Difference between revisions of "XCOM: Chimera Squad"
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{{Infobox game/row/reception|OpenCritic|9349/xcom-chimera-squad|79}} | {{Infobox game/row/reception|OpenCritic|9349/xcom-chimera-squad|79}} | ||
{{Infobox game/row/reception|IGDB|xcom-chimera-squad|78}} | {{Infobox game/row/reception|IGDB|xcom-chimera-squad|78}} |
Revision as of 12:27, 27 June 2020
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Developers | |
---|---|
Firaxis Games | |
Publishers | |
2K Games | |
Engines | |
Unreal Engine 4[citation needed] | |
Release dates | |
Windows | April 24, 2020 |
Reception | |
Metacritic | 77 |
OpenCritic | 79 |
IGDB | 78 |
Taxonomy | |
Series | X-COM |
X-COM | |
---|---|
X-COM: UFO Defense | 1994 |
X-COM: Terror from the Deep | 1995 |
X-COM: Apocalypse | 1997 |
X-COM: Interceptor | 1998 |
X-COM: Email games | 1999 |
X-COM: Enforcer | 2001 |
XCOM: Enemy Unknown | 2012 |
The Bureau: XCOM Declassified | 2013 |
XCOM 2 | 2016 |
XCOM: Chimera Squad | 2020 |
Key points
- Native mod support with SDK and Steam Workshop support available at release.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | ||||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | [1] See Bypass launcher and skip intro videos for launching the game without Steam. |
Essential improvements
Bypass launcher and skip intro videos
Create Shortcut Method[2] |
---|
Notes
|
Parameters Through Launcher Method[3] |
---|
Enclose individual command line parameters with
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\XCOM Chimera Squad\XComGame\Config |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/882100/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\XCOM Chimera Squad\XComGame\SaveData |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/882100/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | 32:9 is supported | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | FXAA | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Max frame-rate options allow to set cap to 30, 60, 100, 120, 144 fps or just leave the frame-rate uncapped. FMVs run at 30 FPS only. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Mouse cursor sensitivity inherited from operating system. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | Toggle for disabling / enabling mute on focus loss located under Audio settings. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Spanish | ||||
Russian |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | Wwise | |
Cutscenes | Bink Video | |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 (64-bit) | 7 / 8.1 / 10 (64b-bit) |
Processor (CPU) | Quad Core - 2.4 GHz | Quad Core - 3.0 GHz |
System memory (RAM) | 4 GB RAM | |
Hard disk drive (HDD) | 18 GB | |
Video card (GPU) | AMD Radeon HD 7770 Nvidia GeForce 650 1 GB of VRAM DirectX 11 compatible | AMD Radeon HD R9 290 NVIDIA GeForce GTX 980 2 GB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/882100/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (882100) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.