Difference between revisions of "Far Cry 3 Blood Dragon"
From PCGamingWiki, the wiki about fixing PC games
m (Add Gamesplanet) |
m (updated template usage) |
||
Line 73: | Line 73: | ||
{{Image|Far Cry 3 Blood Dragon Advanced Video.png|In-game advanced video settings.}} | {{Image|Far Cry 3 Blood Dragon Advanced Video.png|In-game advanced video settings.}} | ||
{{Video settings | {{Video settings | ||
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/far-cry-3-blood-dragon/en |
|widescreen wsgf award = gold | |widescreen wsgf award = gold | ||
|multimonitor wsgf award = silver | |multimonitor wsgf award = silver | ||
Line 504: | Line 504: | ||
|shader model versions = 3, 5 | |shader model versions = 3, 5 | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows exe notes = | ||
+ | |macos 32-bit app = | ||
+ | |macos 64-bit app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux executable notes = | ||
}} | }} | ||
Revision as of 11:29, 15 June 2019
![]() |
|
Developers | |
---|---|
Ubisoft Montreal | |
Publishers | |
Ubisoft | |
Engines | |
Dunia 2 | |
Release dates | |
Windows | May 1, 2013 |
Far Cry | |
---|---|
Far Cry | 2004 |
Far Cry 2 | 2008 |
Far Cry 3 | 2012 |
Far Cry 3 Blood Dragon | 2013 |
Far Cry 4 | 2014 |
Far Cry Primal | 2016 |
Far Cry 5 | 2018 |
Far Cry New Dawn | 2019 |
Far Cry 6 | 2021 |
Blood Dragon | |
---|---|
Far Cry 3 Blood Dragon | 2013 |
Trials of the Blood Dragon | 2016 |
Key points
- Game should be installed in a non-Storage Space drive in Windows to avoid crashing.
- Most fixes and settings for Far Cry 3 should also work with Blood Dragon.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.com | ||||
Amazon.co.uk | ||||
GamersGate | ||||
![]() |
||||
Green Man Gaming | ||||
Humble Store | ||||
Origin | ||||
Steam | Can be run without the Steam client by passing the -uplay_steam_mode command line argument to the main executable.[1] |
|||
Ubisoft Store |
- All versions require Ubisoft Connect DRM.
Essential improvements
Skip intro videos
Use the -skipintro command line argument[2]
|
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Far Cry 3 Blood Dragon\GamerProfile.xml %LOCALAPPDATA%\My Games\Far Cry 3 Blood Dragon\InputUserActionMap.xml |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/233270/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <Ubisoft-Connect-folder>\savegames\<user-id>\205\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/233270/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin | ||
Steam Cloud | ||
Ubisoft Connect |
Video settings
Frame rate limit
Use the -RenderProfile_MaxFPS X command line argument where X is the preferred max FPS[citation needed]
|
---|
Notes
|
Widescreen resolution
- Custom/unlisted resolutions can be set manually in
GamerProfile.xml
.
Edit GamerProfile.xml[citation needed] |
---|
Notes
|
Disable ambient occlusion
- Ambient occlusion can't be disabled completely through the in-game settings when playing in DirectX 11, only switched to various techniques available (SSAO, HBAO, HDAO).
Edit GamerProfile.xml[citation needed] |
---|
Notes
|
Disable scan lines
- Removing the scan lines introduces other bugs such as low health not affecting HUD.
Edit DLL files yourself[3][4] |
---|
|
Download modified library files[citation needed] |
---|
|
Disable Parallax Occlusion Mapping on Dirt Roads
Edit GamerProfile.xml[citation needed] |
---|
|
Improve Draw Distances
Grab Mod Tools[citation needed] |
---|
|
Extract "Common.dat"[citation needed] |
---|
|
Input settings
Manually bind enter key to an action
Edit InputUserActionMap.xml[citation needed] |
---|
<ActionMap name="common_use_remap"> <MassRename MergeKey="remap"> <Rename hexInput="0x646CA0E7:0xA79E3F0F" hexToInput="0x646CA0E7:0xEFDA7A5A" /> </MassRename> </ActionMap> |
Manually bind mousewheel to weapon switching
Edit InputUserActionMap.xml[citation needed] |
---|
<ActionMap name="common_weapons_remap"> <MassRename MergeKey="remap"> <Rename hexInput="0xAF35B6ED:0x4EAE8D2B" hexToInput="0x646CA0E7:0x97DDB3F8" /> <Rename hexInput="0xAF35B6ED:0x910B297C" hexToInput="0x646CA0E7:0x8A6AA39C" /> </MassRename> </ActionMap> |
Toggle aiming down sights (ADS) for weapons
Edit GamerProfile.xml to add IronsightToggleMode[citation needed] |
---|
|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Portuguese | ||||
Russian | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See FarCry3: Blood Dragon (DX9 only) - 3D Vision fix for better support. | ||
TriDef 3D |
Issues unresolved
Cutscenes extremely laggy
- Many users are reporting in game cutscenes are very slow, often causing the audio to go out of sync.
Disable Anti Aliasing[citation needed] |
---|
Set the post processing setting to "low"[citation needed] |
---|
Download the latest Nvidia drivers[citation needed] |
---|
|
Fails to save progress
- In the LOAD menu, all but the first autosave are displayed as "LOCKED". The first autosave is the one created during the first run, at the very start of the game.
Issues fixed
Negative mouse acceleration
- Negative mouse acceleration prevents fast mouse movements.
Negative mouse acceleration fix[citation needed] |
---|
|
Video artifacts
Update your graphics card drivers[citation needed] |
---|
No voice acting
No voice acting fix[citation needed] |
---|
|
Game Crashes Randomly
Disable the Steam overlay[citation needed] |
---|
|
Game crashes on Windows 10
- The game tends to crash after about 20 minutes of playing on Windows 10 devices.
Disable TabletInputService in Task Manager[citation needed] |
---|
|
Game soft-locks on boot/opening loading screen (Nvidia GeForce Experience users only)
- The game does not load the main menu if the user has the Nvidia in-game overlay enabled
Disable Nvidia in-game overlay in Nvidia GeForce Experience[citation needed] |
---|
|
Crash when installed in a Windows 8 Storage Space
- The Game will refuse to run when installed on a drive which is managed by a Windows 8/8.1 Storage Space.
Installing the Game on a drive that is not a Storage Space will fix this issue[citation needed] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 | |
Shader Model support | 3, 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | Dolby Digital, Speex | |
Interface | Adobe Flash | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3 | Vista SP2, 7 SP1, 8 |
Processor (CPU) | AMD Athlon 64 X2 6000+ 3.00 GHz Intel Core 2 Duo E6700 2.66 GHz |
AMD Phenom II X2 550 3.10 GHz Intel Core i3-530 2.93 GHz |
System memory (RAM) | 2 GB (XP) 4 GB (all others) |
8 GB (Vista onwards only) |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | AMD Radeon HD 2900 series Nvidia GeForce 8800 series 512 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
AMD Radeon HD 5770 Nvidia GeForce GTX 480 1 GB of VRAM DirectX 11 compatible Shader model 5.0 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (233270) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.