Difference between revisions of "Return to Castle Wolfenstein"
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Increasing the game resolution above 800x600 causes the upper left corner of the game to take up the entire screen. One reason is that game detects a 3dfx driver (possibly caused by [http://www.zeus-software.com/downloads/nglide nGlide]). | Increasing the game resolution above 800x600 causes the upper left corner of the game to take up the entire screen. One reason is that game detects a 3dfx driver (possibly caused by [http://www.zeus-software.com/downloads/nglide nGlide]). | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|}} | + | {{Fixbox/fix|wolfconfig.cfg}} |
# Go to the folder <code>Main</code>, found within the game's install folder (For Steam, this is <code>Steam\steamapps\common\Return to Castle Wolfenstein\Main</code>) | # Go to the folder <code>Main</code>, found within the game's install folder (For Steam, this is <code>Steam\steamapps\common\Return to Castle Wolfenstein\Main</code>) | ||
# Open <code>wolfconfig.cfg</code> with Notepad or a similar text editor. | # Open <code>wolfconfig.cfg</code> with Notepad or a similar text editor. |
Revision as of 20:03, 8 February 2014
Cover image missing, please upload it | |
Developers | |
---|---|
Gray Matter Interactive | |
id Software | |
Nerve Software | |
Splash Damage | |
Publishers | |
Activision | |
OS X | Aspyr Media |
Engines | |
id Tech 3 | |
Release dates | |
Windows | November 19, 2001 |
Linux | March 16, 2002 |
macOS (OS X) | April 2002 |
⤏ Go to series page | |
Castle Wolfenstein | 1981 |
Beyond Castle Wolfenstein | 1984 |
Wolfenstein 3D | 1992 |
Spear of Destiny | 1992 |
Return to Castle Wolfenstein | 2001 |
Wolfenstein: Enemy Territory | 2003 |
Wolfenstein | 2009 |
Wolfram (unofficial game) | 2012 |
Wolfenstein: The New Order | 2014 |
Wolfenstein: The Old Blood | 2015 |
Wolfenstein II: The New Colossus | 2017 |
Wolfenstein: Youngblood | 2019 |
Wolfenstein: Cyberpilot | 2019 |
RealRTCW (unofficial mod) | 2020 |
Key points
- Master servers for the multiplayer were shut down in February 2012. A mod S4NDMoD solves this problem, by making a game use fans' master server.
General information
- Steam Users' Forums for game series
- Steam Community Discussions
Availability
Essential improvements
Unofficial v1.42b Patch
A patch by Knightmare that fixes various crashes and adds native widescreen support can be found at KMQuake II
S4NDMoD
A mod that focuses on fixing exploits and adding necessary features to RTCW multiplayer. A list of features can be found here. Due to master server being down, this mod is the best solution to make server browser work, again. Mod can be downloaded, here.
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/9010/pfx/[Note 1] |
-
wolfconfig.cfg
contains single player settings. -
wolfconfig_mp.cfg
contains multiplayer settings.
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/9010/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Widescreen resolution
Game's options allow only to choose from 4:3 resolutions. An unofficial patch 1.42b adds widescreen resolutions to game's menu. It is however possible, to run a game in widescreen resolution, without this patch.
Instructions |
---|
Field of view (FOV)
Instructions |
---|
Instructions |
---|
Input settings
Mouse acceleration
Both Mouse Acceleration and Mouse Smoothing are disabled by default. There is an option in Controls Menu to enable Mouse Smoothing. Mouse Acceleration can be activated using console command cl_mouseAccel 1
.
Audio settings
Issues fixed
Enlarged Upper Left Corner of Screen
Increasing the game resolution above 800x600 causes the upper left corner of the game to take up the entire screen. One reason is that game detects a 3dfx driver (possibly caused by nGlide).
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2000, XP | |
Processor (CPU) | Pentium II 400 Mhz or Athlon | |
System memory (RAM) | ||
Hard disk drive (HDD) | 1.1 GB | |
Video card (GPU) | 3-D Hardware Accelerator, 16 MB of VRAM, full OpenGL support |
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