Difference between revisions of "Sid Meier's Civilization II"
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|fov notes = | |fov notes = | ||
|windowed = true | |windowed = true | ||
− | |windowed notes = | + | |windowed notes = No fullscreen mode. |
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
Line 144: | Line 144: | ||
==Input== | ==Input== | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = false |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
− | |acceleration option notes = | + | |acceleration option notes = Uses OS cursor. |
− | |mouse sensitivity = | + | |mouse sensitivity = false |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = false |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
− | |controller support = | + | |controller support = false |
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = false |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = false |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = false |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = false |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = false |
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = false |
|dualshock prompts notes = | |dualshock prompts notes = | ||
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = | + | |dualshock 4 modes = false |
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
− | |tracked motion controllers= | + | |tracked motion controllers= false |
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
− | |tracked motion prompts = | + | |tracked motion prompts = false |
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = false |
|other controllers notes = | |other controllers notes = | ||
− | |other button prompts = | + | |other button prompts = false |
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = false |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = false |
|simultaneous input notes = | |simultaneous input notes = | ||
− | |steam input api = | + | |steam input api = false |
|steam input api notes = | |steam input api notes = | ||
− | |steam hook input = | + | |steam hook input = false |
|steam hook input notes = | |steam hook input notes = | ||
− | |steam input presets = | + | |steam input presets = false |
|steam input presets notes = | |steam input presets notes = | ||
− | |steam controller prompts = | + | |steam controller prompts = false |
|steam controller prompts notes = | |steam controller prompts notes = | ||
− | |steam cursor detection = | + | |steam cursor detection = false |
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} |
Revision as of 11:11, 29 July 2021
Developers | |
---|---|
Original | MPS Labs |
Multiplayer Gold, Test of Time | MicroProse |
Mac OS (Classic) | Varcon Systems |
Publishers | |
Retail | MicroProse |
Retail re-release | Infogrames |
Chronicles release | 2K Games |
Mac OS | MacSoft |
Release dates | |
Windows 3.x | March 15, 1996 |
Windows | 1998 |
Mac OS (Classic) | August 22, 1997 |
Reception | |
Metacritic | 94 |
Taxonomy | |
Monetization | Expansion pack |
Modes | Singleplayer, Multiplayer |
Pacing | Turn-based |
Perspectives | Bird's-eye view |
Controls | Point and select |
Genres | 4X, TBS |
Themes | Historical |
Series | Civilization |
⤏ Go to series page | |
Sid Meier's Civilization | 1991 |
Freeciv (unofficial) | 1996 |
Sid Meier's Civilization II | 1996 |
Civilization II: Test of Time | 1999 |
Sid Meier's Civilization III | 2001 |
Sid Meier's Civilization IV | 2005 |
CivCity: Rome | 2006 |
Sid Meier's Civilization IV: Colonization | 2008 |
Sid Meier's Civilization V | 2010 |
Sid Meier's Civilization: Beyond Earth | 2014 |
Sid Meier's Civilization VI | 2016 |
Sid Meier's Civilization VII | 2025 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Disc required only for music and videos in the original release | |||
Retail | SafeDisc v1 DRM[Note 1] for Test of Time |
Version differences
- There are four versions of Civilization II. The original version is simply called Sid Meier's Civilization II. Fantastic Worlds and Conflicts in Civilization are expansions for the original. Civilization II: Multiplayer Gold Edition is the original with all expansions, with a 32-bit executable and multiplayer options. Civilization II: Test of Time is an enhanced remake of the Multiplayer Gold Edition with the new game modes. A Summary of Civilization II Versions
- The Civilization Chronicles box set includes Multiplayer Gold Edition and Test of Time.
Essential improvements
Patches
- Each version of Civilization II has its own patch.
Sid Meier's Civilization II
Civilization II: Multiplayer Gold Edition
Civilization II: Test of Time
Test of Time v1.1 English patch
Test of Time v1.1 German patch
- You will need this patch if you want to play any of the fan made scenarios.
- Includes the 64-bit compatibility patch, a CPU usage fix, a no-CD patch, a hostile AI fix, a no limits patch and a Midgard scenario patch.
- v1.1 must be installed first.
- May cause an alert from anti-virus software. This is a false positive. Add the .exe or the installation folder as an exception to the anti-virus software.
Civilization Chronicles
- The official patches do not work with the Civilization Chronicles versions of Multiplayer Gold Edition and Test of TIme. Use this unofficial patch installer to install those patches.
Modifications
Test of Time Graphics Mod Pack
Almost all the people who played Test of Time didn't like the new graphics, finding them too dark or ugly. This mod pack replaces those graphics with ones that, although without animated units, are much more colourful and detailed, taking advantage of the updated game engine.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Mac OS (Classic) |
Save game data location
System | Location |
---|---|
Windows | |
Mac OS (Classic) |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | No fullscreen mode. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | Uses OS cursor. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Hungarian | Fan translation. | |||
Italian | ||||
Japanese | Local retail version only. | |||
Polish | Local retail version only. | |||
Russian | 1) Russian language pack for Civilization 2 Test of Time – download 2) For Civilization II - Gold – download |
|||
Spanish |
Network
- Multiplayer modes require the Multiplayer Gold Edition.
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | Hot seat |
||
LAN play | Multiplayer Gold Edition and Test of Time only. | ||
Online play | Multiplayer Gold Edition and Test of Time only. | ||
Asynchronous multiplayer |
Issues fixed
'You must have Civ II Test of Time installed in order to install this update.'
The version of Civilization II Test of Time included with Civilization II does not correctly install in the registry, so the patch cannot detect the game. Update the game using the unofficial patch installer.[3]
When trying to play a video, Test of Time crashes or goes to a blank screen
Install Indeo video codec[3] |
---|
Building a city crashes the game
If you are running a 64-bit version of Windows, there is an unofficial patch that works with all 32-bit versions of Civilization II. There might be another source of this problem. When in the file "CITY.TXT" lists of predefined cities is too short. If you add more cities to the list problem should be solved.[3]
CPU runs at 100%
When Civilization II came out, computers had a lot less power than the ones today, so the game was programmed to take as much of the CPU as possible. On modern computers this can cause problems, such as the fans constantly being on full while playing the game. There are a couple of unofficial patches to be installed after the other ones. This patch is for the original, Fantastic Worlds and Multiplayer Gold versions, and this patch is for Test of Time. Some anti virus programs may report that these patches are viruses, so you will need to add the .exe or the installation folder as an exception.[3]
Corrupted graphics when loading a save game
When saving a game in Test of Time, make sure to save the game in the correct sub folder. If you play Original, save in the Original folder. If you play ExtendedOriginal, save in the ExtendedOriginal folder. When playing a scenario, save in the scenario's folder. Saving in the main Test of Time folder will mean that the save game will not use the proper graphics when reloading.[3]
'Failed to load game: file is in obsolete format'
Update Test of Time to v1.1.[3]
Other information
API
Technical specs | Supported | Notes |
---|---|---|
WinG | [4] |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | Original release is a 16-bit executable. Multiplayer Gold Edition and Test of Time are 32-bit. | ||||
Mac OS (Classic) |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 3.1, 95 | |
Processor (CPU) | ||
System memory (RAM) | 8 MB | |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | SVGA |
Mac OS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7.5.3 | |
Processor (CPU) | ||
System memory (RAM) | 10 MB | |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | SVGA |
Notes
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 Catfish's Cave - FAQ
- ↑ WinG - Wikipedia - last accessed on 2020-03-20