Difference between revisions of "Resident Evil 3 (2020)"
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{{Game data/saves|Windows|{{P|steam}}\userdata\{{P|uid}}\952060\remote}} | {{Game data/saves|Windows|{{P|steam}}\userdata\{{P|uid}}\952060\remote}} | ||
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+ | {{ii}} 20 save slots + 1 autosave slot available. | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== |
Revision as of 09:06, 7 March 2021
This page is for the remake of Resident Evil 3. For the original game, see Resident Evil 3: Nemesis.
Developers | |
---|---|
Capcom | |
K2 | |
M-Two | |
Redworks | |
Engines | |
RE Engine | |
Release dates | |
Windows | April 3, 2020 |
Reception | |
Metacritic | 79 |
OpenCritic | 80 |
IGDB | 82 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Survival horror |
Art styles | Realistic |
Themes | Horror, Zombies |
Series | Resident Evil |
⤏ Go to series page | |
Resident Evil | 1996 |
Resident Evil 2 | 1999 |
Resident Evil 3: Nemesis | 1999 |
Resident Evil Survivor | 2002 |
Biohazard 2 (Sourcenext) | 2006 |
Biohazard 3: Last Escape (Sourcenext) | 2006 |
Resident Evil 4 | 2007 |
Resident Evil 5 | 2009 |
Resident Evil: Operation Raccoon City | 2012 |
Resident Evil 6 | 2013 |
Resident Evil: Revelations (series) | |
Resident Evil 4 Ultimate HD Edition | 2014 |
Resident Evil HD Remaster | 2015 |
Resident Evil Zero HD Remaster | 2016 |
Umbrella Corps | 2016 |
Resident Evil 7 Teaser: Beginning Hour | 2016 |
Resident Evil 7: Biohazard | 2017 |
Resident Evil 2 (2019) | 2019 |
Resident Evil 3 (2020) | 2020 |
Resident Evil Resistance | 2020 |
Resident Evil Village | 2021 |
Resident Evil Re:Verse | 2022 |
Resident Evil 4 (2023) | 2023 |
Key points
- Features many graphical options with visual demonstrations for each.
- Includes Resident Evil Resistance.
- Enabling Shadow Cache may increase performance by 33%.[citation needed]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | Free demo: https://store.steampowered.com/app/1173690/Resident_Evil_3_Raccoon_City_Demo/ |
- All versions require Steam DRM. Denuvo Anti-Tamper DRM has been removed as of October 2020.[1]
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <Steam-folder>\steamapps\common\RE3\re3_config.ini |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/952060/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\952060\remote |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/952060/pfx/[Note 1] |
- 20 save slots + 1 autosave slot available.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Vert- gameplay and Hor+ menus.[2] See Ultra-widescreen. | ||
Ultra-widescreen | Hor+ gameplay and menus at 21:9.[3] Vert- gameplay at 32:9 (see Ultra-widescreen). | ||
4K Ultra HD | |||
Field of view (FOV) | Use this script for Flawless Widescreen for more FOV. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Up to 16 samples. | ||
Anti-aliasing (AA) | FXAA, TAA, FXAA+TAA, and SMAA. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | See Zombies animate at 30 FPS. | ||
High dynamic range display (HDR) | Using the "FidelityFX CAS + Upscaling" with HDR causes an overall duller image compared to SRGB. If using HDR, turn off FidelityFX CAS + Upscaling. |
Ultra-widescreen
Use this script for Flawless Widescreen[4] |
---|
Hex-edit the game executable for 32:9 and wider[5] |
---|
|
Disable vignette
Use RE3 Resistance 3D Vision fix[citation needed] |
---|
|
Use Resident Evil 3 Proper Vignette Removal[4] |
---|
|
Hex-edit the executable of the game |
---|
|
Disable sharpening
Use RE3 Resistance 3D Vision fix[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Forced negative mouse acceleration and deadzone. No known way to disable it. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Only 3 presets (A/B/C) available. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Needs Steam Big Picture PlayStation Controller Configuration Support | |
---|---|---|
PlayStation button prompts | Use the PS4 Button Mod. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Tracked motion controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | Works only with an Xbox controller. | |
Haptic feedback | Labeled "Controller Vibration" in-game. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Seperate sliders for Voice, BGM, and Sound Effects. | |
Surround sound | 5.1 surround sound. | |
Subtitles | On and Off toggle. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | Fan translation by GamesInArabic. | |||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Indonesian | Fan translation by IGTC Team, download. | |||
Italian | ||||
Japanese | ||||
Korean | ||||
Persian | Fan translation By SubRan Team, download | |||
Polish | ||||
Brazilian Portuguese | ||||
Russian | Fan voice-over by «GamesVoice», download Fan voice-over by «Mechanics VoiceOver», download |
|||
Spanish |
Network
Issues fixed
Zombies animate at 30 FPS
- Even if you play at 60 or variable (uncapped) FPS, zombies still animate at a maximum of 30 FPS when they are far from the player.
Make zombies always animate at full frame rate[6] |
---|
|
Random crashing during gameplay
- The game may crash with an error message mentioning "Fatal Application Exit" and "The GPU device instance has been suspended" regarding the
renderdevicedx11.cpp
file.
Switch the game to the DirectX 12 rendering mode[7] |
---|
Color inversion bug when disabling vignette
- Certain fixes may cause a color inversion bug.[8]
Use RE3 Resistance 3D Vision fix or Resident Evil 3 Proper Vignette Removal[4] |
---|
|
22 FPS after the hospital section
Turn off V-Sync inside the Nvidia Control Panel if set globally or for the game. |
---|
Purple lighting on hair
Switch the game to the DirectX 11 rendering mode |
---|
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D, Z3D, DirectVR Officially supported game, see official vorpx game list. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 | If supported, the game defaults to DirectX 12. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise |
Mods
- RE2 Mod Framework - Adds first-person mode, manual flashlight, disable vignette
- Improved Global Lighting and Disable Vignette
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8.1 | 10 |
Processor (CPU) | Intel Core i5-4460 AMD FX-6300 |
Intel Core i7-3770 AMD FX-9590 |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 45 GB | |
Video card (GPU) | Nvidia GeForce GTX 760 AMD Radeon R7 260X 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 480 3 GB of VRAM DirectX 12 compatible |
- Minimum requirements are for 1080p/30 FPS and recommended are for 1080p60 FPS.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/952060/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (952060) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ SteamDB - Resident Evil 3, change #U:18917683 - last accessed on 2020-10-01
- "1 October 2020 – 02:25:05 UTC
Change #U:18917683
Removed 3rd-Party DRM – Denuvo Anti-tamper, 5 different PC within a day machine activation limit"
- "1 October 2020 – 02:25:05 UTC
- ↑ Verified by User:Fayaine on 2020-04-04
- Tested at 5760x1080 custom resolution.
- ↑ Verified by User:Fayaine on 2020-04-04
- Tested at 2560x1080 custom resolution.
- ↑ 4.0 4.1 4.2 Resident Evil 3 : 32:9 & Surround Fix : widescreengamingforum
- ↑ Resident Evil 3 : 32:9 & Surround Fix : widescreengamingforum
- ↑ Zombies always animate at full framerate (Update 2019-12-17)
- ↑ Verified by User:Keith on 2020-10-23
- ↑ Resident Evil 3 Proper Vignette Removal (including HDR) - Unofficial patches - PCGamingWiki PCGW Community