GB | 90 GB (SSD) |
Video card (GPU) | Nvidia GeForce GTX 960 AMD Radeon R9 380 4 GB of VRAM DirectX 12 compatible | Nvidia GeForce RTX 2070 Super AMD Radeon RX 6700 XT 8 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.27.2.0
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/668580/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (668580) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Atomic Heart DLC Will Be Entirely Single-Player, Story-Focused - GameRant - last accessed on 2023-01-27
- ↑ Atomic Heart Bonus Q&A – Exclusive Full PC Specs Reveal & Shader Comp Info; Devs Talk Final Build Improvements - WCCFTECH - last accessed on 2023-02-09
- ↑ Verified by User:Mrtnptrs on 2023-02-21
- Even though the developers mentioned that the game would include FSR 2, it clearly only includes FSR 1 as it has the typical FSR 1 artifact of spatial upscaling, no temporal artifacts. Other users were also suggesting this. Game also includes support for DLSS on 20xx series of cards, thus assuming latest version of DLSS 2
- ↑ Atomic Heart Review in Progress – Polished Soviet BioShock - last accessed on 2023-02-20
- ↑ Cite error: Invalid
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- ↑ 『Atomic Heart』がCERO Zの取得と、将来的な日本語吹替の対応を発表PS4/PS5 パッケージ版の店舗別限定特典を公開! - Beep Japan - last accessed on 2023-02-21