Difference between revisions of "Need for Speed: Hot Pursuit 2"
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==Issues fixed== | ==Issues fixed== | ||
+ | |||
+ | ===Add high resolutions to options menu=== | ||
+ | C:\Users\User\Documents\EA Games\Need For Speed Hot Pursuit 2\rendercaps.ini | ||
+ | |||
+ | By default, the resolution options are limited to WWWW x HHHH and under. Any resolution supported by your graphics driver can be added by making the following change to {{code|rendercaps.ini}}. | ||
+ | |||
+ | # Go to {{code|C:\Documents and Settings\USERNAME\My files\EA Games\Need For Speed Hot Pursuit 2\rendercaps.ini}} | ||
+ | # Set <code>LimitResolution=1</code> to <code>LimitResolution=0</code> | ||
===Game not rendering fog on modern systems=== | ===Game not rendering fog on modern systems=== |
Revision as of 03:14, 26 July 2020
For the prequel, see Need for Speed III: Hot Pursuit. For the 2010 game, see Need for Speed: Hot Pursuit.
Developers | |
---|---|
EA Seattle | |
Publishers | |
Electronic Arts | |
Engines | |
EAGL | |
Release dates | |
Windows | October 21, 2002 |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
Key points
- Based on the GameCube/Xbox version of the game rather than the Black Box PlayStation 2 version.
General information
Availability
Essential improvements
Patches
- Patch 242 is the final patch for the game. Adds multiplayer encryption and improves Force Feedback behaviour and compatibility.
Skip intro videos
Instructions[3] |
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Notes
|
Increase distance in which particles fade out
- Increases the distance in which particles are rendered. It will be most noticeable in the water effect not fading from waterfalls as their distance increases.
Instructions |
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Crash/lock-up on launch or Low/Choppy frame rate
- Game may crash immediately after entering full-screen/ after it creates its application window, or frame rate may be around 20-30 FPS and lack V-sync
Use DirectInput low frame rate fix[4] |
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Use the DirectInput FPS Fix. |
(Alternative) Unplug or disable incompatible HID devices[5] |
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If the above doesn't work (it didn't on my Windows 8.1 x64):
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\EA Games\Need For Speed Hot Pursuit 2\ |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\EA Games\Need For Speed Hot Pursuit 2\ |
Video settings
Windowed
Enable windowed[6] |
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|
Input settings
- To enable Force Feedback on XInput controller, see Force feedback driver.
Audio settings
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | GameSpy services have been shut down;[7] see GameSpy for workarounds. |
Issues unresolved
Poor frame pacing
Hot Pursuit 2 suffers from frame pacing issues on modern systems, resulting in choppy gameplay even at high framerates. There is no known fix for this.
Issues fixed
C:\Users\User\Documents\EA Games\Need For Speed Hot Pursuit 2\rendercaps.ini
By default, the resolution options are limited to WWWW x HHHH and under. Any resolution supported by your graphics driver can be added by making the following change to rendercaps.ini
.
- Go to
C:\Documents and Settings\USERNAME\My files\EA Games\Need For Speed Hot Pursuit 2\rendercaps.ini
- Set
LimitResolution=1
toLimitResolution=0
Game not rendering fog on modern systems
- Note: If you install HP2WSFix, this step is not necessary as d3d8to9 is integrated with it.[8]
Even after setting "World Detail" at maximum, the game won't render fog on modern systems.
Go here and download the d3d8.dll and place it in Need For Speed Hot Pursuit 2 folder and the d3d8.dll will load d3d8to9 and convert DX8 API calls to Direct3D 9 ones.
Need For Speed Hot Pursuit 2 (exception error)
- Error is "The thread attempted to read from or write to a virtual address for which it does not have the appropriate access."
Copy the following directories from the CD to <path-to-game>\ [citation needed]
|
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|
Game crashing with more than 1 hi-poly car
This issue can be fixed by installing HP2WSFix as the fix is integrated along with the widescreen fix.[8]
DualShock 4 support
- To use a DualShock 4 with the gas and brake axis, the .ini needs to be tweaked.
Replace definitions.ini and defaults.ini with the ones from here. |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | GameSpy |
Modifications
- Better car reflections mod - Better reflections on cars
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME, 2000, XP | |
Processor (CPU) | 450 MHz Pentium III 500 MHz AMD Athlon |
800 MHz Pentium III or AMD Athlon |
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) | 1.2 GB | |
Video card (GPU) | Direct3D compatible Video Card 16 MB of VRAM | Direct3D compatible Video Card 32 MB of VRAM |
Notes
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ TweakTown - Need For Speed: Hot Pursuit 2 Tweaking Guide - last accessed on October 2017
- ↑ [1]
- ↑ [2]
- ↑ Need For Speed: Hot Pursuit 2 Tweaking Guide - last accessed on December 1, 2016
- ↑ Pricing | GameSpy Technology
- ↑ 8.0 8.1 Need for Speed: Hot Pursuit 2 PC - Widescreen fix (status) - GitHub